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Particle Interactions

ВЕРСИИ (83)

release

[NF] v0.10.5 for mc 26.3

0.10.5+26.3-neoforge
10 окт. 2026 г.984Minecraft: 26.3neoforge
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Что нового
# 0.10.5 - Ported to 26.3 NeoForge ## Resourcepack Changes - Fixed an issue where exclusions in override rule files did not stack between resourcepacks properly
release

[Fabric] v0.10.5 for mc 26.3

0.10.5+26.3-fabric
10 окт. 2026 г.94,9 тыс.Minecraft: 26.3fabric
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Что нового
# 0.10.5 - Ported to 26.3 NeoForge ## Resourcepack Changes - Fixed an issue where exclusions in override rule files did not stack between resourcepacks properly
release

[Fabric] v0.10.4 for mc 26.3

0.10.4+26.3-fabric
21 сент. 2026 г.22,9 тыс.Minecraft: 26.3fabric
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Что нового
# 0.10.4 - Re-implemented axe stripping, hoe tilling, and shovel flattening particles - Re-implemented spruce leaves ambient falling needle particles - Updated the mod icon to reflect the Wilderness Bound drop - Fixed particles jittering when landed on the ground
release

[Fabric] v0.10.3 for mc 26.3

0.10.3+26.3-fabric
15 сент. 2026 г.5,3 тыс.Minecraft: 26.3fabric
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Что нового
# 0.10.3 - Updated to 26.3 - Added new particles for all the poplar leaf variants - Red shrubs now have similar particles to bushes and other flowers - **KNOWN ISSUES:** - Axe stripping, hoe tilling, and shovel flattening particles are currently not implemented - Spruce leaves do not show their ambient falling needle particles
release

[NF] v0.10.2 for mc 26.2

0.10.2+26.2-neoforge
12 авг. 2026 г.1,5 тыс.Minecraft: 26.2neoforge
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Что нового
# 0.10.2 This version comes with some more minor bug fixes, tweaks to existing particles, and some new resourcepack features ## Changes & Fixes - Ambient leaf particles now use the particle override specified for that leaf block - Spruce leaves now have falling needles, and azalea leaves now have appropriate falling leaf particles - Honey block particles are no longer bouncy - Fixed block placement particles sometimes clipping into the block directly above or below - Fixed bouncy particles taking an extra tick to bounce instead of immediately after colliding something - Particle collision and interaction with fluids should now be much more accurate ## Resourcepack changes - Added a new particle origin: `block/ambient_leaves`. This only works for leaf blocks that already emit particles. - Resourcepacks can now define overlays that only apply to certain versions of Particle Interactions - Documentation will be available for this on the docs website - Added a new `physics/bounciness_decay` component. This works similarly to other 'X decay' components in that the value is multiplied by the bounciness every time the particle bounces - The `lifetime_events` component has been renamed to `events` - All event actions can now be specified in either the `events` component or `events` field of particle appearances - Spark particles make use of this to avoid duplicating the particle definition for soul and regular sparks - Added a `facing_camera_mode` field to particle appearances which controls particle billboarding - Trying to use an invalid particle override now logs a warning instead of refusing to load the file - Fixed the `flow_acceleration` field in `physics/wind_config` component not respecting negative values - The documentation site is now complete: https://particle-interactions.enchanted.games/rp/introduction.html
release

[Fabric] v0.10.2 for mc 26.2

0.10.2+26.2-fabric
12 авг. 2026 г.217,1 тыс.Minecraft: 26.2fabric
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Что нового
# 0.10.2 This version comes with some more minor bug fixes, tweaks to existing particles, and some new resourcepack features ## Changes & Fixes - Ambient leaf particles now use the particle override specified for that leaf block - Spruce leaves now have falling needles, and azalea leaves now have appropriate falling leaf particles - Honey block particles are no longer bouncy - Fixed block placement particles sometimes clipping into the block directly above or below - Fixed bouncy particles taking an extra tick to bounce instead of immediately after colliding something - Particle collision and interaction with fluids should now be much more accurate ## Resourcepack changes - Added a new particle origin: `block/ambient_leaves`. This only works for leaf blocks that already emit particles. - Resourcepacks can now define overlays that only apply to certain versions of Particle Interactions - Documentation will be available for this on the docs website - Added a new `physics/bounciness_decay` component. This works similarly to other 'X decay' components in that the value is multiplied by the bounciness every time the particle bounces - The `lifetime_events` component has been renamed to `events` - All event actions can now be specified in either the `events` component or `events` field of particle appearances - Spark particles make use of this to avoid duplicating the particle definition for soul and regular sparks - Added a `facing_camera_mode` field to particle appearances which controls particle billboarding - Trying to use an invalid particle override now logs a warning instead of refusing to load the file - Fixed the `flow_acceleration` field in `physics/wind_config` component not respecting negative values - The documentation site is now complete: https://particle-interactions.enchanted.games/rp/introduction.html
release

[NF] v0.10.2 for mc 26.1

0.10.2+26.1.2-neoforge
12 авг. 2026 г.1,3 тыс.Minecraft: 26.1.2neoforge
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Что нового
# 0.10.2 This version comes with some more minor bug fixes, tweaks to existing particles, and some new resourcepack features ## Changes & Fixes - Ambient leaf particles now use the particle override specified for that leaf block - Spruce leaves now have falling needles, and azalea leaves now have appropriate falling leaf particles - Honey block particles are no longer bouncy - Fixed block placement particles sometimes clipping into the block directly above or below - Fixed bouncy particles taking an extra tick to bounce instead of immediately after colliding something - Particle collision and interaction with fluids should now be much more accurate ## Resourcepack changes - Added a new particle origin: `block/ambient_leaves`. This only works for leaf blocks that already emit particles. - Resourcepacks can now define overlays that only apply to certain versions of Particle Interactions - Documentation will be available for this on the docs website - Added a new `physics/bounciness_decay` component. This works similarly to other 'X decay' components in that the value is multiplied by the bounciness every time the particle bounces - The `lifetime_events` component has been renamed to `events` - All event actions can now be specified in either the `events` component or `events` field of particle appearances - Spark particles make use of this to avoid duplicating the particle definition for soul and regular sparks - Added a `facing_camera_mode` field to particle appearances which controls particle billboarding - Trying to use an invalid particle override now logs a warning instead of refusing to load the file - Fixed the `flow_acceleration` field in `physics/wind_config` component not respecting negative values - The documentation site is now complete: https://particle-interactions.enchanted.games/rp/introduction.html
release

