
Pixelmon PokeHaste
PokeHaste gives players potion effects for certain period of time after defeating a Pokémon.
2092обновлён 8 авг. 2026 г.
Механики игрыТехнологииУтилиты
Описание
PokeHaste is a lightweight mod that rewards players with temporary potion effects after defeating Pokémon. The effect granted depends on the defeated Pokémon's type, making battles more rewarding and encouraging players to take on a wider variety of Pokémon.
Default Type Effects
| Pokémon Type(s) | Granted Effect | Default Duration |
|---|---|---|
| Steel, Rock, Ground | Haste II | 90 seconds |
| Fighting | Strength II | 90 seconds |
| Fire | Fire Resistance | 90 seconds |
| Dragon | Resistance I | 90 seconds |
| Flying, Psychic | Jump Boost II | 90 seconds |
| Water | Water Breathing + Dolphin's Grace | 90 seconds |
| Ghost | Night Vision | 90 seconds |
| Electric | Speed II | 90 seconds |
| Grass, Bug | Saturation | 90 seconds |
| Fairy | Regeneration I | 90 seconds |
| Poison | Resistance I | 90 seconds |
Server Configuration
A server configuration file is automatically generated at:
config/PokeHaste-server.toml
Each type effect has its own dedicated configuration section, allowing server owners to fully customize the behavior.
Example Configuration
[miningTypes]
# Whether this effect is enabled.
enabled = true
# Comma-separated Pokémon types that trigger this effect.
# Example: STEEL,ROCK,GROUND
types = "STEEL,ROCK,GROUND"
# The Minecraft status effect to apply.
effectId = "minecraft:haste"
# Effect amplifier (0 = Level I, 1 = Level II, etc.).
amplifier = 1
# Effect duration in game ticks (20 ticks = 1 second).
durationTicks = 1800
# Chat message displayed when the effect is granted.
message = "Haste II for defeating a Mining-type Pokémon!"
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Последние версии
Все версии →release
PokeHaste 1.0.1
1.0.18 авг. 2026 г.170Minecraft: 1.21.1neoforge
Что нового
- Added Dark Type Pokemon Effect
- Fixed customize flow interruption
release
PokeHaste 1.0.0
1.0.028 июл. 2026 г.39Minecraft: 1.21.1neoforge
Что нового
PokeHaste is a lightweight mod that rewards players with temporary potion effects after defeating Pokémon. The effect granted depends on the defeated Pokémon's type, adding an extra layer of progression and rewarding exploration across different biomes and encounters.