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Per-Player Displays

ВЕРСИИ (9)

release

PPD v1.3.0

1.3.0
26 мар. 2025 г.116Minecraft: 1.21.2, 1.21.3, 1.21.4datapack
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# BREAKING CHANGES - Heavily simplified how per-player displays are created (Better performance) - Renamed the `ppd.Pos.0/1/2` scores to `ppd.Pos.x/y/z` to be more intuitive As a result of these changes, **previously created per-player displays will no longer work**. Also, you will need to **uninstall the previous version** first to get rid of now unused scoreboards (& create new ones when installing this version).
release

PPD v1.3.0

1.3.0
26 мар. 2025 г.40Minecraft: 1.21, 1.21.1datapack
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# BREAKING CHANGES - Heavily simplified how per-player displays are created (Better performance) - Renamed the `ppd.Pos.0/1/2` scores to `ppd.Pos.x/y/z` to be more intuitive As a result of these changes, **previously created per-player displays will no longer work**. Also, you will need to **uninstall the previous version** first to get rid of now unused scoreboards (& create new ones when installing this version).
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PPD v1.2.0

1.2.0
11 нояб. 2024 г.55Minecraft: 1.21.2, 1.21.3, 1.21.4datapack
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# BREAKING CHANGES - Replaced the `ppd.ViewRangeBuffer` trigger scoreboard with `ppd.ViewRangeMultiplier`, which allows you to modify your view_range in case it flickers ## Changes - Heavily improved the view_range allocation to make it harder for others to see your displays - Added support for the `minecraft:scale` attribute
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PPD v1.2.0

1.2.0
11 нояб. 2024 г.27Minecraft: 1.21, 1.21.1datapack
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# BREAKING CHANGES - Replaced the `ppd.ViewRangeBuffer` trigger scoreboard with `ppd.ViewRangeMultiplier`, which allows you to modify your view_range in case it flickers ## Changes - Heavily improved the view_range allocation to make it harder for others to see your displays - Added support for the `minecraft:scale` attribute
release

PPD v1.1.1

1.1.1
10 нояб. 2024 г.30Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4datapack
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## Changes - Massively optimized PPD - Added a `ppd.ViewRangeBuffer` trigger score for players to compensate for server lag or bad ping ## Bugfixes - Fixed a bug where displays would incorrectly teleport to the overworld
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PPD v1.1.0

1.1.0
10 нояб. 2024 г.25Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4datapack
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# BREAKING CHANGES: - Changed how the destination pos is defined to scores. This allows for better performance, but PPD now no longer works more than 100k blocks out on each axis. The markers can now be removed from the mobstack. ## Changes: - Changed how the translation is calculated to scores - Displays that are more than 160 blocks away on an axis no longer compute as much - Made it so displays no longer check if the player's position moved. This means that changes in the destination pos are applied immediately. - Added a convention that allows users to specify the order in which data pack libraries load ## Bugfixes: - Fixed a bug where the "UUID collision" error would display on every reload - Fixed a bug where the "Could not uninstall" message would not work - Fixed a bug where relogging or changing dimensions would make displays that are too far away visible again
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PPD v1.0.2

1.0.2
9 нояб. 2024 г.33Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4datapack
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# Bugfixes - Fixed a bug where the datapack would stop working if the root marker got stuck in an unloaded chunk - Fixed a bug where the display entities would fly relative to the player if the distance to the destination was too big - Fixed a bug where the datapack would not give an error message if an entity with the UUID [I;128,0,0,128] exists but is not loaded
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PPD v1.0.1

1.0.1
9 нояб. 2024 г.28Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4datapack
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# Bugfixes - Fixed a bug where sometimes the display entity would not update its translation value - Updated the `how_to` function - Removed some leftover dev comments
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PPD v1.0.0

1.0.0
9 нояб. 2024 г.36Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4datapack
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# Initial release See 'ppd:how_to' for a tutorial and useful information.