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Phoxel PT

[WIP] A Minecraft shader that strives to capture some of the beauty of real life, mixed with the unique ambience and blocky beauty of the Minecraft we've all come to love

Автор: Despatra185,6 тыс.161обновлён 11 мая 2026 г.
colored-lightingpath-tracing

Описание

Please read!

This shader is still in beta, expect to encounter issues, because you will. When you do come across issues, let me know about it! I am actively working on improving and fixing up Phoxel, and your help will make it a lot easier

About Phoxel

Phoxel was started because of a lack of publicly available path tracing shaders for Minecraft, and was originally meant to be purely vanilla in it's style. But with the 0.6 re-release, Phoxel is starting to take on it's own visual style, and I now strive for Phoxel to capture some of the beauty of real life, mixed with the unique ambience and blocky beauty of the Minecraft we've all come to love

Phoxel currently covers two shaders: Phoxel PT, and Phoxel Lite, some info will differ between the two. All new releases and features will come out on Phoxel PT before Phoxel Lite, but Phoxel Lite will have a few features before Phoxel PT, purely because some features are much easier to implement without path tracing

Phoxel PT

Phoxel PT is designed for screenshots, if you want to use Phoxel for gameplay, please check out Phoxel Lite (Not yet available)

Phoxel PT is the original, with the goal of eventually capturing Phoxel, with it's core philosophy, at it's absolute best. (with some render time of course :P)

Extra Info

Report issues, make suggestions, and see up coming updates for the project on Github. See events, ask questions, and do more in the Discord

Галерея

Mountain SunsetForestMaterialsCornell Box

Последние версии

Все версии →
beta

Phoxel 0.6 Rerelease Patch 1

0.6.2.1
11 мая 2026 г.26,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2iris
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Что нового
- Fixed zip issue - Added sun path rotation option in settings
beta

Beta 0.6 Re-release

0.6.2
10 мая 2026 г.493Minecraft: 26.1, 26.1.1, 26.1.2iris
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Что нового
## Make sure you extract the folder or it will likely not work! ### How to unzip on Modrinth: - Go to the instance content page - Click the 3 dots in the top right and click "open folder" - In your file explorer navigate to `shaderpacks` > You should see among any other shaders you have installed `(UNZIP THIS) Phoxel 0.6 Re-release.zip` - Right click -> Extract > Labeled as `Extract All...` on Windows, `Extract here` or `Extract to...` on Linux > Make sure the extracted content is in a folder, Ex: `Phoxel > Notes.txt, Tasks.txt, shaders > ...` ### Changes! Completely new rendering system! Reworked atmosphere, volumetric lighting, and much more!
beta

Beta 0.6 Prerelease 1

0.6.1
10 мая 2025 г.67,4 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5iris
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Что нового
## Rewrote shader from scratch! - Reworked voxelization to use multiple LOD voxel maps - Enhanced voxel intersection to take advantage of LODs - New atmosphere to complement Minecraft's look - Correctly tinted grass and water - Corrected material handling - Reimplemented POM - Reimplemented reprojection - Similarity Denoiser - Reimplemented camera gamma and brightness controls - Added Debug View - Corrected Render Mode - TAA in Render Mode
beta

Beta 0.5 Release

0.5
30 окт. 2024 г.37,8 тыс.Minecraft: 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3iris
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Что нового
- Added volumetric lighting - Added clouds - Added differing atmosphere for each dimension __Notes__ Clouds are faked as SSS (Sub-Surface-Scattering) is not yet implemented Lighting in the nether is faked as lava is not yet a contributing light source
beta

Beta 0.5 Prerelease 2

0.5.2
27 окт. 2024 г.12,2 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3iris
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Что нового
- Fixed sun and moon - Screen space shadows for distant terrain - FXAA added - TAA and DOF fixed - Aurora on new moons - Better integrated PBR
beta

Beta 0.5 Pre 1

0.5.1
30 авг. 2024 г.13,2 тыс.Minecraft: 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1iris
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Что нового
* Rayleigh Scattering (Sky Coloring and Sunsets) * Moon Phase Based Moon Brightness * Reflection and GI Fix > Uses the texture atlas rather than screen-space, Fixed texture location issue * Fixed First Intersection points > Sometimes using the depth buffer would lead to inaccurate intersections * Fixed Parallax Occlusion Mapping > Used to warp and shrink when viewed at high angles Known Issues: * Sun and Moon don't render. * Sea lanterns and Glow-stone sometimes don't glow
beta

Beta 0.4 Patch 4

0.4.0.4
12 авг. 2024 г.5,5 тыс.Minecraft: 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1iris
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Что нового
* Non-Screen Space Reflections (Early Release) * Fixed Reflections * Corrected Held Light Levels * Corrected Block Light Levels * Gamma Correction * Render Scale Option * Better Lighting Application For sure the final patch I swear!
beta

Beta 0.4 Patch 3

0.4.0.3
21 июн. 2024 г.14,3 тыс.Minecraft: 1.20.4, 1.20.5, 1.20.6, 1.21iris
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Что нового
Fixed some bugs and finished code cleanup. Should be the last bug patch.
beta

Beta 0.4 Patch 2

0.4.0.2
21 июн. 2024 г.499Minecraft: 1.20.4, 1.20.5, 1.20.6, 1.21iris
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Что нового
Code Cleanup, Render Mode added, fixed TA reprojection
beta

Beta 0.4 Patch

0.4.0.1
19 июн. 2024 г.740Minecraft: 1.20.4, 1.20.5, 1.20.6, 1.21iris
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Что нового
Fixed Entities, hand-held lights, and cosine weighted rays