COWMODSКаталог модов

Projekt Kraft

Everything from the world of yuqikun and fapdos, added into Minecraft! New items, new mobs, tons of new mechanics, and more!

Автор: fapdos6382обновлён 1 мая 2024 г.
ПриключенияЕдаМобы

Описание


Have any suggestion? Want to report a bug? We have a Discord server! You can join and ask anything you want!

Welcome to the world of Projekt Kraft! This is a mod that aims to add everything that is related to the world that yuqikun and fapdos have been creating for a very long time! New magical mobs, lots of new items, new RPG elements, and much more!

 

== Basics of the mod ==


Right off the bat, the way Blindness works is different in this mod. Blindness will not only make you see less, but it will also weaken you and slow you down. The weakness and slowness effects stay with you for as long as you have Blindness applied.

The main new mechanic added is the playeable characters! By pressing ''G'' (Keybind can be changed in the controls settings) you obtain the Gacha Menu, which will be useful for obtaining new characters and items! The characters can level up, but for that, they need special items that can you can gather around the world!

 

This mod also introduces an elemental system (don't worry, it's not as complicated as it sounds). The elements are: Grass, Water, Fire, Electric, Ice, Light, Shadow, Wind, Earth & Elementless. Vanilla mobs also get elements assigned to them!

 

All mobs that die can drop from 1 to 3 tokens, which are the new main currency of the game. When a mob dies, there's a 50% chance for them to also drop an elemental essence of their corresponding element. For example, if a Water elemental dies, there'll be a 50% chance for that elemental to drop a Water Essence.

 

== Characters ==


The main new mechanic of this mod is the characters system! You get characters from the Characters Gacha, which will need Star Coins for being used. You get Star Coins from crafting with Tokens.

Once you have a character, you can summon them and make them be your new travelling friend! Characters will attack monsters without the need of you telling them to attack, and not only do they attack melee, but they can also perform magic if you level them up!

 

= Levelling system =


All characters have two level-ups. If you want to level-up a character, you need to right-click them and see what items do they ask for. You have to bring them the items they ask you for if you want to level them up. All items added by the mod will have a tooltip description that will tell you how to obtain them. You can also get these items from the Items Gacha.

 

The first level-up is called ''Magic Unlocked'', which will make the characters perform their own magic abilities! Each character's magic ability is explained in-game, so you don't have to worry about having to remember them!

 

The second level-up is called ''Upgrade'', which is a general stats upgrade! This upgrade will add +15HP and +4 ATK to the character.

 

 

== Mobs ==


Mobs spawn in the mod using our own custom biomes category system.

 

Click here to see what the biome categories are.

 

Click here to see where each mob spawns at.

 

Click here to see a list of all mob gimmicks the mod has.

 

In this mod, mobs are aimed to feel unique in some sort of way. The majority have their own gimmicks, some may be more obvious than others.

Some mobs might drop things that are useful for levelling up your characters, some may even drop food or other important items.

 

Some enemies are classified as ''Strong Enemies''. These enemies will drop more tokens than regular enemies and also have a 20% chance of dropping a Star Coin and 50% chance of dropping a Reviving Blessing.

 

Here's a list of the elements assigned to all vanilla mobs:

Allay: Light
Axolotl: Water
Bat: Wind
Cat: Elementless
Chicken: Wind
Cod: Water
Cow: Elementless
Donkey: Elementless
Fox: Elementless
Frog: Water
Tadpole: Water
Glow Squid: Light
Horse: Elementless
Mooshroom: Grass
Mule: Elementless
Ocelot: Elementless
Parrot: Wind
Pig: Elementless
Pufferfish: Water
Rabbit: Elementless
Salmon: Water
Sheep: Elementless
Skeleton Horse: Shadow
Snow Golem: Ice
Squid: Water
Strider: Fire
Tropical Fish: Water
Turtle: Water
Villager: Elementless
Wandering Villager: Elementless
Bee: Wind
Cave Spider: Earth
Dolphin: Water
Enderman: Shadow
Goat: Elementless
Iron Golem: Elementless
Llama: Elementless
Panda: Elementless
Piglin: Fire
Polar Bear: Ice
Spider: Elementless
Wolf: Elementless
Zombified Piglin: Fire
Blaze: Fire
Creeper: Grass
Drowned: Water
Elder Guardian: Water
Guardian: Water
Endermite: Shadow
Evoker: Elementless
Ghast: Shadow
Hoglin: Elementless
Husk: Earth
Magma Cube: Fire
Phantom: Shadow
Piglin Brute: Fire
Pillager: Elementless
Ravager: Elementless
Shulker: Wind
Silverfish: Elementless
Skeleton: Elementless
Slime: Elementless
Stray: Ice
Vex: Wind
Vindicator: Elementless
Warden: Shadow
Witch: Shadow
Wither Skeleton: Shadow
Zoglin: Elementless
Zombie: Elementless
Zombie Villager: Elementless
Ender Dragon: Shadow
Wither: Shadow
Sniffer: Earth
Camel: Earth

