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Project - New Wind

ВЕРСИИ (18)

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Project - New Wind 1.1.4

1.1.4
16 сент. 2026 г.91Minecraft: 1.21.1neoforge
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Что нового
- A public API for the mod has been added. - Flower seeds have been completely removed. - Slimes and magma cubes have been rebalanced. They can no longer split indefinitely. - The “Fury of Neptune” enchantment has been moved to my other mod, “Fairy tales and Magic.” - Visual update for salt. - Complete restructuring and optimization of the mod. Fewer bugs and improved stability and performance. - Added new compatibility with mods such as: “Epic Knights,” “Enhanced Celestials 2,” “Moderner Beta,” “Guard Villagers” (they can now spawn with silver weapons and shoot silver arrows), and “Tensura: Reincarnated”.
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Project - New Wind 1.1.3 (Beta)

1.1.3
30 июн. 2026 г.93Minecraft: 26.1.2neoforge
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Что нового
- Magma Cubes and Infected Zombies have been completely reworked. - Slimes have been nerfed. - The “incense” item has been removed. - The method for obtaining fragments of the Fallen Star has been changed. It can no longer be purchased from villagers; instead, it can be found in city chests and in the Sea Treasure Chest. - The regeneration formula has been completely reworked. - The entire mod fishing system has been completely overhauled and simplified. - A number of issues and bugs have been fixed.
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Project - New Wind 1.1.3

1.1.3
30 июн. 2026 г.36Minecraft: 1.21.11neoforge
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Что нового
- Magma Cubes and Infected Zombies have been completely reworked. - Slimes have been nerfed. - The “incense” item has been removed. - The method for obtaining fragments of the Fallen Star has been changed. It can no longer be purchased from villagers; instead, it can be found in city chests and in the Sea Treasure Chest. - The regeneration formula has been completely reworked. - The entire mod fishing system has been completely overhauled and simplified. - A number of issues and bugs have been fixed.
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Project - New Wind 1.1.3

1.1.3
30 июн. 2026 г.139Minecraft: 1.21.1neoforge
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Что нового
- Magma Cubes and Infected Zombies have been completely reworked. - Slimes have been nerfed. - The “incense” item has been removed. - The method for obtaining fragments of the Fallen Star has been changed. It can no longer be purchased from villagers; instead, it can be found in city chests and in the Sea Treasure Chest. - The regeneration formula has been completely reworked. - The entire mod fishing system has been completely overhauled and simplified. - A number of issues and bugs have been fixed.
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Project - New Wind 1.1.2 (Beta)

1.1.2
10 июн. 2026 г.22Minecraft: 1.21.11neoforge
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Что нового
A port of mod version 1.1.2, as well as fixes for certain bugs and issues in the previous 1.1.1 port.
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Project - New Wind 1.1.2

1.1.2
9 июн. 2026 г.57Minecraft: 1.21.1neoforge
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Что нового
- Fixed a bug where the Illusionist's clone could drop items after death. - Fixed a bug where some achievements might not have been awarded correctly. - Fixed a bug where the Illusionist might not spawn in the mansion in the dark forest. - Improved the quality of life (QoL) for the cauldron brewing mechanic. New visual cues have been added, and the brewing process has been redesigned. - Numerous minor fixes and rebalances, and some mechanics have been simplified (e.g., the sleep mechanic and “heavy cavalry”). - Added compatibility with mods such as _**jei**_
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Project - New Wind 1.1.1 (betta 1.21.11)

1.1.1
6 июн. 2026 г.17Minecraft: 1.21.11neoforge
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Что нового
Trial version of the mod for porting to newer versions of the game.
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Project - New Wind 1.1.1

1.1.1
4 июн. 2026 г.30Minecraft: 1.21.1neoforge
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Что нового
- Improved and polished configs. - Slightly improved compatibility with other mods.
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Project - New Wind 1.1.0

