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ВЕРСИИ (24)
release
[1.20.1] Pommel - Held Item Models 1.4.2+1.20.1
1.4.2+1.20.120 окт. 2025 г.51,9 тыс.Minecraft: 1.20.1fabric
Что нового
### Fixes
- Deprecated **pommel:is_thrown** predicate now properly works and converts to new, **is_projectile** predicate.
- Originally the backwards compatability predicate wasn't named right.. oops
- **is_thrown** is present for backwards compatability with resource packs
- See 1.4.0 changelog for more info on **is_projectile**.
- Eye of Ender will now properly work with new predicate and **is_thrown** again.
release
[1.21.x] Pommel - Held Item Models 1.4.2+1.21.x
1.4.2+1.21.x20 окт. 2025 г.317,5 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
### Fixes
- Deprecated **pommel:is_thrown** predicate now properly works and converts to new, **is_projectile** predicate.
- Originally the backwards compatability predicate wasn't named right.. oops
- **is_thrown** is present for backwards compatability with resource packs
- See 1.4.0 changelog for more info on **is_projectile**.
- Eye of Ender will now properly work with new predicate and **is_thrown** again.
beta
[1.20.1] Pommel - Held Item Models 1.4.1+1.20.1
1.4.1+1.20.120 окт. 2025 г.287Minecraft: 1.20.1fabric
Что нового
### Changes
- Re-added predicate, **pommel:is_flying** for backwards compatability with resource packs
- Works exactly the same as new **is_projectile** predicate. Pommel will make the original predicate work for projectiles.
- See 1.4.0 changelog for more info on **is_projectile**.
beta
[1.21.x] Pommel - Held Item Models 1.4.1+1.21.x
1.4.1+1.21.x20 окт. 2025 г.486Minecraft: 1.21, 1.21.1fabric
Что нового
### Changes
- Re-added predicate, **pommel:is_flying** for backwards compatability with resource packs
- Works exactly the same as new **is_projectile** predicate. Pommel will make the original predicate work for projectiles.
- See 1.4.0 changelog for more info on **is_projectile**.
release
[1.20.1] Pommel - Held Item Models 1.4.0+1.20.1
1.4.0+1.20.117 окт. 2025 г.704Minecraft: 1.20.1fabric
Что нового
### Changes
- Renamed predicate, **pommel:is_flying** to **pommel:is_projectile**
### Addtions
- **pommel:is_projectile**
- Can change the firework model when launched regularly or with the crossbow
- Added compatability with [2D Projectiles](https://modrinth.com/mod/twod_projectiles) mod to be able to change arrow 2d item models
- **Note:** arrows rendered with this mod use the Ground transformation type. The mod also lets you configure the "up direction" of the arrow.
- New predicate, **pommel:shield_has_banner**
- Change item model if shield item has banner added to it
release
[1.21.x] Pommel - Held Item Models 1.4.0+1.21.x
1.4.0+1.21.x17 окт. 2025 г.1,2 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
### Changes
- Renamed predicate, **pommel:is_flying** to **pommel:is_projectile**
### Addtions
- **pommel:is_projectile**
- Can change the firework model when launched regularly or with the crossbow
- Added compatability with [2D Projectiles](https://modrinth.com/mod/twod_projectiles) mod to be able to change arrow 2d item models
- **Note:** arrows rendered with this mod use the Ground transformation type. The mod also lets you configure the "up direction" of the arrow.
- New predicate, **pommel:shield_has_banner**
- Change item model if shield item has banner added to it
release
[1.20.1] Pommel - Held Item Models 1.3.2+1.20.1
1.3.2+1.20.129 сент. 2025 г.6,5 тыс.Minecraft: 1.20.1fabric
Что нового
### Fixes
- Fixed issue where mods that change the Item Entity rendering (like Item Physic Lite) could prevent **is_ground** predicate from rendering.