 

== Elements ==


The elements are: Grass, Water, Fire, Electric, Ice, Light, Shadow, Wind, Earth & Elementless.


When a mob of a specific element dies, they have a 50% chance of dropping an Elemental Essence of their corresponding element. So, for example, if a Light elemental dies, they will have a 50% chance of dropping a Light Essence. Elemental Essences are used for upgrading your characters, amongst other things, such as crafting specific items.

 

Some elements have reactions between eachother, here's a list of them:

* Fire elemental can normally set you on fire.
* Fire elementals will always set Grass elementals on fire when attacking them.
* Fire elementals are immune to fire damage.
* Fire elementals get hurt when they're Wet.
* Water elementals can't be set on fire, but lava and fire will still hurt them if they're in contact with them.
* Water elementals are immune to drowning damage.
* Electric elementals will always give you the ''Electrified'' effect when hurting you, which makes you get hurt when touching water and will make Water elementals always suffer damage if they get electrified.
* Electric elementals are immune to thunder damage and can't get electrified.
* Ice elementals normally have a chance of giving you slowness.
* Ice elementals have a 10% chance of giving you the "Frozen" effect when hitting you. When someone is Frozen, they will receive Slowness 4 and Weakness 4 for as long as they're frozen.
* When a Fire elemental hits someone that is Frozen, the Frozen effect will automatically disappear.
* When an Ice elemental hits a Water elemental, the Water elemental will always get frozen.
* When an Ice elemental hits someone that is Wet, the one that is Wet will become frozen.
* Ice elementals are immune to getting frozen.
* Light elementals normally have a chance of giving you blindness.
* Light elementals usually glow in the dark.
* When a Light elemental dies, they have a 50% chance of dropping Revival Blessing.
* Shadow elementals normally have a chance of giving you blindness.
* Whenever a Shadow elemental hits you, there's a 10% chance for you to get affected by Shadow Touch. If someone affected by Shadow Touch hits a mob, the mob will get Weakness and Shadow Touch for 4 seconds, but if the mob is a Shadow elemental, the user receives Weakness for 5 seconds and the Shadow elemental receives Strength and Resistance for 7 seconds.
* You get "Wet" whenever you're in contact with water or get attacked by a Water elemental.
* If you're Wet and you get attacked by an Ice elemental, you'll get extreme slowness for 2 seconds.
* If you're Wet and you get attacked by an Electric elemental, they'll deal extra damage to you.
* If you're Wet and get in contact with fire or lava, or you get attacked by a Fire elemental, you'll automatically stop being Wet.

 

== Other info ==


Items and blocks added by this mod might have their own special uses, such as levelling up your characters, or crafting special potions. I highly recommend using JEI (Just Enough Items) for knowing the crafting recipes!

 

Will the characters attack monsters added by other mods?
Yes, they will. The way the mod is made, characters will attack any entity that is marked as hostile in-game.

 

Click here to see what the biome categories are.

 

Click here to see where each mob spawns at.

 

Click here to see a list of all mob gimmicks the mod has.

 

You are completely allowed to add this mod to a modpack and also make videos with the mod! Fan art is also absolutely welcome!

