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Quark

A Quark is a very small thing. This mod is a collection of small things...

Автор: Vazkii26,6 млн1,8 тыс.обновлён 5 окт. 2026 г.
Механики игрыТехнологииУтилиты

Описание


About

Warning: Quark Requires Zeta for 1.20.1 onwards, or AutoRegLib for 1.19.2 and prior.

Quark is a fully modular minecraft mod, named after the subatomic particle. In simpler terms, it's a large mod with lots of small features, aimed at improving the vanilla game. Every feature can be turned on and off individually at your will, and most features contain further options to tweak the game just how you like it.

With quark installed, the title screen will get a new "q" button added to it. This button allows you to configure quark from inside the game, so you can easily turn off any features you don't vibe with.


Features

Quark has over a hundred different modules to play with, but here's a small highlight reel of our favorites:

  • Feeding Trough, for automatic animal breeding
  • Pistons Push Tile Entities, just like in Bedrock Edition
  • Japanese and Industrial style building blocks
  • Variant versions for Bookshelves, Chests, and Ladders for all wood types
  • Vertical Slabs, for all slabs already in the base game and Quark
  • Advanced Camera Mode for fancy screenshots
  • Toretoises, typo intended - new underground animals that grow ore on their back
  • Pickarang, a pickaxe that can be thrown as a boomerang
  • Trowel, a new tool to place random blocks from your hotbar, for paths or ruins
  • Emote system, allowing your character to do all sorts of motions from the chat menu
  • Reacharound Placing, which lets you place blocks under other blocks without being able to see the bottom face
  • Azalea Wood, replacing the Oak wood in Azalea trees with a pleasant green
  • Glimmering Weald, a new rare deep underground biome with glowing mushrooms and a cute new stone fae mob

And many, many more!


Learn more about Quark today

Visit the Official Website

  • Visit the Old Website (for Minecraft versions 1.12 and prior)
  • Check out what changed between Quark for 1.16 and Quark for 1.18
  • Download Quark Oddities, an addon focusing on more complex and technical features

Compatibility

Quark has built-in compatibility for a few mods, including JEI and TerraBlender.

Quark may be incompatible with Optifine. If you are having issues using the two together, please uninstall Optifine and use a Sodium fork instead.

Additionally, if you are experiencing load crashes on 1.20.1, make sure your other mods are up to date, as any mods with integration from older versions will not function until updated.


Последние версии

Все версии →
release

4.1-487

4.1-487
5 окт. 2026 г.78,4 тыс.Minecraft: 1.21.1neoforge
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# Quark 4.1-487 For Neoforge 1.21.1 # Fixes - Partial fix for #5667: [Bug] NPE in TinyPotatoModel.isCustomRenderer during ModifyBakingResult (Map.compute inserts null entry) - This does not fix the root issue but *should* prevent a crash with Continuity+Connector installed # Additions - Merged #5673 [1.21] Give Quark mobs the ability to wear hats (thanks hedgehog1029!) - If Create is installed, Quark's mobs can now wear conductor hats in the relevant context. Here is a picture: ![Quark mobs wearing Create hats](https://cdn.discordapp.com/attachments/460174602186784809/1556647649543720991/2026-09-28_11.46.22.png?backend=b2&ex=6ac4ec98&is=6ac39b18&hm=855834450ff5e5a8e4581f73bccea850aabc00bcf32a70f76cc2c62bad868049&) - Expanded Item Interactions now has an option to invert clicks (use left-clicks for the interaction instead of right-clicks). - Similar to 1.21.2+ bundles - Some JEI hints may be incorrect if this is enabled, but the tooltip hints will be correct (at least for en_us)
release

4.1-486

4.1-486
2 окт. 2026 г.18,9 тыс.Minecraft: 1.21.1neoforge
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https://github.com/VazkiiMods/Quark/releases/tag/release-4.1-486%2B1.21.1
release