[Fabric] v0.10.2 for mc 26.1

0.10.2+26.1.2-fabric
12 авг. 2026 г.16,8 тыс.Minecraft: 26.1.2fabric
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Что нового
# 0.10.2 This version comes with some more minor bug fixes, tweaks to existing particles, and some new resourcepack features ## Changes & Fixes - Ambient leaf particles now use the particle override specified for that leaf block - Spruce leaves now have falling needles, and azalea leaves now have appropriate falling leaf particles - Honey block particles are no longer bouncy - Fixed block placement particles sometimes clipping into the block directly above or below - Fixed bouncy particles taking an extra tick to bounce instead of immediately after colliding something - Particle collision and interaction with fluids should now be much more accurate ## Resourcepack changes - Added a new particle origin: `block/ambient_leaves`. This only works for leaf blocks that already emit particles. - Resourcepacks can now define overlays that only apply to certain versions of Particle Interactions - Documentation will be available for this on the docs website - Added a new `physics/bounciness_decay` component. This works similarly to other 'X decay' components in that the value is multiplied by the bounciness every time the particle bounces - The `lifetime_events` component has been renamed to `events` - All event actions can now be specified in either the `events` component or `events` field of particle appearances - Spark particles make use of this to avoid duplicating the particle definition for soul and regular sparks - Added a `facing_camera_mode` field to particle appearances which controls particle billboarding - Trying to use an invalid particle override now logs a warning instead of refusing to load the file - Fixed the `flow_acceleration` field in `physics/wind_config` component not respecting negative values - The documentation site is now complete: https://particle-interactions.enchanted.games/rp/introduction.html
beta

[NF] v0.10.1 for mc 26.2

0.10.1+26.2-neoforge
6 июл. 2026 г.723Minecraft: 26.2neoforge
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Что нового
# 0.10.1 This version comes with some fixes to bugs that were introduced in v0.10 as well as some smaller new features! ## New features - Water splash particles are now biome tinted when an entity enters water - Mace smash particles now use the block particle of the block below the particle, instead of always using the block below the entity that was hit - Added new particles for slime blocks, these look similar to the vanilla particles but are bouncy - Added new particles for honey blocks, these look similar to the vanilla particles but are a bit more slippery and floaty ## Changes - Removed the particle render distance sliders from the config screen. The options are still there however they will be fully removed in a future release as they never really worked correctly - Z-fighting fix now always applies to particle interactions' particles, the toggle only works on vanilla and most other mod particles now - Split the 'General / Compatibility' config group into separate groups - Added a link to the Particle Interactions documentation site, note that this is still a WIP but is being actively worked on - The config screen can now be opened when not loaded into a world. If you do this item icons in the config screen do not load until you enter a world, this can not and will not be fixed ## Resourcepack changes - Added a new particle component `physics/intangible_layers` which controls whether the particle can collide with terrain or fluids - Friction no longer applies to the y velocity value, only x and z. - The `fluid_splash` particle override has been split into `water_fluid_splash` and `lava_fluid_splash`, this also applies to the respective block lists - There are now notifications ingame if some resourcepack feature have failed to load - Resourcepack errors are now logged to the output log in a clearer and more organised way - **Proper documentation is still being worked on for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## Fixes - Fix some particles sometimes getting stuck underwater - Fix non-buoyant particles sometimes sticking to a fluid surface - Added translations for debugging config options
beta

[Fabric] v0.10.1 for mc 26.2

0.10.1+26.2-fabric
6 июл. 2026 г.89,7 тыс.Minecraft: 26.2fabric
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Что нового
# 0.10.1 This version comes with some fixes to bugs that were introduced in v0.10 as well as some smaller new features! ## New features - Water splash particles are now biome tinted when an entity enters water - Mace smash particles now use the block particle of the block below the particle, instead of always using the block below the entity that was hit - Added new particles for slime blocks, these look similar to the vanilla particles but are bouncy - Added new particles for honey blocks, these look similar to the vanilla particles but are a bit more slippery and floaty ## Changes - Removed the particle render distance sliders from the config screen. The options are still there however they will be fully removed in a future release as they never really worked correctly - Z-fighting fix now always applies to particle interactions' particles, the toggle only works on vanilla and most other mod particles now - Split the 'General / Compatibility' config group into separate groups - Added a link to the Particle Interactions documentation site, note that this is still a WIP but is being actively worked on - The config screen can now be opened when not loaded into a world. If you do this item icons in the config screen do not load until you enter a world, this can not and will not be fixed ## Resourcepack changes - Added a new particle component `physics/intangible_layers` which controls whether the particle can collide with terrain or fluids - Friction no longer applies to the y velocity value, only x and z. - The `fluid_splash` particle override has been split into `water_fluid_splash` and `lava_fluid_splash`, this also applies to the respective block lists - There are now notifications ingame if some resourcepack feature have failed to load - Resourcepack errors are now logged to the output log in a clearer and more organised way - **Proper documentation is still being worked on for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## Fixes - Fix some particles sometimes getting stuck underwater - Fix non-buoyant particles sometimes sticking to a fluid surface - Added translations for debugging config options
beta