 

== Thanks to this people for giving us inspiration and be such wonderful artists ==

 

GlyphyArt
Hobojoe
Cscdgnpry
Soullian
Kiapofakemon
Zzzeldo
EIKOBIKO
n0rtist
Bayanregion
Gooompy
the_aussie_artist
yaquati_a
pupeh_sprites
podgert_fkmn
renatu.art
sb.fakemon
pamharvestcraft
dhi_holo
aridoitsu
Darkandwindie
TheAxolotl
Joosh7889
DanMaikoldMC
8onfire
zerumon_
Djcorin
yomaigaming
gabbdoespixels
delarahregion
scorpenomorph
Saronicle
qamorfakemon
Hiroku_Dev
formiga_fakemon
pxlregions
Crydigo
fungi_fakemon
PixelCraft_Z
bulbbyboi
LuisBrain
Maohiregion
smiley-fakemon
AlexelierStuff
Hecco
1Gian1
ModSully
Lauralman89
IndigoBlackBird
NachtBeirmann
JDojo
_elite.4_
LeonardoWoods

 

 

 
 

Галерея

Big mod logoFawos previewMagic Unlock menuCharacter Upgrade menu

Последние версии

Все версии →
beta

Projekt Kraft 1.2.0

1.2.0
1 мая 2024 г.242Minecraft: 1.20.1forge
Скачать
Что нового
Projekt Kraft 1.2.0 (Beta) === Additions === == New mobs == - New characters: None at the moment - New shopkeeper: Pekoe. She sells potion items and generic level-up elemental items. - Airae. Small slime creature found flying around swamps & river biomes. It’s aggressive towards players. It has a 10% chance of giving you Levitation I for 6 seconds when it hurts you. - Flirnis. Aggressive creature that can spawn with up to two baby forms of it. When it hurts you, you get set on fire. You can pick up the baby by right-clicking it, and take it as your own pet. This baby form will only grow up if you give it Cactia Fruit. They are naturally aggressive towards Cactia. - Geoling. Small slime creature that can barely move on its own. It only attacks you if you attack it first. It attacks you by throwing pebbles at you. - Ingolto. It’s a slow aggressive creature that has a 20% chance of shooting three Shadow Bubbles at you. When a Shadow Bubble hurts you, you get Shadow Touch for 6 seconds. - Mype. They glow in the dark. - Puddling. Small slime creature found floating in the oceanic waters. It's a weak passive creature that drops Wet Ball when killed. - Electro-Spider: Creature found in Dark Forests with the Uncommon rarity. They drop Electric String. They have a 20% chance of setting you in electric web when hurt. - Cotlar. Passive floating creature found in Forests with the Uncommon rarity. They drop their own tail when killed, which can be eaten. - Magnomaggot. Has bigger knockback damage and knockback resistance than other mobs. - Arongis. It's naturally passive towards players, and it will let players ride them. If a player hurts them, they will start attacking the player. It also has bigger knockback resistance than most other mobs. - Ramuge. Big sheep-like creature that is normally passive but it attacks players who attack it. It can’t be sheared. If you want to take its wool, you need to kill it. It has big knockback attack. - Vulterd. Bird-like creature that is naturally aggressive towards players. It’s immune to falling damage. - Peipei. It's an Earth creature that can be tamed with bananas. == New items == - Elemental sigils: They're items used for levelling up characters that get added from this point on. They're obtained from loot chests, Pekoe's shop, strong enemies, and 10% chance every time you kill a regular elemental creature. - Elemental bushes: They're items used for levelling up characters that get added from this point on. They're found naturally around the world. - Character tickets: When using a ticket, you'll be given the items needed for levelling up the