COWMODSКаталог модов

Pulsetech

A tech mod based on sending information with pulsed Redstone

Автор: hyperlynx3,7 тыс.73обновлён 1 июн. 2026 г.
Технологии

Описание

Pulsetech is a tech mod built around transmitting data using pulses of Redstone signal. With this technique, information such as commands and parameters can be sent over a single line of vanilla Redstone, and be used to coordinate the actions of complex machines.

Video Overview

Features

Three Pattern Emitters, linked to three Pattern Detectors by a single Redstone line. The center Detector is powered, and the center Emitter is showing an output.

With the Pattern Emitter and Pattern Detector, hundreds of distinct codes can be sent over a single line of Redstone dust and used to trigger many different machines. Connect Redstone contraptions all over your world to a network that can be controlled from a single place!

Pulsetech also adds a few machines to add some power to your pulsed-Redstone creations: the destructive Coil Cannon, the Screen, the Scanner, and the Orb Projector. With these, you can break and place blocks automatically, sense nearby mobs, create intricate display systems, and even grab and move entities. Each of these is operated using a set of commands, which are also pulse patterns.

To control all these machines, Pulsetech offers an easy-to-use scripting language, available via the Console. With support for macros and parameters, the Console allows you to control your entire base from a single command prompt.

Documentation

Pulsetech comes with Ponder built-in as its method of easily learning what each block does and how to use them. A screenshot of the Ponder interface, demonstrating a tutorial for using the Orb Projector, a block from Pulsetech

Any block with a list of commands will also have full, in-depth documentation of those commands in its Datasheet, accessible by clicking it with the Datasheet item in-game.

A Datasheet for the "Screen" block showing commands to SET BG, CLEAR BG, and SET PEN COLOR

Compatibility

Pulsetech should work with any other redstone mod out of the box!

Support has been specifically tested and verified for:

If my other mod Reactive Alchemy is present, Pulsetech will change a couple of its own recipes to use Reactive's crafting system.

Also, as a reminder, this mod does NOT require Create because it bundles Ponder on its own. Create will still work with this mod installed, however! If Ponder updates within Create, the newest version will be used between the two mods, so there should be no problem.

Usage

Feel free to use Pulsetech in any modpack! Just don't pretend to be the mod's author or sell your pack commercially for some money amount.

This mod is under the CC-BY-NC-4.0 license.

Support

If you encounter a bug or have a suggestion, please send it to the issues page! I'm making this as a side project, so updates and ports will occur only when I have time.

If you have some other feedback or want to ask me a question about the mod, you can contact dev@hyperlynx.dev.

ko-fi

Галерея

OverviewPattern MatchingDebugger

Последние версии

Все версии →
release

pulsetech-1.21.1-1.1.4

1.21.1-1.1.4
1 июн. 2026 г.1,7 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
- The Orb Projector's Orb now disappears when the Orb Projector is removed - (Internal) Bumped packaged Ponder version to `1.0.85`
release

pulsetech-1.21.1-1.1.3

1.21.1-1.1.3
1 мая 2026 г.324Minecraft: 1.21.1neoforge
Скачать
Что нового
- Fixed a crash when dividing or taking remainder by zero using the Number Bulb
release

pulsetech-1.21.1-1.1.2

1.21.1-1.1.2
25 апр. 2026 г.177Minecraft: 1.21.1neoforge
Скачать
Что нового
- Fixed a crash when peeking or duplicating from an empty Number Bulb stack
release

pulsetech-1.21.1-1.1.1

1.21.1-1.1.1
18 мар. 2026 г.619Minecraft: 1.21.1neoforge
Скачать
Что нового
- The Datasheet will now save the last info readout you viewed and show it again if you click elsewhere - Added a button to the Console's screen to show the last Datasheet entry you viewed for a quick reference - Allowed the Remote Console to bind to the Storage Modem - Fixed the Retriever's DETECT FILTER command emitting multiple numbers if multiple filters match the same item - Fixed a few highly situational crashes with the Datasheet GUI - Fixed missing translations for new config entries
release

pulsetech-1.21.1-1.1.0

1.21.1-1.1.0
16 мар. 2026 г.72Minecraft: 1.21.1neoforge
Скачать
Что нового
- Added the Storage Modem and Retriever - Added the Number Bulb - Added the Analog Number Emitter - Added the Remote Console - Bumped internal Ponder version to `1.0.82`
release

pulsetech-1.21.1-1.0.5

1.21.1-1.0.5
23 февр. 2026 г.255Minecraft: 1.21.1neoforge
Скачать
Что нового
- Added `i?`, a parameter for loops that retrieves the current iteration of the loop as a number (Contributed by NMCV1-9) - Fixed the Pattern Detector being impossible to craft due to vanilla's recipe flipping mechanic
release

pulsetech-1.21.1-1.0.4

1.21.1-1.0.4
20 февр. 2026 г.163Minecraft: 1.21.1neoforge
Скачать
Что нового
- Added new buttons in the Console to copy and paste their macros from the clipboard, so that complex sets of macros can be shared between worlds or players - Added a simple autocomplete feature to the Console - This feature can be disabled using the client-side config - Made the Console's command entry field persist when its screen is closed - Fixed various issues involving the `forget` command in Program Emitters - Fixed an issue where Program Emitters would not update their protocol after defining a new macro until reloaded - `hide define` statements no longer unhide macros sometimes
release

pulsetech-1.21.1-1.0.3

1.21.1-1.0.3
18 февр. 2026 г.146Minecraft: 1.21.1neoforge
Скачать
Что нового
- Fixed an issue where Pattern Detectors set to some number of 0s would get stuck on after any signal
release

pulsetech-1.21.1-1.0.2

1.21.1-1.0.2
16 февр. 2026 г.137Minecraft: 1.21.1neoforge
Скачать
Что нового
- Added the 'hide' keyword, which makes certain macros invisible to the Program Emitter - Fixed a crash when running alongside Alternate Current - Fixed a hang when using macros that self-recurse excessively - Made the Program Emitter's macros sort in a consistent order to prevent the required signal changing unexpectedly - Added a config value to adjust the number of times macros can unwrap in a single evaluation - Allowed all signal emitting blocks to strongly power blocks they are directly facing, similarly to Repeaters - Made the Pattern Emitter GUI have multiple lines of input to avoid it going off screen, and added a max length for it of 24 bits Special thanks to chipsams and XDuskAshes on GitHub for helping find these issues!
release

pulsetech-1.21.1-1.0.1

1.21.1-1.0.1
15 февр. 2026 г.81Minecraft: 1.21.1neoforge
Скачать
Что нового
- Fix a crash when nesting define commands inside a Processor - Added an optional 'return' keyword to facilitate easier define nesting