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QuickShop-Hikari

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QuickShop-Hikari 6.3.0.3

6.3.0.3
23 сент. 2026 г.16,5 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3folia, paper, purpur
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# 6.3.0.3 ## Major Changes * Significantly improved shop loading and server startup performance by filtering shops by world directly in SQL, adding missing database indexes, and properly parallelizing shop loading. (thanks to daniel-skopek) * Improved the internal shop manager with a direct runtime UUID-to-shop mapping, reducing expensive shop lookups and improving performance when retrieving loaded shops. (thanks to Warriorrrr) * Economy transactions are now recorded in `log_transaction`, and transaction history reading has been corrected. The existing `transaction-metric.enable` option now controls both purchase and transaction metric recording. (thanks to YuanYuanOwO) * Added support for 26.3. ## Minor Changes * Added SafariNet item matching support to MatcherPlus compatibility. * Updated PyroFishing item matching to account for item tiers. * Added `OMINOUS_BOTTLE_AMPLIFIER` to the default modern item matcher configuration so ominous bottles with different amplifier levels are treated as different items. (thanks to Warriorrrr) * Changed the default permissions for changing shop type and shop state to the administrator permission group. * Updated ItemsAdder compatibility dependencies and Maven repository configuration. * Updated the TNML dependency version. * Updated the release artifact collection Gradle task. * Updated Turkish translations through Crowdin. * Simplified Towny economy account handling by using direct UUIDs instead of legacy account conversion implementations. * Added a datetime timestamp in shop sell/buy feedback messages. Targetted for offline players receiving notifications when logging back in (thanks to Veyronity) ## Addons ### New Craft Engine Compatibility Module (created by YuanYuanOwO) - Fixes missing or wrong textures on shop display items for some CraftEngine items when using the virtual display mode. ## Fixes * Fixed incorrect tax calculations where tax rates could be treated as tax amounts and collected tax was not deposited into the configured tax account. (thanks to YuanYuanOwO) * Fixed the configured tax account not being properly resolved or created, ensuring the account being created matches the UUID used when depositing taxes. (thanks to YuanYuanOwO) * Fixed tax accounts potentially disappearing or failing to persist correctly after a server restart. (thanks to YuanYuanOwO) * Fixed database log and audit timestamps using inconsistent time zones. Database timestamps and exported CSV backups now use the server's local time consistently. (thanks to YuanYuanOwO) * Fixed database exports converting timestamps to UTC, which could cause timestamps to shift after export and recovery operations. (thanks to YuanYuanOwO) * Fixed transaction metric inserts continuing after a shop data ID lookup failed. (thanks to YuanYuanOwO) * Fixed `/qs name` permission checks not correctly verifying whether a player is authorized to rename a shop. (thanks to YuanYuanOwO) * Fixed shop transaction history not being viewable from the Control Panel UI. (thanks to YuanYuanOwO) * Fixed `/qs history owned` failing when the player does not currently own any shops. (thanks to YuanYuanOwO) * Fixed `/qs limit set` throwing an error when called without the required arguments. (thanks to YuanYuanOwO) * Fixed incorrect shop sorting when a player owns more than 11 shops. (thanks to YuanYuanOwO) * Fixed invalid page arguments causing `NumberFormatException` errors in the watch, favorite, avoid, and tag commands. (thanks to YuanYuanOwO) * Fixed Towny compatibility not consistently using direct UUIDs for town and nation economy accounts. * Fixed issue where QS stopped loading if packetevents or protocollib failed to load properly. * Fix attached shop lookup on block interaction (thanks to YuanYuanOwO) * Fix QUser#hashCode being inconsistent with equals (thanks to YuanYuanOwO) * Fixed an issue where display caches were lost after restarting the server (thanks to YuanYuanOwO) * Use Paper arm swing event listener (thanks to YuanYuanOwO) * Fixed SCS compatibility not using the latest API which moved the location of the Claim class. * Fix an issue where display entities used as shop blocks could still be interacted with in some cases. (thanks to YuanYuanOwO)
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QuickShop-Hikari 6.3.0.2

6.3.0.2
4 сент. 2026 г.5,9 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2folia, paper, purpur
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# 6.3.0.2 ## Minor Changes - Added support for wildcard world blocking(thanks to bennycallanan) ```yaml blacklist-world: - spawn_* - mini_game_* ``` - Added the ability to have separate price restrictions for each shop type (thanks to maxcom1) - This includes a new scope configuration option as seen below. ```yaml global: # These options are not controlled by enable; they are always enabled selling: min: 0.01 # Can be zero if you want players to create a free shop max: 999999999999999999999999999.99 # Use -1 to disable the maximum price buying: min: 0.01 max: 999999999999999999999999999.99 # Scope used when a rule does not define its own scope. # Allowed values: BUYING, SELLING, BUYING_AND_SELLING default-rule-scope: BUYING_AND_SELLING ``` - Permissions are now reset upon transferring shops to another player, this is configurable in the config.yml. This is defaulted to true. ```yaml remove-perms-on-transfer: true ``` ## Internal Changes - Removed lombox(thanks to wling-art) ## Developer Changes Starting with **QuickShop-Hikari 6.3.0.2**, Maven artifacts are now published to a new **CodeMC** repository. If your plugin depends on QuickShop-Hikari, update your build configuration to use the new repository: `https://repo.codemc.io/repository/ghost-chu/` The previous Maven repository is deprecated. **QuickShop-Hikari 6.3.0.2 and all future releases** will be published to the new CodeMC repository. #### Maven (`pom.xml`) ```xml <repositories> <repository> <id>codemc-quickshop</id> <url>https://repo.codemc.io/repository/ghost-chu/</url> </repository> </repositories> <dependencies> <dependency> <groupId>com.ghostchu</groupId> <artifactId>quickshop-hikari</artifactId> <version>6.3.0.2</version> <scope>provided</scope> </dependency> </dependencies> ``` #### Gradle (`build.gradle`) ```groovy repositories { maven { name = "CodeMCQuickShop" url = uri("https://repo.codemc.io/repository/ghost-chu/") } } dependencies { compileOnly "com.ghostchu:quickshop-hikari:6.3.0.2" } ``` #### Gradle Kotlin DSL (`build.gradle.kts`) ```kotlin repositories { maven { name = "CodeMCQuickShop" url = uri("https://repo.codemc.io/repository/ghost-chu/") } } dependencies { compileOnly("com.ghostchu:quickshop-hikari:6.3.0.2") } ``` > **Action required:** If you depend on **QuickShop-Hikari 6.3.0.2 or newer**, replace the previous QuickShop-Hikari Maven repository with the CodeMC repository above. ## Fixes - Fixed issue in qs item command - Fixed issue parsing default currency in price restrictions(thanks to maxcom1) - Fixed issue where translations were loaded twice(thanks to Warriorrrr) - Fixed an issue where the call ConfigReloadevent was triggered when initialization was not fully successful(Thanks to YuanYuanOwO) Modrinth: https://modrinth.com/plugin/quickshop-hikari/version/6.3.0.2
release

QuickShop-Hikari 6.3.0.1 Hotfix

6.3.0.1
15 авг. 2026 г.7,3 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2folia, paper, purpur
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## Internal Changes - Moved from maven to gradle(thanks to wling-art) ## Fixes - Fixed issue with the GUIs on version 1.21.4 - 1.21.11 - Fixed issue with GUI translations for display icons. - Fixed issue with Reremake Migrator Addon(thanks to YuanYuanOwO) - Fix description locale handling in command manager(thanks to YuanYuanOwO) - Fixed issue with transaction system.
release

QuickShop-Hikari 6.3.0.0

6.3.0.0
11 авг. 2026 г.1,9 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2folia, paper, purpur
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# 6.3.0.0 (Orion: Rigel) ## Major Changes ### New Display Type: 3 (Display Entities) - These displays don't require packetevents or protocollib. - They are more performant than the previous display types. - They are also more flexible and can be used for other purposes. - They can be scaled using the new display-scale configuration - They can be configured to allow intearactions in interaciton.yml, the options are: ```yaml STANDING_LEFT_CLICK_DISPLAY: NONE STANDING_RIGHT_CLICK_DISPLAY: NONE SNEAKING_LEFT_CLICK_DISPLAY: NONE SNEAKING_RIGHT_CLICK_DISPLAY: NONE ``` ### Config-Driven Data Component Matcher (1.21+) This uses worker-type: 3. ### Changes * Updated matcher to store and compare DataComponentType.Valued<?> entries. * Resolved registry entries safely using the Paper data component registry. * Implemented whitelist-based matching: only components explicitly enabled in matcher.components are compared. * Merged previous meta toggles into components using uppercase group keys. * Explicitly excluded CUSTOM_DATA from comparison to prevent ViaVersion protocol markers from causing mismatches. ### Behavior Matching now: 1. Handles null safety. 2. Optionally checks material. 3. Optionally checks stack amount. 4. Iterates only over enabled component types. 5. Returns false immediately on the first mismatch. 6. Returns true if all enabled components match. ### Config Structure All comparisons are configured under matcher.components. Keys can be: * Direct DataComponentTypeKeys fields (e.g., DAMAGE, LORE, ENCHANTMENTS). * Group keys that expand internally (e.g., BOOKS, SHULKER_BOX, FIREWORK). ### Text Displays(shop.text-display) - Added shop.text-display which is a visual display that can be customized. This is a more visually appealing version of shop.display-item-use-name. - These support adventure lib components are are configurable through config.yml ```yaml # This spawns a separate fake entity that displays shop information. text-display: # Should the text display be enabled? enabled: false # Text Display view range range-blocks: 3 # Height above the item y-offset: 0.8 # Background color (32-bit ARGB) background-color: 1073741824 line-width: 200 #The scale of the text display. #The acceptable values are from 0.0 to 1.0. scale: x: 0.5 y: 0.5 z: 0.5 # <item_name> is replaced with the item name. # <price> is replaced with the item price. # <amount> is replaced with the item amount. # <price_amount> is replaced with the item price per amount. # <owner> is replaced with the shop owner's name. # <type> is replaced with the shop type (BUYING/SELLING). # <status> is replaced with the shop status (ACTIVE/FROZEN). lines: - "<green><item_name></green>" - "<gray><owner></gray>" - "<gray><type></gray>" - "<gold><price_amount></gold>" ``` ### Updater System Refactor + Modrinth Support #### Added * Modrinth update source support * Uses Modrinth API for version checks * Detects latest & latest stable release via SemVer * New UpdateProvider interface for extensible update sources * New centralized UpdateManager * 1-hour metadata cache * Unified version comparison * Paste output now shows the active provider #### Changed * Refactored old Nexus-only updater into a provider-based system * UpdateWatcher now uses the generic updater manager * Update URL now comes from the active provider #### Config ```yaml #The source to check for updates on. #Allowed values: "nexus", "modrinth" #Nexus shows snapshots and releases, modrinth shows releases only. updater-source: "modrinth" ``` This lays the groundwork for future providers (CurseForge, Hangar, GitHub, etc.) without core rewrites. ## New: Shop Tagging System A new player-driven tagging system has been introduced, allowing players to organize and track shops using custom tags. ### Key Points - Players can add custom tags to shops they are looking at. - Tags support letters, underscores (`_`), and dashes (`-`). - Tags are normalized and limited in length to ensure consistency and performance. - Reserved system tags power built-in features such as: - @fav - Favorites - @watch - Watchlist - @avoid - Avoided shops - Tags are stored per-player per-shop, allowing each player to maintain their own organization system. ### Commands - /qs tag <tag> - Add a tag to the shop you are looking at - /qs tag remove <tag> - Remove a tag from the current shop - /qs tag clear - Remove all of your tags from the current shop - /qs tag shops - List all tags you have created - /qs tag tagged <tag> - List shops you have tagged with a specific tag - /qs tag purge <tag> - Remove a tag from all shops - /qs favorite - Add the current shop to your favorites - /qs watch - Add the current shop to your watchlist - /qs avoid - Add the current shop to your avoid list ## RenderComponent System The render component system replaces the current sign layout system and the text-display system, combining both into a single flexible rendering system. The layout options for signs retain the current iteration (`header`, `trading`, `item`, `level`, `price`), while introducing greater customization. Components are now divided into three categories: - **Full line components** – occupy an entire sign line. - **Inline components** – replace only themselves and can be combined with surrounding text. - **Conditional components** – behave like inline components but automatically change their output based on the current shop state. ### Full Line Components - `header` – shop owner/availability header - `item` – formatted item display - `level` – item level/duration line - `price` – complete price line with stacking shop support - `trading` – trading/stock status line ### Inline Components - `<amount>` – item amount - `<item_name>` – item display name - `<item_level>` – enchantment level, potion duration, or similar item metadata - `<owner>` – shop owner name - `<price_alone>` – formatted price only - `<price_amount>` – formatted price text with stacking shop support - `<status>` – current shop state/status - `<stock>` – remaining stock display - `<type>` – shop type (Buy/Sell/etc.) ### Conditional Components Conditional components dynamically determine their output based on the current shop state. - `<amount_auto>` – Displays: - **Out of Stock** when the shop has no remaining stock. - **Unlimited** when the shop has unlimited stock. - The remaining stock amount when the shop has available stock. ## Minor Changes - Replaced startup parameter "playerDBFindUUIDTask" with config option "uuid-lookup.allow-playerdb-uuid" - Replaced startup parameter "playerDBFindNameTask" with config option "uuid-lookup.allow-playerdb-name" - Replaced startup parameter "databaseFindUUIDTask" with config option "uuid-lookup.allow-db-uuid" - Replaced startup parameter "databaseFindNameTask" with config option "uuid-lookup.allow-db-name" - Replaced startup parameter "disableDatabaseCacheWrite" with config option "database.disable-username-cache" - Replaced startup parameter "bakeuuids" with config option "database.bake-uuids" - Replaced startup parameter "forceBungeecord" with config option "proxy.force-bungeecord" - Replaced startup parameter "parallelism" with config option "database.loader-threads" - Replaced startup parameter "betaForceReplaceFillerProcessor" with config option "lang-processor.replace-filller-post-process" - Replaced startup parameter "usePAPIPostProcess" with config option "lang-processor.papi-post-process" - Replaced startup parameter "fixClientItemTextRenderAlwaysItalic" with config option "lang-processor.fix-item-always-italic" - Replaced startup parameter "skipConfirmation" with config option "skip-command-confirmation" - Replaced startup parameter "generateDatabaseFullReport" with config option "database.generate-full-report" - Replaced startup parameter "unlimitedWait" with config option "database.unlimited-save-wait" - Replaced startup parameter "shoppableChecks" with config option "shop.shoppable-check" - Replaced startup parameter "flushTransactionDelay" with config option "shop.join-flush-delay" - Replaced startup parameter "ignoreCancelledInteractEvent" with config option "shop.ignore-cancelled-interact-event" - Replaced startup parameter "allowOffline" with config option "shop.allow-offline-benefit" - Replaced startup parameter "updateShopSignOnLoad" with config option "shop.update-sign-on-load" - Replaced startup parameter "essentialsXFindUUIDTask" with config option "uuid-lookup.allow-essentialsx-uuid" - Replaced startup parameter "essentialsXFindNameTask" with config option "uuid-lookup.allow-essentialsx-name" - Replaced startup parameter "bukkitFindNameTask" with config option "uuid-lookup.allow-bukkit-name" - Replaced startup parameter "bukkitFindUUIDTask" with config option "uuid-lookup.allow-bukkit-uuid" - Replaced startup parameter "skipDatabaseVersionCheck" with config option "database.skip-version-check" - Bumped config version to 1037 - started including tax amount in shop failure message "you-cant-afford-to-buy" - Update configuration file comments and standardize formatting(thanks to YuanYuanOwO) - Split metrics into separate files and added FastStats metric tracking. - Added toggle display icon to GUI. - renamed price to price_solo for text-display configurations. - Added support for displaying the name of the song on a music disc using shop.use-song-for-disc-item in config.yml - Added enchantments to enchanted book views for shop UIs - Added support for translating remaining untranslatable UI messages. - Added level as an option for shop.layout. - This allows the sign to display the potion duration or enchantment level. - Expanded the shop.display-item-use-name config. - This now displays more potion information when enabled. It'll include the potion type, duration, level and if splash or lingering. - Modified fish_bucket custom matcher component to include the following components: - "AXOLOTL/VARIANT", - "SALMON/SIZE", - "TROPICAL_FISH/PATTERN", - "TROPICAL_FISH/BASE_COLOR", - "TROPICAL_FISH/BASE_COLOR" - Added protect.oxidation config. - This allows protecting copper chests from oxidizing - Added close-after to quantity-buttons node in gui.yml to allow server owners the ability to let the gui stay open for repeated clicking. - Added shop.use-roman-numeral-for-enchantments to specify if shop.use-enchantment-for-enchanted-book should use a normal number or roman numeral for the enchantment level. - Added shadow, text-opacity, and see-through for text-display configs - Added rotation config for display-type: 3 - Added DisplayManager to api, which is now the base class for all display type managers. - Added getDisplayManager() to QuickShopAPI. - Added DisplayManagerPutEvent and DisplayManagerRemoveEvent, which are now fired when a display is added or removed from a DisplayManager. - Added /qs benefitall to add/remove a player's benefit from all shops. - Added disable-buy-transfer which allows servers to disable the ability to transfer buy shops. - Added support for adventure v5(thanks YuanYuanOwO) - Hide enchantment level for enchants with max level of 1 (thanks Warriorrrr) - Use item_name component if present when force-use-item-original-name is on(thanks Warriorrrr) - Added disable option to shop staff menu icon. # Addons ### Bolt Addon(new) - Prevents shops from being created on Bolt protected blocks. ### DiscordSRV Addon - Fox shop-side tax not reflecting in the purchase notifications for discordsrv addon(thanks to wling-art) ### DyeSigns Addon(new) - This also allows players to change the glow status of their signs using glowing ink sacs - They can reset the dye and glow status by right clicking the sign with a sign. ### EcoEnchants Addon - Fix EcoEnchants compat for EcoEnchants 13.x(thanks to wling-art) ### Pl3xMap Addon - add icon-custom, when using that option the icon file needs to be in your qsaddon-pl3xmap folder, and the icon-file-location needs to have the file extension - This allows for easier icon customization since pl3xmap doesn't have a straight forward way to do it. ### GriefPrevention Addon - Overrode GriefPrevention's getChunks() method, because they load chunks synchronously, which causes issues with the plugin for large claims. ### Towny Addon - Improved shop purging logic efficiency of Towny addon.(thanks Warriorrrr) ## Internals - Deprecated FrozenType in favor of a new ShopState system. - Added new ShopState system to handle shop state changes. - Added new ShopPrice interface that accepts a generic type, which is an object for the shop's price. - This new interface also contains methods for comparison purposes, such as price comparison for sorting in UIs. - Added a format method to the ShopPrice interface to format the price for display. - Added bukkitLocation() to the Locatable interface, which returns a BukkitLocation object. - Replaced internal calls to shop.getLocation with shop.bukkitLocation - Split the Shop interface into different sub interfaces to improve readability and maintainability. - The per-player-shop-sign option no longer requires ProtocolLib. (Warrior) - Allow players to still use shop functions when muted on LiteBans(thanks to Warrior) - Swap database thread pool to use virtual threads(thanks to Warrior) - Avoid creating empty yaml config instances for every shop, this helps reduce RAM usage(thanks to Warrior) - Added async options for sign updates, and improved locateInventory method to be more optimized - In certain server environments this showed a ~23% performance improvement. - Adjusted trade ui to use a stock variable instead of the cache, this should fix issues where stock information was sometimes inaccurate while not sacrificing performance. - A very minor improvement in the find subcommand, skips doing a sqrt and playerAuthorize test for shops that are outside of the max distance.(Thanks to Warriorrrr) - Started assigning PDC to shop chests which should allow faster checks in the future. - Replaced the internal extra system with a new concurrenthashmap based system. - This is a major internal change that should improve performance and reduce memory usage. - This also allows for more flexibility in the future. - This also changes the way we store extra data in the database as it's now stored as a JSON string instead of a yaml configuration string. - Some minor performance improvements to hopper and dropper protection methods. - Moved rollbar reporting to a more restrictive executor. - Keep inventory count cache loaded in memory per shop, this should improve response times for various parts of the plugin drastically(thanks to Warriorrrr) - Added flexible ShopQuery system for developers to use in order to get shops based on filters. Example: ```java final List<Shop> shops = ShopQuery.create().filterBy(Filters.OWNER_QUSER, qUser).filterBy(Filters.TYPE, plugin.getShopManager().shopTypeOrDefault("selling")).execute(); ``` - Material Filter, filter by material - Owner Filter, filter by Owner UUID - QUser Owner Filter, filter by QUser Owner - Type Filter, Filter by shop type - State Filter, filter by shop state - World UUID filter, filter by world UUID ## Deprecation Removals The following internals have been deprecated and will be removed in release 6.4.0.0. - Removed ShopType enum and methods - Removed deprecated tax methods. - Class SimpleShopExtra ## Deprecations - Deprecated IShopLayoutProvider#renderHeaderSnapshot - Deprecated IShopLayoutProvider#renderTradingSnapshot - Deprecated IShopLayoutProvider#renderPriceSnapshot - Deprecated IShopLayoutProvider#renderHeader - Deprecated IShopLayoutProvider#renderTrading - Deprecated IShopLayoutProvider#renderItem - Deprecated IShopLayoutProvider#renderPrice - Deprecated IShopLayoutProvider#renderLevels ## Fixes - Fix issue where disabling tax for unlimited shops wasn't properly working. - Fix issue where FAWE on 2.11.2 and lower wasn't working correctly. - Fix issue where FAWE would remove shops outside of selection zone. - Fix issue where limits configs were not working properly(thanks to YuanYuanOwO) - Fix Folia thread violations in /qs info stock stats(thanks to GoodrichDev) - Fix Towny Compat not working in Folia(thanks to GoodrichDev) - Remove blocking in AbstractShopManager#registerShop to fix deadlock on Folia. (Warrior) - Fix AbstractShopManager#getShops returning null while marked as not-null (thanks to Warrior) - Fixed issue where reloaded would cause the module count to continue to rise(thanks to Warrior) - Fixed issue where the shop stock notification sent to staff was in the shop owner's locale(thanks to Warrior) - Fixed issue where player tab completions didn't respect vanishing - Fix calendar watcher spamming warnings during long shutdowns(thanks to Warrior) - Corrected UI not showing correct items for potions and books - Fixed issue where display-type 3 wasn't showing on rejoin - Fixed issue with lower MC versions not being compatible with 6.3.0.0 - Fixed issue iwth lower versions of MC and protocollib not working. - Fixed an issue where a warning was thrown during the first database initialization.(Thanks to YuanYuanOwO) - Fix shop preview locales being sticky(Thanks to Warriorrrr) - Fix ShopBenefitAddEvent not showing the cancel message(thanks to Warriorrrr) - Made displays for display-type 3 rotate based on chest direction. - This change requires manually changing the display-rotation.y config to 1.0 and display-rotation.z to 0.0 - Fixed issue where display wasn't updated when the shop type or state was changed. - Fixed issue where menu titles couldn't be override in gui.yml - Fixed issue where quantity icons couldn't be translated - Fixed issue where shop search wasn't completed in qs create - Fixed issue with pl3xmap addon where display-by-default wasn't being used correctly - Fixed issue where glowing and dye color wasn't being applied to sign for per-player signs - Fixed issue with text-display background color and viewrange on display-type 3 - Fixed issue where the item-left and item-right overrides were ignored when rendering sign layout snapshots. - Fixed issue where toggling threw an error for the new display manager api class - Fixed issue where partial items were being overrode in removal operation(thanks Warriorrrr) - Fix a bug with versioning for TNIL breaking 26.2 support with recent 26.2 changes. - Fix issue with text displays not working with protocollib. - Fix tax not being accounted for in buy/sell all affordability checks.(thanks to wling-art) - Invalid cache item preview GUI when shop item changes(thanks to wling-art) - Fix issue with recovery when using prefix - Minor performance improvements - Update TNML to use wling-art's changes which prevent users from sending items into the GUI and losing them. - Fix price restriction formatting, this now uses additional messages depending on if prices are restricted by max,min or both - Fixed a bug where /qs recovery wasn't finding the schema files in the zip. - Fixed an issue where buying bulk quantities through the UI wasn't working properly. - Fix the issue where switching shop mode causes the number of shop display item to increase indefinitely by one each time.(thanks to YuanYuanOwO) - Fixed issue with Squaremap addon where chests showed on all worlds. - Fixed issue where loading old player data files in filter would cause an error. - Fixes issue with reforges addon being outdated. - Fixes issue where import and export command were not synced with naming scheme. - Fixes issue where display-type 3 would not display when changing from server to server on velocity - Fixes issue where sign checks were performed twice(thanks to wling-art) - Fixes performance issue with shop staff menu, moved it to a new threaded lookup approach that caches player profiles.
release

