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PulseEvents

ВЕРСИИ (8)

release

PulseEvents 3.2

3.2
11 авг. 2026 г.75Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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## ✨ Added * **Persistent Pulse Points & Level System** * Pulse Points are now permanently saved in `playerdata.yml`. * Earn points by participating in, surviving, and voting on events. * Added bonuses for **streak milestones** and **event combos**. * Added player level progression based on accumulated Pulse Points. * **Level-Up Rewards** * Added configurable rewards when reaching a new level. * Supports the same reward types as streak rewards: * Vault * Items * Commands * **Player Profiles** * Added `/pe profile [player]`. * Displays: * Current Pulse Points * Current level * Points required for the next level * Current event streak * **Points Leaderboard** * Added `/pe leaderboard points`. * Players can now compete for the highest number of Pulse Points alongside the existing streak leaderboard. * **Event Combos** * Two events can now randomly run at the same time. * Fully configurable through `combos.*`. * Disabled by default. * **Action Bar Countdown** * Added an action bar countdown alongside the existing boss bar. * Players can toggle the action bar countdown with `/pe actionbar`. * **New Placeholders** * `%pulseevents_points%` — player's current Pulse Points. * `%pulseevents_level%` — player's current level. * `%pulseevents_points_next_level%` — points required to reach the next level. * `%pulseevents_points_to_next_level%` — remaining points needed for the next level.
release

Voting System Improvements

3.1
25 июл. 2026 г.22Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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Improved the voting system with better protection against abuse, clearer feedback, and a smoother voting experience. ## 🐛 Fixed - Voting GUI clicks now always select the displayed votable event, even when some events have voting disabled. - Clicking the voting summary item no longer accidentally casts a vote. - Prevented players from repeatedly paying or inflating statistics by voting multiple times for the same event. - Changed vote switching behavior — changing an existing vote is now free after the initial paid vote, matching the GUI description. ## ✨ Added - Added feedback when a player selects the event they have already voted for.
release

PulseEvents

3.0
16 июн. 2026 г.40Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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# ⚡ PulseEvents v3.0 ## ✨ Added ### Voting System * Added `/pe vote` command for player event voting. * Added `/pe votes` command for vote inspection and reset. * Added per-event voting enable/disable support for custom events. * Added per-event vote cost override support. * Vote costs are charged before the vote is recorded. ### Streak System * Added `/pe streak` command for streak inspection and reset. * Added `/pe leaderboard` command for streak ranking display. ### Statistics * Added `/pe stats` command for event and vote statistics. * Added tracking system for event and vote analytics. ### Custom Events * Added `/pe validate` command for validating custom events. * Added support for custom event categories. * Event GUI now displays categories and voting state in lore. ### Placeholders Added full placeholder support for dynamic event data: | Placeholder | Description | | ---------------------- | ---------------------------------- | | `%current_event_time%` | Remaining time of the active event | | `%leading_event%` | Currently leading event | | `%leading_votes%` | Votes of the leading event | | `%player_streak%` | Player’s current streak | | `%top_streak%` | Highest streak on the server | | `%next_milestone%` | Next streak milestone | 📘 Full placeholder reference: https://plugglab.github.io/pulseevents/docs/ ### BossBar * Added placeholder support for BossBar: * `%time%` * `%leading%` * `%votes%` ## 🔄 Changed * `/pe events` is now an **admin-only event editor**. * Players now use `/pe vote` instead of GUI voting. * Voting system now respects per-event custom vote costs. * Event GUI now shows category and voting state in lore. * Vote costs are charged before vote registration. * Changelog structure now follows version-based format. ## 📈 Improvements * Improved vote validation and processing pipeline. * Improved custom event flexibility and configuration system. * Improved statistics tracking for reporting and future integrations. * Improved BossBar placeholder system for dynamic updates. --- **PulseEvents v3.0** introduces a complete overhaul of voting, streaks, statistics, and placeholders, making the plugin significantly more extensible and production-ready.
release

