Punchy!СкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (632)
release
Punchy 2.8g (Fabric) - 26.4
2.8g18 окт. 2026 г.2,4 тыс.Minecraft: 26.4-snapshot-2fabric
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (NeoForge) - 26.3
2.8g18 окт. 2026 г.7 тыс.Minecraft: 26.3neoforge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Forge) - 26.3
2.8g18 окт. 2026 г.4,2 тыс.Minecraft: 26.3forge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Fabric) - 26.3
2.8g18 окт. 2026 г.151,7 тыс.Minecraft: 26.3fabric
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (NeoForge) - 26.2
2.8g18 окт. 2026 г.2,6 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Forge) - 26.2
2.8g18 окт. 2026 г.1,2 тыс.Minecraft: 26.2forge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Fabric) - 26.2
2.8g18 окт. 2026 г.56,8 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (NeoForge) - 26.1-26.1.1-26.1.2
2.8g18 окт. 2026 г.1,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Forge) - 26.1-26.1.1-26.1.2
2.8g18 окт. 2026 г.584Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Fabric) - 26.1-26.1.1-26.1.2
2.8g18 окт. 2026 г.18 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (NeoForge) - 1.21.5
2.8g18 окт. 2026 г.174Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Forge) - 1.21.5
2.8g18 окт. 2026 г.202Minecraft: 1.21.5forge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Fabric) - 1.21.5
2.8g18 окт. 2026 г.1,7 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (NeoForge) - 1.21.11
2.8g18 окт. 2026 г.3 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Forge) - 1.21.11
2.8g18 окт. 2026 г.2 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Fabric) - 1.21.11
2.8g18 окт. 2026 г.53,3 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (NeoForge) - 1.21.1
2.8g18 окт. 2026 г.28,5 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Forge) - 1.21.1
2.8g18 окт. 2026 г.1,1 тыс.Minecraft: 1.21.1forge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Fabric) - 1.21.1
2.8g18 окт. 2026 г.25,2 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Forge) - 1.20.1
2.8g18 окт. 2026 г.23,7 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8g (Fabric) - 1.20.1
2.8g18 окт. 2026 г.13,1 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.8g
## Animation fixes
- Fixed a brief offhand flash during inspect animations and restored missing inspect sounds across affected versions. Thanks to shbashi for reporting these issues!
- Fixed throwable use animations when consuming the last item in a stack and when interrupting a two-handed equip animation.
- Custom animation movement settings now apply correctly during actions and item equip transitions, with smooth transitions back to idle.
- Fixed movement influence for two-handed animations so it applies to both arms while keeping single-arm actions isolated.
- Fixed custom item idle poses being applied twice through the locomotion layer.
- Preserved global arm position and rotation offsets during attacks and item equip transitions.
- Fixed custom item models and Model Parts returning through a neutral pose before reaching their idle animation.
## Compatibility
- Fixed fishing lines attaching incorrectly to the rod when using Enchanted Fishing Line, including on Forge and NeoForge. Thanks to kura for reporting this issue!
- Added warnings when Punchy is installed alongside Hold My Items or Locomotion. The warnings appear after entering a world.
- Added a warning when no Punchy compatibility files or first-person animations are found in active resource packs. The warning appears when attempting to attack, mine, use an item or trigger another manual animation, and explains how to enable a compatible pack.
release
Punchy 2.8f-hotfix (NeoForge) - 26.3
2.8f-hotfix14 окт. 2026 г.4,8 тыс.Minecraft: 26.3neoforge
Что нового
# Punchy v2.8f-hotfix
## Minecraft 26.3 hotfix
- Updated item-drop mixin compatibility for Minecraft 26.3.
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f-hotfix (Forge) - 26.3
2.8f-hotfix14 окт. 2026 г.2,7 тыс.Minecraft: 26.3forge
Что нового
# Punchy v2.8f-hotfix
## Minecraft 26.3 hotfix
- Updated item-drop mixin compatibility for Minecraft 26.3.
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f-hotfix (Fabric) - 26.3
2.8f-hotfix14 окт. 2026 г.144,5 тыс.Minecraft: 26.3fabric
Что нового
# Punchy v2.8f-hotfix
## Minecraft 26.3 hotfix
- Updated item-drop mixin compatibility for Minecraft 26.3.
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Fabric) - 26.4
2.8f14 окт. 2026 г.558Minecraft: 26.4-snapshot-2fabric
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (NeoForge) - 26.3
2.8f14 окт. 2026 г.421Minecraft: 26.3neoforge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Forge) - 26.3
2.8f14 окт. 2026 г.373Minecraft: 26.3forge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Fabric) - 26.3
2.8f14 окт. 2026 г.11,2 тыс.Minecraft: 26.3fabric
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (NeoForge) - 26.2
2.8f14 окт. 2026 г.2,1 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Forge) - 26.2
2.8f14 окт. 2026 г.949Minecraft: 26.2forge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Fabric) - 26.2
2.8f14 окт. 2026 г.45,9 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (NeoForge) - 26.1-26.1.1-26.1.2
2.8f14 окт. 2026 г.1,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Forge) - 26.1-26.1.1-26.1.2
2.8f14 окт. 2026 г.550Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Fabric) - 26.1-26.1.1-26.1.2
2.8f14 окт. 2026 г.13,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (NeoForge) - 1.21.5
2.8f14 окт. 2026 г.120Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Forge) - 1.21.5
2.8f14 окт. 2026 г.134Minecraft: 1.21.5forge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Fabric) - 1.21.5
2.8f14 окт. 2026 г.1,3 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (NeoForge) - 1.21.11
2.8f14 окт. 2026 г.2,1 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Forge) - 1.21.11
2.8f14 окт. 2026 г.1,4 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Fabric) - 1.21.11
2.8f14 окт. 2026 г.37,4 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (NeoForge) - 1.21.1
2.8f14 окт. 2026 г.19,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Forge) - 1.21.1
2.8f14 окт. 2026 г.943Minecraft: 1.21.1forge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Fabric) - 1.21.1
2.8f14 окт. 2026 г.15,9 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Forge) - 1.20.1
2.8f14 окт. 2026 г.17,3 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8f (Fabric) - 1.20.1
2.8f14 окт. 2026 г.9 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.8f
## Compatibility
- Updated Spatial GUI support so enabling it in Punchy's settings turns on Spatial GUI's first person inventory, container, and crosshair options once. Players can change and keep those Spatial GUI settings afterward while Punchy's compatibility stays enabled.
- Prevented Spatial GUI's click swing from overlapping Punchy's inventory interaction animation without changing Spatial GUI's saved swing setting.
- Fixed Spatial GUI inventory rendering discarding custom F8 arm offsets. Thanks to @shbashi for reporting the issue.
## Animation fluidity
- Bow draw, release and repeated draws now blend smoothly from the current visible pose. Releasing a bow without a configured shot animation smoothly returns to idle.
- Improved crossbow charge, shot, cancellation and reload transitions. Reloading during recoil starts the charge from frame zero, keeping the offhand's entrance continuous.
- Eating and drinking now blend smoothly between start, loop and end, including cancellation and restarting before the previous animation finishes.
- Swimming now blends smoothly on entry, exit, direction changes and surface/underwater transitions, preserving the current stroke phase between clips of different lengths.
- The empty offhand enters swimming from below the screen and withdraws outside the view before disappearing. Reentering during withdrawal continues from its current visible position, for either main-hand setting.
- Animation timelines keep moving during blends, with consistent real-time transitions and smooth reversals during rapid retriggers. Audio follows timeline crossings without replaying earlier cues during a transition.
- Improved moving blends between legacy and V2 keyframes, preserving arm poses and held-item alignment through interrupted transitions.
release
Punchy 2.8e (Fabric) - 26.4
2.8e5 окт. 2026 г.3,3 тыс.Minecraft: 26.4-snapshot-2fabric
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (NeoForge) - 26.3
2.8e5 окт. 2026 г.7,3 тыс.Minecraft: 26.3neoforge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Forge) - 26.3
2.8e5 окт. 2026 г.5,5 тыс.Minecraft: 26.3forge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Fabric) - 26.3
2.8e5 окт. 2026 г.171,7 тыс.Minecraft: 26.3fabric
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (NeoForge) - 26.2
2.8e5 окт. 2026 г.3,8 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Forge) - 26.2
2.8e5 окт. 2026 г.1,6 тыс.Minecraft: 26.2forge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Fabric) - 26.2
2.8e5 окт. 2026 г.84,8 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (NeoForge) - 26.1-26.1.1-26.1.2
2.8e5 окт. 2026 г.2,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Forge) - 26.1-26.1.1-26.1.2
2.8e5 окт. 2026 г.908Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Fabric) - 26.1-26.1.1-26.1.2
2.8e5 окт. 2026 г.25,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (NeoForge) - 1.21.5
2.8e5 окт. 2026 г.164Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Forge) - 1.21.5
2.8e5 окт. 2026 г.207Minecraft: 1.21.5forge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Fabric) - 1.21.5
2.8e5 окт. 2026 г.2,2 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (NeoForge) - 1.21.11
2.8e5 окт. 2026 г.3,4 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Forge) - 1.21.11
2.8e5 окт. 2026 г.2,4 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Fabric) - 1.21.11
2.8e5 окт. 2026 г.68,9 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (NeoForge) - 1.21.1
2.8e5 окт. 2026 г.35,8 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Forge) - 1.21.1
2.8e5 окт. 2026 г.1,5 тыс.Minecraft: 1.21.1forge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Fabric) - 1.21.1
2.8e5 окт. 2026 г.38,5 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Forge) - 1.20.1
2.8e5 окт. 2026 г.29,2 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8e (Fabric) - 1.20.1
2.8e5 окт. 2026 г.15,6 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.8e
## Added
- Added optional first-person compatibility toggle default on with Spatial GUI for inventory, crafting tables, furnaces, and other container screens. Punchy plays hand transitions when opening and closing a screen with an item equipped, and shows the item carried by the cursor in the player's hand.
## Compatibility
- Updated the Minecraft 26.4 build to snapshot 2 and aligned its Fabric compatibility metadata and API version.
- Added optional compatibility with Mielon's The Sift through Tiny Takeovers: tamed Blubs can be carried with Punchy's first-person animations (BETA).
release
Punchy 2.8d (Fabric) - 26.4
2.8d30 сент. 2026 г.1,8 тыс.Minecraft: 26.4-snapshot-1fabric
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (NeoForge) - 26.3
2.8d30 сент. 2026 г.3,7 тыс.Minecraft: 26.3neoforge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Forge) - 26.3
2.8d30 сент. 2026 г.2,7 тыс.Minecraft: 26.3forge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Fabric) - 26.3
2.8d30 сент. 2026 г.84,2 тыс.Minecraft: 26.3fabric
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (NeoForge) - 26.2
2.8d30 сент. 2026 г.2,3 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Forge) - 26.2
2.8d30 сент. 2026 г.1 тыс.Minecraft: 26.2forge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Fabric) - 26.2
2.8d30 сент. 2026 г.49,9 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (NeoForge) - 26.1-26.1.1-26.1.2
2.8d30 сент. 2026 г.1,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Forge) - 26.1-26.1.1-26.1.2
2.8d30 сент. 2026 г.779Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Fabric) - 26.1-26.1.1-26.1.2
2.8d30 сент. 2026 г.14,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (NeoForge) - 1.21.5
2.8d30 сент. 2026 г.118Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Forge) - 1.21.5
2.8d30 сент. 2026 г.121Minecraft: 1.21.5forge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Fabric) - 1.21.5
2.8d30 сент. 2026 г.1,3 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (NeoForge) - 1.21.11
2.8d30 сент. 2026 г.1,8 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Forge) - 1.21.11
2.8d30 сент. 2026 г.1,4 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Fabric) - 1.21.11
2.8d30 сент. 2026 г.36,9 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (NeoForge) - 1.21.1
2.8d30 сент. 2026 г.18,7 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Forge) - 1.21.1
2.8d30 сент. 2026 г.727Minecraft: 1.21.1forge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Fabric) - 1.21.1
2.8d30 сент. 2026 г.21,8 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Forge) - 1.20.1
2.8d30 сент. 2026 г.18,1 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8d (Fabric) - 1.20.1
2.8d30 сент. 2026 г.7,7 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
release
Punchy 2.8c (Fabric) - 26.4
2.8c29 сент. 2026 г.420Minecraft: 26.4-snapshot-1fabric
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (NeoForge) - 26.3
2.8c29 сент. 2026 г.893Minecraft: 26.3neoforge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Forge) - 26.3
2.8c29 сент. 2026 г.662Minecraft: 26.3forge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Fabric) - 26.3
2.8c29 сент. 2026 г.22,9 тыс.Minecraft: 26.3fabric
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (NeoForge) - 26.2
2.8c29 сент. 2026 г.580Minecraft: 26.2neoforge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Forge) - 26.2
2.8c29 сент. 2026 г.249Minecraft: 26.2forge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Fabric) - 26.2
2.8c29 сент. 2026 г.85,9 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (NeoForge) - 26.1-26.1.1-26.1.2
2.8c29 сент. 2026 г.404Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Forge) - 26.1-26.1.1-26.1.2
2.8c29 сент. 2026 г.163Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Fabric) - 26.1-26.1.1-26.1.2
2.8c29 сент. 2026 г.3,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (NeoForge) - 1.21.5
2.8c29 сент. 2026 г.22Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Forge) - 1.21.5
2.8c29 сент. 2026 г.16Minecraft: 1.21.5forge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Fabric) - 1.21.5
2.8c29 сент. 2026 г.253Minecraft: 1.21.5fabric
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (NeoForge) - 1.21.11
2.8c29 сент. 2026 г.512Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Forge) - 1.21.11
2.8c29 сент. 2026 г.272Minecraft: 1.21.11forge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Fabric) - 1.21.11
2.8c29 сент. 2026 г.7,3 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (NeoForge) - 1.21.1
2.8c29 сент. 2026 г.4,8 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Forge) - 1.21.1
2.8c29 сент. 2026 г.162Minecraft: 1.21.1forge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Fabric) - 1.21.1
2.8c29 сент. 2026 г.3,5 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Forge) - 1.20.1
2.8c29 сент. 2026 г.114 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8c (Fabric) - 1.20.1
2.8c29 сент. 2026 г.1,8 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.8c
## New Releases
- Punchy: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.4 Snapshot 1 (Fabric)
- Punchy Puppies / Tiny Takeover: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Enchanted Fishing Line: Minecraft 26.3 (Fabric, Forge, NeoForge)
- Better Fishing: Minecraft 26.3 (Fabric, Forge, NeoForge)
## Added
- Added `disable_mace_fall_animation` to disable the mace's procedural fall animation and `disable_fall_arm_animation` to disable the normal procedural fall animation per item.
- Added trident compat animation types `use_trident`, `use_trident_throw`, and `use_trident_throw_loyalty` for item-specific animations, including `customFlags` such as `movement_influence`.
## Fixed
- Fixed core shaders from unrelated resource packs being replaced by vanilla shaders on Minecraft 26.x. Thanks to Vi_Tul for reporting this.
- Fixed lantern and other pendulum item physics rotating incorrectly with Iris shaders in Minecraft 26.2, 26.3, and 26.4. Thanks to Sinoj_CosmoSmith for reporting this.
- Fixed `disable_mining_animation` items stopping after the first attack; holding the mining input now advances the attack combo every 6 ticks while the targeted block remains. Thanks to Hypnamed for reporting this.
- Fixed the empty offhand flickering and disappearing at the end of dual-handed animations. The HyperPunchy creator should update the sword-in-hand door-opening and door-closing animations so the offhand returns to its expected pose, thanks MonsieurMayo for reporting this.
release
Punchy 2.8b (Fabric) - 26.3
2.8b25 сент. 2026 г.40,1 тыс.Minecraft: 26.3fabric
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (NeoForge) - 26.2
2.8b25 сент. 2026 г.1,3 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Forge) - 26.2
2.8b25 сент. 2026 г.550Minecraft: 26.2forge
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Fabric) - 26.2
2.8b25 сент. 2026 г.25,9 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (NeoForge) - 26.1-26.1.1-26.1.2
2.8b25 сент. 2026 г.692Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Forge) - 26.1-26.1.1-26.1.2
2.8b25 сент. 2026 г.309Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Fabric) - 26.1-26.1.1-26.1.2
2.8b25 сент. 2026 г.6,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (NeoForge) - 1.21.5
2.8b25 сент. 2026 г.84Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Forge) - 1.21.5
2.8b25 сент. 2026 г.79Minecraft: 1.21.5forge
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Fabric) - 1.21.5
2.8b25 сент. 2026 г.497Minecraft: 1.21.5fabric
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (NeoForge) - 1.21.11
2.8b25 сент. 2026 г.736Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Forge) - 1.21.11
2.8b25 сент. 2026 г.568Minecraft: 1.21.11forge
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Fabric) - 1.21.11
2.8b25 сент. 2026 г.14,5 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (NeoForge) - 1.21.1
2.8b25 сент. 2026 г.8,7 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Forge) - 1.21.1
2.8b25 сент. 2026 г.355Minecraft: 1.21.1forge
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Fabric) - 1.21.1
2.8b25 сент. 2026 г.6 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Forge) - 1.20.1
2.8b25 сент. 2026 г.8,1 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy 2.8b (Fabric) - 1.20.1
2.8b25 сент. 2026 г.4 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.8b
## Added
- Added `related:<name>` compat selectors to apply one item tuning to all items with a matching name, including explicit item and arm kinds.
- Added experimental per-item locomotion animation types for idle, directional walking, sprinting, jump, fall, and landing clips.
## Fixed
- Fixed mining loop animations restarting when enchantment or runtime item components change during mining, including Penchant progress updates. Thanks to BigFlyingBird for reporting this.
- Fixed stale single-arm animation handoffs revealing an empty offhand after the equip transition.
- Fixed preserved dual-handed overlap clips incorrectly keeping global offhand visibility during single-arm actions.
- Fixed `disable_mining` items repeatedly advancing attack combos while holding a block; one attack is now promoted per continuous press and jump-critical swings remain intact.
- Fixed resource-pack merging so lower-priority `enchantment_variants` and their `particle_emitters` are preserved when a higher-priority animation pack defines the same item.