QuickShop-Hikari 6.2.0.11

6.2.0.11
14 февр. 2026 г.45,9 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2folia, paper, purpur
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## Major Changes - Removed Spigot Platform Modules, and stopped loading QS if Spigot is detected. This will mean that unless the protocol changes that we use for display items, QS won't need updated for each version. - Revamped Economy Code Completely - New classes for all economy-related systems - Any economy-related or benefits-related events are incompatible with previous versions. - Added sign layout customizations per-type allowing you to change how lines are configured, an empty string('') will leave an empty line for that line of the sign. ``` #The layout of signs for shops. layout: #The layout of BUYING shops. BUYING: line1: "header" line2: "trading" line3: "item" line4: "price" #The layout of FROZEN shops. FROZEN: line1: "header" line2: "trading" line3: "item" line4: "price" #The layout of SELLING shops. SELLING: line1: "header" line2: "trading" line3: "item" line4: "price" ``` - Add wildcard support for item blacklist patterns(thanks to bennycallanan) - Added support for wildcard patterns in the item blacklist configuration, allowing users to block entire categories of items with simple patterns. - Features - Wildcard patterns like *_AXE and *_SPAWN_EGG now work in blacklist configuration - Supports * for any characters and ? for single character matching - Case-insensitive pattern matching - Overhauled GUI system(thanks to Yusakidev) - Implemented gui.yml configuration file for customizing the GUI. - Implemented better filtering for qs browse - Implement GUI system to be more stable, and less error prone. - Added gui.yml for fully configurable GUI layouts and text - Browse menu: search, sort (price/name/stock), and filter (all/buying/selling/in-stock) - Staff menu: search functionality for player/staff selection - Grouped item pages for better shop browsing - Refactored all menu pages to use configurable display/lore - Added worldedit compat to QS internally as it's widely used. - Revamped the taxation system to be more flexible and easier to configure. - introduced a new progressive tax system that allows you to tax based on the balance of players.(suggested by YuanYuanOwO) - introduced the ability to tax the player interacting with the shop, the owner, or both - all tax-related configurations have been moved under the shop-tax section of the config. this may require reconfiguration of your tax settings. - added a new ShopEnhancedTaxEvent, deprecated the old ShopTaxEvent. - Added a new TaxManager, and TaxProvider interfaces, this allows for custom tax providers to be added by addons/third-party developers. ## Addons/Compats Changes - Added UltimateClaims compat - Added SimpleClaimSystem compat - Added Quests by Pika addon - Added BetonQuest addon - Added Pl3xMap addon - MatcherPlus Compat Improvements - Added support for CrazyCrates - Added support for ExcellentCrates - Added support for SilkSpawners. - WorldGuard Compat Improvements(Thanks to golovin12) - Added clear permission handling: - Region owners and members automatically have permission to create and trade in their own regions. - Other players must have the appropriate WorldGuard flags enabled (quickshophikari-create, quickshophikari-trade) to interact with shops. - If a shop is located outside any region, default QuickShop behavior applies (no extra restrictions) - Added colored markers based on shop state for bluemap(thanks to YusakiDev) - Updated dynmap/towny addons to use the new ShopTypeEnhancedEvent instead of ShopTypeEvent. - Removed worldedit compat, it's now included in the main plugin. - Added support for global flags to the worldguard compat. ## Internals/Developer APIs - Removed several deprecated methods and classes. - Revamped the interaction manager. It is now more flexible and allows external additions - This involves two classes InteractionBehavior and InteractionType. - InteractionType details the type of interaction such as: STANDING_LEFT_CLICK_SIGN, STANDING_LEFT_CLICK_SHOP - InteractionBehavior outlines a behavior for an InteractionType such as CONTROL_PANEL and TRADE_UI - Added UserLimitCalculationEvent, which allows for custom limits to be applied to users. - This is useful for limiting the number of shops a user can have, or adding on to the existing limits provided by the ranks system without needing to implement a new RankLimiter. - Added a new ShopLayoutProvider interface, and default implementation. - This allows for custom layouts to be used for shops, allowing for more customization. - This also allows for developers to override the default layout provider and create their own implementation. - How to make your own? - Implement the classes you would like to then register with the InteractionManager: - ```java InteractionManager manager = QuickShop.getInstance().getInteractionManager(); manager.interaction(new MyTradeInteraction()); manager.behavior(new MyTradeBehavior()); ``` - Replaced some Apache Commons calls that could be easily replaced with built-in java methods, reduces some calls by ~ 1100ms/method call - Deprecated the ShopType enum, and the ShopTypeEvent. These are replaced with the new IShopType interface and implementing classes. - The new event is ShopTypeEnhancedEvent. - This allows for third-party addons to add their own shop types, and simplifies code checks for translations. - Updated config system to use Boosted-yaml - this allows for auto-updating of config files without complex update scripts - this also allows for the config system to not be minecraft-dependent. - Replaced logical PaperLib calls with native PaperAPI calls. ## Minor Changes - Bump Java version up to 21 - Added shop.display-allow-enchants to enable/disable enchantments for display items on shops. - Added workaround for packetevents not supporting custom enchants on itemstacks for virtual display items. - Using locale translations for shop-type in mode toggle icon(thanks to ExyiN) - Bumped Residence version for the compat(thanks to YuanYuanOwO) - add world whitelist support(thanks to wling-art) - added /qs database save command, which saves all currently dirty-marked shops to the database. - Split up interactions _SHOPBLOCK into _SHOPBLOCK and _CONTAINER. - _SHOPBLOCK relates to shops, where _CONTAINER relates to shop-valid containers that are not currently shops. - Added inventory as an option for command panel, this is useful for adding a secondary option for players to open a shop's inventory. - Moved crowdin arguments from system properties to config.yml - crowdin-host - use-crowdin-ota ## Fixes - Fixes issue with item price restrictions(thanks to maxcom1) - Fixes issue with 1.20.x protocol lib displays(thanks to YuanYuanOwO) - Fixes issue when no item is in hand for itemdebug(thanks to YuanYuanOwO) - Fixes issue with dominion addon(thanks to YuanYuanOwO) - Add a simple check to avoid this. If it is not own shop, reject limit request directly.(Thanks to YuanYuanOwO) - Fix NPE by not setting tax for price in TransactionBuilder(thanks to maxcom1) - Fixes /quickshop suggestprice to differentiate between buy/sell shops. (Thanks to MidSpike) - PacketEvents ClassNotFoundException with ProtocolLib(thanks to wling-art) - Reallocate block state access to region thread for shop creation(thanks to r00tbeerman) - resolve SLF4J StaticLoggerBinder loading error(thanks to wling-art) - sign hijacking issue by validating sign facing direction(thanks to wling-art) - Performance improvements for QuickShop disabling to prevent potential freezes. - Fixed issue with 1.20.4 packetevents virtual displays not staying put. - Fixes critical issue in GriefPrevention compatibility plugin. - Fixes issue with shop owner not getting money when benefits active. - Fixes for lands addon on folia, Use regionThread for Folia compatibility(thanks to YusakiDev) - Fixes for TRADE_DIRECT on stacking shops - Fixes issue for protocollib 5.4.0 with undocumented packet changes. - Fixes issue where item stacks could be used on creation above the max stack size. - Fixes issue with BukkitAudiences-related crashes on 1.21.11. - Fix issue with shop deletion when getting too impatient. - Fix the permission check issue when a shop owned by a non-owner is transferred to someone else. (thanks to YuanYuanOwO) - Fix ui with supertool (thanks to YuanYuanOwO) - Fix issue with logs generating outside debug mode. - Fix issue with /qs find. - Fix configuration loading timing. - Fix configuration loading/creation warning message language. - Fix command description language key mismatch(thanks to wling-art) - Fix qs clean command on folia(thanks to wling-art) - Fix per-player-shop-sign on folia(thanks to wling-art) - Fix potential recursive deadlock in virtual display packet sending(thanks to wling-art) - Fix configuration loading/creation warning message language. - Fix issue with /qs browse and ShopItemOnly addon not behaving properly together on folia. - Fix issue with PLAN using outdated APIs. - Fix issue with /qs clean on folia.(thanks to wling-art) - Fix issue with /qs cleanghost on folia(thanks to wling-art) - More thread safety fixes for shops on folia.(thanks to wling-art) - Fix owner payment calculations with benefits(thanks to wling-art)
release

QuickShop-Hikari 6.2.0.10

6.2.0.10
28 июл. 2025 г.29,9 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8folia, paper, purpur, spigot
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# 6.2.0.10 ## Major Changes - Added support for 1.21.6 for paper(spigot has not been updated as we look to deprecate spigot support, nag the spigot developers about modernizing their API) - Added support for 1.21.7 for paper(spigot has not been updated as we look to deprecate spigot support, nag the spigot developers about modernizing their API) - Added support for 1.21.8 for paper(spigot has not been updated as we look to deprecate spigot support, nag the spigot developers about modernizing their API) - Some internal updates for packetevents(2.9.0 is now required.) - Updated Lands support ## Addon Changes - Added MatcherPlus Addon - Allows support for BreweryX and AdvancedItems stacks in shops with improved matching abilities - Added FabledSkyblock Compat - Added Dominion Compat - Added HuskTowns Compat - Added IridiumSkyblock Compat - Added member-create for member creation in ARM compat - Added admin-override and quickshop.arm.admin permission for admin overrides in ARM ## Minor Changes - Added configurations for the coordinates of the display item. - Added /qs toggledisplayall on/off server/owned - Players need to have permission node quickshop.toggledisplayall.admin to toggle all on the server. - Added ability to use abbreviations in /qs price and /qs create commands such as 2.5k for 2500 - Added ability to set default display status using shop.default-display in config.yml ## Fixes - Fixed issue with display item being sent to the moon on 1.21.5 - Fixed issue where TRADE_UI interactions interfered with quick create. - Fixed issue with displays on protocollib falling through the chest - Fixed issue with signs on .9 and previous .10 snapshots on early versions - Implemented some performance improvements for paper servers - Fixed all outstanding issues with Folia usage.(thanks to RootB33R/SleazLee for contributions) ## Possible 6.2.0.11 Features Here's an outline for some features that may arrive in 6.2.0.11: - Additional compats/addons that have been piling up. - see: https://github.com/QuickShop-Community/QuickShop-Hikari/issues/1756 - gradle?(interested to see compilation time uplifts) - Update documentation - Update configuration comments - Update configuration system? - auto updating? - Allows removal of the update code - Remove waste spigot modules? - Any versions of 1.20 that can be discarded due to low use? - Bug fixing, of course - Sign parser implementation? - probably have to re-evaluate since it's been awhile since it has been looked at...
release

QuickShop-Hikari 6.2.0.9-RELEASE-1

6.2.0.9-RELEASE-1
1 апр. 2025 г.15,5 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5folia, paper, purpur, spigot
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# 6.2.0.9 - Important Note: Contains Exploit Fix, Please Update ASAP. **Remember to backup your DB before updating.** ## Major Changes ### Exploit Fix Included for GUI Exploit This build fixes an exploit in the GUI system that was recently outlined. ### Lots of Events Changes [See discord changelog for event system here](https://discord.com/channels/942378696415797298/942378854486528011/1334375445457666090) ### Control Panel Component System Overhaul The shop control panel system has been overhaul to separate it into different classes. This allows third-party plugins to add additional components to the control panel easily. There was also an added event, ControlComponentGenerateEvent, which is called PRE, MAIN, and POST of a ControlComponent being generated. The MAIN phase supports changing the ControlComponent object with a custom one that will replace the original during control panel sending. ### Introduction of the Revamped Packet System 1. **About**: - A modular and scalable system for managing packets related to virtual display items in Minecraft. - Supports both ProtocolLib and PacketEvents libraries for greater flexibility. 2. **Custom Packet Factories**: - Modular implementation of `PacketFactory` for game versions 1.20.x and 1.21.x. - Packet types: - **Spawn Packet**: Spawns a virtual item entity at a specific location. - **Metadata Packet**: Updates the visual properties of virtual items. - **Velocity Packet**: Adds motion/velocity to entities (currently optional). - **Destroy Packet**: Removes the entity from the client view. 4. **Error Handling and Logging**: - Enhanced debug logs to trace packet-related issues. - Detailed error messages for missing factories or unregistered listeners. #### Improvements: - Better modular design to facilitate support for future Minecraft versions. #### Deprecations: - Legacy packet handling mechanisms replaced with this new Packet System. ## Event System Overhaul ### Added - **event/Phase.java** - Introduces a phase-based event system to track different stages of an event lifecycle. - **event/PhasedEvent.java** - Defines events that occur within different phases, allowing better event state management. #### Packet Handling Events: - **event/packet/handler/PacketHandlerAddedEvent.java** - Triggered when a new packet handler is registered in the system. - **event/packet/handler/PacketHandlerInitEvent.java** - Fired when a packet handler is initialized, useful for debugging or custom setups. - **event/packet/send/PacketHandlerSendDestroyEvent.java** - Dispatched when a packet instructs a client to remove an entity from their view. - **event/packet/send/PacketHandlerSendMetaEvent.java** - Fired when metadata about an entity is sent via packets. - **event/packet/send/PacketHandlerSendSpawnEvent.java** - Triggered when an entity is spawned using packet-based communication. #### Shop Events - ShopUpdateEvent has been replaced with the ShopDatabaseEvent - ShopAuthorizeEvent has been replaced with the ShopPermissionCheckEvent - ShopClick, ShopCreate, ShopDelete, ShopLoad have been replaced with similar named events, but they are in the event.management package now, and are phased events. #### Shop Settings Events: - **event/settings/ShopSettingEvent.java** - Generic event to handle changes in shop settings dynamically. - **event/settings/package-info.java** - Documentation package containing metadata for shop settings. ##### Shop Type-Specific Settings: - **event/settings/type/ShopCurrencyEvent.java** - Handles changes in the currency type used in a shop. - **event/settings/type/ShopDisplayEvent.java** - Triggers updates when a shop’s display settings (e.g., holograms, signs) are modified. - **event/settings/type/ShopItemEvent.java** - Fired when the main item being sold in a shop is changed. - **event/settings/type/ShopNameEvent.java** - Occurs when a shop’s name is updated. - **event/settings/type/ShopOwnerEvent.java** - Manages ownership transfers and modifications in a shop. - **event/settings/type/ShopOwnerNameEvent.java** - Triggered when the owner's display name is modified. - **event/settings/type/ShopPlayerGroupEvent.java** - Handles updates to the player group associated with a shop. - **event/settings/type/ShopPriceEvent.java** - Dispatched when an item’s price is changed in a shop. - **event/settings/type/ShopSignLinesEvent.java** - Manages updates to sign-based shop displays. - **event/settings/type/ShopTaxAccountEvent.java** - Fired when a shop's tax account information is modified. - **event/settings/type/ShopTypeEvent.java** - Tracks changes in the classification or type of shop. - **event/settings/type/ShopUnlimitedEvent.java** - Handles changes to a shop’s unlimited stock setting. ##### Shop Benefit System: - **event/settings/type/benefit/ShopBenefitAddEvent.java** - Fired when a new benefit (e.g., discounts, loyalty rewards) is added to a shop. - **event/settings/type/benefit/ShopBenefitEvent.java** - General event for tracking shop benefit modifications. - **event/settings/type/benefit/ShopBenefitRemoveEvent.java** - Triggered when a shop benefit is removed. ### Removed - **event/details/ShopItemChangeEvent.java** - Replaced with `ShopItemEvent.java` for a more consistent structure. - **event/details/ShopNamingEvent.java** - Merged into `ShopNameEvent.java`. - **event/details/ShopOwnerNameGettingEvent.java** - Superseded by `ShopOwnerNameEvent.java`. - **event/details/ShopOwnershipTransferEvent.java** - Now handled by `ShopOwnerEvent.java`. - **event/details/ShopPlayerGroupSetEvent.java** - Integrated into `ShopPlayerGroupEvent.java`. - **event/details/ShopPriceChangeEvent.java** - Merged into `ShopPriceEvent.java`. - **event/details/ShopTypeChangeEvent.java** - Replaced by `ShopTypeEvent.java`. - **event/details/ShopUnlimitedStatusEvent.java** - Now managed under `ShopUnlimitedEvent.java`. - **event/display/ShopDisplayItemDespawnEvent.java** - Removed in favor of `ShopDisplayEvent.java`. - **event/display/ShopDisplayItemSafeGuardEvent.java** - Consolidated into a broader display event category. - **event/economy/ShopTaxAccountChangeEvent.java** - Now included in `ShopTaxAccountEvent.java`. - **event/economy/ShopTaxAccountGettingEvent.java** - No longer necessary due to a refactored shop economy system. - **event/packet/PacketHandlerAddedEvent.java** - Moved to `event/packet/handler/PacketHandlerAddedEvent.java`. - **event/packet/PacketHandlerInitEvent.java** - Now handled by `event/packet/handler/PacketHandlerInitEvent.java`. ### Modified - **event/AbstractQSEvent.java** - Updated base event structure to support phase-based execution. - **event/QSCancellable.java** - Added new cancel conditions to prevent unintended event termination. #### Packet Events: - **event/package-info.java** - Updated to reflect new event structures. - **event/packet/PacketHandlerEvent.java** - Now supports additional packet handling scenarios. ## Minor Changes - If a player doesn't have permissions for CONTROL_PANEL_UI it'll open the TRADE_UI for them - Added the quickshopdontsend override to allow server owners to prevent certain messages from sending(paper only) - Made it so invalid chat entries for UIs escape the chat ui ## Config Changes - added shop.control-panel to control what components of the text control panel are enabled. - added shop.sign-wax to control if the shop sign is waxed or not, default is false. - added shop.display-protocol which allows you to select packetevents or protocollib for packet handling ## Fixes - readded the /qs history permissions to the default quickshop.player - fixed issue where some folks wouldn't have the encoded db column - Fixed issue with reached-maximum-can-create not being implemented correctly - fixed issue where pistons would move shulker shops. - fixed issue where colored shulkers could be bought and put inside non-colored shulker - fixed issue with griefprevent /transfer command not unregistering owner - fixed issue where signs weren't updated when lock was set to false - Fixed issue where slime compat explosive pick wasn't being caught by QS(Thanks to YuanYuanOwO and Starfruit) - Fixed exploit(thanks to macaw/casper for being the first to report this) ## Version Changes - Removed support for 1.18 and 1.19. These versions had minimal usage. - Added support for 1.21.5
release