[NF] v0.10.1 for mc 26.1

0.10.1+26.1.2-neoforge
6 июл. 2026 г.389Minecraft: 26.1.2neoforge
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Что нового
# 0.10.1 This version comes with some fixes to bugs that were introduced in v0.10 as well as some smaller new features! ## New features - Water splash particles are now biome tinted when an entity enters water - Mace smash particles now use the block particle of the block below the particle, instead of always using the block below the entity that was hit - Added new particles for slime blocks, these look similar to the vanilla particles but are bouncy - Added new particles for honey blocks, these look similar to the vanilla particles but are a bit more slippery and floaty ## Changes - Removed the particle render distance sliders from the config screen. The options are still there however they will be fully removed in a future release as they never really worked correctly - Z-fighting fix now always applies to particle interactions' particles, the toggle only works on vanilla and most other mod particles now - Split the 'General / Compatibility' config group into separate groups - Added a link to the Particle Interactions documentation site, note that this is still a WIP but is being actively worked on - The config screen can now be opened when not loaded into a world. If you do this item icons in the config screen do not load until you enter a world, this can not and will not be fixed ## Resourcepack changes - Added a new particle component `physics/intangible_layers` which controls whether the particle can collide with terrain or fluids - Friction no longer applies to the y velocity value, only x and z. - The `fluid_splash` particle override has been split into `water_fluid_splash` and `lava_fluid_splash`, this also applies to the respective block lists - There are now notifications ingame if some resourcepack feature have failed to load - Resourcepack errors are now logged to the output log in a clearer and more organised way - **Proper documentation is still being worked on for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## Fixes - Fix some particles sometimes getting stuck underwater - Fix non-buoyant particles sometimes sticking to a fluid surface - Added translations for debugging config options
beta

[Fabric] v0.10.1 for mc 26.1

0.10.1+26.1.2-fabric
6 июл. 2026 г.14,6 тыс.Minecraft: 26.1.2fabric
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Что нового
# 0.10.1 This version comes with some fixes to bugs that were introduced in v0.10 as well as some smaller new features! ## New features - Water splash particles are now biome tinted when an entity enters water - Mace smash particles now use the block particle of the block below the particle, instead of always using the block below the entity that was hit - Added new particles for slime blocks, these look similar to the vanilla particles but are bouncy - Added new particles for honey blocks, these look similar to the vanilla particles but are a bit more slippery and floaty ## Changes - Removed the particle render distance sliders from the config screen. The options are still there however they will be fully removed in a future release as they never really worked correctly - Z-fighting fix now always applies to particle interactions' particles, the toggle only works on vanilla and most other mod particles now - Split the 'General / Compatibility' config group into separate groups - Added a link to the Particle Interactions documentation site, note that this is still a WIP but is being actively worked on - The config screen can now be opened when not loaded into a world. If you do this item icons in the config screen do not load until you enter a world, this can not and will not be fixed ## Resourcepack changes - Added a new particle component `physics/intangible_layers` which controls whether the particle can collide with terrain or fluids - Friction no longer applies to the y velocity value, only x and z. - The `fluid_splash` particle override has been split into `water_fluid_splash` and `lava_fluid_splash`, this also applies to the respective block lists - There are now notifications ingame if some resourcepack feature have failed to load - Resourcepack errors are now logged to the output log in a clearer and more organised way - **Proper documentation is still being worked on for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## Fixes - Fix some particles sometimes getting stuck underwater - Fix non-buoyant particles sometimes sticking to a fluid surface - Added translations for debugging config options
beta

[NF] v0.10.0 for mc 26.2

0.10.0+26.2-neoforge
25 июн. 2026 г.250Minecraft: 26.2neoforge
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Что нового
# 0.10.0 This version comes with an absolute ton of internal changes, I don't expect anything to be broken but as always please be sure to report any bugs you may find! ## New resourcepack features - Block and fluid particle overrides can now be controlled fully with resourcepacks - Resourcepacks can now create new particle types which can be used in particle overrides or other places - There are now 'emitter rule' files present in resourcepacks that can be used to control which particles are emitted for certain actions, for example when using a flint and steel - **Proper documentation will come soon for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## General changes - Ported to Minecraft 26.2 - Old config files (from v0.9 only) are now updated automatically, you do not need to reset your config this time! yay! - Falling blocks now emit particles based on the particle override when placed above non-solid blocks, this functionality is copied over from an older mod of mine (Better Falling Block Particles) - Removed blaze damage particles, these may be added back in the future however they have been removed for now as I'm not happy with how they were implemented - Changed the look of lava bucket placement particles to look more similar to lava surface bubble particles - Reduced the duration of underwater bubble stream particles - Removed some config options related to particle intensity as they were inconsistent with each other, this can now be controlled via resourcepacks instead (as mentioned above proper documentation coming soon) - Sugar cane, mangrove root, and bamboo particles now float in water ## Fixes - Sprinting on snowy grass blocks now shows snow particles instead of grass #60 #34 - Fixed mace smash particles not flying up into the air as far as they do in vanilla - Hay bales no longer emit red particles sometimes - Particles for grass blocks and dirt paths now use colours from custom resourcepack textures instead of always using the vanilla ones ## Changes and fixes since alpha 2 - Rewritten the particle palette system to be usable for fluids as well as blocks - Particle palettes can now be defined per block/fluid state instead of just per block id - Added 'texture debug logs' option back to the debug section in the config screen - Added a new block/sprinted_on particle origin for block sprinting particles - Added a new block/mace_smash particle origin for mace smash particles - Added a position_offset field to particle emitters - Fixed some entity landing particles falling through the block - Renamed particles palettes texture path from `namespace:textures/eg_particle_interactions/textures/particle_palettes` to `namespace:textures/eg_particle_interactions/textures/palettes`
beta

[Fabric] v0.10.0 for mc 26.2

0.10.0+26.2-fabric
25 июн. 2026 г.7,3 тыс.Minecraft: 26.2fabric
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Что нового
# 0.10.0 This version comes with an absolute ton of internal changes, I don't expect anything to be broken but as always please be sure to report any bugs you may find! ## New resourcepack features - Block and fluid particle overrides can now be controlled fully with resourcepacks - Resourcepacks can now create new particle types which can be used in particle overrides or other places - There are now 'emitter rule' files present in resourcepacks that can be used to control which particles are emitted for certain actions, for example when using a flint and steel - **Proper documentation will come soon for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## General changes - Ported to Minecraft 26.2 - Old config files (from v0.9 only) are now updated automatically, you do not need to reset your config this time! yay! - Falling blocks now emit particles based on the particle override when placed above non-solid blocks, this functionality is copied over from an older mod of mine (Better Falling Block Particles) - Removed blaze damage particles, these may be added back in the future however they have been removed for now as I'm not happy with how they were implemented - Changed the look of lava bucket placement particles to look more similar to lava surface bubble particles - Reduced the duration of underwater bubble stream particles - Removed some config options related to particle intensity as they were inconsistent with each other, this can now be controlled via resourcepacks instead (as mentioned above proper documentation coming soon) - Sugar cane, mangrove root, and bamboo particles now float in water ## Fixes - Sprinting on snowy grass blocks now shows snow particles instead of grass #60 #34 - Fixed mace smash particles not flying up into the air as far as they do in vanilla - Hay bales no longer emit red particles sometimes - Particles for grass blocks and dirt paths now use colours from custom resourcepack textures instead of always using the vanilla ones ## Changes and fixes since alpha 2 - Rewritten the particle palette system to be usable for fluids as well as blocks - Particle palettes can now be defined per block/fluid state instead of just per block id - Added 'texture debug logs' option back to the debug section in the config screen - Added a new block/sprinted_on particle origin for block sprinting particles - Added a new block/mace_smash particle origin for mace smash particles - Added a position_offset field to particle emitters - Fixed some entity landing particles falling through the block - Renamed particles palettes texture path from `namespace:textures/eg_particle_interactions/textures/particle_palettes` to `namespace:textures/eg_particle_interactions/textures/palettes`
beta

