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ВЕРСИИ (116)
release
pet_vault-mc26.3-v1.7.0-fabric
v1.7.0-mc26.324 окт. 2026 г.83Minecraft: 26.3fabric
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
- Radial menu slices stay smooth when there are few of them (26.x)
release
pet_vault-mc26.3-v1.7.0-forge
v1.7.0-mc26.324 окт. 2026 г.23Minecraft: 26.3forge
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
- Radial menu slices stay smooth when there are few of them (26.x)
release
pet_vault-mc26.3-v1.7.0-neoforge
v1.7.0-mc26.324 окт. 2026 г.27Minecraft: 26.3neoforge
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
- Radial menu slices stay smooth when there are few of them (26.x)
release
pet_vault-mc1.20.1-v1.7.0-fabric
v1.7.0-mc1.20.124 окт. 2026 г.22Minecraft: 1.20.1fabric
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
release
pet_vault-mc1.20.1-v1.7.0-forge
v1.7.0-mc1.20.124 окт. 2026 г.63Minecraft: 1.20.1forge
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
release
pet_vault-mc1.21.1-v1.7.0-fabric
v1.7.0-mc1.21.124 окт. 2026 г.44Minecraft: 1.21.1fabric
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
release
pet_vault-mc1.21.1-v1.7.0-forge
v1.7.0-mc1.21.124 окт. 2026 г.18Minecraft: 1.21.1forge
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
release
pet_vault-mc26.1.2-v1.7.0-fabric
v1.7.0-mc26.1.224 окт. 2026 г.31Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
- Radial menu slices stay smooth when there are few of them (26.x)
release
pet_vault-mc1.21.1-v1.7.0-neoforge
v1.7.0-mc1.21.124 окт. 2026 г.83Minecraft: 1.21.1neoforge
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
release
pet_vault-mc26.1.2-v1.7.0-forge
v1.7.0-mc26.1.224 окт. 2026 г.12Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
- Radial menu slices stay smooth when there are few of them (26.x)
release
pet_vault-mc26.1.2-v1.7.0-neoforge
v1.7.0-mc26.1.224 окт. 2026 г.21Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
- Radial menu slices stay smooth when there are few of them (26.x)
release
pet_vault-mc26.2-v1.7.0-fabric
v1.7.0-mc26.224 окт. 2026 г.45Minecraft: 26.2fabric
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
- Radial menu slices stay smooth when there are few of them (26.x)
release
pet_vault-mc26.2-v1.7.0-forge
v1.7.0-mc26.224 окт. 2026 г.16Minecraft: 26.2forge
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
- Radial menu slices stay smooth when there are few of them (26.x)
release
pet_vault-mc26.2-v1.7.0-neoforge
v1.7.0-mc26.224 окт. 2026 г.24Minecraft: 26.2neoforge
Что нового
[1.7.0] — 2026-10-24
### Added
- The radial menu now pages: with many companions, scroll the mouse wheel or use the arrows under the circle to turn pages. The new client option `petsPerPage` (default 10) sets how many slices show per page; `-1` shows everything on one page
- `maxPets` can now be set up to 1024 (was 16), and the server's value is synced to clients, so a client config that disagrees can no longer hide or invent slices
- The radial menu header and the Keeper's Locket tooltip show how many companions you have stored, e.g. `Stored: 5/10`
- New client option `hideEmpty` (`OFF`, `PAGES`, `SLICES`; default `PAGES`) controls how much of the empty radial space is hidden: `PAGES` hides pages with no companions, `SLICES` also hides empty slices on the last page
### Fixed
- Releasing a companion that isn't loaded, or is lost, now removes it at once instead of searching for it for up to 10 seconds. Logging out during a release or store search no longer leaves the pet half-released, and releasing a pet while it is being searched for stops that search
- Radial menu slices stay smooth when there are few of them (26.x)
release
pet_vault-mc1.20.1-v1.6.0-fabric
v1.6.0-mc1.20.122 окт. 2026 г.20Minecraft: 1.20.1fabric
Что нового
[1.6.0] — 2026-10-22
### Added
- Release any companion from the radial menu: **Ctrl+right-click** marks it (the slice turns red), then **left-click** confirms, **Ctrl+left-click** releases it in front of you even without space, and **right-click** cancels. A stored companion is placed next to you first; a summoned one stays where it is. Released companions are never killed
- **Lost** companions: when you store a pet and the mod can't find it where it should be, with no record of it dying (e.g. it was transformed by lightning, removed by another mod or tool, or the server crashed), it is marked lost (amber in the radial menu) instead of being freed for a fresh summon. A lost pet keeps its vault slot, store-all skips it, and storing it again keeps searching
- `/petvault list [all|summoned|stored|dead|lost] [player]`: shows a vault's companions with their state, last known position and id. Your own vault needs no permission; another player's needs operator. Click a lost companion's id to copy it, or, as an operator, to fill in the restore command
- `/petvault restore <player> <id>` (operators): replaces a lost companion with a copy from its last save
### Fixed
- Fixed duplicate pets: a pet that couldn't be found when storing it, or when its owner logged in, was reset to stored, so the next summon created a copy while the original could still be alive in an unloaded chunk. Such pets are now marked lost instead, and login no longer searches for pets at all
- A pet that dies while its owner is offline is now handled exactly as if they were online: with a Soul Crystal it starts its recovery period, without one it's gone, and a message shows on the next login. Previously it came back as an ordinary stored pet
- Storing a pet now finds it where it last was even if it moved while its owner was offline (e.g. another player kept its chunk loaded). Previously the mod looked in its old position and gave up
release
pet_vault-mc1.21.1-v1.6.0-fabric
v1.6.0-mc1.21.122 окт. 2026 г.17Minecraft: 1.21.1fabric
Что нового
[1.6.0] — 2026-10-22
### Added
- Release any companion from the radial menu: **Ctrl+right-click** marks it (the slice turns red), then **left-click** confirms, **Ctrl+left-click** releases it in front of you even without space, and **right-click** cancels. A stored companion is placed next to you first; a summoned one stays where it is. Released companions are never killed
- **Lost** companions: when you store a pet and the mod can't find it where it should be, with no record of it dying (e.g. it was transformed by lightning, removed by another mod or tool, or the server crashed), it is marked lost (amber in the radial menu) instead of being freed for a fresh summon. A lost pet keeps its vault slot, store-all skips it, and storing it again keeps searching
- `/petvault list [all|summoned|stored|dead|lost] [player]`: shows a vault's companions with their state, last known position and id. Your own vault needs no permission; another player's needs operator. Click a lost companion's id to copy it, or, as an operator, to fill in the restore command
- `/petvault restore <player> <id>` (operators): replaces a lost companion with a copy from its last save
### Fixed
- Fixed duplicate pets: a pet that couldn't be found when storing it, or when its owner logged in, was reset to stored, so the next summon created a copy while the original could still be alive in an unloaded chunk. Such pets are now marked lost instead, and login no longer searches for pets at all
- A pet that dies while its owner is offline is now handled exactly as if they were online: with a Soul Crystal it starts its recovery period, without one it's gone, and a message shows on the next login. Previously it came back as an ordinary stored pet
- Storing a pet now finds it where it last was even if it moved while its owner was offline (e.g. another player kept its chunk loaded). Previously the mod looked in its old position and gave up
release
pet_vault-mc1.21.1-v1.6.0-forge
v1.6.0-mc1.21.122 окт. 2026 г.10Minecraft: 1.21.1forge
Что нового
[1.6.0] — 2026-10-22
### Added
- Release any companion from the radial menu: **Ctrl+right-click** marks it (the slice turns red), then **left-click** confirms, **Ctrl+left-click** releases it in front of you even without space, and **right-click** cancels. A stored companion is placed next to you first; a summoned one stays where it is. Released companions are never killed
- **Lost** companions: when you store a pet and the mod can't find it where it should be, with no record of it dying (e.g. it was transformed by lightning, removed by another mod or tool, or the server crashed), it is marked lost (amber in the radial menu) instead of being freed for a fresh summon. A lost pet keeps its vault slot, store-all skips it, and storing it again keeps searching
- `/petvault list [all|summoned|stored|dead|lost] [player]`: shows a vault's companions with their state, last known position and id. Your own vault needs no permission; another player's needs operator. Click a lost companion's id to copy it, or, as an operator, to fill in the restore command
- `/petvault restore <player> <id>` (operators): replaces a lost companion with a copy from its last save
### Fixed
- Fixed duplicate pets: a pet that couldn't be found when storing it, or when its owner logged in, was reset to stored, so the next summon created a copy while the original could still be alive in an unloaded chunk. Such pets are now marked lost instead, and login no longer searches for pets at all
- A pet that dies while its owner is offline is now handled exactly as if they were online: with a Soul Crystal it starts its recovery period, without one it's gone, and a message shows on the next login. Previously it came back as an ordinary stored pet
- Storing a pet now finds it where it last was even if it moved while its owner was offline (e.g. another player kept its chunk loaded). Previously the mod looked in its old position and gave up
release
pet_vault-mc1.20.1-v1.6.0-forge
v1.6.0-mc1.20.122 окт. 2026 г.48Minecraft: 1.20.1forge
Что нового
[1.6.0] — 2026-10-22
### Added
- Release any companion from the radial menu: **Ctrl+right-click** marks it (the slice turns red), then **left-click** confirms, **Ctrl+left-click** releases it in front of you even without space, and **right-click** cancels. A stored companion is placed next to you first; a summoned one stays where it is. Released companions are never killed
- **Lost** companions: when you store a pet and the mod can't find it where it should be, with no record of it dying (e.g. it was transformed by lightning, removed by another mod or tool, or the server crashed), it is marked lost (amber in the radial menu) instead of being freed for a fresh summon. A lost pet keeps its vault slot, store-all skips it, and storing it again keeps searching
- `/petvault list [all|summoned|stored|dead|lost] [player]`: shows a vault's companions with their state, last known position and id. Your own vault needs no permission; another player's needs operator. Click a lost companion's id to copy it, or, as an operator, to fill in the restore command
- `/petvault restore <player> <id>` (operators): replaces a lost companion with a copy from its last save
### Fixed
- Fixed duplicate pets: a pet that couldn't be found when storing it, or when its owner logged in, was reset to stored, so the next summon created a copy while the original could still be alive in an unloaded chunk. Such pets are now marked lost instead, and login no longer searches for pets at all
- A pet that dies while its owner is offline is now handled exactly as if they were online: with a Soul Crystal it starts its recovery period, without one it's gone, and a message shows on the next login. Previously it came back as an ordinary stored pet
- Storing a pet now finds it where it last was even if it moved while its owner was offline (e.g. another player kept its chunk loaded). Previously the mod looked in its old position and gave up
release
pet_vault-mc1.21.1-v1.6.0-neoforge
