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Qa Village Extends

This mod enriches Minecraft with new villager professions, practical work blocks, optimized resource recycling, Qa rosegold, and more.

Автор: LitQA2,8 тыс.9обновлён 30 сент. 2026 г.
МобыУтилиты

Описание

Welcome to the "Qa Villager Extends & Waste Innovations" mod! This mod brings a wealth of new content to your Minecraft world, expanding the depth of the villager system and revolutionizing resource utilization mechanics in the game. Title

In terms of villager extensions, the mod adds 5 brand-new villager professions, each with a corresponding work block that also has practical functions:

Qa Netherite Crafting Table: Not only a workplace for the new profession, but also capable of crafting many special items that cannot be synthesized in the vanilla game;

Qa Netherite Barrel for Trading and its variant Qa Netherite Barrel: Boasting an 217-slot storage capacity and excellent explosion resistance, they are ideal for item storage;

Qa Marine Core: When placed, it continuously damages nearby hostile mobs and applies Conduit Power to other creatures (including players); when activated by redstone, its damage and effective range are further enhanced; when held, it also provides Conduit Power to the holder;

Qa Sawmill: A powerful tool for efficiently processing logs - breaking down logs (including bamboo planks) with it yields 50% more planks than breaking them down in the inventory or crafting table; however, be cautious: walking on the sawmill will cause damage! By using Qa sawmill, you can get 50% more planks than normal Qa Furnace for Recycling: Serves as both a work block for the new profession and the core prop of the waste innovation system.

The waste innovation system focuses on solving the pain points of resource utilization in the vanilla game:

4 waste stones innovations: For the "4 waste stones" (granite, andesite, diorite, tuff) that are abundant in mining but have limited uses, the mod expands their crafting recipes - they can now replace vanilla "cobblestone" in most syntheses, such as making stone tools, furnaces, and redstone blocks like pistons;

Optimized equipment recycling mechanics: The vanilla furnace only yields 1 corresponding mineral grain when recycling equipment, which is extremely inefficient - making most players reluctant to recycle this excess equipment, even if it is discarded. The Qa Furnace for Recycling enables efficient material recovery, producing twice the number of mineral fragments corresponding to the ingots or diamonds used in crafting the equipment (e.g., a diamond chestplate can be recycled into 16 diamond pieces, and an iron pickaxe into 6 iron nuggets); saddles, shears, and chainmail armor can also be recycled through it. Additionally, the mod adds "Diamond Pieces", and 9 diamond pieces can be crafted into 1 complete diamond. Equipments are more recyclable by using Qa furnace for recycling

Other new contents:

New material Qa Rosegold: Can be synthesized in the Qa Netherite Crafting Table using copper ingots and netherite ingots. Its corresponding ore generates in the End, and mining it drops Qa Rosegold Nuggets;

Qa Rosegold Series Equipment: Including a full set of armor and tools, upgraded from netherite equipment in the smithing table using the "Qa Rosegold Upgrade Template" and Qa Rosegold for forging;

Qa Bedrock Breaker: Upgraded from the Qa Rosegold Pickaxe, it can break any block with a right-click - use it with extreme caution!

Now, furnaces can directly smelt raw ore blocks (such as raw iron blocks).

More hidden contents are waiting for you to discover in your exploration!

