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PlayerHeadDrops

Drops the player's head with their skin on death. Configurable drop chance, one-time drops, PvP-only mode, inventory delivery, and custom head name styling.

Автор: kasperoid2,7 тыс.3обновлён 8 авг. 2026 г.
Механики игрыОбщение

Описание

PlayerHeadDrops Banner

Version Minecraft Platform Java

Modrinth Side Telegram

When a player dies, their head drops — complete with their skin. Everything else is configurable down to the smallest detail.


Features

  • Skin preservation — textures are embedded into the item, so skins survive server restarts.

  • Drop chance — from 0% to 100%, plus Looting and permission bonuses.

  • One-time drop mode — each player's head can drop only once. Data persists across restarts.

  • Cooldown — a specific player's head won't drop again until the configured time passes.

  • PvP-only mode — heads drop only when killed by another player. Mobs, suicide, and /kill don't count.

  • Drop to inventory — send the head directly to the killer's inventory instead of the ground.

  • Anti-farm — ignore suicide, void deaths, and self-kills.

  • World control — blacklist or whitelist worlds.

  • Custom name and lore — format, color, italic, lore with MiniMessage and placeholders support (%player%, %killer%, %world%, %date%, %time%).

  • Mob heads — vanilla mob heads (ZOMBIE, SKELETON, CREEPER, WITHER_SKELETON, PIGLIN, ENDER_DRAGON) with separate chances.

  • Looting bonus — each level of Looting on the killer's weapon adds to the drop chance.

  • Permission bonus — chance multiplier for players with playerheaddrops.boost permission.

  • Announcements — customizable chat message when a head drops, global or radius-based.

  • Economy (Vault) — reward the killer for each head drop.

  • Sounds and particles — accompany head drops with sound effects and particles.


Demo


Configuration

config.yml
# ─────────────────────────────────────────
#  PlayerHeadDrops v2.0.0  |  Author: Kasperoid
# ─────────────────────────────────────────

config-version: 2

drop-chance: 1.0
one-time-drop: false
cooldown-seconds: 0
only-pvp: false
drop-to-inventory: false

anti-farm:
  ignore-suicide: true
  ignore-void: false
  ignore-self-kill: true

worlds:
  mode: blacklist
  list:
    - world_the_lobby
    - creative_world

head:
  name-format: "%player%'s Head"
  name-color: yellow
  name-italic: false
  lore:
    - "<gray>Killed by: <white>%killer%</white></gray>"
    - "<gray>World: <white>%world%</white></gray>"
    - "<dark_gray>%date% %time%</dark_gray>"

mob-heads:
  enabled: false
  default-chance: 0.05
  only-player-kill: true
  name-format: ""
  chances:
    ZOMBIE: 0.05
    SKELETON: 0.05
    CREEPER: 0.05
    WITHER_SKELETON: 0.10
    PIGLIN: 0.05
    ENDER_DRAGON: 1.0

looting-boost:
  enabled: false
  per-level: 0.1

permission-boost:
  enabled: false
  multiplier: 2.0

announce:
  enabled: false
  message: "<yellow>☠ %player%'s head has dropped!</yellow>"
  radius: -1

economy:
  enabled: false
  reward: 0.0

effects:
  sound:
    enabled: false
    name: entity.player.levelup
  particles:
    enabled: false
    name: SOUL

Compatibility

ServerPaper / Purpur / Bukkit / Spigot
Minecraft1.13+
Java8+

Installation

  1. Download the latest .jar from the files tab.
  2. Place it in your server's plugins/ folder.
  3. Restart the server.
  4. Edit config.yml to your liking.
  5. Restart again to apply changes.

FAQ

Do heads survive server restarts?

Yes — the plugin uses embedded texture data, so skins are preserved forever.

Does it work with keepInventory?

Yes — the drop logic is independent of vanilla gamerules.

Can I change the head name and lore?

Yes — fully customizable in config.yml: format, color, italic, lore with MiniMessage support.

Does it support PlaceholderAPI?

Yes — in announcement messages and head lore.

How do I disable drops in certain worlds?

Use the blacklist mode in the worlds section and list the worlds.


Links

Modrinth Telegram GitHub CurseForge Hangar


© 2026 kasperoid — All Rights Reserved

Галерея

Head Player

Последние версии

Все версии →
release

PlayerHeadDrops 2.0.0

2.0.0
8 авг. 2026 г.743Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
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Что нового
Port on version 1.18.2-1.21 Порт на версии 1.18.2-1.21 Paper/Purpur
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PlayerHeadDrops 2.0.0

2.0.0
8 авг. 2026 г.33Minecraft: 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, spigot
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Что нового
Port to version 1.18-1.21 Порт на версии 1.18-1.21 Bukkit/Spigot
release

PlayerHeadDrops 2.0.0

2.0.0
8 авг. 2026 г.21Minecraft: 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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Что нового
Port to version 1.13+ Порт на версию 1.13+ Any Bukkit/Paper core Любое ядро Bukkit/Paper
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PlayerHeadDrops 2.0.0

2.0.0
1 июл. 2026 г.1,3 тыс.Minecraft: 26.2paper, purpur
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Что нового
# PlayerHeadDrops ## [01.07.26] — Changelog 2.0.0 ### New Gameplay Features - **Mob heads** (`mob-heads`): zombie, skeleton, wither skeleton, creeper, piglin, ender dragon. Individual chances per type + default chance. - **Cooldown** (`cooldown-seconds`) — alternative/addition to `one-time-drop`. - **Anti-farm protection** (`anti-farm`): `ignore-suicide` (/kill and suicide), `ignore-void`, `ignore-self-kill`. - **World restrictions** (`worlds`) in whitelist/blacklist modes. - **Looting chance boost** (`looting-boost`) — bonus per level. - **Permission chance boost** (`permission-boost`) — multiplier for players with `playerheaddrops.boost` permission. - **`playerheaddrops.bypass` permission** — player head never drops. - **Head lore** (`head.lore`) with placeholders `%player%`, `%killer%`, `%world%`, `%date%`, `%time%`. - **Announce radius** (`announce.radius`). - **Head reward** (`economy`, requires Vault). - **Sound and particles** on drop (`effects`). - **`/phd give <player> [receiver]` command** — manually give a player's head. ### Integrations - **MiniMessage** — gradients, hex colors `<#RRGGBB>`. Old `name-color` preserved as fallback. - **PlaceholderAPI** (soft-depend) — placeholders in name, lore and announce. - **Vault** (soft-depend) — economy. ### Breaking changes - `/phdreload` command replaced with `/phd reload` (aliases: `/phd`, `/headdrops`). - Message format is now MiniMessage, not legacy `&`-codes.
release

PlayerHeadDrops 1.0.0

1.0.0
18 июн. 2026 г.123Minecraft: 26.2paper, purpur
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Support for 26.2
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PlayerHeadDrops 1.0.0

1.0.0
30 мая 2026 г.226Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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Поддержка 1.21.x
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PlayerHeadDrops 1.0.0

1.0.0
30 мая 2026 г.328Minecraft: 26.1, 26.1.1, 26.1.2bukkit, paper, purpur, spigot
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