1.1.0
31 мая 2026 г.21Minecraft: 1.21.1neoforge
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Что нового
<span class="HwtZe" lang="en"><span class="jCAhz ChMk0b"><span class="ryNqvb">- Many different small changes.</span></span><span class="jCAhz ChMk0b"><span class="ryNqvb"><br>- Slimes have been improved.</span></span><span class="jCAhz ChMk0b"><span class="ryNqvb"><br>- Illusionists have been improved.</span></span><span class="jCAhz ChMk0b"><span class="ryNqvb"><br>- Some small insignificant things have been completely removed for optimization and simplification.</span></span><span class="jCAhz ChMk0b"><span class="ryNqvb"><br>- More compatibility with other mods has been added.</span></span><span class="jCAhz"><span class="ryNqvb"><br>- Several bugs have been fixed.</span></span><span class="jCAhz"><span class="ryNqvb"><br>- The mod has been optimized.</span></span></span>
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Project - New Wind 1.0.9

1.0.9
25 мая 2026 г.27Minecraft: 1.21.1neoforge
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Что нового
## **System Changes** - Added new built-in compatibility with other mods such as: Hardcore Torches, Serene Seasons. - Added a new plant for infection. - Essential to working out all the mechanics, appearance and interaction with the liquid "brine" - The village butcher has been awarded a new contract under which he can now sell salt. - The mechanics, blocks, vegetation, and mobs related to infection have been expanded and revised. ## **Fixes & Refinements** - Fixed a critical bug where the entire mechanics of limited mob spawning could not work correctly or completely after certain actions with files or after an unsuccessful update. - Fixed a number of minor problems and bugs. - Removed the mechanics of interaction with raw meat and infection for optimization. - "Thematically and visually, it was a cool mechanic, but it required unreasonably large processor resources for such a niche mechanic" - Removed the ability for the witch to throw a drying potion. - "To simplify future imports of the mod to other versions". - Significant optimization and reduction of PC resource consumption by the mod have been carried out. ### **Other** - A big thank you to everyone who actively follows my mod and plays it. I’m sorry I don’t always have the time to fix all the issues or make any major improvements, but I hope you enjoyed this mod at least a little bit, just as much as I did while creating it. )
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Project - New Wind 1.0.8

1.0.8
20 мая 2026 г.27Minecraft: 1.21.1neoforge
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Что нового
## **System Changes** - Improved the Slime, Magma Cube, and Piglin Brute mobs. They have received new mechanics and interactions. - Added numerous new decorative and visual elements to enhance the mod's overall aesthetic. - Added a new enchantment for Fishing Rods. Additionally, certain vanilla fishing rod enchantments now interact with the custom fishing mechanics introduced in previous updates. - Added new commands: * `/newwind spawn_infected zombie [count]` * `/newwind spawn_infected husk [count]` * `/newwind spawn_infected drowned [count]` * `/newwind` - Added and refined specific options within the mod configuration files. ## **Fixes & Refinements** - Fixed numerous minor bugs. - Removed residual technical parameters from the mod configurations that were unintentionally left in the previous update. - Fixed several typos. ### **Other** - This is one of the final content updates for the foreseeable future. Subsequent updates will focus primarily on bug fixes and resolving any discovered issues. Afterward, I will begin preparing to port the mod to other game versions. - The main mod information page will be overhauled soon, as the current documentation is outdated and lacks important details.
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Project - New Wind 1.0.7

1.0.7
15 мая 2026 г.20Minecraft: 1.21.1neoforge
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Что нового
## **System Changes** - Many small features and details to improve quality of life - Improved the Illusionist mob. - New animations and the visual component of the mod have been added and old ones have been improved. - Added a new, more complicated version of zombies and skeletons underground. - Added compatibility with the "simply tents" mod ## **Fixes & Refinements** - Few bugs were fixed. - Improved performance and stability of the mod. ### **Other** Warning! - some old saves with this mod may have a number of minor bugs for the first time after the update due to the migration of some tags. However, this is not a critical problem and there is no need to recreate the world either.
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Project - New Wind 1.0.6

1.0.6
13 мая 2026 г.22Minecraft: 1.21.1neoforge
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Что нового
## **System Changes** - Added the ability to smelt silver tools into nuggets in furnaces and blast furnaces. ## **Fixes & Refinements** - Fixed a critical issue that could cause multiplayer servers to crash.
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Project - New Wind 1.0.5