- Fixed legacy resource-pack shader overrides in Minecraft 26.x causing resource-pack loading failures.
- Fixed trimmed chestplate sleeves rendering completely black when armor arms are shown in first person. Thanks to An ti một and Hvastun, for the help with this fix.
## Performance
- Improved overall performance part 1/2.
## Notes
- A complete QA modpack with the mods most likely to conflict with Punchy has not been assembled yet. This build has not received thorough testing and may still contain bugs.
release
Punchy! 2.8a
2.8a15 сент. 2026 г.2,4 тыс.Minecraft: 1.21.1forge
release
Punchy 2.8a (Fabric) - 26.3
2.8a15 сент. 2026 г.73,9 тыс.Minecraft: 26.3fabric
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (NeoForge) - 26.2
2.8a15 сент. 2026 г.3,5 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (Forge) - 26.2
2.8a15 сент. 2026 г.1,8 тыс.Minecraft: 26.2forge
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (Fabric) - 26.2
2.8a15 сент. 2026 г.74,7 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (NeoForge) - 26.1-26.1.1-26.1.2
2.8a15 сент. 2026 г.1,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (Forge) - 26.1-26.1.1-26.1.2
2.8a15 сент. 2026 г.879Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (Fabric) - 26.1-26.1.1-26.1.2
2.8a15 сент. 2026 г.18,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (NeoForge) - 1.21.11
2.8a15 сент. 2026 г.2,1 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (Forge) - 1.21.11
2.8a15 сент. 2026 г.1,7 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (Fabric) - 1.21.11
2.8a15 сент. 2026 г.80,9 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (NeoForge) - 1.21.5
2.8a15 сент. 2026 г.151Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (Forge) - 1.21.5
2.8a15 сент. 2026 г.165Minecraft: 1.21.5forge
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (Fabric) - 1.21.5
2.8a15 сент. 2026 г.1,6 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (NeoForge) - 1.21.1
2.8a15 сент. 2026 г.21,3 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (Fabric) - 1.21.1
2.8a15 сент. 2026 г.18,4 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (Forge) - 1.20.1
2.8a15 сент. 2026 г.21,2 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8a (Fabric) - 1.20.1
2.8a15 сент. 2026 г.10,4 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.8a HOTFIX
release
Punchy 2.8 (Fabric) - 26.3
2.815 сент. 2026 г.4,3 тыс.Minecraft: 26.3fabric
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (NeoForge) - 26.2
2.815 сент. 2026 г.160Minecraft: 26.2neoforge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Forge) - 26.2
2.815 сент. 2026 г.89Minecraft: 26.2forge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Fabric) - 26.2
2.815 сент. 2026 г.4,6 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (NeoForge) - 26.1-26.1.1-26.1.2
2.815 сент. 2026 г.105Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Forge) - 26.1-26.1.1-26.1.2
2.815 сент. 2026 г.50Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Fabric) - 26.1-26.1.1-26.1.2
2.815 сент. 2026 г.853Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (NeoForge) - 1.21.5
2.815 сент. 2026 г.12Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Forge) - 1.21.5
2.815 сент. 2026 г.14Minecraft: 1.21.5forge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Fabric) - 1.21.5
2.815 сент. 2026 г.108Minecraft: 1.21.5fabric
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Fabric) - 26.3
2.815 сент. 2026 г.592Minecraft: 26.3fabric
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (NeoForge) - 26.2
2.815 сент. 2026 г.10Minecraft: 26.2neoforge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Forge) - 26.2
2.815 сент. 2026 г.6Minecraft: 26.2forge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Fabric) - 26.2
2.815 сент. 2026 г.220Minecraft: 26.2fabric
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (NeoForge) - 26.1-26.1.1-26.1.2
2.815 сент. 2026 г.20Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Forge) - 26.1-26.1.1-26.1.2
2.815 сент. 2026 г.12Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Fabric) - 26.1-26.1.1-26.1.2
2.815 сент. 2026 г.51Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (NeoForge) - 1.21.5
2.815 сент. 2026 г.12Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Forge) - 1.21.5
2.815 сент. 2026 г.8Minecraft: 1.21.5forge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Fabric) - 1.21.5
2.815 сент. 2026 г.23Minecraft: 1.21.5fabric
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (NeoForge) - 1.21.11
2.815 сент. 2026 г.97Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Forge) - 1.21.11
2.815 сент. 2026 г.79Minecraft: 1.21.11forge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Fabric) - 1.21.11
2.815 сент. 2026 г.1,8 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (NeoForge) - 1.21.1
2.815 сент. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Forge) - 1.21.1
2.815 сент. 2026 г.44Minecraft: 1.21.1forge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Fabric) - 1.21.1
2.815 сент. 2026 г.803Minecraft: 1.21.1fabric
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Forge) - 1.20.1
2.815 сент. 2026 г.826Minecraft: 1.20.1forge
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.8 (Fabric) - 1.20.1
2.815 сент. 2026 г.463Minecraft: 1.20.1fabric
Что нового
# Punchy v2.8
## Added
- Added day-zero support for Minecraft 26.3, as usual.
- Refined the style configuration menus with a more compact layout, aligned controls, improved scrollbars.
## Fixed
- Fixed first-person armor arms so chestplate sleeves correctly follow the player's animated arms across supported Minecraft versions and loaders. Thanks to карате пацан гуль 228.
- Fixed ItemPhysic Full's charged Q throw from repeatedly restarting Punchy's first-person hand animation; the animation now plays only when the item actually leaves the slot. Thanks to Hikine.
- Fixed Q-drop animations for food stacks across all supported versions. Thanks to Ander.
- Fixed Hand Config profile loading, saving, deletion, and reset consistency across supported versions, while avoiding unnecessary resource reloads. Thanks to shbashi.
- Fixed held food and other first-person items becoming flipped after changing resource packs, requiring a game restart to recover. Thanks to shbashi.
- Fixed lantern pendulum physics becoming direction-dependent when Improved Transparency is enabled on Minecraft 26.2 and newer. Thanks to oly.
- Fixed Forge 1.20.1 hand animations repeatedly restarting while Powah wirelessly charges a held item. Thanks to potpot.
release
Punchy 2.7e (Fabric) - 26.3-pre-1
2.7e3 сент. 2026 г.3,3 тыс.Minecraft: 26.3-pre-1fabric
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
We've faced several issues recently that affected development and overall stability, but things are gradually getting back on track. We're working through the remaining problems step by step and returning to a more regular development pace.
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads.
Please continue to send bug reports. I will investigate, reproduce, and fix any remaining cases as we continue getting things back to normal.
release
Punchy 2.7e (NeoForge) - 26.2
2.7e3 сент. 2026 г.7,5 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
We've faced several issues recently that affected development and overall stability, but things are gradually getting back on track. We're working through the remaining problems step by step and returning to a more regular development pace.
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads.
Please continue to send bug reports. I will investigate, reproduce, and fix any remaining cases as we continue getting things back to normal.
release
Punchy 2.7e (Forge) - 26.2
2.7e3 сент. 2026 г.7 тыс.Minecraft: 26.2forge
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
We've faced several issues recently that affected development and overall stability, but things are gradually getting back on track. We're working through the remaining problems step by step and returning to a more regular development pace.
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads.
Please continue to send bug reports. I will investigate, reproduce, and fix any remaining cases as we continue getting things back to normal.
release
Punchy 2.7e (Fabric) - 26.2
2.7e3 сент. 2026 г.144,7 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
We've faced several issues recently that affected development and overall stability, but things are gradually getting back on track. We're working through the remaining problems step by step and returning to a more regular development pace.
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads.
Please continue to send bug reports. I will investigate, reproduce, and fix any remaining cases as we continue getting things back to normal.
release
Punchy 2.7e (NeoForge) - 26.1-26.1.1-26.1.2
2.7e3 сент. 2026 г.2,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (Forge) - 26.1-26.1.1-26.1.2
2.7e3 сент. 2026 г.1,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (Fabric) - 26.1-26.1.1-26.1.2
2.7e3 сент. 2026 г.29,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (NeoForge) - 1.21.5
2.7e3 сент. 2026 г.253Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (Forge) - 1.21.5
2.7e3 сент. 2026 г.277Minecraft: 1.21.5forge
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (Fabric) - 1.21.5
2.7e3 сент. 2026 г.2,3 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (NeoForge) - 1.21.11
2.7e3 сент. 2026 г.2,9 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (Forge) - 1.21.11
2.7e3 сент. 2026 г.3,3 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (Fabric) - 1.21.11
2.7e3 сент. 2026 г.58,4 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (NeoForge) - 1.21.1
2.7e3 сент. 2026 г.31,5 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (Forge) - 1.21.1
2.7e3 сент. 2026 г.1,6 тыс.Minecraft: 1.21.1forge
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (Fabric) - 1.21.1
2.7e3 сент. 2026 г.29,1 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (Forge) - 1.20.1
2.7e3 сент. 2026 г.28,7 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7e (Fabric) - 1.20.1
2.7e3 сент. 2026 г.16 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.7e released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations settling incorrectly after resource-pack reloads. Punchy now performs a final refresh after the resource manager has finished loading.
- Fixed animation sounds continuing after an animation changes, stops, is disabled, or resources reload.
- Fixed multi-axis Blockbench `itemgrip` rotations so combined keyframes preserve their intended rotation order and held items align correctly.
## Minecraft 26.3 Pre-Release 1
- Added Fabric support for Minecraft 26.3 Pre-Release 1.
- Updated Punchy's rendering integration for the 26.3 pose-stack API changes.
- Fixed the drop-key mixin target for 26.3.
## Notes
This release includes adjustments for issues caused by loading and reloading resource packs, including severe performance degradation. I could not reproduce every reported case, so this release may not resolve every issue related to resource-pack reloads. Please continue to send bug reports; I will investigate, reproduce, and fix any remaining cases.
release
Punchy 2.7d (Fabric) - 26.3-alpha.8
2.7d21 авг. 2026 г.4,9 тыс.Minecraft: 26.3-snapshot-8fabric
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (NeoForge) - 26.2
2.7d21 авг. 2026 г.8,9 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Forge) - 26.2
2.7d21 авг. 2026 г.6,9 тыс.Minecraft: 26.2forge
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Fabric) - 26.2
2.7d21 авг. 2026 г.157,6 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (NeoForge) - 26.1-26.1.1-26.1.2
2.7d21 авг. 2026 г.4,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Forge) - 26.1-26.1.1-26.1.2
2.7d21 авг. 2026 г.2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Fabric) - 26.1-26.1.1-26.1.2
2.7d21 авг. 2026 г.40,5 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (NeoForge) - 1.21.5
2.7d21 авг. 2026 г.298Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Forge) - 1.21.5
2.7d21 авг. 2026 г.330Minecraft: 1.21.5forge
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Fabric) - 1.21.5
2.7d21 авг. 2026 г.3,1 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (NeoForge) - 1.21.11
2.7d21 авг. 2026 г.3,7 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Forge) - 1.21.11
2.7d21 авг. 2026 г.3,8 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Fabric) - 1.21.11
2.7d21 авг. 2026 г.78,1 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (NeoForge) - 1.21.1
2.7d21 авг. 2026 г.51,9 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Forge) - 1.21.1
2.7d21 авг. 2026 г.1,8 тыс.Minecraft: 1.21.1forge
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Fabric) - 1.21.1
2.7d21 авг. 2026 г.36,8 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Forge) - 1.20.1
2.7d21 авг. 2026 г.39,9 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Fabric) - 1.20.1
2.7d21 авг. 2026 г.19,1 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.7d released.
## Fixed
- Fixed saved Hand Editor tuning, active Mixpacks profiles, and animations not applying automatically after launching or restarting the game.
- Fixed a resource-loading retry loop that could repeatedly rebuild Punchy resources after startup, causing severe FPS drops with Punchy resource packs.
release
Punchy 2.7d (Fabric) - 26.3-alpha.8
2.7d19 авг. 2026 г.384Minecraft: 26.3-snapshot-8fabric
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (NeoForge) - 26.2
2.7d19 авг. 2026 г.1 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Forge) - 26.2
2.7d19 авг. 2026 г.619Minecraft: 26.2forge
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Fabric) - 26.2
2.7d19 авг. 2026 г.18,5 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (NeoForge) - 26.1-26.1.1-26.1.2
2.7d19 авг. 2026 г.448Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Forge) - 26.1-26.1.1-26.1.2
2.7d19 авг. 2026 г.243Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Fabric) - 26.1-26.1.1-26.1.2
2.7d19 авг. 2026 г.4,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (NeoForge) - 1.21.5
2.7d19 авг. 2026 г.44Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Forge) - 1.21.5
2.7d19 авг. 2026 г.36Minecraft: 1.21.5forge
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Fabric) - 1.21.5
2.7d19 авг. 2026 г.386Minecraft: 1.21.5fabric
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (NeoForge) - 1.21.11
2.7d19 авг. 2026 г.429Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Forge) - 1.21.11
2.7d19 авг. 2026 г.408Minecraft: 1.21.11forge
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Fabric) - 1.21.11
2.7d19 авг. 2026 г.7,3 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (NeoForge) - 1.21.1
2.7d19 авг. 2026 г.4,7 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Forge) - 1.21.1
2.7d19 авг. 2026 г.222Minecraft: 1.21.1forge
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Fabric) - 1.21.1
2.7d19 авг. 2026 г.3,5 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Forge) - 1.20.1
2.7d19 авг. 2026 г.5 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7d (Fabric) - 1.20.1
2.7d19 авг. 2026 г.2,2 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.7d-BETA-TEST released.
## Fixed
- Fixed saved Hand Editor tuning and active Mixpacks profiles not applying automatically after launching or restarting the game.
## Optimized
- Optimized resource-pack outline/glow detection by caching its selected-pack result until the next resource reload, removing repeated render-thread work.
- Optimized Bedrock/model-parts item matching by parsing item IDs and tags once per resource reload instead of repeatedly during rendering and animation updates.
release
Punchy 2.7c (Fabric) - 26.3-alpha.8
2.7c14 авг. 2026 г.1,6 тыс.Minecraft: 26.3-snapshot-8fabric
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (NeoForge) - 26.2
2.7c14 авг. 2026 г.3,2 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Forge) - 26.2
2.7c14 авг. 2026 г.2,2 тыс.Minecraft: 26.2forge
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Fabric) - 26.2
2.7c14 авг. 2026 г.72,2 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (NeoForge) - 26.1-26.1.1-26.1.2
2.7c14 авг. 2026 г.1,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Forge) - 26.1-26.1.1-26.1.2
2.7c14 авг. 2026 г.743Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Fabric) - 26.1-26.1.1-26.1.2
2.7c14 авг. 2026 г.17 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (NeoForge) - 1.21.5
2.7c14 авг. 2026 г.129Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Forge) - 1.21.5
2.7c14 авг. 2026 г.134Minecraft: 1.21.5forge
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Fabric) - 1.21.5
2.7c14 авг. 2026 г.1,3 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (NeoForge) - 1.21.11
2.7c14 авг. 2026 г.1,4 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Forge) - 1.21.11
2.7c14 авг. 2026 г.1,3 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Fabric) - 1.21.11
2.7c14 авг. 2026 г.27,2 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (NeoForge) - 1.21.1
2.7c14 авг. 2026 г.15,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Forge) - 1.21.1
2.7c14 авг. 2026 г.647Minecraft: 1.21.1forge
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Fabric) - 1.21.1
2.7c14 авг. 2026 г.15,7 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Forge) - 1.20.1
2.7c14 авг. 2026 г.17,2 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7c (Fabric) - 1.20.1
2.7c14 авг. 2026 г.8,4 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.7c-BETA-TEST released.
## Added
- Added `pattern_matching` to tool tuning. It applies a complete item configuration to every matching registry ID, translation key, or default display name.
## Fixed
- Restored the pre-2.7 procedural jump and landing motion when new keyframe moves are disabled, while keeping the current movement pipeline intact when they are enabled. Thanks to shbashi Δ for the report.
- Fixed empty-hand tuning rotations snapping when leaving sprint for idle, with both legacy and keyframe movement animations.
- Fixed mining being blocked by long dual-handed hand-in animations from resource packs. Thanks to Depaken for the report.
- Reworked Walk on Water transitions to blend smoothly with hand-in/out, dry-out and surface swimming; this fixes flickering during start/loop, item swaps and offhand changes while preserving `disable_walk_on_water` item tuning. Thanks to Pato for the report.
- Fixed Goat Horn use handling so holding the use button no longer keeps the vanilla rotated item model active after Punchy's one-shot animation. Thanks to shbashi Δ for the report.
- Reworked the Shield animation pipeline to keep its position, tuning and opposite-hand hand-in transition stable during item changes, hotbar swaps and hand swaps. Thanks to shbashi Δ for the report.
- Fixed a Mix Pack tuning merge issue where Punchy's built-in fallback template could alter the base pose of external resource-pack animations and make their keyframes appear incorrect. Thanks to Pipotam for the report and help isolating the issue.
## Note
- Walk, sprint, jump and landing keyframe animations are now disabled by default. This new feature and its development-test animations were not meant to be released as the default experience yet. They remain available for resource-pack creators to start producing their own artwork; a polished official animation set will come in a future update.
release
Punchy 2.7b (Fabric) - 26.3-alpha.8
2.7b13 авг. 2026 г.363Minecraft: 26.3-snapshot-8fabric
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (NeoForge) - 26.2
2.7b13 авг. 2026 г.820Minecraft: 26.2neoforge
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Forge) - 26.2
2.7b13 авг. 2026 г.495Minecraft: 26.2forge
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Fabric) - 26.2
2.7b13 авг. 2026 г.15,5 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (NeoForge) - 26.1-26.1.1-26.1.2
2.7b13 авг. 2026 г.374Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Forge) - 26.1-26.1.1-26.1.2
2.7b13 авг. 2026 г.212Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Fabric) - 26.1-26.1.1-26.1.2
2.7b13 авг. 2026 г.8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (NeoForge) - 1.21.5
2.7b13 авг. 2026 г.31Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Forge) - 1.21.5
2.7b13 авг. 2026 г.40Minecraft: 1.21.5forge
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Fabric) - 1.21.5
2.7b13 авг. 2026 г.296Minecraft: 1.21.5fabric
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (NeoForge) - 1.21.11
2.7b13 авг. 2026 г.360Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Forge) - 1.21.11
2.7b13 авг. 2026 г.323Minecraft: 1.21.11forge
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Fabric) - 1.21.11
2.7b13 авг. 2026 г.7,3 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (NeoForge) - 1.21.1
2.7b13 авг. 2026 г.3,9 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Forge) - 1.21.1
2.7b13 авг. 2026 г.164Minecraft: 1.21.1forge
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Fabric) - 1.21.1
2.7b13 авг. 2026 г.2,4 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Forge) - 1.20.1
2.7b13 авг. 2026 г.4,3 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7b (Fabric) - 1.20.1
2.7b13 авг. 2026 г.1,8 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.7b-BETA-TEST released.