QuickShop-Hikari 6.2.0.8

6.2.0.8
23 янв. 2025 г.8,4 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4folia, paper, purpur, spigot
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# 6.2.0.8 ## Major Changes - Added initial Folia Support - CONTROL_PANEL_UI is a new interaction that allows you to use a GUI control panel instead of the chat one. - From this GUI you can add/remove staff, transfer ownership, set selling mode of shop, change the price and delete the shop! - Readded QS History GUI - Removed Real Item and Entity displays; They provided no advantages over virtual displays and mainly caused issues. - If protocol lib is not up-to-date/installed it will default to no display. - Added /qs browse [world], which allows a player to view the shops by server or by world depending of if they attach world as an argument - Added TRADE_UI interaction, which opens up a GUI-based trading menu for the player to buy/sell predefined, and custom amounts from/to a shop. - Updated to MC 1.21.3, MC 1.21.4. - Added VaultUnlocked Support ## Minor Changes - Added 2 new interaction behaviours that will be coming soon. CONTROL_PANEL_UI and TRADE_UI - Made it so that when price change fees are set to 0, the fee charge message isn't sent. - Added /qs staffall to manage staff for all shops. - Added a new shop mode, frozen. - This allows admins/shop staff to hault trading with the shop temporarily - This mode was added to the Shop Keeper menu. - This mode was added to the text-based control panel. - This mode introduces new commands: /qs silentfreeze and /qs freeze - Made the default action for /qs suggestprice try to use the itemstack in hand when shop not in sight. - Added shop.finding.global to remove distance limit for /qs find - Made sign shop sign waxed to prevent modifications(thanks to ThiagoROX) - Add SignOpen listener(thanks to ThiagoROX) - Add sub command overrides(thanks to ThiagoROX) ## Internals - Added style guidelines. - Added final inside code where possible. - Made ShopNamingEvent get called when unsetting shop name. - Added ShopUnlimitedStatusEvent that is called when changing the unlimited status of a shop. - Rearranged Events into different packages. This will break plugins that rely on the events. ## Discord Changes - Added Sponsor role for those that sponsor through GitHub. ## Compat Plugins - Towny - Added ruined town config to remove shops when town goes into ruins. ## Addon Plugins ### SuperiorSkyblock - Made it so the compat plugin can delete shops when someone is banned from an island. ## Fixes - Fixed issue with Velocity and Bungee Compat Jars - Fixed issue with Towny Compat Jar not removing shops when plot is cleared, or town is deleted. - Fix item restrictions being bypassed using shulkers(thanks to TauCubed) - Fix Towny town/nation account lookup with Essentials(thanks to galacticwarrior9) ## Notes - Pending removal of 1.18/1.19 support soon.
release

6.2.0.7

6.2.0.7
25 авг. 2024 г.11,4 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur, spigot
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# Changelog - Completely rewrote display item code - Added new completely revamped item matcher, set work-type to 3 which corrects lots of issues(still in testing phase) - Added 1.21.1 support, this will be the new default, which should allow for future updates to continue to work so long as the protocol doesn't change. - Add finding enchantments on books and gear support for find sub command(thanks SarahGreyWolf) ## Other Notes - Testing builds for folia support may be found on the discord. - RealItemDisplay will be getting removed in a future release. It is inefficient and causes more issues than it's worth. Please move to virtual displays.
release

6.2.0.6

6.2.0.6
21 июл. 2024 г.6,2 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21paper, purpur, spigot
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# Bug Fixes - Fixed exploit with shop items and certain functionality(thanks to bridgelol) - Temporarily disabled QS history while working on replacement due to errors end-users are running into. - Fixed issue with enchantment restrictions not detecting them in enchanted books(thanks toTauCubed) ## What's Changed **Full Changelog**: https://github.com/QuickShop-Community/QuickShop-Hikari/compare/6.2.0.5...6.2.0.6
release

6.2.0.5

6.2.0.5
14 июн. 2024 г.5,9 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21paper, purpur, spigot
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## New Features 1. 1.21 support ## Bug Fixes 1. Fixed `/qs clean` may delete all stores 2. Fixed `/qs cleanghost` may delete all stores
release

6.2.0.4

6.2.0.4
8 июн. 2024 г.2,3 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6paper, purpur, spigot
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## Changes * Virtual Display Item available again when use ProtocolLib Build 710 and up, please update your ProtocolLib ## Bug Fixes 1. Fixed display item check when using RealDisplayItem, the check may delete non-display item from player/container inventory if an item contains lore that is a valid JSON string. It should won't affcet most servers. 2. Fixed `/quickshop cleanghost` won't delete the stores that trading blacklisted items
release

6.2.0.3

6.2.0.3
29 мая 2024 г.2,5 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6paper, purpur, spigot
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Ahhh forget to update version number!
release

6.2.0.2

6.2.0.2
29 мая 2024 г.1,5 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6paper, purpur, spigot
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## Bug Fixes * Fixed entity explosion may not check attached block --- ## Bug Fixes (6.2.0.1) * History GUI's paging button doesn't use translated text * 1.20.4/1.20.5 didn't use Spigot new potion API * The potion effect level in shop info panel always smaller one than actual level in RomanNumber * The blank lines may send to players when you set a translatable text to empty * Fixed `quickshop.alert` that should be use as `quickshop.alerts` in PlayerListener
release

6.2.0.1

6.2.0.1
29 мая 2024 г.1,5 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6paper, purpur, spigot
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## Bug Fixes * History GUI's paging button doesn't use translated text * 1.20.4/1.20.5 didn't use Spigot new potion API * The potion effect level in shop info panel always smaller one than actual level in RomanNumber * The blank lines may send to players when you set a translatable text to empty * Fixed `quickshop.alert` that should be use as `quickshop.alerts` in PlayerListener
release

6.2.0.0

6.2.0.0
15 мая 2024 г.2,7 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6paper, purpur, spigot
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**Warning! Due to Minecraft's major update to ItemStack, downgrading is not an option! Please backup all data before upgrading!** *Reremake users: This is the last chance to complete your migration from Reremake to Hikari before you upgrade to 1.20.5/1.20.6. The migration requires QuickShop-Reremake to be up and running. After upgrading to 1.20.5/1.20.6, Reremake will no longer work properly.* *1.18, 1.19 users: All versions 1.18 and 1.19 have been marked as “End Of Life” and these versions are no longer supported. It may be broken in a future update. Please consider upgrading to 1.20.x!* ![116629910_p0](https://github.com/Ghost-chu/QuickShop-Hikari/assets/30802565/f756074f-a1f6-4a68-af9e-7c0b8b3fae6f) *[流萤](https://www.pixiv.net/artworks/116629910) - Artist [Nid417](https://www.pixiv.net/users/10315206)* It's been a long time! This release has been delayed several times due to huge changes in 1.20.5/1.20.6. But anyway, 6.2.0.0 is here now! ## New Features * 1.20.5/1.20.6 supports both for Spigot and Paper * The hover item preview function on Spigot 1.20.6 is not available at the moment, please click to access the GUI to preview the item * The virtual DisplayItem feature of 1.20.6 has been temporarily disabled because ProtocolLib has not been updated yet. * `Display` entity support for display-item * The use of ItemDisplay as a hover is now supported, which has better performance than RealDisplayItem (both for Server and Client). Set `display-type` to `3` to enable ItemDisplay entity * Displaying detailed levels of potion effects is now supported on 1.20.5+ * `/quickshop history` enhance * New subcommands: `/quickshop history owned`, `/quickshop history accessible` and `/quickshop history global` to allow you query multiple stores transaction history in single query * `owned`: Select all shops which you're owner * `accessible`: Select all shops which you have per-shop permission to access the store history * `global`: Select all shops on this server (require permission) ## Bug Fixes * Fixed `/quickshop benefit` command may not save when remove users * Fixed chunks load/unload loop on specific Spigot versions when use RealDisplayItem * Fixed double-chest related issues * QuickShop may only recognizes half inventory of a DoubleChest store that spans a Chunk junction after chunk unload/server restart * When creating a store on a DoubleChest, symbolLink is always bound to the side with *type=left*, no matter which side of the DoubleChest the store cube is on. After the user destroys the corresponding side of the chest, the store will be invalidated. * Fixed the issue that some items in the History GUI could not be displayed because they were out of the GUI display range. * Fixed show-tax purchase messages doesn't show tax currency in message. ## Debugging We added localized text and Tab completion to allow all users to use QuickShop-Hikari's built-in debugging tools. These debug commands are for debugging purposes only and have no operational confirmation. Using them incorrectly may result in inconsistent status or loss of data. Figure out what happens before you execute them. All commands are started with prefix: `/quickshop debug` * `dev/debug/devmode`: Toggle debug mode * `signs`: Print the coordinates of the all identifiable information sign for the store you are looking at * `updateplayersigns <player name>`: Refresh the contents of the store information boards in all designated players' stores. * `force-shops-reload`: Unload all loaded stores and re-load them (to refresh the state) * `force-shoploader-reload`: Unload and delete them from memory, then re-execute the ShopLoader sequence to reload all stores from the database. * `check-shop-status/check-shop-debug`: Prints quite useful store status debugging information to confirm the current state of the store in memory * `toggle-shop-load-status`: Simulate store loading/unloading without changing the chunks loading state * `set-property`: Register/change the Java property sheet to change specific behavior via property switch without touch startup command line (They are usually changed through the startup parameters). For security reasons, this command is restricted to change QuickShop-Hikari properties only, any request to change any other properties will be denied. * `reset-shop-caches`: Reset store lookup cache for benchmark/or debugging possible cache update issues * `reset-dbmanager`: Force reset of SQLManager, only for MySQL data sources, using this command on H2 will cause the plugin to crash * `dump-db-connections`: Dump SQLManager's Current Active Queries on chat. * `stop-db-any-queries`: Force close SQLManager's currently active queries. * `toggle-db-debugmode`: Toggles the debugging state of SQLManager and prints the executed SQL statements and performance timings on the console when SQLManager debug mode is enabled. * `dump-hikaricp-status`: Printing status information for HikariCP. * `set-hikaricp-capacity`: Dynamically change the size of HikariCP's connection pool to allow more connections to be fetched urgently. * `item-info`: Prints the NBT data for the item in hand (if any) and the item in the store (if any). If the item is in the hand and is looking at a store, it will also output the item match. * `mark-all-shops-dirty`: Forces all store change status indicators to be flagged as changes not saved in order to force a refresh of their current data into the database. * `clean-display-entities`: Scans all loaded blocks and removes any entities recognized as QuickShop DisplayItem. Useful when uncleared entities appear after changing the DisplayItem type. ## Ko-fi supporters Thanks to these friends on Ko-fi for their support in this update, they are: * GradynWursten(GNUGradyn) * Namiu * narumincho * lunar *(The names are in no particular order)*
release

6.1.0.2

6.1.0.2
21 апр. 2024 г.3,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Bug fixes 1. Fixed H2 driver conflict on some server setup and cause the startup failure.
release

6.1.0.1

6.1.0.1
17 апр. 2024 г.2 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Performance Improves * Optimized shop loading logic, significantly improved the loading speed of stores when the world loads, now skipping any unrelated stores. ## Bug Fixes * Fixed NoClassDefError when starting up without ProtocolLib * Fixed cached stock/space API
release

6.1.0.0

6.1.0.0
10 апр. 2024 г.2,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## New Features * Added [CoinsEngine](https://www.spigotmc.org/resources/coinsengine-economy-and-virtual-currencies.84121/) Economy API support * Added [Treasury](https://www.spigotmc.org/resources/treasury.99531/) Economy API support * [Compat] Added [VoidChest](https://www.spigotmc.org/resources/%E2%9C%A6-voidchest-auto-sell-chest-chunk-collector-purge-boosters-holograms-%E2%9C%A6.65576/) compatibility module, contributed by @GeorgeV220 (first contribution) ## Changes * Number formatting now follows player's locale * Messages now will delay to send while player logging in * QUser now use Fork-Join-Pool to resolve * InventoryWrapper can now verify that it is still valid ## Performance * Display item teleport now use Paper API if available * Avoid create empty YamlConfiguration instance if no extra data for shop to save memory (lazy init) ## Bug Fixes * Compat/Addon's API `getShops` may returns the shops that not in selection and cause accident deletion if they in same chunk * Added multiple missing localization keys * Player may still to charged even ShopPriceChangeEvent has been cancelled * Shop creation may failed if user entered a super large number like `999999999999999999999999999999.99` with default new generated configuration * Some parts didn't use QuickShop's Permission Manager * Some commands are using the wrong permission node * `quickshop.use` permission node was ignored * `/qs staff clear` and `/qs staff remove` won't save to database after modified staff list * Shop display still spawned even player use `/qs toggledisplay` to turned it off if server enabled display auto despawn * Fixed TNE economy type may populate StackOverFlow error while purchasing ## Other Several new Startup Flags have been added to allow users to fine-tune the internal implementation, which will be made available on-demand by developers in the support channel.
release

6.0.0.10

6.0.0.10
22 февр. 2024 г.3,8 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Bug Fixes 1. On some server platform, database sources settings may not read properly.
release

6.0.0.9

6.0.0.9
22 февр. 2024 г.1,8 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Bug Fixes 1. Plugin may crashed on startup due incorrect configuration upgrade script. 2. (Try-to) fix double-chest may cannot detect another half-part items. 3. [COMPACT] GriefPrevention compatibility module may crash on startup if build don't have ClaimResizeEvent. <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Enhanced logging in the GriefPrevention compatibility module for better startup and event handling visibility. - Improved error handling in the configuration reload process to ensure stability. - **Bug Fixes** - Fixed an issue with handling `DoubleChest` instances in inventory management, ensuring proper functionality. - **Chores** - Updated dependencies to the latest version (`6.0.0.9`) across various modules for improved performance and compatibility. - Adjusted configuration scripts to accommodate new donation key handling. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
release

6.0.0.8

6.0.0.8
14 февр. 2024 г.2 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Bug Fixes 1. Fixed top N valuable customers query 2. Fixed Minecraft vanilla bug can break the shop container 3. (Try to-) fix the GriefPrevention compat's permission override 4. Fixed ItemFlag may not respected. (6.0.0.8 is a hot patch for 6.0.0.7)
release

6.0.0.6

6.0.0.6
7 февр. 2024 г.1,9 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Bug Fixes * Fixed `/quickshop history` command will stuck when user using MySQL. ## Optimization * The store now saves after startup only after modifications have occurred.
release

6.0.0.5

6.0.0.5
6 февр. 2024 г.1,9 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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**If you meet HikariPool-1 - Connection is not available, request timed out after 30000ms. errors in past versions, please upgrade to this version and see if it still happening, and join our Discord server to participate in the discussion of the issue. We are investigating this issue and releasing mitigation measures.** ## Bug Fixes * Fixed NoClassDefError on Paper 1.20.1 (It's definitely fixed this time :) ) ## Optimization * Resolved SQL query performance to avoid performing full table scans and causing severe query performance degradation ## Changes * Temporarily deactivated statistical metrics about the database, which we found were blocking in the main server thread and triggering a server crash when there were problems with the database connection * Add performance indicators for newly added ShopHistory-related queries to provide feedback on query performance in Paste. * Adjust logger to reduce useless logging. * Added several debug subcommands to check for database performance issues and HikariCP related issues. * Changed ShopHistory related queries from parallel to serial and limited the number of simultaneous executions to 1 to avoid completely exhausting all available connections to HikariCP and crashing the plugin.
release

6.0.0.4

6.0.0.4
5 февр. 2024 г.1,5 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Bug Fixes * Fixed shop history query use database executor, causes a deadlock on execution resources and results in a query execution failure * Fixed an issue where the default HikariCP pool parameters in the configuration file were incorrect, now incorrect configuration keys and configuration values will be automatically migrated and adjusted. Care should be taken to avoid accidental value changes if you have changed the relevant parameters manually.
release

6.0.0.3

6.0.0.3
5 февр. 2024 г.1,2 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Optimization * We have noticed that the new `/quickshop history` feature is applying more database pressure due to `log_purchase` not being configured with proper indexing. This hot patch will create an index for log_purchase to alleviate the performance issue. * If you still continue to experience query performance issues after this update, please join our Discord to provide feedback.
release

6.0.0.1

6.0.0.1
4 февр. 2024 г.1,7 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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This is a hot-patch for [6.0.0.0 major update](https://modrinth.com/plugin/quickshop-hikari/version/6.0.0.0). ## Fixes 1. [ADDON] Reremake-Migrator doesn't work with 6.0.0.0 2. [ADDON] BlueMap Addon doesn't work (NullPointerException) 3. [ADDON] ItemsAdder Addon don't load due package name changes Although all updates is addon related, but you also need update QuickShop-Hikari it self.
release

6.0.0.0

6.0.0.0
3 февр. 2024 г.1,9 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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# 6.0.0.0 Major Update - Furina ![113743820_p0](https://github.com/Ghost-chu/QuickShop-Hikari/assets/30802565/5fa35d14-8cd2-4198-8ef4-759f79e4f319) [Focalors & Furina](https://www.pixiv.net/artworks/113743820), Artist [Tiko](https://www.pixiv.net/users/13963774) --- For the Lunar New Year, QuickShop-Hikari has received a new major update that includes several feature updates for large networks and transaction-oriented servers. At the same time, we also fixed some bugs. ## New Features ### [Shop History](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/modules/shops/shop-history) The new Shop History feature allows you to open a store history panel for all past trade requests that have occurred in this store. At the same time, you will be able to see your Most Valuable Customers, showing those players who have made the most transactions in your store. The panel also will allow you to view the number and value of transactions for the last 24h, 3d, 7d, 30d, all-time, and unique purchasers count. This feature is based on a long-existing transaction logging system, so after you upgrade, you can view the transaction history that created before the upgrade. ### [Change the shop sign material](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/modules/shops/sign-material) New command `/quickshop sign <material>` that allow users to change their shop's info sign material. ### Transfer Shop Ownership Added New command `/quickshop transferownership` for shop transfer. * This new command will allow player request to transfer a shop to another player, without re-create the shop. * To complete the transfer, the requested player must accept the transfer request. * To avoid ambiguity, the old `/quickshop transfer` command is now renamed `/quickshop transferall`. ### [Price Suggestion](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/modules/shops/suggest-price) New command `/quickshop suggestprice` that calculates the most expensive price, the cheapest price, the average price, and the median price for other stores on this server that have the same items and selling patterns as the current store, so that players can set appropriate prices for their stores. ### Addons * [Addon][Discoumt] New command `/quickshop discount listall` * The new command allows server administrators to list all discount codes on the server for better management. * [Addon][Slimefun] New Addon to allow the use [Item Expression](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/modules/item-expression) to reference a Slimefun items. * [Addon][ItemAdder] New Addon to allow the use [Item Expression](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/modules/item-expression) to reference a ItemAdder items. * [Addon][Lands] Now supports deleting all stores in Land when it's deleted. * [Addon][List] The command `/quickshop list` are now presented in a paged format, and you can toggle the paging by appending a number. No more crowding the chat box when there are tons of stores. ### Misc * Added new configuration item `shop.info-panel.show-enchantments`, `shop.info-panel.show-effects`, `shop.info-panel.show-durability`, to allow you disable some information on shop info panel to [avoid too much data crowned your chat](https://cdn.discordapp.com/attachments/1200963930764349590/1200963930990850201/Enchant-List_example.jpg). ## Improvements * Added delete confirmation for [Remove Shop] button in shop control panel. ## Optimization * Improved checking of the best mirror source, which now gains speed and enables correct use of the best mirror source to resolve plugin dependencies. This is a significant improvement for users in mainland China. * Multiplexing of libraries cached by the Spigot Libraries Loader (`SERVER_ROOT/libraries`) is now supported to reduce network requests and traffic consumption. ## Refactor / Changes * Introduced a new registry system and plan to convert more modules to use this system in the future. * The control panel now suggest new `/quickshop transferownership` instead `/quickshop setowner`. * API to `Shop#getRemainingStock` and `Shop#getRemaingingSpace` now supports async call, to retrieve cached data from database. ## Bug Fixes * EconomyFormatter may use incorrect currency to format the balance. * Fix NoClassDefError on some Paper 1.20.2 instances. (hopefully) * Fixed the command sounds doesn't work at all * Fixed tab-complete doesn't work for non-operator players. * Fixed `respect-item-flag` option doesn't work. ### Addons * [Addon][DiscordSRV] Re-build with DiscordSRV 1.27.0 to fix linked accounts related features. * [Addon][DiscordSRV] Fixed messages may send twice for shop owners.
release

