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ВЕРСИИ (8)
release
PulseEvents 3.2
3.211 авг. 2026 г.75Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
## ✨ Added
* **Persistent Pulse Points & Level System**
* Pulse Points are now permanently saved in `playerdata.yml`.
* Earn points by participating in, surviving, and voting on events.
* Added bonuses for **streak milestones** and **event combos**.
* Added player level progression based on accumulated Pulse Points.
* **Level-Up Rewards**
* Added configurable rewards when reaching a new level.
* Supports the same reward types as streak rewards:
* Vault
* Items
* Commands
* **Player Profiles**
* Added `/pe profile [player]`.
* Displays:
* Current Pulse Points
* Current level
* Points required for the next level
* Current event streak
* **Points Leaderboard**
* Added `/pe leaderboard points`.
* Players can now compete for the highest number of Pulse Points alongside the existing streak leaderboard.
* **Event Combos**
* Two events can now randomly run at the same time.
* Fully configurable through `combos.*`.
* Disabled by default.
* **Action Bar Countdown**
* Added an action bar countdown alongside the existing boss bar.
* Players can toggle the action bar countdown with `/pe actionbar`.
* **New Placeholders**
* `%pulseevents_points%` — player's current Pulse Points.
* `%pulseevents_level%` — player's current level.
* `%pulseevents_points_next_level%` — points required to reach the next level.
* `%pulseevents_points_to_next_level%` — remaining points needed for the next level.
release
Voting System Improvements
3.125 июл. 2026 г.22Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
Improved the voting system with better protection against abuse, clearer feedback, and a smoother voting experience.
## 🐛 Fixed
- Voting GUI clicks now always select the displayed votable event, even when some events have voting disabled.
- Clicking the voting summary item no longer accidentally casts a vote.
- Prevented players from repeatedly paying or inflating statistics by voting multiple times for the same event.
- Changed vote switching behavior — changing an existing vote is now free after the initial paid vote, matching the GUI description.
## ✨ Added
- Added feedback when a player selects the event they have already voted for.
release
PulseEvents
3.016 июн. 2026 г.40Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
# ⚡ PulseEvents v3.0
## ✨ Added
### Voting System
* Added `/pe vote` command for player event voting.
* Added `/pe votes` command for vote inspection and reset.
* Added per-event voting enable/disable support for custom events.
* Added per-event vote cost override support.
* Vote costs are charged before the vote is recorded.
### Streak System
* Added `/pe streak` command for streak inspection and reset.
* Added `/pe leaderboard` command for streak ranking display.
### Statistics
* Added `/pe stats` command for event and vote statistics.
* Added tracking system for event and vote analytics.
### Custom Events
* Added `/pe validate` command for validating custom events.
* Added support for custom event categories.
* Event GUI now displays categories and voting state in lore.
### Placeholders
Added full placeholder support for dynamic event data:
| Placeholder | Description |
| ---------------------- | ---------------------------------- |
| `%current_event_time%` | Remaining time of the active event |
| `%leading_event%` | Currently leading event |
| `%leading_votes%` | Votes of the leading event |
| `%player_streak%` | Player’s current streak |
| `%top_streak%` | Highest streak on the server |
| `%next_milestone%` | Next streak milestone |
📘 Full placeholder reference:
https://plugglab.github.io/pulseevents/docs/
### BossBar
* Added placeholder support for BossBar:
* `%time%`
* `%leading%`
* `%votes%`
## 🔄 Changed
* `/pe events` is now an **admin-only event editor**.
* Players now use `/pe vote` instead of GUI voting.
* Voting system now respects per-event custom vote costs.
* Event GUI now shows category and voting state in lore.
* Vote costs are charged before vote registration.
* Changelog structure now follows version-based format.
## 📈 Improvements
* Improved vote validation and processing pipeline.
* Improved custom event flexibility and configuration system.
* Improved statistics tracking for reporting and future integrations.
* Improved BossBar placeholder system for dynamic updates.
---
**PulseEvents v3.0** introduces a complete overhaul of voting, streaks, statistics, and placeholders, making the plugin significantly more extensible and production-ready.
release
PulseEvents
2.027 мая 2026 г.30Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
# 📦 PulseEvents 2.0 — Changelog
## ✨ New Features
### 🏆 Survival Streak Rewards
Players who survive an event to the end can now build survival streaks and earn rewards.
**Includes:**
- survival streak rewards for players who finish events alive
- configurable reward milestones in `streak-rewards.milestones`
- multiple reward types:
- `vault`
- `item`
- `custom-item`
- `command`
**Streak resets when a player:**
- dies during an active event
- leaves during an active event
---
### 📁 File-Based Custom Events
Custom events are now loaded directly from individual `.yml` files inside the `events/` folder.
Example included event files:
- `meteor-shower.yml`
- `gravity-well.yml`
- `hot-potato.yml`
Additional improvements:
- custom event chance changes are now saved back into each event file automatically
- easier event editing
- cleaner project structure
- simpler event sharing between servers
---
### 🗳️ Event Voting System
Added a new player voting GUI for choosing upcoming events.
