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PMWeatherCM1

Addon for Protomanly's Weather that adds physically simulated storms

Автор: odvigajlo25,4 тыс.126обновлён 6 окт. 2026 г.
ПриключенияДекорМеханики игры

Описание

Physically simulated weather in Minecraft, beautiful, huge, turbulent, realistic

All storms (scenarios) are physically simulated, and accurate to real life physically accurate storms

Full charge separation simulation for realistic lightning activity lightning simulation

Physically accurate sky, atmosphere physically accurate sky

Wide range of atmoshperic phenomena included wide range on phenomena

Accurate polar radars accurate polar radars

Installation guide:

  1. Install Protomanly's Weather 0.16.4
  2. Install this addon
  3. Download simulation pack from here: https://github.com/odvigajlo/PMWeatherCM1/releases/
  4. Put all simulations in .minecraft/config/pmweather/simulations (if those folders are missing, create them)
  5. Allocate atleast 4GB of RAM in launcher to avoid OOM errors
  6. Enjoy! Wait for storms to spawn naturally or use /pmweather spawn scenario

RTX 3060+ is recommended for comfortable performance, if using worse GPU higher downsampling is needed

Known Issues:

LAN and Multiplayer may be unstable, they havent been fully tested!

Other addon support or mod compatibility not guaranteed!

Галерея

Supercell in fieldDistant evening pulse cellRadar scanShelf cloud and squall line

Последние версии

Все версии →
beta

1.1.5

1.1.5
6 окт. 2026 г.5,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Full shader rewrite Fully rewritten shader for better, modern grade visuals and removing all mess # New sky model New sky model for closer realism, better daytime atmosphere and sunsets/sunrises
beta

1.1.4

1.1.4
19 авг. 2026 г.5,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
# New cloud visuals Too many changes to list here # Skylight modification Skylight level that terrain and world surface recieve is now affected by clouds overhead and transmittance value that shader returns Close lightning strikes illuminate ground # New scenario New high cape scenario squall_7! Get it on github!
beta

1.1.3

1.1.3
12 авг. 2026 г.1 тыс.Minecraft: 1.21.1neoforge
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Что нового
# New Visuals Replaced billinear interpolation upscaling with depth aware bilateral upscaling for volumetrics Removed bilateral blur on volumetrics New denoising techniques for volumetrics Weakened blue shadowing for clouds Larger transmittance distance for clouds Weakened ambient lighting on clouds, direct sunlight dominates way more Improvements to evening color palette Added FBM noise to clouds Changed sun and moon angle # Light fun! Beacons now emit light which is scattered producing really beautiful beams at night, clouds and precipitation scatter light more making beams more visible Added laser pointer, can be configured to have custom color and intensity, follows similar logic to beacon beams but can be pointed anywhere
beta

1.1.2

1.1.2
4 авг. 2026 г.2,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Swaying Foliage Grass, flowers, other foliage blocks now sway in wind Doesnt work with sodium, sorry, but sodium support would mean constant maintenance of mod, which i dont really want to do # New Lightnings Fully rewrote most of lightning visual backend Better shapes, vertical strikes, horizontal Better fading and time progression Lightning mesh is now fed into shader for accurate volume glow Daytime lightnings now have flashes # New Moon Moon now has phases and new high resolution textures # Power Flashes Powered redstone dust, and some other blocks (comparators, repeaters, lamps ect) now spark, produce electrical buzz and bright blue-green flash when destroyed by wind Redstone dust block was nerfed, starting from 15m/s wind speeds it can be destroyed # Dynamic Cloud Coverage There are weather cycles now that determine cloud density, thickness and coverage based on daytime, world seed and month New ```/pmweather ambientclouds``` command to manipulate ambient clouds
beta

1.1.1

1.1.1
29 июл. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Replaced Minecraft sky with Nishita multiscattering sky model # New blocks Atmosphere sensor, outputs redstone signal when detects scenario, hail, lightning near, sends redstone signal to one of sides, each side represents different detection type Siren, same as tornado siren in base mod but powered by redstone # Updated balloon platform Now balloon platform can hold weather balloons and have auto launch schedule set up # Bugfix Fixed custom colortables not working
beta

1.1.0

1.1.0
26 июл. 2026 г.920Minecraft: 1.21.1neoforge
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Что нового
# New evening lighting Proper elevation advantage Better coloring Better time range # New night lighting Better moonlight color and intensity Slight scattering changes # True IR Radar IR mode now shows actual cloud tops and their temperatures # Longer days and initiation windows Days are now 1 hour long, day and night length is month dependant, in june day is aprox. 37 minutes long, night 23 Storm spawn chances are now daytime dependant, with highest likelyhood of spawn in afternoon/early evening window, and lowest in late night/morning # Other Keyframe lerping improvements
beta

1.0.9

1.0.9
22 июл. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Radar Improvements Polar radars New colortables Constant radar updates Better radar performance # Lightning simulation model Simulates charge separation and charge zones within scenarios Simulates IC/CG separation # New blocks: VLF Discharge Reciever, VHF Flash Interferometer # VLF Discharge Reciever Upgrades radar to be able to display CG (Cloud to Ground) strikes # VHF Flash Interferometer Upgrades radar to be able to display IC (Intracloud) flashes # Rayleigh scattering for lightnings Lightning lighting is now affected by rayleigh scattering, resulting in orange/red color with distance
beta

1.0.8

1.0.8
18 июл. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
Rewrote most of Java side rendering code and big part of shader code to make rendering more stable, this should fix faulty lerping between frames and occasional flickering when 2 scenarios active, as well as issues for some GPUs Fixed lightnings producing thunder audiable up to 80000 block distance causing dead storms to "thunder" Fixed TLE's rendering on top of blocks
beta

1.0.7

1.0.7
16 июл. 2026 г.849Minecraft: 1.21.1neoforge
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Что нового
Added hail damage, for blocks and entities New lightning system that uses updraft speed and precipitation regions to estimate lightning frequency and strike regions similar to real life Added sounds for rain and hail hitting glass blocks Support for zlib compression and other compression in scenarios 30 new scenarios (new scenario pack is required) Scenarios now have energy categories, in low instability environmenets low cape scenarios will spawn, in medium instability medium cape scenarios same for high Scenarios carry metadata for type, depending on month different storm types will dominate over others, seasons off defaults to may chances Scenarios now have movement metadata that allows them to move in accurate direction and speed
beta

1.0.6

1.0.6
6 июл. 2026 г.2,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
New cloud visuals New precipitation shaft visuals Transient luminous events (red sprites, blue jets, elves) Distant thunder sounds Improved ambient wind sounds Changed wind sound thresholds