5.2.0.14

5.2.0.14
14 янв. 2024 г.2,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Tweaks * EcoEnchants fixes missing enchantments, QuickShop-Hikari now works with EcoEnchants 12.2.1 or later, and the compatibility module works properly. * The ability for users to disable the built-in dependency resolver via startup flag and fallback to SpigotLibraryLoader by copying the list of dependencies into the libraries field of plugin.yml helps to solve the Aether illegal access issue reported on Mohist. We are still working with the Mohist developers to resolve this issue. MC 1.20.4 or later builds of Mohist are not affected by this issue.
release

5.2.0.13

5.2.0.13
8 янв. 2024 г.1,3 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Bug Fixes * Fixed relocation bug that caused addons reporting NoClassDefFoundError/ClassCastException. * Fixed decimal-format always report the language key is missing.
release

5.2.0.12

5.2.0.12
5 янв. 2024 г.1,5 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Bug Fixes * Fixed broken DiscordSRV addon (maybe also other 3rd-party addons). * Fixed China Geo detection for optimized libraries resolver doesn't work if CloudFlare services cannot be accessed (which is common in China mainland).
release

5.2.0.11

5.2.0.11
5 янв. 2024 г.990Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Bug Fixes * Fixed `/qs permisison` doesn't save the changes * Fixed plugin on Paper 1.20.1 may report NoClassDefException. ## Optimization * SpigotLibraryLoader is abandoned and dependency resolution is now handled by QuickShop-Hikari itself. * Added mirror for dependency resolution for server in China. * Users in China will use Maven Central mirrors from Aliyun, Tencent Cloud, and NetEase to accelerate dependency resolution. * Users in Global will keep the original (Maven Central) repository.
release

5.2.0.10

5.2.0.10
3 янв. 2024 г.1,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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Fixed a security issue: Missing store ownership check when a player modifies a user's store permissions using the /qs permission command. This allows the user to take over arbitrary store permissions, including the administrator store. This patch will not revoke permissions, you will need to do a check on the store's already set Per-player permissions property to avoid pre-existing exploits. For past versions, you can disable the command interface for the per-player permission system to avoid new exploits /lp group default permission set quickshop.permission false. However, upgrading is still recommended. Considering that this security vulnerability allows for store privilege escalation (including unlimited stores, aka AdminShop) and allows for the modification of store transaction contents, prices, and disruption of the server's economic system, we strongly recommend that you plan an update immediately and utilize LuckPerms through the guide to disable this feature before you maintain it.
release

5.2.0.9

5.2.0.9
2 янв. 2024 г.735Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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## Bug Fixes * `/qs reload` will cause OngoingFeeWatcher to be executed early * Repeated execution of restarting the server is within the design. * Fixed an issue where store owners would not automatically grant ADMINISTRATOR permissions. ## Summary by CodeRabbit - **Dependency Updates** - Updated `quickshop-hikari` to version `5.2.0.9`. - Upgraded Maven compiler plugin to version `3.12.1`. - Updated versions-maven-plugin to version `2.16.2`. - Incremented `EcoEnchants` to version `11.2.0`. - Updated `eco` to version `6.68.0`. - Upgraded `LandsAPI` to version `6.42.15`. - Updated `towny` to version `0.100.0.17`. - Incremented `EconomyCore` dependency to version `0.1.2.6-Pre3`. - **Refactor** - Modified permission handling logic in `ContainerShop`. - Adjusted module reload process in `QuickShop`. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
release

5.2.0.8

5.2.0.8
19 дек. 2023 г.1,6 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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This is a quick update to prevent QuickShop-Hikari running on server which installed EcoEnchants v11+ to avoid data corruption. Also updated Adventure Lib to 4.15.0 for MC 1.20.3+ compatibility.
release

5.2.0.7

5.2.0.7
10 дек. 2023 г.1,4 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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This update introduces support for Spigot 1.20.4. ## New Features * 1.20.4 supports * You may need update ProtocolLib to [ProtocolLib#675](https://ci.dmulloy2.net/job/ProtocolLib/675/) or higher if you're running a 1.20.4 server. * You may need update NBT-API to 2.12.2-SNAPSHOT or higher if you're running a 1.20.4 server, you can download from QuickShop-Hikari's support channel or [click here](https://cdn.discordapp.com/attachments/942378809632649256/1183316229872689242/item-nbt-api-plugin-2.12.2-SNAPSHOT.jar)
release

5.2.0.6

5.2.0.6
16 нояб. 2023 г.2,2 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2paper, purpur, spigot
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As always, we keep it updated with bug fixes and performance improvements. ## New * `-Dcom.ghostchu.quickshop.shop.ContainerShop.updateShopSignOnLoad` debug startup flag was added, when it set to true, the shop will update their signs when shop enter the loaded state from unloaded state, This will result in lower performance, but will improve the update lag of the signs. Startup use only on servers that are confirmed to have this issue. * [ADDON] Reremake-Migrator now able to migrate QuickShopBan addon's data. * [ADDON] Reremake-Migrator now able to migrate QuickShop-Reremake's transaction logs into database. ## Optimization * Reintroduced an optimized StackWalker API to improve the performance of the background logger. This contribution was submitted by @SirYwell. 👍 ## Changes * In new QuickShop-Hikari installations, transaction logs are now logged to the database by default instead of the qs.log file, and you can manually change the configuration file to restore the original behavior. ## Bug Fixes * Fixed Inventory Holder `isValid()` check issue * Disabled the BlockState fetching optimization for the Paper platform, which seems to no longer be needed since the 1.16 update, when the speed of the BS API was significantly improved, and was causing inconsistent fetched state errors. * Fixed the issue where the display of some words in the store information board did not follow the language setting. * Fixed plugin crash when ProtocolLib not installed and display-type was set to VIRUAL_DISPLAYITEM. <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **Dependency Updates** - Updated `quickshop-hikari` dependency across multiple modules. - Updated `BlueMapAPI`, `Plan`, `ChestProtectAPI`, `EcoEnchants`, `LandsAPI`, `openinvapi`, `worldedit-bukkit`, `Reforges`, `towny`, `item-nbt-api-plugin`, `specialsource-maven-plugin`, `placeholderapi`, `EconomyCore`, `csvjdbc`, `slf4j-jdk14`, `commons-text`, `commons-compress`, and various `net.kyori` artifacts to their latest versions. - **New Features** - Introduced new search functionality for transaction logs in the `reremake-migrator` module. - Added a new `MockPlugin` class for mocking plugin behavior. - Implemented a new `ShopLogsMigrate` class for migrating shop logs to a database. - **Bug Fixes** - Fixed null-safe comparison in `griefprevention` compatibility module. - **Refactor** - Simplified error handling in `VirtualDisplayItemManager`. - Streamlined `isValid` method in `BukkitInventoryWrapper`. - Enhanced double chest handling in `BukkitInventoryWrapperManager`. - Removed unnecessary asynchronous behavior in `Util` and `Log` classes. - Adjusted `PerfMonitor` to use `Log.Caller` directly. - **Documentation, Style, Tests, Chores, Revert** - No specific end-user facing changes noted in these categories. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
release

5.2.0.5

5.2.0.5
14 окт. 2023 г.1,9 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2paper, purpur, spigot
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This is a cumulative update to fix bug reports received since the last LTS release. ## Compatibility We have partnered with the developers of Mohist and worked on improving the stability of QuickShop-Hikari on Hybird Server. In the latest Mohist 1.20.1/.2 you can run QuickShop-Hikari perfectly and QuickShop-Hikari protects its store containers from being accessed by other mods pipes or machines. Also, in the latest version of Mohist 1.20.1/.2, QuickShop-Hikari is able to use most of the Mod containers as store containers. ## Bug Fixes 1. Fixed annoying NPE error when loading a store that is in an unloaded world during startup, althrough it won't cause any actual issues. 2. [Addon] Fixed an issue where the item stack amount setting was not preserved for stores that migrated from Reremake. ## Changes 1. Disabling the H2 compatibility warning on Mohist will test H2 to work fine on Mohist. 2. Added `/quickshop debug reset-shop-caches` subcommand to allow user purge all caches from memory to debugging the cache issues. ## Privacy To inform you of warnings about QuickShop-Hikari in accordance with our Privacy Transparency Policy. We received a [data breach alert from the Rollbar* cloud service](https://rollbar.com/blog/security-notice-2023-09-08/) informing us that our Access Token (post_server_items) had been compromised and a forced reset was performed on our affected Token, not only QuickShop-Hikari but also QuickShop-Reremake affected. However, our Access Token (post_server_items) is distributed with Jar, so whether it was compromised or not doesn't affect us in any way - it's inherently public and we use it for public purposes. As a result, this forced reset caused the Rollbar to no longer be able to report bugs in older versions of QuickShop-Hikari, where we distributed the new Access Token (post_server_items). We practice our privacy policy and therefore all submitted data is submitted in the minimal sample and anonymized. Your data is therefore not affected. Although no QuickShop-Hikari is actually affected, you can always [disable the error log reporting feature](https://github.com/Ghost-chu/QuickShop-Hikari/blob/bb86508abded5dd637b64622b6d7a19bc86ed6d0/quickshop-bukkit/src/main/resources/config.yml#L610) if you want. \* Rollbar is a service used by QuickShop-Hikari AND QuickShop-Reremake that used for collecting error logs that generated by QuickShop plugin. \*This warning only affects developers who sign up for Rollbar (that's me), and based on current research, this warning has no effect on QuickShop users.
release

5.2.0.4-LTS

5.2.0.4
24 сент. 2023 г.1,7 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2paper, purpur, spigot
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![106065652_p0](https://github.com/Ghost-chu/QuickShop-Hikari/assets/30802565/3e41f53c-497f-408e-8211-c0f3395e6d53) Cheers! Catching up with the tail end of September, we're releasing the first of LTS build of Cyno before October rolls around. An LTS release is a quality-proven version that we release every so often (usually for a longer period of time). Long-term stable support releases are selected by observing user reports, logging in automated bug reporters, and manual testing. The LTS version is suitable for operation in large networks and production environments. It is recommended that you upgrade. ## Upgrade from previous LTS (4.2.2.12) 0. Read the [change log of 5.0.0.0 (Cyno)](https://modrinth.com/plugin/quickshop-hikari/version/5.0.0.0), quick look at the major updates in version 5.x. You should also read the [changelogs for all versions in between](https://modrinth.com/plugin/quickshop-hikari/changelog), if possible. 1. Backup everyting including the databases and worlds. 2. Upgrade QuickShop-Hikari and all Addons, Compacts, make sure they are the same version. 3. Upgrade your [NBTAPI](https://modrinth.com/plugin/nbtapi) to a appropriate version if you're on a Spigot server. 4. Startup the server and check if everything is running correctly. ## Tested under * **Spigot 1.18.2 (EOL)**: CraftBukkit version 3498-Spigot-b081915-10ba1be (MC: 1.18.2) (Implementing API version 1.18.2-R0.1-SNAPSHOT) * **Paper 1.18.2 (EOL)**: Paper version git-Paper-388 (MC: 1.18.2) (Implementing API version 1.18.2-R0.1-SNAPSHOT) (Git: fc9ee65 on ver/1.18.2) * **Spigot 1.19.1 (EOL)**: CraftBukkit version 3563-Spigot-2183145-1e3bf58 (MC: 1.19.1) (Implementing API version 1.19.1-R0.1-SNAPSHOT) * **Paper 1.19.1 (EOL)**: Paper version git-Paper-111 (MC: 1.19.1) (Implementing API version 1.19.1-R0.1-SNAPSHOT) (Git: 02831e3) * **Spigot 1.19.2 (EOL)**: CraftBukkit version 3610-Spigot-6198b5a-19df23a (MC: 1.19.2) (Implementing API version 1.19.2-R0.1-SNAPSHOT) * **Paper 1.19.2 (EOL)**: Paper version git-Paper-307 (MC: 1.19.2) (Implementing API version 1.19.2-R0.1-SNAPSHOT) (Git: 476ef25) * **Spigot 1.19.3 (EOL)**: CraftBukkit version 3670-Spigot-454acb7-bd29f41 (MC: 1.19.3) (Implementing API version 1.19.3-R0.1-SNAPSHOT) * **Paper 1.19.3 (EOL)**: Paper version git-Paper-448 (MC: 1.19.3) (Implementing API version 1.19.3-R0.1-SNAPSHOT) (Git: 155aa36) * **Spigot 1.19.4**: CraftBukkit version 3763-Spigot-7d7b241-5a5e43e (MC: 1.19.4) (Implementing API version 1.19.4-R0.1-SNAPSHOT) * **Paper 1.19.4**: Paper version git-Paper-550 (MC: 1.19.4) (Implementing API version 1.19.4-R0.1-SNAPSHOT) (Git: 483368e on ver/1.19.4) * **Spigot 1.20.1**: CraftBukkit version 3871-Spigot-d2eba2c-3f9263b (MC: 1.20.1) (Implementing API version 1.20.1-R0.1-SNAPSHOT) * **Paper 1.20.1**: Paper version git-Paper-196 (MC: 1.20.1) (Implementing API version 1.20.1-R0.1-SNAPSHOT) (Git: 773dd72) * **Spigot 1.20.2**: CraftBukkit version 3877-Spigot-17ca32d-f070277 (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) * **Paper 1.20.2**: Paper version git-Paper-197 (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: e284bb1) For non-1.20.x versions of the Spigot server, you may need to manually download the appropriate [NBTAPI](https://modrinth.com/plugin/nbtapi) plugin. Versions marked as End Of Life will no longer provide active technical support and we strongly recommend that you upgrade as soon as possible. The migration script for Hikari-3.x has been removed, so if you are upgrading from Hikari-3.x, please download the last stable version of Hikari-3.x that supports Hikari-3.x to upgrade, and then upgrade to this LTS version. ## Changes between 5.2.0.3 to 5.2.0.4 ### Bug Fixes * Fixed 1.18.2, 1.19.1, 1.19.2 compatibilities. ### Privacy We have always valued the privacy of our users, so to ensure our privacy transparency and your right to know, we have publicized changes to our data collection list. The following statistical metrics have been added to the data collection list. * Research - ProtocolLib Version * *We collect this so we can know the which one ProtocolLib is popular. ProtocolLib sometimes releases destructive updates, so we collect this metric to know the distribution of ProtocolLib versions among users and remove unused ProtocolLib workaround code to improve code maintainability and program performance.* * Statistic - Server Software Build Version * *Spigot and Paper always release updates during their version support cycles. Counting the server-side software versions used by users lets us know which builds are popular. And it allows us to be more aggressive with newly added APIs, This can improve code maintainability, stability and program performance.* * Research - Geyser * *We've released the display control addon for Geyser users, but we're ultimately undecided about a Geyser-specific update. The data collected from this research allows us to analyze the QuickShop-Hikari user base to check if Geyser or Floodgate is installed, and with the percentage of users who have the statistics, we will decide whether to add support for Geyser GUIs and the like. We also welcome your feedback on our Discord server.*
release

5.2.0.3

5.2.0.3
24 сент. 2023 г.1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2paper, purpur, spigot
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## Bug Fixes * [ADDON] Fixed DiscordSRV Addon URL parsing exception. * [ADDON] Fixed DiscordSRV Addon Location Z always showing the the Y value. * [ADDON] Fixed DiscordSRV Addon displaying the item translation key instead of the item material name. * [ADDON] Fixed Reremake-Migrator unloading the Reremake from Async thread, it won't affect upgrade but an exception will thrown.
release

5.2.0.2

5.2.0.2
23 сент. 2023 г.929Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2paper, purpur, spigot
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This build tested with Spigot server sofware CraftBukkit version 3877-Spigot-17ca32d-f070277 (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT). ## New Features * Introduced VirtualDisplayItem on MC 1.20.2 based on Spigot 1.20.2 and [PLIB 1.20.2 Pull Request #2501](https://github.com/dmulloy2/ProtocolLib/pull/2501). * This feature is built based on ProtocolLib PR snapshots, so the system may change and cause it to stop working when ProtocolLib is finally released. * To use the VDI system on 1.20.2, use the ProtocolLib build from PR #2501, which is available [here](https://github.com/dmulloy2/ProtocolLib/pull/2501#issuecomment-1732334481). * [ADDON] Reremake-Migrator now able to migrate the translations from Reremake from MineDown syntax to MiniMessage syntax and also convert file format from JSON to YAML. ## Deleted * Upgrade scripts for Hikari 3.x and earlier have been removed (both Database and Configurations), and users who are still using a version of Hikari 3.x will need to upgrade to 5.2.0.1, the last version that supported upgrade scripts for 3.x, before upgrading to a higher version. * This doesn't happen all the time, and the reason for removing them is that they were used to migrate from Reremake, but there are now better migration tools. ## Bug Fixes * Fix incorrect initialization of Database Version metadata. * [ADDON] Fixed price restrict rules migration bug in Reremake-Migrator.
release

5.2.0.1

5.2.0.1
22 сент. 2023 г.1,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2paper, purpur, spigot
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This update brings the initial 1.20.2 update, this build tested with Spigot server sofware *CraftBukkit version 3877-Spigot-17ca32d-f070277 (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT)*. ## New Features * [Hightlight] 1.20.2 initial support * This build is compatible with Spigot 1.20.2. * **The compatibility of this build with Paper 1.20.2 is unknown**, and Paper 1.20.2 has not been released at the time of this posting. * **The compatibility of this build with VirtualDisplayItem with ProtocolLib on MC 1.20.2 is unknown**, and ProtocolLib not released a version that compatiable with MC 1.20.2 at the time of this posting. * When they are released, we will test them as soon as possible and release fixes as soon as they are found to be available. ## Bug Fixes * If VirtualDisplayItem initialization failed, VDI was incorrectly and permanently disabled (even if the user installed ProtocolLib correctly afterwards), we fixed this issue and automatically re-enabled VDI support for all users. * QuickShop-Hikari will test VDI at startup and if it is not available, it will disable VDI for this server session. * Fixed text hover, click events, and translation strings not working on Spigot platforms due to Adventure versioning issues. * We correctly tuned Adventure's components and passed the Spigot 1.20.2 and Paper 1.20.1 test and made them available to all users in this build. * To address chat issues on Spigot, all messages are now converted from Adventure format to Spigot's BungeeChat format before they are about to be sent (on Spigot platform only). * Fixed NoSuchMethodError when using RealDisplayItem on some builds of Paper/Paper's forks.
release

5.2.0.0

5.2.0.0
21 сент. 2023 г.1,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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![2023-09-21_19 55 36](https://github.com/Ghost-chu/QuickShop-Hikari/assets/30802565/4432ad60-f874-4718-95c4-be29c395c2a9) As usual, we add more features to QuickShop-Hikari by releasing new versions, optimizing performance and fixing bugs. Sit back with a cup of tea and enjoy the new update! ## New Features * [Experimental] Added the support for [Arclight](https://github.com/IzzelAliz/Arclight) hybird server software. * Tested with *Arclight version arclight-1.20.1-1.0.1-c3fc1d3 (MC: 1.20.1) (Implementing API version 1.20.1-R0.1-SNAPSHOT)* with mods TwilightForest and Create. * When running in Hybird Server Software, the H2 database is temporarily unavailable because it seems unstable and destroying the data. The MySQL must be used. * The Bukkit plugin does not prevent Forge Mods from manipulating blocks (In hybird server, Bukkit is a mod that running UNDER Forge), so Mods can bypass QuickShop's store protections unless they use fake players for permission checks. * This feature is experimental and at your own risk. * MySQL 8+ support * We added the MySQL 8+ parameters to the default configuration file and can now connect to MySQL 8+ databases without modifying the QuickShop or MySQL configuration. ## Changes * The table `shop_map`'s `world` field data length now extended to 255 for better handling modded server worlds. ## Bug Fixes * The database upgrade script never runs. * The NBTAPI checks didn't runs properly on Spigot. It caused QuickShop-Hikari always repeat downloads NBTAPI.
release

5.1.2.1

5.1.2.1
20 сент. 2023 г.979Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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Re-published cause last update actually still using 5.1.1.1 code base. ## Bug Fixes * Fixed the commands that need lookup username/uuid stuck on the users who migrated Reremake. (thanks Lunar (dr.lunar)) ## Changes * Rewrite PlayerFinder * We've done a major rewrite of PlayerFinder to solve problems and improve performance. * Now when the plugin performs a correlation query for a specific username or UUID, if any other part is requesting a correlation query for the same username or UUID, the two query requests will be merged into a single task, which helps to remove duplicated query tasks and minimize the number of unnecessary queries, which helps to alleviate the pressure on the database and reduce the consumption of Mojang API request quota. * The maximum execution time for username-to-UUID queries is now reduced from 1 day to 30 seconds to avoid unlimited query task stacking. * If the query fails, the username is used to generate a UUID via the Bukkit standard offline player UUID algorithm. * By default, the results of successful query requests are now cached in QuickShop-Hikari's database to be optimized for the next query. * It is now possible to correctly preheat the PlayerFinder cache from usercache.json, which helps optimize queries and improve cache hit rates. * Primary and secondary task executors were introduced, primarily for tasks that are short, small, but require a quick response - such as commands. Secondary task executors are used primarily for long, large numbers of tasks that do not require a fast response - such as cache baking. The cache baking task should now no longer block commands. * Added a new debug subcommand to PlayerFinder, which now allows you to query the primary and secondary ExecuteService's in-queue task stacking and output its specific information. By attaching the reset parameter, you can force the interruption of all outstanding queries and reset the queue. * Added new metrics to Paste, you can now view UUID/username cache hits rate via Paste.
release