- Fixed error message when Supplementaries is installed
release
[1.21.x] Pommel - Held Item Models 1.3.2+1.21.x
1.3.2+1.21.x29 сент. 2025 г.4,8 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
### Fixes
Fixed issue where mods that change the Item Entity rendering (like Item Physic Lite) could prevent **is_ground** predicate from rendering.
release
[1.20.1] Pommel - Held Item Models 1.3.1+1.20.1
1.3.1+1.20.11 сент. 2025 г.3,1 тыс.Minecraft: 1.20.1fabric
Что нового
### Additions
- New predicate, **pommel:is_enchanted**
- Value of 1 if item is enchanted or 0 if not
- Based on if item has enchantment or stored enchantments nbt element(s)
- Example JSON:
```json
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "minecraft:item/diamond_pickaxe"
},
"overrides": [
{ "predicate": { "pommel:is_held": 1.0 }, "model": "minecraft:item/pommel_held_models/diamond_pickaxe" },
{ "predicate": { "pommel:is_enchanted": 1.0 }, "model": "minecraft:item/diamond_pickaxe_enchanted" },
{ "predicate": { "pommel:is_held": 1.0, "pommel:is_enchanted": 1.0 }, "model": "minecraft:item/pommel_held_models/diamond_pickaxe_enchanted" }
]
}
```
release
[1.21.x] Pommel - Held Item Models 1.3.1+1.21.x
1.3.1+1.21.x1 сент. 2025 г.6,9 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
### Additions
- New predicate, **pommel:is_enchanted**
- Value of 1 if item is enchanted or 0 if not
- Based on if item has enchantment or stored enchantments component(s)
- Example JSON:
```json
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "minecraft:item/diamond_pickaxe"
},
"overrides": [
{ "predicate": { "pommel:is_held": 1.0 }, "model": "minecraft:item/pommel_held_models/diamond_pickaxe" },
{ "predicate": { "pommel:is_enchanted": 1.0 }, "model": "minecraft:item/diamond_pickaxe_enchanted" },
{ "predicate": { "pommel:is_held": 1.0, "pommel:is_enchanted": 1.0 }, "model": "minecraft:item/pommel_held_models/diamond_pickaxe_enchanted" }
]
}
```
release
[1.20.1] Pommel - Held Item Models 1.3.0+1.20.1
1.3.0+1.20.130 авг. 2025 г.358Minecraft: 1.20.1fabric
Что нового
### Additons
- Added new predicate: **pommel:item_use**.
- Starts from value 0 when player starts to use/consume an item and ends at value 1 when player finishes using the item.
- **apple.json** eating food example:
```java
{
"parent": "minecraft:item/generated",
"textures": {
"layer0": "minecraft:item/apple"
},
"overrides": [
{ "predicate": { "pommel:item_use": 0.25 }, "model": "minecraft:item/apple_eat_0" },
{ "predicate": { "pommel:item_use": 0.50 }, "model": "minecraft:item/apple_eat_1" },
{ "predicate": { "pommel:item_use": 0.75 }, "model": "minecraft:item/apple_eat_2" }
]
}
```
- The time it takes to go from 0 to 1 is based on the item's use ticks.
### Fixes
- Fixed an issue where it would output to the console/log every time you used an item. _Uhhh.. oops._
release
[1.21.x] Pommel - Held Item Models 1.3.0+1.21.x
1.3.0+1.21.x30 авг. 2025 г.17,8 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
### Additons
- Added new predicate: **pommel:item_use**.
- Starts from value 0 when player starts to use/consume an item and ends at value 1 when player finishes using the item.
- **apple.json** eating food example:
```java
{
"parent": "minecraft:item/generated",
"textures": {
"layer0": "minecraft:item/apple"
},
"overrides": [
{ "predicate": { "pommel:item_use": 0.25 }, "model": "minecraft:item/apple_eat_0" },
{ "predicate": { "pommel:item_use": 0.50 }, "model": "minecraft:item/apple_eat_1" },
{ "predicate": { "pommel:item_use": 0.75 }, "model": "minecraft:item/apple_eat_2" }
]
}
```
- The time it takes to go from 0 to 1 is based on the item's use ticks.