[NF] v0.10.0 for mc 26.1

0.10.0+26.1.2-neoforge
25 июн. 2026 г.240Minecraft: 26.1.2neoforge
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Что нового
# 0.10.0 This version comes with an absolute ton of internal changes, I don't expect anything to be broken but as always please be sure to report any bugs you may find! ## New resourcepack features - Block and fluid particle overrides can now be controlled fully with resourcepacks - Resourcepacks can now create new particle types which can be used in particle overrides or other places - There are now 'emitter rule' files present in resourcepacks that can be used to control which particles are emitted for certain actions, for example when using a flint and steel - **Proper documentation will come soon for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## General changes - Ported to Minecraft 26.2 - Old config files (from v0.9 only) are now updated automatically, you do not need to reset your config this time! yay! - Falling blocks now emit particles based on the particle override when placed above non-solid blocks, this functionality is copied over from an older mod of mine (Better Falling Block Particles) - Removed blaze damage particles, these may be added back in the future however they have been removed for now as I'm not happy with how they were implemented - Changed the look of lava bucket placement particles to look more similar to lava surface bubble particles - Reduced the duration of underwater bubble stream particles - Removed some config options related to particle intensity as they were inconsistent with each other, this can now be controlled via resourcepacks instead (as mentioned above proper documentation coming soon) - Sugar cane, mangrove root, and bamboo particles now float in water ## Fixes - Sprinting on snowy grass blocks now shows snow particles instead of grass #60 #34 - Fixed mace smash particles not flying up into the air as far as they do in vanilla - Hay bales no longer emit red particles sometimes - Particles for grass blocks and dirt paths now use colours from custom resourcepack textures instead of always using the vanilla ones ## Changes and fixes since alpha 2 - Rewritten the particle palette system to be usable for fluids as well as blocks - Particle palettes can now be defined per block/fluid state instead of just per block id - Added 'texture debug logs' option back to the debug section in the config screen - Added a new block/sprinted_on particle origin for block sprinting particles - Added a new block/mace_smash particle origin for mace smash particles - Added a position_offset field to particle emitters - Fixed some entity landing particles falling through the block - Renamed particles palettes texture path from `namespace:textures/eg_particle_interactions/textures/particle_palettes` to `namespace:textures/eg_particle_interactions/textures/palettes`
beta

[Fabric] v0.10.0 for mc 26.1

0.10.0+26.1.2-fabric
25 июн. 2026 г.77,1 тыс.Minecraft: 26.1.2fabric
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Что нового
# 0.10.0 This version comes with an absolute ton of internal changes, I don't expect anything to be broken but as always please be sure to report any bugs you may find! ## New resourcepack features - Block and fluid particle overrides can now be controlled fully with resourcepacks - Resourcepacks can now create new particle types which can be used in particle overrides or other places - There are now 'emitter rule' files present in resourcepacks that can be used to control which particles are emitted for certain actions, for example when using a flint and steel - **Proper documentation will come soon for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## General changes - Ported to Minecraft 26.2 - Old config files (from v0.9 only) are now updated automatically, you do not need to reset your config this time! yay! - Falling blocks now emit particles based on the particle override when placed above non-solid blocks, this functionality is copied over from an older mod of mine (Better Falling Block Particles) - Removed blaze damage particles, these may be added back in the future however they have been removed for now as I'm not happy with how they were implemented - Changed the look of lava bucket placement particles to look more similar to lava surface bubble particles - Reduced the duration of underwater bubble stream particles - Removed some config options related to particle intensity as they were inconsistent with each other, this can now be controlled via resourcepacks instead (as mentioned above proper documentation coming soon) - Sugar cane, mangrove root, and bamboo particles now float in water ## Fixes - Sprinting on snowy grass blocks now shows snow particles instead of grass #60 #34 - Fixed mace smash particles not flying up into the air as far as they do in vanilla - Hay bales no longer emit red particles sometimes - Particles for grass blocks and dirt paths now use colours from custom resourcepack textures instead of always using the vanilla ones ## Changes and fixes since alpha 2 - Rewritten the particle palette system to be usable for fluids as well as blocks - Particle palettes can now be defined per block/fluid state instead of just per block id - Added 'texture debug logs' option back to the debug section in the config screen - Added a new block/sprinted_on particle origin for block sprinting particles - Added a new block/mace_smash particle origin for mace smash particles - Added a position_offset field to particle emitters - Fixed some entity landing particles falling through the block - Renamed particles palettes texture path from `namespace:textures/eg_particle_interactions/textures/particle_palettes` to `namespace:textures/eg_particle_interactions/textures/palettes`
alpha

[NF] v0.10.0-alpha.2 for mc 26.2

0.10.0-alpha.2+26.2-neoforge
24 июн. 2026 г.97Minecraft: 26.2neoforge
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Что нового
# 0.10.0-alpha.2 This version comes with an absolute ton of internal changes, I don't expect anything to be majorly broken but a couple features haven't been extensively tested yet. As always please be sure to report any bugs you find! ## Fixes in alpha 2 - Fixed underwater bubble particles gaining way too much vertical speed - Fixed underwater bubble particles appearing above the surface of the water before popping - Fixed honey drop particles floating above the ground when landing - Leaf litter once again has leaf particles instead of vanilla ones
alpha