5.1.2.0

5.1.2.0
20 сент. 2023 г.1,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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## Bug Fixes * Fixed the commands that need lookup username/uuid stuck on the users who migrated Reremake. (thanks Lunar (dr.lunar)) ## Changes * Rewrite PlayerFinder * We've done a major rewrite of PlayerFinder to solve problems and improve performance. * Now when the plugin performs a correlation query for a specific username or UUID, if any other part is requesting a correlation query for the same username or UUID, the two query requests will be merged into a single task, which helps to remove duplicated query tasks and minimize the number of unnecessary queries, which helps to alleviate the pressure on the database and reduce the consumption of Mojang API request quota. * The maximum execution time for username-to-UUID queries is now reduced from 1 day to 30 seconds to avoid unlimited query task stacking. * If the query fails, the username is used to generate a UUID via the Bukkit standard offline player UUID algorithm. * By default, the results of successful query requests are now cached in QuickShop-Hikari's database to be optimized for the next query. * It is now possible to correctly preheat the PlayerFinder cache from usercache.json, which helps optimize queries and improve cache hit rates. * Primary and secondary task executors were introduced, primarily for tasks that are short, small, but require a quick response - such as commands. Secondary task executors are used primarily for long, large numbers of tasks that do not require a fast response - such as cache baking. The cache baking task should now no longer block commands. * Added a new debug subcommand to PlayerFinder, which now allows you to query the primary and secondary ExecuteService's in-queue task stacking and output its specific information. By attaching the reset parameter, you can force the interruption of all outstanding queries and reset the queue. * Added new metrics to Paste, you can now view UUID/username cache hits rate via Paste.
release

5.1.1.1

5.1.1.1
19 сент. 2023 г.1,3 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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## Bug Fixes 1. Fixed QUserImpl NullPointerException when player purcahing a converted shop.
release

5.1.1.0

5.1.1.0
18 сент. 2023 г.990Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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## New Features * [ADDON] Reremake Migrator [(docs)](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/addon/reremake-migrator) * We have finally released the available QuickShop-Reremake data migration tool that helps you to migrate from QuickShop-Reremake to QuickShop-Hikari! * The data migration tool migrates most of the configuration settings, created stores, store metadata, store extension data. * To learn how to use this tool, see the [wiki page](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/addon/reremake-migrator). * The tool is currently an experimental feature, and despite our internal testing, it may not cover all edge cases. If problems arise, please join the Discord server for technical support. ## Bug Fixes * Privacy settings and caching settings may not write into configuration correctly, it will cause all privacy options default to DECLINED and shop lookup caching will be disabled, it may hurt the server performance. This build fixed and re-enabled them.
release

5.1.0.0

5.1.0.0
17 сент. 2023 г.991Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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![banner](https://github.com/Ghost-chu/QuickShop-Hikari/assets/30802565/a3962cc5-c849-4d41-adb9-c606d0276b1e) <p align="right"><i>Artist: Ghost_chu - Server group photo</i></p> Another regular update for QuickShop-Hikari! In this update we've made a special update to privacy protection, increasing user control over data collection and sending. In addition to this, we have fixed several bugs, optimized performance, and brought some extended feature updates. The Minecraft 1.20.2 is coming soon, and we'll be adapting the new version as soon as it's released, so we'll see you again in 1.20.2! (If there are no new bugs that need to be fixed urgently ;)) ## New Features * Privacy Controller * We've always taken our users' privacy seriously, and in 5.1.0.0 we've added a brand new privacy management tool. * The privacy controller and reviews all privacy related requests, like paste, bStats, rollbar error tracker. * This tool provides an efficient switch for data processing within QuickShop-Hikari, allowing the management of data processing for the entire assortment or for individual modules. * You can review the audit log in `/quickshop paste` report. * The goal of this tool is not GDPR compliance, but we also don't deal with non-anonymized processing; the data transferred to bStats, Rollbar etc. is all anonymized; the tool primarily allows users to opt-out of some outgoing data. This provides an option other than disabling the entire bStats or error handler. * Our goal is to plug as many modules that will execute external data transfer into this controller as possible and provide a command that allows you to quickly disable, enable them, these missing pieces will be added gradually in future versions. * [COMPACT] AngelChest Compatibility Module. * This module can disallow users create shop on a AngenChest and prevent AngelChest being deleted when executing Protection Checking. * [COMPACT] ChestProtect Compatibility Module. * This module can disallow users create shop on a container that proteced by ChestProtect, and prevent protect removing by executing Protection Checking. ## Reworks * Rewrited shop cache system * The new Shop Lookup Cache module improves code maintainability so that we can apply it to more places in future releases. * After the rewrite, the cache hit statistics for this module now reflect the real data. * Reduced cache size, too large a size reduces cache lookup performance and leads to wasted memory usage. ## Optimizes * Improved performance of out-of-cache shop lookups, and chunk loading is now no longer performed in non-necessary cases. ## Changes * Added and default enabled option that cancel the fake Protection Checking Event (BlockBreakEvent) before pass to MONITOR listeners. * This can alleviate conflicts or error logging with some plugins. * Updated TNE-API to TNE-Recode (0.1.2.2-Pre-1), this should fix an incompatibility issue that arose with newer versions of TNE. (contributed by @creatorfromhell ) * [ADDON] Improved BlueMap addon. (contributed by @ItsJuls ) ## Bug Fixes * Fixed `shop.blacklist-lores` setting doesn't work at all. * The code implementation of this feature was accidentally removed in an earlier updates. * We rewrote the code for the relevant functions and the new check will ignore color and style symbols in lores. * Fixed minor CSS issue in generated paste. * [ADDON] Fixed DiscordSRV json message template parsing issue, now load the JSON message template from the language file with the correct mapping name. ## API Changes * Added `ShopManager#getShopsViaCache` and `ShopManager#getShopsIncludeAttachedViaCache` interfaces. * Deleted *ShopCache* class cause it was replaced by new ShopCaching system. ## Privacy Changes * We've added a new bStats data collection (similar to QuickShop-Reremake) Here's a list of all the new collection items, you can opt out of them at any time using the new PrivacyController. * In order to comply with our privacy transparency requirements, we explain the uses of the metrics we collect in more detail below. * Collecting the all QuickShop-Hikari's addons/compactibility module's name that installed on your server. * We use this metric to understand the popularity of extensions among the user community and consider merging popular expansions into the core. We also use this metric to discover new third-party modules. * Collecting the QuickShop-Hikari's feature status of allow-stacks * We use this metric to understand the popularity of this feature and decide if we should put it default enabled in default configuration. * Collecting the QuickShop-Hikari's feature status of protection-checker-listener-blacklist * We use this metric to understand most popular blacklist settings across our users, this allows us to work with its authors to improve compatibility. * Collecting the QuickShop-Hikari's command alias. * We use this metric to understand most popular/most disabled command alias of quickshop, then we will consider put them into/remove them from default alias list. * Collecting the QuickShop-Hikari's database type you're using. * We use this metric to understand most popular database type, and targeted to improve its query, insert and modify performance. * Collecting the QuickShop-Hikari's database version. * We use this metric as a reference so that we don't drop support for older but popular database versions. * Collecting the QuickShop-Hikari's database vendor. * We use this metric to know the name of the specific database vendor that the user is using so that we can use an optimized JDBC driver for the specific database vendor, such as MariaDB or OceanBase. * Collecting the QuickShop-Hikari's economy bridge type that user using. * We use this metric to understand the types of economic bridging plugins used by our users so that we can improve the corresponding economic bridging plugin transaction processing and transactional performance, and optimize performance using asynchrony and callbacks where supported. * Collecting QuickShop-Hikari's item matcher type that user using. * We use this metric to check the popularity between different ItemMatchers in order to improve them. It also helps us understand the popularity of some of the ItemMatcher implementations that are known to be problematic in order to decide if we should write mitigations. * Collecting QuickShop-Hikari's display type that user using. * We use this metric to check the popularity of different DisplayImpl's across servers so that we can decide whether to optimize them or maintain the status quo. It also helps us to see if the popularity of the faster VirtualDisplayItem has suffered due to the demand for ProtocolLib. * Collecting QuickShop-Hikari's total shops amount on your server. * This metric ends up on bStats as a total of all stores on all servers. This metric helps us average the size of the number of server stores in order to decide whether to optimize lookup or cache performance, or whether we should not over-optimize. When this value rises for a period of time, we may initiate a performance optimization topic update program within Discord so that we can look for potential operational performance issues. * Collecting QuickShop-Hikari's background debug logger switch status. * We use this metric as a reference to get a rough idea of whether a large number of users are being affected by the unknown performance degradation of DebugLogger and to improve its performance if needed, which seems to be good, at least for now. * Other metrics collected by bStats it self. * Just like other plugins and your server software, here is some basic metrics data collected by bStats and we can't control them. To out-put from them, go to `/plugins/bStats/config.yml` to disable bStats.
release

5.0.0.7

5.0.0.7
6 сент. 2023 г.1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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**4.x to 5.x is a major breaking update, read the 5.x main-changelog [here](https://github.com/Ghost-chu/QuickShop-Hikari/releases/tag/5.0.0.0) before upgrading from 4.x to 5.** ## New Features * `/qs find` outputs now support hover item previewing * [ADDON] `/qs list` outputs now support hover item previewing * [ADDON] `/qs list` now supports tab-completing for online players if player have permission to listing other shops ## Changes * Barrel now added to default store container list, this change will only affect the new generated configuration. * Maxmium item price in `price-restriction.yml` was limit to up to `999999999999999999999999999999.99 (1.0E30)` to adapt decimal (32,2) to avoid over database data type limit to prevent SQLException, this change will only affect the new generated configuration. * Some invalid configuration nodes will be removed from configuration after this update (those options nolonger works for a long time ago). ## Bug Fixes * Fixed shop deleting was recorded as shop creating in database. * Fixed `PackageUtil#parsePackageProperly` doesn't work when user disabled debug logger, it also affected `-Dcom.ghostchu.quickshop` properly args.
release

5.0.0.6

5.0.0.6
31 авг. 2023 г.1,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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**4.x to 5.x is a major breaking update, read the 5.x main-changelog [here](https://github.com/Ghost-chu/QuickShop-Hikari/releases/tag/5.0.0.0) before upgrading from 4.x to 5.** *This is a hot fix for 5.0.0.5 version.* ## Hot fix * Fixed SQLException when trying to fetch players offline messages from database. --- # 5.0.0.5 ## New Features * Added new `backup-policy` settings. * This option allows the user to control the triggering of database backups * Rate-limit for player block clicking * This is a very basic frequency limit, QuickShop will only respond to a single click event from the same player within 125 milliseconds. * This helps to solve the problem of players maliciously clicking on squares quickly, causing QuickShop to look up, parse, and calculate store data frequently, resulting in tick-time increases * Shop locks are not limited by this frequency; they are fast enough to find without excessive computation, and in redstone environments will even use cached lookups without causing computational stress. *We're planned apply the rate-limit to more modules in future to avoid affect server performances by players maliciously actions.* ## Optimization * The players offline messages are not persistent in memory but fetch from database in async. * We note that on large networks huge amounts of transaction logs may be generated, which are loaded into memory at startup and increase RAM usage. * However QuickShop will always perform the same operation on the database while manipulating the content. This made the in-memory copy meaningless, so we moved it all to the database and read and write asynchronously when needed. ## Changes * QuickShop-Hikari nolonger automaticlly backup H2 databases on startup. * QuickShop-Hikari nolonger automaticlly backup databases on shop purges. ## Bug Fixes * Fixed debug logs in paste is all empty lines. * [ADDON] Fixed discount addon lost all discount codes after server restart.
release

5.0.0.5

5.0.0.5
31 авг. 2023 г.892Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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**4.x to 5.x is a major breaking update, read the 5.x main-changelog [here](https://github.com/Ghost-chu/QuickShop-Hikari/releases/tag/5.0.0.0) before upgrading from 4.x to 5.** ## New Features * Added new `backup-policy` settings. * This option allows the user to control the triggering of database backups * Rate-limit for player block clicking * This is a very basic frequency limit, QuickShop will only respond to a single click event from the same player within 125 milliseconds. * This helps to solve the problem of players maliciously clicking on squares quickly, causing QuickShop to look up, parse, and calculate store data frequently, resulting in tick-time increases * Shop locks are not limited by this frequency; they are fast enough to find without excessive computation, and in redstone environments will even use cached lookups without causing computational stress. *We're planned apply the rate-limit to more modules in future to avoid affect server performances by players maliciously actions.* ## Optimization * The players offline messages are not persistent in memory but fetch from database in async. * We note that on large networks huge amounts of transaction logs may be generated, which are loaded into memory at startup and increase RAM usage. * However QuickShop will always perform the same operation on the database while manipulating the content. This made the in-memory copy meaningless, so we moved it all to the database and read and write asynchronously when needed. ## Changes * QuickShop-Hikari nolonger automaticlly backup H2 databases on startup. * QuickShop-Hikari nolonger automaticlly backup databases on shop purges. ## Bug Fixes * Fixed debug logs in paste is all empty lines. * [ADDON] Fixed discount addon lost all discount codes after server restart.
release

5.0.0.4

5.0.0.4
30 авг. 2023 г.863Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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**4.x to 5.x is a major breaking update, read the 5.x main-changelog [here](https://github.com/Ghost-chu/QuickShop-Hikari/releases/tag/5.0.0.0) before upgrading from 4.x to 5.** ## Bug Fixes * Fixed background logger's logs always unreadable random string in debug paste. * 5.0.0.1 to 5.0.0.3 now marked unsupported due this bug. To continue get the support, please use the version > 5.0.0.4 or the latest LTS (4.2.2.12). * [ADDON] Fixed discount addon will always apply -100% discounting to percentage discount code.
release

5.0.0.3

5.0.0.3
29 авг. 2023 г.811Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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**4.x to 5.x is a major breaking update, read the 5.x main-changelog [here](https://github.com/Ghost-chu/QuickShop-Hikari/releases/tag/5.0.0.0) before upgrading from 4.x to 5.** ## New Features * QuickShop-Hikari now able to automaticlly download NBT-API from Modrinth on Spigot server, this improves the out-of-the-box experience for users of Spigot. ## Bug Fixes * The `[Preview Item]` button doesn't work and only print the command help. * Shop creation failure when user trying make a shop with item that name contains Emoji due database tables is `utf8` chatset rather than `utf8mb4`. _Thanks 针织薄外套 (kioproject) and Clxdy (clxdywindows) report it._ * By install this update, your quickshop tables in database will automaticlly convert to `utf8mb4` charset. * The empty signs won't be removed after shop creation failed. _Thanks 针织薄外套 (kioproject) report it._ * [ADDON] DiscordSRV addon doesn't work when sending embed messages. _Thanks @Subdevell and Maoyue report it._ * The purchase log won't send and out-of-stock log will send twich when a selling shop run out of stock. _Thanks 针织薄外套 (kioproject) report it._ * [ADDON] Fixed Velocity compatibility module doesn't work. _Thanks @Q2297045667 (Missing_Love) report it._
release

5.0.0.2

5.0.0.2
27 авг. 2023 г.918Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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**4.x to 5.x is a major breaking update, read the 5.x main-changelog [here](https://github.com/Ghost-chu/QuickShop-Hikari/releases/tag/5.0.0.0) before upgrading from 4.x to 5.** ## New Feature * New `/qs debug set-property <key-value>` sub command to dynamically change the JVM property. * For safety, you're only able to change the quickshop related properties. ## Improved * Improved background debug logger * From `0.1329ms` per record to `0.0061ms` per record by moving cost tasks into a async executor, it improved the performance on busy server when there have LOTS of debug logs on server main thread. * By set `-Dquickshop-hikari-disable-debug-logger=true` will able to disable the debug logger's stack trace completely when you running a huge server, but remember you will need re-enable it before reporting the bugs/errors to us.
release

5.0.0.1

5.0.0.1
24 авг. 2023 г.997Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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# 5.0.0.1 A small fix for multiple NPE on the server who set `tax-account` to empty string. --- # 5.0.0.0 - Cyno **5.0.0.0 is a BREAKING UPDATE with ton of BREAKING CHANGES, and will kill most of 3rd-party addons. It may also lead to data corrupt, world corrupt, MAKE SURE YOU CREATE A FULL BACKUP BEFORE INSTALL THE UPDATE.** Latest LTS build: [4.2.2.12](https://modrinth.com/plugin/quickshop-hikari/version/4.2.2.12) --- ![110293592_p0_master1200](https://github.com/Ghost-chu/QuickShop-Hikari/assets/30802565/63ea7b87-304c-4c1a-9849-5cdfa9c4e5c8) Artist: [たまむら](https://www.pixiv.net/users/69164880) - [大マハマトラ](https://www.pixiv.net/artworks/110293592) --- September is coming, welcome to the new "Cyno" update! Cyno update mainly makes drastic changes to the underlying code of QuickShop-Hikari in order to solve some performance issues and historical problems. ## New Features * System account support (QUser) * QuickShop-Hikari now able to handle the system account (username based) * To specify a system account, you need to add square brackets around the account name: `[SystemAccount]` * This feature is useful when economy plugins handle player-based UUIDs separately from system-based Usernames. * The system account will not trigger the query from Username to UUID, and the standard Bukkit OfflinePlayer method will be used to calculate UUID * All player-related API and internal calls are replaced with QUser. * Player related inputs now support UUID, username, username based on system account * For example: * `/qs setowner Ghost_chu` (Username) * `/qs setowner 7351a6fd-a09a-4c2d-aae9-86252d079a4c` (UUID) * `/qs setowner [SystemAccount]` (Username based System account) * The store information panel now provides store owner information viewing. * Including UUID, Username, Display As. Both support for Virtual Account (System Account) and Real Player Account | Real Exists Player | Virtual System Account | | ------------------- | ------------------------- | | ![real_player](https://github.com/Ghost-chu/QuickShop-Hikari/assets/30802565/66ef69e3-2622-4e75-a296-6e604de62cb1) | ![fake_player](https://github.com/Ghost-chu/QuickShop-Hikari/assets/30802565/f6043138-eb6d-4a0d-ba94-dc1dbeb0c44a) | ## Changes * Shop Purger's return-fee settings has been removed (Now keeps the same logic as normal user delete). * Name lookup in async settings has been removed, almost all name lookup are async now. * `/qs` nolonger as main-command, but `/quickshop` instead. `/qs` still presents in config.yml as a alias of `/quickshop`. ## Improves & Optimized * Improved shop register logic to relieve the shop loading issue on modded servers. * [ADDON] Prevent un-necessary chunks loading during handle the island delete. * [ADDON] Handle the island delete chunks operations in async if user using Paper or Paper's fork server software. * Improved store loading performance, it can save lots of time on both large network and small server. * Improved symlink resolution performance for InventoryWrapper. * Improved uuid2Name or name2Uuid lookups in a number of locations, they will now be handled in an asynchronous thread to avoid network IO on the ServerThread. * Inventory check alert now included into i18n system and translatable. ## Bug Fixes * Fixed the URL in update notification are non-clickable. * [ADDON] Fix multiple addons's permission override doesn't work. * Fixed `/qs setowner` result may won't save into database. * Fixed store information panel missing the centered enchantments title for enchanted items. ## New Compatibility Modules ### EcoEnchants This addon added EcoEnchants support for: * Display the EcoEnchants's enchantments name on sign and shop info panel. * Display the EcoEnchants's enchantments in the hover item previewing. [Click Here To EcoEnchants Addon Wiki](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/addon/ecoenchants) ![EcoEnchants](https://ghost-chu.github.io/QuickShop-Hikari-Documents/assets/images/ecoenchants_with-7d59830b01e170bf957685657fdb8175.jpg) ### Reforges This addon added Reforges support for: * Display the Reforges's reforges on shop info panel [Click Here To Reforges Addon Wiki](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/addon/reforges) ![Reforges](https://ghost-chu.github.io/QuickShop-Hikari-Documents/assets/images/reforges_with-74dc2dd4fc5bab15a566192b814c482a.jpg) ## API Changes * Added ItemPreviewComponentPopulateEvent * Added ItemPreviewComponentPrePopulateEvent * Removed outdated API endpoints. * Refactored ShopManager API & Shops API ## Dependencies The following Maven dependencies were updated. * BlueMapAPI * Plan * BentoBox * Towny * LandsAPI * Apache Commons Lang3 * WorldGuard * EssentialsX * BungeeCord-API ## First time contributor @tdiant
release

