
Pathmind
Scratch for Minecraft automation
Автор: ryduzz12,3 тыс.225обновлён 15 окт. 2026 г.
ОптимизацияТехнологииУтилиты
Описание
A visual sandbox for designing automation workflows in Minecraft
🇺🇸 English · 🇩🇪 Deutsch · 🇪🇸 Español · 🇫🇷 Français · 🇵🇱 Polski · 🇧🇷 Português (BR) · 🇷🇺 Русский
Features
Visual Automation
- Node-Based Editor: Build automation visually with nodes, connections, and editable parameters instead of commands or scripts
- Readable Workflows: Lay out your logic in a way that is easy to follow, revisit, and expand over time
- Creative Sandbox: Experiment with behaviors, interactions, and systems inside a dedicated in-game workspace
Workspace And Presets
- Saved Graphs: Keep your automation setups as reusable presets you can come back to later
- Organized Editing: Work across multiple presets and continue refining them as your ideas grow
- Import And Share: Bring in community-made setups or use your own presets as building blocks for larger systems
In-Game Execution
- Live Workflow Runtime: Run graphs directly in Minecraft and watch them respond while you play
- Visual Feedback: See execution state, runtime feedback, and validation cues while building and testing
- Flexible Logic: Combine actions, conditions, reusable logic, and event-driven behavior into larger workflows
Navigation And Interaction
- Movement Automation: Build workflows around movement, navigation, and world interaction
- Expanded Integrations: Optional integrations can extend what Pathmind can do in supported setups
- Built For Play: Designed to feel like a Minecraft tool, not an external scripting environment
Community Marketplace
- Browse Presets In-Game: Discover automation setups made by other players without leaving Minecraft
- Publish Your Own Work: Share your presets with the community through the built-in marketplace
- Start From Examples: Import existing presets and adapt them to your own world, style, or ideas
Video Showcase
Quick Start
Prerequisites
- Minecraft: 1.21 through 1.21.11
- Fabric Loader: 0.17.3 or higher
- Fabric API: version matching your Minecraft version
- Java: 21 or higher
Installation
- Install Fabric Loader
- Download and install Fabric Loader for your Minecraft version
- Download from FabricMC
- Install Fabric API
- Download the matching Fabric API release for your Minecraft version
- Download from Modrinth
- Install Pathmind
- Download the Pathmind jar for your Minecraft version
- Place it in your
modsfolder
- Launch and Enjoy
- Start Minecraft with Fabric
- Use your configured keybind to open the visual editor
Opening the Editor
- Use your configured keybind to open Pathmind
- The visual editor opens in fullscreen mode
Creating Workflows
- Add Nodes: Drag nodes from the sidebar onto the workspace
- Connect Logic: Link nodes together to shape how the workflow behaves
- Configure Parameters: Edit node values to match the behavior you want
- Organize Your Graph: Move nodes around to keep your setup readable
- Run And Refine: Test your workflow in-game and keep improving it
Responsible Use
Pathmind is intended for use in environments where automation is allowed. Users are responsible for ensuring their use complies with the rules and policies of any server or platform on which it is used.
Галерея
Последние версии
Все версии →release
Pathmind 1.1.6 for Minecraft 1.21.9 (Fabric)
1.1.6+mc1.21.9-fabric15 окт. 2026 г.30Minecraft: 1.21.9fabric
Что нового
- (Urgent) Neoforge security update (#90)
- build: bump gradle-wrapper (#89)
- build: bump net.neoforged.moddev (#88)
- ignore on certain file modifications.
- poor poor dependabot
- delete the real dependancy submission
- Revert "disable dependancy graph, i cant enable it in github"
- fix concurrency
- disable dependancy graph, i cant enable it in github
- fix release lel
- build: bump org.junit.jupiter:junit-jupiter in /common
- build: bump org.junit.jupiter:junit-jupiter from 5.11.4 to 6.1.3
- build: bump the gradle-minor-and-patch group across 3 directories with 6 updates
- oops
- only publish to modrinth
- thank you codex
- workflows!!!