## Added
- Added the **Disable New Keyframe Moves** option, which uses the existing procedural movement behavior instead of resource-pack keyframes for walk, sprint, jump, fall, and landing.
## Fixed
- Fixed crawling arm animations so mining, attack, and item-use animations blend correctly over crawl states.
- Fixed the crawl loop interpolation flicker that could briefly snap an arm at the end of the animation cycle.
- Fixed mining loops after a hotbar or mouse-wheel tool change so they resume as soon as hand-in begins instead of waiting for the full transition.
- Fixed offhand hand in/out transitions being interrupted when starting a looping mining or attack animation while standing still.
- Fixed dynamically registered Triggerable Animation keybinds so they reliably appear in Minecraft's Controls menu and can be remapped.
release
Punchy 2.7 (Fabric) - 26.3-alpha.8
2.713 авг. 2026 г.214Minecraft: 26.3-snapshot-8fabric
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (NeoForge) - 26.2
2.713 авг. 2026 г.467Minecraft: 26.2neoforge
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Forge) - 26.2
2.713 авг. 2026 г.224Minecraft: 26.2forge
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Fabric) - 26.2
2.713 авг. 2026 г.99 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (NeoForge) - 26.1-26.1.1-26.1.2
2.713 авг. 2026 г.254Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Forge) - 26.1-26.1.1-26.1.2
2.713 авг. 2026 г.88Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Fabric) - 26.1-26.1.1-26.1.2
2.713 авг. 2026 г.2,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (NeoForge) - 1.21.5
2.713 авг. 2026 г.36Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Forge) - 1.21.5
2.713 авг. 2026 г.19Minecraft: 1.21.5forge
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Fabric) - 1.21.5
2.713 авг. 2026 г.148Minecraft: 1.21.5fabric
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (NeoForge) - 1.21.11
2.713 авг. 2026 г.159Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Forge) - 1.21.11
2.713 авг. 2026 г.144Minecraft: 1.21.11forge
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Fabric) - 1.21.11
2.713 авг. 2026 г.3 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (NeoForge) - 1.21.1
2.713 авг. 2026 г.2,6 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Forge) - 1.21.1
2.713 авг. 2026 г.86Minecraft: 1.21.1forge
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Fabric) - 1.21.1
2.713 авг. 2026 г.1,5 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Forge) - 1.20.1
2.713 авг. 2026 г.2,7 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.7 (Fabric) - 1.20.1
2.713 авг. 2026 г.1,1 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.7-BETA-TEST released.
Focused on first-person animation fluidity, hand equipment transitions, animation reliability, and new animations.
## Added
- Added `enchantment_variants` for Model Parts Items and Tuning. Resource packs can now select item visuals and particle emitters from vanilla enchantments, with level ranges, `match: "any"`, and priority ordering.
- Added dynamic Controls-menu entries for triggerable resource-pack animations. Packs can give each action a friendly title, while players can remap individual actions and keep their preferences.
- Added smooth first-person horse-riding animations with idle, movement, mounting, camera motion, dual-hand support, and blending with attacks, mining, item use, shields, and equipment transitions.
- Added a new first-person movement animation system powered by keyframes. Resource packs can provide custom idle, walking, sprinting, jumping, falling, and landing animations.
- Added `customFlags.movement_influence` for custom animations. Resource packs can keep 0-100% of keyframed and procedural movement behind an action, with smooth action blending and per-hand control.
- Keyframe-based walking and sprinting now support forward, backward, left, right, and diagonal movement, with smooth transitions between directions and speeds.
- Keyframe-based jumping, falling, and landing now blend naturally with movement and return smoothly to the correct movement animation after landing.
- Custom movement animations are optional: any missing animation continues to use the existing procedural movement behavior.
## Improved
- Improved procedural movement timing so walk, sprint, camera motion, and arm movement are simulated consistently per game tick and interpolated smoothly at render time.
- Improved keyframe playback by honoring Catmull-Rom interpolation for position, rotation, and scale channels.
- Updated the default animation blend-in curve to a smooth transition, avoiding unwanted backward overshoot on normal animation changes.
- Improved V2 Start → Loop → End animation handling for mining and item use. Matching boundary keyframes now hand off directly without an idle frame or unnecessary interpolation.
- Improved animation timing for high-speed V2 clips, including sword mining animations that use timeline speed markers.
- Improved sprint composition during mining V2 animations so mining end animations return directly into the running motion instead of briefly falling back to idle/walk.
- Improved Walk on Water V2 Start → Loop transitions with the same exact keyframe handoff used by mining and item-use animations.
## Fixed
- Fixed small visual flickers when V2 Start → Loop animations transition.
- Fixed hand out and hand in animations being skipped when changing tools while mining, including hotbar and mouse-wheel changes.
- Fixed tool changes during mining from incorrectly starting the next tool's mining animation before its equipment transition completed.
- Fixed attacks and mining actions being delayed until hand in completed after swapping hands with the swap key.
- Fixed repeated attacks or mining actions from cutting off the opposite hand's active hand in animation during a swap.
- Fixed V2 Start → Loop → End actions from interrupting the opposite hand's equipment animation during a swap.
- Fixed a second hand swap during an active action from leaving the returned tool animation in a broken state until the item was dropped and picked up again.
- Fixed main-hand hotbar and mouse-wheel changes after a hand swap from immediately cancelling the offhand hand out/hand in animation.
- Fixed swapping hands during Walk on Water V2 from waiting for hand in to finish and then jumping to the water-walk pose.
## Note:
As you all know, we always deliver updates on day one. Nothing new there. Since that’s not really a surprise anymore, we’re going to start making snapshot versions available to you too.
Have fun, love you players ❤️
release
Punchy 2.6.2 (NeoForge) - 26.2
2.6.210 июл. 2026 г.20,3 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Forge) - 26.2
2.6.210 июл. 2026 г.13,3 тыс.Minecraft: 26.2forge
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Fabric) - 26.2
2.6.210 июл. 2026 г.353,9 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (NeoForge) - 26.1-26.1.1-26.1.2
2.6.210 июл. 2026 г.8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Forge) - 26.1-26.1.1-26.1.2
2.6.210 июл. 2026 г.4,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Fabric) - 26.1-26.1.1-26.1.2
2.6.210 июл. 2026 г.116,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (NeoForge) - 1.21.5
2.6.210 июл. 2026 г.761Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Forge) - 1.21.5
2.6.210 июл. 2026 г.912Minecraft: 1.21.5forge
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Fabric) - 1.21.5
2.6.210 июл. 2026 г.8,8 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (NeoForge) - 1.21.11
2.6.210 июл. 2026 г.8,4 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Forge) - 1.21.11
2.6.210 июл. 2026 г.8,9 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Fabric) - 1.21.11
2.6.210 июл. 2026 г.245,4 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (NeoForge) - 1.21.1
2.6.210 июл. 2026 г.75,6 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Forge) - 1.21.1
2.6.210 июл. 2026 г.3,8 тыс.Minecraft: 1.21.1forge
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Fabric) - 1.21.1
2.6.210 июл. 2026 г.90,9 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Forge) - 1.20.1
2.6.210 июл. 2026 г.93,9 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.2 (Fabric) - 1.20.1
2.6.210 июл. 2026 г.47,5 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.6.2 released.
Focused on Hand Menu profile fixes.
## Added
- Added Sword Blocking Mechanics compatibility so sword blocking uses Punchy's `sword_blocking_compat` animation instead of the default use item animation or the mod's first-person blocking render (Thanks asarchi for reporting the bug on Discord).
## Fixed
- Fixed Hand Menu profile Save As on 1.21.11 so new profiles keep the currently loaded profile's existing item tuning instead of resetting previously configured items (Thanks pabslow for reporting the bug on Discord).
- Fixed item swaps while holding up a shield so the opposite hand now plays the normal hand out and hand in animations while the shield stays active, with the item changing at the start of hand in (Thanks Cimel [MCC] for reporting the bug on Discord).
- Fixed bone meal on saplings and item drops with a block target so the default use item animation plays correctly again (Thanks Ander [MITA] for reporting the bug on Discord).
- Fixed shield animation being dual handed and interrupting sword swing feedback; it is now one handed to preserve the vanilla behavior where swinging then instantly shielding cancels the swing animation (Thanks Ratchet [finch] for reporting the bug on Discord).
release
Punchy 2.6.1 (NeoForge) - 26.2
2.6.13 июл. 2026 г.3 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Forge) - 26.2
2.6.13 июл. 2026 г.2 тыс.Minecraft: 26.2forge
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Fabric) - 26.2
2.6.13 июл. 2026 г.61,5 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (NeoForge) - 26.1-26.1.1-26.1.2
2.6.13 июл. 2026 г.1,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Forge) - 26.1-26.1.1-26.1.2
2.6.13 июл. 2026 г.1,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Fabric) - 26.1-26.1.1-26.1.2
2.6.13 июл. 2026 г.33,5 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (NeoForge) - 1.21.5
2.6.13 июл. 2026 г.247Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Forge) - 1.21.5
2.6.13 июл. 2026 г.182Minecraft: 1.21.5forge
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Fabric) - 1.21.5
2.6.13 июл. 2026 г.1,6 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (NeoForge) - 1.21.11
2.6.13 июл. 2026 г.1,6 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Forge) - 1.21.11
2.6.13 июл. 2026 г.1,9 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Fabric) - 1.21.11
2.6.13 июл. 2026 г.33,2 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (NeoForge) - 1.21.1
2.6.13 июл. 2026 г.15,5 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Forge) - 1.21.1
2.6.13 июл. 2026 г.678Minecraft: 1.21.1forge
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Fabric) - 1.21.1
2.6.13 июл. 2026 г.12,2 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Forge) - 1.20.1
2.6.13 июл. 2026 г.15,7 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.1 (Fabric) - 1.20.1
2.6.13 июл. 2026 г.9,2 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.6.1 released.
Focused on gameplay consistency, animation fixes.
## Fixed
- Fixed First Person Model compatibility so setting the FPM hide angle above 85 displays `never`, keeps the slider layout stable, and allows both the Punchy arm and First Person Model body to render together (Thanks for reporting the bug on Discord johmer b).
- Fixed Hand Menu global arm tuning temporarily reverting to factory values while arm tuning was bypassed during equip/offhand action flows (Thanks for reporting the bug on Discord ReveriREM).
- Fixed stick mining behavior in the compatibility tuning template (Thanks for reporting the bug on Discord Crafty).
- Fixed boat paddles staying hidden on the boat after switching out of first-person view (Thanks for reporting the bug on Discord ねこくま and KyaTran).
- Fixed sword crit attacks using both hands while playing in left-hand mode (Thanks for reporting the bug on Discord shbashi Δ).
- Fixed walk-on-water animations resetting custom Hand Menu arm tuning while entering water (Thanks for reporting the bug on Discord ¸,ø¤º°`𝓜𝓻.𝓒𝓪𝓽2134`°º¤ø,¸ [MC], ).
- Fixed Punchy Puppies / Tiny Takeover crashing during startup on Forge 1.20.1 and NeoForge 1.21.1 (Thanks endI0 for reporting the bug on Discord).
- Fixed baby mob pickup support for Punchy Puppies / Tiny Takeover on Forge 1.20.1 and NeoForge 1.21.1 (Thanks strix for reporting the bug on Discord).
- Fixed carried baby mobs playing walk animations while the player moves, keeping them in idle pose while held (Thanks afuea and MaηυGσσX for reporting the bug on Discord).
release
Punchy 2.6.0 (NeoForge) - 26.2
2.6.01 июл. 2026 г.1,2 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Forge) - 26.2
2.6.01 июл. 2026 г.757Minecraft: 26.2forge
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Fabric) - 26.2
2.6.01 июл. 2026 г.18,8 тыс.Minecraft: 26.2fabric
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (NeoForge) - 26.1-26.1.1-26.1.2
2.6.01 июл. 2026 г.897Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Forge) - 26.1-26.1.1-26.1.2
2.6.01 июл. 2026 г.493Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Fabric) - 26.1-26.1.1-26.1.2
2.6.01 июл. 2026 г.102,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (NeoForge) - 1.21.5
2.6.01 июл. 2026 г.79Minecraft: 1.21.5neoforge
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Forge) - 1.21.5
2.6.01 июл. 2026 г.66Minecraft: 1.21.5forge
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Fabric) - 1.21.5
2.6.01 июл. 2026 г.602Minecraft: 1.21.5fabric
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (NeoForge) - 1.21.11
2.6.01 июл. 2026 г.725Minecraft: 1.21.11neoforge
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Forge) - 1.21.11
2.6.01 июл. 2026 г.740Minecraft: 1.21.11forge
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Fabric) - 1.21.11
2.6.01 июл. 2026 г.50,3 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (NeoForge) - 1.21.1
2.6.01 июл. 2026 г.6,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Forge) - 1.21.1
2.6.01 июл. 2026 г.281Minecraft: 1.21.1forge
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Fabric) - 1.21.1
2.6.01 июл. 2026 г.4,6 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Forge) - 1.20.1
2.6.01 июл. 2026 г.6,5 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.6.0 (Fabric) - 1.20.1
2.6.01 июл. 2026 г.3,3 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy! 2.6.0 released.
This release expands the base Punchy animation set and ships the new Punchy! x Tiny Takeover support pack.
## Punchy! / Adorable Hamster Pets
- Added built-in **Adorable Hamster Pets** animation support to Punchy's default resource pack.
- Added hamster petting animations.
- Includes the player petting motion.
- Keeps the hamster visible in the correct hand/shoulder context during the interaction.
- Suppresses hand equip flicker while petting feedback is active.
- Added hamster dismount animation support.
- Added hamster throw animation support.
- Right-shoulder throw charge, release, and abort.
- Left-shoulder throw charge, release, and abort.
- Head-position throw charge, release, and abort.
- Shared throw release timing for all hamster throw sources.
- Added first-person hamster shoulder handling for **Adorable Hamster Pets**.
- Supports right shoulder, left shoulder, and head shoulder positions.
- Adds tuning for `adorablehamsterpets:cheese` so shoulder/head hamster interactions use the right animations.
- Added default carry tuning for `punchy:baby_carry_adorablehamsterpets_hamster`.
- Added AHP hamster tuning/animation defaults across all built-in Punchy resource packs.
- Improved hamster state handling so petting, shoulder, and throw interactions keep the correct hamster visual state.
- Improved AHP reflection compatibility so Punchy can work with AHP without requiring a hard dependency.
## Punchy! x Tiny Takeover / Punchy Puppies
- Added **Punchy! x Tiny Takeover** support for Minecraft 1.20.1, 1.21.1, 26.1, and 26.2.
- Added a new carry interaction for supported baby mobs and hamsters.
- Crouch + right-click with an empty hand to pick them up.
- Works with supported baby mobs and **Adorable Hamster Pets** hamsters.
- Added full first-person and third-person rendering while carrying baby mobs or hamsters.
- Added multiplayer visibility so other players can properly see carried pets.
- Added proper inventory, hotbar, and offhand visuals for carried baby mobs and hamsters.
- Added Punchy Tool Tuning support for carried pets.
- Baby mob and hamster hand positions can now be adjusted through Punchy's F8 tuning menu.
- Each carry type has its own tuning setup for better positioning.
- Added compatibility with **Fresh Animations Player**.
- The carried-pet arm pose now works correctly with the Fresh Animations player resource pack.
- Added compatibility support for **EMF player arm models** when using Fresh Animations.
- Added carry placeholder handling so the held pet renders as the pet, not as a normal inventory item.
- Added petting carry sync so petting/carry visuals stay visible in multiplayer.
- Added stick throw / fetch packet support used by the Tiny Takeover interaction layer.
- Added whistle call packet support for the Tiny Takeover interaction layer.
## Improved
- Improved carried pet animations so baby mobs and hamsters stay still while being held.
- Improved third-person arm posing so the player's arm points forward while holding a baby mob or hamster.
- Improved Punchy tuning fallback behavior for carried pets and hamster-specific carry IDs.
- Improved built-in release metadata for the 2.6.0 Punchy jars and 2.0 Punchy Puppies jars.
release
Punchy 2.5.8 (NeoForge) - 26.2
2.5.825 июн. 2026 г.2,3 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Forge) - 26.2
2.5.825 июн. 2026 г.3,5 тыс.Minecraft: 26.2forge
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Fabric) - 26.2
2.5.825 июн. 2026 г.34,3 тыс.Minecraft: 26.2fabric
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (NeoForge) - 26.1-26.1.1-26.1.2
2.5.825 июн. 2026 г.1,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Forge) - 26.1-26.1.1-26.1.2
2.5.825 июн. 2026 г.1,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Fabric) - 26.1-26.1.1-26.1.2
2.5.825 июн. 2026 г.30,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (NeoForge) - 1.21.5
2.5.825 июн. 2026 г.181Minecraft: 1.21.5neoforge
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Forge) - 1.21.5
2.5.825 июн. 2026 г.241Minecraft: 1.21.5forge
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Fabric) - 1.21.5
2.5.825 июн. 2026 г.1,2 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (NeoForge) - 1.21.11
2.5.825 июн. 2026 г.1,5 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Forge) - 1.21.11
2.5.825 июн. 2026 г.2,2 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Fabric) - 1.21.11
2.5.825 июн. 2026 г.26,5 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (NeoForge) - 1.21.1
2.5.825 июн. 2026 г.16 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Forge) - 1.21.1
2.5.825 июн. 2026 г.723Minecraft: 1.21.1forge
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Fabric) - 1.21.1
2.5.825 июн. 2026 г.7,9 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Forge) - 1.20.1
2.5.825 июн. 2026 г.12,2 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.8 (Fabric) - 1.20.1
2.5.825 июн. 2026 г.5,6 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy v2.5.8 released.