corresponding character. - Plates and statues: They're adventure items that give you loot when interacting with them. - Petrified Log. It's found in desertic biomes. It's used for levelling up Emma. - Deepflower. It's found underground in lush caves and dripstone caves. It's used for levelling up Emma. - Stony Ball. Dropped by Geoling. Used for levelling up Emma. - Heooster. Natural item found around the world. It gives Health Boost to the character you give it to. - Electric String: Dropped by Electro-Spider. It's used for levelling up Lumi. - Green Chrysanthemum: Found in Field biomes. It's used for levelling up Lumi. - Thundering Remnant: Obtained with a 30% chance when a creature dies while Electrified. It's used for levelling up Lumi. - Relics. They have multiple different effects depending on the one you use. They're obtained in new structures found around the world, underground. - Windy Ball: Dropped by Airae. Used for levelling up Sora. - Wet Ball: Dropped by Puddling. Used for levelling up Zoey. - Pocket Void: Dropped by Ingolto. Used for brewing potions of Shadow Touch. - Seed of Flames: Dropped by Flirnis. Used for brewing potions of Flaming Punch. - Whlue Skin. Dropped by Whlue. Used for brewing potions of wet. - Shimmering Fungus. Dropped by Mype. Used as a food ingredient. - Cotlar Tail. Dropped by Cotlar. Used as a food ingredient. - Added 5 new elemental food dishes! == Other additions == === Changes === - Completely reformatted the source code in hopes of enhancing performance. - Made the characters gacha slightly rarer. - Scorching flowers now have a simpler crafting recipe. - Updated the texture of the Dusty String. - The items gacha now costs 5 Star Coins. - All flowers added by the mod can now be converted into dyes. - Made Land Coral slightly rarer to find. - Raised the price of Mocca's shop to 10 tokens. (It was 5 tokens before this change) - Sharanades now have a 10% chance of giving Shadow Touch when eaten. - Lody now has a 10% chance of blowing up when killed. - Zane (Boss) now drops Sharenade when killed. - Zane (Boss) now has a 10% chance of dropping Dragon's Breath when killed. - Guwomo can now leap at you. - Added Dragon's Breath to the loot table of Light Kuraan. - Completely remade the content of loot chests. - Completely revamped the items obtained from the items gacha. - Changed the items given by Ross' sachets to tickets. - Ross, Cal & Mocca now try to look at players around them. - All character item forms now display their species and charm element alongside their pronouns. - Vampat, Spikena, Cactia, Cacusa, Maros and Greluco can now spawn in groups from 1 to 3. - Gelam now has a 10% chance of dropping an egg. - Cactia can now only spawn in deserts and badlands. - Cacting now has a 10% chance of dropping a cactus when killed. === Fixes === - Fixed Dexter's Lab spawning on land instead of underground. - Fixed banana trees and kiwi trees spawning in weird locations and breaking blocks around. - Fixed gacha items and sachet items dropping way too close to the block's Y pivot end. - Fixed mobs that have knockback-based gimmicks having inconsistent values. (This affects Arzos, Crabtton, Cacting, Flaming Tarantula, Tromos, Tamaza, Rhyfrost & Gelam). - Fixed a crashing issue that happened when rendering Ancient Sakura Leaves. - Fixed the shadow size of Squox, Dendrime, Cloween, Bucup, Nessachi, Clemen, Pumpag, Crabtton, Carninee, Pterawing (Adult), Greluco, Crymy, Hydrial, Mosmian, Liake, Drillard, Fleimin, Guwomo
release