v1.6.0-mc1.21.122 окт. 2026 г.47Minecraft: 1.21.1neoforge
Что нового
[1.6.0] — 2026-10-22
### Added
- Release any companion from the radial menu: **Ctrl+right-click** marks it (the slice turns red), then **left-click** confirms, **Ctrl+left-click** releases it in front of you even without space, and **right-click** cancels. A stored companion is placed next to you first; a summoned one stays where it is. Released companions are never killed
- **Lost** companions: when you store a pet and the mod can't find it where it should be, with no record of it dying (e.g. it was transformed by lightning, removed by another mod or tool, or the server crashed), it is marked lost (amber in the radial menu) instead of being freed for a fresh summon. A lost pet keeps its vault slot, store-all skips it, and storing it again keeps searching
- `/petvault list [all|summoned|stored|dead|lost] [player]`: shows a vault's companions with their state, last known position and id. Your own vault needs no permission; another player's needs operator. Click a lost companion's id to copy it, or, as an operator, to fill in the restore command
- `/petvault restore <player> <id>` (operators): replaces a lost companion with a copy from its last save
### Fixed
- Fixed duplicate pets: a pet that couldn't be found when storing it, or when its owner logged in, was reset to stored, so the next summon created a copy while the original could still be alive in an unloaded chunk. Such pets are now marked lost instead, and login no longer searches for pets at all
- A pet that dies while its owner is offline is now handled exactly as if they were online: with a Soul Crystal it starts its recovery period, without one it's gone, and a message shows on the next login. Previously it came back as an ordinary stored pet
- Storing a pet now finds it where it last was even if it moved while its owner was offline (e.g. another player kept its chunk loaded). Previously the mod looked in its old position and gave up
release
pet_vault-mc26.1.2-v1.6.0-fabric
v1.6.0-mc26.1.222 окт. 2026 г.18Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
[1.6.0] — 2026-10-22
### Added
- Release any companion from the radial menu: **Ctrl+right-click** marks it (the slice turns red), then **left-click** confirms, **Ctrl+left-click** releases it in front of you even without space, and **right-click** cancels. A stored companion is placed next to you first; a summoned one stays where it is. Released companions are never killed
- **Lost** companions: when you store a pet and the mod can't find it where it should be, with no record of it dying (e.g. it was transformed by lightning, removed by another mod or tool, or the server crashed), it is marked lost (amber in the radial menu) instead of being freed for a fresh summon. A lost pet keeps its vault slot, store-all skips it, and storing it again keeps searching
- `/petvault list [all|summoned|stored|dead|lost] [player]`: shows a vault's companions with their state, last known position and id. Your own vault needs no permission; another player's needs operator. Click a lost companion's id to copy it, or, as an operator, to fill in the restore command
- `/petvault restore <player> <id>` (operators): replaces a lost companion with a copy from its last save
### Fixed
- Fixed duplicate pets: a pet that couldn't be found when storing it, or when its owner logged in, was reset to stored, so the next summon created a copy while the original could still be alive in an unloaded chunk. Such pets are now marked lost instead, and login no longer searches for pets at all
- A pet that dies while its owner is offline is now handled exactly as if they were online: with a Soul Crystal it starts its recovery period, without one it's gone, and a message shows on the next login. Previously it came back as an ordinary stored pet
- Storing a pet now finds it where it last was even if it moved while its owner was offline (e.g. another player kept its chunk loaded). Previously the mod looked in its old position and gave up
release
pet_vault-mc26.1.2-v1.6.0-forge
v1.6.0-mc26.1.222 окт. 2026 г.12Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
[1.6.0] — 2026-10-22
### Added
- Release any companion from the radial menu: **Ctrl+right-click** marks it (the slice turns red), then **left-click** confirms, **Ctrl+left-click** releases it in front of you even without space, and **right-click** cancels. A stored companion is placed next to you first; a summoned one stays where it is. Released companions are never killed
- **Lost** companions: when you store a pet and the mod can't find it where it should be, with no record of it dying (e.g. it was transformed by lightning, removed by another mod or tool, or the server crashed), it is marked lost (amber in the radial menu) instead of being freed for a fresh summon. A lost pet keeps its vault slot, store-all skips it, and storing it again keeps searching
- `/petvault list [all|summoned|stored|dead|lost] [player]`: shows a vault's companions with their state, last known position and id. Your own vault needs no permission; another player's needs operator. Click a lost companion's id to copy it, or, as an operator, to fill in the restore command
- `/petvault restore <player> <id>` (operators): replaces a lost companion with a copy from its last save
### Fixed
- Fixed duplicate pets: a pet that couldn't be found when storing it, or when its owner logged in, was reset to stored, so the next summon created a copy while the original could still be alive in an unloaded chunk. Such pets are now marked lost instead, and login no longer searches for pets at all
- A pet that dies while its owner is offline is now handled exactly as if they were online: with a Soul Crystal it starts its recovery period, without one it's gone, and a message shows on the next login. Previously it came back as an ordinary stored pet
- Storing a pet now finds it where it last was even if it moved while its owner was offline (e.g. another player kept its chunk loaded). Previously the mod looked in its old position and gave up
release
pet_vault-mc26.1.2-v1.6.0-neoforge
v1.6.0-mc26.1.222 окт. 2026 г.16Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
[1.6.0] — 2026-10-22
### Added
- Release any companion from the radial menu: **Ctrl+right-click** marks it (the slice turns red), then **left-click** confirms, **Ctrl+left-click** releases it in front of you even without space, and **right-click** cancels. A stored companion is placed next to you first; a summoned one stays where it is. Released companions are never killed
- **Lost** companions: when you store a pet and the mod can't find it where it should be, with no record of it dying (e.g. it was transformed by lightning, removed by another mod or tool, or the server crashed), it is marked lost (amber in the radial menu) instead of being freed for a fresh summon. A lost pet keeps its vault slot, store-all skips it, and storing it again keeps searching
- `/petvault list [all|summoned|stored|dead|lost] [player]`: shows a vault's companions with their state, last known position and id. Your own vault needs no permission; another player's needs operator. Click a lost companion's id to copy it, or, as an operator, to fill in the restore command
- `/petvault restore <player> <id>` (operators): replaces a lost companion with a copy from its last save
### Fixed
- Fixed duplicate pets: a pet that couldn't be found when storing it, or when its owner logged in, was reset to stored, so the next summon created a copy while the original could still be alive in an unloaded chunk. Such pets are now marked lost instead, and login no longer searches for pets at all
- A pet that dies while its owner is offline is now handled exactly as if they were online: with a Soul Crystal it starts its recovery period, without one it's gone, and a message shows on the next login. Previously it came back as an ordinary stored pet
- Storing a pet now finds it where it last was even if it moved while its owner was offline (e.g. another player kept its chunk loaded). Previously the mod looked in its old position and gave up
release
pet_vault-mc26.2-v1.6.0-fabric
v1.6.0-mc26.221 окт. 2026 г.36Minecraft: 26.2fabric
Что нового
[1.6.0] — 2026-10-21
### Added
- Release any companion from the radial menu: **Ctrl+right-click** marks it (the slice turns red), then **left-click** confirms, **Ctrl+left-click** releases it in front of you even without space, and **right-click** cancels. A stored companion is placed next to you first; a summoned one stays where it is. Released companions are never killed
- **Lost** companions: when you store a pet and the mod can't find it where it should be, with no record of it dying (e.g. it was transformed by lightning, removed by another mod or tool, or the server crashed), it is marked lost (amber in the radial menu) instead of being freed for a fresh summon. A lost pet keeps its vault slot, store-all skips it, and storing it again keeps searching
- `/petvault list [all|summoned|stored|dead|lost] [player]`: shows a vault's companions with their state, last known position and id. Your own vault needs no permission; another player's needs operator. Click a lost companion's id to copy it, or, as an operator, to fill in the restore command
- `/petvault restore <player> <id>` (operators): replaces a lost companion with a copy from its last save
### Fixed
- Fixed duplicate pets: a pet that couldn't be found when storing it, or when its owner logged in, was reset to stored, so the next summon created a copy while the original could still be alive in an unloaded chunk. Such pets are now marked lost instead, and login no longer searches for pets at all
- A pet that dies while its owner is offline is now handled exactly as if they were online: with a Soul Crystal it starts its recovery period, without one it's gone, and a message shows on the next login. Previously it came back as an ordinary stored pet
- Storing a pet now finds it where it last was even if it moved while its owner was offline (e.g. another player kept its chunk loaded). Previously the mod looked in its old position and gave up
release
pet_vault-mc26.2-v1.6.0-forge
v1.6.0-mc26.221 окт. 2026 г.18Minecraft: 26.2forge
Что нового
[1.6.0] — 2026-10-21
### Added
- Release any companion from the radial menu: **Ctrl+right-click** marks it (the slice turns red), then **left-click** confirms, **Ctrl+left-click** releases it in front of you even without space, and **right-click** cancels. A stored companion is placed next to you first; a summoned one stays where it is. Released companions are never killed
- **Lost** companions: when you store a pet and the mod can't find it where it should be, with no record of it dying (e.g. it was transformed by lightning, removed by another mod or tool, or the server crashed), it is marked lost (amber in the radial menu) instead of being freed for a fresh summon. A lost pet keeps its vault slot, store-all skips it, and storing it again keeps searching
- `/petvault list [all|summoned|stored|dead|lost] [player]`: shows a vault's companions with their state, last known position and id. Your own vault needs no permission; another player's needs operator. Click a lost companion's id to copy it, or, as an operator, to fill in the restore command
- `/petvault restore <player> <id>` (operators): replaces a lost companion with a copy from its last save
### Fixed
- Fixed duplicate pets: a pet that couldn't be found when storing it, or when its owner logged in, was reset to stored, so the next summon created a copy while the original could still be alive in an unloaded chunk. Such pets are now marked lost instead, and login no longer searches for pets at all
- A pet that dies while its owner is offline is now handled exactly as if they were online: with a Soul Crystal it starts its recovery period, without one it's gone, and a message shows on the next login. Previously it came back as an ordinary stored pet