Features:
- players can vote for the next event
- vote cost configurable via `voting.cost`
- automatic free voting fallback if Vault economy is unavailable
- voted events receive priority during random event selection
**Voting behavior:**
- voting resets when an event starts
- if multiple events tie for first place, PulseEvents uses the existing weighted random system to decide the winner
---
## 🔧 Changes
### Config Structure
- removed embedded custom events from `config.yml`
- moved custom event configuration into separate files inside `/events`
- updated streak reward configuration format:
from simple numeric values → to structured entries with `mode` + `value`
---
### Command Updates
`/pe events` now behaves differently depending on permissions:
- **Admins** → Event Management GUI
- **Players** → Voting GUI
---
### 🌍 Language / Messages
Added new language messages for:
- streak reward notifications
- voting feedback
- vote success / error messages
---
## ⚠ Important Update Note
**Required for updating to 2.0**
Before starting the new version:
1. Stop server
2. Delete `/plugins/PulseEvents/`
3. Install PulseEvents 2.0
4. Start server
5. Reconfigure settings if needed
---
## ❤️ Thanks
Thanks for using PulseEvents — more updates coming soon.
release
PulseEvents
1.0.016 мая 2026 г.41Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
# PulseEvents — Update Changelog
## Added
- Custom event creation support
- Improved live event UI
- Event countdown system
- Reward command support
- Event cooldown system
- Random event selection
## Improved
- Better event stability
- Improved performance
- Cleaner configuration system
- Enhanced multi-world support
- Better announcement handling
## Fixed
- Fixed multiple event start issues
- Fixed minor event sync bugs
- Fixed several stability problems
release
PulseEvents
0.0.42 мая 2026 г.31Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
# Changelog
### ⚠️ Note
- Sorry for the delayed update — I didn’t have much time to work on the plugin recently.
---
### ✨ Features
- Added an in-game **Event Menu (`/pe events`)** for managing events directly.
- Event chances can now be adjusted via GUI:
- Left Click → +5
- Right Click → -5
- Shift + Left Click → +20
- Shift + Right Click → -20
- Events can now be **queued instantly from the GUI**.
- Added **placeholder support** (current event, queue size, event status, and more).
---
### ⚙️ Improvements
- `/pe events` now opens an **interactive GUI** instead of sending a text list.
- GUI now displays:
- total events in queue
- number of queued instances per event
- Improved **Black Hole** visuals for better visibility.
- Updated **Fire Feet** behavior — fire now spawns behind the player based on movement direction.
---
### 🌐 Localization
- Added full translations for GUI and messages:
- English
- Polish
release
PulseEvents 0.0.3
0.0.317 апр. 2026 г.29Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
# ⚡ <span style="color:#f39c12;">PulseEvents v0.0.3</span>
---
## 🆕 <span style="color:#2ecc71;">Added</span>
- <span style="color:#2ecc71;">Event Queue system (FIFO)</span>
- `/pe queue add <event>`
- `/pe queue list`
- `/pe queue remove <index>`
- `/pe queue clear`
- <span style="color:#2ecc71;">Config-based cooldown system</span>
- `cooldown.event-start`
- `cooldown.command`
- <span style="color:#2ecc71;">Granular permission system</span>
- `pulseevents.start`, `stop`, `reload`, `queue.*`
- <span style="color:#2ecc71;">Event locking system (prevents overlapping events)</span>
---
## 🔄 <span style="color:#3498db;">Changed</span>
- EventManager is now the single source of truth
- AnnouncementManager no longer starts events directly
- Improved BossBar / UI cleanup logic
- Commands now respect cooldowns and permissions
---
## 🛠 <span style="color:#e74c3c;">Fixed</span>
- Fixed event duplication issues
- Fixed BossBar not disappearing after events
- Fixed reload causing ghost tasks / UI leftovers
- Fixed edge cases when no players are online
---
## 🛡 <span style="color:#9b59b6;">Improved</span>
- Anti-abuse system (cooldowns + validation)
- Scheduler safety and task cleanup
- Overall stability improvements
---
## ⚠ <span style="color:#f1c40f;">Notes</span>
- Requires proper cooldown configuration in `config.yml`
- Queue system is memory-based (no persistence yet)
beta
PulseEvents 0.0.2
0.0.213 апр. 2026 г.17Minecraft: 1.20.4paper
Что нового
# 📌 Changelog
## ⚡ Latest Update
### ✨ Added
- Basic **event system implementation**
- **BossBar countdown** before events start
- New commands:
- `/pe help`
- `/pe start`
- `/pe stop`
- `/pe status`
- `/pe reload`
- `/pe update`
- **Language system** with support for:
- English (EN)
- Polish (PL)
---
### 🔄 Changed
- Improved **event flow** (announcement → countdown → event start)
- Updated **command structure and responses**
- Refactored **event handling system**
- Improved **language file loading and defaults system**
---
### 🛠️ Fixed
- Fixed events not starting after announcements
- Fixed multiple countdowns running at the same time
- Fixed event loop issues (events starting repeatedly)
- Fixed missing language messages (`Missing message` errors)
- Fixed outdated language files not updating properly
---
### ⚠️ Notes
- Events are still **predefined** (no in-game creation yet)
- Only **BossBar UI** is currently implemented
- Plugin is still under active development