Projekt Kraft 1.1.0

1.1.0
27 мар. 2024 г.258Minecraft: 1.20.1forge
Скачать
Что нового
Projekt Kraft 1.1.0 === Additions === == New mobs == - New characters: Zane, Diana, Jojo, Dexter, Lapis & Porter - Added Mocca. He's a beverages shopkeeper. He can be found around forests. - Added Ross. He's a character level-up items shopkeeper. He can be found around dark forests. - Blossom Specter. It's a hostile Grass elemental found in Cherry Grove biomes inside their own blossom eggs. They drop Blossom Ectoplasm when killed. - Daraso. It's a hostile Elementless creature found inside abandoned cabins. They give you a new effect: Random Luck. Random Luck can give you random effects when hurt by an entity. - Interbat. It's a neutral Electric elemental found with the Rare rarity in groups of 1-3 in Forest biomes. They change forms when it's night time or day time. It drops Interchangeable Energy when killed. - Mice: White, Grey & Black colors. They're passive Elementless creatures found in Fields biomes with the Uncommon rarity. - Reisu. It's a passive Ice elemental of the mice family. They're found with the Rare rarity in Dripstone Caves. When you hurt it, you get frozen for 4 seconds. - Tamaza. It's a neutral Elementless elemental found with the Uncommon rarity in Dark Forests. It has bigger knockback than other mobs. It drops Tamaza Horn when killed. - Shedeno. It's a hostile Shadow elemental found with the Very Rare rarity in Desertic biomes. It drops Shadowglow when killed. It can blind you and give you nausea. It's classified as a strong enemy. - Charstect. It's a passive Earth elemental found with the Uncommon rarity in Lush Caves biomes. It drops Charoite when killed. - Draxotl. It's a neutral Water elemental found with the Rare rarity in Rivers & Swamps. It drops Draxotl Scale when killed. When it hurts you, it can poison you and also make you wet. You can feed it Dead Pirkyu and you can ride it. When you feed it, you're given Dolphin's Grace for 12 seconds. - Bitchip. They're passive Electric elementals found in Dexter's Lab. They wake up when you hit them. - Pirkyu. It's a passive Earth elemental found on seafloors with the Uncommon rarity. It drops itself when killed. Can be used for taming Draxotl. - Vampat. It's a neutral Wind elemental found in Field biomes with the Uncommon rarity. It drops Raw Vampat when killed. When it hurts you, it has a 10% chance of giving you the Wither effect for 10 seconds. - Teruclaw. It's an aggressive Elementless elemental found in Rivers & Swamps biomes with the Very Rare rarity. It has a 30% chance of giving you Random Luck and has a 20% chance of spawning an ice bullet, fire bullet and water bullet around when hurt. It's classified as a strong enemy. - Kuraan. It's a creature you can only get from eggs found from stidion flowers. Depending on the biome the egg hatches in, the Kuraan inside will become of a different element. If you feed it Haepali Berry, it will give you different rewards depending on their element. - Rhyfrost. It's a neutral ice elemental that you can ride. It spawns in freezing biomes with the Rare rarity and it drops meat and leather when killed. - Hedgicle. It's a passive ice elemental that can poison you and freeze you when hurt. It spawns in freezing biomes with the Uncommon rarity. It drops poisonous icicle when killed. - Moskeeto. It's a hostile elementless elemental that will attack any living entity that it finds, including those of its own kind. It will attach itself to the enemy and give them the poison effect while also getting hurt. This only happens if the HP of their target is at maximum. - Fleimin. They're tiny fire elementals that only appear from a certain fire puzzle around the world. They only have 1HP. When they hurt you, they set you on fire for 3 seconds and disappear. - Antleaf. They're grass elementals found in Field biomes during night with the Rare rarity that are the natural enemy of Leafreezer. - Leafreezer. They're ice elementals found in Field biomes during day with the Rare rarity that naturally hunt down Antleaf. - Hidilock. They're neutral elemental creatures that come in four different variants: Cobblestone, Prismarine, Magma & Shadow. Each form spawns in different biomes. They don’t attack you unless you attack them first. The Cobblestone variant does thorns damage. The Prismarine variant makes you wet. The Magma variant can set you on