Focused on gameplay consistency, animation fixes, model alignment improvements, and general QoL updates.
## Added
- New line positioning controls in the Hand menu (F8), making alignment easier for custom rod 3D models.
- **New Wiki fully updated and revamped: https://wiki.punchymod.com/**
## Fixed
- Adventure Mode now correctly triggers Punchy swing/mining animations even when block breaking is denied (vanilla behavior).
- Fixed invalid attack transforms after leaving crawl mode.
- Improved Punchy menu usability by temporarily forcing GUI Scale = `1` while open and restoring user settings on close.
- Fixed walk bobbing issues on blacklisted items (especially noticeable with TACZ while aiming/moving).
- Fixed trident charge cancellation when switching hotbar slots.
## Known Issues
I cleaned up and fixed several gameplay issues, but performance reports are still being investigated. Most cases seem to be caused by mod incompatibilities creating stuttering/FPS drops rather than Punchy itself. Some setups run perfectly fine while others conflict with Punchy's systems. Compatibility improvements are still in progress.
release
Punchy 2.5.7 (NeoForge) - 26.2
2.5.721 июн. 2026 г.1,2 тыс.Minecraft: 26.2neoforge
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Forge) - 26.2
2.5.721 июн. 2026 г.839Minecraft: 26.2forge
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Fabric) - 26.2
2.5.721 июн. 2026 г.20,9 тыс.Minecraft: 26.2fabric
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (NeoForge) - 26.1-26.1.1-26.1.2
2.5.721 июн. 2026 г.1,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Forge) - 26.1-26.1.1-26.1.2
2.5.721 июн. 2026 г.617Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Fabric) - 26.1-26.1.1-26.1.2
2.5.721 июн. 2026 г.30,5 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (NeoForge) - 1.21.5
2.5.721 июн. 2026 г.84Minecraft: 1.21.5neoforge
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Forge) - 1.21.5
2.5.721 июн. 2026 г.108Minecraft: 1.21.5forge
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Fabric) - 1.21.5
2.5.721 июн. 2026 г.843Minecraft: 1.21.5fabric
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (NeoForge) - 1.21.11
2.5.721 июн. 2026 г.853Minecraft: 1.21.11neoforge
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Forge) - 1.21.11
2.5.721 июн. 2026 г.823Minecraft: 1.21.11forge
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Fabric) - 1.21.11
2.5.721 июн. 2026 г.18,5 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (NeoForge) - 1.21.1
2.5.721 июн. 2026 г.8,9 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Forge) - 1.21.1
2.5.721 июн. 2026 г.323Minecraft: 1.21.1forge
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Fabric) - 1.21.1
2.5.721 июн. 2026 г.5,3 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Forge) - 1.20.1
2.5.721 июн. 2026 г.7,8 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.7 (Fabric) - 1.20.1
2.5.721 июн. 2026 г.4,5 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy 2.5.7
### Fixes
- Fixed a crash when holding any type of minecart in hand on Minecraft 1.26.2.
- Fixed a crash caused by the F8 menu on smaller screen resolutions due to a broken responsive UI function.
### Improvements
- Added Forge and NeoForge support for Minecraft 1.26.2.
### Notes
- Have fun.
release
Punchy 2.5.6 (Fabric) - 26.2
2.5.616 июн. 2026 г.32,7 тыс.Minecraft: 26.2fabric
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (NeoForge) - 26.1-26.1.1-26.1.2
2.5.616 июн. 2026 г.2,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (Forge) - 26.1-26.1.1-26.1.2
2.5.616 июн. 2026 г.1,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (Fabric) - 26.1-26.1.1-26.1.2
2.5.616 июн. 2026 г.40,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (NeoForge) - 1.21.5
2.5.616 июн. 2026 г.107Minecraft: 1.21.5neoforge
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (Forge) - 1.21.5
2.5.616 июн. 2026 г.118Minecraft: 1.21.5forge
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (Fabric) - 1.21.5
2.5.616 июн. 2026 г.1 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (NeoForge) - 1.21.11
2.5.616 июн. 2026 г.1,3 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (Forge) - 1.21.11
2.5.616 июн. 2026 г.1,1 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (Fabric) - 1.21.11
2.5.616 июн. 2026 г.46,9 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (NeoForge) - 1.21.1
2.5.616 июн. 2026 г.12 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (Forge) - 1.21.1
2.5.616 июн. 2026 г.426Minecraft: 1.21.1forge
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (Fabric) - 1.21.1
2.5.616 июн. 2026 г.12,9 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (Forge) - 1.20.1
2.5.616 июн. 2026 г.11 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.6 (Fabric) - 1.20.1
2.5.616 июн. 2026 г.5 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy 2.5.6
- Fixed a problem in 1.20.1 and 1.21.1 where mobs could break or explode when using the Fresh Moves resource pack.
- Fixed major performance issues in some modpacks that could cause very large FPS drops.
- Improved offhand trident throw feedback.
- Fixed an issue in 1.21.5 where items could slide in the hands when using EMF + ETF.
- Fixed a small issue affecting Refined Buckets when walking in shallow water and on the ocean floor.
release
Punchy 2.5.5b (NeoForge) - 1.21.1
2.5.5b17 мая 2026 г.44,6 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy 2.5.5b HOTFIX 1.21.1
- Hotfix: 1.21.1 had an issue in the .animation file of the built-in resource pack, causing the mod’s default animations to not load properly.
release
Punchy 2.5.5b (Forge) - 1.21.1
2.5.5b17 мая 2026 г.2,5 тыс.Minecraft: 1.21.1forge
Что нового
# Punchy 2.5.5b HOTFIX 1.21.1
- Hotfix: 1.21.1 had an issue in the .animation file of the built-in resource pack, causing the mod’s default animations to not load properly.
release
Punchy 2.5.5b (Fabric) - 1.21.1
2.5.5b17 мая 2026 г.43,5 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy 2.5.5b HOTFIX 1.21.1
- Hotfix: 1.21.1 had an issue in the .animation file of the built-in resource pack, causing the mod’s default animations to not load properly.
release
Punchy 2.5.5 (NeoForge) - 26.1-26.1.1-26.1.2
2.5.517 мая 2026 г.12,5 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (Forge) - 26.1-26.1.1-26.1.2
2.5.517 мая 2026 г.7,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (Fabric) - 26.1-26.1.1-26.1.2
2.5.517 мая 2026 г.180,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (NeoForge) - 1.21.5
2.5.517 мая 2026 г.456Minecraft: 1.21.5neoforge
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (Forge) - 1.21.5
2.5.517 мая 2026 г.667Minecraft: 1.21.5forge
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (Fabric) - 1.21.5
2.5.517 мая 2026 г.4,6 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (NeoForge) - 1.21.11
2.5.517 мая 2026 г.5,4 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (Forge) - 1.21.11
2.5.517 мая 2026 г.5,3 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (Fabric) - 1.21.11
2.5.517 мая 2026 г.205,6 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (NeoForge) - 1.21.1
2.5.517 мая 2026 г.648Minecraft: 1.21.1neoforge
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (Forge) - 1.21.1
2.5.517 мая 2026 г.71Minecraft: 1.21.1forge
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (Fabric) - 1.21.1
2.5.517 мая 2026 г.672Minecraft: 1.21.1fabric
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (Forge) - 1.20.1
2.5.517 мая 2026 г.46,7 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.5 (Fabric) - 1.20.1
2.5.517 мая 2026 г.23,7 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy 2.5.5
### Fixes
- Fixed an issue affecting drink / eating animations.
- More fixes related to Better Combat compatibility animations.
- Fixed jump physics on low FPS.
- Fixed an issue when saving bucket settings.
### Improvements
- Small performance improvement when holding axolotl with Refined Buckets physics.
### Notes
- Have fun.
release
Punchy 2.5.4 (NeoForge) - 26.1-26.1.1-26.1.2
2.5.48 мая 2026 г.3,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (Forge) - 26.1-26.1.1-26.1.2
2.5.48 мая 2026 г.2,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (Fabric) - 26.1-26.1.1-26.1.2
2.5.48 мая 2026 г.35,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (NeoForge) - 1.21.5
2.5.48 мая 2026 г.163Minecraft: 1.21.5neoforge
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (Forge) - 1.21.5
2.5.48 мая 2026 г.181Minecraft: 1.21.5forge
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (Fabric) - 1.21.5
2.5.48 мая 2026 г.1,2 тыс.Minecraft: 1.21.5fabric
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (NeoForge) - 1.21.11
2.5.48 мая 2026 г.1,6 тыс.Minecraft: 1.21.11neoforge
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (Forge) - 1.21.11
2.5.48 мая 2026 г.1,8 тыс.Minecraft: 1.21.11forge
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (Fabric) - 1.21.11
2.5.48 мая 2026 г.24,5 тыс.Minecraft: 1.21.11fabric
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (NeoForge) - 1.21.1
2.5.48 мая 2026 г.13,1 тыс.Minecraft: 1.21.1neoforge
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (Forge) - 1.21.1
2.5.48 мая 2026 г.512Minecraft: 1.21.1forge
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (Fabric) - 1.21.1
2.5.48 мая 2026 г.11,7 тыс.Minecraft: 1.21.1fabric
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (Forge) - 1.20.1
2.5.48 мая 2026 г.12,5 тыс.Minecraft: 1.20.1forge
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.4 (Fabric) - 1.20.1
2.5.48 мая 2026 г.5,5 тыс.Minecraft: 1.20.1fabric
Что нового
## Punchy 2.5.4
### Fixes
- Fixed an issue with Create: Steam 'n' Rails where holding custom minecarts could crash the game.
- Fixed full block mining animations for left-handed players, including the pickaxe inspect animation.
- Fixed an issue where eating the last item in a stack and instantly blocking with a shield could leave the consumed item visually stuck in hand.
- Fixed throwing animations not working on 1.20.1 and 1.21.1.
- Fixed Better Combat with shaders on 1.20.1 and 1.21.1.
- Fixed and improved Tiny Takeovers compatibility: the mod now loads on servers and players can see others holding baby mobs.
- Fixed ghosting issues with emissive bones on 26.1.x + I Like Vanilla shaders.
- Fixed resource pack compatibility with enchantment outlines.
### Improvements
- Improved the fishing system: rod line tracking now follows player movement more accurately while active, and the rod now has exclusive throw/pull animations.
- Added a simple horn animation.
### Notes
- For better particles and emissive bone visuals, Complementary shaders are recommended.
- Bulk edit for item/hand positioning is planned for a future update.
release
Punchy 2.5.3 (NeoForge) - 26.1-26.1.1-26.1.2
2.5.33 мая 2026 г.1,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## Punchy 2.5.3
### Fixes
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (Forge) - 26.1-26.1.1-26.1.2
2.5.33 мая 2026 г.817Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
## Punchy 2.5.3
### Fixes
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (Fabric) - 26.1-26.1.1-26.1.2
2.5.33 мая 2026 г.30,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## Punchy 2.5.3
### Fixes
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (NeoForge) - 1.21.5
2.5.33 мая 2026 г.44Minecraft: 1.21.5neoforge
Что нового
## Punchy 2.5.3
### Fixes
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (Forge) - 1.21.5
2.5.33 мая 2026 г.87Minecraft: 1.21.5forge
Что нового
## Punchy 2.5.3
### Fixes
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (Fabric) - 1.21.5
2.5.33 мая 2026 г.627Minecraft: 1.21.5fabric
Что нового
## Punchy 2.5.3
### Fixes
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (NeoForge) - 1.21.11
2.5.33 мая 2026 г.549Minecraft: 1.21.11neoforge
Что нового
## Punchy 2.5.3
### Fixes
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (Forge) - 1.21.11
2.5.33 мая 2026 г.910Minecraft: 1.21.11forge
Что нового
## Punchy 2.5.3
### Fixes
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (Fabric) - 1.21.11
2.5.33 мая 2026 г.58,9 тыс.Minecraft: 1.21.11fabric
Что нового
## Punchy 2.5.3
### Fixes
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (NeoForge) - 1.21.1
2.5.33 мая 2026 г.7,1 тыс.Minecraft: 1.21.1neoforge
Что нового
## Punchy 2.5.3
### Fixes
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (Forge) - 1.21.1
2.5.33 мая 2026 г.223Minecraft: 1.21.1forge
Что нового
## Punchy 2.5.3
### Fixes
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (Fabric) - 1.21.1
2.5.33 мая 2026 г.3,8 тыс.Minecraft: 1.21.1fabric
Что нового
## Punchy 2.5.3
### Fixexs
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (Forge) - 1.20.1
2.5.33 мая 2026 г.3,9 тыс.Minecraft: 1.20.1forge
Что нового
## Punchy 2.5.3
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.3 (Fabric) - 1.20.1
2.5.33 мая 2026 г.3,3 тыс.Minecraft: 1.20.1fabric
Что нового
## Punchy 2.5.3
- Fixed support for the 3D Skin Layers mod on 1.20.1 and 1.21.1.
- Improved performance and optimized menu read/load routines for Hand Pose Editor and Mix Packs on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Improved performance on large servers and with some shader setups on 1.20.1, 1.21.1, 1.21.5, 1.21.11, and 26.1.x.
- Fixed an issue on 1.21.1 where particles would spin around their own axis with shaders while rotating the camera around the world.
### Improvements
- Improved Better Combat combo animations.
- Added support for left-handed players in the Hand Pose menu.
release
Punchy 2.5.2 (NeoForge) - 26.1-26.1.1-26.1.2
2.5.21 мая 2026 г.770Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (Forge) - 26.1-26.1.1-26.1.2
2.5.21 мая 2026 г.449Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (Fabric) - 26.1-26.1.1-26.1.2
2.5.21 мая 2026 г.7,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (NeoForge) - 1.21.5
2.5.21 мая 2026 г.25Minecraft: 1.21.5neoforge
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (Forge) - 1.21.5
2.5.21 мая 2026 г.43Minecraft: 1.21.5forge
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (Fabric) - 1.21.5
2.5.21 мая 2026 г.345Minecraft: 1.21.5fabric
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (NeoForge) - 1.21.11
2.5.21 мая 2026 г.298Minecraft: 1.21.11neoforge
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (Forge) - 1.21.11
2.5.21 мая 2026 г.444Minecraft: 1.21.11forge
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (Fabric) - 1.21.11
2.5.21 мая 2026 г.12 тыс.Minecraft: 1.21.11fabric
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (NeoForge) - 1.21.1
2.5.21 мая 2026 г.3,6 тыс.Minecraft: 1.21.1neoforge
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (Forge) - 1.21.1
2.5.21 мая 2026 г.109Minecraft: 1.21.1forge
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (Fabric) - 1.21.1
2.5.21 мая 2026 г.1,9 тыс.Minecraft: 1.21.1fabric
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (Forge) - 1.20.1
2.5.21 мая 2026 г.2,2 тыс.Minecraft: 1.20.1forge
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.2 (Fabric) - 1.20.1
2.5.21 мая 2026 г.1,2 тыс.Minecraft: 1.20.1fabric
Что нового
## Punchy 2.5.2
### Fixed
- Fixed the hand pose system. Users can now save hand poses correctly.
- Fixed the Mix Pack system. Edited trident animations now load correctly from the selected pack.
- Fixed heavy lag during the first seconds after joining a world on Minecraft 1.20.1.
- Fixed pendulum physics on Minecraft 1.20.1 for players using no shaders.
- Fixed broken hand rendering when the frozen hand and mud hand effects were active.
- Fixed other smaller issues reported by the community.
release
Punchy 2.5.1 (NeoForge) - 26.1-26.1.1-26.1.2
2.5.126 апр. 2026 г.1,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (Forge) - 26.1-26.1.1-26.1.2
2.5.126 апр. 2026 г.864Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (Fabric) - 26.1-26.1.1-26.1.2
2.5.126 апр. 2026 г.13,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (NeoForge) - 1.21.5
2.5.126 апр. 2026 г.78Minecraft: 1.21.5neoforge
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (Forge) - 1.21.5
2.5.126 апр. 2026 г.107Minecraft: 1.21.5forge
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (Fabric) - 1.21.5
2.5.126 апр. 2026 г.625Minecraft: 1.21.5fabric
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (NeoForge) - 1.21.11
2.5.126 апр. 2026 г.618Minecraft: 1.21.11neoforge
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (Forge) - 1.21.11
2.5.126 апр. 2026 г.708Minecraft: 1.21.11forge
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (Fabric) - 1.21.11
2.5.126 апр. 2026 г.12 тыс.Minecraft: 1.21.11fabric
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (NeoForge) - 1.21.1
2.5.126 апр. 2026 г.6,7 тыс.Minecraft: 1.21.1neoforge
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (Forge) - 1.21.1
2.5.126 апр. 2026 г.200Minecraft: 1.21.1forge
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (Fabric) - 1.21.1
2.5.126 апр. 2026 г.4 тыс.Minecraft: 1.21.1fabric
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (Forge) - 1.20.1
2.5.126 апр. 2026 г.4,5 тыс.Minecraft: 1.20.1forge
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
release
Punchy 2.5.1 (Fabric) - 1.20.1
2.5.126 апр. 2026 г.2,1 тыс.Minecraft: 1.20.1fabric
Что нового
## Punchy 2.5.1 - Stability and compatibility update.
### Improvements
- Improved the blacklist menu when many mods are installed, preventing layout breaks and overlapping text.
- Improved trident detection during the Trident Spec Loyalty animation.
- Improved arm rendering to reduce red-arm artifacts when holding certain items on 1.20.1, 1.21.1, and 1.21.5.
- Improved resource pack merge priority logic for more consistent results.
### Fixed
- Fixed multiple issues related to the Refined Buckets pack.
- Fixed issues related to the Refined Torches pack.
- Fixed an issue where eating animations could fail to trigger.
- Fixed a bug on 1.20.1 and 1.21.1 where the player's face could appear on the arm instead of the correct skin texture.
