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ВЕРСИИ (6)
release
Pillar Peril 0.2.2
0.2.24 апр. 2026 г.1,2 тыс.Minecraft: 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
Что нового
Now actually the final touches on 0.2. Just some minor stuff and compatibility.
- **Players now face the center of the game** when it starts.
- There are now **game descriptions** when hovering the suggestions in the `/game` command.
- Added compatibility with **26.1 and 26.1.1** and above.
- Added compatibility with **1.20.6**.
- Fixed [#2](https://github.com/MarcPG1905/PillarPeril/issues/2) (Player-shuffling after game ends)
- Fixed [#3](https://github.com/MarcPG1905/PillarPeril/issues/3) (Custom max-health breaking games, e.g. from Lifesteal plugins)
**Full Changelog:** [GitHub - abd2aa7...be2d9d4](https://github.com/MarcPG1905/PillarPeril/compare/abd2aa7...be2d9d4)
release
Pillar Peril 0.2.1
0.2.129 мар. 2026 г.86Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
Что нового
Some final touches on 0.2 before moving onto 0.3, which will contain a very fun modifier system.
- Added **a few sound effects**, which are also configurable.
- New configuration entries:
- The **platform material** used.
- A **item blacklist** to prevent some items from being received.
- Entities are now also cleared when a game ends.
- The **queue is now enabled by default**, avoiding confusion.
- **Instant respawn** is now enabled automatically.
- Added **metrics** to help with plugin development.
- Prevent creating and entering portals while in a game.
- Prevent setting your spawnpoint while in a game.
- A bunch of **fixes and adjustments** to make the plugin feel better.
**Full Changelog:** [GitHub - 54f0130...7fb8642](https://github.com/MarcPG1905/PillarPeril/compare/54f0130...7fb8642)
release
Pillar Peril 0.2.0
0.2.020 февр. 2026 г.213Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur
Что нового
The plugin has been completely rewritten and now has some very convenient new features:
- **Added a full queue system** (turned off by default, see config)
- Added **Item-Shuffle and Player-Shuffle game modes**.
- Changed to an ID-based game management.
- **Commands are now a lot more intuitive** and easy to understand.
- Updated a lot of things and switched to Kotlin -> Plugin should now be a lot smoother and faster.
- **Fixed a bunch of bugs** from games never ending, to allowing kills after the game ended, to plugin crashes.
- Overall **polished the plugin to be more fit for production-usage**, so anyone can use it for their own server.
Configuration:
- Huge amount of **new options in the configuration**.
- Game modes are now a lot more customizable.
- You can now modify the configuration while the plugin is running and use commands (**/pp-config modify**) to do so.
... and a lot more I can't list here because I may or may not have forgotten and am too lazy to check all the code commits again.
**Full Changelog:** [GitHub - 01df313...7177adb](https://github.com/MarcPG1905/PillarPeril/compare/01df313...7177adb)
release
Pillar Peril 0.1.0 (Hotfix)
0.1.022 мая 2025 г.1,6 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, purpur
Что нового
Fixed translation-based errors, which caused the plugin to not load.
beta
Pillar Peril 0.1.0
0.1.07 сент. 2024 г.794Minecraft: 1.20.6, 1.21, 1.21.1paper, purpur
Что нового
Full rewrite of the plugin.
Almost everything is now better and a bunch of new things were added.
alpha
Pillar Peril 0.0.2
0.0.29 мая 2024 г.571Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur
Что нового
First version.
Might still have a few bugs, but should be good so far and hopefully fun!