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Pixelmon PokeHaste

PokeHaste gives players potion effects for certain period of time after defeating a Pokémon.

2092обновлён 8 авг. 2026 г.
Механики игрыТехнологииУтилиты

Описание

PokeHaste is a lightweight mod that rewards players with temporary potion effects after defeating Pokémon. The effect granted depends on the defeated Pokémon's type, making battles more rewarding and encouraging players to take on a wider variety of Pokémon.


Default Type Effects

Pokémon Type(s)Granted EffectDefault Duration
Steel, Rock, GroundHaste II90 seconds
FightingStrength II90 seconds
FireFire Resistance90 seconds
DragonResistance I90 seconds
Flying, PsychicJump Boost II90 seconds
WaterWater Breathing + Dolphin's Grace90 seconds
GhostNight Vision90 seconds
ElectricSpeed II90 seconds
Grass, BugSaturation90 seconds
FairyRegeneration I90 seconds
PoisonResistance I90 seconds

Server Configuration

A server configuration file is automatically generated at:

config/PokeHaste-server.toml

Each type effect has its own dedicated configuration section, allowing server owners to fully customize the behavior.

Example Configuration

[miningTypes]
    # Whether this effect is enabled.
    enabled = true

    # Comma-separated Pokémon types that trigger this effect.
    # Example: STEEL,ROCK,GROUND
    types = "STEEL,ROCK,GROUND"

    # The Minecraft status effect to apply.
    effectId = "minecraft:haste"

    # Effect amplifier (0 = Level I, 1 = Level II, etc.).
    amplifier = 1

    # Effect duration in game ticks (20 ticks = 1 second).
    durationTicks = 1800

    # Chat message displayed when the effect is granted.
    message = "Haste II for defeating a Mining-type Pokémon!"

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Последние версии

Все версии →
release

PokeHaste 1.0.1

1.0.1
8 авг. 2026 г.170Minecraft: 1.21.1neoforge
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Что нового
- Added Dark Type Pokemon Effect - Fixed customize flow interruption
release

PokeHaste 1.0.0

1.0.0
28 июл. 2026 г.39Minecraft: 1.21.1neoforge
Скачать
Что нового
PokeHaste is a lightweight mod that rewards players with temporary potion effects after defeating Pokémon. The effect granted depends on the defeated Pokémon's type, adding an extra layer of progression and rewarding exploration across different biomes and encounters.