Последние версии

Все версии →
alpha

Qa Village Extends 2.0.3-alpha

2.0.3-alpha
30 сент. 2026 г.33Minecraft: 1.21.8neoforge
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Что нового
## 热烈庆祝中国国庆! ## 熱烈慶祝中國國慶! ## Warmly Celebrate China's National Day! ## Торжественно отмечаем Национальный день Китая! ## 중국 국경절을 열렬히 경축합시다! --- # New Content ## Common ### Config This update adds the following weapon and tool config options. #### Common Config - `qa sword maximum level = 100.0`: Maximum sword level. Negative values mean unlimited; `0` disables the upgrade system and all per-level extra damage. - `qa sword experience growth mode = "linear"`: Experience requirement growth mode. Supports `linear`, `power`, and `logarithmic`, corresponding to `a(1+nx)`, `a(1+x^(1+1/n))`, and `a(1+n*ln x)`; `a` is the experience base and `n` is the experience growth parameter. - `experience base = 2.0`: Base value `a` in the experience requirement formula. - `experience growth parameter = 50.0`: Parameter `n` used in the selected experience growth formula. - `experience gain based on health = true`: Whether kill experience is based on the entity's max health. `true` means based on health; `false` means a fixed value. - `experience gain parameter = 0.2`: If based on health, kill experience equals max health multiplied by this parameter; otherwise it grants a fixed amount equal to this parameter. - `entity specific experience = ["modid:example_a=0", "modid:example_b=66"]`: Overrides experience gain for specific entities. Format: `entityid=value`. #### Qa Blaze Sword - `ignite base time = 20.0`: Base burning time in ticks added to the target on each hit. - `ignite time per level = 5.0`: Additional burning time in ticks added per weapon level. Default is `0`; only non-negative values are allowed. - `max ignite time = 600.0`: Maximum total burning time in ticks that can be stacked on a target. `0` or negative means no limit. - `fire damage per level = 0.5`: Additional fire damage dealt per weapon level when the weapon level is at least 1. #### Qa Frost Sword - `freeze base time = 20.0`: Base freeze time in ticks added to the target on each hit. - `freeze time per level = 5.0`: Additional freeze time in ticks added per weapon level. Default is `0`; only non-negative values are allowed. - `max frozen time = 600.0`: Maximum total frozen time in ticks that can be stacked on a target. `0` or negative means no limit. - `slowness trigger threshold = 160.0`: Freeze time threshold required before applying a stackable Slowness effect. - `slowness base time = 20.0`: Base duration in ticks of the stackable Slowness effect applied to the target. - `frost damage per level = 0.5`: Additional frost damage dealt per weapon level when the weapon level is at least 1. #### Qa Magic Pickaxe - `qa magic pickaxe base right click count = 3.0`: Base number of right-clicks required by the Qa Magic Pickaxe to break a block. - `qa magic pickaxe efficiency reduction per level = 0.4`: Number of right-clicks reduced per Efficiency level. - `qa magic pickaxe require silk touch = false`: Whether Silk Touch is required to drop the original block; when `true`, drops are calculated as if mined by a netherite-quality pickaxe. - `qa magic pickaxe block registry name blacklist = ["minecraft:chest", "minecraft:barrel", "minecraft:ender_chest"]`: List of block registry names that cannot be broken by right-clicking. - `qa magic pickaxe block tag blacklist = ["minecraft:shulker_boxes", "forge:barrels", "forge:chests"]`: List of block tags whose blocks cannot be broken by right-clicking. - `qa magic pickaxe show particle effects = true`: Whether particle effects are displayed when right-clicking. - `qa magic pickaxe durability cost per break = 3.0`: Durability consumed per successful right-click break, or `0` to disable. Affected by the Unbreaking enchantment. #### Notes - All time values are in ticks; 1 second = 20 ticks. - `entity specific experience` and blacklist entries use registry names or tag IDs; fill them with the correct mod namespace. - Default values may be adjusted by modpacks or versions; refer to the generated config file. --- # 新内容 ## 常规 ### 配置文件 本次更新新增以下武器与工具配置项,默认值如下。 #### 通用升级 - `qa sword maximum level = 100.0`:剑的最大等级。负值表示无限制;`0` 禁用升级系统及所有每级额外伤害。 - `qa sword experience growth mode = "linear"`:经验需求增长模式。支持 `linear`、`power`、`logarithmic`,分别对应 `a(1+nx)`、`a(1+x^(1+1/n))`、`a(1+n*ln x)`;其中 `a` 为经验基础值,`n` 为经验成长参数。 - `experience base = 2.0`:经验需求公式中的基础值 `a`。 - `experience growth parameter = 50.0`:所选经验成长公式中的参数 `n`。 - `experience gain based on health = true`:击杀经验是否基于实体最大生命值。`true` 表示基于生命值,`false` 表示固定值。 - `experience gain parameter = 0.2`:若基于生命值,击杀获得经验 = 最大生命值 × 该参数;否则获得固定经验值。 - `entity specific experience = ["modid:example_a=0", "modid:example_b=66"]`:覆盖特定实体的经验获取,格式为 `entityid=value`。 #### Qa Blaze Sword - `ignite base time = 20.0`:每次命中给目标添加的基础燃烧时间,单位 tick。 - `ignite time per level = 5.0`:每武器等级额外增加的燃烧时间,单位 tick;默认 `0`,仅允许非负值。 - `max ignite time = 600.0`:可叠加到目标上的最大总燃烧时间,单位 tick;`0` 或负值表示无限制。 - `fire damage per level = 0.5`:武器等级至少为 1 时,每级额外造成的火焰伤害。 #### Qa Frost Sword - `freeze base time = 20.0`:每次命中给目标添加的基础冻结时间,单位 tick。 - `freeze time per level = 5.0`:每武器等级额外增加的冻结时间,单位 tick;默认 `0`,仅允许非负值。 - `max frozen time = 600.0`:可叠加到目标上的最大总冻结时间,单位 tick;`0` 或负值表示无限制。 - `slowness trigger threshold = 160.0`:触发可叠加缓慢效果所需的冻结时间阈值。 - `slowness base time = 20.0`:施加给目标的可叠加缓慢效果基础持续时间,单位 tick。 - `frost damage per level = 0.5`:武器等级至少为 1 时,每级额外造成的冰霜伤害。 #### Qa Magic Pickaxe - `qa magic pickaxe base right click count = 3.0`:Qa Magic Pickaxe 右键破坏方块所需的基础右键次数。 - `qa magic pickaxe efficiency reduction per level = 0.4`:每级效率附魔减少的右键次数。 - `qa magic pickaxe require silk touch = false`:是否要求精准采集才掉落原方块;为 `true` 时按下界合金品质镐计算掉落。 - `qa magic pickaxe block registry name blacklist = ["minecraft:chest", "minecraft:barrel", "minecraft:ender_chest"]`:无法被右键破坏的方块注册名列表。 - `qa magic pickaxe block tag blacklist = ["minecraft:shulker_boxes", "forge:barrels", "forge:chests"]`:无法被右键破坏的方块标签列表。 - `qa magic pickaxe show particle effects = true`:右键时是否显示粒子效果。 - `qa magic pickaxe durability cost per break = 3.0`:每次成功右键破坏消耗的耐久,`0` 表示禁用;受耐久附魔影响。 #### 注意事项 - 所有时间单位均为 tick,1 秒 = 20 tick。 - `entity specific experience` 与黑名单项使用注册名或标签 ID,请按实际模组命名空间填写。 - 默认值可能随整合包或版本调整,请以生成后的配置文件为准。
alpha

