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Pasta's Cobblemon Experience v2

A custom modpack made for myself and my friends. Focuses on Cobblemon and Create, with support of smaller content mods that expands on adventuring and exploration to supplement Cobblemon, as well as performance mods.

Автор: PastaLaPasta6750обновлён 23 авг. 2026 г.
ПриключенияcombatТехнологии

Описание

DETAILED DESCRIPTION

A modpack I've been working on and tweaking privately for over two years now, made public for the sake of easy sharing and updating.

This modpack is centered around the Cobblemon and Create mods. Everything else besides those two are mods that complement these two in various ways (exploration, building and combat primarily) or just add small features that I think are fun and works well alongside everything else.

The modpack also includes most common performance optimization mods (Sodium, etc) and Iris, as well as some extra mods for the Optifine-free Optifine experience for those who wish to use resource packs.

TECHNICAL SPECIFICATIONS

IMPORTANT: Sometimes between updates there will be tweaks for config files. When that is the case, going into your mod install folder and deleting the "config" folder as well as "options.txt" may be necessary. It will be mentioned at the top of the new version's changelog if that's the case.

RAM needed: While the hardware I have at hand for testing the minimum specs are limited; based on my tests with my laptop from 2019 with mid-range specs for its time, you need at minimum 6GB of RAM to run this pack (won't launch at lower amounts), and recommended RAM would be around 8-12GB to be on the safe side.

All datapacks included in the modpack are loaded automatically without needing to manually install them into your world save. If you want to add more datapacks and want them to apply to all your worlds, just add them to the "datapack" folder in your base install location.

If you want to run this mod on a server, you can get the necessary server files from this page: https://modrinth.com/project/pastas-cobblemon-server-experience-v2

You don't need to download the server version of the modpack if you don't want to; the singleplayer version can be installed onto a server too, but some mods need to be deleted for the server to be able to launch. You'll also have extra mods on your server that are clientside-only and only takes up more space and potentially makes the server boot up slower, but the option is there in case you prefer it.

CUSTOM POKÉMON SPAWNPOOL

For the most part, this modpack uses the normal spawn conditions included by Cobblemon, Mega Showdown and MissingMons. There are some that has been changed from their default or entirely new spawning conditions for Pokémon that are included but don't have them. Here is a list of all the spawn conditions added by me:

Legendary/Mythical/Otherwise noteworthy Pokémon

All these Pokémon appear in the Ultra-Rare bracket under the following conditions:

Articuno

Must be above Y=199. Must be in a biome with the "#cobblemon:is_freezing" tag. Only appears in the rain (snow). There need to be a Ice Stone Block nearby.

Zapdos

Must be above Y=199. Must be in a biome with the "#cobblemon:is_plateau" tag. Only appears in a thunderstorm. There need to be a Thunder Stone Block nearby.

Moltres

Must be above Y=199. Must be in a biome with the "#cobblemon:is_volcanic" tag. Only appears in clear weather. There need to be a Fire Stone Block nearby.

Mewtwo

Must be in a Stronghold (vanilla or Yung's) or Underground Bunker. There need to be a Restoration Tank or Fossil Analyzer nearby.

Mew

Must be in a Jungle Temple (vanilla or Yung's), Archaeological Site or a Jungle/Savanna Digsite of any size.

Ho-oh

Must be above Y=199. Must be in a Flower Forest, Auroral Garden or Mystic Grove. Only appears in clear weather.

Lugia

Must be above Y=199. Must be in a biome with the "#cobblemon:is_ocean" or "#cobblemon:is_frozen_ocean" tag. Only appears in a thunderstorm.

Regirock

Must be below Y=-20. There need to be a regular, polished or smooth variant of any of the three kinds of Tumblestone Block nearby. Will not appear if there is a block that would attract Regice or Registeel too close by.

Regice

Must be below Y=-20. There need to be a Blue Ice Block or Ice Stone Block nearby. Will not appear if there is a block th~~~~at would attract Regirock or Registeel too close by.

Registeel

Must be below Y=-20. There need to be a Iron Block, Raw Iron Block, Plating Block or Pipe block nearby. Will not appear if there is a block that would attract Regirock or Regice too close by.

Rayquaza

Must be above Y=299. Must be in the Overworld. Only appears in clear weather.