### Notes
- Includes additional minor bug fixes and general polish.
- Thanks to everyone who sent bug reports in the correct channel. This helped a lot. GG
beta
Punchy 2.5 (NeoForge) - 26.1-26.1.1-26.1.2
2.525 апр. 2026 г.918Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (Forge) - 26.1-26.1.1-26.1.2
2.525 апр. 2026 г.1,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (Fabric) - 26.1-26.1.1-26.1.2
2.525 апр. 2026 г.2,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (Forge) - 1.21.5
2.525 апр. 2026 г.25Minecraft: 1.21.5forge
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (Fabric) - 1.21.5
2.525 апр. 2026 г.74Minecraft: 1.21.5fabric
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (NeoForge) - 1.21.11
2.525 апр. 2026 г.40Minecraft: 1.21.11neoforge
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (Forge) - 1.21.11
2.525 апр. 2026 г.180Minecraft: 1.21.11forge
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (Fabric) - 1.21.11
2.525 апр. 2026 г.469Minecraft: 1.21.11fabric
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (NeoForge) - 1.21.1
2.525 апр. 2026 г.500Minecraft: 1.21.1neoforge
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (Forge) - 1.21.1
2.525 апр. 2026 г.38Minecraft: 1.21.1forge
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (Fabric) - 1.21.1
2.525 апр. 2026 г.268Minecraft: 1.21.1fabric
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (Forge) - 1.20.1
2.525 апр. 2026 г.7,7 тыс.Minecraft: 1.20.1forge
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
beta
Punchy 2.5 (Fabric) - 1.20.1
2.525 апр. 2026 г.268Minecraft: 1.20.1fabric
Что нового
## Punchy 2.5 - Major animation and menu system overhaul.
### Notes
- The particle glow has been causing a lot of trouble on 1.21.1 and 1.20.1, so it is now disabled by default on those versions until there is time to focus on it properly. With that decision, the technical feature gap between 1.20.1 and 1.21.1 compared to the other supported versions is now: `particle glow` + `boat/raft animation`.
### New
- Punchy 26 now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Added a new face-spawn particle system matching vanilla Minecraft behavior, including particles for lava, milk, snow, and water buckets, plus leaves blocks in general.
- Reworked most animations for smoother motion with the new SLE system.
- Fully redesigned the Punchy main menu.
- Added a brand-new blacklist menu, rewritten from scratch with improved UI/UX.
- Added a new Mix Pack selection system and menu, allowing players to use multiple animation packs at the same time and choose favorite animations per item.
### Improvements
- Improved the 1.20.1 particle system for cases affecting Refined Torches directly.
- Disabled boat proxy items while using Beryl Shaders to avoid VulkanMod rendering issues for now.
- Reworked axe usage behavior.
- Improved repeated attack behavior at high speed.
- Improved feedback for fast attack clicks, especially with swords and axes.
### Fixed
- Fixed a bug where mobs could appear flying in separated pieces when using EMF + ETF with Fresh Animations.
- Fixed trident inversion on Forge for 1.20.1.
- Fixed a bug where holding any boat variant could freeze the image with Beryl Shaders + VulkanMod.
- Fixed issues with boats coming as null from the Vinery mod, when that happens with the mod's boats, the proxy will be canceled and it will return the vanilla item without proxy.
- Fixed a bug where the off-hand item could remain visible even with dual-handed enabled, especially with TACZ.
- Fixed the character limit bug when adding an item to the blacklist.
- Fixed a bug on 1.21.1, 1.21.5, and 1.20.1 where slim-skin players could appear with the default vanilla skin.
- Fixed Mixpacks searching for built-in resources even when disabled.
- Fixed the bow off-hand item issue.
- Fixed an issue where some animations had a noticeable startup gap.
release
Punchy 2.4.5 (NeoForge) - 26.1-to-26.1.1
2.4.53 апр. 2026 г.4,2 тыс.Minecraft: 26.1, 26.1.1neoforge
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (Forge) - 26.1-to-26.1.1
2.4.53 апр. 2026 г.2,8 тыс.Minecraft: 26.1, 26.1.1forge
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (Fabric) - 26.1-to-26.1.1
2.4.53 апр. 2026 г.61 тыс.Minecraft: 26.1, 26.1.1fabric
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (NeoForge) - 1.21.5
2.4.53 апр. 2026 г.316Minecraft: 1.21.5neoforge
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (Forge) - 1.21.5
2.4.53 апр. 2026 г.375Minecraft: 1.21.5forge
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (Fabric) - 1.21.5
2.4.53 апр. 2026 г.2,5 тыс.Minecraft: 1.21.5fabric
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (NeoForge) - 1.21.11
2.4.53 апр. 2026 г.3,7 тыс.Minecraft: 1.21.11neoforge
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (Forge) - 1.21.11
2.4.53 апр. 2026 г.4,7 тыс.Minecraft: 1.21.11forge
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (Fabric) - 1.21.11
2.4.53 апр. 2026 г.76,3 тыс.Minecraft: 1.21.11fabric
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (NeoForge) - 1.21.1
2.4.53 апр. 2026 г.21,5 тыс.Minecraft: 1.21.1neoforge
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (Forge) - 1.21.1
2.4.53 апр. 2026 г.1,1 тыс.Minecraft: 1.21.1forge
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (Fabric) - 1.21.1
2.4.53 апр. 2026 г.58,8 тыс.Minecraft: 1.21.1fabric
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (Forge) - 1.20.1
2.4.53 апр. 2026 г.24,9 тыс.Minecraft: 1.20.1forge
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.5 (Fabric) - 1.20.1
2.4.53 апр. 2026 г.13,6 тыс.Minecraft: 1.20.1fabric
Что нового
## Punchy 2.4.5
Stability and compatibility update.
Fixed:
- Improved bow and crossbow animation responsiveness.
- Fixed shield third-person item rotation on 1.21.11.
- Fixed vanilla camera view bobbing being disabled when custom walk/sprint are active.
- Reduced occasional delay when triggering critical-hit animations.
- Fixed Fresh Flowers pink petals positioning issue.
- Fixed an issue where holding proxy boat blocks could turn world/item textures blue.
- Fixed an issue where some items could break visually when elytra flight animation played.
Compatibility:
- Added compatibility with Penchant.
- Added support for 3D Skin Layers.
New:
- Added a new feature: empty hand can now be customized through the F9 menu.
Notes:
- Minor 26.1.1 range update.
release
Punchy 2.4.4-HOTFIX (NeoForge) - 26.1
2.4.4-HOTFIX1 апр. 2026 г.988Minecraft: 26.1neoforge
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (Forge) - 26.1
2.4.4-HOTFIX1 апр. 2026 г.546Minecraft: 26.1forge
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (Fabric) - 26.1
2.4.4-HOTFIX1 апр. 2026 г.7,1 тыс.Minecraft: 26.1fabric
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (NeoForge) - 1.21.5
2.4.4-HOTFIX1 апр. 2026 г.99Minecraft: 1.21.5neoforge
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (Forge) - 1.21.5
2.4.4-HOTFIX1 апр. 2026 г.81Minecraft: 1.21.5forge
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (Fabric) - 1.21.5
2.4.4-HOTFIX1 апр. 2026 г.410Minecraft: 1.21.5fabric
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (NeoForge) - 1.21.11
2.4.4-HOTFIX1 апр. 2026 г.645Minecraft: 1.21.11neoforge
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (Forge) - 1.21.11
2.4.4-HOTFIX1 апр. 2026 г.620Minecraft: 1.21.11forge
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (Fabric) - 1.21.11
2.4.4-HOTFIX1 апр. 2026 г.14 тыс.Minecraft: 1.21.11fabric
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (NeoForge) - 1.21.1
2.4.4-HOTFIX1 апр. 2026 г.2,3 тыс.Minecraft: 1.21.1neoforge
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (Forge) - 1.21.1
2.4.4-HOTFIX1 апр. 2026 г.166Minecraft: 1.21.1forge
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (Fabric) - 1.21.1
2.4.4-HOTFIX1 апр. 2026 г.2,8 тыс.Minecraft: 1.21.1fabric
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (Forge) - 1.20.1
2.4.4-HOTFIX1 апр. 2026 г.4,5 тыс.Minecraft: 1.20.1forge
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4-HOTFIX (Fabric) - 1.20.1
2.4.4-HOTFIX1 апр. 2026 г.2,1 тыс.Minecraft: 1.20.1fabric
Что нового
## Punchy 2.4.4-HOTFIX
Hotfix update.
Fixed:
- Fixed the shield issue.
- Fixed the inverted trident issue.
Notes:
I completely reworked the use-item offset suppression system used by resource packs and removed the old version, but I forgot to also suppress shield and trident behavior.
release
Punchy 2.4.4 (NeoForge) - 26.1
2.4.41 апр. 2026 г.125Minecraft: 26.1neoforge
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (Forge) - 26.1
2.4.41 апр. 2026 г.44Minecraft: 26.1forge
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (Fabric) - 26.1
2.4.41 апр. 2026 г.609Minecraft: 26.1fabric
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (NeoForge) - 1.21.5
2.4.41 апр. 2026 г.17Minecraft: 1.21.5neoforge
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (Forge) - 1.21.5
2.4.41 апр. 2026 г.42Minecraft: 1.21.5forge
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (Fabric) - 1.21.5
2.4.41 апр. 2026 г.105Minecraft: 1.21.5fabric
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (NeoForge) - 1.21.11
2.4.41 апр. 2026 г.40Minecraft: 1.21.11neoforge
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (Forge) - 1.21.11
2.4.41 апр. 2026 г.61Minecraft: 1.21.11forge
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (Fabric) - 1.21.11
2.4.41 апр. 2026 г.465Minecraft: 1.21.11fabric
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (NeoForge) - 1.21.1
2.4.41 апр. 2026 г.168Minecraft: 1.21.1neoforge
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (Forge) - 1.21.1
2.4.41 апр. 2026 г.22Minecraft: 1.21.1forge
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (Fabric) - 1.21.1
2.4.41 апр. 2026 г.220Minecraft: 1.21.1fabric
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (Forge) - 1.20.1
2.4.41 апр. 2026 г.390Minecraft: 1.20.1forge
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.4 (Fabric) - 1.20.1
2.4.41 апр. 2026 г.139Minecraft: 1.20.1fabric
Что нового
# Punchy! 2.4.4 Changelog
## What's New
- Added a new smooth Elytra flying animation. As always, you can turn it off in the menu if you do not want to use it.
- Added support for the `Harvest with ease: Right Click Harvest` mod.
- Added support for the `Spyglass Improvements` mod.
- Smart resource pack merging was improved again. This mainly fixes problems when using p1kl's pack together with Refined Buckets.
---
## Fixes
- Global arm rotation was reset to avoid breaking some special animations such as climbing, crawling, putting out fire, drying off, and falling into water.
- Falling into water is now detected more reliably.
- Fixed a problem in `F9` where players could no longer properly edit the `arm specific` scope.
- Fixed a problem where the `specific arm` settings were not being applied correctly through `F9`.
- Fixed the `26.1` shader issue where Punchy-rendered arms and items could disappear.
- Fixed the Fresh Flowers right-hand animation playing too fast.
- Fixed a Buckets of Milk issue caused by a side effect from the earlier fix for Fresh Foods item support.
---
## Notes
- In the `F9` menu, `arm global` can no longer rotate the arm. This was causing unnecessary conflicts, so arm rotation is now available only in the `specific` scope.
- This update also includes background fixes to make animation and pack compatibility more stable.
release
Punchy 2.4.3 (NeoForge) - 26.1
2.4.328 мар. 2026 г.1,1 тыс.Minecraft: 26.1neoforge
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (Forge) - 26.1
2.4.328 мар. 2026 г.803Minecraft: 26.1forge
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (Fabric) - 26.1
2.4.328 мар. 2026 г.19,5 тыс.Minecraft: 26.1fabric
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (NeoForge) - 1.21.5
2.4.328 мар. 2026 г.100Minecraft: 1.21.5neoforge
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (Forge) - 1.21.5
2.4.328 мар. 2026 г.101Minecraft: 1.21.5forge
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (Fabric) - 1.21.5
2.4.328 мар. 2026 г.684Minecraft: 1.21.5fabric
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (NeoForge) - 1.21.11
2.4.328 мар. 2026 г.1 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (Forge) - 1.21.11
2.4.328 мар. 2026 г.944Minecraft: 1.21.11forge
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (Fabric) - 1.21.11
2.4.328 мар. 2026 г.17,1 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (NeoForge) - 1.21.1
2.4.328 мар. 2026 г.4,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (Forge) - 1.21.1
2.4.328 мар. 2026 г.276Minecraft: 1.21.1forge
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (Fabric) - 1.21.1
2.4.328 мар. 2026 г.9,3 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (Forge) - 1.20.1
2.4.328 мар. 2026 г.6,4 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.3 (Fabric) - 1.20.1
2.4.328 мар. 2026 г.2,9 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy! 2.4.3 Changelog
## What's New
- Custom footstep sounds have been removed. The game now uses the normal Minecraft and modded footstep sounds again.
- Version `26.1` now includes `Forge` and `NeoForge` support.
- Resource pack merging is now smarter. When two packs modify the same item, Punchy tries to combine compatible parts instead of simply discarding one side.
---
## Fixes
- `F9` was reworked to be more stable and easier to use.
- In `26.1` with `Punchy! x Tiny Takeovers`, baby mobs are now positioned correctly again.
- The baby wolf + dandelion inspect works again.
- Fixed the `stop immediate` flag for custom animations on `26.1`.
- Empty offhand no longer flickers when placing or removing an item.
- Fixed an issue where items with animations via resource packs (Fresh Foods and others) were not working
- Fixed Modefite + Sinytra crash on Forge 1.20.1
---
## Notes
- Some fixes and feat still had limited testing, so they may receive further adjustments later.
- The `kind` scope button option was removed from the `F9` menu for usability reasons.
- The `kind` scope is still fully available for use in resource packs.
release
Punchy 2.4.2 (Fabric) - 26.1
2.4.224 мар. 2026 г.10 тыс.Minecraft: 26.1fabric
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.2 (NeoForge) - 1.21.5
2.4.224 мар. 2026 г.89Minecraft: 1.21.5neoforge
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.2 (Forge) - 1.21.5
2.4.224 мар. 2026 г.94Minecraft: 1.21.5forge
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.2 (Fabric) - 1.21.5
2.4.224 мар. 2026 г.474Minecraft: 1.21.5fabric
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.2 (NeoForge) - 1.21.11
2.4.224 мар. 2026 г.1,2 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.2 (Forge) - 1.21.11
2.4.224 мар. 2026 г.738Minecraft: 1.21.11forge
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.2 (Fabric) - 1.21.11
2.4.224 мар. 2026 г.12,4 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.2 (NeoForge) - 1.21.1
2.4.224 мар. 2026 г.2,1 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.2 (Forge) - 1.21.1
2.4.224 мар. 2026 г.174Minecraft: 1.21.1forge
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.2 (Fabric) - 1.21.1
2.4.224 мар. 2026 г.5,4 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.2 (Forge) - 1.20.1
2.4.224 мар. 2026 г.3,9 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.2 (Fabric) - 1.20.1
2.4.224 мар. 2026 г.1,7 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy! 2.4.2 Changelog
## Improvements
- Added first-person arm fire support for `1.20.1`, `1.21.1`, and `1.21.5`.
- Added support for `26.1`.
---
## Bug Fixes
- Reworked the boat paddle code, fixing it for `1.21.11` and `26.1`.
- Fixed the rotated blocks bug on `1.20.1`.
---
## Known Issues
- Saving empty-hand tuning with `F9` still overrides some values and shifts the hand out of the correct position. This is fixed on `1.21.11`, but it still affects `26.1` and will be addressed in the next patch.
release
Punchy 2.4.1 (NeoForge) - 1.21.5
2.4.123 мар. 2026 г.319Minecraft: 1.21.5neoforge
Что нового
# Punchy! 2.4.1 Changelog
## Improvements
- Added an option to disable glow particles.
- Added an option to disable synchronized footstep sounds.
- Added an option to disable the fall animation.
- Added an option to disable the dryout animation.
- Improved profile saving so arm positions stay closer to what was set when saving with `F9`.
---
## Bug Fixes
- Fixed player skin layer issues on `1.20.1` and `1.21.1`.
- Fixed a bug where pickaxe animations could get stuck when using animation packs.
- Fixed a backwards trident animation in some situations involving blacklisted items.
- Fixed a third-person animation issue on `1.20.1`.
release
Punchy 2.4.1 (Forge) - 1.21.5
2.4.123 мар. 2026 г.132Minecraft: 1.21.5forge
Что нового
# Punchy! 2.4.1 Changelog
## Improvements
- Added an option to disable glow particles.
- Added an option to disable synchronized footstep sounds.
- Added an option to disable the fall animation.
- Added an option to disable the dryout animation.
- Improved profile saving so arm positions stay closer to what was set when saving with `F9`.
---
## Bug Fixes
- Fixed player skin layer issues on `1.20.1` and `1.21.1`.
- Fixed a bug where pickaxe animations could get stuck when using animation packs.
- Fixed a backwards trident animation in some situations involving blacklisted items.
- Fixed a third-person animation issue on `1.20.1`.
release
Punchy 2.4.1 (Fabric) - 1.21.5
2.4.123 мар. 2026 г.415Minecraft: 1.21.5fabric
Что нового
# Punchy! 2.4.1 Changelog
## Improvements
- Added an option to disable glow particles.
- Added an option to disable synchronized footstep sounds.
- Added an option to disable the fall animation.
- Added an option to disable the dryout animation.
- Improved profile saving so arm positions stay closer to what was set when saving with `F9`.
---
## Bug Fixes
- Fixed player skin layer issues on `1.20.1` and `1.21.1`.
- Fixed a bug where pickaxe animations could get stuck when using animation packs.
- Fixed a backwards trident animation in some situations involving blacklisted items.
- Fixed a third-person animation issue on `1.20.1`.
release
Punchy 2.4.1 (NeoForge) - 1.21.11
2.4.123 мар. 2026 г.822Minecraft: 1.21.11neoforge
Что нового
# Punchy! 2.4.1 Changelog
## Improvements
- Added an option to disable glow particles.
