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R-T-S

ВЕРСИИ (8)

release

R-T-S 1.0.4

1.0.4
6 июл. 2026 г.905Minecraft: 1.20.1, 26.2iris, optifine
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Что нового
This is a massive overhaul of the shader pack. Almost the entire rendering pipeline was rewritten to add a big batch of new features. Compatible with Iris and OptiFine, Minecraft 1.20.1 and current versions. New features Global Illumination (screen-space approximation) + hemisphere sky/ground ambient bounce lighting Screen-Space Ambient Occlusion (SSAO), denoised/blurred Real screen-space reflections (SSR) on water — reflects actual terrain, not just a fake sky color Volumetric fog / light shafts (ray-marched against the shadow map) Improved water/hydrodynamics: Gerstner-style waves, shoreline foam, rain ripples Bloom (proper two-pass blur) + Tone Mapping (Reinhard / ACES / Filmic) + Exposure control Depth of Field and Motion Blur Immersive weather: wet surfaces with rain, extra fog/ripples when raining Celestial phenomena: aurora borealis, twinkling stars, shooting stars, sun/moon halo Render-distance pop-in fade ("geometry fade") to hide chunk edge culling Visual style presets: Vibrant, Cinematic, Realistic, Nocturnal, plus the usual quality tiers (Potato → Super Ultra) Known issues (being worked on) Water: reflections can still look inconsistent or "mosaic-like" over complex geometry (waterfalls over stairs, many overlapping blocks). A fix was applied but it's not 100% perfect yet in every scenario. Player hand / entities / dropped items: since these are rendered through a different pipeline stage than terrain, some post-processing effects (motion blur, ambient occlusion) can occasionally cause them to look slightly off (too dark, semi-transparent, or affected by leftover data from a previous frame). Several fixes have been applied, but if you still notice glitches specifically on the hand, mobs, or other players, please report it with a screenshot. Notes This pack does not use real hardware ray tracing (RTX) — GLSL 1.20 (the language OptiFine/Iris shaders run on) doesn't support compute shaders or BVH acceleration structures. "Ray tracing" here refers to ray-marching techniques (SSR, volumetric light shafts), the same approach used by other well-known Minecraft shader packs. If you hit a shader compile error or a visual bug, a screenshot + which profile you're using helps a lot to track it down.
release

R-T-S 1.0.3

1.0.3
27 июн. 2026 г.194Minecraft: 1.20.1, 26.2iris, optifine
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Что нового
Version 1.0.3 (Full Release) Thank you so much for 300 downloads! Changelog: Fixed: Torch light (handheld/dynamic light) is now fully fixed and working perfectly again. Added: Sun reflections on water! Water surfaces now realistically reflect the sun. Note: This is a stable, full release. We are officially out of beta!
beta

R-T-S 1.0.3

1.0.3
24 июн. 2026 г.106Minecraft: 1.20.1, 26.2iris, optifine
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Что нового
Added: Shadow configuration options-Celebrating 200 Downloads!. Known Issue / Bug: Torch lighting (emissive/dynamic light) is currently not working in this build. Note: This is a beta release focused on the new shadow settings. The torch bug will be fixed in the next update
release

R-T-S 1.0.2

1.0.2
21 июн. 2026 г.152Minecraft: 1.20.1, 26.2iris, optifine
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Что нового
Version 1.0.2 - Celebrating 107 Downloads! Added: Shadows are now officially implemented. Added: You can now toggle shadows on and off in the settings. Added: The sky is now configurable. Fixed: Resolved several bugs related to water rendering. Known Issues: There is currently a lighting issue when holding a torch in the hand, making it obsolete for now. Coming Soon: We will be focusing heavily on performance optimizations for future updates.
release

R-T-S 1.0.1

1.0.1
20 июн. 2026 г.98Minecraft: 1.20.1, 26.2iris, optifine
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Что нового
Fixed: Resolved a bug where the ground/dirt was incorrectly moving. The wind animation now correctly applies only to the trees. Fixed: General bug fixes and stability improvements.
release

R-T-S 1.0.0

1.0.0
20 июн. 2026 г.46Minecraft: 1.20.1, 26.2iris, optifine
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Что нового
Added: Implemented the new graphics settings system, allowing you to choose between different quality presets (such as Low, Medium, High). Added: Added a dynamic wind movement effect for tree leaves. Known Issues: There are still some graphical bugs with shadow rendering that we are working to resolve. Coming Soon: Major performance optimizations. We are aware of a recent performance drop (around 90 to 100 FPS) and are focusing on code optimization for the next update.
release

R-T-S 0.1.1

0.1.1
18 июн. 2026 г.42Minecraft: 1.20.1, 26.2iris, optifine
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Что нового
Fixed: Resolved an issue where the sky rendering was not displaying correctly. Known Issues: Currently, there are some graphical glitches regarding shadow rendering. We are aware of this and working on a fix for the next update. Coming Soon: We are working on a new settings system that will allow you to choose between different quality presets (Low, Medium, High) to optimize performance for your specific hardware. Fixed: Resolved an issue where the sky rendering was not displaying correctly.
release

1.20.1

R-T-S
16 июн. 2026 г.52Minecraft: 1.20.1, 26.2iris, optifine
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Что нового
Finally here: R-T-S for 1.20.1! We’ve officially updated the R-T-S Shader to work seamlessly with Minecraft 1.20.1. Whether you're exploring the Trails & Tales features or building massive projects, your world will look better than ever with our signature ray-traced lighting and realistic reflections. What’s new? 1.20.1 Compatibility: Perfectly integrated for the newest version. Better Performance: We’ve tightened the code to ensure higher FPS while maintaining that cinematic look. Visual Tweaks: Polished lighting transitions and better water transparency.