[Fabric] v0.10.0-alpha.2 for mc 26.2

0.10.0-alpha.2+26.2-fabric
24 июн. 2026 г.1 тыс.Minecraft: 26.2fabric
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Что нового
# 0.10.0-alpha.2 This version comes with an absolute ton of internal changes, I don't expect anything to be majorly broken but a couple features haven't been extensively tested yet. As always please be sure to report any bugs you find! ## Fixes in alpha 2 - Fixed underwater bubble particles gaining way too much vertical speed - Fixed underwater bubble particles appearing above the surface of the water before popping - Fixed honey drop particles floating above the ground when landing - Leaf litter once again has leaf particles instead of vanilla ones
alpha

[NF] v0.10.0-alpha.2 for mc 26.1

0.10.0-alpha.2+26.1.2-neoforge
24 июн. 2026 г.95Minecraft: 26.1.2neoforge
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Что нового
# 0.10.0-alpha.2 This version comes with an absolute ton of internal changes, I don't expect anything to be majorly broken but a couple features haven't been extensively tested yet. As always please be sure to report any bugs you find! ## Fixes in alpha 2 - Fixed underwater bubble particles gaining way too much vertical speed - Fixed underwater bubble particles appearing above the surface of the water before popping - Fixed honey drop particles floating above the ground when landing - Leaf litter once again has leaf particles instead of vanilla ones
alpha

[Fabric] v0.10.0-alpha.2 for mc 26.1

0.10.0-alpha.2+26.1.2-fabric
24 июн. 2026 г.678Minecraft: 26.1.2fabric
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Что нового
# 0.10.0-alpha.2 This version comes with an absolute ton of internal changes, I don't expect anything to be majorly broken but a couple features haven't been extensively tested yet. As always please be sure to report any bugs you find! ## Fixes in alpha 2 - Fixed underwater bubble particles gaining way too much vertical speed - Fixed underwater bubble particles appearing above the surface of the water before popping - Fixed honey drop particles floating above the ground when landing - Leaf litter once again has leaf particles instead of vanilla ones
alpha

[NF] v0.10.0-alpha.1 for mc 26.2

0.10.0-alpha.1+26.2-neoforge
17 июн. 2026 г.239Minecraft: 26.2neoforge
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Что нового
# 0.10.0-alpha.1 This version comes with an absolute ton of internal changes, I don't expect anything to be majorly broken but a couple features haven't been extensively tested yet. As always please be sure to report any bugs you find! ## New resourcepack features - Block and fluid particle overrides can now be controlled fully with resourcepacks - Resourcepacks can now create new particle types which can be used in particle overrides or other places - There are now 'emitter rule' files present in resourcepacks that can be used to control which particles are emitted for certain actions, for example when using a flint and steel - **Proper documentation will come soon for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## General changes - Ported to Minecraft 26.2 - Old config files (from v0.9 only) are now updated automatically, you do not need to reset your config this time! yay! - Falling blocks now emit particles based on the particle override when placed above non-solid blocks, this functionality is copied over from an older mod of mine (Better Falling Block Particles) - Removed blaze damage particles, these may be added back in the future however they have been removed for now as I'm not happy with how they were implemented - Changed the look of lava bucket placement particles to look more similar to lava surface bubble particles - Reduced the duration of underwater bubble stream particles - Removed some config options related to particle intensity as they were inconsistent with each other, this can now be controlled via resourcepacks instead (as mentioned above proper documentation coming soon) - Sugar cane, mangrove root, and bamboo particles now float in water ## Fixes - Sprinting on snowy grass blocks now shows snow particles instead of grass #60 #34
alpha

[Fabric] v0.10.0-alpha.1 for mc 26.2

0.10.0-alpha.1+26.2-fabric
17 июн. 2026 г.4,7 тыс.Minecraft: 26.2fabric
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Что нового
# 0.10.0-alpha.1 This version comes with an absolute ton of internal changes, I don't expect anything to be majorly broken but a couple features haven't been extensively tested yet. As always please be sure to report any bugs you find! ## New resourcepack features - Block and fluid particle overrides can now be controlled fully with resourcepacks - Resourcepacks can now create new particle types which can be used in particle overrides or other places - There are now 'emitter rule' files present in resourcepacks that can be used to control which particles are emitted for certain actions, for example when using a flint and steel - **Proper documentation will come soon for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## General changes - Ported to Minecraft 26.2 - Old config files (from v0.9 only) are now updated automatically, you do not need to reset your config this time! yay! - Falling blocks now emit particles based on the particle override when placed above non-solid blocks, this functionality is copied over from an older mod of mine (Better Falling Block Particles) - Removed blaze damage particles, these may be added back in the future however they have been removed for now as I'm not happy with how they were implemented - Changed the look of lava bucket placement particles to look more similar to lava surface bubble particles - Reduced the duration of underwater bubble stream particles - Removed some config options related to particle intensity as they were inconsistent with each other, this can now be controlled via resourcepacks instead (as mentioned above proper documentation coming soon) - Sugar cane, mangrove root, and bamboo particles now float in water ## Fixes - Sprinting on snowy grass blocks now shows snow particles instead of grass #60 #34
alpha

[NF] v0.10.0-alpha.1 for mc 26.1

0.10.0-alpha.1+26.1.2-neoforge
17 июн. 2026 г.93Minecraft: 26.1.2neoforge
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Что нового
# 0.10.0-alpha.1 This version comes with an absolute ton of internal changes, I don't expect anything to be majorly broken but a couple features haven't been extensively tested yet. As always please be sure to report any bugs you find! ## New resourcepack features - Block and fluid particle overrides can now be controlled fully with resourcepacks - Resourcepacks can now create new particle types which can be used in particle overrides or other places - There are now 'emitter rule' files present in resourcepacks that can be used to control which particles are emitted for certain actions, for example when using a flint and steel - **Proper documentation will come soon for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## General changes - Ported to Minecraft 26.2 - Old config files (from v0.9 only) are now updated automatically, you do not need to reset your config this time! yay! - Falling blocks now emit particles based on the particle override when placed above non-solid blocks, this functionality is copied over from an older mod of mine (Better Falling Block Particles) - Removed blaze damage particles, these may be added back in the future however they have been removed for now as I'm not happy with how they were implemented - Changed the look of lava bucket placement particles to look more similar to lava surface bubble particles - Reduced the duration of underwater bubble stream particles - Removed some config options related to particle intensity as they were inconsistent with each other, this can now be controlled via resourcepacks instead (as mentioned above proper documentation coming soon) - Sugar cane, mangrove root, and bamboo particles now float in water ## Fixes - Sprinting on snowy grass blocks now shows snow particles instead of grass #60 #34
alpha