- Added an option to disable synchronized footstep sounds.
- Added an option to disable the fall animation.
- Added an option to disable the dryout animation.
- Improved profile saving so arm positions stay closer to what was set when saving with `F9`.
---
## Bug Fixes
- Fixed player skin layer issues on `1.20.1` and `1.21.1`.
- Fixed a bug where pickaxe animations could get stuck when using animation packs.
- Fixed a backwards trident animation in some situations involving blacklisted items.
- Fixed a third-person animation issue on `1.20.1`.
release
Punchy 2.4.1 (Forge) - 1.21.11
2.4.123 мар. 2026 г.1,8 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy! 2.4.1 Changelog
## Improvements
- Added an option to disable glow particles.
- Added an option to disable synchronized footstep sounds.
- Added an option to disable the fall animation.
- Added an option to disable the dryout animation.
- Improved profile saving so arm positions stay closer to what was set when saving with `F9`.
---
## Bug Fixes
- Fixed player skin layer issues on `1.20.1` and `1.21.1`.
- Fixed a bug where pickaxe animations could get stuck when using animation packs.
- Fixed a backwards trident animation in some situations involving blacklisted items.
- Fixed a third-person animation issue on `1.20.1`.
release
Punchy 2.4.1 (Fabric) - 1.21.11
2.4.123 мар. 2026 г.10,9 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy! 2.4.1 Changelog
## Improvements
- Added an option to disable glow particles.
- Added an option to disable synchronized footstep sounds.
- Added an option to disable the fall animation.
- Added an option to disable the dryout animation.
- Improved profile saving so arm positions stay closer to what was set when saving with `F9`.
---
## Bug Fixes
- Fixed player skin layer issues on `1.20.1` and `1.21.1`.
- Fixed a bug where pickaxe animations could get stuck when using animation packs.
- Fixed a backwards trident animation in some situations involving blacklisted items.
- Fixed a third-person animation issue on `1.20.1`.
release
Punchy 2.4.1 (NeoForge) - 1.21.1
2.4.123 мар. 2026 г.1,6 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy! 2.4.1 Changelog
## Improvements
- Added an option to disable glow particles.
- Added an option to disable synchronized footstep sounds.
- Added an option to disable the fall animation.
- Added an option to disable the dryout animation.
- Improved profile saving so arm positions stay closer to what was set when saving with `F9`.
---
## Bug Fixes
- Fixed player skin layer issues on `1.20.1` and `1.21.1`.
- Fixed a bug where pickaxe animations could get stuck when using animation packs.
- Fixed a backwards trident animation in some situations involving blacklisted items.
- Fixed a third-person animation issue on `1.20.1`.
release
Punchy 2.4.1 (Forge) - 1.21.1
2.4.123 мар. 2026 г.1,3 тыс.Minecraft: 1.21.1forge
Что нового
# Punchy! 2.4.1 Changelog
## Improvements
- Added an option to disable glow particles.
- Added an option to disable synchronized footstep sounds.
- Added an option to disable the fall animation.
- Added an option to disable the dryout animation.
- Improved profile saving so arm positions stay closer to what was set when saving with `F9`.
---
## Bug Fixes
- Fixed player skin layer issues on `1.20.1` and `1.21.1`.
- Fixed a bug where pickaxe animations could get stuck when using animation packs.
- Fixed a backwards trident animation in some situations involving blacklisted items.
- Fixed a third-person animation issue on `1.20.1`.
release
Punchy 2.4.1 (Fabric) - 1.21.1
2.4.123 мар. 2026 г.1,9 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy! 2.4.1 Changelog
## Improvements
- Added an option to disable glow particles.
- Added an option to disable synchronized footstep sounds.
- Added an option to disable the fall animation.
- Added an option to disable the dryout animation.
- Improved profile saving so arm positions stay closer to what was set when saving with `F9`.
---
## Bug Fixes
- Fixed player skin layer issues on `1.20.1` and `1.21.1`.
- Fixed a bug where pickaxe animations could get stuck when using animation packs.
- Fixed a backwards trident animation in some situations involving blacklisted items.
- Fixed a third-person animation issue on `1.20.1`.
release
Punchy 2.4.1 (Forge) - 1.20.1
2.4.123 мар. 2026 г.2,9 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy! 2.4.1 Changelog
## Improvements
- Added an option to disable glow particles.
- Added an option to disable synchronized footstep sounds.
- Added an option to disable the fall animation.
- Added an option to disable the dryout animation.
- Improved profile saving so arm positions stay closer to what was set when saving with `F9`.
---
## Bug Fixes
- Fixed player skin layer issues on `1.20.1` and `1.21.1`.
- Fixed a bug where pickaxe animations could get stuck when using animation packs.
- Fixed a backwards trident animation in some situations involving blacklisted items.
- Fixed a third-person animation issue on `1.20.1`.
release
Punchy 2.4.1 (Fabric) - 1.20.1
2.4.123 мар. 2026 г.1,1 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy! 2.4.1 Changelog
## Improvements
- Added an option to disable glow particles.
- Added an option to disable synchronized footstep sounds.
- Added an option to disable the fall animation.
- Added an option to disable the dryout animation.
- Improved profile saving so arm positions stay closer to what was set when saving with `F9`.
---
## Bug Fixes
- Fixed player skin layer issues on `1.20.1` and `1.21.1`.
- Fixed a bug where pickaxe animations could get stuck when using animation packs.
- Fixed a backwards trident animation in some situations involving blacklisted items.
- Fixed a third-person animation issue on `1.20.1`.
release
Punchy 2.4 (NeoForge) - 1.21.5
2.422 мар. 2026 г.332Minecraft: 1.21.5neoforge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.4 (Forge) - 1.21.5
2.422 мар. 2026 г.67Minecraft: 1.21.5forge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.4 (Fabric) - 1.21.5
2.422 мар. 2026 г.324Minecraft: 1.21.5fabric
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.4 (NeoForge) - 1.21.11
2.422 мар. 2026 г.421Minecraft: 1.21.11neoforge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.4 (Forge) - 1.21.11
2.422 мар. 2026 г.375Minecraft: 1.21.11forge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.4 (Fabric) - 1.21.11
2.422 мар. 2026 г.6 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.4 (NeoForge) - 1.21.1
2.422 мар. 2026 г.1 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.4 (Forge) - 1.21.1
2.422 мар. 2026 г.94Minecraft: 1.21.1forge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.4 (Fabric) - 1.21.1
2.422 мар. 2026 г.1,2 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.4 (Forge) - 1.20.1
2.422 мар. 2026 г.2,5 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.4 (Fabric) - 1.20.1
2.422 мар. 2026 г.862Minecraft: 1.20.1fabric
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.3 (NeoForge) - 1.21.5
2.32 февр. 2026 г.1,4 тыс.Minecraft: 1.21.5neoforge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.3 (Forge) - 1.21.5
2.32 февр. 2026 г.913Minecraft: 1.21.5forge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.3 (Fabric) - 1.21.5
2.32 февр. 2026 г.5,1 тыс.Minecraft: 1.21.5fabric
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.3 (NeoForge) - 1.21.11
2.32 февр. 2026 г.5,1 тыс.Minecraft: 1.21.11neoforge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.3 (Forge) - 1.21.11
2.32 февр. 2026 г.8,3 тыс.Minecraft: 1.21.11forge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.3 (Fabric) - 1.21.11
2.32 февр. 2026 г.114,2 тыс.Minecraft: 1.21.11fabric
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.3 (NeoForge) - 1.21.1
2.32 февр. 2026 г.36 тыс.Minecraft: 1.21.1neoforge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.3 (Forge) - 1.21.1
2.32 февр. 2026 г.1,1 тыс.Minecraft: 1.21.1forge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.3 (Fabric) - 1.21.1
2.32 февр. 2026 г.37,5 тыс.Minecraft: 1.21.1fabric
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.3 (Forge) - 1.20.1
2.32 февр. 2026 г.23,6 тыс.Minecraft: 1.20.1forge
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.3 (Fabric) - 1.20.1
2.32 февр. 2026 г.12,5 тыс.Minecraft: 1.20.1fabric
Что нового
# Punchy! 2.3 Changelog
## Improvements
- Improved pitch offset and arm rotation positioning during crawl and climb animations by calculating them in camera space.
- Improved arm movement for animations that rotate the arms by switching calculations to camera space.
- Added regex support to item blacklisting, allowing efficient filtering of item groups (for example, blocking all items from a specific mod).
- Implemented easing functions (such as `easeinoutquad`) for compatibility animations.
- Added conditional blacklist options to hide specific animations (like empty hands) only when not holding tools.
- Expanded interaction detection beyond `useItem`, enabling animations for doors, buttons, chests, and other general interactions.
- Improved armor rendering compatibility with other mods to prevent visual glitches.
- Improved animation suppression flow for bow, crossbow, and blocking animations to avoid conflicts with native item animations.
---
## Bug Fixes
- Fixed bow and crossbow world interaction bug where no animation was playing.
- Fixed an issue where an item with a custom `hand_in` value propagated to another item, causing both items to share the same `hand_in` when one should be item-exclusive.
- Fixed scale animation feedback desync; animation scale is now synchronized 1:1 with Blockbench (BB).
- Fixed a visual bug with Punchy + First Person Model + Better Combat where arms stayed at the sides when attacking and looking down.
- Fixed fishing rod animation sometimes becoming slow or stuck after leaving the water, blocking further attack animations.
- Fixed trident throw animation being rendered backwards.
- Fixed invisible bow when switching hands while charging.
- Fixed a crash on startup caused by Tooltip Overhaul mod conflicts.
- Fixed standing on slime block animation glitch.
- Fixed Weskerson lanterns breaking the positioning of other lanterns.
- Fixed item states not updating correctly in certain situations.
- Fixed a visual conflict with the Fresh Animations resource pack.
- Fixed item textures not updating during mesh animations.
- Fixed sword blocking animation bug.
- Fixed spear behavior on version 1.21.11 with Better Combat.
- Fixed dual-handed animation when breaking blocks with a trident.
- Fixed climbing animation visual bug.
- Fixed EMI loot integration/display issue.
- Fixed minor enchantment particle rendering issues.
- Fixed Entity Culling conflict affecting the enchanting table.
release
Punchy 2.2 (NeoForge) - 1.21.5
2.227 янв. 2026 г.128Minecraft: 1.21.5neoforge
Что нового
## 2.2 Changelog
### New & Improved Compatibility
- **First Person Model support**
Punchy! now works correctly with the *First Person Model* mod.
You can also configure it directly through the mod menu.
https://modrinth.com/mod/first-person-model
- **Sword Blocking mod support**
Fully compatible with the *Sword Blocking Mechanics* mod.
https://modrinth.com/mod/sword-blocking-mechanics
- **Improved Mod Loader version support**
Better version range handling, making installations more stable and reliable.
- **Climb animation**
Added a new climbing animation for a smoother and more immersive movement experience.
- **Crawl animation support**
Added support for crawl animations when using the *Crawl* mod.
https://modrinth.com/mod/crawl
### Bug Fixes
- **Enchanting Table particles fixed**
Particle effects now work correctly on all supported versions.
- **Eating animation bug fixed**
Consumable items (food using the `eat` action) now correctly play their animation when planting or using items.
- **Spear bug fixed (older versions)**
Fixed a universal spear issue for versions below **1.21.11**.
For older versions, use this mod for full compatibility:
https://modrinth.com/mod/backported-spears?version=1.20.1&loader=forge
- **Improved Blacklist documentation**
The Blacklist system is now better documented and easier to understand.
- **Fixed crash with modded chests**
Punchy! no longer crashes when interacting with chests added by other mods.
- **Bamboo raft proxy tuning fixed**
Fixed an issue that could cause incorrect behavior or desync when using bamboo rafts.
release
Punchy 2.2 (Forge) - 1.21.5
2.227 янв. 2026 г.111Minecraft: 1.21.5forge
Что нового
## 2.2 Changelog
### New & Improved Compatibility
- **First Person Model support**
Punchy! now works correctly with the *First Person Model* mod.
You can also configure it directly through the mod menu.
https://modrinth.com/mod/first-person-model
- **Sword Blocking mod support**
Fully compatible with the *Sword Blocking Mechanics* mod.
https://modrinth.com/mod/sword-blocking-mechanics
- **Improved Mod Loader version support**
Better version range handling, making installations more stable and reliable.
- **Climb animation**
Added a new climbing animation for a smoother and more immersive movement experience.
- **Crawl animation support**
Added support for crawl animations when using the *Crawl* mod.
https://modrinth.com/mod/crawl
### Bug Fixes
- **Enchanting Table particles fixed**
Particle effects now work correctly on all supported versions.
- **Eating animation bug fixed**
Consumable items (food using the `eat` action) now correctly play their animation when planting or using items.
- **Spear bug fixed (older versions)**
Fixed a universal spear issue for versions below **1.21.11**.
For older versions, use this mod for full compatibility:
https://modrinth.com/mod/backported-spears?version=1.20.1&loader=forge
- **Improved Blacklist documentation**
The Blacklist system is now better documented and easier to understand.
- **Fixed crash with modded chests**
Punchy! no longer crashes when interacting with chests added by other mods.
- **Bamboo raft proxy tuning fixed**
Fixed an issue that could cause incorrect behavior or desync when using bamboo rafts.
release
Punchy 2.2 (Fabric) - 1.21.5
2.227 янв. 2026 г.842Minecraft: 1.21.5fabric
Что нового
## 2.2 Changelog
### New & Improved Compatibility
- **First Person Model support**
Punchy! now works correctly with the *First Person Model* mod.
You can also configure it directly through the mod menu.
https://modrinth.com/mod/first-person-model
- **Sword Blocking mod support**
Fully compatible with the *Sword Blocking Mechanics* mod.
https://modrinth.com/mod/sword-blocking-mechanics
- **Improved Mod Loader version support**
Better version range handling, making installations more stable and reliable.
- **Climb animation**
Added a new climbing animation for a smoother and more immersive movement experience.
- **Crawl animation support**
Added support for crawl animations when using the *Crawl* mod.
https://modrinth.com/mod/crawl
### Bug Fixes
- **Enchanting Table particles fixed**
Particle effects now work correctly on all supported versions.
- **Eating animation bug fixed**
Consumable items (food using the `eat` action) now correctly play their animation when planting or using items.
- **Spear bug fixed (older versions)**
Fixed a universal spear issue for versions below **1.21.11**.
For older versions, use this mod for full compatibility:
https://modrinth.com/mod/backported-spears?version=1.20.1&loader=forge
- **Improved Blacklist documentation**
The Blacklist system is now better documented and easier to understand.
- **Fixed crash with modded chests**
Punchy! no longer crashes when interacting with chests added by other mods.
- **Bamboo raft proxy tuning fixed**
Fixed an issue that could cause incorrect behavior or desync when using bamboo rafts.
release
Punchy 2.2 (NeoForge) - 1.21.11
2.227 янв. 2026 г.481Minecraft: 1.21.11neoforge
Что нового
## 2.2 Changelog
### New & Improved Compatibility
- **First Person Model support**
Punchy! now works correctly with the *First Person Model* mod.
You can also configure it directly through the mod menu.
https://modrinth.com/mod/first-person-model
- **Sword Blocking mod support**
Fully compatible with the *Sword Blocking Mechanics* mod.
https://modrinth.com/mod/sword-blocking-mechanics
- **Improved Mod Loader version support**
Better version range handling, making installations more stable and reliable.
- **Climb animation**
Added a new climbing animation for a smoother and more immersive movement experience.
- **Crawl animation support**
Added support for crawl animations when using the *Crawl* mod.
https://modrinth.com/mod/crawl
### Bug Fixes
- **Enchanting Table particles fixed**
Particle effects now work correctly on all supported versions.
- **Eating animation bug fixed**
Consumable items (food using the `eat` action) now correctly play their animation when planting or using items.
- **Spear bug fixed (older versions)**
Fixed a universal spear issue for versions below **1.21.11**.
For older versions, use this mod for full compatibility:
https://modrinth.com/mod/backported-spears?version=1.20.1&loader=forge
- **Improved Blacklist documentation**
The Blacklist system is now better documented and easier to understand.
- **Fixed crash with modded chests**
Punchy! no longer crashes when interacting with chests added by other mods.
- **Bamboo raft proxy tuning fixed**
Fixed an issue that could cause incorrect behavior or desync when using bamboo rafts.
release
Punchy 2.2 (Forge) - 1.21.11
2.227 янв. 2026 г.669Minecraft: 1.21.11forge
Что нового
## 2.2 Changelog
### New & Improved Compatibility
- **First Person Model support**
Punchy! now works correctly with the *First Person Model* mod.
You can also configure it directly through the mod menu.
https://modrinth.com/mod/first-person-model
- **Sword Blocking mod support**
Fully compatible with the *Sword Blocking Mechanics* mod.
https://modrinth.com/mod/sword-blocking-mechanics
- **Improved Mod Loader version support**
Better version range handling, making installations more stable and reliable.
- **Climb animation**
Added a new climbing animation for a smoother and more immersive movement experience.
- **Crawl animation support**
Added support for crawl animations when using the *Crawl* mod.
https://modrinth.com/mod/crawl
### Bug Fixes
- **Enchanting Table particles fixed**
Particle effects now work correctly on all supported versions.
- **Eating animation bug fixed**
Consumable items (food using the `eat` action) now correctly play their animation when planting or using items.
- **Spear bug fixed (older versions)**
Fixed a universal spear issue for versions below **1.21.11**.
For older versions, use this mod for full compatibility:
https://modrinth.com/mod/backported-spears?version=1.20.1&loader=forge
- **Improved Blacklist documentation**
The Blacklist system is now better documented and easier to understand.
- **Fixed crash with modded chests**
Punchy! no longer crashes when interacting with chests added by other mods.
- **Bamboo raft proxy tuning fixed**
Fixed an issue that could cause incorrect behavior or desync when using bamboo rafts.
release
Punchy 2.2 (Fabric) - 1.21.11
2.227 янв. 2026 г.9,4 тыс.Minecraft: 1.21.11fabric
Что нового
## 2.2 Changelog
### New & Improved Compatibility
- **First Person Model support**
Punchy! now works correctly with the *First Person Model* mod.