- AI preset building
- Revert "Release 1.1.6 schematic build fixes"
- Release 1.1.6 schematic build fixes
- AI preset building
- Preserve plan behavior while tightening AI validation recovery
- Add AI plan correction support and inventory slot filled sensor
- Support scoped routine graph references and deferred AI history saves
- Enforce instance-aware parameter configuration
- Add atomic node configuration command
- Extend graph commands and remove legacy conversation memory
- Remove automatic model routing
- Improve AI model routing, response limits, and preset creation
- Refactor application workflows and update supporting components
- Improve AI graph agent reliability and composer feedback
- Strengthen AI preset graph contracts and validation
- More AI stuff
- AI
- Reconcile NeoForge discrepancies
- Handle in-game chain shutdown and live direction comparisons
- Add Walk Until mode
- Increase Click Slot support
- Build Schematic and Item Data nodes
- Build Schematic and Item Data node
- Refine navigation recovery and conditional action execution
- Build Schematic node
- Return FOLLOW_PATH after break recovery completes
- Fix navigation recovery after failed ascent and placement
- Improve schematic build material handling and pause recovery
- Improve schematic build navigation and settings layout
- Prevent schematic builds from trapping the player
- Improve schematic placement reliability and flight control
- Unify creative flight with navigator-owned routing
- Add native schematic building and pathfinding permissions
release
Pathmind 1.1.6 for Minecraft 26.2 (Neoforge)
1.1.6+mc26.2-neoforge15 окт. 2026 г.21Minecraft: 26.2neoforge
Что нового
- (Urgent) Neoforge security update (#90)
- build: bump gradle-wrapper (#89)
- build: bump net.neoforged.moddev (#88)
- ignore on certain file modifications.
- poor poor dependabot
- delete the real dependancy submission
- Revert "disable dependancy graph, i cant enable it in github"
- fix concurrency
- disable dependancy graph, i cant enable it in github
- fix release lel
- build: bump org.junit.jupiter:junit-jupiter in /common
- build: bump org.junit.jupiter:junit-jupiter from 5.11.4 to 6.1.3
- build: bump the gradle-minor-and-patch group across 3 directories with 6 updates
- oops
- only publish to modrinth
- thank you codex
- workflows!!!
- AI preset building
- Revert "Release 1.1.6 schematic build fixes"
- Release 1.1.6 schematic build fixes
- AI preset building
- Preserve plan behavior while tightening AI validation recovery
- Add AI plan correction support and inventory slot filled sensor
- Support scoped routine graph references and deferred AI history saves
- Enforce instance-aware parameter configuration
- Add atomic node configuration command
- Extend graph commands and remove legacy conversation memory
- Remove automatic model routing
- Improve AI model routing, response limits, and preset creation
- Refactor application workflows and update supporting components
- Improve AI graph agent reliability and composer feedback
- Strengthen AI preset graph contracts and validation
- More AI stuff
- AI
- Reconcile NeoForge discrepancies
- Handle in-game chain shutdown and live direction comparisons
- Add Walk Until mode
- Increase Click Slot support
- Build Schematic and Item Data nodes
- Build Schematic and Item Data node
- Refine navigation recovery and conditional action execution
- Build Schematic node
- Return FOLLOW_PATH after break recovery completes
- Fix navigation recovery after failed ascent and placement
- Improve schematic build material handling and pause recovery
- Improve schematic build navigation and settings layout
- Prevent schematic builds from trapping the player
- Improve schematic placement reliability and flight control
- Unify creative flight with navigator-owned routing
- Add native schematic building and pathfinding permissions
release
Pathmind 1.1.6 for Minecraft 1.21.5 (Neoforge)
1.1.6+mc1.21.5-neoforge15 окт. 2026 г.13Minecraft: 1.21.5neoforge
Что нового
- (Urgent) Neoforge security update (#90)
- build: bump gradle-wrapper (#89)
- build: bump net.neoforged.moddev (#88)
- ignore on certain file modifications.
- poor poor dependabot
- delete the real dependancy submission
- Revert "disable dependancy graph, i cant enable it in github"
- fix concurrency
- disable dependancy graph, i cant enable it in github
- fix release lel
- build: bump org.junit.jupiter:junit-jupiter in /common
- build: bump org.junit.jupiter:junit-jupiter from 5.11.4 to 6.1.3
- build: bump the gradle-minor-and-patch group across 3 directories with 6 updates
- oops
- only publish to modrinth
- thank you codex
- workflows!!!