4.1-485

4.1-485
14 сент. 2026 г.52,7 тыс.Minecraft: 1.21.1neoforge
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# Quark 4.1-485 For NeoForge 1.21.1 Only minor changes. # Fixes - Fixed #5646: Ashen Vertical Planks recipe is the Azalea Vertical Planks Recipe - Fixed #5640: tag "stone tool materials" is not correct - Fixed #5647: Make Azalea Tree Change be not hard coded # Changes - Polished Quark stones and Infested Cobblestone can no longer be used to craft stone tools # Additions - Azelea Wood Module now has a separate option to disable the replacing of Oak logs with Quark's Azalea logs. - This makes Quark's Azalea Wood unobtainable (but still enabled); it should only be used by modpack developers
release

4.1-484

4.1-484
10 сент. 2026 г.19 тыс.Minecraft: 1.21.1neoforge
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Quark 4.1-484 For Neoforge 1.21.1 Hotfix for mending. # Fixes - Fix GoldToolsHaveFortuneModule's enchantment filtering which broke mending in the previous build.
release

4.1-483

4.1-483
8 сент. 2026 г.5,6 тыс.Minecraft: 1.21.1neoforge
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# Quark 4.1-483 For Neoforge 1.21.1 Minor but impactful fixes and additions. # Fixes - Fixed #5638: Several Enchantments (Modded and Vanilla) Not Functioning with "Golden Tools Have Fortune" Config [1.21.1] - Also, mutual exclusions are now applied correctly to built-in and applied enchantments. - This fix undoes a previous change, and as a result compatibility with Kilt is potentially reduced, but this is untested and not something we are explicitly supporting. - Potentially fixed #5647: Make Azalea Tree Change be not hard coded # Changes - Updated Finnish translation (Thanks footwanterfin) - Azalea Wood Module, if disabled manually or by anti-overlap, will no longer force the vanilla azalea tree ConfiguredFeature to use Oak Logs # Additions - Added a config option to Oddities' Totem of Holding to drop all items on hit (Thanks Lightning323) - Backpacks have item handler capabilities now; modded items and tools can potentially use items from the backpack (Thanks MehVahdJukaar) - Feeding trough has item handler capability now; you should be able to insert into it with modded pipes (Thanks Klisz)
release

4.1-482

4.1-482
12 июл. 2026 г.194,1 тыс.Minecraft: 1.21.1neoforge
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# Quark 4.1-482 For Neoforge 1.21.1 Fixed an issue where you could craft chests and furnaces with anything (yes, really) and some other minor ones. # Fixes - Fixed #5556: [1.21.1] Candle Influencing not showing in JEI (thanks Klisz) - Fixed #5611: unexpected behaviour with "quark:mixed_exclusion"-type recipes (mixed chest and furnace) - Fixed #5620: Myalite Pillar Crafting recipe broken - Fixed #5622: Mossy cobblestone bricks missing additional recipes - Fixed #5623: Cooked crab legs are not in the c:foods/cooked_meat item tag - Fixed Matrix Enchanting Influencing recipes not being pulled up in JEI when pressing the Recipes key on an Enchanted Book with one stored enchantment # Changes - Lootr integration has been altered so it doesn't crash on Kilt (thanks vgskye) # Additions - Quark now has a Jade plugin. Currently, it shows the eating cooldown of Oretoises. (thanks JuiceyBeans) - Quark's OBE integration now works with Lootr integration - New Conditional Tag datapack, `quark_ct_crabs`, for cooked and raw crab legs
release

