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Protoncracker Engine

A simple engine to configure, enable, and disable mods from the Protoncracker Framework and, in the future, others.

Автор: protoncracker1980обновлён 21 сент. 2026 г.
БиблиотекиОптимизацияУтилиты

Описание

Protoncracker Engine

The PCKR Engine is the core configuration framework and management mod for all my mods. It provides a clean, unified, in-game configuration interface, automatic server-client configuration synchronization in multiplayer, and dynamic resource reloading.


Features

  • Options Menu Integration: Access the config dashboard directly by clicking the PCKR Engine button inside the standard Minecraft Options menu.
  • Unified Configuration Dashboard: View and change settings for all recognized mods, organized into Server and Client categories.
  • Zero Hotkey Conflicts: Removes redundant keybinds so your keyboard layout stays completely clear.
  • Multiplayer State Sync & Locking: Master settings are registered and managed server-side. When connecting to a multiplayer server, the server locks in configurations on client screens to prevent drift and mismatches.
  • Dynamic Reloading: Reloading configurations dynamically updates block replacement lists and recipe load conditions instantly without needing to restart the game world.

In-Game Options Screen

Open the standard Minecraft Options menu and click the PCKR Engine button next to "Done" to open the dashboard. The dashboard splits mods into:

  1. Server Mods: Mods that govern server-side logic (e.g. worldgen replacements, mob behaviors, loot tables).
  2. Client Mods: Mods that govern client-side visual preferences (e.g. rendering, scaling, tooltips).
  3. Unrecognized Mods: Other loaded Fabric mods in the current environment (displayed in read-only form).

Within the config menu, players can:

  • Toggle simple options (ON/OFF buttons).
  • Click on "Expand" to open a mod's options, where they can:
    • Adjust numeric values (+/- buttons).
    • Choose list values (selector options).
    • Run on-demand mod tasks.
    • If a mod has more than 10 settings, clicking Configure... opens its own subscreen, which can be heavily customized.

Server Commands

Admin commands are available to server operators (permission level 2+):

  • /pckr reload: Loads all configuration files from disk, runs reload listeners for each active mod to sweep chunks/levels, and re-evaluates all dynamic recipes and conditions.

Contributing

Are you also tired of developing custom UI and hotkey placements to configure your mods? Use the Protoncracker Engine's Documentation (link to be developed) to learn how to make it a part of your project, and never worry about it again.

Thanks for downloading, and if you ever run into any issues, please contact me. I'll get it sorted right away. ~protoncracker.

Галерея

Acessing the EngineServer Mods List Without any ModsUnrecognized Mods list You Can Search Mods In The Search Bar

Последние версии

Все версии →
release

Protoncracker Engine 0.1.3

0.1.3
21 сент. 2026 г.126Minecraft: 26.1, 26.1.1, 26.1.2, 26.2fabric
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Что нового
* **Minecraft 26.x Target**: Shifted active focus to Minecraft 26.1–26.2+, migrating HUD hooks to Fabric's `HudElementRegistry` to fix 26.2 crashes and offloading older legacy support to *Omni Adapt*. * **Runtime Compatibility**: Set Java 21 as the bytecode and mixin baseline to run seamlessly across Java 21 and Java 25. * **Mod Menu Provider**: Added native `ModMenuApi` support so external mod config screens load directly inside the engine without crashes. * **UI & Mod Management**: Added dynamic mod filtering (`PCKR Only`, Client, Server), split-view layout, custom theming, metadata dialogs, and a persistent diagnostics panel. * **Core Engine Systems**: Includes an in-game declarative layout solver, 3D paper-doll viewport, secure slot networking, and atomic config handling.
release

Protoncracker Engine 0.1.0

0.1.0
12 июл. 2026 г.72Minecraft: 26.1.2fabric
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Что нового
Upload Release Test Engine.