1.0.5
12 мая 2026 г.20Minecraft: 1.21.1neoforge
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Что нового
## **System Changes** - Added an alternative method for extracting sugar from beetroots in a cauldron. - Potions can now be poured into cauldrons. This mechanic is identical to the one in the Bedrock Edition. - Added a new, complex cauldron-based alchemy system. - Attacking with a torch now sets the target on fire. - The "Evoker" mob received an additional flee behavior and a new spell added to its repertoire. - The "Pillager" mob received an additional flee behavior. - Expanded fishing mechanics. New items have been added to the loot tables. There is now a small chance to catch live mobs instead of an item. - Scented Candles now prevent Phantoms from spawning and attacking players while they are within the candle's range. - Added new advancements. - Added native support for spell-related mods. Mods like "Iron's Spells 'n Spellbooks" now function correctly. - Cauldrons in Witch Huts can now contain potions (similar to the Bedrock Edition). ## **Fixes & Refinements** - Fixed an issue where fully implemented mechanics remained inactive. They now function as intended. - Expanded mod configurations and settings. There are now significantly more options for customization, including the ability to adjust settings via the GUI instead of relying on datapacks. - Fixed numerous bugs and errors. - Removed the ability for golden items to receive "Silk Touch" and "Fortune" enchantments to prevent conflicts with the new mechanics. - Improved and corrected various mod localizations.
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Project - New Wind 1.0.4

1.0.4
4 мая 2026 г.22Minecraft: 1.21.1neoforge
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Что нового
## **System Changes** - Expanded the Weaponsmith villager's to include silver weapons, and they can now purchase silver. - Expanded the variety of potions used by Witches. - Expanded and refined configurations. ## **Fixes & Refinements** - Fixed several memory leak issues. - Fixed a number of minor bugs. - Optimized code, resulting in slightly improved mod performance. ### **Other** _- This is a polished version released before a hiatus; the next update will be massive but not anytime soon._
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Project - New Wind 1.0.3

1.0.3
3 мая 2026 г.24Minecraft: 1.21.1neoforge
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Что нового
## **System Changes** - **Infection Mechanics Overhaul**: Completely redesigned the infection system from the ground up. The legacy version has been replaced with a more sophisticated and immersive system, fundamentally redefining how the "Infection" interacts with the environment and the player. - **Thematic Vegetation**: Added a variety of new flora specific to the Infection ecosystem. - **New Potion**: Introduced a specialized potion that allows players to pacify aggressive mobs, turning them neutral. - **Raw Silver Block**: Added the Raw Silver Block for compact resource storage and decoration. ## **Fixes & Refinements** - **Texture Correction**: Fixed the missing bottom texture for the "Active Incubator" block. ## **Other** - _You can download the previous version at curseforge.com, but the only difference is that the previous version contains some bugs._
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Project - New Wind 1.0.1

1.0.1
26 апр. 2026 г.20Minecraft: 1.21.1neoforge
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Что нового
# __Systemic Changes__ - Surface spawns during a New Moon are now biome-specific (Husks in arid regions, Strays in icy regions). - Regional variants (Husks/Strays) now have a 50% chance to replace standard mobs in their respective biomes underground. - Sleeping now requires a minimum light level. Resting under the open sky may result in immediate Phantom ambushes. During a New Moon, the "safe distance" from monsters required to sleep is significantly increased. - _Infestation Overhaul_: Improved the logic of the Infestation. Environment now restores to its original state once the Infestation source is burned or destroyed. - Added new brewing paths for Poison Resistance and Decay (Wither) potions. - The Wandering Trader may now rarely carry the Dead Man’s Eye flower. # __Fixes & Refinements__ - Fixed an item duplication bug when salting food in bowls or bottles. - Normalized the appearance rates of Creepers and Spiders on the surface. - Fixed an issue where Strays could spawn outside the New Moon phase on the surface. - Corrected Item and Block tags for improved mod compatibility and **EMI** integration. - Resolved minor errors in damage processing and spawn-type identification for Golems.
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Project - New Wind 1.0.0

1.0.0
20 апр. 2026 г.24Minecraft: 1.21.1neoforge
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