5.0.0.0

5.0.0.0
23 авг. 2023 г.1,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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# 5.0.0.0 - Cyno **5.0.0.0 is a BREAKING UPDATE with ton of BREAKING CHANGES, and will kill most of 3rd-party addons. It may also lead to data corrupt, world corrupt, MAKE SURE YOU CREATE A FULL BACKUP BEFORE INSTALL THE UPDATE.** *Downgrade without backup is impossible* Latest LTS build: [4.2.2.12](https://modrinth.com/plugin/quickshop-hikari/version/4.2.2.12) --- ![110293592_p0_master1200](https://github.com/Ghost-chu/QuickShop-Hikari/assets/30802565/63ea7b87-304c-4c1a-9849-5cdfa9c4e5c8) Artist: [たまむら](https://www.pixiv.net/users/69164880) - [大マハマトラ](https://www.pixiv.net/artworks/110293592) --- September is coming, welcome to the new "Cyno" update! Cyno update mainly makes drastic changes to the underlying code of QuickShop-Hikari in order to solve some performance issues and historical problems. ## New Features * System account support (QUser) * QuickShop-Hikari now able to handle the system account (username based) * To specify a system account, you need to add square brackets around the account name: `[SystemAccount]` * This feature is useful when economy plugins handle player-based UUIDs separately from system-based Usernames. * The system account will not trigger the query from Username to UUID, and the standard Bukkit OfflinePlayer method will be used to calculate UUID * All player-related API and internal calls are replaced with QUser. * Player related inputs now support UUID, username, username based on system account * For example: * `/qs setowner Ghost_chu` (Username) * `/qs setowner 7351a6fd-a09a-4c2d-aae9-86252d079a4c` (UUID) * `/qs setowner [SystemAccount]` (Username based System account) * The store information panel now provides store owner information viewing. * Including UUID, Username, Display As. Both support for Virtual Account (System Account) and Real Player Account | Real Exists Player | Virtual System Account | | ------------------- | ------------------------- | | ![real_player](https://github.com/Ghost-chu/QuickShop-Hikari/assets/30802565/66ef69e3-2622-4e75-a296-6e604de62cb1) | ![fake_player](https://github.com/Ghost-chu/QuickShop-Hikari/assets/30802565/f6043138-eb6d-4a0d-ba94-dc1dbeb0c44a) | ## Changes * Shop Purger's return-fee settings has been removed (Now keeps the same logic as normal user delete). * Name lookup in async settings has been removed, almost all name lookup are async now. * `/qs` nolonger as main-command, but `/quickshop` instead. `/qs` still presents in config.yml as a alias of `/quickshop`. ## Improves & Optimized * Improved shop register logic to relieve the shop loading issue on modded servers. * [ADDON] Prevent un-necessary chunks loading during handle the island delete. * [ADDON] Handle the island delete chunks operations in async if user using Paper or Paper's fork server software. * Improved store loading performance, it can save lots of time on both large network and small server. * Improved symlink resolution performance for InventoryWrapper. * Improved uuid2Name or name2Uuid lookups in a number of locations, they will now be handled in an asynchronous thread to avoid network IO on the ServerThread. * Inventory check alert now included into i18n system and translatable. ## Bug Fixes * Fixed the URL in update notification are non-clickable. * [ADDON] Fix multiple addons's permission override doesn't work. * Fixed `/qs setowner` result may won't save into database. * Fixed store information panel missing the centered enchantments title for enchanted items. ## New Compatibility Modules ### EcoEnchants This addon added EcoEnchants support for: * Display the EcoEnchants's enchantments name on sign and shop info panel. * Display the EcoEnchants's enchantments in the hover item previewing. [Click Here To EcoEnchants Addon Wiki](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/addon/ecoenchants) ![EcoEnchants](https://ghost-chu.github.io/QuickShop-Hikari-Documents/assets/images/ecoenchants_with-7d59830b01e170bf957685657fdb8175.jpg) ### Reforges This addon added Reforges support for: * Display the Reforges's reforges on shop info panel [Click Here To Reforges Addon Wiki](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/addon/reforges) ![Reforges](https://ghost-chu.github.io/QuickShop-Hikari-Documents/assets/images/reforges_with-74dc2dd4fc5bab15a566192b814c482a.jpg) ## API Changes * Added ItemPreviewComponentPopulateEvent * Added ItemPreviewComponentPrePopulateEvent * Removed outdated API endpoints. * Refactored ShopManager API & Shops API ## Dependencies The following Maven dependencies were updated. * BlueMapAPI * Plan * BentoBox * Towny * LandsAPI * Apache Commons Lang3 * WorldGuard * EssentialsX * BungeeCord-API ## First time contributor @tdiant
release

4.2.2.12

4.2.2.12
15 июл. 2023 г.1,6 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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## Bug Fixes 1. Fixes an issue where the maximum number of caps is miscalculated when a player has multiple QuickShop Ranks permission nodes at the same time This should be the last one revision of 4.2.2, it is stable enough and I will focus on adding new features in 4.3/4.2.3, stay tuned!
release

4.2.2.11

4.2.2.11
9 июл. 2023 г.989Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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## Bug Fixes 1. Fixed plugin NPE when platform module failed to load or failure in boot phase. 2. Fixed RankLimiter do not use default values when default value larger. 3. Fixed that quickshop preventing player to editing the non-shop sign that attached on a shop. 4. Fixed ShopClickEvent never fired. ## Changes ### Addon-Limited 1. Displays the player's remaining quota when the player interacts with a restricted shop.
release

4.2.2.10

4.2.2.10
14 июн. 2023 г.1,4 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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## Bug Fixes 1. Fixed IllegalArugmentException while shutting down the server when QuickShop-Hikari installed on a server that behind the BungeeCord proxy. (thanks @164ebr)
release

4.2.2.9

4.2.2.9
14 июн. 2023 г.772Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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## Bug Fixes 1. Fixed NPE when player click the chest with nothing in hand.
release

4.2.2.8

4.2.2.8
14 июн. 2023 г.792Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1paper, purpur, spigot
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## Changes 1. Dropped 1.18.0, 1.18.1 supports, now we only support 1.18.2 and higher versions. ## Bug Fixes 1. Fixed `shop.disable-quick-create` doesn't work at all. 2. Fixed Material translation key doesn't process by config translation keys mapper. 3. Fixed the ray-tracing for putting the shop information sign incorrect that may lead the shop sign will put in wrong location if the player using Bedrock Edition. 4. Fixed Player are able edit the shop sign on Minecraft 1.20 and higher.
release

4.2.2.7

4.2.2.7
9 июн. 2023 г.1,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20paper, purpur, spigot
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## Bug Fixes 1. Fixed the Sign had no texts on Spigot 1.20 platform. 2. Fixed name resolver may took too much time on every startup, now it will cache the failure requests and save the time in next startup. 3. Fixed `/qs item` won't trigger the display update even the shop item already changed. It caused the display desync. 4. Fixed LocaleLib initialization failure. 5. Fixed enchantment, material client-side translation doesn't work at all.
release

4.2.2.5

4.2.2.5
9 июн. 2023 г.864Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20paper, purpur, spigot
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## Bug Fixes 1. Fixed the Sign had no texts on Spigot 1.20 platform. 2. Fixed name resolver may took too much time on every startup, now it will cache the failure requests and save the time in next startup. 3. Fixed `/qs item` won't trigger the display update even the shop item already changed. It caused the display desync.
release

4.2.2.4

4.2.2.4
8 июн. 2023 г.791Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20paper, purpur, spigot
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Fixed VirtualDisplayItem on Minecraft 1.20.
release

4.2.2.3

4.2.2.3
8 июн. 2023 г.844Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20paper, purpur, spigot
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This is a quick fix for Bukkit/Spigot 1.20 compatibility.
release

4.2.2.2

4.2.2.2
8 июн. 2023 г.903Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4paper, purpur, spigot
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## New Features 1. Added support for Minecraft 1.20 and Spigot 1.20. 2. New DisplayControl addon, it can auto detect Geyser and Floodgate players and disable VirtualDisplayItem for them, it also bring `/qs displaycontrol <auto/enable/disable>` to allow players control client display behavior. If quickshop behind the a bungeecord proxy, you may need install BungeeCord-Geyser compatibility module to make it works. ## Performance 1. Improved VirtualDisplayItem performance. 2. Improved startup performance on some large network. ## Bug Fixes 1. Fixed resources leaking in database helper. 2. Fixed paste debug logs are actually pulling timings logs. 4. Fixed BungeeCord detecting actually doesn't work at all. This may also resolved chat workaround on BungeeCord doesn't work issue.
release

4.2.2.1

4.2.2.1
24 мая 2023 г.934Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4paper, purpur, spigot
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# 4.2.2.1 ## Bug Fixes 1. Command `/qs buy` use wrong permission, it now following the `quickshop.create.control` as same as `/qs sell` behavior. 2. QuickShop Paste Generator use incorrect type `Permission` for `Debug` type logs generator. ## Flags 1. New `ignoreProtocolLibEnableStatus` statup flag allow user disable `ProtocolLib enable status` check.
release

4.2.2.0

4.2.2.0
17 апр. 2023 г.1,2 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4paper, purpur, spigot
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Rewritten buggy old VirtualDisplayItem system with better one, also fixed dupelicated displays in past versions. Thanks @Kaya @KrunchyTaco @Lufano @maty and @YuanYuanOwO for reporting it!
beta

4.2.2.0-beta

4.2.2.0-beta
17 апр. 2023 г.836Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4paper, purpur, spigot
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**THIS IS A BETA BUILD, DO NOT INSTALL ON YOUR LIVE SERVER UNLESS YOU HAVE FULL BACKUP** Technical update, rewritten the unstable and buggy virtual display item system.
release

4.2.1.1

4.2.1.1
14 апр. 2023 г.1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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Just bump the version number
release

4.2.1.0

4.2.1.0
14 апр. 2023 г.864Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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_Warning: This update contains API changes, some 3rd-party addons may stop working after update._ ## Removed 1. DisplayItem-Centered on double-chest store now completely deleted, The code maintainer of this function no longer updates it, and it has created a lot of trouble, making it worth not to keep it again. ## Fixes 1. When the Quickshop-Hikari runs on the Paper software, the custom enchantment added by a third-party plugin may cause the API call error and prevent the player from accessing the store. * For the enchantments that creates the errors, we will try to display a fallback name. 2. Fixed dupelicated Util reloading registry. 3. Fixed `/qs paste` may stop working if updater has been disabled or failed to check the updates. ## Changes 1. Most of errors now contains a human-friendly simple description.
release

4.2.0.2

4.2.0.2
25 мар. 2023 г.1,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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4.2.0.1's hot fix for removing debug STDOUT.
release

4.2.0.1

4.2.0.1
24 мар. 2023 г.755Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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**Important: Running QuickShop-Hikari on the Spigot server now requires an [NBT-API](https://modrinth.com/plugin/nbtapi) dependency, Paper and its Fork are not affected.** ## QuickShop-Hikari 1st Anniversary! It has been a year since the first stable release of QuickShop-Hikari. Thank you to everyone who supported and used QuickShop-Hikari, your great suggestions and ideas made QuickShop-Hikari get epic feature enhancements in the past year. And thanks to the early supporters and beta testers for their hard work testing so that QuickShop-Hikari becomes more stable and runs smoothly! --- ## New Features 1. On Paper and Spigot 1.19.4 or higher, QuickShop-Hikari is now able to display the item names of potions. (example: `Potion` -> `Potion of Speed`, or `Speed `-> `Potion of Speed`.) They are now displayed in the same format as the client. 2. The store information sign on Spigot server are able to correctly display and render translation components by access NBT directly through [NBT-API](https://modrinth.com/plugin/nbtapi) (thanks @tr7zw for the help) 3. Added Dynmap Addon into official addons bundle. 4. Added BlueMap Addon into official addons bundle. 5. Redesigned CommandHandler stuff, The new command system can resolve colon variables from commands. 5.1. Colon variables are separate from the parameter variables, are ordered, and can be added at any position (e.g `-foo:bar`). 5.2. Command now supports arguments with space inside, just wrap the string containing spaces with the "`" symbol. 5.3. The API has been changed accordingly and developers are advised to upgrade the relevant classes. The original classes will not be removed for a long time and every effort will be made to provide forward compatibility. ## Bug Fixes 1. Fixed translation files locating issue in Apollo Converter (the thing that Hikari used for converting from Reremake), now MineDown messages.json should can be correctly converting to MiniMessage format. 2. Fixed the incorrect price logging in price changing logger. ## Optimization 1. Redesigned BatchBukkitExecutor, it now more smart and reduces the performance overhead associated with frequent thread scheduling. 2. Move `/qs cleanghost` command to use new BatchBukkitExecutor. ## Misc 1. Platform field now included into Paste so you can check which one Platform module enabled for your server. 2. CommandContainer binding now included into Paste so you can check the specificed quickshop subcommand handler class name. 3. Updated translations from Crowdin.
release

4.1.1.0

4.1.1.0
20 мар. 2023 г.868Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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## New Features 1. Added Spigot & Paper 1.19.4 supports. ## Misc 1. Bump Adventure to `4.13.0` 2. Bump Adventure Platform Bukkit to `4.3.0` 3. Bump EasySQL-HikariCP to `0.4.7`
release

4.1.0.4

4.1.0.4
11 мар. 2023 г.861Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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Long time no see! After a nice holiday and a busy exam week, I'm gradually getting back to my old update frequency and planning new functional updates. But how, I hope you enjoy the update :) **Paper users:** If you're running into `java.lang.NoClassDefFoundError` with addons installed but doesn't working, it's a Paper new plugin loader bug, make sure you have update to [Paper-#445](https://github.com/PaperMC/Paper/commit/4d7269e07cf152cd25943a17eaf1ced790bbb8ce) or higher. ## Bug Fixes 1. Fixed `/qs export` command will create an IOException and doesn't work at all. 2. Fixed GSON creates IllegalAccessException when I/O per-player notifaction settings on some servers. 3. Fixed `/qs import` command doesn't work if database configured prefix. ## Removed 1. NoCheatPlus compatibility module was excluded from bundle compatibility modules pack since it's repository down and nobody maintains it. (If there are other forks of active development, please let me know.) 1.1. If QuickShop-Hikari is conflicting with the anti-cheat plugin you are using, please open an Issue and I will try to resolve it. 2. Netease regional legal restrictions has been removed since it not necessary anymore.
release

4.1.0.3

4.1.0.3
14 февр. 2023 г.1,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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**There are important notes on this update, please read the changelog** EN: Since 4.1.0.3, QuickShop-Hikari are disallowed to be load that the server located at Mainland China due potential legal risks, please read [Regional legal restrictions](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/about/netease). This decision should won't affect any users out of mainland China. ZH: 自 4.1.0.3 以来,由于可能的法律风险,QuickShop-Hikari 将不再允许位于中国大陆地区的服务器加载,请阅读[区域法律限制](https://ghost-chu.github.io/QuickShop-Hikari-Documents/zh-CN/docs/about/netease). --- ## Privacy Policy We have updated our privacy policy to reflect the changes we have made. We are now sending you our new privacy policy to ensure that you are informed. [IP Detecting](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/about/privacy#ip-detecting) > We will send an IP lookup request to CloudFlare to determine if your server is located in mainland China. For more information, please see: [Regional legal restrictions](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/about/netease). The URL we will request: https://cloudflare.com/cdn-cgi/trace. ## Fixes * Fixed H2 database won't close until JVM exited. ## Optimization * Created a new batch processing mechanism to avoid server stopping response issues that can occur when a large number of tasks (e.g ShopPurger) are executed. * The new mechanism limits the maximum number of tasks that can be executed in a period of time and will try to reduce the impact on TPS as much as possible and compensate for TPS time by suspending tasks when they exceed the expected time.
release

4.1.0.2

4.1.0.2
31 янв. 2023 г.1,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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## Bug Fixes 1. Fixed StackOverFlowError for reloadConfig loop.
release

4.1.0.1

4.1.0.1
30 янв. 2023 г.739Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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## Bug Fixes 1. The shops around in spawnchunks won't be loaded since 4.0.0.0. 2. Compatibility Modules doesn't work at all since 4.0.0.0. Special thanks to @Spaex for reports and help debugging
release

4.1.0.0

4.1.0.0
30 янв. 2023 г.855Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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The first release after the Lunar New Year! Guys how are you? We're starting to get back to normal life after lighting up a lot of fireworks (hah) to celebrate the Lunar New Year, so now allow me to serve up a stack of delicious updates! ## Bug Fixes 1. All compatibility modules stopping works in 4.0.0.0, please update your all compatibility modules to adapt the new versions. 2. Incorrect dependency structure leads to ClassLoader conflicts on some servers, so that the plugin cannot be loaded, mitigation measures have been invoked in this version, and the effects are still to be observed. ## Optimization 1. Reduced JAR size from 7.7MB to 2.8MB. ## Addons ### Discord Addon 1. Added per-player notifaction settings, player are able to use command `/qs discord` to toggle the DM. ### List Addon 1. The addon `list` has been added into main-line, this addon allow player to check all shops they owned, check the document [here](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/addon/list). ### Limited Addon 1. The addon `limited` has been added into main-line, this addon allow store owners to set a limit on the number of sales for their store over a period of time,check the document [here](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/addon/limited). ### ShopItemOnly addon 1. The addon `shopitemonly` has been added into main-line, this addon prevents players from putting non-store items into store containers, check the document [here](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/addon/shopitemonly). ###
release

4.0.0.0

4.0.0.0
20 янв. 2023 г.1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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Happy Lunar New Year! We're celebrating our major event - the Lunar New Year! Like Christmas, Lunar New Year is a fairly important holiday in mainland China. People leave their work behind and return to their hometowns to reunite with their loved ones and family and celebrate the new year of the lunar calendar together. I'd like to send Lunar New Year wishes to everyone in the lovely Minecraft community! --- **This update is a major update, please take care to backup your server and database. It is very difficult to roll back without a backup.** ## New features 1. Added `/qs debug purgeplayerscache` to purge PLAYERS database table. 2. Paster now contains more useful data. * __Those paste entires has been added into paste:__ * PlayerFinder * Performance Monitor logs * MiscUtils data (including General, Shopable Types, Custom StackSize etc.) * TextManager data (including fallback language, local mapping prefix, file pathes, distribution url, available languages, post processors and caching stats) * Nexus Manager data * ItemMarker rules * Price Limiter settings and rules * Rank Limiter permission nodes * Interaction Controller mappings * PAPI Manager placeholder handlers and caching stats 3. Added ton of new PlaceHolders. * All placeholders are caching for 15mins by default to reduce the server performance impacts. * You can find those placeholders from our [documents](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/modules/placeholders). * __All placeholders:__ * `%qs_metrics_recent_purchases_global_all_x%` - Count all purchases in recent x days with all types * `%qs_metrics_recent_purchases_global_selling_x%` - Count all purchases in recent x days which only selling shops * `%qs_metrics_recent_purchases_global_buying_x%` - Count all purchases in recent x days which only buying shops * `%qs_metrics_recent_purchases_global_buying_x%` - Count all purchases in recent x days which only buying shops * `%qs_metrics_recent_purchases_player_all_x%` - Count all purchases in recent x days with all types * `%qs_metrics_recent_purchases_player_selling_x%` - Count all purchases in recent x days which only selling shops for single player * `%qs_metrics_recent_purchases_player_buying_x%` - Count all purchases in recent x days which only buying shops for single player * `%qs_metrics_recent_purchases_player_buying_x%` - Count all purchases in recent x days which only buying shops for single player * `%qs_metrics_recent_transactionamount_global_all_x%` - Count all purchases transaction amount in recent x days with all types * `%qs_metrics_recent_transactionamount_global_selling_x%` - Count all purchases transaction amount in recent x days which only selling shops * `%qs_metrics_recent_transactionamount_global_buying_x%` - Count all purchases transaction amount in recent x days which only buying shops * `%qs_metrics_recent_transactionamount_global_buying_x%` - Count all purchases transaction amount in recent x days which only buying shops * `%qs_metrics_recent_transactionamount_player_all_x%` - Count all purchases transaction amount in recent x days with all types * `%qs_metrics_recent_transactionamount_player_selling_x%` - Count all purchases transaction amount in recent x days which only selling shops for single player * `%qs_metrics_recent_transactionamount_player_buying_x%` - Count all purchases transaction amount in recent x days which only buying shops for single player * `%qs_metrics_recent_transactionamount_player_buying_x%` - Count all purchases transaction amount in recent x days which only buying shops for single player * `%qs_shopmanager_global_total_all%` - Count all shops in this server * `%qs_shopmanager_global_total_selling%` - Count all selling shops in this server * `%qs_shopmanager_global_total_buying%` - Count all buying in this server * `%qs_shopmanager_global_total_loaded%` - Count loaded shops in this server * `%qs_shopmanager_global_total_unloaded%` - Count unloaded shops in this server * `%qs_shopmanager_player_total_all%` - Count all shops in this server for single player * `%qs_shopmanager_player_total_selling%` - Count all selling shops in this server for single player * `%qs_shopmanager_player_total_buying%` - Count all buying in this server for single player * `%qs_shopmanager_player_total_loaded%` - Count loaded shops in this server for single player * `%qs_shopmanager_player_total_unloaded%` - Count unloaded shops in this server for single player * `%qs_metadata_fork%` - Gets the QuickShop fork name * `%qs_metadata_version%` - Gets the QuickShop version 4. Added ItemExpression. * Please our [documents](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/modules/item-expression) for more. 5. Added enchantment support for both blacklist and price-limit based on new ItemExpression system. * Including enchantment level restrictions 6. Added switch ToggleDisplay ability into shop control panel. 7. Added `/qs debug updateplayersigns <player>` command to allow batch updates all shops info sign for a specific player. ## Bug fixes 1. Fixed economy loading issue on serval servers. 2. Fixed QuickShopItemMatcher cannot correct matching items (thanks @Lufano for reporting it). ## Performance optimization 1. Baking shops owner uuid<->name mapping in asynchronous threads. 2. Loading transaction messages in asynchronous threads. 3. Reduced unnecessary shop loading. 4. Restricted the sign update watcher can max cost 50ms in single loop. 5. Prevent shops loading on server startup if they're in unloaded chunks. 6. Caching configuration values and pre-bake decimal formatter in busy tasks. 7. Improved database upgrading / check for schame updates speed. 8. Improved command handler lookup speed. ## API changes 1. QuickShop no-longer extends the JavaPlugin, this may break some 3rd-party addons. 2. QuickShop logger now replaced by SLF4J. 3. Some util funcations moved into PlatformUtil or CommonUtil. 4. JsonUtil was moved into common module. 5. Exposed PlayerFinder in QuickShopAPI 6. Added `QuickShopAPI#getSemVersion` for returning a Semver object. 7. Added `ShopCreateSuccessEvent` event. ## Upcoming changes The following features could not be included in 4.0.0.0 due to time constraints. We are celebrating the Lunar New Year, and as soon as our holiday is over, I will get back to development work and bring them to QuickShop-Hikari. The following features have been confirmed and are in the process of being implemented. * Shop Inventory Rebinding * Allow user change the shop inventory out of shop container, player can easily binding to another container, or multiple container, to extend the shop. * This allows players to add the contents of multiple chests/containers to a single shop and update inventory/space information simultaneously. * If you have OpenInv installed, it can also bind the player's EnderChest inventory. * It is also possible to bind inventory from a plugin, or even from players and entities, if someone is willing to support InventoryWrapper API. * Extend DiscordSRV addon and allow players self enable/disable DM notifactions. * Add discord commands into DiscordSRV addon that allow players use discord command to query shops or transaction logs. * Migrate addons from QuickShop-Suite into QuickShop-Hikari mainline, and also adapt the per-player localization system. * Dynmap Integration
release