4.1-481

4.1-481
29 июн. 2026 г.50,5 тыс.Minecraft: 1.21.1neoforge
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# Quark 4.1-481 For Neoforge 1.21.1 Some much-needed fixes and Optimized Block Entities support! # Fixes - Fixed #5572: Foxhound Faces are swapped from its tamed variant - Fixed #5573: Food Tooltips (Light Snack, Light Meal, etc. are too extreme) - Fixed #5577: Undead Mobs do not have Undead Properties - Fixed #5579: Chains should be detected differently - Fixed #5582: You can place things you shouldn't with scaffolding replacement - Fixed #5584: (1.21.1) "Pat the dogs" config options don't work for most modded entities - Fixed #5591: Reacharound activates when you have a wall on your back (thanks LeoBeliik) - Fixed #5594: Sweeping Edge not influenced by candles due to typo in default config (you will want to fix this in your Quark config file if you have already generated the config) - Fixed the q Button not rotating through the colors of the rainbow and being stuck on red during June. Happy Pride! (thanks LeoBeliik) # Changes - Replace Scaffolding now works with modded scaffold blocks (i.e. Create's Copper Scaffolding). - Placing multiple different types of scaffolding blocks in a pillar and trying to replace any scaffolds will only replace the type of scaffolding that was right-clicked. - Multi-block blocks like doors can no longer replace scaffolding - Wood Posts will now connect to Hedges immediately above them - Chains Connect Blocks now works with modded chains - Tamed Foxhounds now have a maximum health of 30. This is to give them a slight disadvantage to normal wolves - Made some adjustments to implementation that would theoretically improve Quark's usability on Kilt, but this is untested and probably needs more work. - Matrix Enchanter now uses the item tag `#c:enchanting_fuels` instead of `#c:gems/lapis` (there is no functional difference by default) - Matrix Enchanter no longer uses deprecated methods for determining if an item can accept an enchantment - Prevented Fairy Rings generator from crashing when Fish of Thieves is installed, but they still fail to generate as the cause of the error has not been yet determined (Relevant issue: #5561) - Automatic Recipe Unlock has been reworked so that it (hopefully) doesn't lag the server whenever a player joins. Instead of calculating what recipes to unlock each time a player joins, the first time a player joins, recipes to unlock are cached. (Relevant issue: #5588) - Certain recipes such as those for dyed Shingles now properly use the convention dye item tags instead of vanilla dye items. # Additions - Added integration with Optimized Block Entities. If OBE (1.1.22-hotfix.1 or higher) is installed, Variant Chests will use OBE block models instead of the less-performant block entity models - Lootr Variant Chests are not integrated; due to using different textures depending on if they are opened are not, they must always use a block entity model - Rotation Lock now works with Replace Scaffolding; blocks will be replaced according to your rotation lock - Added a `#quark:cannot_replace_scaffolding` block tag for blocks that shouldn't replace scaffolding - Added the `quark:pathfinders_quill` loot function, which sets items to one of the Pathfinder's Quills set up in the config. See `quark:demo/pathfinders_quill_function_demo` loot table for usage - Added a banned slabs config option to SlabsToBlock module - Added a fully-transparent texture at assets\quark\textures\models\armor\backpack_layer_1.png so mods that assume there is a texture there don't show a missing texture when you are wearing a Backpack - Added a config option to Matrix Enchanting that allows Shears, Shields, and other items with 0 enchantability but are still compatible with enchantments to be enchanted on the Matrix Enchanter - Added various block and item tags
release

