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Player: voxel damage (TACZ & Point black)

Voxel damage and regdoll to the player from explosions and TACZ weapons.

Автор: Prosto_chelovechic10,4 тыс.21обновлён 8 мая 2026 г.
ПриключенияСнаряжениеМеханики игры

Описание

Voxel player damage, rivers of blood, limb severing with gore, PhysX ragdoll physics.

Replace this with a description dead player

This mod adds visual voxel-based player injuries,

Key features:

  • A voxel "hole" appears at the point of impact on the player.

  • Blood pixels at the hit location, as well as blood particles and blood pools.

  • if more than 5 bullets hit within 6 ticks, a body part detaches and turns into a physical model.

  • Synchronization of player injuries between clients.

  • Upon death, the player leaves behind an interactive ragdoll model (thanks to PhysX-JNI).

  • When killed by an explosion, body parts take heavy damage and are scattered.

  • healing "wounds" with full HP

commands:

  • /entity_damage models_clean - removes all physical models
  • /entity_damage "player nick" reset - removes damage on the player

Галерея

After the explosion

Последние версии

Все версии →
alpha

Player voxel damage 1.0.1

1.0.1
8 мая 2026 г.10,3 тыс.Minecraft: 1.20.1forge
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Что нового
- added config file - bug fixes
alpha

Player voxel damage 1.0.0

1.0.0
18 апр. 2026 г.103Minecraft: 1.20.1forge
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