3.6.1.5

3.6.1.5
12 янв. 2023 г.947Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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This is a small optional bug fix for Hikari. ## Bug Fixes 1. If user upgrading from Reremake legacy version (which released before Minecraft 1.16 updates), the shop sign won't be correctly upgraded or recognized. (It fixed in 3.6.1.5 and all exists signs should be recongnized and upgraded after user click it.) Thanks for [@Magma](https://github.com/MagmaBlock) from [server ria.red](https://ria.red/) for reporting it (Well, that's probably what happens when production environment servers are upgraded only once in many years XD, I recommend that all server administrators for set up a upgrade schedule for updating plugins). ## Other Stuff We're working on Hikari-v4.0.0.0 and focus on performance optimize (multi-threaded, async, caching etc.), improve loading logic, boost startup speed and improve user experience so it will ready for large network. Also, this is a great opportunity to make feature requests to us (because this change to the API will create changes, and once the API is fixed, it will be difficult for us to make major feature changes) You can create your feature request on our [Discusstions](https://github.com/Ghost-chu/QuickShop-Hikari/discussions/categories/ideas) or Issue Tracker, Looking forward to seeing your thoughts.
release

3.6.1.4

3.6.1.4
9 янв. 2023 г.654Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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This might be last version of v3 branch, we're developing Hikari v4! Unless there are major errors in this version, it is unlikely that we will release a new version in a short time. ## 3.6.1.4/stable ## Bug Fixes 1. Fix top-level command tab-complete doesn't work. 2. Database version didn't bump to `11` and cause dupilicate upgrade. ## New Features N/A ## Optimization N/A
release

3.6.1.3

3.6.1.3
6 янв. 2023 г.854Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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## New Features * New option `shop.async-owner-name-fetch` has been added into configuration. ```yaml #[BETA] Should we async fetch the owner name? #If you enable this option, the calls for ContainerShop#ownerName will return the cached result. #If the request out of cache, QuickShop-Hikari will allow up to 20 ms for sync fetch username. #Then it will turn to background and return "N/A" this time. #This may cause some display problems (e.g. the info sign will show that the shop owner is N/A) #But once the cache is completed for fetching in the background, the next request will return the correct username #This is very useful for large servers, because sometimes players may accidentally load a large number of long ago shops, resulting in a large number of main route IO requests for username queries and causing a spike in lagging async-owner-name-fetch: false ``` ## Optimize * Improved parallel player username <-> uuid query workflow, reduced unnecessary Bukkit OfflinePlayer API requests (which it really slow) * Pre-fill username lookup cache with server's `usercache.json` to boost initialization cache for improve the cache hit rate * Added `EssentialsX` data sources, now QuickShop will also use EssentialsX's data for mapping query (still, in parallel) * Move `/qs staff` uuidquery tasks from server thread to standalone async thread to avoid tps loss * Move `/qs unlimited` uuid query tasks from server thread to standalone async thread to avoid tps loss * Move `/qs benefit` uuid query tasks from server thread to standalone async thread to avoid tps loss * Move `/qs staff` uuid query tasks from server thread to standalone async thread to avoid tps loss * Move `/qs transfer` uuid query tasks from server thread to standalone async thread to avoid tps loss * Move `/qs permission` uuid query tasks from server thread to standalone async thread to avoid tps loss * Move MsgUtil msg sending functions username query tasks from server thread to standalone async thread to avoid tps loss
release

3.6.1.2

3.6.1.2
5 янв. 2023 г.652Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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Check the change log in https://modrinth.com/plugin/quickshop-hikari/version/3.6.1.0 This version hot fixed username lookup bugs in 3.6.1.0 and 3.6.1.1.
release

3.6.1.1

3.6.1.1
5 янв. 2023 г.774Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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Hot fix for 3.6.1.0 for startup NPE on some server
release

3.6.1.0

3.6.1.0
5 янв. 2023 г.688Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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# 3.6.1.0 NOTE: Due the API changes, you might need also update your Addons and Compatibility Modules. **WARNING: Due the database updates, downgrade from 3.6.1.0 without backup is impossible, BACKUP BEFORE INSTALLING THE UPDATE.** ## New Features * The new FastPlayerFinder. * The new FastPlayerFinder replaced old PlayerFinder for better uuid<->username lookup performance, see this [this article](https://ko-fi.com/post/FastPlayerFinder-PerfMonitor-U6U6HL7Z0) for more. * The Performance Monitor. * We have added a Performance Monitor for monitoring the QuickShop-Hikari internal performance, see [the article](https://ko-fi.com/post/FastPlayerFinder-PerfMonitor-U6U6HL7Z0) above for more. ## Regression CrowdinOTA back online with alternative. We moved from Crowdin Content Delivery Network to ourself CloudFlare based infrastructure, see [this article](https://ko-fi.com/post/Crowdin-Over-The-Air-update-coming-back-S6S7HK918) for details. By updating to 3.6.1.0, the CrowdinOTA feature will re-enabled on your server. If it is inconvenient to update the plug-in at this time (for example, code audit is required), you can make the following adjustments to your startup script to switch your existing installation to the new CrowdinOTA endpoint (required QuickShop-Hikari 3.6.0.2 or 3.6.0.3): ```bash -Dcom.ghostchu.quickshop.localization.text.SimpleTextManager.enableCrowdinOTA=true -Dcom.ghostchu.quickshop.localization.text.SimpleTextManager.crowdinHost=https://crowdinota.hikari.r2.quickshop-powered.top ``` it should looks like this: ```bash java -Xmx4G -Dcom.ghostchu.quickshop.localization.text.SimpleTextManager.enableCrowdinOTA=true -Dcom.ghostchu.quickshop.localization.text.SimpleTextManager.crowdinHost=https://crowdinota.hikari.r2.quickshop-powered.top -jar paper.jar nogui ``` ## Optimization * PlayerFinder performance has been optimized for large minecraft network by rewriting. Now we will execute multiple queries in parallel to maximize response speed. (The working mode of this mechanism is similar to the snap answer.) * The loading speed of a single shop is improved by removing unnecessary symbol link creation requests (aka. `InventoryWrapper#mklink`). * By disabling the display-item center alignment function by default, the loading speed of a single shop is improved, and the peak of TPS lag caused by chain block loading is avoided as far as possible. * The schedulded container integrity check is no longer performed after loading in the shop. Due to the introduction of the new InventoryWrapper mechanism, the check has been completed at the time of `InventoryWrapper#locate`. ## API Changes QuickShop#getPlayerFinder has been replaced by FastPlayerFinder. ## Database Schema Changes ### `qs_players` Please see [Database Schema](https://ghost-chu.github.io/QuickShop-Hikari-Documents/docs/internal/database-schema#player) page for latest database schema. ## Supporters Thanks for supporters on Ko-fi for donation ❤ * OnlyPW
release

3.6.0.3

3.6.0.3
30 дек. 2022 г.772Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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# Please update to this version Hi there, before the change log content, I want kindly ask you to upgrade your Hikari instance to 3.6.0.3 and I will show you for why. ## An E-mail from Crowdin Today (2022/12/30), I have received a e-mail from Crowdin Team and here is the content: ``` Hi there, Greetings from Crowdin, hope you're going great🎄 Sorry to bother you during the holiday season, but our team did an annual review and we noticed that your team is actively using [Over-The-Air Content Delivery](https://support.crowdin.com/content-delivery/)feature, which is a paid option. The price is based on the number of requests ($3/1M requests) and the transferred data ($2/10GB) - if you have up to 1M requests and 10GB of data transfer, CDN is free. According to our database, there were already sent 19M requests and 50GB of data was transferred for a total amount of 72 USD. You can also see this information in the [Payments](https://crowdin.com/settings#payments)tab, and I'm also sharing the document with detailed statistics about your OTA usage in the last months; please find it attached. There is no need for you to pay the previous debt, but as you are already aware that CDN is a paid option, we kindly ask you to remove CDN from your code at your earliest convenience (preferably within the next month), so no new debt will grow or we can discuss the suitable ways for you to pay for future OTA usage if you would like to keep using it Please let me know your thoughts on the matter Looking forward to hearing from you, ``` And the attachment `cdn_usage.txt`: ``` +----------+----------+-----------------------+ | date | requests | transferred_gigabytes | +----------+----------+-----------------------+ | Apr 2022 | 1241624 | 4.729 | | May 2022 | 1374644 | 3.768 | | Jun 2022 | 2477846 | 6.025 | | Jul 2022 | 2649011 | 6.571 | | Aug 2022 | 2814239 | 6.446 | | Sep 2022 | 2255808 | 4.454 | | Oct 2022 | 2257621 | 5.098 | | Nov 2022 | 2087014 | 4.902 | | Dec 2022 | 1924092 | 7.711 | ``` I was shocked that I never noticed Crowdin Over-The-Air Distribution as a paid feature. Because it is freely available and unlimited in my Open Source Plans account. Then I have a quick re-check for the [Pricing](https://crowdin.com/pricing) pages and [Crowdin's KB](https://support.crowdin.com/), I still can't find a description of Over-The-Air as a paid feature and its billing standard. Well, as the email said, "Now I know that it is a charging function", so I deleted the Distributions of Remake and Hikari from the Crowdin Control Panel, and hoped Crowdin would not charge me any more. ## After disable the Distributions After that, I replied this email: ``` I'm sorry I didn't realize that my program has so many users and CDN requests! Follow your advice, I have already removed Distributions from Crowdin's control panel after I received this mail and I will also remove Crowdin Over-The-Air related codes from the next version. I am very grateful for your willingness to waive my bill for last month. Since I can't control my users to upgrade to a new version that without Crowdin OTA functionality, I want to know if I will still receive bills from Crowdin OTA functionality after I removed all Distributions from Crowdin control panel? Thank you for informing me about it. ``` Later, I was so shocked by Crowdin Team's reply. ``` Hi there, If deleting only distribution (but keeping it in your code still) there will be no data transfer, but there will still be requests In general, if you do not plan to use it as a paid feature, it would be great to delete it from your code as well ``` Well, I can't force anyone to update their plugin, this is users right. So I continued to contact Crowdin Team and got the following reply. ``` Thank you for your quick reply! My code uses GPLv3 license and distributes precompiled JARs in binary form. I will release a new version that removes OTA functions as soon as possible, but I cannot force users to upgrade to a new version (if users are unwilling to uninstall my software from their devices). I have not designed telemetry and remote disabled functions for my software. At the same time, my Distributions ID has been distributed along with the source code for a long time. So I want to confirm the following questions to you: 1. Whether the Over The Air function can be completely disabled by myself or Crowdin Team, or whether I must pay the bill for any invalid request. 2. If I delete the Crowdin Project associated with it and recreate it, will the invalid request of the project before deletion continue to be charged. 3. If I do not pay the relevant bills, only the Over The Air function will be disabled or the entire account (even for the Open Source plan). 4. Whether Open Source plans to have a free Over The Air quota, because for a long time in the past, I did not notice that Crowdin mentioned the cost of Over The Air. 5. Earlier, I agreed to participate in the test invitation of Crowdin Enterprise and created the project and account (Open Source plan). But I didn't really use it because I was an open source project. Should I contact customer support and delete my account and project in Crowdin Enterprise to avoid unnecessary bills? ``` Reply: ``` Hi Ghost, Thanks and yes, we understand you cannot force users to use the new version of the app, so for now, what's needed for you is just to remove the OTA functions from your app's code and release the new version. As long as users switch the version, the number of requests will decrease Currently, we calculate all the requests sent to the distribution and even if you remove the account\project\disctibition, the requests will still be sent to AWS (Over-the-Air technology is built on top of AWS infrastructure) I'm afraid we also cannot stop the requests sent to AWS as they are external, and we cannot simply control that on our end so a solution for now, let's agree to the following: you remove OTA feature from your code and release the new version of the app; we keep monitoring the number of requests received from your users; in a month, we'll get back to you with the latest statistic - there is a big chance the number of requests will drop significantly and you will fit the free tier of CDN usage (up to 1M requests and 10GB of data transfer). during this month, there won't be a need to pay any bill for CDN; you're also welcome to keep your accounts in Crowdin :) Does it sound fine to you? ``` Alright, I agree. ## So here we go Since 3.6.0.3, the function of CrowdinOTA is completely disabled from plugin. For other versions, you should not be able to get the latest translated files from the cloud because we terminated Distributions, the backup translation of the plug-in will replace CrowdinOTA, and you do not need to make any other changes. For earlier versions that do not yet support offline backup translation, the plug-in may stop working, you must upgrade to any version that support offline translations. Once again, I am very sorry for the inconvenience. ## What about future Sandtechnology and I are building our own infrastructure for QuickShop, which we are actively discussing and conducting technical verification. Once we have a viable alternative, we will test it and add it to the official version. --- # 3.6.0.3 Changelog ## Removed * Removed Crowdin Over-The-Air translations update services. * Both Hikari and Reremake has affected, across all versions. ## New Features * New EliteMobs compatibility modules * This module will prevent player create or purchase a shop that trading items with EliteMobs's Soulbound enchantments to avoid trade scam. ## Bug Fixes Everything looks great, no bugs found.
release

3.6.0.2

3.6.0.2
23 дек. 2022 г.790Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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# 3.6.0.2 Last update before 2023! Merry Christmas and Happy New Year! ## Bug Fixes 1. Fixed broken `display-item-use-name`. 2. Fixed VirtualDisplayItem stuff won't reload on `/qs reload` command. 3. Fixed Item Blacklist reloading doesn't work properly, it won't purge already registered entires. 4. Fixed Adventure mode player shops clicking detecting.
release

3.6.0.1

3.6.0.1
19 дек. 2022 г.818Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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# 3.6.0.1 This is a hotfix for 3.6.0.0. ## Bug Fixes 1. Fixed CrowdinOTA will cause plugin hard crash if cannot load manifest over Internet from Crowdin server. 2. Fixed Language Override system doesn't load overrides from `/overrides/<locale>/messages.yml` ## Addon-Discount ### Bug Fixes 1. Fixed command description translation missing and shown a translate key.
release

3.6.0.0

3.6.0.0
18 дек. 2022 г.877Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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# 3.6.0.0 Merry Christmas, everyone! We brought a Christmas update from QuickShop Hikari! Don't worry, Santa Claus will put the update in your chimney. ~~Until it is blackened by smoke and becomes outdated.~~ ## Highlights New addons Plan and Discount now joined QuickShop-Hikari addon's family! Scroll down to read change logs about our addons! | Plan | Discount | | ------- | ------------------ | | <img width="500px" src="https://user-images.githubusercontent.com/30802565/208290345-2aa32f74-8c0a-4d27-9f69-b72a3ad605f4.png"/> | <img width="500px" src="https://user-images.githubusercontent.com/30802565/208290346-d2e49e11-a999-4d5e-ae6e-d60bb4cda713.png"/> | ## New Features N/A ## Bug Fixes 1. Translation override system doesn't work. The file incorrect created as a same file directory. Override file incorrect merge with exists translation. 2. Translation fallback logic doesn't work. 3. Fixed purchase logger always record zero for item amount in database. ## Developer Changes 1. New event `ShopInfoPanelEvent` added into QuickShop-Hikari, event will raise after user clicked shop container and info panel printed. 2. QuickShop-Common module's CommonUtil new added `CommonUtil#parseTime(String)` method to allow developer convert a Zulu Time (`2022-12-17T10:31:37Z`) or UNIX Timestamp in seconds `1671273097` to Java Date. ## Addon Family ### DiscordSRV #### Download 1. Added DiscordSRV artifacts to Modrinth, CodeMC.io and Github Releases artifacts list, You're able to download jars from the sites shown above. #### Bug Fixes 1. Fixed the placeholders with emptry string may cause bad embed message error, it was fixed by replacing empty string to ZERO width space. ### Plan Plan addon allow server owners to showcase the recent QuickShop-Hikari activities on the server. #### Data Tracked Recorded data can be displayed from Hikari v2.0.0.0 onwards, but only after version 3.6.0.0 can Item amount in Purchase History be displayed correctly. ##### Global Scope * Total shops amount * All shops (to a Shops list) * Recent Purchase History (include deleted or invalided shops), only in recent 365 days and 1000 rows will be shown up. Due the Plan limitations, We can't add more data into the list because the maxmium columns are hardcoded limited to `5` in server scope. And still is Plan limitations, the list sorting is disturbed, so the display order is not the actual order. ##### Player Scope * Total shops amount * All owned shops (to a Shops list) * Recent Purchase History (include deleted or invalided shops), only in recent 365 days and 50 rows will be shown up. Due the Plan limitations, We can't add more data into the list because the maxmium columns are hardcoded limited to `4` in server scope. And still is Plan limitations, the list sorting is disturbed, so the display order is not the actual order. #### Showcase | Global Purchases | Player Purchases | | --- | --- | | <img src="https://user-images.githubusercontent.com/30802565/208290345-2aa32f74-8c0a-4d27-9f69-b72a3ad605f4.png" /> | <img src="https://user-images.githubusercontent.com/30802565/208110771-b8d3a1cc-3c07-449f-a2ad-1348eafa7134.png" /> | Global Shops | Player Shops | | --- | --- | | <img src="https://user-images.githubusercontent.com/30802565/208109812-4f040bfb-4342-4510-adee-928d9041fa60.png" /> | <img src="https://user-images.githubusercontent.com/30802565/208110850-d59f4ec9-6c86-4a89-a2f9-87ced3d3d74e.png" /> #### Localization Due the Plan limitations, translate Plan addon is impossible. ### Discount Discount Addon added Discount Code in your QuickShop-Hikari server. #### Permission * **quickshopaddon.discount.use** *(default: everyone)* Permission to use any `/qs discount` commands. * **quickshopaddon.discount.bypass** *(default: OP)* Permission to bypass the owner checks to force config discount codes, add non-self shops in allow list or remove a discount code. * **quickshopaddon.discount.create.server_all_shops** *(default: OP)* Permission to create discount code that applied to all shops in your server. * **quickshopaddon.discount.create.player_all_shops** *(default: everyone)* Permission to create discount code that applied to player themself shops. * **quickshopaddon.discount.create.specific_shops** *(default: everyone)* Permission to create discount code that applied to shops in the code allow list. #### Create a discount code To create a discount code, you need use discount command: ```plain /qs discount create <code> <code-type> <rate> [max-usage] [threshold] [expired-time] ``` Command pretty long, but you have in-game command assistant to help you in your tab complete hint. ![](https://user-images.githubusercontent.com/30802565/208291577-59fcd76e-2b4a-4e87-bdf5-582ba573795e.png) ##### Available Code Type * SERVER_ALL_SHOPS (Applied to all shops in your server) * PLAYER_ALL_SHOPS (Applied to all shops belongs to code creator) * SPECIFIC_SHOPS (Applied to shops in allow list that added by command `/qs discount config <code> addshop`) #### Install a code To use a Discount Code, you need install them before purchase shops. ```plain /qs discount install <code> ``` The installed code will remember during this session. #### Uninstall a code To uninstall a Discount Code, you need use command: ```plain /qs discount uninstall <code> ``` #### Show detailes for a installed discount code To use `info` subcommand, you can query the code creator, range, remaining usage, expired time, threshold and discount rate. ```plain /qs disount info ``` ![](https://user-images.githubusercontent.com/30802565/208291677-85469f8b-2c34-4563-bb57-619cfe70e105.png) #### Remove discount code To remove your a specified discount code, execute command: ```plain /qs discount remove <code> ``` #### Check if discount code can be applied to specific shop You need install a discount code first, then you click the shop you want to check, a promot message will show up when you can enjoy the discount in this shop. If code not accepted by target shop, you will also receive a warning message when you click it. ![](https://user-images.githubusercontent.com/30802565/208291999-a32277bb-4111-4dde-bcd4-1d5f5b40ce9e.png) #### Apply the discounting You need install a discount code first, then purchase a shop that accept your code. Then discount will applied to your puchase, and your remaining count will be consumed. ![](https://user-images.githubusercontent.com/30802565/208292084-633fe7e1-239c-4b8c-99b2-87fc9e824e1f.png) *NOTE: If the above additional conditions are not met, the Discount Code will not be applied and you will not get a discount, but at the same time, the Discount Code will not be consumed, and the prompt message will contain the specific reason.* #### Auto Purge Expired Code An expired discount code will automaticlly removed while server startup or in 30mins. Before they got purged, players who use a expired code will receive a error message that says the code has been expired. #### Convert your time Expired time accepts both Zulu Time format and UNIX Timestamp in seconds format: ![](https://user-images.githubusercontent.com/30802565/208248088-01b1cbfe-ff79-4448-8a34-7e95324a71e1.png) There have a such pretty online website can help you convert the time: https://www.unixtimestamp.com/ For Zulu Time (ISO 8601 Extended) format: ```plain yyyy-MM-dd'T'HH:mm:ssZZ ``` Note that the server time zone is used for calculations during the conversion. ## Some other stuff Since [Nov 20, 2018](https://www.spigotmc.org/threads/348177/), I have spent thousands of hours on QuickShop series projects, I have maintain these projects for up to four years. The fifth year is coming, I would appreciate it if you could light up Star and Fork buttons for Github Repository❤. [![](https://img.shields.io/github/stars/Ghost-chu/QuickShop-Hikari?style=social)](https://github.com/Ghost-chu/QuickShop-Hikari/) [![](https://img.shields.io/github/forks/Ghost-chu/QuickShop-Hikari?style=social)](https://github.com/Ghost-chu/QuickShop-Hikari/) **Full Changelog**: <https://github.com/Ghost-chu/QuickShop-Hikari/compare/3.5.0.3...3.6.0.0>
beta