- Storing a pet now finds it where it last was even if it moved while its owner was offline (e.g. another player kept its chunk loaded). Previously the mod looked in its old position and gave up
release
pet_vault-mc26.2-v1.6.0-neoforge
v1.6.0-mc26.221 окт. 2026 г.28Minecraft: 26.2neoforge
Что нового
[1.6.0] — 2026-10-21
### Added
- Release any companion from the radial menu: **Ctrl+right-click** marks it (the slice turns red), then **left-click** confirms, **Ctrl+left-click** releases it in front of you even without space, and **right-click** cancels. A stored companion is placed next to you first; a summoned one stays where it is. Released companions are never killed
- **Lost** companions: when you store a pet and the mod can't find it where it should be, with no record of it dying (e.g. it was transformed by lightning, removed by another mod or tool, or the server crashed), it is marked lost (amber in the radial menu) instead of being freed for a fresh summon. A lost pet keeps its vault slot, store-all skips it, and storing it again keeps searching
- `/petvault list [all|summoned|stored|dead|lost] [player]`: shows a vault's companions with their state, last known position and id. Your own vault needs no permission; another player's needs operator. Click a lost companion's id to copy it, or, as an operator, to fill in the restore command
- `/petvault restore <player> <id>` (operators): replaces a lost companion with a copy from its last save
### Fixed
- Fixed duplicate pets: a pet that couldn't be found when storing it, or when its owner logged in, was reset to stored, so the next summon created a copy while the original could still be alive in an unloaded chunk. Such pets are now marked lost instead, and login no longer searches for pets at all
- A pet that dies while its owner is offline is now handled exactly as if they were online: with a Soul Crystal it starts its recovery period, without one it's gone, and a message shows on the next login. Previously it came back as an ordinary stored pet
- Storing a pet now finds it where it last was even if it moved while its owner was offline (e.g. another player kept its chunk loaded). Previously the mod looked in its old position and gave up
release
pet_vault-mc1.20.1-v1.5.0-fabric
v1.5.0-mc1.20.15 сент. 2026 г.133Minecraft: 1.20.1fabric
Что нового
[1.5.0] — 2026-09-05
### Added
- `allowUnequippedLocket` config option (default `false`): when enabled, the locket's radial menu can be opened from anywhere in the inventory, without needing a Curios (Forge) or Trinkets (Fabric) accessory slot equipped
### Fixed
- Fixed a duplicate-entity bug on login: reconnecting away from a summoned pet before its chunk had loaded back in could leave the original orphaned in the world while the vault freed the slot for a fresh summon. Login now force-loads and verifies the pet before resetting its vault state, instead of treating "not loaded yet" as "gone"
release
pet_vault-mc1.20.1-v1.5.0-forge
v1.5.0-mc1.20.15 сент. 2026 г.242Minecraft: 1.20.1forge
Что нового
[1.5.0] — 2026-09-05
### Added
- `allowUnequippedLocket` config option (default `false`): when enabled, the locket's radial menu can be opened from anywhere in the inventory, without needing a Curios (Forge) or Trinkets (Fabric) accessory slot equipped
### Fixed
- Fixed a duplicate-entity bug on login: reconnecting away from a summoned pet before its chunk had loaded back in could leave the original orphaned in the world while the vault freed the slot for a fresh summon. Login now force-loads and verifies the pet before resetting its vault state, instead of treating "not loaded yet" as "gone"
release
pet_vault-mc1.21.1-v1.5.0-fabric
v1.5.0-mc1.21.15 сент. 2026 г.144Minecraft: 1.21.1fabric
Что нового
[1.5.0] — 2026-09-05
### Added
- `allowUnequippedLocket` config option (default `false`): when enabled, the locket's radial menu can be opened from anywhere in the inventory, without needing a Curios (NeoForge) or Trinkets (Fabric) accessory slot equipped
### Fixed
- Fixed a duplicate-entity bug on login: reconnecting away from a summoned pet before its chunk had loaded back in could leave the original orphaned in the world while the vault freed the slot for a fresh summon. Login now force-loads and verifies the pet before resetting its vault state, instead of treating "not loaded yet" as "gone"
release
pet_vault-mc1.21.1-v1.5.0-forge
v1.5.0-mc1.21.15 сент. 2026 г.28Minecraft: 1.21.1forge
Что нового
[1.5.0] — 2026-09-05
### Added
- `allowUnequippedLocket` config option (default `false`): when enabled, the locket's radial menu can be opened from anywhere in the inventory, without needing a Curios (NeoForge) or Trinkets (Fabric) accessory slot equipped
### Fixed
- Fixed a duplicate-entity bug on login: reconnecting away from a summoned pet before its chunk had loaded back in could leave the original orphaned in the world while the vault freed the slot for a fresh summon. Login now force-loads and verifies the pet before resetting its vault state, instead of treating "not loaded yet" as "gone"
release
pet_vault-mc1.21.1-v1.5.0-neoforge
v1.5.0-mc1.21.15 сент. 2026 г.412Minecraft: 1.21.1neoforge
Что нового
[1.5.0] — 2026-09-05
### Added
- `allowUnequippedLocket` config option (default `false`): when enabled, the locket's radial menu can be opened from anywhere in the inventory, without needing a Curios (NeoForge) or Trinkets (Fabric) accessory slot equipped
### Fixed
- Fixed a duplicate-entity bug on login: reconnecting away from a summoned pet before its chunk had loaded back in could leave the original orphaned in the world while the vault freed the slot for a fresh summon. Login now force-loads and verifies the pet before resetting its vault state, instead of treating "not loaded yet" as "gone"
release
pet_vault-mc26.1.2-v1.5.0-fabric
v1.5.0-mc26.1.25 сент. 2026 г.63Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
[1.5.0] — 2026-09-05
### Added
- `allowUnequippedLocket` config option (default `false`): when enabled, the locket's radial menu can be opened from anywhere in the inventory, without needing a Curios (NeoForge) or Trinkets (Fabric) accessory slot equipped
### Fixed
- Fixed a duplicate-entity bug on login: reconnecting away from a summoned pet before its chunk had loaded back in could leave the original orphaned in the world while the vault freed the slot for a fresh summon. Login now force-loads and verifies the pet before resetting its vault state, instead of treating "not loaded yet" as "gone"
release
pet_vault-mc26.1.2-v1.5.0-forge
v1.5.0-mc26.1.25 сент. 2026 г.24Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
[1.5.0] — 2026-09-05
### Added
- `allowUnequippedLocket` config option (default `false`): when enabled, the locket's radial menu can be opened from anywhere in the inventory, without needing a Curios (NeoForge) or Trinkets (Fabric) accessory slot equipped
### Fixed
- Fixed a duplicate-entity bug on login: reconnecting away from a summoned pet before its chunk had loaded back in could leave the original orphaned in the world while the vault freed the slot for a fresh summon. Login now force-loads and verifies the pet before resetting its vault state, instead of treating "not loaded yet" as "gone"
release
pet_vault-mc26.1.2-v1.5.0-neoforge
v1.5.0-mc26.1.25 сент. 2026 г.40Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
[1.5.0] — 2026-09-05
### Added
- `allowUnequippedLocket` config option (default `false`): when enabled, the locket's radial menu can be opened from anywhere in the inventory, without needing a Curios (NeoForge) or Trinkets (Fabric) accessory slot equipped
### Fixed
- Fixed a duplicate-entity bug on login: reconnecting away from a summoned pet before its chunk had loaded back in could leave the original orphaned in the world while the vault freed the slot for a fresh summon. Login now force-loads and verifies the pet before resetting its vault state, instead of treating "not loaded yet" as "gone"
release
pet_vault-mc26.2-v1.5.0-fabric
v1.5.0-mc26.25 сент. 2026 г.254Minecraft: 26.2fabric
Что нового
[1.5.0] — 2026-09-05
### Added
- `allowUnequippedLocket` config option (default `false`): when enabled, the locket's radial menu can be opened from anywhere in the inventory, without needing a Curios (NeoForge) or Trinkets (Fabric) accessory slot equipped
### Fixed
- Fixed a duplicate-entity bug on login: reconnecting away from a summoned pet before its chunk had loaded back in could leave the original orphaned in the world while the vault freed the slot for a fresh summon. Login now force-loads and verifies the pet before resetting its vault state, instead of treating "not loaded yet" as "gone"
release
pet_vault-mc26.2-v1.5.0-forge
v1.5.0-mc26.25 сент. 2026 г.18Minecraft: 26.2forge
Что нового
[1.5.0] — 2026-09-05
### Added
- `allowUnequippedLocket` config option (default `false`): when enabled, the locket's radial menu can be opened from anywhere in the inventory, without needing a Curios (NeoForge) or Trinkets (Fabric) accessory slot equipped
### Fixed
- Fixed a duplicate-entity bug on login: reconnecting away from a summoned pet before its chunk had loaded back in could leave the original orphaned in the world while the vault freed the slot for a fresh summon. Login now force-loads and verifies the pet before resetting its vault state, instead of treating "not loaded yet" as "gone"
release
pet_vault-mc26.2-v1.5.0-neoforge
v1.5.0-mc26.25 сент. 2026 г.74Minecraft: 26.2neoforge
Что нового
[1.5.0] — 2026-09-05
### Added
- `allowUnequippedLocket` config option (default `false`): when enabled, the locket's radial menu can be opened from anywhere in the inventory, without needing a Curios (NeoForge) or Trinkets (Fabric) accessory slot equipped
### Fixed
- Fixed a duplicate-entity bug on login: reconnecting away from a summoned pet before its chunk had loaded back in could leave the original orphaned in the world while the vault freed the slot for a fresh summon. Login now force-loads and verifies the pet before resetting its vault state, instead of treating "not loaded yet" as "gone"
release
Pet Vault 1.4.0
v1.4.0-mc1.20.125 авг. 2026 г.75Minecraft: 1.20.1forge
Что нового
## [1.4.0] — 2026-08-25
### Added
- Auto-riding now covers llamas and trader llamas: they are in the `pet_vault:auto_rideable` tag, so shift-left-clicking a stored one summons and mounts it. Llamas take no saddle, so you ride along wherever the llama wanders rather than steering it
### Fixed
- Unregistering a storable entity (e.g. an iron golem, or any type opted in via `storableEntities` / the `pet_vault:storable` tag) now returns it to unclaimed. Previously the owner marker was left behind, so the detached entity could never be stored again by anyone — including the player who released it
- Fixed the Keeper's Locket, Soul Crystal and Life Crystal being uncraftable on both Forge and Fabric: the recipe and advancement JSON sat in `recipe/` and `advancement/`, the directory names used from 1.21 onwards, while 1.20.1 reads `recipes/` and `advancements/`. None of the three recipes ever loaded
release
Pet Vault 1.4.0
v1.4.0-mc1.20.125 авг. 2026 г.55Minecraft: 1.20.1fabric
Что нового
## [1.4.0] — 2026-08-25
### Added
- Auto-riding now covers llamas and trader llamas: they are in the `pet_vault:auto_rideable` tag, so shift-left-clicking a stored one summons and mounts it. Llamas take no saddle, so you ride along wherever the llama wanders rather than steering it
### Fixed
- Unregistering a storable entity (e.g. an iron golem, or any type opted in via `storableEntities` / the `pet_vault:storable` tag) now returns it to unclaimed. Previously the owner marker was left behind, so the detached entity could never be stored again by anyone — including the player who released it