Qa Village Extends 2.0.3-alpha

2.0.3-alpha
30 сент. 2026 г.11Minecraft: 1.21.4neoforge
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Qa Village Extends 2.0.3-alpha

2.0.3-alpha
30 сент. 2026 г.31Minecraft: 1.21.1neoforge
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alpha

Qa Village Extends 2.0.3-alpha

2.0.3-alpha
30 сент. 2026 г.65Minecraft: 1.20.1forge
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alpha

Qa Village Extends 2.0.2-alpha

2.0.2-alpha
29 сент. 2026 г.50Minecraft: 1.20.1forge
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Что нового
# New Content ## Tools ### Qa Magic Pickaxe - Right-click any block to break it and obtain the block itself. - Without Efficiency or with Efficiency I, 3 right-clicks are required; with Efficiency II–IV, 2 right-clicks are required; with Efficiency V, 1 right-click is enough to break the block. ## Weapons ### Qa Blaze Sword - Attacking an entity while holding this weapon sets the target on fire. Repeated attacks stack the burning duration. - Killing an entity while holding this weapon grants experience to the weapon. Once enough experience is accumulated, the weapon levels up. - When the weapon's level is at least 1, attacks deal additional fire damage based on its level. ### Qa Frost Sword - Attacking an entity while holding this weapon accumulates freeze time on the target. Once enough is accumulated, the target takes continuous freeze damage. - After attacking continuously for a period of time, the target also receives a stackable Slowness effect. - Killing an entity while holding this weapon grants experience to the weapon. Once enough experience is accumulated, the weapon levels up. - When the weapon's level is at least 1, attacks deal additional frost damage based on its level. ## Common ### Configuration File This update adds the following new options to `Qa Village-Common.toml`. All options below are newly added. #### Functional Blocks Settings ##### Qa Furnace - `enable qa furnace smelting` (Default: `true`): Whether the Qa Furnace's smelting function is enabled. - `default smelting time` (Default: `300.0`): The default smelting time in ticks when a recipe does not specify one. Reloading is required when this config is changed in game. - `output below qa furnace` (Default: `true`): If `true`, smelting outputs appear below the Qa Furnace; if `false`, they appear above. - `show extra qa furnace particles` (Default: `true`): Whether the Qa Furnace displays extra particle effects while smelting. ##### Qa Sawmill - `enable qa sawmill sawing` (Default: `true`): Whether the sawing function of the Qa Sawmill is enabled. When enabled, right-clicking a Qa Sawmill while holding a log or wood breaks it down into more planks than breaking it down directly in the inventory. - `planks directly into player inventory` (Default: `false`): Whether planks obtained from sawing go directly into the player's inventory. If `false`, the planks appear above the Qa Sawmill. - `enable qa sawmill walking damage` (Default: `true`): Whether walking on a Qa Sawmill causes damage. Sneaking always prevents this damage. - `qa sawmill base damage` (Default: `1.0`): The base damage dealt to entities that walk on a Qa Sawmill when Qa Sawmill damage is enabled. - `show qa sawmill damage particles` (Default: `true`): Whether to display particle effects when an entity takes damage from walking on a Qa Sawmill. ##### Qa Marine Core - `enable qa marine core attack nearby hostile mobs` (Default: `true`): Controls whether the Qa Marine Core attacks nearby hostile mobs. - `qa marine core hostile entities` (Default: `["minecraft:creeper", "minecraft:ghast", "minecraft:magma_cube", "minecraft:breeze", "minecraft:blaze", "minecraft:slime", "minecraft:warden"]`): Entities