You can also configure it directly through the mod menu.
https://modrinth.com/mod/first-person-model
- **Sword Blocking mod support**
Fully compatible with the *Sword Blocking Mechanics* mod.
https://modrinth.com/mod/sword-blocking-mechanics
- **Improved Mod Loader version support**
Better version range handling, making installations more stable and reliable.
- **Climb animation**
Added a new climbing animation for a smoother and more immersive movement experience.
- **Crawl animation support**
Added support for crawl animations when using the *Crawl* mod.
https://modrinth.com/mod/crawl
### Bug Fixes
- **Enchanting Table particles fixed**
Particle effects now work correctly on all supported versions.
- **Eating animation bug fixed**
Consumable items (food using the `eat` action) now correctly play their animation when planting or using items.
- **Spear bug fixed (older versions)**
Fixed a universal spear issue for versions below **1.21.11**.
For older versions, use this mod for full compatibility:
https://modrinth.com/mod/backported-spears?version=1.20.1&loader=forge
- **Improved Blacklist documentation**
The Blacklist system is now better documented and easier to understand.
- **Fixed crash with modded chests**
Punchy! no longer crashes when interacting with chests added by other mods.
- **Bamboo raft proxy tuning fixed**
Fixed an issue that could cause incorrect behavior or desync when using bamboo rafts.
release
Punchy 2.2 (NeoForge) - 1.21.1
2.227 янв. 2026 г.2,1 тыс.Minecraft: 1.21.1neoforge
Что нового
## 2.2 Changelog
### New & Improved Compatibility
- **First Person Model support**
Punchy! now works correctly with the *First Person Model* mod.
You can also configure it directly through the mod menu.
https://modrinth.com/mod/first-person-model
- **Sword Blocking mod support**
Fully compatible with the *Sword Blocking Mechanics* mod.
https://modrinth.com/mod/sword-blocking-mechanics
- **Improved Mod Loader version support**
Better version range handling, making installations more stable and reliable.
- **Climb animation**
Added a new climbing animation for a smoother and more immersive movement experience.
- **Crawl animation support**
Added support for crawl animations when using the *Crawl* mod.
https://modrinth.com/mod/crawl
### Bug Fixes
- **Enchanting Table particles fixed**
Particle effects now work correctly on all supported versions.
- **Eating animation bug fixed**
Consumable items (food using the `eat` action) now correctly play their animation when planting or using items.
- **Spear bug fixed (older versions)**
Fixed a universal spear issue for versions below **1.21.11**.
For older versions, use this mod for full compatibility:
https://modrinth.com/mod/backported-spears?version=1.20.1&loader=forge
- **Improved Blacklist documentation**
The Blacklist system is now better documented and easier to understand.
- **Fixed crash with modded chests**
Punchy! no longer crashes when interacting with chests added by other mods.
- **Bamboo raft proxy tuning fixed**
Fixed an issue that could cause incorrect behavior or desync when using bamboo rafts.
release
Punchy 2.2 (Forge) - 1.21.1
2.227 янв. 2026 г.148Minecraft: 1.21.1forge
Что нового
## 2.2 Changelog
### New & Improved Compatibility
- **First Person Model support**
Punchy! now works correctly with the *First Person Model* mod.
You can also configure it directly through the mod menu.
https://modrinth.com/mod/first-person-model
- **Sword Blocking mod support**
Fully compatible with the *Sword Blocking Mechanics* mod.
https://modrinth.com/mod/sword-blocking-mechanics
- **Improved Mod Loader version support**
Better version range handling, making installations more stable and reliable.
- **Climb animation**
Added a new climbing animation for a smoother and more immersive movement experience.
- **Crawl animation support**
Added support for crawl animations when using the *Crawl* mod.
https://modrinth.com/mod/crawl
### Bug Fixes
- **Enchanting Table particles fixed**
Particle effects now work correctly on all supported versions.
- **Eating animation bug fixed**
Consumable items (food using the `eat` action) now correctly play their animation when planting or using items.
- **Spear bug fixed (older versions)**
Fixed a universal spear issue for versions below **1.21.11**.
For older versions, use this mod for full compatibility:
https://modrinth.com/mod/backported-spears?version=1.20.1&loader=forge
- **Improved Blacklist documentation**
The Blacklist system is now better documented and easier to understand.
- **Fixed crash with modded chests**
Punchy! no longer crashes when interacting with chests added by other mods.
- **Bamboo raft proxy tuning fixed**
Fixed an issue that could cause incorrect behavior or desync when using bamboo rafts.
release
Punchy 2.2 (Fabric) - 1.21.1
2.227 янв. 2026 г.2,3 тыс.Minecraft: 1.21.1fabric
Что нового
## 2.2 Changelog
### New & Improved Compatibility
- **First Person Model support**
Punchy! now works correctly with the *First Person Model* mod.
You can also configure it directly through the mod menu.
https://modrinth.com/mod/first-person-model
- **Sword Blocking mod support**
Fully compatible with the *Sword Blocking Mechanics* mod.
https://modrinth.com/mod/sword-blocking-mechanics
- **Improved Mod Loader version support**
Better version range handling, making installations more stable and reliable.
- **Climb animation**
Added a new climbing animation for a smoother and more immersive movement experience.
- **Crawl animation support**
Added support for crawl animations when using the *Crawl* mod.
https://modrinth.com/mod/crawl
### Bug Fixes
- **Enchanting Table particles fixed**
Particle effects now work correctly on all supported versions.
- **Eating animation bug fixed**
Consumable items (food using the `eat` action) now correctly play their animation when planting or using items.
- **Spear bug fixed (older versions)**
Fixed a universal spear issue for versions below **1.21.11**.
For older versions, use this mod for full compatibility:
https://modrinth.com/mod/backported-spears?version=1.20.1&loader=forge
- **Improved Blacklist documentation**
The Blacklist system is now better documented and easier to understand.
- **Fixed crash with modded chests**
Punchy! no longer crashes when interacting with chests added by other mods.
- **Bamboo raft proxy tuning fixed**
Fixed an issue that could cause incorrect behavior or desync when using bamboo rafts.
release
Punchy 2.2 (Forge) - 1.20.1
2.227 янв. 2026 г.2,5 тыс.Minecraft: 1.20.1forge
Что нового
## 2.2 Changelog
### New & Improved Compatibility
- **First Person Model support**
Punchy! now works correctly with the *First Person Model* mod.
You can also configure it directly through the mod menu.
https://modrinth.com/mod/first-person-model
- **Sword Blocking mod support**
Fully compatible with the *Sword Blocking Mechanics* mod.
https://modrinth.com/mod/sword-blocking-mechanics
- **Improved Mod Loader version support**
Better version range handling, making installations more stable and reliable.
- **Climb animation**
Added a new climbing animation for a smoother and more immersive movement experience.
- **Crawl animation support**
Added support for crawl animations when using the *Crawl* mod.
https://modrinth.com/mod/crawl
### Bug Fixes
- **Enchanting Table particles fixed**
Particle effects now work correctly on all supported versions.
- **Eating animation bug fixed**
Consumable items (food using the `eat` action) now correctly play their animation when planting or using items.
- **Spear bug fixed (older versions)**
Fixed a universal spear issue for versions below **1.21.11**.
For older versions, use this mod for full compatibility:
https://modrinth.com/mod/backported-spears?version=1.20.1&loader=forge
- **Improved Blacklist documentation**
The Blacklist system is now better documented and easier to understand.
- **Fixed crash with modded chests**
Punchy! no longer crashes when interacting with chests added by other mods.
- **Bamboo raft proxy tuning fixed**
Fixed an issue that could cause incorrect behavior or desync when using bamboo rafts.
release
Punchy 2.2 (Fabric) - 1.20.1
2.227 янв. 2026 г.1,3 тыс.Minecraft: 1.20.1fabric
Что нового
## 2.2 Changelog
### New & Improved Compatibility
- **First Person Model support**
Punchy! now works correctly with the *First Person Model* mod.
You can also configure it directly through the mod menu.
https://modrinth.com/mod/first-person-model
- **Sword Blocking mod support**
Fully compatible with the *Sword Blocking Mechanics* mod.
https://modrinth.com/mod/sword-blocking-mechanics
- **Improved Mod Loader version support**
Better version range handling, making installations more stable and reliable.
- **Climb animation**
Added a new climbing animation for a smoother and more immersive movement experience.
- **Crawl animation support**
Added support for crawl animations when using the *Crawl* mod.
https://modrinth.com/mod/crawl
### Bug Fixes
- **Enchanting Table particles fixed**
Particle effects now work correctly on all supported versions.
- **Eating animation bug fixed**
Consumable items (food using the `eat` action) now correctly play their animation when planting or using items.
- **Spear bug fixed (older versions)**
Fixed a universal spear issue for versions below **1.21.11**.
For older versions, use this mod for full compatibility:
https://modrinth.com/mod/backported-spears?version=1.20.1&loader=forge
- **Improved Blacklist documentation**
The Blacklist system is now better documented and easier to understand.
- **Fixed crash with modded chests**
Punchy! no longer crashes when interacting with chests added by other mods.
- **Bamboo raft proxy tuning fixed**
Fixed an issue that could cause incorrect behavior or desync when using bamboo rafts.
release
Punchy! 1.21.11
2.125 янв. 2026 г.186Minecraft: 1.21.11neoforge
Что нового
## Changelog
### Fixed
- Fixed a crash caused by a missing Refmap on Forge 1.20.1 for some loaders.
- Fixed a crash related to **FA Objects + Boats** resource packs.
- When a resource pack modifies item models and Punchy uses proxies for those items, they are now automatically disabled in EMF & ETF.
- As a result, physics-based animations stop working for those items.
- Physics animations for EMF & ETF models are no longer supported.
- Fixed a conflict with **Entity Culling** affecting the Enchanting Table.
- Punchy now enforces and prevents Entity Culling from modifying the Enchanting Table.
- Fixed a crash on startup related to Armor Trims.
- Fixed a spear rendering issue with Better Combat when the player is idle.
### Improved
- Improved compatibility with Better Combat.
release
Punchy! 1.21.11
2.125 янв. 2026 г.200Minecraft: 1.21.11forge
Что нового
## Changelog
### Fixed
- Fixed a crash caused by a missing Refmap on Forge 1.20.1 for some loaders.
- Fixed a crash related to **FA Objects + Boats** resource packs.
- When a resource pack modifies item models and Punchy uses proxies for those items, they are now automatically disabled in EMF & ETF.
- As a result, physics-based animations stop working for those items.
- Physics animations for EMF & ETF models are no longer supported.
- Fixed a conflict with **Entity Culling** affecting the Enchanting Table.
- Punchy now enforces and prevents Entity Culling from modifying the Enchanting Table.
- Fixed a crash on startup related to Armor Trims.
- Fixed a spear rendering issue with Better Combat when the player is idle.
### Improved
- Improved compatibility with Better Combat.
release
Punchy! 1.21.11
2.125 янв. 2026 г.2,1 тыс.Minecraft: 1.21.11fabric
Что нового
## Changelog
### Fixed
- Fixed a crash caused by a missing Refmap on Forge 1.20.1 for some loaders.
- Fixed a crash related to **FA Objects + Boats** resource packs.
- When a resource pack modifies item models and Punchy uses proxies for those items, they are now automatically disabled in EMF & ETF.
- As a result, physics-based animations stop working for those items.
- Physics animations for EMF & ETF models are no longer supported.
- Fixed a conflict with **Entity Culling** affecting the Enchanting Table.
- Punchy now enforces and prevents Entity Culling from modifying the Enchanting Table.
- Fixed a crash on startup related to Armor Trims.
- Fixed a spear rendering issue with Better Combat when the player is idle.
### Improved
- Improved compatibility with Better Combat.
release
Punchy! 1.21.5
2.125 янв. 2026 г.31Minecraft: 1.21.5neoforge
Что нового
## Changelog
### Fixed
- Fixed a crash caused by a missing Refmap on Forge 1.20.1 for some loaders.
- Fixed a crash related to **FA Objects + Boats** resource packs.
- When a resource pack modifies item models and Punchy uses proxies for those items, they are now automatically disabled in EMF & ETF.
- As a result, physics-based animations stop working for those items.
- Physics animations for EMF & ETF models are no longer supported.
- Fixed a conflict with **Entity Culling** affecting the Enchanting Table.
- Punchy now enforces and prevents Entity Culling from modifying the Enchanting Table.
- Fixed a crash on startup related to Armor Trims.
- Fixed a spear rendering issue with Better Combat when the player is idle.
### Improved
- Improved compatibility with Better Combat.
release
Punchy! 1.21.5
2.125 янв. 2026 г.35Minecraft: 1.21.5forge
Что нового
## Changelog
### Fixed
- Fixed a crash caused by a missing Refmap on Forge 1.20.1 for some loaders.
- Fixed a crash related to **FA Objects + Boats** resource packs.
- When a resource pack modifies item models and Punchy uses proxies for those items, they are now automatically disabled in EMF & ETF.
- As a result, physics-based animations stop working for those items.
- Physics animations for EMF & ETF models are no longer supported.
- Fixed a conflict with **Entity Culling** affecting the Enchanting Table.
- Punchy now enforces and prevents Entity Culling from modifying the Enchanting Table.
- Fixed a crash on startup related to Armor Trims.
- Fixed a spear rendering issue with Better Combat when the player is idle.
### Improved
- Improved compatibility with Better Combat.
release
Punchy! 1.21.5
2.125 янв. 2026 г.183Minecraft: 1.21.5fabric
Что нового
## Changelog
### Fixed
- Fixed a crash caused by a missing Refmap on Forge 1.20.1 for some loaders.
- Fixed a crash related to **FA Objects + Boats** resource packs.
- When a resource pack modifies item models and Punchy uses proxies for those items, they are now automatically disabled in EMF & ETF.
- As a result, physics-based animations stop working for those items.
- Physics animations for EMF & ETF models are no longer supported.
- Fixed a conflict with **Entity Culling** affecting the Enchanting Table.
- Punchy now enforces and prevents Entity Culling from modifying the Enchanting Table.
- Fixed a crash on startup related to Armor Trims.
- Fixed a spear rendering issue with Better Combat when the player is idle.
### Improved
- Improved compatibility with Better Combat.
release
Punchy! 1.21.1
2.125 янв. 2026 г.514Minecraft: 1.21.1neoforge
Что нового
## Changelog
### Fixed
- Fixed a crash caused by a missing Refmap on Forge 1.20.1 for some loaders.
- Fixed a crash related to **FA Objects + Boats** resource packs.
- When a resource pack modifies item models and Punchy uses proxies for those items, they are now automatically disabled in EMF & ETF.
- As a result, physics-based animations stop working for those items.
- Physics animations for EMF & ETF models are no longer supported.
- Fixed a conflict with **Entity Culling** affecting the Enchanting Table.
- Punchy now enforces and prevents Entity Culling from modifying the Enchanting Table.
- Fixed a crash on startup related to Armor Trims.
- Fixed a spear rendering issue with Better Combat when the player is idle.
### Improved
- Improved compatibility with Better Combat.
release
Punchy! 1.21.1
2.125 янв. 2026 г.59Minecraft: 1.21.1forge
Что нового
## Changelog
### Fixed
- Fixed a crash caused by a missing Refmap on Forge 1.20.1 for some loaders.
- Fixed a crash related to **FA Objects + Boats** resource packs.
- When a resource pack modifies item models and Punchy uses proxies for those items, they are now automatically disabled in EMF & ETF.
- As a result, physics-based animations stop working for those items.
- Physics animations for EMF & ETF models are no longer supported.
- Fixed a conflict with **Entity Culling** affecting the Enchanting Table.
- Punchy now enforces and prevents Entity Culling from modifying the Enchanting Table.
- Fixed a crash on startup related to Armor Trims.
- Fixed a spear rendering issue with Better Combat when the player is idle.
### Improved
- Improved compatibility with Better Combat.
release
Punchy! 1.21.1
2.125 янв. 2026 г.857Minecraft: 1.21.1fabric
Что нового
## Changelog
### Fixed
- Fixed a crash caused by a missing Refmap on Forge 1.20.1 for some loaders.
- Fixed a crash related to **FA Objects + Boats** resource packs.
- When a resource pack modifies item models and Punchy uses proxies for those items, they are now automatically disabled in EMF & ETF.
- As a result, physics-based animations stop working for those items.
- Physics animations for EMF & ETF models are no longer supported.
- Fixed a conflict with **Entity Culling** affecting the Enchanting Table.
- Punchy now enforces and prevents Entity Culling from modifying the Enchanting Table.
- Fixed a crash on startup related to Armor Trims.
- Fixed a spear rendering issue with Better Combat when the player is idle.
### Improved
- Improved compatibility with Better Combat.
release
Punchy! 1.20.1
2.125 янв. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
Что нового
## Changelog
### Fixed
- Fixed a crash caused by a missing Refmap on Forge 1.20.1 for some loaders.
- Fixed a crash related to **FA Objects + Boats** resource packs.
- When a resource pack modifies item models and Punchy uses proxies for those items, they are now automatically disabled in EMF & ETF.
- As a result, physics-based animations stop working for those items.
- Physics animations for EMF & ETF models are no longer supported.
- Fixed a conflict with **Entity Culling** affecting the Enchanting Table.
- Punchy now enforces and prevents Entity Culling from modifying the Enchanting Table.
- Fixed a crash on startup related to Armor Trims.
- Fixed a spear rendering issue with Better Combat when the player is idle.
### Improved
- Improved compatibility with Better Combat.
release
Punchy! 1.20.1
2.125 янв. 2026 г.576Minecraft: 1.20.1fabric
Что нового
## Changelog
### Fixed
- Fixed a crash caused by a missing Refmap on Forge 1.20.1 for some loaders.
- Fixed a crash related to **FA Objects + Boats** resource packs.
- When a resource pack modifies item models and Punchy uses proxies for those items, they are now automatically disabled in EMF & ETF.
- As a result, physics-based animations stop working for those items.
- Physics animations for EMF & ETF models are no longer supported.