fire. The Shadow variant can blind you. - Guwomo. They are Elementless enemies that attach themselves to the player who hurt them, but they only do this if their HP is at max. When hurt, they have a 50% chance of gaining regeneration for 4 seconds. They come in three different colored variants. - Whlue. They’re Water elementals found in Oceanic biomes with the Very Rare rarity. When right clicked, it'll give you Water Breathing and Dolphin's Grace for 8 seconds. They are naturally passive, but when attacked, they will attack you back. They drop different kinds of fish when killed. == New items and blocks == - Added healing items. These are items used for healing your characters! The items are: Rockate, Gummy Cat, Pretzel, Croissant, Pepper, Icy Pepper, Pineapple, Chiyu Berry & Popcorn. - Added Elementless Key. It can be crafted into different kinds of elemental keys. - Added Electric Key. - Added Plastic Dust. It can be rarely found on sand blocks and also there's a 7% chance for it to get dropped whenever you break sand blocks. - Added Interchangeable Energy. It's dropped by Interbat. - Added Nuz Berry. It's dropped with a 20% chance from electric leaves. - Added Blossom Ectoplasm. It's dropped by Blossom Specter. - Added Cherries. It has a 30% chance of being dropped whenever you break cherry leaves. - Added Sakura Dust. It's obtained with a 80% chance whenever you break Ancient Sakura Leaves. - Added Charoite. It's dropped by Charstect. - Added Crystallized Remains. They're found rarely in deserts underground. - Added Sodalite Block. They're found in stone pillars found in Fields and Dark Forests biome categories. - Added Beans. They're obtained from breaking tall plants. Tall grass works too. - Added Sticky Splat. They're found on the side of stone blocks at Rocky biomes. - Added Tamaza Horn. It's dropped by Tamaza. - Added Compressed Shadow Block. It's obtained by mixing Shadow Wall, Shadow Floor and Shadow Path in a crafting table. - Added Moon Berry. They're obtained rarely when breaking leaves of any kind during night time. - Added Shadowglow. It's dropped by Shedeno. - Added Mekata Grass. It's found on grass or dirt blocks in Rocky biomes. - Added Mysterious Wisp. It's found floating around Desertic biomes. - Added Draxotl Scale. It's dropped by Draxotl. - Added Mouse Fur. It's dropped by anyone from the Mice family with a 30% chance and they're used for brewing Freezing Resistance potions, which is a new potion effect that protects you from the Frozen effect. - Added Pearls String. It's dropped with a 10% chance by clams. You can obtain 3 Pearls from this. - Added Liake Tail. It's dropped with a 40% chance by Liake. It's used for brewing Poison Immunity potions. - Added Raw Vampat. It's dropped by Vampat and can be eaten and cooked. - Added Fragment of Chaos. It's an item that can be used for brewing potions of Random Luck. Both Daraso and Teruclaw drop this when killed. - Added Haepali Berry. It's an underwater berry you can feed Kuraan with. - Added Chiyu Berry. It's a kind of berry that can be found hanging from some special trees, and they come in three tiers. If you give these berries to a character, they will get healed 5HP (Tier 1), 10HP (Tier 2) or 20HP (Rainbow). - Added Poisonous Icicle and potions of freezing. - Added Stidion Flower and Stidion Pearl. They're underwater flowers that can give you different reward items. - Added Watery Energy. It's found in beaches. It can be used for interacting with a Burning Furnace. - Added Burning Furnace. When interacted with Watery Energy, it becomes a regular furnace, places a loot chest and spawns 14 Fleimin. - Added Reviving Blessing. Every time a Light elemental dies, they have a 50% chance of dropping this item. This item is used for crafting the different kinds of revival items. - Added elemental orbs. They can freeze, wet, electrify and set on fire your characters when you give them these orbs. They're all dropped with a 4% chance by creatures of their respective elements. - Added 7 character beverages! They work just like elemental dishes, but they're available for all characters! - Added 7 new elemental dishes! == Other additions == - Whenever a Shadow elemental hits you, there's a 10% chance for you to get affected by Shadow Touch. If someone affected by Shadow Touch hits a mob, the mob will get Weakness and Shadow Touch for 4 seconds, but if the mob is a Shadow