release
[1.20.1] Pommel - Held Item Models 1.2.2+1.20.1
1.2.2+1.20.124 авг. 2025 г.878Minecraft: 1.20.1fabric
Что нового
### Additions
- New predicate: **pommel:is_misc_entity_holding**
- Value 1.0 will change the item held for Villagers, Witches, Pandas, and Foxes to the specified model
### Changes
- Villagers, Witches, Pandas, and Foxes no longer use predicate, **is_held** and will now use, **is_misc_entity_holding**
### Fixes
- Predicate, **is_thrown** now properly registers and will now work for thrown item entities
- Fixed couple of ticks of **is_using** predicate changing item models in first person when swapping to a new item
release
[1.21.x] Pommel - Held Item Models 1.2.2+1.21.x
1.2.2+1.21.x24 авг. 2025 г.1,4 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
### Additions
- New predicate: **pommel:is_misc_entity_holding**
- Value 1.0 will change the item held for Villagers, Witches, Pandas, and Foxes to the specified model
### Changes
- Villagers, Witches, Pandas, and Foxes no longer use predicate, **is_held** and will now use, **is_misc_entity_holding**
### Fixes
- Predicate, **is_thrown** now properly registers and will now work for thrown item entities
- Fixed couple of ticks of **is_using** predicate changing item models in first person when swapping to a new item
release
[1.20.1] Pommel - Held Item Models 1.2.1+1.20.1
1.2.1+1.20.121 авг. 2025 г.483Minecraft: 1.20.1fabric
Что нового
### Additions:
- New predicate: **pommel:first_third_person**
- Value of **0.5** changes the model specified when in first person, value of **1.0** changes the model when in third person.
- Example JSON:
```
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "minecraft:item/stick"
},
"overrides": [
{ "predicate": { "pommel:first_third_person": 0.5 }, "model": "minecraft:item/pommel_held_models/wooden_axe" },
{ "predicate": { "pommel:first_third_person": 1.0 }, "model": "minecraft:item/pommel_held_models/golden_axe" }
]
}
```
- Item will change to custom "wooden_axe" model when in first person, and will change to custom "golden_axe" model when in third person. Other cases will render "stick".
### Fixes:
- Using an item with **is_used** predicate will now properly reset when swapping to a new item. Before it could change item models for a couple ticks when you switch to a new item.
- Fixed a crash when right clicking with a shield with a banner pattern, or other similar items that have component range values.
- Predicate **is_submerged** will now properly work with thrown item entities. Item entities will now properly change to the specified **is_submerged** model when in water, and will stay in that state when out of water.
- Before, item entities would only use the **is_submerged** model even when they weren't suppposed to.
release
[1.21.x] Pommel - Held Item Models 1.2.1+1.21.x
1.2.1+1.21.x21 авг. 2025 г.893Minecraft: 1.21, 1.21.1fabric
Что нового
### Additions:
- New predicate: **pommel:first_third_person**
- Value of **0.5** changes the model specified when in first person, value of **1.0** changes the model when in third person.
- Example JSON:
```
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "minecraft:item/stick"
},
"overrides": [
{ "predicate": { "pommel:first_third_person": 0.5 }, "model": "minecraft:item/pommel_held_models/wooden_axe" },
{ "predicate": { "pommel:first_third_person": 1.0 }, "model": "minecraft:item/pommel_held_models/golden_axe" }
]
}
```
- Item will change to custom "wooden_axe" model when in first person, and will change to custom "golden_axe" model when in third person. Other cases will render "stick".
### Fixes:
- Using an item with **is_used** predicate will now properly reset when swapping to a new item. Before it could change item models for a couple ticks when you switch to a new item.
- Fixed a crash when right clicking with a shield with a banner pattern, or other similar items that have component range values.
- Predicate **is_submerged** will now properly work with thrown item entities. Item entities will now properly change to the specified **is_submerged** model when in water, and will stay in that state when out of water.
- Before, item entities would only use the **is_submerged** model even when they weren't suppposed to.
release
[1.20.1] Pommel - Held Item Models 1.2.0+1.20.1
1.2.0+1.20.16 авг. 2025 г.2,2 тыс.Minecraft: 1.20.1fabric
Что нового
### Additions:
- New predicate: **is_using** predicate will change the item model when you hold the use/right click with any item
- **is_using** has an "interpolation" of ~1sec to swap to other item models over time as it changes back to the normal model when the player stops using said item
- Thrown projectiles (eggs, snowballs, enderpearls, etc.) all use a new predicate: **is_thrown**
- New predicate: **is_submerged** when the player is under minecraft:water (doesn't work with other liquids)
- When an item entity is thrown into water but then is no longer in water (i.e. you remove the water) the item still stays in it's "submerged" state
- **is_using** and **is_submerged** also change the item model in the gui
### Changes:
- Villagers, Pandas, and Witches all now use the **is_held** predicate instead of **is_ground**
- Note that these entities will still also take the display settings of the Ground display settings for said model. If need be, you can change the Ground display rotation, translation, scale to make items look better when held in these entity's hands.