- Fixed the Keeper's Locket, Soul Crystal and Life Crystal being uncraftable on both Forge and Fabric: the recipe and advancement JSON sat in `recipe/` and `advancement/`, the directory names used from 1.21 onwards, while 1.20.1 reads `recipes/` and `advancements/`. None of the three recipes ever loaded
release
Pet Vault 1.4.0
v1.4.0-mc.1.21.125 авг. 2026 г.19Minecraft: 1.21.1forge
Что нового
## [1.4.0] — 2026-08-25
### Added
- Auto-riding now covers the remaining vanilla mounts: llamas, trader llamas, nautiluses, zombie nautiluses and happy ghasts are in the `pet_vault:auto_rideable` tag, so shift-left-clicking a stored one summons and mounts it. Nautiluses and llamas were already storable, so this was the only piece missing; happy ghasts still need opting into `storableEntities` (or the `pet_vault:storable` tag) first, as they have no vanilla owner
### Fixed
- Unregistering a storable entity (e.g. an iron golem, or any type opted in via `storableEntities` / the `pet_vault:storable` tag) now returns it to unclaimed. Previously the owner marker was left behind, so the detached entity could never be stored again by anyone — including the player who released it
release
Pet Vault 1.4.0
v1.4.0-mc1.21.125 авг. 2026 г.24Minecraft: 1.21.1fabric
Что нового
## [1.4.0] — 2026-08-25
### Added
- Auto-riding now covers the remaining vanilla mounts: llamas, trader llamas, nautiluses, zombie nautiluses and happy ghasts are in the `pet_vault:auto_rideable` tag, so shift-left-clicking a stored one summons and mounts it. Nautiluses and llamas were already storable, so this was the only piece missing; happy ghasts still need opting into `storableEntities` (or the `pet_vault:storable` tag) first, as they have no vanilla owner
### Fixed
- Unregistering a storable entity (e.g. an iron golem, or any type opted in via `storableEntities` / the `pet_vault:storable` tag) now returns it to unclaimed. Previously the owner marker was left behind, so the detached entity could never be stored again by anyone — including the player who released it
release
Pet Vault 1.4.0
v1.4.0-mc.1.21.125 авг. 2026 г.79Minecraft: 1.21.1neoforge
Что нового
## [1.4.0] — 2026-08-25
### Added
- Auto-riding now covers the remaining vanilla mounts: llamas, trader llamas, nautiluses, zombie nautiluses and happy ghasts are in the `pet_vault:auto_rideable` tag, so shift-left-clicking a stored one summons and mounts it. Nautiluses and llamas were already storable, so this was the only piece missing; happy ghasts still need opting into `storableEntities` (or the `pet_vault:storable` tag) first, as they have no vanilla owner
### Fixed
- Unregistering a storable entity (e.g. an iron golem, or any type opted in via `storableEntities` / the `pet_vault:storable` tag) now returns it to unclaimed. Previously the owner marker was left behind, so the detached entity could never be stored again by anyone — including the player who released it
release
Pet Vault 1.4.0
v1.4.0-mc26.1.225 авг. 2026 г.18Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
## [1.4.0] — 2026-08-25
### Added
- Auto-riding now covers llamas and trader llamas: they are in the `pet_vault:auto_rideable` tag, so shift-left-clicking a stored one summons and mounts it. Llamas take no saddle, so you ride along wherever the llama wanders rather than steering it
### Fixed
- Unregistering a storable entity (e.g. an iron golem, or any type opted in via `storableEntities` / the `pet_vault:storable` tag) now returns it to unclaimed. Previously the owner marker was left behind, so the detached entity could never be stored again by anyone — including the player who released it
- Fixed the Keeper's Locket, Soul Crystal and Life Crystal being uncraftable on both Forge and Fabric: the recipe and advancement JSON sat in `recipe/` and `advancement/`, the directory names used from 1.21 onwards, while 1.20.1 reads `recipes/` and `advancements/`. None of the three recipes ever loaded
release
Pet Vault 1.4.0
v1.4.0-mc26.1.225 авг. 2026 г.29Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [1.4.0] — 2026-08-25
### Added
- Auto-riding now covers llamas and trader llamas: they are in the `pet_vault:auto_rideable` tag, so shift-left-clicking a stored one summons and mounts it. Llamas take no saddle, so you ride along wherever the llama wanders rather than steering it
### Fixed
- Unregistering a storable entity (e.g. an iron golem, or any type opted in via `storableEntities` / the `pet_vault:storable` tag) now returns it to unclaimed. Previously the owner marker was left behind, so the detached entity could never be stored again by anyone — including the player who released it
- Fixed the Keeper's Locket, Soul Crystal and Life Crystal being uncraftable on both Forge and Fabric: the recipe and advancement JSON sat in `recipe/` and `advancement/`, the directory names used from 1.21 onwards, while 1.20.1 reads `recipes/` and `advancements/`. None of the three recipes ever loaded
release
Pet Vault 1.4.0
v1.4.0-mc26.1.225 авг. 2026 г.27Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [1.4.0] — 2026-08-25
### Added
- Auto-riding now covers llamas and trader llamas: they are in the `pet_vault:auto_rideable` tag, so shift-left-clicking a stored one summons and mounts it. Llamas take no saddle, so you ride along wherever the llama wanders rather than steering it
### Fixed
- Unregistering a storable entity (e.g. an iron golem, or any type opted in via `storableEntities` / the `pet_vault:storable` tag) now returns it to unclaimed. Previously the owner marker was left behind, so the detached entity could never be stored again by anyone — including the player who released it
- Fixed the Keeper's Locket, Soul Crystal and Life Crystal being uncraftable on both Forge and Fabric: the recipe and advancement JSON sat in `recipe/` and `advancement/`, the directory names used from 1.21 onwards, while 1.20.1 reads `recipes/` and `advancements/`. None of the three recipes ever loaded
release
Pet Vault 1.4.0
v1.4.0-mc26.225 авг. 2026 г.8Minecraft: 26.2forge
Что нового
## [1.4.0] — 2026-08-24
### Added
- Auto-riding now covers the remaining vanilla mounts: llamas, trader llamas, nautiluses, zombie nautiluses and happy ghasts are in the `pet_vault:auto_rideable` tag, so shift-left-clicking a stored one summons and mounts it. Nautiluses and llamas were already storable, so this was the only piece missing; happy ghasts still need opting into `storableEntities` (or the `pet_vault:storable` tag) first, as they have no vanilla owner
### Fixed
- Unregistering a storable entity (e.g. an iron golem, or any type opted in via `storableEntities` / the `pet_vault:storable` tag) now returns it to unclaimed. Previously the owner marker was left behind, so the detached entity could never be stored again by anyone — including the player who released it
release
Pet Vault 1.4.0
v1.4.0-mc26.225 авг. 2026 г.101Minecraft: 26.2fabric
Что нового
## [1.4.0] — 2026-08-24
### Added
- Auto-riding now covers the remaining vanilla mounts: llamas, trader llamas, nautiluses, zombie nautiluses and happy ghasts are in the `pet_vault:auto_rideable` tag, so shift-left-clicking a stored one summons and mounts it. Nautiluses and llamas were already storable, so this was the only piece missing; happy ghasts still need opting into `storableEntities` (or the `pet_vault:storable` tag) first, as they have no vanilla owner
### Fixed
- Unregistering a storable entity (e.g. an iron golem, or any type opted in via `storableEntities` / the `pet_vault:storable` tag) now returns it to unclaimed. Previously the owner marker was left behind, so the detached entity could never be stored again by anyone — including the player who released it
release
Pet Vault 1.4.0
v1.4.0-mc26.225 авг. 2026 г.27Minecraft: 26.2neoforge
Что нового
## [1.4.0] — 2026-08-24
### Added
- Auto-riding now covers the remaining vanilla mounts: llamas, trader llamas, nautiluses, zombie nautiluses and happy ghasts are in the `pet_vault:auto_rideable` tag, so shift-left-clicking a stored one summons and mounts it. Nautiluses and llamas were already storable, so this was the only piece missing; happy ghasts still need opting into `storableEntities` (or the `pet_vault:storable` tag) first, as they have no vanilla owner
### Fixed
- Unregistering a storable entity (e.g. an iron golem, or any type opted in via `storableEntities` / the `pet_vault:storable` tag) now returns it to unclaimed. Previously the owner marker was left behind, so the detached entity could never be stored again by anyone — including the player who released it
release
pet_vault-mc1.20.1-v1.3.0-fabric
v1.3.0-mc1.20.117 авг. 2026 г.33Minecraft: 1.20.1fabric
Что нового
[1.3.0] — 2026-08-17
### Added
- `storableEntities` config list: server admins can opt entity types with no vanilla ownership (e.g. iron golems) into locket storage without writing a data pack, alongside the existing `pet_vault:storable` tag
release
pet_vault-mc1.20.1-v1.3.0-forge
v1.3.0-mc1.20.117 авг. 2026 г.48Minecraft: 1.20.1forge
Что нового
[1.3.0] — 2026-08-17
### Added
- `storableEntities` config list: server admins can opt entity types with no vanilla ownership (e.g. iron golems) into locket storage without writing a data pack, alongside the existing `pet_vault:storable` tag
release
pet_vault-mc1.21.1-v1.3.0-fabric
v1.3.0-mc1.21.117 авг. 2026 г.27Minecraft: 1.21.1fabric
Что нового
[1.3.0] — 2026-08-17
### Added
- `storableEntities` config list: server admins can opt entity types with no vanilla ownership (e.g. iron golems) into locket storage without writing a data pack, alongside the existing `pet_vault:storable` tag
release
pet_vault-mc1.21.1-v1.3.0-forge
v1.3.0-mc1.21.117 авг. 2026 г.15Minecraft: 1.21.1forge
Что нового
[1.3.0] — 2026-08-17
### Added
- `storableEntities` config list: server admins can opt entity types with no vanilla ownership (e.g. iron golems) into locket storage without writing a data pack, alongside the existing `pet_vault:storable` tag
release
pet_vault-mc1.21.1-v1.3.0-neoforge
v1.3.0-mc1.21.117 авг. 2026 г.75Minecraft: 1.21.1neoforge
Что нового
[1.3.0] — 2026-08-17
### Added
- `storableEntities` config list: server admins can opt entity types with no vanilla ownership (e.g. iron golems) into locket storage without writing a data pack, alongside the existing `pet_vault:storable` tag
release
pet_vault-mc26.1.2-v1.3.0-fabric
v1.3.0-mc26.1.217 авг. 2026 г.39Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
[1.3.0] — 2026-08-17
### Added
- `storableEntities` config list: server admins can opt entity types with no vanilla ownership (e.g. iron golems) into locket storage without writing a data pack, alongside the existing `pet_vault:storable` tag
release
pet_vault-mc26.1.2-v1.3.0-forge
v1.3.0-mc26.1.217 авг. 2026 г.14Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
[1.3.0] — 2026-08-17
### Added
- `storableEntities` config list: server admins can opt entity types with no vanilla ownership (e.g. iron golems) into locket storage without writing a data pack, alongside the existing `pet_vault:storable` tag
release
pet_vault-mc26.1.2-v1.3.0-neoforge
v1.3.0-mc26.1.217 авг. 2026 г.16Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
[1.3.0] — 2026-08-17
### Added
- `storableEntities` config list: server admins can opt entity types with no vanilla ownership (e.g. iron golems) into locket storage without writing a data pack, alongside the existing `pet_vault:storable` tag
release
pet_vault-mc26.2-v1.3.0-fabric
v1.3.0-mc26.217 авг. 2026 г.67Minecraft: 26.2fabric
Что нового
[1.3.0] — 2026-08-17
### Added
- `storableEntities` config list: server admins can opt entity types with no vanilla ownership (e.g. iron golems, happy ghasts) into locket storage without writing a data pack, alongside the existing `pet_vault:storable` tag
- Curios support on NeoForge 26.2 is back: equip the Keeper's Locket in a Curios necklace slot again. This resolves the "Curios support on NeoForge 26.2 is temporarily unavailable" known issue from 1.2.0 — Curios published its first stable 26.2 build (`16.0.0+26.2`)
