COWMODSКаталог модов

PvP Flag

More immersive PvP toggle, allowing players to show they are peaceful, not other way around (Project Zomboid-esque style)

Автор: rkkm102,8 тыс.34обновлён 24 мая 2026 г.
Механики игрыОбщениеУтилиты

Описание

PvP Flag mod

Allows players to enter "PvP" mode.

Skull marks PvP flag enabled. People with PvP flag disabled (no skull) can not damage you as long as you don't have it enabled as well. In all other cases PvP works.

Default keybind: K

Version 2 came out (sorry for the wait lol)

Now we have:

  • Adjustable pending timeout, cancled when doing damage or receiving damage
  • Server config, no more gamerule setup
  • Fabric NeoForge support, at least 1.20.1

If you don't get how PvP works with this mod refer to table below:

Enemy's skullYour skullCan attack happen?
ENABLEDENABLEDYES
ENABLEDDISABLEDYES
DISABLEDENABLEDYES
DISABLEDDISABLEDNO

Like in Project Zomboid.

Alternative logic

Need more classic enable disable logic? You can change it in server config.

On server check world/serverconfig/pvpflag-server.toml

Yes, this file can be customized per-world

If you are hosting local save, check save directory

People with PvP disabled will not take damage at all. Refer to the table below:

Enemy's skullYour skullCan attack happen?
ENABLEDENABLEDYES
ENABLEDDISABLEDNO
DISABLEDENABLEDNO
DISABLEDDISABLEDNO

Credits

Skull texture:

CC BY 4.0

by SkaldingDelight

Галерея

HUD and other players marker

Последние версии

Все версии →
release

2.0.2+1.21.1

2.0.2+1.21.1
24 мая 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
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Что нового
# PvP Flag — Changelog ## 2.0.2 Update to config offset default because new rendering required different approach with different values. Format is still the same ## 2.0.0 **Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).** - Added Forge support alongside Fabric using the Kotlin MultiLoader Template - Replaced GameRule config with proper config files (Forge Config API Port) - `flagLogic`: MUTUAL or PERMISSIVE PvP mode - `disableTimeoutSeconds`: configurable disable delay - Client config for skull icon position, size, and render distance - Added timeout-based flag disabling with pulsing skull indicator - Flag doesn't disable instantly — starts a countdown (default 5s) - PvP damage during countdown cancels it - Only the player themselves sees the countdown; others still see the flag as enabled - Switched networking to badpackets (cross-platform) - Switched state storage to SavedData (server-authoritative)
release

2.0.2+1.21.1

2.0.2+1.21.1
24 мая 2026 г.840Minecraft: 1.21.1fabric
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Что нового
# PvP Flag — Changelog ## 2.0.2 Update to config offset default because new rendering required different approach with different values. Format is still the same ## 2.0.0 **Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).** - Added Forge support alongside Fabric using the Kotlin MultiLoader Template - Replaced GameRule config with proper config files (Forge Config API Port) - `flagLogic`: MUTUAL or PERMISSIVE PvP mode - `disableTimeoutSeconds`: configurable disable delay - Client config for skull icon position, size, and render distance - Added timeout-based flag disabling with pulsing skull indicator - Flag doesn't disable instantly — starts a countdown (default 5s) - PvP damage during countdown cancels it - Only the player themselves sees the countdown; others still see the flag as enabled - Switched networking to badpackets (cross-platform) - Switched state storage to SavedData (server-authoritative)
release

2.0.1+1.19.2

2.0.1+1.19.2
24 мая 2026 г.63Minecraft: 1.19.2forge
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Что нового
# PvP Flag — Changelog ## 2.0.1 Respect F1 press for skulls above player heads and in HUD ## 2.0.0 **Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).** - Added Forge support alongside Fabric using the Kotlin MultiLoader Template - Replaced GameRule config with proper config files (Forge Config API Port) - `flagLogic`: MUTUAL or PERMISSIVE PvP mode - `disableTimeoutSeconds`: configurable disable delay - Client config for skull icon position, size, and render distance - Added timeout-based flag disabling with pulsing skull indicator - Flag doesn't disable instantly — starts a countdown (default 5s) - PvP damage during countdown cancels it - Only the player themselves sees the countdown; others still see the flag as enabled - Switched networking to badpackets (cross-platform) - Switched state storage to SavedData (server-authoritative)
release

2.0.1+1.19.2

2.0.1+1.19.2
24 мая 2026 г.38Minecraft: 1.19.2fabric
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Что нового
# PvP Flag — Changelog ## 2.0.1 Respect F1 press for skulls above player heads and in HUD ## 2.0.0 **Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).** - Added Forge support alongside Fabric using the Kotlin MultiLoader Template - Replaced GameRule config with proper config files (Forge Config API Port) - `flagLogic`: MUTUAL or PERMISSIVE PvP mode - `disableTimeoutSeconds`: configurable disable delay - Client config for skull icon position, size, and render distance - Added timeout-based flag disabling with pulsing skull indicator - Flag doesn't disable instantly — starts a countdown (default 5s) - PvP damage during countdown cancels it - Only the player themselves sees the countdown; others still see the flag as enabled - Switched networking to badpackets (cross-platform) - Switched state storage to SavedData (server-authoritative)
release