Regigigas

Must be in a Stronghold (vanilla or Yung's). There need to be any kind of leaf block nearby.

Giratina

Must be in the End. Must be under cover from the skies. There need to be a Dusk Stone Block nearby.

Bloodmoon Ursaluna

Appears in all the same conditions that a normal Ursaluna could spawn, except it has to be nighttime and the moon phase has to be a full moon.

Misc

Burmy, Wormadam (both Plant Cloak), Cherubi and Cherrim: Same spawn conditions they have in Mega Showdown, but with the addition of needing any kind of leaf blocks nearby.

MISC INFO

The version of CobbleMotion included in this pack has been modified slightly. I removed all files related to the Eeveelutions, as the pack already have Eeveelutions Reimagined, and the animations in it are really good as-is. This was done with the original creator (Lenkagari)'s permission. And as of 5.0.0 I've also removed Greninja's animations.

Permission

Written permission by CobbleMotion's author to include a modified version in the pack

I've included a few mods that are toggled off in-game by default.

  • Borderless Window: Replaces the feature previously provided by the deprecated Sodium Options API. But one of my friends and playtesters have had performance issue while this mod is enabled, so it is left off by default just in case. Enable and test it on your own and see if you can use it.
  • Leawind's Third Person (+ Perspective API) now has a beta version that patches the issue with the flying/swimming mounts in Cobblemon, but the implementation still seems weak as when I've tested using it my mounts don't feel as responsive when I move my mouse as it is with the default camera. Therefore it will remain off by default for the time being.
  • Sway Away is a mod that removes the bobbing from the camera when view bobbing is enabled. Since you can't edit whether this mod's function is enabled without diving into its config file, I've left the mod disabled by default.
  • No shader is active by default for performance reasons.

On top of that, the following mods are in the modpack but aren't enabled at all unless you activate them:

  • Dismount Entity: Prevents players from riding along on Pokémon that can hold multiple people. Can be enabled without consequence if you just want to play solo.
  • Tectonic: Fantastic world-gen, but very taxing on servers especially. Enable if you have a good gaming PC.
  • WorldEdit: Only necessary for those who wishes to use it.

Worlds from v1 does technically transfer to v2, but since I were unable to get the mod Blockus to run through Sinytra, you'll end up having a lot of holes and floating ores underground. Some things, like equipment in your Trinket slots and items stored in non-vanilla storage containers will only partially or not at all survive the move. It's up to you if it's worth the move, but if you do: be sure to put all things listed above inside of vanilla chests or barrels first.

I haven't made a Github repository for this modpack, but I'll change that so that bugs can be reported if this actually gets downloaded by more than just my friends lol.

The modpack icon is heavily based on this comic made by u/ProfessorNoodless.

MODS INCLUDED

LIBRARY MODS & DEPENDENCIES

DATAPACKS INCLUDED

RESOURCE PACKS INCLUDED

SHADERPACKS INCLUDED

Due to some changes in how Create renders its things, not all shaderpacks work properly when run alongside Create v6. Be sure to look up if your is, if you want to use a shader not included in the modpack.

WHY MAKE THIS SO SOON AFTER V1?

It was always the plan to make a v2. I've already been puzzling with running my modpack in MC 1.21.1 for a long time, at least since Cobblemon 1.6 came out. I was simply waiting for Create Fabric to be ported to MC 1.21.1, which it still hasn't.

After one weekend's worth of playing on Pasta's Cobblemon Experience v1 with some friends, basically everyone wanted to make the move to the latest Cobblemon due to how much further behind Cobblemon 1.5 are. Besides the mostly completed Fabric version of v2, I also had a prototype of v2 on Neoforge already, so I just used it as a base and ported over as much as I could from both Fabric v1 and Fabric v2 (which ended up being most of them) and found suitable replacers for the few that didn't in no time at all. Therefore, v2 now fully embraces Neoforge over Fabric.

