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POWER-TRIMS

A plugin which provides custom abilities to trimmed armor sets!

19,8 тыс.39обновлён 23 апр. 2026 г.
СнаряжениеМеханики игры

Описание

POWER-TRIMS

new wiki website soon!💬 Discord Support

Every single trim now grants a Passive Buffs, Active Abilities, and a Ultimate Ability(sometimes a transformation or just a ability, ultimates are still in progress only silence is done).


Key Features

  • Custom Powers: Every vanilla trim (except shaper as of now, soon!) has its own playstyle.

  • Active Skills: Triggered by Shift + Swap Hand (F).

  • Admin Friendly: has a fully detailed config.yml to change almost all ability stats and cooldowns!

  • Geyser compatible: Since Geyser players can’t use the F key, they can trigger abilities by Double-Sneaking ie sneaking 2 times in quick succession.


Rituals & Ultimates

unlock ultimate abilites by "upgrading" your armor with a ritual.

  1. The Ritual: Type /upgrade to open the Ritual menu. you will need a full set of matching trimmed armor and the specific items listed in the ritual.yml, you can find it in plugins folder> PowerTrims folder> ritual.yml file.

  2. Procedure: Place your armor in the GUI and click the Amethyst to consume the items and unlock your Ultimate.

  3. The Silence Ultimate: Currently the main Ultimate. It allows you to transform into a Warden, more coming soon.

    • Charge Up: Fight or take damage to fill your Rage Bar.
    • Transform: Press Shift + 1 once the bar is full.
    • Abilities: While transformed, use Shift + 7, 8, and 9 to use your Warden sub-abilities.
    • Note: Silence requires LibsDisguises to work

Requirements & Links

Required: *LibsDisguises (Crucial for the Warden transformation)

Compatible With:

  • WorldGuard: Abilities won't grief protected areas, add powertrims-abilities to deny in your region flag.

⌨️ Commands

CommandPermissionWhat it does
/ptconfigpowertrims.adminOpens the settings menu.
/upgradenoneOpens the Ritual/Ultimate menu.
/trust <player>noneWhitelist friends so your AoE skills don't hit them.
/untrust <player>noneRemove someone from your whitelist.
/powertrims reloadpowertrims.reloadReloads the plugin.

Последние версии

Все версии →
release

POWER-TRIMS-SPIGOT

1.0
23 апр. 2026 г.5,2 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11spigot
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Что нового
finally working spigot version
release

POWER-TRIMS 2.9

2.9
22 апр. 2026 г.4 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, spigot
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Что нового
more bug fixes and fixed config
release

POWER-TRIMS 2.8

2.8
21 апр. 2026 г.219Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, spigot
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Что нового
1) spigot not working 2) silence ult totem bypass 3) some optimisations 4)experimental features addition
release

POWER-TRIMS 2.7

2.7
24 мар. 2026 г.2,1 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, spigot
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Что нового
Bug Fixes for Libs Disguise
release

POWER-TRIMS 2.6

2.6
19 мар. 2026 г.598Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, spigot
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Что нового
Fixed Silence Ultimate added option in rib trim to edit minions more
release

