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Pillage the Village

ВЕРСИИ (6)

release

Version 1.1.1

1.1.1
9 июн. 2023 г.2,8 тыс.Minecraft: 1.20, 1.20.1datapack
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Что нового
Code: <br>-Updated minimal version needed to 1.20
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Content Update 1 (1.1)

1.1
18 мар. 2023 г.290Minecraft: 1.19.4datapack
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<ol> <li>Code: <ul> <li>Updated minimal version needed to 1.19.4</li> <li>Changed and compressed scoreboards and variables</li> <li>Made many optimisations</li></li> <li>Way more mechanics are now controlled by optimisation setting</li> </ul></li> <li>Mobs: <ul> <li>Skeleton - Skeletons now swap weapon to a wooden sword if submerged</li> <li>Illusioner: <br>Changes: <ul> <li>Added Frog cloak</li> <li>Witch no longer can be Disguised Illusioner</li> <li>Allay cloak is no longer enabled by default</li> <li>Expanded "Plains" cloaks to to all forests and hills</li> <li>Biome dependent cloaks are now controlled by tags</li> <li>Multiple Illusioners can now have clones at given time</li> <li>Clone dispawn timer is shared between all the Illusioners who have clones</li> <li>Clones now inherit real Illusioner's status effects on spawn</li> <li>Fake items now execute their gimmic after being picked up</li> <li>Changed health scaling used for decloaking</li> <li>Clones living radius has been decreased from 500 to 100 blocks</li> <li>Clone updates are now performed when an Illusioner gets damage</li> <li>Doubled the time needed for clones to decay</li> <li>Cloak movement speed matches imitated mob movement speed better</li> </ul> Bug fixes: <ul> <li>Clones during phase 1 now have proper disappearing chance</li> <li>Clones are now decaying properly</li> <li>Mushrooms are now affected by fake items mechanic</li> <li>Some special case scenarios are now handled better</li> <li>Fixed "snow" villagers not appearing in snowy biomes</li> <li>Fixed potential bug where banned mobs could be Disguised Illusioner</li> <li>Banned mobs that could turn to Disguised Illusioner through conversions from turning</li> <li>Fixed an issue that could occur when player has Bad Omen level 2</li> <li>Fixed an issue regarding clones during phase 2 and 3</li> <li>Destroying clones through dealing damage to the real Illusioner now do not make the mob cloak immediately outside of phase 3</li> <li>Fixed Illusioner always getting Regeneration status effect after being hit on hard difficulty</li> <li>Cloaks and disguises can no longer be breed</li> <li>Snow Golem cloaks no longer die in hot biomes</li> <li>Chicken cloaks can no longer lay eggs</li> <li>Rabbit cloaks can no longer eat carrot crops</li> <li>Slime cloaks can no longer have size not found naturally</li> <li>Panda cloaks can no longer eat bamboo and cake</li> <li>Illusions of tamable mobs are now handled properly</li> </ul></li> <li>Grand Illusioner: <br>Changes: <ul> <li>Balancing: <ul> <li>Baby Zombie illusion speed: 0.28 -> 0.24</li> </ul></li> <li>Functionalities: <ul> <li>Changed behaviour of items dropped by Decoy</li> <li>Removed the axe from Grand Illusioner's body after breaking out of the illusion</li> <li>Grand Illusioner no longer floats in the post-fight cutscene</li> <li>Changed arrows lifespan from 3 minutes to 20 seconds</li> </ul></li> </ul> Bug fixes: <ul> <li>Patched the ability to proceed while circle of Illusioners is being spawned on creative mode</li> <li>Fixed many bugs regarding the fight on multiplayer mode</li> <li>Fixed many bugs regarding switching to peaceful difficulty while on the arena</li> <li>Fixed Grand Illusioner not being counted towards Monster Hunter and Monsters Hunted advancements</li> <li>Fixed common experience points not being granted to players after the fight</li> <li>Fixed Target Allay deflecting arrows sometimes</li> <li>Fixed phase 4 illusions always playing taunts in player's position</li> </ul> <li>Piglin Emperor: <br>Changes: <ul> <li>Balancing: <ul> <li>Phase 1: 80% -> 80%</li> <li>Phase 2: 80% -> 64%</li> <li>Phase 3: 72% -> 56%</li> <li>Phase 4: 36% -> 24%</li> <li>Phase 5: 0% -> 0%</li> <li>Total HP: 384(250) -> 362(250)</li> </ul></li> <li>Functionalities: <ul> <li>Emperor can now reach further to hit player if they are using </li> <li>Battle cry strength boost now affects Piglin Emperor</li></ul></li> </ul> Bug fixes: <ul> <li>Moved armor breaking sound from player to hostile track</li> <li>Charge attack hit no longer lands twice sometimes</li></ul> </ul></li> <li>Items:<ul> <li>Charged Lapis Lazuli - item stacks are now not deleted entirely</li> <li>Yearn Goat Horn:<ul> <li>Fixed error messages appearing in output</li> <li>Fixed a rare issue occuring if Warded was in water</li></ul></li> <li>Seek Goat Horn: <br>Changes:<ul> <li>Stacks with Totem of Confusion effect</li> <li>Added radius of 256 blocks for fooling Illagers</li></ul> Bug fixes:<ul> <li>No longer cancels Totem of Confusion effect</li></ul></li> <li>Totem of Confusion: <br>Changes:<ul> <li>Stacks with Seek Goat Horn effect and itself</li></ul></li></ul></li> <li>Structures:<ul> <li>Guarded Bastion Remnants: <br>Loot table:<ul> <li>Lowered Netherite Scrap and Ancient Debris chaces</li> <li>Replaced Crimson Nylium with Basalt</li> <li>Added Diamonds and nothing</li> <li>Increased chances for Obsidian and Crying Obsidian</li> <li>Added Enchanted Golden Apple</li> <li>Added Netherite Ingot and nothing</li> <li>Added Chain and String</li></ul></li> <li>Pillagers Town: <br>Changes<ul> <li>Optimised</li> </ul> Bug Fixes:<ul> <li>Fixed new searching radius not applying in some places</li> <li>Fixed "Seek" Goat Horn not interacting with castle gate if player left checked radius before starting the sequence</li> <li>Castle is now automatically restored if difficulty is set to peaceful</li></ul></li></ul></li> <li>Mechanics:<ul> <li>Bad Omen: <br>Changes:<ul> <li>Added animation for burning banner</li> <li>Enabled animation for obtaining level 6</li></ul> Bug fixes:<ul> <li>Fixed effect being granted from throwing an Ominous Banner in water</li></ul></li> <li>Raid music - fixed many bugs</li></ul></li> <li>Advancements:<ul> <li>The Power of Sound - fixed criteria being granted to all players if one used a horn</li></ul></li> <li>Algorithms:<ul> <li>Resources check - added an ability to open resource pack download site</li></ul></li> <li>Configurable menu (CONFIG): <br>Changes:<ul> <li>Added credits tab</li> <li>Added installed resources version and wanted resources version to release information</li> <li>Added configuration for Illusioner raid spawn</li> <li>Added Frog cloak option for cloak list and boosted cloak list</li> <li>Added Frog configuration tab for cloak list</li> <li>Made Allay cloak disabled by default</li> <li>Reorganized Mobs settings tab and added new options</li> <li>Made more user friendly</li> <li>Removed the ability to spawn Illusioner Clone</li></ul> Bug Fixes:<ul> <li>Fixed some of the options not resetting properly or not resetting at all after using reset to default</li></ul></li> <li>Tags:<ul> <li>Illusioner's biome cloak lists can now be modified through tags</li></ul></li> </ol> <img src="https://pbs.twimg.com/media/FrgSWisWIAMwyYF?format=png&name=small" width="250px" height="250px">
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Version 1.0.6