with these registry names are treated as hostile by the Qa Marine Core and attacked within its attack range if enabled. - `qa marine core hostile entity tags` (Default: `["minecraft:undead", "minecraft:axolotl_always_hostiles", "minecraft:arthropod", "minecraft:raiders", "minecraft:illager_friends"]`): Entities with these tags are treated as hostile by the Qa Marine Core and are attacked within its attack range. - `qa marine core friendly entity whitelist` (Default: `["minecraft:bee", "minecraft:zombie_horse", "minecraft:zombie_nautilus", "minecraft:skeleton_horse", "minecraft:camel_husk"]`): Entities with these registry names are always treated as friendly by the Qa Marine Core. They are not treated as hostile even if they match hostile entity names or tags. - `qa marine core redstone unpowered search radius` (Default: `6.0`): The search radius used by the Qa Marine Core when it searches for hostile mobs without redstone power. Avoid setting this too high to prevent performance issues. - `qa marine core redstone powered search radius` (Default: `12.0`): The search radius used by the Qa Marine Core when it searches for hostile mobs with redstone power. Avoid setting this too high to prevent performance issues. - `qa marine core redstone unpowered attack base damage` (Default: `4.0`): The base damage dealt by the Qa Marine Core when it attacks hostile mobs without redstone power. - `qa marine core redstone powered attack base damage` (Default: `8.0`): The base damage dealt by the Qa Marine Core when it attacks hostile mobs with redstone power. - `qa marine core attack damage type` (Default: `"default"`): The damage type used by the Qa Marine Core when it attacks hostile mobs. `default`: damage is reduced by the target's armor, armor toughness, resistance, and protection enchantments. `magic`: ignores the target's armor and armor toughness, but is reduced by resistance and protection enchantments. `extreme`: ignores all damage reduction effects. - `qa marine core attack hostile particle effects` (Default: `true`): Controls whether particle effects are rendered when the Qa Marine Core attacks hostile mobs. - `qa marine core attack hostile particle density` (Default: `2.0`): Controls the density of the particle trail along the attack path when the Qa Marine Core attacks hostile mobs. Higher values produce a denser trail. Must be a positive number. # Changes ## Blocks ### Qa Marine Core - Improved the texture and model. ### Qa Sawmill - Some mobs now actively avoid the Qa Sawmill. ## General ### Data Pack - `furnacing` recipes can now optionally specify `time` to set the smelting time required by the recipe. Unit: ticks. If `time` is not specified, the smelting time defaults to 300 ticks. - This example smelts chainmail boots into iron nuggets in a Qa Furnace, with a smelting time of 400 ticks: ```json { "type": "furnacing", "input": "minecraft:chainmail_boots", "output": "minecraft:iron_nugget", "count": 4, "time": 400 } ``` - In `crafting` recipes, all `input0` through `input6` are now optional; if omitted, they default to empty. - The following two examples craft a grass block in a Qa Crafting Table; both formats are equivalent: ```json { "type": "crafting", "input0": "minecraft:wheat_seeds", "input1": "minecraft:wheat_seeds", "input2": "minecraft:air", "input3": "minecraft:bone_meal", "input4": "minecraft:bone_meal", "input5": "minecraft:air", "input6": "minecraft:soil", "output": "minecraft:grass_block" } ``` ```json { "type": "crafting", "input0": "minecraft:wheat_seeds", "input1": "minecraft:wheat_seeds", "input3": "minecraft:bone_meal", "input4": "minecraft:bone_meal", "input6": "minecraft:soil", "output": "minecraft:grass_block" } ``` --- # 新内容 ## 工具 ### Qa魔法镐 - 右键任意方块可将其破坏,并直接获得该方块本身。 - 未附有效率附魔,或效率等级为 I 时,需右键 3 次;效率等级为 II~IV 时,需右键 2 次;效率等级为 V 时,右键 1 次即可破坏。 ## 武器 ### Qa烈焰剑 - 手持该武器攻击实体时,会点燃目标;连续攻击可叠加点燃时间。 - 手持该武器击杀实体时,武器会获得经验值;经验积累到一定程度后提升等级。 - 武器等级 ≥ 1 时,攻击实体将额外造成基于等级的火焰伤害。 ### Qa冰霜剑 - 手持该武器攻击实体时,会为目标积累冻结时间;积累到一定程度后,目标将持续受到冻结伤害。 - 持续攻击一段时间后,会额外对目标施加可叠加的减速效果。 - 手持该武器击杀实体时,武器会获得经验值;经验积累到一定程度后提升等级。 - 武器等级 ≥ 1 时,攻击实体将额外造成基于等级的冰冻伤害。 ## 常规 ### 配置文件 本次更新新增了 `Qa Village-Common.toml` 配置文件。 #### 功能方块设置 ##### Qa熔炼炉 - `enable qa furnace smelting`(默认:`true`):是否启用 Qa熔炼炉的熔炼功能。 - `default smelting time`(默认:`300.0`):当某个配方未指定熔炼时间时,使用的默认熔炼时间,单位为刻。游戏内修改后需要重载。 - `output below qa furnace`(默认:`true`):熔炼产物是否出现在 Qa熔炼炉下方;设为 `false` 时出现在上方。 - `show extra qa furnace particles`(默认:`true`):Qa熔炼炉熔炼时是否显示额外粒子效果。 ##### Qa锯木机 - `enable qa sawmill sawing`(默认:`true`):是否启用 Qa锯木机的锯木功能。启用后,手持原木或木头右键 Qa锯木机,可将其分解成比在背包中直接分解更多的木板。 - `planks directly into player inventory`(默认:`false`):锯木获得的木板是否直接进入玩家背包;设为 `false` 时,木板会出现在 Qa锯木机上方。 - `enable qa sawmill walking damage`(默认:`true`):走上 Qa锯木机是否会造成伤害。潜行始终可以防止该伤害。 - `qa sawmill base damage`(默认:`1.0`):启用 Qa锯木机踩踏伤害时,走上 Qa锯木机的实体受到的基础伤害。 - `show qa sawmill damage particles`(默认:`true`):实体因走上 Qa锯木机而受伤时,是否显示粒子效果。 ##### Qa海洋核心 - `enable qa marine core attack nearby hostile mobs`(默认:`true`):Qa海洋核心是否攻击附近的敌对生物。 - `qa marine core hostile entities`(默认:`["minecraft:creeper", "minecraft:ghast", "minecraft:magma_cube", "minecraft:breeze", "minecraft:blaze", "minecraft:slime", "minecraft:warden"]`):这些注册名的实体会被 Qa海洋核心视为敌对;若启用攻击,则会在攻击范围内被攻击。 - `qa marine core hostile entity tags`(默认:`["minecraft:undead", "minecraft:axolotl_always_hostiles", "minecraft:arthropod", "minecraft:raiders", "minecraft:illager_friends"]`):带有这些标签的实体会被 Qa海洋核心视为敌对,并在攻击范围内被攻击。 - `qa marine core friendly entity whitelist`(默认:`["minecraft:bee", "minecraft:zombie_horse", "minecraft:zombie_nautilus", "minecraft:skeleton_horse", "minecraft:camel_husk"]`):这些注册名的实体始终被 Qa海洋核心视为友好;即使它们匹配敌对实体名称或标签,也不会被当作敌对。 - `qa marine core redstone unpowered search radius`(默认:`6.0`):Qa海洋核心在未获得红石能量时搜索敌对生物的半径。避免设置过高,以免造成性能问题。 - `qa marine core redstone powered search radius`(默认:`12.0`):Qa海洋核心在获得红石能量时搜索敌对生物的半径。避免设置过高,以免造成性能问题。 - `qa marine core redstone unpowered attack base damage`(默认:`4.0`):Qa海洋核心在未获得红石能量时攻击敌对生物造成的基础伤害。 - `qa marine core redstone powered attack base damage`(默认:`8.0`):Qa海洋核心在获得红石能量时攻击敌对生物造成的基础伤害。 - `qa marine core attack damage type`(默认:`"default"`):Qa海洋核心攻击敌对生物时使用的伤害类型。`default`:伤害会被目标护甲、护甲韧性、抗性提升和保护附魔减免。`magic`:无视目标护甲和护甲韧性,但会被抗性提升和保护附魔减免。`extreme`:无视所有伤害减免效果。 - `qa marine core attack hostile particle effects`(默认:`true`):Qa海洋核心攻击敌对生物时是否渲染粒子效果。 - `qa marine core attack hostile particle density`(默认:`2.0`):Qa海洋核心攻击敌对生物时,攻击路径上粒子轨迹的密度。数值越高,轨迹越密。必须为正数。 --- # 更改 ## 方块 ### Qa海洋核心 - 优化纹理与模型。 ### Qa锯木机 - 部分生物现在会主动避开Qa锯木机。 ## 常规 ### 数据包 - `furnacing` 类型配方现在可选择性指定 `time`,用于设定该配方所需的熔炼时间,单位为 tick。若未指定 `time`,熔炼时间默认为 300 tick。 - 这是一个示例,用于在Qa熔炼炉中将锁链靴子熔炼为铁粒,熔炼时长为400tick: ```json { "type": "furnacing", "input": "minecraft:chainmail_boots", "output": "minecraft:iron_nugget", "count": 4, "time": 400 } ``` - `crafting` 类型配方中,所有 `input0`~`input6` 现在均为可选;未填写时默认为空。 - 以下为两个示例,用于在Qa工作台中合成草方块,两种写法等效: ```json { "type"="crafting", "input0": "minecraft:wheat_seeds", "input1": "minecraft:wheat_seeds", "input2": "minecraft:air", "input3": "minecraft:bone_meal", "input4": "minecraft:bone_meal", "input5": "minecraft:air", "input6": "minecraft:soil", "output": "minecraft:grass_block" } ``` ```json { "type"="crafting", "input0": "minecraft:wheat_seeds", "input1": "minecraft:wheat_seeds", "input3": "minecraft:bone_meal", "input4": "minecraft:bone_meal", "input6": "minecraft:soil", "output": "minecraft:grass_block" } ```
alpha