[Fabric] v0.10.0-alpha.1 for mc 26.1

0.10.0-alpha.1+26.1.2-fabric
17 июн. 2026 г.3,8 тыс.Minecraft: 26.1.2fabric
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Что нового
# 0.10.0-alpha.1 This version comes with an absolute ton of internal changes, I don't expect anything to be majorly broken but a couple features haven't been extensively tested yet. As always please be sure to report any bugs you find! ## New resourcepack features - Block and fluid particle overrides can now be controlled fully with resourcepacks - Resourcepacks can now create new particle types which can be used in particle overrides or other places - There are now 'emitter rule' files present in resourcepacks that can be used to control which particles are emitted for certain actions, for example when using a flint and steel - **Proper documentation will come soon for resourcepack features!** However feel free to poke around the mod files if you're curious how it all works ## General changes - Ported to Minecraft 26.2 - Old config files (from v0.9 only) are now updated automatically, you do not need to reset your config this time! yay! - Falling blocks now emit particles based on the particle override when placed above non-solid blocks, this functionality is copied over from an older mod of mine (Better Falling Block Particles) - Removed blaze damage particles, these may be added back in the future however they have been removed for now as I'm not happy with how they were implemented - Changed the look of lava bucket placement particles to look more similar to lava surface bubble particles - Reduced the duration of underwater bubble stream particles - Removed some config options related to particle intensity as they were inconsistent with each other, this can now be controlled via resourcepacks instead (as mentioned above proper documentation coming soon) - Sugar cane, mangrove root, and bamboo particles now float in water ## Fixes - Sprinting on snowy grass blocks now shows snow particles instead of grass #60 #34
beta

[NF] v0.9.5 for mc 26.1

0.9.5+26.1-neoforge
24 мар. 2026 г.1,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
# 0.9.5 - Ported to 26.1 - This port is temporary for now, I am hoping to release v0.10 for 26.1 which will have some new features and resourcepack capabilities
beta

[Fabric] v0.9.5 for mc 26.1

0.9.5+26.1-fabric
24 мар. 2026 г.84,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
# 0.9.5 - Ported to 26.1 - This port is temporary for now, I am hoping to release v0.10 for 26.1 which will have some new features and resourcepack capabilities
alpha

[Fabric] v0.9.4 for mc 26.1

0.9.4+26.1-snapshot-6-fabric
7 февр. 2026 г.348Minecraft: 26.1-snapshot-6fabric
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Что нового
# 0.9.4 - Fixed a crash when interacting with a block or fluid dropdown in the config menu - Added a warning when trying to open the config screen from the main menu
alpha

[Fabric] v0.9.3 for mc 26.1

0.9.3+26.1-snapshot-6-fabric
3 февр. 2026 г.77Minecraft: 26.1-snapshot-6fabric
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Что нового
# 0.9.3 - Ported to Fabric 26.1-snapshot.6 - Fixed a crash on startup when loading an old config file - Added some debug visuals for bounding boxes - Removed some unused debug options - Some minor internal refactors
alpha

[Fabric] v0.9.2 for mc 26.1

0.9.2+26.1-snapshot-4-fabric
24 янв. 2026 г.145Minecraft: 26.1-snapshot-4fabric
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Что нового
# 0.9.2 - Ported to Fabric 26.1-snapshot.4 Marked as alpha as it hasn't been extensively tested, but should be stable
beta

[Fabric] v0.9.1 for mc 1.21.11

0.9.1
30 дек. 2025 г.778,1 тыс.Minecraft: 1.21.11fabric
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Что нового
# 0.9.1 - Ported to NeoForge 1.21.11 - Added new toggles for a few previously hardcoded particles in the Snowflake and Grass Blade block particle overrides - The Snowflake block particle override no longer has a chance to spawn steam particles in warm places by default, as it is a bit buggy on servers
beta

[NF] v0.9.1 for mc 1.21.11

0.9.1
30 дек. 2025 г.3,3 тыс.Minecraft: 1.21.11neoforge
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Что нового
# 0.9.1 - Ported to NeoForge 1.21.11 - Added new toggles for a few previously hardcoded particles in the Snowflake and Grass Blade block particle overrides - The Snowflake block particle override no longer has a chance to spawn steam particles in warm places by default, as it is a bit buggy on servers
beta

[Fabric] v0.9 for mc 1.21.11-rc3

0.9
8 дек. 2025 г.14,2 тыс.Minecraft: 1.21.11-rc3, 1.21.11fabric
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Что нового
# 0.9 - Updated to Minecraft 1.21.11 - Rewritten the config system: - YACL is now an optional dependency - Only non-default config values are saved now - Allows for better config updating in the future (no more resetting the config every update!) - All previous config values will be reset, however, the config file from older versions will remain untouched - Some default config values have been fixed - Added toggles to disable all block placing or breaking particles - Lava bubble pop particles now match the lava height more closely - Adjusted Redstone Dust and Redstone Interaction Dust particles to look closer to vanilla redstone particles - A bunch of internal refactors have been made this update, do make sure to report any issues you find!
beta

[Fabric] v0.4.1-patch.1 for mc 1.21.1

0.4.1-patch.1
8 нояб. 2025 г.266,5 тыс.Minecraft: 1.21.1fabric
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Что нового
Changed environment to `client` in fabric.mod.json
beta

[NF] v0.8.5 for mc 1.21.8

0.8.5
26 окт. 2025 г.741Minecraft: 1.21.8neoforge
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Что нового
# 0.8.5 - Multiple improvements when spawning particles dynamically tinted based on the block texture - No longer reads pixels from the texture every single time a particle spawns - Fixed exceptions being thrown under certain circumstances while reloaded resources - Reload listeners are now registered through Fabric Resource Loader (fabric only) for better mod compatibility
beta