elemental, the user receives Weakness for 5 seconds and the Shadow elemental receives Strength and Resistance for 7 seconds. - New commands: ''/resetpartyvalue'' and ''/getpartyvalue''. They are debug commands for all the debug necessities you might have. - Added new creative tab: Character Interaction Items. These are items that are used mainly by the characters. Food dishes do not count as character interaction items, as they are exclusively obtained from crafting. Character interaction items need to be obtained from any other method that isn't crafting to be classified this way. - Added Ancient Sakura trees. They're found very rarely in cherry grove biomes. - Added Dexter's Lab. It's found very rarely in Fields biomes. - Added Zane's Mansion. It's found very rarely in Shadow biomes. - Added white wool and melting shard to loot chests. - Added "tokenDisabled" tag, which disables mobs with this tag from dropping tokens. - Added an initial overlay for making a more obvious way for obtaining the gacha menu. - Added an indication on puzzles for what items are requiered in order to complete the puzzle. - Added crafting recipes for all revival items. === Changes === - Characters can now only be retrieved if they have their full HP. - Granodra now drop Rockate. - Grass keys have been removed from Fawos trades and Runic chests. Instead, they're now replaced by Elementless keys. - Grass keys can now be crafted. - Fire elementals now get hurt when Wet instead of when being in contact with water. - Tall plants can now drop Beans. - Clams now have a 10% chance of dropping pearls string, which can be used for obtaining 3 pearls when put in a crafting table. - Anemopetra now have a 30% chance of spawning a Wind Rabbit instead of 100%. - Ghostling now drops ghast tears with a 30% chance instead of 10%. - Fedebi can now drop feathers. - Liake now drop Liake Tail with a 40% chance. - Water bullets now make you wet when they hit you. - Ice bullets now have a 10% chance of freezing you when they hit you. - Elemental bullets are now immune to getting killed for the first 10 ticks they spawned in. - Added the ''Wet Immune'' tag to elemental bullets. - Darscream Clones now have 5HP instead of 10HP. - Made electric trees a bit easier to find. - Made Ancient Fire Shrines a bit harder to find. - Nessachi now has a 40% chance of freezing you for 2 seconds when hurting it. - Nessachi's hidden cooldown now lasts for 13 seconds instead of 11 seconds. - Fawos price is now 2 tokens. It used to be 10 tokens before. - The items gacha now needs 1 Star Coin instead of 10. - Electric Netherrack now electrifies you when you walk on it. - Loot chests can contain more items now. - Squirrels can drop rabbit hide now. - Hilorm now have a 40% chance of placing cobweb in your location when you hurt them. - Simplified the way reviving works. Now you can revive with any repeated revival items no matter what. This change was made due to lots of players being confused as to how the revival mechanic worked. - When you eat a Frozen Berry, there's now a 10% chance for you to get frozen for 3 seconds. - Grass bullets now have a 10% chance of giving you the Wither effect. - Made Petrified Ancient Flower a bit rarer to get. - Hydrial can now attack with Water Platforms. - Elemental status effects now have a more stylized icon. - Shreetle can now attack salmons and pufferfishes. - Renamed ''Frozen Fish'' to ''Frozen Cod''. - Light Pillars now spin around slowly. === Fixes === - Fixed elemental bullets automatically blowing up when spawning when using a sword. - Fixed Petrified Ancient Flower being able to get dropped when using tools with Silk Touch. - Fixed Cherry Leaves being unable to drop Petrified Ancient Flower. - Fixed Clams being unaffected by Silk Touch. - Fixed Wind Rabbits being exploitable for getting infinite tokens. - Fixed Fawos keeping your tokens after closing their GUI. - Fixed players dropping extra tokens when killed. - Fixed Mysterious Food Sachet not stacking in Cal's GUI. - Fixed Sin and Deadly Sin not detatching themselves from their victims. - Fixed Tromos, Wanuy, Pumpag, Minangel, Dendrime, Gusasma, Drillard, Clemen, Teto, Boo, Catdos, Darscream and Raidenfly spamming their elemental attacks under certain circumstances. They now detect if the damage source is alive in order to perform their attacks. - Fixed Shreetle having abnormal speeds.
release