Qa Village Extends 2.0.1-alpha

2.0.1-alpha
25 сент. 2026 г.43Minecraft: 1.20.1forge
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alpha

Qa Village Extends 2.0.0-alpha

2.0.0-alpha
24 сент. 2026 г.16Minecraft: 1.20.1forge
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# New Content ## General ### Data Packs #### Custom Qa Crafting Table Recipes - Qa Crafting Table recipes are now driven by data packs. - Format: - `type`: The recipe type. The recipe type for custom Qa Crafting Table recipes is `crafting`. - `input0`: The item ID required in input slot 0. This slot is located in the top-left corner. - `input1`: The item ID required in input slot 1. This slot is located in the top-right corner. - `input2`: The item ID required in input slot 2. This slot is located on the right. - `input3`: The item ID required in input slot 3. This slot is located in the bottom-right corner. - `input4`: The item ID required in input slot 4. This slot is located in the bottom-left corner. - `input5`: The item ID required in input slot 5. This slot is located on the left. - `input6`: The item ID required in input slot 6. This slot is located in the middle. - `output`: The output item ID. - All fields are required. If a field is empty, it must be filled with `minecraft:air`. - This is an example that uses gold ingots, diamonds, and a nether star to craft a Totem of Undying: ```json { "type": "crafting", "input0": "minecraft:gold_ingot", "input1": "minecraft:gold_ingot", "input2": "minecraft:diamond", "input3": "minecraft:gold_ingot", "input4": "minecraft:gold_ingot", "input5": "minecraft:diamond", "input6": "minecraft:nether_star", "output": "minecraft:totem_of_undying" } ``` #### Custom Qa Furnace Recipes - Qa Furnace recipes are now driven by data packs. - Format: - `type`: The recipe type. The recipe type for Qa Furnace recipes is `furnacing`. - `input`: The input item ID. - `output`: The output item ID. - `count`: The count of the output item. - All fields are required. - This is an example that uses the Qa Furnace to smelt diamond leggings into diamond nuggets: ```json { "type": "furnacing", "input": "minecraft:diamond_leggings", "output": "qa_extends:diamond_nugget", "count": 14 } ``` #### Custom Qa Sawmill Recipes - Qa Sawmill recipes are now driven by data packs. - Format: - `type`: The recipe type. The recipe type for Qa Sawmill recipes is `sawing`. - `input`: The input item ID. - `output`: The output item ID. - `count`: The count of the output item. - All fields are required. - This is an example that uses the Qa Sawmill to saw stripped oak logs into oak planks: ```json { "type": "sawing", "input": "minecraft:stripped_oak_log", "output": "minecraft:oak_planks", "count": 6 } ``` ## Commands - Added the command `/qa_extends reload`, used to reload recipes from data packs. # Changes ## Blocks ### Qa Crafting Table - Changed its registry name. - Changed the Qa Crafting Table GUI. - Changed the Qa Crafting Table model. - Hardness changed to 20. - The number of input slots was changed from 10 to 7. - As long as the input items match a recipe, the Qa Crafting Table will craft automatically. It no longer requires clicking a craft button. - The crafting sound was changed to `block.enchantment_table.use`. - The crafting recipe was changed to: ```json { "type": "minecraft:crafting_shaped", "category": "misc", "pattern": [ "aba", " a ", "aaa" ], "key": { "a": { "item": "minecraft:netherite_ingot" }, "b": { "item": "minecraft:crafting_table" } }, "result": { "item": "qa_extends:qa_netherite_crafting_table", "count": 1 } } ``` ### Qa Furnace - Changed its registry name. - Changed the Qa Furnace GUI. - Changed the Qa Furnace model. - Hardness changed to 20. - It now always emits light at level 14. - It now has 6 input slots. The Qa Furnace attempts to smelt starting with the earliest item. - When smelting is complete, the output item appears below the Qa Furnace. - While smelting, if the Qa Furnace GUI is opened, the smelting progress is displayed in the GUI. - The smelting sound was changed to `block.blastfurnace.fire_crackle`. - Smelting now displays the `minecraft:lava` particle effect. - The crafting recipe was changed to: ```json { "type": "minecraft:crafting_shaped", "category": "building", "pattern": [ "aaa", "bcb", "ded" ], "key": { "a": { "item": "minecraft:netherite_ingot" }, "b": { "item": "minecraft:blaze_rod" }, "c": { "item": "minecraft:blast_furnace" }, "d": { "item": "minecraft:obsidian" }, "e": { "item": "minecraft:lava_bucket" } }, "result": { "item": "qa_extends:qa_recycling_furnace", "count": 1 } } ``` ### Qa Sawmill - Changed its registry name. - It no longer has a GUI. - Its usage was changed to right-clicking the Qa Sawmill while holding a log or wood. - It no longer destroys item entities above it. - Right-clicking the Qa Sawmill with an empty hand or an item not in a recipe displays a message above the hotbar. ### Qa Marine Core - When placed, it is inactive by default. Right-clicking the Qa Marine Core toggles its working state. - Its light level is 15 while working and 0 while not working. # Removals - Removed the Qa rose gold series of items, including raw rose gold and other rose gold materials, rose gold tools, rose gold weapons, and rose gold armor. - Removed the bedrock pickaxe. - Removed the Qa trade-only bucket. --- # 新内容 ## 常规 ### 数据包 #### 自定义Qa工作台配方 - 现在Qa工作台的配方由数据包驱动。 - 格式 - `type`: 配方类别,自定义Qa工作台配方的配方类别为`crafting`。 - `input0`: 输入槽0所需要填入的物品ID。该槽位位于左上角。 - `input1`: 输入槽1所需要填入的物品ID。该槽位位于右上角。 - `input2`: 输入槽2所需要填入的物品ID。该槽位位于右侧。 - `input3`: 输入槽3所需要填入的物品ID。该槽位位于右下角。 - `input4`: 输入槽4所需要填入的物品ID。该槽位位于左下角。 - `input5`: 输入槽5所需要填入的物品ID。该槽位位于左侧。 - `input6`: 输入槽6所需要填入的物品ID。该槽位位于中间。 - `output`: 输出的物品ID。 -所有项均为必填项。若为空,则需填写 `minecraft:air`。 -这是一个示例,使用金锭、钻石和下界之星合成不死图腾: ```json { "type"="crafting", "input0": "minecraft:gold_ingot", "input1": "minecraft:gold_ingot", "input2": "minecraft:diamond", "input3": "minecraft:gold_ingot", "input4": "minecraft:gold_ingot", "input5": "minecraft:diamond", "input6": "minecraft:nether_star", "output": "minecraft:totem_of_undying" } ``` #### 自定义Qa熔炼炉配方 - 现在Qa熔炼炉的配方由数据包驱动。 - 格式 - `type`: 配方类别,Qa熔炼炉的配方的配方类别为`furnacing`。 - `input`: 输入的物品ID。 - `output`: 输出的物品ID。 - `count`: 输出物品的数量。 -所有的项都为必填项。 - 这是一个示例,使用Qa熔炼炉将钻石护腿熔炼为钻石粒: ```json { "type": "furnacing", "input": "minecraft:diamond_leggings", "output": "qa_extends:diamond_nugget", "count": 14 } ``` #### 自定义Qa锯木机配方 - 现在Qa锯木机的配方由数据包驱动。 - 格式 - `type`: 配方类别,Qa锯木机的配方的配方类别为`sawing`。 - `input`: 输入的物品ID。 - `output`: 输出的物品ID。 - `count`: 输出物品的数量。 -所有的项都为必填项。 - 这是一个示例,使用Qa锯木机将去皮橡木原木分解为橡木木板: ```json { "type": "sawing", "input": "minecraft:stripped_oak_log", "output": "minecraft:oak_planks", "count": 6 } ``` ### 指令 - 加入了指令`/qa_extends reload`,用于重加载数据包中的配方。 # 更改 ## 方块 ### Qa工作台 - 更改了注册名。 - 更改了Qa工作台的界面。 - 更改了Qa工作台的模型。 - 硬度更改为20。 - 输入槽由10个更改为7个。 - 只要输入的物品符合配方,Qa工作台会自动合成。而不再需要点击合成按钮。 - 合成时的音效更改为`block.enchantment_table.use`。 - 合成配方更改为 ```json { "type": "minecraft:crafting_shaped", "category": "misc", "pattern": [ "aba", " a ", "aaa" ], "key": { "a": { "item": "minecraft:netherite_ingot" }, "b": { "item": "minecraft:crafting_table" } }, "result": { "item": "qa_extends:qa_netherite_crafting_table", "count": 1 } } ``` ### Qa熔炼炉 - 更改了注册名。 - 更改了Qa熔炼炉的界面。 - 更改了Qa熔炼炉的模型。 - 硬度更改为20。 - 现在始终会发出亮度等级为14的光。 - 现在拥有6个输入槽。Qa熔炼炉会尝试从靠前的物品开始熔炼。 - 熔炼完成时,输出的物品会出现在Qa熔炼炉下方。 - 熔炼时,若打开Qa熔炼炉的界面,界面中会显示熔炼进度。 - 熔炼时的音效更改为`block.blastfurnace.fire_crackle`。 - 熔炼时现在会显示粒子效果`Lava`。 - 合成配方更改为 ```json { "type": "minecraft:crafting_shaped", "category": "building", "pattern": [ "aaa", "bcb", "ded" ], "key": { "a": { "item": "minecraft:netherite_ingot" }, "b": { "item": "minecraft:blaze_rod" }, "c": { "item": "minecraft:blast_furnace" }, "d": { "item": "minecraft:obsidian" }, "e": { "item": "minecraft:lava_bucket" } }, "result": { "item": "qa_extends:qa_recycling_furnace", "count": 1 } } ``` ### Qa 锯木机 - 更改了注册名。 - 不再具有界面。 - 使用方式更改为手持原木或木头右键锯木机。 - 不再会销毁上方的物品实体。 - 空手或手持不在配方中的物品右键Qa锯木机时,会在物品栏上方显示提示信息。 ### Qa 海洋核心 - 放置时,默认不工作。右键点击Qa 海洋核心可切换工作状态。 - 工作时的亮度为15,不工作时亮度为0。 ## 移除的内容 - 移除了Qa玫瑰金系列物品,包含粗玫瑰金等玫瑰金原材料、玫瑰金工具、玫瑰金武器以及玫瑰金盔甲。 - 移除了基岩镐。 - 移除了Qa交易专用桶。
beta