### Changed
- NeoForge dependency moved off the 26.2 beta line onto the stable 26.2.0.59 release (was 26.2.0.25-beta); NeoForge shipped its first stable 26.2 build at 26.2.0.57
release
pet_vault-mc26.2-v1.3.0-forge
v1.3.0-mc26.217 авг. 2026 г.19Minecraft: 26.2forge
Что нового
[1.3.0] — 2026-08-17
### Added
- `storableEntities` config list: server admins can opt entity types with no vanilla ownership (e.g. iron golems, happy ghasts) into locket storage without writing a data pack, alongside the existing `pet_vault:storable` tag
- Curios support on NeoForge 26.2 is back: equip the Keeper's Locket in a Curios necklace slot again. This resolves the "Curios support on NeoForge 26.2 is temporarily unavailable" known issue from 1.2.0 — Curios published its first stable 26.2 build (`16.0.0+26.2`)
### Changed
- NeoForge dependency moved off the 26.2 beta line onto the stable 26.2.0.59 release (was 26.2.0.25-beta); NeoForge shipped its first stable 26.2 build at 26.2.0.57
release
pet_vault-mc26.2-v1.3.0-neoforge
v1.3.0-mc26.217 авг. 2026 г.94Minecraft: 26.2neoforge
Что нового
[1.3.0] — 2026-08-17
### Added
- `storableEntities` config list: server admins can opt entity types with no vanilla ownership (e.g. iron golems, happy ghasts) into locket storage without writing a data pack, alongside the existing `pet_vault:storable` tag
- Curios support on NeoForge 26.2 is back: equip the Keeper's Locket in a Curios necklace slot again. This resolves the "Curios support on NeoForge 26.2 is temporarily unavailable" known issue from 1.2.0 — Curios published its first stable 26.2 build (`16.0.0+26.2`)
### Changed
- NeoForge dependency moved off the 26.2 beta line onto the stable 26.2.0.59 release (was 26.2.0.25-beta); NeoForge shipped its first stable 26.2 build at 26.2.0.57
release
pet_vault-mc26.1.2-v1.2.3-fabric
v1.2.3-mc26.1.29 авг. 2026 г.41Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
[1.2.3] — 2026-08-09
### Fixed
- Fixed storing a pet that was riding a boat, minecart, or another mob deleting it: the vault entry was saved empty, and summoning it back produced a generic, ownerless copy (a pale wolf) that could not be unregistered
- Pets already broken by that bug can now be unregistered from the locket
- A failed store no longer consumes a cooldown wedge, and unsummon-all now reports which pets could not be stored
release
pet_vault-mc1.20.1-v1.2.3-fabric
v1.2.3-mc1.20.19 авг. 2026 г.28Minecraft: 1.20.1fabric
Что нового
[1.2.3] — 2026-08-09
### Fixed
- Fixed storing a pet that was riding a boat, minecart, or another mob deleting it: the vault entry was saved empty, and summoning it back produced a generic, ownerless copy (a pale wolf) that could not be unregistered
- Pets already broken by that bug can now be unregistered from the locket
- A failed store no longer consumes a cooldown wedge, and unsummon-all now reports which pets could not be stored
release
pet_vault-mc1.21.1-v1.2.3-fabric
v1.2.3-mc1.21.19 авг. 2026 г.20Minecraft: 1.21.1fabric
Что нового
[1.2.3] — 2026-08-09
### Fixed
- Fixed storing a pet that was riding a boat, minecart, or another mob deleting it: the vault entry was saved empty, and summoning it back produced a generic, ownerless copy (a pale wolf) that could not be unregistered
- Pets already broken by that bug can now be unregistered from the locket
- A failed store no longer consumes a cooldown wedge, and unsummon-all now reports which pets could not be stored
release
pet_vault-mc26.1.2-v1.2.3-forge
v1.2.3-mc26.1.29 авг. 2026 г.12Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
[1.2.3] — 2026-08-09
### Fixed
- Fixed storing a pet that was riding a boat, minecart, or another mob deleting it: the vault entry was saved empty, and summoning it back produced a generic, ownerless copy (a pale wolf) that could not be unregistered
- Pets already broken by that bug can now be unregistered from the locket
- A failed store no longer consumes a cooldown wedge, and unsummon-all now reports which pets could not be stored
release
pet_vault-mc26.1.2-v1.2.3-neoforge
v1.2.3-mc26.1.29 авг. 2026 г.17Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
[1.2.3] — 2026-08-09
### Fixed
- Fixed storing a pet that was riding a boat, minecart, or another mob deleting it: the vault entry was saved empty, and summoning it back produced a generic, ownerless copy (a pale wolf) that could not be unregistered
- Pets already broken by that bug can now be unregistered from the locket
- A failed store no longer consumes a cooldown wedge, and unsummon-all now reports which pets could not be stored
release
pet_vault-mc1.21.1-v1.2.3-forge
v1.2.3-mc1.21.19 авг. 2026 г.15Minecraft: 1.21.1forge
Что нового
[1.2.3] — 2026-08-09
### Fixed
- Fixed storing a pet that was riding a boat, minecart, or another mob deleting it: the vault entry was saved empty, and summoning it back produced a generic, ownerless copy (a pale wolf) that could not be unregistered
- Pets already broken by that bug can now be unregistered from the locket
- A failed store no longer consumes a cooldown wedge, and unsummon-all now reports which pets could not be stored
release
pet_vault-mc1.20.1-v1.2.3-forge
v1.2.3-mc1.20.19 авг. 2026 г.30Minecraft: 1.20.1forge
Что нового
[1.2.3] — 2026-08-09
### Fixed
- Fixed storing a pet that was riding a boat, minecart, or another mob deleting it: the vault entry was saved empty, and summoning it back produced a generic, ownerless copy (a pale wolf) that could not be unregistered
- Pets already broken by that bug can now be unregistered from the locket
- A failed store no longer consumes a cooldown wedge, and unsummon-all now reports which pets could not be stored
release
pet_vault-mc1.21.1-v1.2.3-neoforge
v1.2.3-mc1.21.19 авг. 2026 г.50Minecraft: 1.21.1neoforge
Что нового
[1.2.3] — 2026-08-09
### Fixed
- Fixed storing a pet that was riding a boat, minecart, or another mob deleting it: the vault entry was saved empty, and summoning it back produced a generic, ownerless copy (a pale wolf) that could not be unregistered
- Pets already broken by that bug can now be unregistered from the locket
- A failed store no longer consumes a cooldown wedge, and unsummon-all now reports which pets could not be stored
release
pet_vault-mc26.2-v1.2.3-fabric
v1.2.3-mc26.29 авг. 2026 г.63Minecraft: 26.2fabric
Что нового
[1.2.3] — 2026-08-09
### Fixed
- Fixed storing a pet that was riding a boat, minecart, or another mob deleting it: the vault entry was saved empty, and summoning it back produced a generic, ownerless copy (a pale wolf) that could not be unregistered
- Pets already broken by that bug can now be unregistered from the locket
- A failed store no longer consumes a cooldown wedge, and unsummon-all now reports which pets could not be stored
release
pet_vault-mc26.2-v1.2.3-forge
v1.2.3-mc26.29 авг. 2026 г.13Minecraft: 26.2forge
Что нового
[1.2.3] — 2026-08-09
### Fixed
- Fixed storing a pet that was riding a boat, minecart, or another mob deleting it: the vault entry was saved empty, and summoning it back produced a generic, ownerless copy (a pale wolf) that could not be unregistered
- Pets already broken by that bug can now be unregistered from the locket
- A failed store no longer consumes a cooldown wedge, and unsummon-all now reports which pets could not be stored
release
pet_vault-mc26.2-v1.2.3-neoforge
v1.2.3-mc26.29 авг. 2026 г.28Minecraft: 26.2neoforge
Что нового
[1.2.3] — 2026-08-09
### Fixed
- Fixed storing a pet that was riding a boat, minecart, or another mob deleting it: the vault entry was saved empty, and summoning it back produced a generic, ownerless copy (a pale wolf) that could not be unregistered
- Pets already broken by that bug can now be unregistered from the locket
- A failed store no longer consumes a cooldown wedge, and unsummon-all now reports which pets could not be stored
release
pet_vault-mc26.1.2-v1.2.2-fabric
v1.2.2-mc26.1.22 авг. 2026 г.45Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
[1.2.2] — 2026-08-02
### Changed
- Split Keeper's Magnifier/Golden Bone/crystal debug-item tooltips across multiple lines for readability; Golden Bone texture now derived from vanilla bone.png (gold gradient) instead of the placeholder
### Fixed
- Fixed Forge mod version showing as "0.0NONE" in crash reports and the mod list — jar manifest now includes the real version
release
pet_vault-mc1.20.1-v1.2.2-fabric
v1.2.2-mc1.20.12 авг. 2026 г.24Minecraft: 1.20.1fabric
Что нового
[1.2.2] — 2026-08-02
### Fixed
- Fixed a crash on Forge caused by the published jar never being reobfuscated to SRG names — affected any code touching a renamed vanilla member (e.g. `ForgeCreativeTabs`); the build now runs `reobfJar` so the shipped jar is fully SRG-mapped like every other Forge mod
- Fixed Forge mod version showing as "0.0NONE" in crash reports and the mod list — jar manifest now includes the real version
### Changed
- Split Keeper's Magnifier/Golden Bone/crystal debug-item tooltips across multiple lines for readability; Golden Bone texture now derived from vanilla bone.png (gold gradient) instead of the placeholder
release
pet_vault-mc26.1.2-v1.2.2-forge
v1.2.2-mc26.1.22 авг. 2026 г.12Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
[1.2.2] — 2026-08-02
### Changed
- Split Keeper's Magnifier/Golden Bone/crystal debug-item tooltips across multiple lines for readability; Golden Bone texture now derived from vanilla bone.png (gold gradient) instead of the placeholder
### Fixed
- Fixed Forge mod version showing as "0.0NONE" in crash reports and the mod list — jar manifest now includes the real version
release
pet_vault-mc26.1.2-v1.2.2-neoforge
v1.2.2-mc26.1.22 авг. 2026 г.14Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
[1.2.2] — 2026-08-02
### Changed
- Split Keeper's Magnifier/Golden Bone/crystal debug-item tooltips across multiple lines for readability; Golden Bone texture now derived from vanilla bone.png (gold gradient) instead of the placeholder
### Fixed
- Fixed Forge mod version showing as "0.0NONE" in crash reports and the mod list — jar manifest now includes the real version
release
pet_vault-mc1.21.1-v1.2.2-fabric
v1.2.2-mc1.21.12 авг. 2026 г.208Minecraft: 1.21.1fabric
Что нового
[1.2.2] — 2026-08-02
### Changed
- Split Keeper's Magnifier/Golden Bone/crystal debug-item tooltips across multiple lines for readability; Golden Bone texture now derived from vanilla bone.png (gold gradient) instead of the placeholder
### Fixed
- Fixed Forge mod version showing as "0.0NONE" in crash reports and the mod list — jar manifest now includes the real version
release
pet_vault-mc1.20.1-v1.2.2-forge
v1.2.2-mc1.20.12 авг. 2026 г.20Minecraft: 1.20.1forge
Что нового
[1.2.2] — 2026-08-02
### Fixed
- Fixed a crash on Forge caused by the published jar never being reobfuscated to SRG names — affected any code touching a renamed vanilla member (e.g. `ForgeCreativeTabs`); the build now runs `reobfJar` so the shipped jar is fully SRG-mapped like every other Forge mod
- Fixed Forge mod version showing as "0.0NONE" in crash reports and the mod list — jar manifest now includes the real version
### Changed
- Split Keeper's Magnifier/Golden Bone/crystal debug-item tooltips across multiple lines for readability; Golden Bone texture now derived from vanilla bone.png (gold gradient) instead of the placeholder
release
pet_vault-mc1.21.1-v1.2.2-forge
v1.2.2-mc1.21.12 авг. 2026 г.3Minecraft: 1.21.1forge
Что нового
[1.2.2] — 2026-08-02
### Changed
- Split Keeper's Magnifier/Golden Bone/crystal debug-item tooltips across multiple lines for readability; Golden Bone texture now derived from vanilla bone.png (gold gradient) instead of the placeholder
### Fixed
- Fixed Forge mod version showing as "0.0NONE" in crash reports and the mod list — jar manifest now includes the real version
release