POWER-TRIMS 2.5

2.5
4 мар. 2026 г.1,4 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, spigot
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# PowerTrims v2.5 This update adds new configuration options for server admins, a visual in-game recipe editor, several bug fixes, and two experimental systems: Trim Mixing and Ultimates. --- ## New Features ### 1. Configurable Primary Abilities Each trim's active ability can now be disabled independently, while its passive effects remain active. This lets you tune how aggressive each trim is without losing the passive value it provides. In `config.yml`, under the `abilities:` section, set any trim to `false`: ```yaml abilities: wild: false # disables the grapple — players still get Regeneration I passive sentry: true # active ability works normally ``` --- ### 2. Trim Master Switch A separate top-level toggle exists to completely disable a trim — no passive effects, no active ability, no ultimate. Useful for removing a trim from your server entirely without uninstalling the plugin. ```yaml trims: silence: false # completely disabled — armor works as normal armor ``` --- ### 3. Recipe Toggles (Vanilla Duplication) All 17 trim duplication recipes (the vanilla diamond + block method) can now be toggled off per trim. This is set to `false` for all trims by default, meaning players must find templates naturally. ```yaml recipes: trim_duplication: silence: false # must be found in Ancient Cities sentry: true # can be duplicated with diamonds + a sentry trim like normally ``` --- ### 4. Custom Recipes When vanilla duplication is disabled, you can define a custom shaped crafting recipe for that trim template. The recipe editor GUI is also available in-game. **In-game editor:** `/ptrecipeeditor <trim>` (requires `powertrims.admin`) Or configure it manually in `config.yml` under the trim's section: ```yaml sentry: custom_dupe: enabled: true shaped: true yield_amount: 2 shape: "DTD,DDD,DDD" ingredients: "D=DIAMOND,EMERALD;T=SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE" ``` The `shape` field uses a 3x3 grid (rows separated by commas). Each letter in `ingredients` maps to a material or a list of accepted materials (separated by commas). --- ### 5. Configurable Passive Effects Passive potion effects are now fully configurable per trim. The format is `EFFECT_NAME:AMPLIFIER` (where `0` = Level I, `1` = Level II, etc.). You can assign multiple effects to a single trim. **Defaults from config:** | Trim | Default Passives | |---|---| | Silence | Strength II | | Vex | Speed II | | Snout | Strength I | | Coast | Dolphin's Grace I | | Wild | Regeneration I | | Tide | Dolphin's Grace III | | Dune | Haste I + Fire Resistance I | | Eye | Night Vision I | | Ward | Resistance I | | Sentry | Resistance I | | Spire | Speed II | | Rib | Resistance I | | Bolt | Speed III | | Flow | Speed II | ```yaml passive_effects: dune: - "HASTE:0" - "FIRE_RESISTANCE:0" bolt: - "SPEED:2" # Speed III ``` --- ### 6. Startup Message Toggle Disables the welcome message players see when they join. ```yaml settings: startup_message_enabled: false ``` --- ### 7. Reorganized Config `config.yml` has been restructured with clear section headers. Settings are now grouped logically: general settings → recipe toggles → trim toggles → ability toggles → passive effects → per-trim settings. --- ### 8. Dynamic Item Lore Item lore is no longer hardcoded. Changes to ability values in `config.yml` reflect on the item descriptions in inventory. The lore supports configurable placeholder values like cooldowns and radii. --- ### 9. Integrated Action Bars PowerTrims shares the action bar with other plugins (DSCombat, DSLevels) using a priority slot system. Cooldown messages and combat tags are displayed side by side and no longer overwrite each other. --- ### 10. Revised Command Structure | Command | Description | |---|---| | `/pt <subcommand>` | Central command hub (alias for `/powertrims`) | | `/pt help` | Lists all available commands | | `/pt trust <player>` | Trust a player | | `/pt untrust <player>` | Untrust a player | | `/pt config [trim]` | Open the config GUI | | `/pt recipe <trim>` | View a trim's recipe | | `/ptrecipeeditor <trim>` | Open the visual recipe editor (admin) | All original standalone commands (`/trust`, `/ability`, `/ptconfig`, etc.) still work. --- ## Bug Fixes - **Ritual Upgrade Crash** — Fixed a crash in the ultimate upgrade menu when the ritual item limits in `rituals.yml` were modified. - **Ritual Verification** — Fixed the material checker for ultimate rituals so it correctly identifies and validates required items on the altar. - **Anti-Cheat Bypass** — Tightened ability integrations to reduce false positives flagged by server-side anti-cheat plugins when players use trim abilities. --- ## Experimental Features These are opt-in and may change. Enable them in `config.yml`. --- ### Ultimates (Work in Progress) These two trims have ultimate abilities that can be unlocked through a crafting ritual. These are still being refined — treat them as a preview. - **Wild Ultimate** (in development) — Transform into a large nature form with vine tether attacks. 15-second duration, increased health pool. - **Coast Ultimate** (in development) — Aquatic form with a trident throw, a sustained water beam, and a dash. See `rituals.yml` for the crafting requirements. --- ### Trim Mixing Allows players to wear mixed trim sets to unlock hybrid classes. The behavior changes based on how many pieces of each trim are worn. Enable in `config.yml`: ```yaml trim_mixing: enabled: true ``` **4/4 — Full Set (The Master)** - Full passive effects at configured amplifiers. - Active abilities cost no hunger. - Ultimate ability can be used. **3/1 — Utility Split (The Specialist)** - The 3-piece trim's active ability is available. - The 3-piece passive runs at full strength. - The 1-piece trim provides a weak secondary passive (capped at amplifier `0` by default — configurable via `utility_mix.secondary_passive_max_amplifier`). - Casting costs **3 hunger** (configurable). Requires at least **2 hunger** to cast. - Ultimates cannot be used. **2/2 — Dual-Core (The Tactician)** - Both trim active abilities are available simultaneously. - `Shift + F` — Primary ability - `F` — Secondary ability - Both passives apply, capped at amplifier `0` by default (`dual_core.passive_max_amplifier`). - Casting costs **5 hunger**. Requires at least **4 hunger** to cast. - **Cross-cooldown:** Using one ability puts the other on a **7 second** shared cooldown (configurable, with per-combo overrides). - **Health gate:** If health drops below **50%** of max (`passive_health_gate: 0.5`), the secondary passive is removed. It returns when health recovers. - Ultimates cannot be used. **Secondary Blacklist** Some trims are blocked from acting as a secondary in a 2/2 mix. By default, `silence` and `ward` are blacklisted due to their passive strength. ```yaml trim_mixing: secondary_blacklist: - "silence" - "ward" ``` **Blocked Combos** Specific dual-core pairings can be blocked entirely. ```yaml trim_mixing: blocked_dual_core_combos: - "coast+wild" ```
release

POWER-TRIMS 2.4

2.4
24 янв. 2026 г.2,3 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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Что нового
major bug fixes and update to 1.21.11!
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POWER-TRIMS 2.3

2.3
6 дек. 2025 г.1,4 тыс.Minecraft: 1.21.1, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper
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Wayfinder fix, added toggle for offhand activation, added activation commands for all trim abilities + upgrade gui shift click error AND 1.21.10 compatibility **toggle offhand activation command**--> /toggleoffhand **ability activation commands**--> /ability <trim>
release

POWER-TRIMS 2.2

2.2
11 нояб. 2025 г.744Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper
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Что нового
World guard, Silence ult and other minor bug fixes
release

POWER-TRIMS 2.1

2.1
7 нояб. 2025 г.150Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper
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Что нового
trust command and other bug fixes