Qa Villager Extends & Waste innovations 1.21.1211

1.21.1211
4 сент. 2025 г.484Minecraft: 1.21.1neoforge
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alpha

Qa Villager Extends & Waste innovations 1.18

1.18
22 авг. 2025 г.56Minecraft: 1.21.1neoforge
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Что нового
**This update focuses on optimizing the "Qa netherite crafting table".​** - Added usage sound effects to the Qa netherite crafting table.​ - The "craft" button will now only be displayed when the recipe meets the requirements.​ - If the recipe is correct but dragon's breath is missing, a text reminder will appear.​ - Optimized the texture of the Qa netherite crafting table.​ **In addition, this update adds a mod-exclusive creative tab in the creative mode inventory.**
alpha

Qa Villager Extends & Waste innovations 1.17

1.17
21 авг. 2025 г.34Minecraft: 1.21.1neoforge
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## **Updated the texture of Qa Furnace for Recycling** ## **Adjusted the base attribute values of some blocks:** - Qa Netherite Crafting Table, Qa Netherite Barrel, Qa Netherite Barrel for Trade: Hardness reduced to 65, blast resistance uniformly adjusted to 1200 - Qa Reinforced Deepslate: Hardness adjusted to -1 (unbreakable) - Qa Raw Rosegold Block: Hardness reduced to 40, blast resistance reduced to 15 - Qa Rosegold Block: Hardness reduced to 65 End Rosegold Ore: Hardness reduced to 4, blast resistance reduced to 12 - Qa Sawmill: Hardness increased to 3, blast resistance reduced to 6 - Qa Furnace for Recycling: Hardness increased to 30, blast resistance increased to 1200 ## **Adjusted the functions of some blocks:** - Qa Marine Core: Effect range adjusted from 16×16×16 to 8×8×8 when not activated by redstone; effect range adjusted from 32×32×32 to 16×16×16 when activated by redstone. Also fixed the issue where it couldn't deal damage to Wardens when not activated. - Qa Furnace for Recycling: Now recycles items without needing fuel, but the block directly below it must be lava