pet_vault-mc26.2-v1.2.2-fabric
v1.2.2-mc26.22 авг. 2026 г.123Minecraft: 26.2fabric
Что нового
[1.2.2] — 2026-08-02
### Changed
- Split Keeper's Magnifier/Golden Bone/crystal debug-item tooltips across multiple lines for readability; Golden Bone texture now derived from vanilla bone.png (gold gradient) instead of the placeholder
### Fixed
- Fixed Forge mod version showing as "0.0NONE" in crash reports and the mod list — jar manifest now includes the real version
release
pet_vault-mc1.21.1-v1.2.2-neoforge
v1.2.2-mc1.21.12 авг. 2026 г.26Minecraft: 1.21.1neoforge
Что нового
[1.2.2] — 2026-08-02
### Changed
- Split Keeper's Magnifier/Golden Bone/crystal debug-item tooltips across multiple lines for readability; Golden Bone texture now derived from vanilla bone.png (gold gradient) instead of the placeholder
### Fixed
- Fixed Forge mod version showing as "0.0NONE" in crash reports and the mod list — jar manifest now includes the real version
release
pet_vault-mc26.2-v1.2.2-forge
v1.2.2-mc26.22 авг. 2026 г.3Minecraft: 26.2forge
Что нового
[1.2.2] — 2026-08-02
### Changed
- Split Keeper's Magnifier/Golden Bone/crystal debug-item tooltips across multiple lines for readability; Golden Bone texture now derived from vanilla bone.png (gold gradient) instead of the placeholder
### Fixed
- Fixed Forge mod version showing as "0.0NONE" in crash reports and the mod list — jar manifest now includes the real version
release
pet_vault-mc26.2-v1.2.2-neoforge
v1.2.2-mc26.22 авг. 2026 г.16Minecraft: 26.2neoforge
Что нового
[1.2.2] — 2026-08-02
### Changed
- Split Keeper's Magnifier/Golden Bone/crystal debug-item tooltips across multiple lines for readability; Golden Bone texture now derived from vanilla bone.png (gold gradient) instead of the placeholder
### Fixed
- Fixed Forge mod version showing as "0.0NONE" in crash reports and the mod list — jar manifest now includes the real version
release
pet_vault-mc1.21.1-v1.2.1-fabric
v1.2.1-mc1.21.131 июл. 2026 г.24Minecraft: 1.21.1fabric
Что нового
[1.2.1] — 2026-07-31
### Fixed
- Fixed a crash on Forge when a player changed dimension (e.g. entering the Nether), caused by the pet vault capability being invalidated mid-transfer
- Fixed the pet vault being wiped on Forge when a player died, since vault data was read after it had already been cleared
- Fixed a duplicate-entity bug where storing or unsummoning a pet whose chunk had unloaded could spawn a second copy of it on next summon; storing such a pet now force-loads its chunk to retrieve it properly instead
release
pet_vault-mc1.20.1-v1.2.1-fabric
v1.2.1-mc1.20.131 июл. 2026 г.21Minecraft: 1.20.1fabric
Что нового
[1.2.1] — 2026-07-31
### Fixed
- Fixed a crash on Forge when a player changed dimension (e.g. entering the Nether), caused by the pet vault capability being invalidated mid-transfer
- Fixed the pet vault being wiped on Forge when a player died, since vault data was read after it had already been cleared
- Fixed a duplicate-entity bug where storing or unsummoning a pet whose chunk had unloaded could spawn a second copy of it on next summon; storing such a pet now force-loads its chunk to retrieve it properly instead
release
pet_vault-mc1.21.1-v1.2.1-forge
v1.2.1-mc1.21.131 июл. 2026 г.6Minecraft: 1.21.1forge
Что нового
[1.2.1] — 2026-07-31
### Fixed
- Fixed a crash on Forge when a player changed dimension (e.g. entering the Nether), caused by the pet vault capability being invalidated mid-transfer
- Fixed the pet vault being wiped on Forge when a player died, since vault data was read after it had already been cleared
- Fixed a duplicate-entity bug where storing or unsummoning a pet whose chunk had unloaded could spawn a second copy of it on next summon; storing such a pet now force-loads its chunk to retrieve it properly instead
release
pet_vault-mc1.20.1-v1.2.1-forge
v1.2.1-mc1.20.131 июл. 2026 г.13Minecraft: 1.20.1forge
Что нового
[1.2.1] — 2026-07-31
### Fixed
- Fixed a crash on Forge when a player changed dimension (e.g. entering the Nether), caused by the pet vault capability being invalidated mid-transfer
- Fixed the pet vault being wiped on Forge when a player died, since vault data was read after it had already been cleared
- Fixed a duplicate-entity bug where storing or unsummoning a pet whose chunk had unloaded could spawn a second copy of it on next summon; storing such a pet now force-loads its chunk to retrieve it properly instead
release
pet_vault-mc1.21.1-v1.2.1-neoforge
v1.2.1-mc1.21.131 июл. 2026 г.23Minecraft: 1.21.1neoforge
Что нового
[1.2.1] — 2026-07-31
### Fixed
- Fixed a crash on Forge when a player changed dimension (e.g. entering the Nether), caused by the pet vault capability being invalidated mid-transfer
- Fixed the pet vault being wiped on Forge when a player died, since vault data was read after it had already been cleared
- Fixed a duplicate-entity bug where storing or unsummoning a pet whose chunk had unloaded could spawn a second copy of it on next summon; storing such a pet now force-loads its chunk to retrieve it properly instead
release
pet_vault-mc26.1.2-v1.2.1-fabric
v1.2.1-mc26.1.231 июл. 2026 г.46Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
[1.2.1] — 2026-07-31
### Fixed
- Fixed a crash on Forge when a player changed dimension (e.g. entering the Nether), caused by the pet vault capability being invalidated mid-transfer
- Fixed the pet vault being wiped on Forge when a player died, since vault data was read after it had already been cleared
- Fixed a duplicate-entity bug where storing or unsummoning a pet whose chunk had unloaded could spawn a second copy of it on next summon; storing such a pet now force-loads its chunk to retrieve it properly instead
release
pet_vault-mc26.1.2-v1.2.1-forge
v1.2.1-mc26.1.231 июл. 2026 г.5Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
[1.2.1] — 2026-07-31
### Fixed
- Fixed a crash on Forge when a player changed dimension (e.g. entering the Nether), caused by the pet vault capability being invalidated mid-transfer
- Fixed the pet vault being wiped on Forge when a player died, since vault data was read after it had already been cleared
- Fixed a duplicate-entity bug where storing or unsummoning a pet whose chunk had unloaded could spawn a second copy of it on next summon; storing such a pet now force-loads its chunk to retrieve it properly instead
release
pet_vault-mc26.1.2-v1.2.1-neoforge
v1.2.1-mc26.1.231 июл. 2026 г.15Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
[1.2.1] — 2026-07-31
### Fixed
- Fixed a crash on Forge when a player changed dimension (e.g. entering the Nether), caused by the pet vault capability being invalidated mid-transfer
- Fixed the pet vault being wiped on Forge when a player died, since vault data was read after it had already been cleared
- Fixed a duplicate-entity bug where storing or unsummoning a pet whose chunk had unloaded could spawn a second copy of it on next summon; storing such a pet now force-loads its chunk to retrieve it properly instead
release
pet_vault-mc26.2-v1.2.1-fabric
v1.2.1-mc26.231 июл. 2026 г.27Minecraft: 26.2fabric
Что нового
[1.2.1] — 2026-07-31
### Fixed
- Fixed a crash on Forge when a player changed dimension (e.g. entering the Nether), caused by the pet vault capability being invalidated mid-transfer
- Fixed the pet vault being wiped on Forge when a player died, since vault data was read after it had already been cleared
- Fixed a duplicate-entity bug where storing or unsummoning a pet whose chunk had unloaded could spawn a second copy of it on next summon; storing such a pet now force-loads its chunk to retrieve it properly instead
release
pet_vault-mc26.2-v1.2.1-forge
v1.2.1-mc26.231 июл. 2026 г.9Minecraft: 26.2forge
Что нового
[1.2.1] — 2026-07-31
### Fixed
- Fixed a crash on Forge when a player changed dimension (e.g. entering the Nether), caused by the pet vault capability being invalidated mid-transfer
- Fixed the pet vault being wiped on Forge when a player died, since vault data was read after it had already been cleared
- Fixed a duplicate-entity bug where storing or unsummoning a pet whose chunk had unloaded could spawn a second copy of it on next summon; storing such a pet now force-loads its chunk to retrieve it properly instead
release
pet_vault-mc26.2-v1.2.1-neoforge
v1.2.1-mc26.231 июл. 2026 г.17Minecraft: 26.2neoforge
Что нового
[1.2.1] — 2026-07-31
### Fixed
- Fixed a crash on Forge when a player changed dimension (e.g. entering the Nether), caused by the pet vault capability being invalidated mid-transfer
- Fixed the pet vault being wiped on Forge when a player died, since vault data was read after it had already been cleared
- Fixed a duplicate-entity bug where storing or unsummoning a pet whose chunk had unloaded could spawn a second copy of it on next summon; storing such a pet now force-loads its chunk to retrieve it properly instead
release
pet_vault-mc26.2-v1.2.0-fabric
v1.2.0-mc26.219 июл. 2026 г.155Minecraft: 26.2fabric
Что нового
[1.2.0] — 2026-07-19
### Added
- Trinkets integration on Fabric (26.1.x): equip the locket in a Trinkets slot, same as the existing Curios support on NeoForge/Forge — see the [Mod Compatibility table](README.md#mod-compatibility) for the full loader/version breakdown
- New locket icon: replaced the placeholder texture with a custom amulet design
- Widened published Modrinth/CurseForge support to the full 26.1.x patch range instead of just 26.1.2
- Ported to Minecraft 26.2 (NeoForge 26.2.0.25-beta, Forge 26.2-65.0.5, Fabric API 0.155.2+26.2)
### Fixed
- Fixed `pet_vault:storable` entities (e.g. iron golems) being stealable by other players after being summoned — they now bind to the summoning player like any other pet
### Known Issues
- Curios support on NeoForge 26.2 is temporarily unavailable — Curios has no published NeoForge build for 26.2 yet. Forge and Fabric (Trinkets) integrations are unaffected.
release
pet_vault-mc26.2-v1.2.0-forge
v1.2.0-mc26.219 июл. 2026 г.7Minecraft: 26.2forge
Что нового
[1.2.0] — 2026-07-19
### Added
- Trinkets integration on Fabric (26.1.x): equip the locket in a Trinkets slot, same as the existing Curios support on NeoForge/Forge — see the [Mod Compatibility table](README.md#mod-compatibility) for the full loader/version breakdown
- New locket icon: replaced the placeholder texture with a custom amulet design
- Widened published Modrinth/CurseForge support to the full 26.1.x patch range instead of just 26.1.2
- Ported to Minecraft 26.2 (NeoForge 26.2.0.25-beta, Forge 26.2-65.0.5, Fabric API 0.155.2+26.2)
### Fixed
- Fixed `pet_vault:storable` entities (e.g. iron golems) being stealable by other players after being summoned — they now bind to the summoning player like any other pet
### Known Issues
- Curios support on NeoForge 26.2 is temporarily unavailable — Curios has no published NeoForge build for 26.2 yet. Forge and Fabric (Trinkets) integrations are unaffected.
release
pet_vault-mc26.2-v1.2.0-neoforge
v1.2.0-mc26.219 июл. 2026 г.28Minecraft: 26.2neoforge
Что нового
[1.2.0] — 2026-07-19
### Added
- Trinkets integration on Fabric (26.1.x): equip the locket in a Trinkets slot, same as the existing Curios support on NeoForge/Forge — see the [Mod Compatibility table](README.md#mod-compatibility) for the full loader/version breakdown
- New locket icon: replaced the placeholder texture with a custom amulet design
- Widened published Modrinth/CurseForge support to the full 26.1.x patch range instead of just 26.1.2
- Ported to Minecraft 26.2 (NeoForge 26.2.0.25-beta, Forge 26.2-65.0.5, Fabric API 0.155.2+26.2)
### Fixed
- Fixed `pet_vault:storable` entities (e.g. iron golems) being stealable by other players after being summoned — they now bind to the summoning player like any other pet
### Known Issues
- Curios support on NeoForge 26.2 is temporarily unavailable — Curios has no published NeoForge build for 26.2 yet. Forge and Fabric (Trinkets) integrations are unaffected.