[Fabric] v0.8.5 for mc 1.21.10

0.8.5
26 окт. 2025 г.122,4 тыс.Minecraft: 1.21.10fabric
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Что нового
# 0.8.5 - Multiple improvements when spawning particles dynamically tinted based on the block texture - No longer reads pixels from the texture every single time a particle spawns - Fixed exceptions being thrown under certain circumstances while reloaded resources - Reload listeners are now registered through Fabric Resource Loader (fabric only) for better mod compatibility
beta

[Fabric] v0.8.5 for mc 1.21.8

0.8.5
26 окт. 2025 г.63,3 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
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Что нового
# 0.8.5 - Multiple improvements when spawning particles dynamically tinted based on the block texture - No longer reads pixels from the texture every single time a particle spawns - Fixed exceptions being thrown under certain circumstances while reloaded resources - Reload listeners are now registered through Fabric Resource Loader (fabric only) for better mod compatibility
beta

[NF] v0.8.4 for mc 1.21.8

0.8.4
16 окт. 2025 г.97Minecraft: 1.21.8neoforge
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Что нового
# 0.8.4 - Re-enabled modmenu entrypoint
beta

[Fabric] v0.8.4 for mc 1.21.8

0.8.4
16 окт. 2025 г.14 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
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Что нового
# 0.8.4 - Re-enabled modmenu entrypoint
beta

[Fabric] v0.8.4 for mc 1.21.10

0.8.4
12 окт. 2025 г.15,3 тыс.Minecraft: 1.21.10fabric
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Что нового
# 0.8.4 - Re-enabled modmenu entrypoint
beta

[Fabric] v0.8.3 for mc 1.21.10

0.8.3
12 окт. 2025 г.170Minecraft: 1.21.10fabric
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Что нового
# 0.8.3 - Updated to 1.21.10 - Fixed pack.mcmeta not being formatted correctly since 1.21.9 - Added some additional debug logging
beta

[Fabric] v0.8.2 for mc 1.21.9

0.8.2
30 сент. 2025 г.8,9 тыс.Minecraft: 1.21.9fabric
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Что нового
# 0.8.2 - Ported to 1.21.9 - Fixed remaining issues from v0.8.2-beta.1 - Spark particles no longer disappear near the edge of the screen - Snowflake particles are no longer emissive - No longer crashes if too many particles try to render in a single frame
alpha

[Fabric] v0.8.2-beta.1 for mc 1.21.9-rc1

0.8.2-beta.1
29 сент. 2025 г.125Minecraft: 1.21.9-rc1fabric
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Что нового
# 0.8.2-beta.1 - Fixed rendering issues in v0.8.2-alpha\ - Fixed sparks rendering as a single quad\ - Fixed portal shatter particles not rendering at all\ - Fixed some particles having incorrect billboarding\ - Not tested extensively, expect bugs! Report any if you find them
alpha

[Fabric] v0.8.2-alpha for mc 1.21.9-rc1

0.8.2-alpha
28 сент. 2025 г.81Minecraft: 1.21.9-rc1fabric
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Что нового
# 0.8.2-alpha - Ported to 1.21.9 - Not tested extensively, expect bugs! Report any if you find them
beta

[NF] v0.8.1 for mc 1.21.8

0.8.1
27 сент. 2025 г.160Minecraft: 1.21.8neoforge
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Что нового
# 0.8.1 - Fixed a crash when placing or breaking blocks with no shape, such as light blocks # 0.8 v0.8 comes with a couple new particle effects, some fixes and tweaks, and a new feature for resourcepacks ## New Particles / Changes ### Block Particle Overrides - New Chain Links override (applies to vanilla chain and #c:chains block tag by default) - New Sugar Cane override (applies to bamboo, mangrove roots, and sugar cane by default) - Adjusted the texture of the Snowflake override to be more like the one seen in v0.4, now also behaves more like other 'dust' particles in the mod - Dirt Path blocks now use the Grass Blade particle override ### Entity Particles - New Lighting Strike particles, sparks and arcs will fly out from where a lightning strike hits for a short amount of time ### Item Interactions - New Honey Collection particles, will spawn when harvesting honey bottles from a bee next or hive. Also replaces vanilla honey drip particles that appear underneath bee nests or hives ### Fluid Ambient - Added a configurable list of blocks that can emit underwater bubble stream particles, it is no longer hardcoded to seagrass - Underwater bubble stream particles no longer get stuck on the underside of blocks, instead they will pop when hitting the bottom of a block ### General - Adjusted the particle spawning logic for blocks with smaller hitbox sizes. Should result in better looking particles when placing / breaking small blocks such as buttons or snow layers - Vanilla Firefly particles no longer get stuck on the top or bottom of blocks - Added an option to disable fixes to Firefly particles. This includes fireflies dying in air (been in this mod since v0.7), and fireflies getting stuck on blocks - Egg and snowball projectile particles now have outward velocity like they did around Minecraft 1.12 ## Bugfixes - Fixed the 'particle z-fighting fix' not working properly with some particle overrides - Fixed lava bubble pop textures having a really high resolution ## Resourcepack Features Added a way for resourcepacks to provide alternative particle palettes for blocks. These are located under `assets/<block namespace>/textures/eg_particle_interactions/particle_palettes/<block id>.png` and can be any size. The mod will attempt to use these palette textures for dynamically coloured particles, otherwise it will fallback to the block model's particle texture. As a result of this, the colours for grass black particles on grass blocks are no longer hardcoded to the `grass_block_top` texture. Dirt paths, grass blocks, bamboo, and sugar cane have builtin palettes ## Other - Switched to a stonecutter + arch loom build setup, shouldn't cause any issues but please report them if you spot any!
beta

