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Prehistoric Spawns (A Fossils and Archeology Revival Add-On)

ВЕРСИИ (4)

release

Prehistoric Spawns 3.1 (Forge 1.18)

3.1
16 июн. 2025 г.9,5 тыс.Minecraft: 1.18.2forge
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Что нового
Adds configurable spawns for water creatures.
beta

Prehistoric Spawns 3.0b (Forge 1.18)

3.0b
14 мар. 2025 г.1 тыс.Minecraft: 1.18.2forge
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Что нового
Fixes incorrect META-INF file that allows the mod to load with incompatible F&A versions.  Please note that, due to the mod's use of mixins, if F&A is not installed at all, the game will simply crash instead!
beta

Prehistoric Spawns 3.0 (Forge 1.18)

3.0
13 мар. 2025 г.131Minecraft: 1.18.2forge
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Что нового
- First 1.18.2 release! - Now uses CorviCraft Spawns to handle JSON configuration - Known Issue: Due to a bug with how F&A handles water creatures, their spawning has been temporarily disabled!  Thus, this version of Prehistoric Spawns is marked as a beta.  Once this bug is fixed, their spawns will be reenabled. Please do NOT contact F&A for issues related to natural spawning!  Instead, use the issue tracker provided [here](https://github.com/JayZX535/prehistoric-spawns-mc/issues).
release

Prehistoric Spawns 2.1 (1.12.2)

2.1
1 дек. 2023 г.12,2 тыс.Minecraft: 1.12.2forge
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Что нового
- [2.0] Completely overhauled the mod! Configuration now uses a JSON format that allows for spawn packets to be added or removed at will, meaning it is possible to add spawns for any registered biome, modded or vanilla. BOP spawns are generated by default if BOP is installed when Prehistoric Spawns is loaded for the first time. - [2.0] Overhaul now uses F&A 8.0.6 and LLibrary 1.7.20. - [2.1] Fixed a typo in autogenerated configs preventing megaloceros from spawning. To fix this in existing games, please either delete prehistoric-spawns.json from your config folder, or edit the config and change "megalocerus" to "megaloceros".