release
pet_vault-mc1.20.1-v1.2.0-fabric
v1.2.0-mc1.20.119 июл. 2026 г.33Minecraft: 1.20.1fabric
Что нового
[1.2.0] — 2026-07-19
### Added
- Curios integration on Forge, Trinkets integration on Fabric: equip the locket in a dedicated equipment slot instead of the inventory — see the [Mod Compatibility table](README.md#mod-compatibility) for the full loader/version breakdown
- New locket icon: replaced the placeholder texture with a custom amulet design
### Fixed
- Fixed `pet_vault:storable` entities (e.g. iron golems) being stealable by other players after being summoned — they now bind to the summoning player like any other pet
release
pet_vault-mc1.21.1-v1.2.0-fabric
v1.2.0-mc1.21.119 июл. 2026 г.35Minecraft: 1.21.1fabric
Что нового
[1.2.0] — 2026-07-19
### Added
- Trinkets integration on Fabric: equip the locket in a Trinkets slot, same as the existing Curios support on NeoForge/Forge — see the [Mod Compatibility table](README.md#mod-compatibility) for the full loader/version breakdown
- New locket icon: replaced the placeholder texture with a custom amulet design
### Fixed
- Fixed `pet_vault:storable` entities (e.g. iron golems) being stealable by other players after being summoned — they now bind to the summoning player like any other pet
release
pet_vault-mc1.20.1-v1.2.0-forge
v1.2.0-mc1.20.119 июл. 2026 г.45Minecraft: 1.20.1forge
Что нового
[1.2.0] — 2026-07-19
### Added
- Curios integration on Forge, Trinkets integration on Fabric: equip the locket in a dedicated equipment slot instead of the inventory — see the [Mod Compatibility table](README.md#mod-compatibility) for the full loader/version breakdown
- New locket icon: replaced the placeholder texture with a custom amulet design
### Fixed
- Fixed `pet_vault:storable` entities (e.g. iron golems) being stealable by other players after being summoned — they now bind to the summoning player like any other pet
release
pet_vault-mc1.21.1-v1.2.0-forge
v1.2.0-mc1.21.119 июл. 2026 г.8Minecraft: 1.21.1forge
Что нового
[1.2.0] — 2026-07-19
### Added
- Trinkets integration on Fabric: equip the locket in a Trinkets slot, same as the existing Curios support on NeoForge/Forge — see the [Mod Compatibility table](README.md#mod-compatibility) for the full loader/version breakdown
- New locket icon: replaced the placeholder texture with a custom amulet design
### Fixed
- Fixed `pet_vault:storable` entities (e.g. iron golems) being stealable by other players after being summoned — they now bind to the summoning player like any other pet
release
pet_vault-mc1.21.1-v1.2.0-neoforge
v1.2.0-mc1.21.119 июл. 2026 г.48Minecraft: 1.21.1neoforge
Что нового
[1.2.0] — 2026-07-19
### Added
- Trinkets integration on Fabric: equip the locket in a Trinkets slot, same as the existing Curios support on NeoForge/Forge — see the [Mod Compatibility table](README.md#mod-compatibility) for the full loader/version breakdown
- New locket icon: replaced the placeholder texture with a custom amulet design
### Fixed
- Fixed `pet_vault:storable` entities (e.g. iron golems) being stealable by other players after being summoned — they now bind to the summoning player like any other pet
release
pet_vault-mc26.1.2-v1.2.0-fabric
v1.2.0-mc26.1.219 июл. 2026 г.40Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
[1.2.0] — 2026-07-19
### Added
- Trinkets integration on Fabric (26.1.x): equip the locket in a Trinkets slot, same as the existing Curios support on NeoForge/Forge — see the [Mod Compatibility table](README.md#mod-compatibility) for the full loader/version breakdown
- New locket icon: replaced the placeholder texture with a custom amulet design
- Widened published Modrinth/CurseForge support to the full 26.1.x patch range instead of just 26.1.2
### Fixed
- Fixed `pet_vault:storable` entities (e.g. iron golems) being stealable by other players after being summoned — they now bind to the summoning player like any other pet
release
pet_vault-mc26.1.2-v1.2.0-forge
v1.2.0-mc26.1.219 июл. 2026 г.9Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
[1.2.0] — 2026-07-19
### Added
- Trinkets integration on Fabric (26.1.x): equip the locket in a Trinkets slot, same as the existing Curios support on NeoForge/Forge — see the [Mod Compatibility table](README.md#mod-compatibility) for the full loader/version breakdown
- New locket icon: replaced the placeholder texture with a custom amulet design
- Widened published Modrinth/CurseForge support to the full 26.1.x patch range instead of just 26.1.2
### Fixed
- Fixed `pet_vault:storable` entities (e.g. iron golems) being stealable by other players after being summoned — they now bind to the summoning player like any other pet
release
pet_vault-mc26.1.2-v1.2.0-neoforge
v1.2.0-mc26.1.219 июл. 2026 г.17Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
[1.2.0] — 2026-07-19
### Added
- Trinkets integration on Fabric (26.1.x): equip the locket in a Trinkets slot, same as the existing Curios support on NeoForge/Forge — see the [Mod Compatibility table](README.md#mod-compatibility) for the full loader/version breakdown
- New locket icon: replaced the placeholder texture with a custom amulet design
- Widened published Modrinth/CurseForge support to the full 26.1.x patch range instead of just 26.1.2
### Fixed
- Fixed `pet_vault:storable` entities (e.g. iron golems) being stealable by other players after being summoned — they now bind to the summoning player like any other pet
release
pet_vault-mc1.20.1-v1.1.0-fabric
v1.1.0-mc1.20.15 июл. 2026 г.47Minecraft: 1.20.1fabric
Что нового
[1.1.0] — 2026-07-05
### Added
- Allay support: store and summon Allays via the locket, gated on the brain's liked-player memory (Allays have no `OwnableEntity` owner)
- `pet_vault:storable` allowlist tag: entity types with no ownership concept at all (e.g. iron golems) can bypass the owner check and be stored first-come; ships empty by default, opt in via data pack
- `extraRideableEntities` config list: server admins can add modded mounts as auto-rideable without creating a data pack, alongside the existing `pet_vault:auto_rideable` tag
- Redesigned Life Crystal and Soul Crystal textures (bipyramid gem shape, facet shading)
### Fixed
- Shift+left-click auto-ride no longer mounts non-mount pets (e.g. wolves); restricted to the `pet_vault:auto_rideable` tag (horses, donkeys, mules, skeleton/zombie horses, camel, pig, strider)
release
pet_vault-mc1.20.1-v1.1.0-forge
v1.1.0-mc1.20.15 июл. 2026 г.24Minecraft: 1.20.1forge
Что нового
[1.1.0] — 2026-07-05
### Added
- Allay support: store and summon Allays via the locket, gated on the brain's liked-player memory (Allays have no `OwnableEntity` owner)
- `pet_vault:storable` allowlist tag: entity types with no ownership concept at all (e.g. iron golems) can bypass the owner check and be stored first-come; ships empty by default, opt in via data pack
- `extraRideableEntities` config list: server admins can add modded mounts as auto-rideable without creating a data pack, alongside the existing `pet_vault:auto_rideable` tag
- Redesigned Life Crystal and Soul Crystal textures (bipyramid gem shape, facet shading)
### Fixed
- Shift+left-click auto-ride no longer mounts non-mount pets (e.g. wolves); restricted to the `pet_vault:auto_rideable` tag (horses, donkeys, mules, skeleton/zombie horses, camel, pig, strider)
release
pet_vault-mc1.21.1-v1.1.0-fabric
v1.1.0-mc1.21.15 июл. 2026 г.21Minecraft: 1.21.1fabric
Что нового
[1.1.0] — 2026-07-05
### Added
- Allay support: store and summon Allays via the locket, gated on the brain's liked-player memory (Allays have no `OwnableEntity` owner)
- `pet_vault:storable` allowlist tag: entity types with no ownership concept at all (e.g. iron golems) can bypass the owner check and be stored first-come; ships empty by default, opt in via data pack
- `extraRideableEntities` config list: server admins can add modded mounts as auto-rideable without creating a data pack, alongside the existing `pet_vault:auto_rideable` tag
- Redesigned Life Crystal and Soul Crystal textures (bipyramid gem shape, facet shading)
### Fixed
- Shift+left-click auto-ride no longer mounts non-mount pets (e.g. wolves); restricted to the `pet_vault:auto_rideable` tag (horses, donkeys, mules, skeleton/zombie horses, camel, pig, strider)
release
pet_vault-mc1.21.1-v1.1.0-forge
v1.1.0-mc1.21.15 июл. 2026 г.6Minecraft: 1.21.1forge
Что нового
[1.1.0] — 2026-07-05
### Added
- Allay support: store and summon Allays via the locket, gated on the brain's liked-player memory (Allays have no `OwnableEntity` owner)
- `pet_vault:storable` allowlist tag: entity types with no ownership concept at all (e.g. iron golems) can bypass the owner check and be stored first-come; ships empty by default, opt in via data pack
- `extraRideableEntities` config list: server admins can add modded mounts as auto-rideable without creating a data pack, alongside the existing `pet_vault:auto_rideable` tag
- Redesigned Life Crystal and Soul Crystal textures (bipyramid gem shape, facet shading)
### Fixed
- Shift+left-click auto-ride no longer mounts non-mount pets (e.g. wolves); restricted to the `pet_vault:auto_rideable` tag (horses, donkeys, mules, skeleton/zombie horses, camel, pig, strider)
release
pet_vault-mc1.21.1-v1.1.0-neoforge
v1.1.0-mc1.21.15 июл. 2026 г.17Minecraft: 1.21.1neoforge
Что нового
[1.1.0] — 2026-07-05
### Added
- Allay support: store and summon Allays via the locket, gated on the brain's liked-player memory (Allays have no `OwnableEntity` owner)
- `pet_vault:storable` allowlist tag: entity types with no ownership concept at all (e.g. iron golems) can bypass the owner check and be stored first-come; ships empty by default, opt in via data pack
- `extraRideableEntities` config list: server admins can add modded mounts as auto-rideable without creating a data pack, alongside the existing `pet_vault:auto_rideable` tag
- Redesigned Life Crystal and Soul Crystal textures (bipyramid gem shape, facet shading)
### Fixed
- Shift+left-click auto-ride no longer mounts non-mount pets (e.g. wolves); restricted to the `pet_vault:auto_rideable` tag (horses, donkeys, mules, skeleton/zombie horses, camel, pig, strider)
release
pet_vault-mc26.1.2-v1.1.0-fabric
v1.1.0-mc26.1.25 июл. 2026 г.59Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
[1.1.0] — 2026-07-05
### Added
- Allay support: store and summon Allays via the locket, gated on the brain's liked-player memory (Allays have no `OwnableEntity` owner)
- `pet_vault:storable` allowlist tag: entity types with no ownership concept at all (e.g. iron golems) can bypass the owner check and be stored first-come; ships empty by default, opt in via data pack
- `extraRideableEntities` config list: server admins can add modded mounts as auto-rideable without creating a data pack, alongside the existing `pet_vault:auto_rideable` tag
- Redesigned Life Crystal and Soul Crystal textures (bipyramid gem shape, facet shading)
### Fixed
- Shift+left-click auto-ride no longer mounts non-mount pets (e.g. wolves); restricted to the `pet_vault:auto_rideable` tag (horses, donkeys, mules, skeleton/zombie horses, camel, pig, strider)
release
pet_vault-mc26.1.2-v1.1.0-forge
v1.1.0-mc26.1.25 июл. 2026 г.14Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
[1.1.0] — 2026-07-05
### Added
- Allay support: store and summon Allays via the locket, gated on the brain's liked-player memory (Allays have no `OwnableEntity` owner)
- `pet_vault:storable` allowlist tag: entity types with no ownership concept at all (e.g. iron golems) can bypass the owner check and be stored first-come; ships empty by default, opt in via data pack
- `extraRideableEntities` config list: server admins can add modded mounts as auto-rideable without creating a data pack, alongside the existing `pet_vault:auto_rideable` tag
- Redesigned Life Crystal and Soul Crystal textures (bipyramid gem shape, facet shading)
### Fixed
- Shift+left-click auto-ride no longer mounts non-mount pets (e.g. wolves); restricted to the `pet_vault:auto_rideable` tag (horses, donkeys, mules, skeleton/zombie horses, camel, pig, strider)
release
pet_vault-mc26.1.2-v1.1.0-neoforge
v1.1.0-mc26.1.25 июл. 2026 г.20Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
[1.1.0] — 2026-07-05
### Added
- Allay support: store and summon Allays via the locket, gated on the brain's liked-player memory (Allays have no `OwnableEntity` owner)
- `pet_vault:storable` allowlist tag: entity types with no ownership concept at all (e.g. iron golems) can bypass the owner check and be stored first-come; ships empty by default, opt in via data pack