1.0.6
30 янв. 2023 г.474Minecraft: 1.19.1, 1.19.2, 1.19.3datapack
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I'd really love to say it's the last patch before 1.1, but I simply can't. There still is one more, seemingly random issue that can occur during a certain procedure but yeah... It's RANDOM. So random I had absolutely no luck with reproducing it for about an hour. Structures: <br>-Pillagers Town - introduced a potential temporary fix for a certain scenario randomly not executing fully
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Version 1.0.5

1.0.5
30 янв. 2023 г.57Minecraft: 1.19.1, 1.19.2, 1.19.3datapack
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Releasing update 1.0.5 to address an issue where most of the CONFIG options wouldn't save properly. Hopefully it's the last patch before 1.1. Config: <br>-All of the options are now saved properly <br>-Resources check does not instantly apply when enabled in config if already been passed during a session. Algorithms: <br>-Loading - fixed one-time procedure applying for each world load <br>-Hard reload - fixed procedure executing multiple times after one click
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Version 1.0.4

1.0.4
29 янв. 2023 г.74Minecraft: 1.19.1, 1.19.2, 1.19.3datapack
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Version 1.1 is still in works and will be released for upcoming Minecraft: Java Edition 1.19.4. Meanwhile here is another small patch to address some of the worst issues present in previous build. <b>Mobs:</b><br> -Grand Illusioner - fixed bugs<br> -Grand Illusioner - rebalanced some parts of the fight<br> -Grand Illusioner - added missing notifications<br> -Witch - is now omitted when checking for mobs in a certain scenario<br> <b>Structures:</b><br> -Pillagers Town - changed searching radius for a certain scenario
release

Version 1.0.3

1.0.3
8 янв. 2023 г.68Minecraft: 1.19.1, 1.19.2, 1.19.3datapack
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Code: -Reapplied 1.0.1 fix for 1.0.3 first loading Mobs: -Illusioner - cloaks now wear off when Illusioner is in water to prevend a critical issue -Illusioner - introduced temporary solution for boosted cloaking applying always after the first decloaking