Галерея

Sunrise at baseSmall Create Mod farmA random trainer undergroundCave from Tectonic + Biomes O' Plenty

Последние версии

Все версии →
release

5.2.1

5.2.1
23 авг. 2026 г.106Minecraft: 1.21.1neoforge
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Что нового
Quick hotfix: - The newest version of Trash Cans crashes when you deposit certain items in it now, so it has been reverted to the previous version used. - Create: Copycats got a small patch in the two hours since I published 5.2.0, so it has been updated for good measure.
release

5.2.0

5.2.0
23 авг. 2026 г.25Minecraft: 1.21.1neoforge
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Что нового
Note: For the tweak to the settings to Cobblemon Unchained, you need to either delete the entire "config" folder before updating _or_ remove the "unchained" folder inside the "config" folder either before or after updating. Tweaks: - Updated some mods. - Tweaked the amount of KO:s/captures are needed for guaranteed perfect IVs: 5IV Pokémon are now guaranteed at 50 KO:s/captures instead of 64. Removed mods: - Create: Threaded Trains: The mod was causing issues when trains were passing through Nether Portals.
release

5.1.0

5.1.0
9 авг. 2026 г.63Minecraft: 1.21.1neoforge
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(I probably should've called the previous update 5.1.0, but I didn't so I'm using it now instead.) Tweaks: - Updated some mods. - Re-configured the Cobblemon Unchained settings for KO:s and captures to match how they were in v1 of the modpack, as Pokésnacks didn't grant you as much control over IV:s as I thought they would. This also includes shiny and HA chains, not just IV:s. Removed mods: - Create: Dynamic Lights: Replaced by Create Sable Dynamic Lights. - Jade Sable Compat: Jade got an update that made it compatible with Sable objects natively. - Lucky's Wardrobe: Has had issues when used as layered equipment since it was added, with no signs of being fixed anytime soon if ever. Might be re-added if the problems are ever patched. New mods: - Copycats+ aeronautics weight - Create Aeronautics: Compatibility - Create Sable Dynamic Lights: Offer everything Create: Dynamic Lights did, but also works with physics contraptions. - Expanded Bow Enchantings - Expanded Mace Enchantings - Furniture with create and sable compat - Sizable Foliage - Sway Away (disabled by default)
release

Pasta's Cobblemon Experience v2 5.0.2

5.0.2
6 авг. 2026 г.34Minecraft: 1.21.1neoforge
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Tweaks: - Updated Leawind's Third Person mod to current beta version (it now supports Cobblemon mounts), but since it's still in beta, it is still disabled by default. - Updated Wakes Reforged as it got an update shortly after I released 5.0.1, and this version has significant performance improvements. - Tweaked the default config for Xaero's Minimap so that teleporting to waypoints is disabled (can be tweaked in the config, and admin teleporting through the world map is still enabled). New mods: - Borderless Window: As one of my testers have had problem with performance when using this mod in the past, I've left it disabled by default. - Jade Sable Compat - Perspective API: New dependency for Leawind's Third Person (disabled by default) - Sable: Physics Compat Other notes: - New optional resource pack: Aseprite Font
release

5.0.1

5.0.1
3 авг. 2026 г.44Minecraft: 1.21.1neoforge
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Tweaks: - Fixed an error in Regirock's spawn condition. - Forgot to update Neoforge version to 21.1.247 before exporting. (This was already the case in the testing branch, so it's already confirmed that the mods works)
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5.0.0

5.0.0
3 авг. 2026 г.41Minecraft: 1.21.1neoforge
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**NOTE:** This update tweaks both the default keybinds and the default config of the default resource pack setup. Delete "options.txt" before or after updating for the intended experience. **NOTE 2:** This update replaces waypoints from OpenHUD to ones from Xaero's Minimap. These do not transfer automatically, so either note down your waypoint coordinates somewhere before updating to transfer them, or you can use NBTExplorer to open the "openhud_waypoints.dat" file found inside the "data" folder in your world save even after updating. Tweaks: - Neoforge version updated from 21.1.221 to 21.1.247. - Updated a bunch of mods (but not all for compatibility's sake). - Jade's enabled-toggle has had its default keybind removed, as it no longer competes for screen space with another mod. - Updated CobbleMotion to 1.5.1. Re-removed all Eeveelution-related files, as well as removed Greninja's files for compatibility with other mods. - Re-instated Chat Animation as a mod that's active by default, as the visual glitches it produced has been patched. - Tweaked default config for Cobbreeding: The minimum amount of time for an egg to appear has been reduced from 2000 ticks --> 1200 ticks and the maximum from 6000 ticks --> 3600 ticks. Removed mods: - OpenHUD: The navigation compass had compatibility issues with flying and swimming Cobblemon mounts, and it appears it won't be fixed anytime soon. - ScalableLux: Conflicts with Aeronautics. - Sodium: Has only been removed from the server-version of the modpack. It apparently flew over my head that Sodium is client-side only. - VanitySlot: Accessories covers all functionality from this mod on its own if you use the experimental layout. New mods: - Create Aeronautics - E19 - Cobblemon Minimap Icons - Sable - Xaero's Minimap: Replacement for OpenHUD. Will only show Pokémon and Pokémon trainers on it by default. Other notes: - New legendaries appears rarely in the wild: Regirock, Regice, Registeel and Regigigas. See the main page for spawn conditions. - Adjusted spawn rates of all legendaries, mythicals, ultra beasts and paradox mons added by MissingMons to better match those implemented by me.
release