- **is_ground** no longer changes the item model for thrown projectiles
### Known Issues:
- **is_using** - Using an item and quickly switching to another may change the item model for a couple ticks for the client player.
release
[1.21.x] Pommel - Held Item Models 1.2.0+1.21.x
1.2.0+1.21.x6 авг. 2025 г.2,5 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
### Additions:
- New predicate: **is_using** predicate will change the item model when you hold the use/right click with any item
- **is_using** has an "interpolation" of ~1sec to swap to other item models over time as it changes back to the normal model when the player stops using said item
- Thrown projectiles (eggs, snowballs, enderpearls, etc.) all use a new predicate: **is_thrown**
- New predicate: **is_submerged** when the player is under minecraft:water (doesn't work with other liquids)
- When an item entity is thrown into water but then is no longer in water (i.e. you remove the water) the item still stays in it's "submerged" state
- **is_using** and **is_submerged** also change the item model in the gui
### Changes:
- Villagers, Pandas, and Witches all now use the **is_held** predicate instead of **is_ground**
- Note that these entities will still also take the display settings of the Ground display settings for said model. If need be, you can change the Ground display rotation, translation, scale to make items look better when held in these entity's hands.
- **is_ground** no longer changes the item model for thrown projectiles
release
[1.21.x] Pommel - Held Item Models 1.1.1+1.21.x
1.1.1+1.21.x11 апр. 2025 г.26,7 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
Pushing fix from 1.20.1 to 1.21.x
release
[1.20.1] Pommel - Held Item Models 1.1.1+1.20.1
1.1.1+1.20.111 апр. 2025 г.15,5 тыс.Minecraft: 1.20.1fabric
Что нового
Fix for the mod, Knights & Heraldry
release
[1.20.1] Pommel - Held Item Models 1.1.0-1.20.1
1.1.0+1.20.122 февр. 2025 г.426Minecraft: 1.20.1fabric
Что нового
Resource packs can now change the item model when it is in an Item Frame (aka "Fixed") or when worn in the head slot.
New Item Predicates:
- pommel:is_fixed - Used for when item is in an item frame
- pommel:is_head - Used for when item is worn on head
Bonus Tip: If you use the mod, Arsenal (1.20.1 only), the mod's back slot uses the item frame render type for it. Feel free to use pommel:is_fixed to replace the back item (as seen below).

Replaces the carved pumpkin on head with an emerald.. just like a Sim. Sword on back with the use of Arsenal (1.20.1).
release
[1.21.x] Pommel - Held Item Models 1.1.0-1.21.x
1.1.0+1.21.x22 февр. 2025 г.287Minecraft: 1.21, 1.21.1fabric
Что нового
Resource packs can now change the item model when it is in an Item Frame (aka "Fixed") or when worn in the head slot.
New Item Predicates:
- pommel:is_fixed - Used for when item is in an item frame
- pommel:is_head - Used for when item is worn on head
Bonus Tip: If you use the mod, Arsenal (1.20.1 only), the mod's back slot uses the item frame render type for it. Feel free to use pommel:is_fixed to replace the back item (as seen below).

Replaces the carved pumpkin on head with an emerald.. just like a Sim. Sword on back with the use of Arsenal (1.20.1).
release
[1.20.1] Pommel - Held Item Models 1.0.0+1.20.1
1.0.0+1.20.130 сент. 2024 г.18,2 тыс.Minecraft: 1.20.1fabric
Что нового
Backport to 1.20.1
Any resource packs made for 1.21.x are still compatible with this version of the mod.
release
[1.21.x] Pommel - Held Item Models 1.0.0+1.21.x
1.0.0+1.21.x19 июл. 2024 г.2,4 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
Initial version.