- Fixed a conflict with **Entity Culling** affecting the Enchanting Table.
- Punchy now enforces and prevents Entity Culling from modifying the Enchanting Table.
- Fixed a crash on startup related to Armor Trims.
- Fixed a spear rendering issue with Better Combat when the player is idle.
### Improved
- Improved compatibility with Better Combat.
release
Punchy! 1.21.11 - HOTFIX
1.21.1123 янв. 2026 г.245Minecraft: 1.21.11neoforge
Что нового
### Changelog (All Versions & Loaders)
- Fixed a bug where one hand would disappear during dual‑wield (two‑handed) animations.
- Fixed a crash affecting Minecraft 1.20.1.
- Fixed issues with the spyglass animation/behavior.
- Fixed problems with filled map rendering/visibility.
release
Punchy! 1.21.11 - HOTFIX
1.21.1123 янв. 2026 г.508Minecraft: 1.21.11forge
Что нового
### Changelog (All Versions & Loaders)
- Fixed a bug where one hand would disappear during dual‑wield (two‑handed) animations.
- Fixed a crash affecting Minecraft 1.20.1.
- Fixed issues with the spyglass animation/behavior.
- Fixed problems with filled map rendering/visibility.
release
Punchy! 1.21.11 - HOTFIX
1.21.1123 янв. 2026 г.3 тыс.Minecraft: 1.21.11fabric
Что нового
### Changelog (All Versions & Loaders)
- Fixed a bug where one hand would disappear during dual‑wield (two‑handed) animations.
- Fixed a crash affecting Minecraft 1.20.1.
- Fixed issues with the spyglass animation/behavior.
- Fixed problems with filled map rendering/visibility.
release
Punchy! 1.21.5 - HOTFIX
1.21.523 янв. 2026 г.77Minecraft: 1.21.5neoforge
Что нового
### Changelog (All Versions & Loaders)
- Fixed a bug where one hand would disappear during dual‑wield (two‑handed) animations.
- Fixed a crash affecting Minecraft 1.20.1.
- Fixed issues with the spyglass animation/behavior.
- Fixed problems with filled map rendering/visibility.
release
Punchy! 1.21.5 - HOTFIX
1.21.523 янв. 2026 г.44Minecraft: 1.21.5forge
Что нового
### Changelog (All Versions & Loaders)
- Fixed a bug where one hand would disappear during dual‑wield (two‑handed) animations.
- Fixed a crash affecting Minecraft 1.20.1.
- Fixed issues with the spyglass animation/behavior.
- Fixed problems with filled map rendering/visibility.
release
Punchy! 1.21.5 - HOTFIX
1.21.523 янв. 2026 г.279Minecraft: 1.21.5fabric
Что нового
### Changelog (All Versions & Loaders)
- Fixed a bug where one hand would disappear during dual‑wield (two‑handed) animations.
- Fixed a crash affecting Minecraft 1.20.1.
- Fixed issues with the spyglass animation/behavior.
- Fixed problems with filled map rendering/visibility.
release
Punchy! 1.21.1 - HOTFIX
1.21.123 янв. 2026 г.648Minecraft: 1.21.1neoforge
Что нового
### Changelog (All Versions & Loaders)
- Fixed a bug where one hand would disappear during dual‑wield (two‑handed) animations.
- Fixed a crash affecting Minecraft 1.20.1.
- Fixed issues with the spyglass animation/behavior.
- Fixed problems with filled map rendering/visibility.
release
Punchy! 1.21.1 - HOTFIX
1.21.123 янв. 2026 г.134Minecraft: 1.21.1forge
Что нового
### Changelog (All Versions & Loaders)
- Fixed a bug where one hand would disappear during dual‑wield (two‑handed) animations.
- Fixed a crash affecting Minecraft 1.20.1.
- Fixed issues with the spyglass animation/behavior.
- Fixed problems with filled map rendering/visibility.
release
Punchy! 1.21.1 - HOTFIX
1.21.123 янв. 2026 г.1 тыс.Minecraft: 1.21.1fabric
Что нового
### Changelog (All Versions & Loaders)
- Fixed a bug where one hand would disappear during dual‑wield (two‑handed) animations.
- Fixed a crash affecting Minecraft 1.20.1.
- Fixed issues with the spyglass animation/behavior.
- Fixed problems with filled map rendering/visibility.
release
Punchy! 1.20.1 - HOTFIX
1.20.123 янв. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
Что нового
### Changelog (All Versions & Loaders)
- Fixed a bug where one hand would disappear during dual‑wield (two‑handed) animations.
- Fixed a crash affecting Minecraft 1.20.1.
- Fixed issues with the spyglass animation/behavior.
- Fixed problems with filled map rendering/visibility.
release
Punchy! 1.20.1 - HOTFIX
1.20.123 янв. 2026 г.551Minecraft: 1.20.1fabric
Что нового
### Changelog (All Versions & Loaders)
- Fixed a bug where one hand would disappear during dual‑wield (two‑handed) animations.
- Fixed a crash affecting Minecraft 1.20.1.
- Fixed issues with the spyglass animation/behavior.
- Fixed problems with filled map rendering/visibility.
release
Punchy! 1.21.11
1.21.1123 янв. 2026 г.521Minecraft: 1.21.11neoforge
Что нового
## What changed in 2.0
- Brand-new first-person animation system
- New combat, movement, and interaction animations
- Much smoother chaining between actions
- Better in hand physics and camera motion
- Works alongside Better Combat and other mods
release
Punchy! 1.21.11
1.21.1123 янв. 2026 г.203Minecraft: 1.21.11forge
Что нового
## What changed in 2.0
- Brand-new first-person animation system
- New combat, movement, and interaction animations
- Much smoother chaining between actions
- Better in hand physics and camera motion
- Works alongside Better Combat and other mods
release
Punchy! 1.21.11
1.21.1123 янв. 2026 г.5,2 тыс.Minecraft: 1.21.11fabric
Что нового
## What changed in 2.0
- Brand-new first-person animation system
- New combat, movement, and interaction animations
- Much smoother chaining between actions
- Better in hand physics and camera motion
- Works alongside Better Combat and other mods
release
Punchy! 1.21.5
1.21.523 янв. 2026 г.81Minecraft: 1.21.5neoforge
Что нового
## What changed in 2.0
- Brand-new first-person animation system
- New combat, movement, and interaction animations
- Much smoother chaining between actions
- Better in hand physics and camera motion
- Works alongside Better Combat and other mods
release
Punchy! 1.21.5
1.21.523 янв. 2026 г.41Minecraft: 1.21.5forge
Что нового
## What changed in 2.0
- Brand-new first-person animation system
- New combat, movement, and interaction animations
- Much smoother chaining between actions
- Better in hand physics and camera motion
- Works alongside Better Combat and other mods
release
Punchy! 1.21.5
1.21.523 янв. 2026 г.306Minecraft: 1.21.5fabric
Что нового
## What changed in 2.0
- Brand-new first-person animation system
- New combat, movement, and interaction animations
- Much smoother chaining between actions
- Better in hand physics and camera motion
- Works alongside Better Combat and other mods
release
Punchy! 1.21.1
1.21.123 янв. 2026 г.650Minecraft: 1.21.1neoforge
Что нового
## What changed in 2.0
- Brand-new first-person animation system
- New combat, movement, and interaction animations
- Much smoother chaining between actions
- Better in hand physics and camera motion
- Works alongside Better Combat and other mods
release
Punchy! 1.21.1
1.21.123 янв. 2026 г.145Minecraft: 1.21.1forge
Что нового
## What changed in 2.0
- Brand-new first-person animation system
- New combat, movement, and interaction animations
- Much smoother chaining between actions
- Better in hand physics and camera motion
- Works alongside Better Combat and other mods
release
Punchy! 1.21.1
1.21.123 янв. 2026 г.2,3 тыс.Minecraft: 1.21.1fabric
Что нового
## What changed in 2.0
- Brand-new first-person animation system
- New combat, movement, and interaction animations
- Much smoother chaining between actions
- Better in hand physics and camera motion
- Works alongside Better Combat and other mods
release
Punchy! 1.20.1
1.20.123 янв. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
Что нового
## What changed in 2.0
- Brand-new first-person animation system
- New combat, movement, and interaction animations
- Much smoother chaining between actions
- Better in hand physics and camera motion
- Works alongside Better Combat and other mods
release
Punchy! 1.20.1
1.20.123 янв. 2026 г.1,7 тыс.Minecraft: 1.20.1fabric
Что нового
## What changed in 2.0
- Brand-new first-person animation system
- New combat, movement, and interaction animations
- Much smoother chaining between actions
- Better in hand physics and camera motion
- Works alongside Better Combat and other mods
beta
Punchy! 1.0.7+1.21.11-neoforge-beta
1.0.7+1.21.11-neoforge-beta6 янв. 2026 г.1,8 тыс.Minecraft: 1.21.11neoforge
Что нового
**Bringing the neoforge version in line with the fabric version**
beta
Punchy! 1.0.7-beta+1.21.11-fabric+c
1.0.7-beta+1.21.11-fabric+c6 янв. 2026 г.10,1 тыс.Minecraft: 1.21.11fabric
Что нового
## 1.21.11 1.0.7C
### **New Features**
#### **3D skins support**
#### **Custom Groups & Batch Configuration**
- **Custom Groups**
- Added the `customGroups` block to compatibility JSONs.
- You can now define aliases for lists of items (e.g., a `"daggers"` group containing multiple item IDs).
- Groups can be configured at once inside item tuning blocks, reducing duplication and improving maintainability.
---
### **Physics System (Tool Tuning)**
- **Physics via JSON**
- Physics is now fully controlled by the `physics` property in Tool Tuning (JSON).
- Any item can use physics without requiring code changes.
- **Physics Modes**
- **FULL_PENDULUM**
- Full pendulum simulation across all axes.
- Used by lantern-like items.
- **FORWARD_PENDULUM**
- Forward/backward swing only (Z axis).
- Ideal for hanging or dangling items.
- **Rendering Logic Update**
- Physics is no longer tied to fixed `ToolKind`s such as `LANTERN`.
- The renderer now reads physics behavior directly from the item’s tuning profile.
- **Lantern Support**
- Items containing `copper_lantern` in their registry name automatically use **FULL_PENDULUM** physics.
- **Configuration Scope**
- The `physics` property can be defined:
- Globally (via group configuration)
- Per individual item
---
### **Animation System Overhaul**
- **Dynamic Animation Lookup**
- If you define `"var_1": "my_attack"`, the mod will look for `my_attack` exactly as written.
- *Note:* `swimming` animations still use directional suffixes due to body mechanics.
---
### **Improvements**
- Unified tuning, physics, and animation logic under JSON-driven configuration.
- Reduced hardcoded behavior in favor of data-driven systems.
- Significantly improved scalability for large Resource Packs with many items.
beta
Punchy! 1.0.7-beta-v2+1.21.11-neoforge
1.0.7-beta-v2+1.21.11-neoforge31 дек. 2025 г.885Minecraft: 1.21.11neoforge
Что нового
## **Changelog**
### **Fixes**
- Fixed flow issues with the bow.
- Fixed flow issues with the crossbow.
- Fixed flow and smoothness issues with the spear.
- Fixed flow and smoothness issues across all tools and items.
### **Improvements**
- Added beta compatibility with Better Combat.
- Added compatibility with the First-Person Model.
- Completed the 1.21.11 code architecture rewrite, making the system easier to maintain, port to other versions, and significantly reducing bug frequency.
beta
Punchy! 1.0.7-beta-v2+1.21.11-fabric
1.0.7-beta-v2+1.21.11-fabric31 дек. 2025 г.3,5 тыс.Minecraft: 1.21.11fabric
Что нового
## **Changelog**
### **Fixes**
- Fixed flow issues with the bow.
- Fixed flow issues with the crossbow.
- Fixed flow and smoothness issues with the spear.
- Fixed flow and smoothness issues across all tools and items.
### **Improvements**
- Added beta compatibility with Better Combat.
- Added compatibility with the First-Person Model.
- Completed the 1.21.11 code architecture rewrite, making the system easier to maintain, port to other versions, and significantly reducing bug frequency.
alpha
Punchy! 1.0.7+1.21.5-neoforge-alpha
1.0.7+1.21.5-neoforge-alpha26 дек. 2025 г.143Minecraft: 1.21.5neoforge
Что нового
## Changelog
- Arms and items now respect tool tuning
- Physical arm animations like jumping and camera movement are working
- Physics animations for buckets and slimes
- Same old code, the same old Fabric bugs may still occur
alpha
Punchy! 1.0.7+1.21.5-forge-alpha
1.0.7+1.21.5-forge-alpha26 дек. 2025 г.368Minecraft: 1.21.5forge
Что нового
## Changelog
- Arms and items now respect tool tuning
- Physical arm animations like jumping and camera movement are working
- Physics animations for buckets and slimes
- Same old code, the same old Fabric bugs may still occur
alpha
Punchy! 1.0.7+1.21.1-neoforge-alpha
1.0.7+1.21.1-neoforge-alpha26 дек. 2025 г.1,9 тыс.Minecraft: 1.21.1neoforge
Что нового
## Changelog
- Arms and items now respect tool tuning
- Physical arm animations like jumping and camera movement are working
- Physics animations for buckets and slimes
- Same old code, the same old Fabric bugs may still occur
alpha
Punchy! 1.0.7+1.21.1-forge-alpha
1.0.7+1.21.1-forge-alpha26 дек. 2025 г.526Minecraft: 1.21.1forge
Что нового
## Changelog
- Arms and items now respect tool tuning
- Physical arm animations like jumping and camera movement are working
- Physics animations for buckets and slimes
- Same old code, the same old Fabric bugs may still occur
alpha
Punchy! 1.0.7+1.20.1-forge-alpha
1.0.7+1.20.1-forge-alpha26 дек. 2025 г.4,7 тыс.Minecraft: 1.20.1forge
Что нового
## Changelog
- Arms and items now respect tool tuning
- Physical arm animations like jumping and camera movement are working
- Physics animations for buckets and slimes
- Same old code, the same old Fabric bugs may still occur
beta
Punchy! 1.0.7-beta+1.21.11-fabric+b
1.0.7-beta+1.21.11-fabric+b25 дек. 2025 г.3,8 тыс.Minecraft: 1.21.11fabric
Что нового
Changelog (fix)
- Add client‑side animation tick to prevent GeckoLib animations freezing in multiplayer.
- Feed DataTickets.TICK/PARTIAL_TICK from the new client tick in the proxy item renderer so animations advance normally.
beta
Punchy! 1.0.7-beta+1.21.11-fabric
1.0.7-beta+1.21.11-fabric24 дек. 2025 г.1,1 тыс.Minecraft: 1.21.11fabric
Что нового
FEATURES
- We now render detailed 3D vanilla item models in hand instead of the default Minecraft textures (For now, not all of them).
- Fully animated 3D models in hand with physics for all BOATS, RAFTS, CHESTS, and MINECARTS.
- Improved walk on water behavior.
- When leaving the water, the player shakes their arms and spawns water particles, giving clear feedback that the character is drying off.
- Complete rewrite of the state machine for multiple items that required exclusive behaviors.
- Cleaner and more organized codebase, allowing faster updates and releases.
- Added two-handed spear support.
- Reworked swords now play sequence attack not random anymore.
FIXES
- Fixed multiple bugs that caused animations to stop working or get stuck on the last frame.
- Fixed lantern physics.
- Improved overall animation flow and smoothness.
alpha
Punchy! 1.0.7c+1.21.5-fabric-alpha
1.0.7c+1.21.5-fabric-alpha15 дек. 2025 г.1,6 тыс.Minecraft: 1.21.5fabric
Что нового
Changes to some animations, nothing super polished, and fixes to a few of them.
alpha
Punchy! 1.0.7c+1.21.1-fabric-alpha
1.0.7c+1.21.1-fabric-alpha15 дек. 2025 г.8,5 тыс.Minecraft: 1.21.1fabric
Что нового
Changes to some animations, nothing super polished, and fixes to a few of them.
alpha
Punchy! 1.0.7d+1.20.1-fabric-alpha
1.0.7d+1.20.1-fabric-alpha15 дек. 2025 г.3,5 тыс.Minecraft: 1.20.1fabric
Что нового
Changes to some animations, nothing super polished, and fixes to a few of them.
alpha
Punchy! 1.0.7c+1.20.1-fabric-alpha
1.0.7c+1.20.1-fabric-alpha14 дек. 2025 г.236Minecraft: 1.20.1fabric
Что нового
Hotfix java 17 problem
alpha
Punchy! 1.0.7b+1.20.1-fabric-alpha
1.0.7b+1.20.1-fabric-alpha14 дек. 2025 г.121Minecraft: 1.20.1fabric
Что нового
Fixed java 21 issue, you can use 17 now.
alpha
Punchy! 1.0.7b+1.21.11-fabric-alpha
1.0.7b+1.21.11-fabric-alpha14 дек. 2025 г.5,3 тыс.Minecraft: 1.21.11fabric
Что нового
# Changelog
### Features
- Create a new custom transition to idle for the spear
### Adjustments
- Improve the smoothness of spear holding and other animations
- Bring back Mod Menu options for 1.21.11
alpha
Punchy! 1.0.7+1.21.11-fabric-alpha
1.0.7+1.21.11-fabric-alpha13 дек. 2025 г.798Minecraft: 1.21.11fabric
Что нового
A lot of things changed, I’m way too tired to list them
alpha
Punchy! 1.0.7+1.21.5-fabric-alpha
1.0.7+1.21.5-fabric-alpha13 дек. 2025 г.162Minecraft: 1.21.5fabric
Что нового
A lot of things changed, I’m way too tired to list them
alpha
Punchy! 1.0.7+1.21.1-fabric-alpha
1.0.7+1.21.1-fabric-alpha13 дек. 2025 г.712Minecraft: 1.21.1fabric
Что нового
A lot of things changed, I’m way too tired to list them
alpha
Punchy! 1.0.7+1.20.1-fabric-alpha
1.0.7+1.20.1-fabric-alpha13 дек. 2025 г.501Minecraft: 1.20.1fabric
Что нового
A lot of things changed, I’m way too tired to list them