PulseEvents

2.0
27 мая 2026 г.30Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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# 📦 PulseEvents 2.0 — Changelog ## ✨ New Features ### 🏆 Survival Streak Rewards Players who survive an event to the end can now build survival streaks and earn rewards. **Includes:** - survival streak rewards for players who finish events alive - configurable reward milestones in `streak-rewards.milestones` - multiple reward types: - `vault` - `item` - `custom-item` - `command` **Streak resets when a player:** - dies during an active event - leaves during an active event --- ### 📁 File-Based Custom Events Custom events are now loaded directly from individual `.yml` files inside the `events/` folder. Example included event files: - `meteor-shower.yml` - `gravity-well.yml` - `hot-potato.yml` Additional improvements: - custom event chance changes are now saved back into each event file automatically - easier event editing - cleaner project structure - simpler event sharing between servers --- ### 🗳️ Event Voting System Added a new player voting GUI for choosing upcoming events. Features: - players can vote for the next event - vote cost configurable via `voting.cost` - automatic free voting fallback if Vault economy is unavailable - voted events receive priority during random event selection **Voting behavior:** - voting resets when an event starts - if multiple events tie for first place, PulseEvents uses the existing weighted random system to decide the winner --- ## 🔧 Changes ### Config Structure - removed embedded custom events from `config.yml` - moved custom event configuration into separate files inside `/events` - updated streak reward configuration format: from simple numeric values → to structured entries with `mode` + `value` --- ### Command Updates `/pe events` now behaves differently depending on permissions: - **Admins** → Event Management GUI - **Players** → Voting GUI --- ### 🌍 Language / Messages Added new language messages for: - streak reward notifications - voting feedback - vote success / error messages --- ## ⚠ Important Update Note **Required for updating to 2.0** Before starting the new version: 1. Stop server 2. Delete `/plugins/PulseEvents/` 3. Install PulseEvents 2.0 4. Start server 5. Reconfigure settings if needed --- ## ❤️ Thanks Thanks for using PulseEvents — more updates coming soon.
release

PulseEvents

1.0.0
16 мая 2026 г.41Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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# PulseEvents — Update Changelog ## Added - Custom event creation support - Improved live event UI - Event countdown system - Reward command support - Event cooldown system - Random event selection ## Improved - Better event stability - Improved performance - Cleaner configuration system - Enhanced multi-world support - Better announcement handling ## Fixed - Fixed multiple event start issues - Fixed minor event sync bugs - Fixed several stability problems
release

PulseEvents

0.0.4
2 мая 2026 г.31Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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# Changelog ### ⚠️ Note - Sorry for the delayed update — I didn’t have much time to work on the plugin recently. --- ### ✨ Features - Added an in-game **Event Menu (`/pe events`)** for managing events directly. - Event chances can now be adjusted via GUI: - Left Click → +5 - Right Click → -5 - Shift + Left Click → +20 - Shift + Right Click → -20 - Events can now be **queued instantly from the GUI**. - Added **placeholder support** (current event, queue size, event status, and more). --- ### ⚙️ Improvements - `/pe events` now opens an **interactive GUI** instead of sending a text list. - GUI now displays: - total events in queue - number of queued instances per event - Improved **Black Hole** visuals for better visibility. - Updated **Fire Feet** behavior — fire now spawns behind the player based on movement direction. --- ### 🌐 Localization - Added full translations for GUI and messages: - English - Polish
release

PulseEvents 0.0.3

0.0.3
17 апр. 2026 г.29Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
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# ⚡ <span style="color:#f39c12;">PulseEvents v0.0.3</span> --- ## 🆕 <span style="color:#2ecc71;">Added</span> - <span style="color:#2ecc71;">Event Queue system (FIFO)</span> - `/pe queue add <event>` - `/pe queue list` - `/pe queue remove <index>` - `/pe queue clear` - <span style="color:#2ecc71;">Config-based cooldown system</span> - `cooldown.event-start` - `cooldown.command` - <span style="color:#2ecc71;">Granular permission system</span> - `pulseevents.start`, `stop`, `reload`, `queue.*` - <span style="color:#2ecc71;">Event locking system (prevents overlapping events)</span> --- ## 🔄 <span style="color:#3498db;">Changed</span> - EventManager is now the single source of truth - AnnouncementManager no longer starts events directly - Improved BossBar / UI cleanup logic - Commands now respect cooldowns and permissions --- ## 🛠 <span style="color:#e74c3c;">Fixed</span> - Fixed event duplication issues - Fixed BossBar not disappearing after events - Fixed reload causing ghost tasks / UI leftovers - Fixed edge cases when no players are online --- ## 🛡 <span style="color:#9b59b6;">Improved</span> - Anti-abuse system (cooldowns + validation) - Scheduler safety and task cleanup - Overall stability improvements --- ## ⚠ <span style="color:#f1c40f;">Notes</span> - Requires proper cooldown configuration in `config.yml` - Queue system is memory-based (no persistence yet)
beta

PulseEvents 0.0.2

0.0.2
13 апр. 2026 г.17Minecraft: 1.20.4paper
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# 📌 Changelog ## ⚡ Latest Update ### ✨ Added - Basic **event system implementation** - **BossBar countdown** before events start - New commands: - `/pe help` - `/pe start` - `/pe stop` - `/pe status` - `/pe reload` - `/pe update` - **Language system** with support for: - English (EN) - Polish (PL) --- ### 🔄 Changed - Improved **event flow** (announcement → countdown → event start) - Updated **command structure and responses** - Refactored **event handling system** - Improved **language file loading and defaults system** --- ### 🛠️ Fixed - Fixed events not starting after announcements - Fixed multiple countdowns running at the same time - Fixed event loop issues (events starting repeatedly) - Fixed missing language messages (`Missing message` errors) - Fixed outdated language files not updating properly --- ### ⚠️ Notes - Events are still **predefined** (no in-game creation yet) - Only **BossBar UI** is currently implemented - Plugin is still under active development