2.0.1+1.19.4

2.0.1+1.19.4
24 мая 2026 г.36Minecraft: 1.19.4forge
Скачать
Что нового
# PvP Flag — Changelog ## 2.0.1 Respect F1 press for skulls above player heads and in HUD ## 2.0.0 **Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).** - Added Forge support alongside Fabric using the Kotlin MultiLoader Template - Replaced GameRule config with proper config files (Forge Config API Port) - `flagLogic`: MUTUAL or PERMISSIVE PvP mode - `disableTimeoutSeconds`: configurable disable delay - Client config for skull icon position, size, and render distance - Added timeout-based flag disabling with pulsing skull indicator - Flag doesn't disable instantly — starts a countdown (default 5s) - PvP damage during countdown cancels it - Only the player themselves sees the countdown; others still see the flag as enabled - Switched networking to badpackets (cross-platform) - Switched state storage to SavedData (server-authoritative)
release

2.0.1+1.19.4

2.0.1+1.19.4
24 мая 2026 г.46Minecraft: 1.19.4fabric
Скачать
Что нового
# PvP Flag — Changelog ## 2.0.1 Respect F1 press for skulls above player heads and in HUD ## 2.0.0 **Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).** - Added Forge support alongside Fabric using the Kotlin MultiLoader Template - Replaced GameRule config with proper config files (Forge Config API Port) - `flagLogic`: MUTUAL or PERMISSIVE PvP mode - `disableTimeoutSeconds`: configurable disable delay - Client config for skull icon position, size, and render distance - Added timeout-based flag disabling with pulsing skull indicator - Flag doesn't disable instantly — starts a countdown (default 5s) - PvP damage during countdown cancels it - Only the player themselves sees the countdown; others still see the flag as enabled - Switched networking to badpackets (cross-platform) - Switched state storage to SavedData (server-authoritative)
release

2.0.1+1.20.1

2.0.1+1.20.1
24 мая 2026 г.327Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
# PvP Flag — Changelog ## 2.0.1 Respect F1 press for skulls above player heads and in HUD ## 2.0.0 **Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).** - Added Forge support alongside Fabric using the Kotlin MultiLoader Template - Replaced GameRule config with proper config files (Forge Config API Port) - `flagLogic`: MUTUAL or PERMISSIVE PvP mode - `disableTimeoutSeconds`: configurable disable delay - Client config for skull icon position, size, and render distance - Added timeout-based flag disabling with pulsing skull indicator - Flag doesn't disable instantly — starts a countdown (default 5s) - PvP damage during countdown cancels it - Only the player themselves sees the countdown; others still see the flag as enabled - Switched networking to badpackets (cross-platform) - Switched state storage to SavedData (server-authoritative)
release

2.0.1+1.20.1

2.0.1+1.20.1
24 мая 2026 г.2,6 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
# PvP Flag — Changelog ## 2.0.1 Respect F1 press for skulls above player heads and in HUD ## 2.0.0 **Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).** - Added Forge support alongside Fabric using the Kotlin MultiLoader Template - Replaced GameRule config with proper config files (Forge Config API Port) - `flagLogic`: MUTUAL or PERMISSIVE PvP mode - `disableTimeoutSeconds`: configurable disable delay - Client config for skull icon position, size, and render distance - Added timeout-based flag disabling with pulsing skull indicator - Flag doesn't disable instantly — starts a countdown (default 5s) - PvP damage during countdown cancels it - Only the player themselves sees the countdown; others still see the flag as enabled - Switched networking to badpackets (cross-platform) - Switched state storage to SavedData (server-authoritative)
release

2.0.0+1.20.1

2.0.0+1.20.1
24 мая 2026 г.35Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
# PvP Flag — Changelog ## 2.0.0 **Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).** - Added Forge support alongside Fabric using the Kotlin MultiLoader Template - Replaced GameRule config with proper config files (Forge Config API Port) - `flagLogic`: MUTUAL or PERMISSIVE PvP mode - `disableTimeoutSeconds`: configurable disable delay - Client config for skull icon position, size, and render distance - Added timeout-based flag disabling with pulsing skull indicator - Flag doesn't disable instantly — starts a countdown (default 5s) - PvP damage during countdown cancels it - Only the player themselves sees the countdown; others still see the flag as enabled - Switched networking to badpackets (cross-platform) - Switched state storage to SavedData (server-authoritative)
release

2.0.0+1.20.1

2.0.0+1.20.1
24 мая 2026 г.18Minecraft: 1.20.1fabric
Скачать
Что нового
# PvP Flag — Changelog ## 2.0.0 **Complete rewrite as a multiplatform Kotlin mod (Fabric + Forge).** - Added Forge support alongside Fabric using the Kotlin MultiLoader Template - Replaced GameRule config with proper config files (Forge Config API Port) - `flagLogic`: MUTUAL or PERMISSIVE PvP mode - `disableTimeoutSeconds`: configurable disable delay - Client config for skull icon position, size, and render distance - Added timeout-based flag disabling with pulsing skull indicator - Flag doesn't disable instantly — starts a countdown (default 5s) - PvP damage during countdown cancels it - Only the player themselves sees the countdown; others still see the flag as enabled - Switched networking to badpackets (cross-platform) - Switched state storage to SavedData (server-authoritative)