- AI preset building
- Revert "Release 1.1.6 schematic build fixes"
- Release 1.1.6 schematic build fixes
- AI preset building
- Preserve plan behavior while tightening AI validation recovery
- Add AI plan correction support and inventory slot filled sensor
- Support scoped routine graph references and deferred AI history saves
- Enforce instance-aware parameter configuration
- Add atomic node configuration command
- Extend graph commands and remove legacy conversation memory
- Remove automatic model routing
- Improve AI model routing, response limits, and preset creation
- Refactor application workflows and update supporting components
- Improve AI graph agent reliability and composer feedback
- Strengthen AI preset graph contracts and validation
- More AI stuff
- AI
- Reconcile NeoForge discrepancies
- Handle in-game chain shutdown and live direction comparisons
- Add Walk Until mode
- Increase Click Slot support
- Build Schematic and Item Data nodes
- Build Schematic and Item Data node
- Refine navigation recovery and conditional action execution
- Build Schematic node
- Return FOLLOW_PATH after break recovery completes
- Fix navigation recovery after failed ascent and placement
- Improve schematic build material handling and pause recovery
- Improve schematic build navigation and settings layout
- Prevent schematic builds from trapping the player
- Improve schematic placement reliability and flight control
- Unify creative flight with navigator-owned routing
- Add native schematic building and pathfinding permissions
release
Pathmind 1.1.6 for Minecraft 1.21.8 (Neoforge)
1.1.6+mc1.21.8-neoforge15 окт. 2026 г.9Minecraft: 1.21.8neoforge
Что нового
- (Urgent) Neoforge security update (#90)
- build: bump gradle-wrapper (#89)
- build: bump net.neoforged.moddev (#88)
- ignore on certain file modifications.
- poor poor dependabot
- delete the real dependancy submission
- Revert "disable dependancy graph, i cant enable it in github"
- fix concurrency
- disable dependancy graph, i cant enable it in github
- fix release lel
- build: bump org.junit.jupiter:junit-jupiter in /common
- build: bump org.junit.jupiter:junit-jupiter from 5.11.4 to 6.1.3
- build: bump the gradle-minor-and-patch group across 3 directories with 6 updates
- oops
- only publish to modrinth
- thank you codex
- workflows!!!
- AI preset building
- Revert "Release 1.1.6 schematic build fixes"
- Release 1.1.6 schematic build fixes
- AI preset building
- Preserve plan behavior while tightening AI validation recovery
- Add AI plan correction support and inventory slot filled sensor
- Support scoped routine graph references and deferred AI history saves
- Enforce instance-aware parameter configuration
- Add atomic node configuration command
- Extend graph commands and remove legacy conversation memory
- Remove automatic model routing
- Improve AI model routing, response limits, and preset creation
- Refactor application workflows and update supporting components
- Improve AI graph agent reliability and composer feedback
- Strengthen AI preset graph contracts and validation
- More AI stuff
- AI
- Reconcile NeoForge discrepancies
- Handle in-game chain shutdown and live direction comparisons
- Add Walk Until mode
- Increase Click Slot support
- Build Schematic and Item Data nodes
- Build Schematic and Item Data node
- Refine navigation recovery and conditional action execution
- Build Schematic node
- Return FOLLOW_PATH after break recovery completes
- Fix navigation recovery after failed ascent and placement
- Improve schematic build material handling and pause recovery
- Improve schematic build navigation and settings layout
- Prevent schematic builds from trapping the player
- Improve schematic placement reliability and flight control
- Unify creative flight with navigator-owned routing
- Add native schematic building and pathfinding permissions
release
Pathmind 1.1.6 for Minecraft 1.21.2 (Fabric)
1.1.6+mc1.21.2-fabric15 окт. 2026 г.11Minecraft: 1.21.2fabric
Что нового
- (Urgent) Neoforge security update (#90)
- build: bump gradle-wrapper (#89)
- build: bump net.neoforged.moddev (#88)
- ignore on certain file modifications.
- poor poor dependabot
- delete the real dependancy submission
- Revert "disable dependancy graph, i cant enable it in github"
- fix concurrency
- disable dependancy graph, i cant enable it in github
- fix release lel
- build: bump org.junit.jupiter:junit-jupiter in /common
- build: bump org.junit.jupiter:junit-jupiter from 5.11.4 to 6.1.3
- build: bump the gradle-minor-and-patch group across 3 directories with 6 updates
- oops
- only publish to modrinth
- thank you codex
- workflows!!!