4.1-480

4.1-480
24 мая 2026 г.767,7 тыс.Minecraft: 1.21.1neoforge
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# Quark 4.1-480 For Neoforge 1.21.1 # Fixes - *Properly* Fixed #5537: Stripped wood blocks (Azalea, Ashen, and Trumpet) have wrong tag (thanks copygirl) - Fixed #5437: Netherite repair not hidden properly with Diamond Repair enabled in JEI - Fixed #5538: can't pet players even when added to the allowlist - Fixed #5544: Can only craft chests using vanilla oak planks - Fixed #5553: Neoforge 1.21.1 Custom Pathfinder Quill Color doesn't seem to work - Fixed #5560: "Improved Tooltip" Module's Enchanted Book Tooltips is hardcoded - Fixed #5564: [479 and more] A .cache folder is packed into the JAR - this fix decreases jar size by at least 10 KB - Fixed #5570: [1.21.1] Matrix Enchanting "Info" recipe is still present when Matrix Enchanting is disabled with EMI+JEI installed. - Fixed the flamarang smithing recipe being enabled if the pickarang module or Enable Flamerang config is disabled - Fix inconsistent sorting for items with the same items with different components - Fix a bug relating to sorting not showing on held shulker boxes - Fixed the Bent Recipes cookie recipe cheating you out of 7 cookies - Fix crates not saving properly when they contained more than 256 stacks (thanks Ocelot5836) - Fixed certain hints being added for disabled content # Changes - Quark now requires at least NeoForge 21.1.230 - You can now craft vanilla chests with modded woods if they have no variant chest. - This was a longstanding (3+ years) issue Siuolplex found a cursed workaround for! - Trowel -> Iron Nugget smelting recipe now checks if the Trowel module is enabled - Updated Ukrainian translation (StarmanMine142) - Updated Japanese translation (Abbage230) - Improved Tooltips' Enchanting Tooltips now checks for the `minecraft:stored_enchantments` item component instead of Enchanted Books/Ancient Tomes - Add some variance to the fairy rings - The Blossom and Ancient Trees modules now contain descriptions with their corresponding in-game names (the items had their names changed previously, but the module and internal names did not) # Additions - Added a Trowel -> Iron Nugget blasting recipe ## Code Related - Add some fallback code for AttributeTooltips. - Fixed a bug in our unused api - PathfinderMapsModule now parses ARGB hex colors correctly
release

4.1-479

4.1-479
8 мая 2026 г.232,5 тыс.Minecraft: 1.21.1neoforge
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# Quark 4.1-479 For Neoforge 1.21.1 Fixed the trowel thanks to LeoBeliik, and also snuck in an experimental module. # Fixes - Fixed #5513 (and all related issues): Trowel Crash: Item must not be minecraft:air - Fixed #5540: Redstone Randomizer Makes Incorrect Place and Break sounds - Fixed #5541: Automatic Tool Restock can swap the trowel when it shouldn't - Fixed #5545: Ladders missing #c:ladders item and block tag - Fixed #5547: Jasper, Limestone, Shale, Myalite, Permafrost, and their polished varients, along with polished calcite, have incorrect stone tag # Changes - Added a Conditional Tags datapack for Variant Ladders - Polished stone blocks are no longer under the #c:stones item/block tags # Additions - Added Vanilla Stone Clusters module, disabled by default, under the Experimental category. This is an attempt to restore part of the pre-1.18 version of Quark's Big Stone Clusters, where Granite, Diorite, and Andesite only spawn in biome-dependent clusters. - If this module is enabled, a datapack (quark_vdo_vanilla_stone_clusters) will be loaded that sets the `ore_granite` etc. ConfiguredFeatures to size 0. - This module uses the BigStoneClusters module's blocksToReplace config. - This is under Experimental because I don't know if the datapack will cause issues, and the default biomes probably need to be changed, and if enabled, triggers the "Experimental Settings" screen when loading a world and I don't know why! - Despite this module's name, Calcite is still generated from the BigStoneClusters module. - Please try it out and let me (Partonetrain) know what you think of this on the Forum or on Discord!
release

4.1-478

4.1-478
3 мая 2026 г.17,2 тыс.Minecraft: 1.21.1neoforge
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# Quark 4.1-478 For Neoforge 1.21.1 Mostly just a hotfix for matrix enchanting (thanks Siuolplex). The Trowel is still buggy, so we still recommend making backups before using it. # Fixes - #5537: Stripped wood blocks (Azalea, Ashen, and Trumpet) have wrong tag - #5522: 4.1-477 enchanting matrix is unusable - Fixed Torch Arrow entity not having a language key set for it (only in en_us) - Fixed placed Angry Tiny Potatoes not preserving their anger when broken # Changes - Glow shrooms can now be placed on any block with the tag `quark:glow_shroom_may_place_on`, although by default this tag only includes Deepslate.