- `extraRideableEntities` config list: server admins can add modded mounts as auto-rideable without creating a data pack, alongside the existing `pet_vault:auto_rideable` tag
- Redesigned Life Crystal and Soul Crystal textures (bipyramid gem shape, facet shading)
### Fixed
- Shift+left-click auto-ride no longer mounts non-mount pets (e.g. wolves); restricted to the `pet_vault:auto_rideable` tag (horses, donkeys, mules, skeleton/zombie horses, camel, pig, strider)
release
pet_vault-mc1.21.1-v1.0.0-fabric
v1.0.0-mc1.21.128 июн. 2026 г.8Minecraft: 1.21.1fabric
Что нового
[1.0.0] — 2026-06-25
### Added
- Keeper's Locket: store up to 10 tamed pets (configurable 1–16) bound to the player, not the item
- Radial menu (hold V): summon, store, or release pets; left-click to toggle, shift+click to summon and ride, ctrl+click to force-summon
- Life Crystal: consume to permanently unlock passive healing for stored pets (1% max HP per 3 s, configurable)
- Soul Crystal: consume to permanently unlock dead-pet revive (5-minute timer, configurable)
- Full entity NBT preservation: collar color, equipment, and mod-added data are restored exactly across store/summon cycles
- Offline catch-up: healing and revive timers advance correctly during offline time
- Config (`serverconfig/pet_vault-server.toml`): maxPets, maxSummonedPets, healingRatePercent, healIntervalTicks, reviveTimerSeconds, enableLifeCrystal, enableSoulCrystal, excludedEntities
- `pet_vault:storable` and `pet_vault:excluded` entity type data-pack tags for modpack and mod compatibility
- Bodyguard trigger: auto-summon a pet when the player takes damage (toggle per-pet in the radial menu)
- Summon/unsummon cooldown (2 s) to prevent rapid-toggle exploits
- Golden Bone (creative-only debug item) and Keeper's Magnifier
- Curios integration: equip the locket in a Curios necklace slot (NeoForge)
- Chat notification when a dead pet's revive timer expires and the pet becomes summonable again
- Multi-loader support: NeoForge, Forge 64.x, and Fabric — all three loaders ship in every release
### Fixed
- Pets not visible on the client when joining an existing world until a new pet was added
- Fabric: vault data lost on game restart (attachment types now registered before player NBT is loaded)
- Radial menu: hold-to-show behaviour broken on Forge and Fabric
- Summon spawn position now searches a 5-block radius across ±2 Y levels, picking a position suited to the entity's movement type
release
pet_vault-mc1.21.1-v1.0.0-forge
v1.0.0-mc1.21.128 июн. 2026 г.4Minecraft: 1.21.1forge
Что нового
[1.0.0] — 2026-06-25
### Added
- Keeper's Locket: store up to 10 tamed pets (configurable 1–16) bound to the player, not the item
- Radial menu (hold V): summon, store, or release pets; left-click to toggle, shift+click to summon and ride, ctrl+click to force-summon
- Life Crystal: consume to permanently unlock passive healing for stored pets (1% max HP per 3 s, configurable)
- Soul Crystal: consume to permanently unlock dead-pet revive (5-minute timer, configurable)
- Full entity NBT preservation: collar color, equipment, and mod-added data are restored exactly across store/summon cycles
- Offline catch-up: healing and revive timers advance correctly during offline time
- Config (`serverconfig/pet_vault-server.toml`): maxPets, maxSummonedPets, healingRatePercent, healIntervalTicks, reviveTimerSeconds, enableLifeCrystal, enableSoulCrystal, excludedEntities
- `pet_vault:storable` and `pet_vault:excluded` entity type data-pack tags for modpack and mod compatibility
- Bodyguard trigger: auto-summon a pet when the player takes damage (toggle per-pet in the radial menu)
- Summon/unsummon cooldown (2 s) to prevent rapid-toggle exploits
- Golden Bone (creative-only debug item) and Keeper's Magnifier
- Curios integration: equip the locket in a Curios necklace slot (NeoForge)
- Chat notification when a dead pet's revive timer expires and the pet becomes summonable again
- Multi-loader support: NeoForge, Forge 64.x, and Fabric — all three loaders ship in every release
### Fixed
- Pets not visible on the client when joining an existing world until a new pet was added
- Fabric: vault data lost on game restart (attachment types now registered before player NBT is loaded)
- Radial menu: hold-to-show behaviour broken on Forge and Fabric
- Summon spawn position now searches a 5-block radius across ±2 Y levels, picking a position suited to the entity's movement type
release
pet_vault-mc1.21.1-v1.0.0-neoforge
v1.0.0-mc1.21.128 июн. 2026 г.17Minecraft: 1.21.1neoforge
Что нового
[1.0.0] — 2026-06-25
### Added
- Keeper's Locket: store up to 10 tamed pets (configurable 1–16) bound to the player, not the item
- Radial menu (hold V): summon, store, or release pets; left-click to toggle, shift+click to summon and ride, ctrl+click to force-summon
- Life Crystal: consume to permanently unlock passive healing for stored pets (1% max HP per 3 s, configurable)
- Soul Crystal: consume to permanently unlock dead-pet revive (5-minute timer, configurable)
- Full entity NBT preservation: collar color, equipment, and mod-added data are restored exactly across store/summon cycles
- Offline catch-up: healing and revive timers advance correctly during offline time
- Config (`serverconfig/pet_vault-server.toml`): maxPets, maxSummonedPets, healingRatePercent, healIntervalTicks, reviveTimerSeconds, enableLifeCrystal, enableSoulCrystal, excludedEntities
- `pet_vault:storable` and `pet_vault:excluded` entity type data-pack tags for modpack and mod compatibility
- Bodyguard trigger: auto-summon a pet when the player takes damage (toggle per-pet in the radial menu)
- Summon/unsummon cooldown (2 s) to prevent rapid-toggle exploits
- Golden Bone (creative-only debug item) and Keeper's Magnifier
- Curios integration: equip the locket in a Curios necklace slot (NeoForge)
- Chat notification when a dead pet's revive timer expires and the pet becomes summonable again
- Multi-loader support: NeoForge, Forge 64.x, and Fabric — all three loaders ship in every release
### Fixed
- Pets not visible on the client when joining an existing world until a new pet was added
- Fabric: vault data lost on game restart (attachment types now registered before player NBT is loaded)
- Radial menu: hold-to-show behaviour broken on Forge and Fabric
- Summon spawn position now searches a 5-block radius across ±2 Y levels, picking a position suited to the entity's movement type
release
pet_vault-mc26.1.2-v1.0.0-fabric
v1.0.0-mc26.1.226 июн. 2026 г.13Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
[1.0.0] — 2026-06-25
### Added
- Keeper's Locket: store up to 10 tamed pets (configurable 1–16) bound to the player, not the item
- Radial menu (hold V): summon, store, or release pets; left-click to toggle, shift+click to summon and ride, ctrl+click to force-summon
- Life Crystal: consume to permanently unlock passive healing for stored pets (1% max HP per 3 s, configurable)
- Soul Crystal: consume to permanently unlock dead-pet revive (5-minute timer, configurable)
- Full entity NBT preservation: collar color, equipment, and mod-added data are restored exactly across store/summon cycles
- Offline catch-up: healing and revive timers advance correctly during offline time
- Config (`serverconfig/pet_vault-server.toml`): maxPets, maxSummonedPets, healingRatePercent, healIntervalTicks, reviveTimerSeconds, enableLifeCrystal, enableSoulCrystal, excludedEntities
- `pet_vault:storable` and `pet_vault:excluded` entity type data-pack tags for modpack and mod compatibility
- Bodyguard trigger: auto-summon a pet when the player takes damage (toggle per-pet in the radial menu)
- Summon/unsummon cooldown (2 s) to prevent rapid-toggle exploits
- Golden Bone (creative-only debug item) and Keeper's Magnifier
- Curios integration: equip the locket in a Curios necklace slot (NeoForge)
- Chat notification when a dead pet's revive timer expires and the pet becomes summonable again
- Multi-loader support: NeoForge, Forge 64.x, and Fabric — all three loaders ship in every release
### Fixed
- Pets not visible on the client when joining an existing world until a new pet was added
- Fabric: vault data lost on game restart (attachment types now registered before player NBT is loaded)
- Radial menu: hold-to-show behaviour broken on Forge and Fabric
- Summon spawn position now searches a 5-block radius across ±2 Y levels, picking a position suited to the entity's movement type
release
pet_vault-mc26.1.2-v1.0.0-forge
v1.0.0-mc26.1.226 июн. 2026 г.7Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
[1.0.0] — 2026-06-25
### Added
- Keeper's Locket: store up to 10 tamed pets (configurable 1–16) bound to the player, not the item
- Radial menu (hold V): summon, store, or release pets; left-click to toggle, shift+click to summon and ride, ctrl+click to force-summon
- Life Crystal: consume to permanently unlock passive healing for stored pets (1% max HP per 3 s, configurable)
- Soul Crystal: consume to permanently unlock dead-pet revive (5-minute timer, configurable)
- Full entity NBT preservation: collar color, equipment, and mod-added data are restored exactly across store/summon cycles
- Offline catch-up: healing and revive timers advance correctly during offline time
- Config (`serverconfig/pet_vault-server.toml`): maxPets, maxSummonedPets, healingRatePercent, healIntervalTicks, reviveTimerSeconds, enableLifeCrystal, enableSoulCrystal, excludedEntities
- `pet_vault:storable` and `pet_vault:excluded` entity type data-pack tags for modpack and mod compatibility
- Bodyguard trigger: auto-summon a pet when the player takes damage (toggle per-pet in the radial menu)
- Summon/unsummon cooldown (2 s) to prevent rapid-toggle exploits
- Golden Bone (creative-only debug item) and Keeper's Magnifier
- Curios integration: equip the locket in a Curios necklace slot (NeoForge)
- Chat notification when a dead pet's revive timer expires and the pet becomes summonable again
- Multi-loader support: NeoForge, Forge 64.x, and Fabric — all three loaders ship in every release
### Fixed
- Pets not visible on the client when joining an existing world until a new pet was added
- Fabric: vault data lost on game restart (attachment types now registered before player NBT is loaded)
- Radial menu: hold-to-show behaviour broken on Forge and Fabric
- Summon spawn position now searches a 5-block radius across ±2 Y levels, picking a position suited to the entity's movement type
release
pet_vault-mc26.1.2-v1.0.0-neoforge
v1.0.0-mc26.1.226 июн. 2026 г.7Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
[1.0.0] — 2026-06-25
### Added
- Keeper's Locket: store up to 10 tamed pets (configurable 1–16) bound to the player, not the item
- Radial menu (hold V): summon, store, or release pets; left-click to toggle, shift+click to summon and ride, ctrl+click to force-summon
- Life Crystal: consume to permanently unlock passive healing for stored pets (1% max HP per 3 s, configurable)
- Soul Crystal: consume to permanently unlock dead-pet revive (5-minute timer, configurable)
- Full entity NBT preservation: collar color, equipment, and mod-added data are restored exactly across store/summon cycles
- Offline catch-up: healing and revive timers advance correctly during offline time
- Config (`serverconfig/pet_vault-server.toml`): maxPets, maxSummonedPets, healingRatePercent, healIntervalTicks, reviveTimerSeconds, enableLifeCrystal, enableSoulCrystal, excludedEntities
- `pet_vault:storable` and `pet_vault:excluded` entity type data-pack tags for modpack and mod compatibility
- Bodyguard trigger: auto-summon a pet when the player takes damage (toggle per-pet in the radial menu)
- Summon/unsummon cooldown (2 s) to prevent rapid-toggle exploits
- Golden Bone (creative-only debug item) and Keeper's Magnifier
- Curios integration: equip the locket in a Curios necklace slot (NeoForge)
- Chat notification when a dead pet's revive timer expires and the pet becomes summonable again
- Multi-loader support: NeoForge, Forge 64.x, and Fabric — all three loaders ship in every release
### Fixed
- Pets not visible on the client when joining an existing world until a new pet was added
- Fabric: vault data lost on game restart (attachment types now registered before player NBT is loaded)
- Radial menu: hold-to-show behaviour broken on Forge and Fabric
- Summon spawn position now searches a 5-block radius across ±2 Y levels, picking a position suited to the entity's movement type