- AI preset building
- Revert "Release 1.1.6 schematic build fixes"
- Release 1.1.6 schematic build fixes
- AI preset building
- Preserve plan behavior while tightening AI validation recovery
- Add AI plan correction support and inventory slot filled sensor
- Support scoped routine graph references and deferred AI history saves
- Enforce instance-aware parameter configuration
- Add atomic node configuration command
- Extend graph commands and remove legacy conversation memory
- Remove automatic model routing
- Improve AI model routing, response limits, and preset creation
- Refactor application workflows and update supporting components
- Improve AI graph agent reliability and composer feedback
- Strengthen AI preset graph contracts and validation
- More AI stuff
- AI
- Reconcile NeoForge discrepancies
- Handle in-game chain shutdown and live direction comparisons
- Add Walk Until mode
- Increase Click Slot support
- Build Schematic and Item Data nodes
- Build Schematic and Item Data node
- Refine navigation recovery and conditional action execution
- Build Schematic node
- Return FOLLOW_PATH after break recovery completes
- Fix navigation recovery after failed ascent and placement
- Improve schematic build material handling and pause recovery
- Improve schematic build navigation and settings layout
- Prevent schematic builds from trapping the player
- Improve schematic placement reliability and flight control
- Unify creative flight with navigator-owned routing
- Add native schematic building and pathfinding permissions
release
Pathmind 1.1.6 for Minecraft 26.2 (Fabric)
1.1.6+mc26.2-fabric15 окт. 2026 г.134Minecraft: 26.2fabric
Что нового
- (Urgent) Neoforge security update (#90)
- build: bump gradle-wrapper (#89)
- build: bump net.neoforged.moddev (#88)
- ignore on certain file modifications.
- poor poor dependabot
- delete the real dependancy submission
- Revert "disable dependancy graph, i cant enable it in github"
- fix concurrency
- disable dependancy graph, i cant enable it in github
- fix release lel
- build: bump org.junit.jupiter:junit-jupiter in /common
- build: bump org.junit.jupiter:junit-jupiter from 5.11.4 to 6.1.3
- build: bump the gradle-minor-and-patch group across 3 directories with 6 updates
- oops
- only publish to modrinth
- thank you codex
- workflows!!!
- AI preset building
- Revert "Release 1.1.6 schematic build fixes"
- Release 1.1.6 schematic build fixes
- AI preset building
- Preserve plan behavior while tightening AI validation recovery
- Add AI plan correction support and inventory slot filled sensor
- Support scoped routine graph references and deferred AI history saves
- Enforce instance-aware parameter configuration
- Add atomic node configuration command
- Extend graph commands and remove legacy conversation memory
- Remove automatic model routing
- Improve AI model routing, response limits, and preset creation
- Refactor application workflows and update supporting components
- Improve AI graph agent reliability and composer feedback
- Strengthen AI preset graph contracts and validation
- More AI stuff
- AI
- Reconcile NeoForge discrepancies
- Handle in-game chain shutdown and live direction comparisons
- Add Walk Until mode
- Increase Click Slot support
- Build Schematic and Item Data nodes
- Build Schematic and Item Data node
- Refine navigation recovery and conditional action execution
- Build Schematic node
- Return FOLLOW_PATH after break recovery completes
- Fix navigation recovery after failed ascent and placement
- Improve schematic build material handling and pause recovery
- Improve schematic build navigation and settings layout
- Prevent schematic builds from trapping the player
- Improve schematic placement reliability and flight control
- Unify creative flight with navigator-owned routing
- Add native schematic building and pathfinding permissions
release
Pathmind 1.1.6 for Minecraft 1.21.5 (Fabric)
1.1.6+mc1.21.5-fabric15 окт. 2026 г.2Minecraft: 1.21.5fabric
Что нового
- (Urgent) Neoforge security update (#90)
- build: bump gradle-wrapper (#89)
- build: bump net.neoforged.moddev (#88)
- ignore on certain file modifications.