Projekt Kraft 1.0.0

1.0.0
17 дек. 2023 г.138Minecraft: 1.20.1forge
Скачать
Что нового
Projekt Kraft 1.0.0 (Differences between the Discord early access and 1.0.0) === Additions === == New mobs == - Added Ghostling. It's a passive Shadow elemental found in Shadow biomes with the Common rarity. It can float around and harasses you. It disappears when you attack it. It has a 10% chance of dropping a ghast tear when it disappears. - Added Cosice. It's a passive Electric elemental found in the Ruined Observatory structure. It runs away from players and turns invisible for 3 seconds when hurt. - Added Drillard. It's a hostile Earth elemental found in Desertic biomes with the Rare rarity. It doesn't move and it can shoot Earth Bullets when hurt. They are the natural enemies of Pidew. - Added Cal. He's a shopkeeper that sells food! You can find him inside of his own shop in Field category biomes. == New Items & Blocks== - Added Firstar Goo. Can be used to craft water-walking boots. - Added Clicchy Goo. Can be used to craft lava-walking boots. - Added Darscream Mask, which can be used for brewing potions of blindness. - Added Murage Tentacle, which can be used for brewing potions of electric immunity. - Added Hydrial's Eye, which can be used for brewing potions of wet resistance. - Added Raptricity Scale, which can be used for brewing potions of haste. - Added Temself Spore, which can be used for brewing potions of resistance. - Added runes. They are a set of adventure items and blocks that can give you different kinds of loot. They are found in deserts and badlands. - Added Token Pot. They are adventure blocks that give you tokens when broken. They are found in new structures in field biomes and dark forest biomes. - Added elemental stones. They're found around the world in different biomes depending on the element. They're just adventure items. - Added Grass Barrier and Grass Key. The keys are obtained from loot chests and Fawos trading, and they're used for opening grass barriers. Barrier structures are found in dark forests. There's a treasure behind the barrier! - Added Earth Monument. They can be found in fields and rocky biomes. They can be activated with pebbles. - Added creative exclusive items for placing important structures. - Added Empty Plate and a bunch of new food plates. More info about this below. == New elemental rules == - Frozen: When an Ice elemental hits you, they have a 10% chance of giving you the "Frozen" effect for 3 seconds. When someone is Frozen, they will receive Slowness 4 and Weakness 4 for as long as they're frozen. - When a Fire elemental hits someone that is Frozen, the Frozen effect will automatically disappear. - When an Ice elemental hits a Water elemental, the Water elemental will always get frozen. - Nature's Blessing: When you have this effect and you enter into a biome within the categories "Forest" or "Dark Forest", the effect will disappear and grant you Health Boost 2 for 6 minutes == Other additions == - Added a cooking system! You can now craft special dishes with a plate and cooking ingredients! The dishes you can craft can give your characters special effects and also recover more hunger points than regular food. You can give this food to your characters! - Added lava-walking boots and water-walking boots. They're made with the new mob goo items. - Added vanilla potions of Haste, Blindness and Resistance. - Added modded potions of Electric Immunity and Wet Immunity. - Added a ''Strong Enemies'' tag category. These enemies will drop more tokens than regular enemies and also have a 20% chance of dropping a Star Coin. - Added a new structure: Ruined Observatory. It can be found very rarely in any biome underground. - Added new costume for Moegi: Christmas! === Changes === - Added the ''ismeat'' tag to Toritsu Wing and Bluffu Wing. - You can make modded pets stop following you when right-clicking them. - Players can't directly attack characters anymore. - Made banana trees, electric trees and kiwi trees rarer. - Changed the HP of Darscream (90 --> 110). - Changed the HP of Hydrial (90 --> 110). - Changed the HP of Temself (45 --> 60). - Changed the HP of Toxiqueto (60 --> 90). - Changed the HP of Tromos (30 --> 45). - Changed the chance for Lody to drop a Paper Lamp (100% --> 50%). - Changed the chance for Lithat to drop a Pebble (100% --> 50%). - Updated the texture of kiwi. - Updated the model of Herado. - Tweaked the spawning of Frozen Berries so they avoid water placement better now. - The Allay is now a Light elemental instead of a Wind elemental. - Mugs can now be crafted. - Costumes are now a bit rarer to get from chests (weight rarity: 51 --> 41) - Shadow towns are now a bit rarer to find. - Conegg can now drop raw rabbit and rabbit foot. - Pidew now moves slower. === Fixes === - Fixed Pterawing not correctly detecting meat items. - Fixed pets always following you. - Fixed Melting Shard Block's breaking particles using Melting Shard (item) instead of ice. - Fixed Crymy's sand attack happening in peaceful mode. - Fixed Raptricity not dropping experience. - Fixed the Gacha Menu being unobtainable under certain specific conditions. - Fixed Pet Pterawing eating more than it should. - Fixed Pet Pterawing being unable to jump up blocks when ridden. - Fixed Baby Pterawing being able to grow up even when it's not tamed. - Fixed Pterawing spawning way too frequently. - Fixed Petrified Ancient Flower being dropped by leaves when in creative mode. - Fixed a spelling mistake in the description of Cracked Pterawing Egg. - Fixed a duplication exploit when summoning characters from the off-hand.