3.6.0.0-beta2

3.6.0.0-beta2
17 дек. 2022 г.609Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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# Discount Addon and Bug Fixes ## Discount Addon Christmas is coming! We've launched a new Beta version of Addon: Discount. Now create a Discount Code and let others enjoy discounts in your store! ### Create a discount code To create a discount code, you need use command `/qs discount create`, there have few options you can custom including: * code name (e.g `XMAS50OFF`) * code type * `PLAYER_ALL_SHOPS` for all your shops * `SPECIFIC_SHOPS` * `SERVER_ALL_SHOPS` for all shops on this server (administrator) * max usage (like you can use this code up to 5 times) * `-1` for unlimited * price rate * percentage: `30%` is `-70%` * fixed: `50` is `-50$` * threshold (e.g only purchase over 500$ in one time then you can enjoy -50$ discount) * `-1` for unlimited * expire time * `-1` for unlimited * Support UNIX timestamp in seconds format. * Support Zulu standard format. Follow the in-game tab-completer to fill arguments to create a discount code. ![](https://user-images.githubusercontent.com/30802565/208248041-6bec8216-5cc6-45fd-b564-d71fa88b8906.png) ![](https://user-images.githubusercontent.com/30802565/208249239-3317b97d-3de3-44b0-b70e-55b9729c9b52.png) There is time format example: ![](https://user-images.githubusercontent.com/30802565/208248088-01b1cbfe-ff79-4448-8a34-7e95324a71e1.png) ### Install your discount code By execute command `/qs discount install <code>` to install a discount code, then it will applied to every purchase that applicable your installed discount code. ![](https://user-images.githubusercontent.com/30802565/208248313-c27642ce-5acd-4d0d-9bdb-afe426580d33.png) If discount codes are available, you will receive a prompt message when you clicking the shop. ![](https://user-images.githubusercontent.com/30802565/208248259-1439edaf-37eb-40b9-b30b-b8065f45a638.png) ### Check your discount code information By execute the command `/qs discount info`, you will able to check discount code information that you installed. ![](https://user-images.githubusercontent.com/30802565/208248384-cfa18c7e-7e37-4d2d-8a88-684e45215afe.png) ## QuickShop-Hikari ### New features 1. Impl ShopInfoPanel event. ### Bug Fixes 1. Fixed QuickShop-Hikari languages override system. 2. Fixed QuickShop-Hikari languages safe fallback system.
beta

3.6.0.0-beta1

3.6.0.0-beta1
16 дек. 2022 г.646Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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In 3.6.0.0-beta1, our addon family welcomed a new member, Plan. By install Plan integration, our addon will add a new page and few panel into your overview and per-player metric page. *It is worth mentioning that QuickShop-Hikari has been available for statistical purposes since it was published, but we have never formally written extensions for it to show the data.* *The purchase related history has a bug in the past QuickShop Hikari, which causes all the item amount data of Purchases to be zero. Since 3.6.0.0-beta1, this error has been repaired and new data has been recorded normally.* **WARNING: If you executed `/qs database purgelogs` before, all your metrics will be purged.** ## Global Metrics ### Summary In global metrics summary panel, you will able to check the total shops and total purchases on your server. ![image](https://user-images.githubusercontent.com/30802565/208108267-65448117-c430-4439-9714-fac30158ef9c.png) ### Purchases In global metrics purchases panel, you will able to check recent 1000 purchases in recent 365 days. Even deleted and invalid shops are included. *We intentionally limited the size of the displayed dataset to avoid database pressure on large networks.* ![image](https://user-images.githubusercontent.com/30802565/208109278-7ca9b3e9-2d49-4a00-b01a-a57a44ff3a14.png) ### Shops In global metrics shops panel, you will able to check all actived shops on your server, even shop out of stock or out of space. Deleted shops are excluded. ![image](https://user-images.githubusercontent.com/30802565/208109812-4f040bfb-4342-4510-adee-928d9041fa60.png) ## Player Metrics Not only global, but also per player metrics! By clicking `Playerbase` -> `Player List` -> `<username>`, you will able to access Plan per-player profile page. In per-player profile page, expand the `Plugins` menu on the left nav, you will able to see QuickShop-Hikari panels. ### Summary In player metrics summary panel, you will be able to check how many shops that player owned. ![image](https://user-images.githubusercontent.com/30802565/208110201-9c6765c3-ec09-442b-963f-7c2e7a6f639e.png) ### Purchases In player metrics purchases panel, you will be able to check this player recent 50 purchases. *We intentionally limited the size of the displayed dataset to avoid database pressure on large networks.* ![image](https://user-images.githubusercontent.com/30802565/208110771-b8d3a1cc-3c07-449f-a2ad-1348eafa7134.png) ### Shops In player metrics shops panel, you will be able to check this player all shops on this server. ![image](https://user-images.githubusercontent.com/30802565/208110850-d59f4ec9-6c86-4a89-a2f9-87ced3d3d74e.png) ## Limitations 1. Server global data will update periodical, it finished by Plan's scheduler, we can't control it. 2. Player personal data will update when they left the server. 3. Due to the limitations of Plan's API, it is impossible to localize text display. 4. At present, the number of entries is hard coded and cannot be modified. We will provide the ability to modify them using configuration files later.
release

3.5.0.3

3.5.0.3
15 дек. 2022 г.619Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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## Bug Fixes 1. Fixed VirtualDisplayItem on 1.19.3 with ProtocolLib build 5.0.0-SNAPSHOT. Tested on Paper `git-Paper-334 (MC: 1.19.3)`
release

3.5.0.2

3.5.0.2
15 дек. 2022 г.589Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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## Bug Fixes 1. Fixed VirtualDisplayItem reporting `java.lang.ClassNotFoundException: com.comphenix.protocol.wrappers.WrappedDataValue`. 2. Fixed VirtualDisplayItem reporting `java.lang.RuntimeException: Failed to find NMS class: network.syncher.DataWatcher$b`. For 1.19.3 users, no impacts of those bugs, if you hit `java.lang.ClassNotFoundException: com.comphenix.protocol.wrappers.WrappedDataValue` on 1.19.3, upgrade ProtocolLib. Tested on Paper 1.19.2 and Paper 1.19.3.
release

3.5.0.1

3.5.0.1
15 дек. 2022 г.577Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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## Bug Fixes 1. Fixed broken VirualDisplayItem (1.19.2) on 3.5.0.0.
release

3.5.0.0

3.5.0.0
15 дек. 2022 г.615Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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## New Features * DiscordSRV addon (beta), it's a standalone plugin and need you install [DiscordSRV](https://modrinth.com/plugin/discordsrv). * Players who linked with their Discord in game now can receive the discord alerts through DM. * Including: * Anyone sold/bought items to/from your shop. * The shop permission settings changed. * The shop transfer to you. * The shop has run out of space. * The shop has run out of stock. * Same as QuickShop-Hikari it self, the messages send to players though Discord also use client display languages. * If player offline, QuickShop-Hikari will try to use latest known client language. * User now able to add new languages by create a folder in `overrides` folder with locale code as name, and same name yaml file inside folder. * You can create a locale named `hack` for example, and add a same name language to game client by using Resources Pack, and QuickShop-Hikari will detect new language and loading translation from custom languages. * (upstream) VirtualDisplayItem 1.19.3 support. ## Bug Fixes * Rewrtitten SimpleTextManager, CrowdinOTA and LanguageFilesManager * Replaced CrowdinOTA codes to a standalone, bug-free library [CrowdinOTA](https://github.com/Ghost-chu/CrowdinOTA) * This fixed incorrect cache handling, QuickShop-Hikari can correct handling the translations that cached in disk, and validating them when next loading to make sure files exists, up-to-date. * This also make translation cache files name be more friendly (human readable). * Rewritten files loading logic in SimpleTextManager. * This fixed incorrect override order and incorrect whole section override. * It always loading files by order: built-in failback -> bundled -> crowdin -> user override * Fixed strings lost issue if user or crowdin or bundled translations only override part of strings in a section. * Fixed translations merge function. * Fixed third-party addons translations registering function. * Fixed `debug.delete-corrupt-shops` doesn't work. (contributed by [@Nlkomaru](https://github.com/Nlkomaru)) ## Developer * `ShopPlayerGroupSetEvent` now provides player's uuid in event. ## Misc * Bump adventure-minimessage-platform from 4.1.2 to 4.2.0. ## Screenshots There is quick preview of new features: ![](https://user-images.githubusercontent.com/30802565/206912863-aecd677f-194a-40bf-8f2c-564f7e3be368.png) ![](https://user-images.githubusercontent.com/30802565/206912864-34a5114a-53c7-41d4-9931-75532c6525b8.png) ![](https://user-images.githubusercontent.com/30802565/206912867-01a5b862-82d3-4988-929d-d6db20f0dd44.png) ![](https://user-images.githubusercontent.com/30802565/206912869-2b0609a8-46f8-4ba0-8a8e-9e2afb77e0a9.png)
beta

3.5.0.0-beta1

3.5.0.0-beta1
11 дек. 2022 г.536Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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Today is my birthday! 🎂 And here is birthday update! **This is a beta build, don't install on live server unless you have full backup.** ## New Features * DiscordSRV addon (beta), it's a standalone plugin and need you install [DiscordSRV](https://modrinth.com/plugin/discordsrv). * Players who linked with their Discord in game now can receive the discord alerts through DM. * Including: * Anyone sold/bought items to/from your shop. * The shop permission settings changed. * The shop transfer to you. * The shop has run out of space. * The shop has run out of stock. * Same as QuickShop-Hikari it self, the messages send to players though Discord also use client display languages. * If player offline, QuickShop-Hikari will try to use latest known client language. * User now able to add new languages by create a folder in `overrides` folder with locale code as name, and same name yaml file inside folder. * You can create a locale named `hack` for example, and add a same name language to game client by using Resources Pack, and QuickShop-Hikari will detect new language and loading translation from custom languages. ## Bug Fixes * Rewrtitten SimpleTextManager, CrowdinOTA and LanguageFilesManager * Replaced CrowdinOTA codes to a standalone, bug-free library [CrowdinOTA](https://github.com/Ghost-chu/CrowdinOTA) * This fixed incorrect cache handling, QuickShop-Hikari can correct handling the translations that cached in disk, and validating them when next loading to make sure files exists, up-to-date. * This also make translation cache files name be more friendly (human readable). * Rewritten files loading logic in SimpleTextManager. * This fixed incorrect override order and incorrect whole section override. * It always loading files by order: built-in failback -> bundled -> crowdin -> user override * Fixed strings lost issue if user or crowdin or bundled translations only override part of strings in a section. * Fixed translations merge function. * Fixed third-party addons translations registering function. ## Developer * `ShopPlayerGroupSetEvent` now provides player's uuid in event. ## Misc * Bump adventure-minimessage-platform from 4.1.2 to 4.2.0. ## Screenshots There is quick preview of new features: ![](https://user-images.githubusercontent.com/30802565/206912863-aecd677f-194a-40bf-8f2c-564f7e3be368.png) ![](https://user-images.githubusercontent.com/30802565/206912864-34a5114a-53c7-41d4-9931-75532c6525b8.png) ![](https://user-images.githubusercontent.com/30802565/206912867-01a5b862-82d3-4988-929d-d6db20f0dd44.png) ![](https://user-images.githubusercontent.com/30802565/206912869-2b0609a8-46f8-4ba0-8a8e-9e2afb77e0a9.png)
release

3.4.0.3

3.4.0.3
8 дек. 2022 г.821Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3paper, purpur, spigot
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# 3.4.0.3 released with 1.19.3 compatibility ## New Features 1. Spigot 1.19.3 compatibility. 2. New command `/qs database purgehistory` for purge x days ago logs from your database. ## Translations 1. Updated translations from Crowdin.
release

3.4.0.2

3.4.0.2
27 нояб. 2022 г.1,2 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2paper, purpur, spigot
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## New Features * [BETA] Velocity Compatibility Module (contribute by [4drian3d](https://github.com/4drian3d)) * `/qs find` now supports Item Reference ## Bug Fixes * `/qs export` command doesn't work anymore.
release

3.4.0.1

3.4.0.1
24 нояб. 2022 г.782Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2paper, purpur, spigot
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## New Feautures * [BETA] Added BungeeCord Compatibility Module (https://github.com/Ghost-chu/QuickShop-Hikari/discussions/536). ## Bug Fixes * Fixed `/qs lookup create` command always report name must applied to regex `\w`.
release

3.4.0.0

3.4.0.0
20 нояб. 2022 г.532Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2paper, purpur, spigot
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# 3.4.0.0 **Warning: This is a major update, have a lots internal changes, please make sure you have backup for worlds, databases and configs!** **Warning: This update contains database structure changes, downgrade without backup is impossible and may kill your shop data!** ## New Features: 1. [BETA] Shop Benefits! Now you are able to add players into your shop benefits! Share the earnings together with customize percentage! (only selling shops) [/qs benefit] [Check Details](https://github.com/Ghost-chu/QuickShop-Hikari/issues/30) 2. Compatibility module Lands now support LandsAPI 6.22.0 and up only. 3. Compatibility ARM now build against advanced-region-market 3.13.12. 4. Discord server link now added into ErrorReporter, now you will see our discord server link while QuickShop catch any internal error then you can report it instantly. ## Bug Fixes 1. Fixed exception in `/qs find` command when any of shop not loaded correctly. 2. Fixed RollbarErrorReporter sometimes report non quickshop errors. 3. Fixed loan feature doesn't work in some situation. 4. Fixed the tax value range warning description. 5. Fixed dupilicate Crowdin manifest retrieve, this should can improve CrowdinOTA performance by reduce the Internet API requests. 6. Fixed debug logger may blocked the threads if any error occurs between after logger lock locked and before lock released. 7. Fixed incorrect Crowdin link in `config.yml` ## Security 1. Fixed potential XXE attacks exploit. ## Removed 1. Option `trying-fix-banlance-insuffient` now removed from configuration since it doesn't work well, most economy plugin can handle balance cache correctly, if something doesn't work, it should be economy plugin side issue. 2. Removed command `/qs debug sql <sql>` function now completely removed from source code and binary. 3. Some un-used classes and staled classes now removed from both source code and binary. ## Optimize 1. Optimized heap memory usage by reduce same fields in objects. 2. General code clean up and optimize. ## Dependencies 1. Update towny from 0.98.3.10 to 0.98.4.2. 2. Update PlotSquared-Core from 6.10.1 to 6.10.4. 3. Update PlotSquared-Bukkit from 6.10.1 to 6.10.4. 4. Update LandsAPI from 6.15.0 to 6.20.0. (breaking) 5. Update unirest-java from 3.13.11 to 3.13.12 . 6. Update commons-compress from 1.21 to 1.22. 7. Update advanced-region-market from 3.3.6 to 3.13.12. ## Misc 1. Updated developer list in `plugin.yml` from Github Repository Contributors, thanks for contributing!
beta

3.4.0.0-SNAPSHOT

3.4.0.0-SNAPSHOT
19 нояб. 2022 г.488Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2paper, purpur, spigot
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# 3.4.0.0 SNAPSHOT **BACKUP YOUR DATA BEFORE INSTALL SNAPSHOT BUILDS, NEVER RUN SNAPSHOT ON LIVE SERVER** ## New Features: 1. Shop Benefits! Now you are able to add players into your shop benefits! Share the earnings together with customize percentage! (only selling shops) [/qs benefit] [Check Details](https://github.com/Ghost-chu/QuickShop-Hikari/issues/30) 2. Compatibility module Lands now support LandsAPI 6.22.0. ## Bug Fixes 1. Fixed exception in `/qs find` command when any of shop not loaded correctly. 2. Fixed RollbarErrorReporter sometimes report non quickshop errors. 3. Fixed loan feature doesn't work in some situation. ## Security 1. Fixed potential XXE attacks exploit.
release

3.3.0.1

3.3.0.1
18 окт. 2022 г.466Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2paper, purpur, spigot
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A hot fix for last version that fixed purchase failed bug.
release

3.3.0.0

3.3.0.0
17 окт. 2022 г.730Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2paper, spigot
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# 3.3.0.0 Minor Changelog ![cat](https://upload.cc/i1/2022/10/17/G4zbu2.jpg) This update is sponsored by the club cat, say "Hello" to "Huahua". ## New features * Per-player i18n shop infomation sign. (img1) * QuickShop-Hikari now support packet based shop infomation sign with ProtocolLib installed. Multiple player can see same sign in same time with different language display now. * In this version, compatibility modules will provide the shop creation cancel details (like reason). * User may need upgrade the compatibility modules to use this feature. * In this version, player may able to set the shop stack size over the default limit (64). (img2) ## Bug Fixes * Fixed SQLite error for username-uuid lookup mapping caches, it now use memory cache instead. * Fixed 3rd-party integration resources won't be released after QuickShop-Hikari disabled. * Fixed database resources won't be released after QuickShop-Hikari disabled. * Fixed economy hooks loaded in early statup stage, it will load in first server tick to make sure all economy plugin can be loaded. * Fixed internal-error rollback logic, now it will take a snapshot for shop and trader inventory for error rollbacking instead count amount and add/remove items. * Normally, this mechanic should not be triggered, it is a misconfigured or misprogrammed protection mechanism to avoid players or shops from losing/duplicating items and money. * Fixed `/qs paste` reported paste missing the Timings, Transactions and Cron logs. ## API changes * TextManager now allow 3rd-party addons register their language k-v to QuickShop locale system. ## Images img1: ![img1](https://cdn.discordapp.com/attachments/942378854486528011/1025268458474197054/-24757a3ffa7d1c7a.jpg) img2: ![img2](https://user-images.githubusercontent.com/30802565/196186413-a8323e29-5bfa-4e82-9b3b-3d235219b13a.png)
release

3.2.0.2

3.2.0.2
12 сент. 2022 г.112Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2paper, purpur, spigot
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# 3.2.0.2 ChangeLog ## Bug Fixes * Fixed Economy Services Injector. * The custom economy services now can be loaded without an native supported economy service. * Fixed `custom-command-alias` feature, it has been broked for a long time and should working now! * Fixed `/qs taxaccount` command may produce NullPointerException. * Fixed qscompat-clearlag ConcurrentModificationException.
release

3.2.0.1

3.2.0.1
28 авг. 2022 г.78Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2paper, purpur, spigot
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Fixed a bug that MySQL driver report exception: Unknown column 'SHOPS.id' in 'on clause'.
release

3.2.0.0

3.2.0.0
27 авг. 2022 г.430Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2paper, purpur, spigot
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# 3.2.0.0 ChangeLog This update tooked a little long of time due my personal things, but anyway, it's here and enjoy it! ## Optimize * Improved shops loading logic. should now get better loading performance, compare old and new loading time cost. * Improved isolated data logic. * the old isolated data scanning will begin once server booted up, which may increase the load on the database. * the old isolated data scanning need pull all shops data back to local and calculate one-by-one which slow and may increase the load on the database. * new logic will pre-processing them with SQL, calculations will be done on the database so it will have better performance. * we do same thing on shops loading logic, seems it working well :) * Tweak internal logger buffer size and this should reduce the memory footprint by a small amount. * Improved shops auto-save logic. * shops auto-save is now parallel. * shops are no longer actively saving changes to the database immediately, we will check every shop that has been modified and update the database every once in a while. *all changes will save into memory when server shutting down. * Improved database auto-backup. * hikari now actively backs up the database before breaking changes, both H2 and MySQL users. ## Bug fixes * Users may can increase the database load if them spam click the shop block. * Hikari may conflict with LastLoginAPI's H2/HikariCP.