4.0.2

4.0.2
31 мар. 2026 г.90Minecraft: 1.21.1neoforge
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Hotfix, only for the client version of the pack. Publishing branch didn't use the correct version of Neoforge. This has been fixed.
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4.0.1

4.0.1
31 мар. 2026 г.32Minecraft: 1.21.1neoforge
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Tweaks: - Lugia's spawning height were incorrectly configured in Pasta's Custom Additions. This error has been fixed and the updated datapack has been forwarded to the modpack.
release

4.0.0

4.0.0
30 мар. 2026 г.29Minecraft: 1.21.1neoforge
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**NOTE:** This update tweaks the default config of existing mods and some keybinds. Delete the "config" folder and "options.txt" before updating for the intended experience. **NOTE 2:** This update changes the default keybind for dropping an item from Q to X. This is to give room for a new keybind that needs easy access. This only applies as a default keybind, you can change it for something else. Tweaks: - Updated most mods that had available updates. - Accessories: Made the experimental setting the default choice. - Biomes O' Plenty: End Corruption no longer generating by default due to the massive fps drops the corrupt masses in them causes. - Cobblemon / Mega Showdown: Added spawning conditions for some legendaries and Bloodmoon Ursaluna. Also modified Burmy and Cherubi's spawn conditions so they stop invading otherwise spawnproof sky platforms over forests. - Corpse: Reinstated as the death mod alternative for now, as the bug I thought it caused has been fixed. If it turns out that it was a partner in crime with Carry On, I will release a hotfix that swaps back to GraveStones again, and this time it will be for good. - Friends&Foes: Rascals now hands over loot directly instead of through a Bundle. - Supplementaries: Made Gravel Bricks not break when you fall on them. New mods: - CobbleMotion - Colorwheel: Reintroduced from v1, turns out it helps a little with your fps when using shaders near Create machinery. - Combat Roll - Lucky's Wardrobe - Packet Fixer - Urkaz Moon Tools: Helps with keeping track of moonphases. - WorldEdit: Disabled by default, for those who wants to use it. New resource packs: - Cobblemon 3D Pokenavs - CobbleMotion - Mega Showdown Repolished
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3.0.0

3.0.0
10 мар. 2026 г.48Minecraft: 1.21.1neoforge
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**NOTE:** This update tweaks the default config of the default resource pack setup. Delete "options.txt" before or after updating for the intended experience, or activate Continuity + Glass Pane Fix in your resource pack list yourself for the intended experience. **NOTE 2:** Several mods have been removed due to being too unstable, mainly Sinytra. If some of your items are missing, this is why. Check below for full list of removed mods. Tweaks: - Updated all mods that had available updates. - ATi Structures have been swapped out for the vanilla version, primarily due to the weird items it adds to the loot pool. Any existing item of that kind will still remain in your world. Removed mods: - Sinytra Connector: It is simply not stable enough to keep around. Most other removed mods were dependent on it. - Carry On - CIT Resewn - CITResewnNeoPatcher - Continuity - Invisible Frames - Pokeblocks - PokeSnackSpeedup - Simple Excavators - Simple Hammers - SwingThrough - ToolTipFix - Trumpet skeleton (Fabric Fork) - Vistas New mods: - Create: Extended Wrenches - Create: Threaded Trains - Cut Through - Mega Showdown Item Pack - NeoContinuity - Simply Tools + LibX