- poor poor dependabot
- delete the real dependancy submission
- Revert "disable dependancy graph, i cant enable it in github"
- fix concurrency
- disable dependancy graph, i cant enable it in github
- fix release lel
- build: bump org.junit.jupiter:junit-jupiter in /common
- build: bump org.junit.jupiter:junit-jupiter from 5.11.4 to 6.1.3
- build: bump the gradle-minor-and-patch group across 3 directories with 6 updates
- oops
- only publish to modrinth
- thank you codex
- workflows!!!
- AI preset building
- Revert "Release 1.1.6 schematic build fixes"
- Release 1.1.6 schematic build fixes
- AI preset building
- Preserve plan behavior while tightening AI validation recovery
- Add AI plan correction support and inventory slot filled sensor
- Support scoped routine graph references and deferred AI history saves
- Enforce instance-aware parameter configuration
- Add atomic node configuration command
- Extend graph commands and remove legacy conversation memory
- Remove automatic model routing
- Improve AI model routing, response limits, and preset creation
- Refactor application workflows and update supporting components
- Improve AI graph agent reliability and composer feedback
- Strengthen AI preset graph contracts and validation
- More AI stuff
- AI
- Reconcile NeoForge discrepancies
- Handle in-game chain shutdown and live direction comparisons
- Add Walk Until mode
- Increase Click Slot support
- Build Schematic and Item Data nodes
- Build Schematic and Item Data node
- Refine navigation recovery and conditional action execution
- Build Schematic node
- Return FOLLOW_PATH after break recovery completes
- Fix navigation recovery after failed ascent and placement
- Improve schematic build material handling and pause recovery
- Improve schematic build navigation and settings layout
- Prevent schematic builds from trapping the player
- Improve schematic placement reliability and flight control
- Unify creative flight with navigator-owned routing
- Add native schematic building and pathfinding permissions
release
Pathmind 1.1.6 for Minecraft 1.21.8 (Fabric)
1.1.6+mc1.21.8-fabric15 окт. 2026 г.8Minecraft: 1.21.8fabric
Что нового
- (Urgent) Neoforge security update (#90)
- build: bump gradle-wrapper (#89)
- build: bump net.neoforged.moddev (#88)
- ignore on certain file modifications.
- poor poor dependabot
- delete the real dependancy submission
- Revert "disable dependancy graph, i cant enable it in github"
- fix concurrency
- disable dependancy graph, i cant enable it in github
- fix release lel
- build: bump org.junit.jupiter:junit-jupiter in /common
- build: bump org.junit.jupiter:junit-jupiter from 5.11.4 to 6.1.3
- build: bump the gradle-minor-and-patch group across 3 directories with 6 updates
- oops
- only publish to modrinth
- thank you codex
- workflows!!!
- AI preset building
- Revert "Release 1.1.6 schematic build fixes"
- Release 1.1.6 schematic build fixes
- AI preset building
- Preserve plan behavior while tightening AI validation recovery
- Add AI plan correction support and inventory slot filled sensor
- Support scoped routine graph references and deferred AI history saves
- Enforce instance-aware parameter configuration
- Add atomic node configuration command
- Extend graph commands and remove legacy conversation memory
- Remove automatic model routing
- Improve AI model routing, response limits, and preset creation
- Refactor application workflows and update supporting components
- Improve AI graph agent reliability and composer feedback
- Strengthen AI preset graph contracts and validation
- More AI stuff
- AI
- Reconcile NeoForge discrepancies
- Handle in-game chain shutdown and live direction comparisons
- Add Walk Until mode
- Increase Click Slot support
- Build Schematic and Item Data nodes
- Build Schematic and Item Data node
- Refine navigation recovery and conditional action execution
- Build Schematic node
- Return FOLLOW_PATH after break recovery completes
- Fix navigation recovery after failed ascent and placement
- Improve schematic build material handling and pause recovery
- Improve schematic build navigation and settings layout
- Prevent schematic builds from trapping the player
- Improve schematic placement reliability and flight control
- Unify creative flight with navigator-owned routing
- Add native schematic building and pathfinding permissions
release
Pathmind 1.1.6 for Minecraft 26.1.2 (Neoforge)
1.1.6+mc26.1.2-neoforge15 окт. 2026 г.15Minecraft: 26.1.2neoforge
Что нового
- (Urgent) Neoforge security update (#90)
- build: bump gradle-wrapper (#89)
- build: bump net.neoforged.moddev (#88)
- ignore on certain file modifications.
- poor poor dependabot
- delete the real dependancy submission
- Revert "disable dependancy graph, i cant enable it in github"
- fix concurrency
- disable dependancy graph, i cant enable it in github
- fix release lel
- build: bump org.junit.jupiter:junit-jupiter in /common
- build: bump org.junit.jupiter:junit-jupiter from 5.11.4 to 6.1.3
- build: bump the gradle-minor-and-patch group across 3 directories with 6 updates
- oops
- only publish to modrinth
- thank you codex
- workflows!!!
- AI preset building
- Revert "Release 1.1.6 schematic build fixes"
- Release 1.1.6 schematic build fixes
- AI preset building
- Preserve plan behavior while tightening AI validation recovery
- Add AI plan correction support and inventory slot filled sensor
- Support scoped routine graph references and deferred AI history saves
- Enforce instance-aware parameter configuration
- Add atomic node configuration command
- Extend graph commands and remove legacy conversation memory
- Remove automatic model routing
- Improve AI model routing, response limits, and preset creation
- Refactor application workflows and update supporting components
- Improve AI graph agent reliability and composer feedback
- Strengthen AI preset graph contracts and validation
- More AI stuff
- AI
- Reconcile NeoForge discrepancies
- Handle in-game chain shutdown and live direction comparisons
- Add Walk Until mode
- Increase Click Slot support
- Build Schematic and Item Data nodes
- Build Schematic and Item Data node
- Refine navigation recovery and conditional action execution
- Build Schematic node
- Return FOLLOW_PATH after break recovery completes
- Fix navigation recovery after failed ascent and placement
- Improve schematic build material handling and pause recovery
- Improve schematic build navigation and settings layout
- Prevent schematic builds from trapping the player
- Improve schematic placement reliability and flight control
- Unify creative flight with navigator-owned routing
- Add native schematic building and pathfinding permissions
release
Pathmind 1.1.6 for Minecraft 1.21.3 (Neoforge)
1.1.6+mc1.21.3-neoforge15 окт. 2026 г.8Minecraft: 1.21.3neoforge
Что нового
- (Urgent) Neoforge security update (#90)
- build: bump gradle-wrapper (#89)
- build: bump net.neoforged.moddev (#88)
- ignore on certain file modifications.
- poor poor dependabot
- delete the real dependancy submission
- Revert "disable dependancy graph, i cant enable it in github"
- fix concurrency
- disable dependancy graph, i cant enable it in github
- fix release lel
- build: bump org.junit.jupiter:junit-jupiter in /common
- build: bump org.junit.jupiter:junit-jupiter from 5.11.4 to 6.1.3
- build: bump the gradle-minor-and-patch group across 3 directories with 6 updates
- oops
- only publish to modrinth
- thank you codex
- workflows!!!
- AI preset building
- Revert "Release 1.1.6 schematic build fixes"
- Release 1.1.6 schematic build fixes
- AI preset building
- Preserve plan behavior while tightening AI validation recovery
- Add AI plan correction support and inventory slot filled sensor
- Support scoped routine graph references and deferred AI history saves
- Enforce instance-aware parameter configuration
- Add atomic node configuration command
- Extend graph commands and remove legacy conversation memory
- Remove automatic model routing
- Improve AI model routing, response limits, and preset creation
- Refactor application workflows and update supporting components
- Improve AI graph agent reliability and composer feedback
- Strengthen AI preset graph contracts and validation
- More AI stuff
- AI
- Reconcile NeoForge discrepancies
- Handle in-game chain shutdown and live direction comparisons
- Add Walk Until mode
- Increase Click Slot support
- Build Schematic and Item Data nodes
- Build Schematic and Item Data node
- Refine navigation recovery and conditional action execution
- Build Schematic node
- Return FOLLOW_PATH after break recovery completes
- Fix navigation recovery after failed ascent and placement
- Improve schematic build material handling and pause recovery
- Improve schematic build navigation and settings layout
- Prevent schematic builds from trapping the player
- Improve schematic placement reliability and flight control
- Unify creative flight with navigator-owned routing
- Add native schematic building and pathfinding permissions