[Fabric] v0.8.1 for mc 1.21.8

0.8.1
27 сент. 2025 г.28,9 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
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Что нового
# 0.8.1 - Fixed a crash when placing or breaking blocks with no shape, such as light blocks # 0.8 v0.8 comes with a couple new particle effects, some fixes and tweaks, and a new feature for resourcepacks ## New Particles / Changes ### Block Particle Overrides - New Chain Links override (applies to vanilla chain and #c:chains block tag by default) - New Sugar Cane override (applies to bamboo, mangrove roots, and sugar cane by default) - Adjusted the texture of the Snowflake override to be more like the one seen in v0.4, now also behaves more like other 'dust' particles in the mod - Dirt Path blocks now use the Grass Blade particle override ### Entity Particles - New Lighting Strike particles, sparks and arcs will fly out from where a lightning strike hits for a short amount of time ### Item Interactions - New Honey Collection particles, will spawn when harvesting honey bottles from a bee next or hive. Also replaces vanilla honey drip particles that appear underneath bee nests or hives ### Fluid Ambient - Added a configurable list of blocks that can emit underwater bubble stream particles, it is no longer hardcoded to seagrass - Underwater bubble stream particles no longer get stuck on the underside of blocks, instead they will pop when hitting the bottom of a block ### General - Adjusted the particle spawning logic for blocks with smaller hitbox sizes. Should result in better looking particles when placing / breaking small blocks such as buttons or snow layers - Vanilla Firefly particles no longer get stuck on the top or bottom of blocks - Added an option to disable fixes to Firefly particles. This includes fireflies dying in air (been in this mod since v0.7), and fireflies getting stuck on blocks - Egg and snowball projectile particles now have outward velocity like they did around Minecraft 1.12 ## Bugfixes - Fixed the 'particle z-fighting fix' not working properly with some particle overrides - Fixed lava bubble pop textures having a really high resolution ## Resourcepack Features Added a way for resourcepacks to provide alternative particle palettes for blocks. These are located under `assets/<block namespace>/textures/eg_particle_interactions/particle_palettes/<block id>.png` and can be any size. The mod will attempt to use these palette textures for dynamically coloured particles, otherwise it will fallback to the block model's particle texture. As a result of this, the colours for grass black particles on grass blocks are no longer hardcoded to the `grass_block_top` texture. Dirt paths, grass blocks, bamboo, and sugar cane have builtin palettes ## Other - Switched to a stonecutter + arch loom build setup, shouldn't cause any issues but please report them if you spot any!
beta

[NF] v0.8 for mc 1.21.8

0.8
27 сент. 2025 г.57Minecraft: 1.21.8neoforge
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Что нового
# 0.8 v0.8 comes with a couple new particle effects, some fixes and tweaks, and a new feature for resourcepacks ## New Particles / Changes ### Block Particle Overrides - New Chain Links override (applies to vanilla chain and #c:chains block tag by default) - New Sugar Cane override (applies to bamboo, mangrove roots, and sugar cane by default) - Adjusted the texture of the Snowflake override to be more like the one seen in v0.4, now also behaves more like other 'dust' particles in the mod - Dirt Path blocks now use the Grass Blade particle override ### Entity Particles - New Lighting Strike particles, sparks and arcs will fly out from where a lightning strike hits for a short amount of time ### Item Interactions - New Honey Collection particles, will spawn when harvesting honey bottles from a bee next or hive. Also replaces vanilla honey drip particles that appear underneath bee nests or hives ### Fluid Ambient - Added a configurable list of blocks that can emit underwater bubble stream particles, it is no longer hardcoded to seagrass - Underwater bubble stream particles no longer get stuck on the underside of blocks, instead they will pop when hitting the bottom of a block ### General - Adjusted the particle spawning logic for blocks with smaller hitbox sizes. Should result in better looking particles when placing / breaking small blocks such as buttons or snow layers - Vanilla Firefly particles no longer get stuck on the top or bottom of blocks - Added an option to disable fixes to Firefly particles. This includes fireflies dying in air (been in this mod since v0.7), and fireflies getting stuck on blocks - Egg and snowball projectile particles now have outward velocity like they did around Minecraft 1.12 ## Bugfixes - Fixed the 'particle z-fighting fix' not working properly with some particle overrides - Fixed lava bubble pop textures having a really high resolution ## Resourcepack Features Added a way for resourcepacks to provide alternative particle palettes for blocks. These are located under `assets/<block namespace>/textures/eg_particle_interactions/particle_palettes/<block id>.png` and can be any size. The mod will attempt to use these palette textures for dynamically coloured particles, otherwise it will fallback to the block model's particle texture. As a result of this, the colours for grass black particles on grass blocks are no longer hardcoded to the `grass_block_top` texture. Dirt paths, grass blocks, bamboo, and sugar cane have builtin palettes ## Other - Switched to a stonecutter + arch loom build setup, shouldn't cause any issues but please report them if you spot any!
beta

[Fabric] v0.8 for mc 1.21.8

0.8
27 сент. 2025 г.792Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
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Что нового
# 0.8 v0.8 comes with a couple new particle effects, some fixes and tweaks, and a new feature for resourcepacks ## New Particles / Changes ### Block Particle Overrides - New Chain Links override (applies to vanilla chain and #c:chains block tag by default) - New Sugar Cane override (applies to bamboo, mangrove roots, and sugar cane by default) - Adjusted the texture of the Snowflake override to be more like the one seen in v0.4, now also behaves more like other 'dust' particles in the mod - Dirt Path blocks now use the Grass Blade particle override ### Entity Particles - New Lighting Strike particles, sparks and arcs will fly out from where a lightning strike hits for a short amount of time ### Item Interactions - New Honey Collection particles, will spawn when harvesting honey bottles from a bee next or hive. Also replaces vanilla honey drip particles that appear underneath bee nests or hives ### Fluid Ambient - Added a configurable list of blocks that can emit underwater bubble stream particles, it is no longer hardcoded to seagrass - Underwater bubble stream particles no longer get stuck on the underside of blocks, instead they will pop when hitting the bottom of a block ### General - Adjusted the particle spawning logic for blocks with smaller hitbox sizes. Should result in better looking particles when placing / breaking small blocks such as buttons or snow layers - Vanilla Firefly particles no longer get stuck on the top or bottom of blocks - Added an option to disable fixes to Firefly particles. This includes fireflies dying in air (been in this mod since v0.7), and fireflies getting stuck on blocks - Egg and snowball projectile particles now have outward velocity like they did around Minecraft 1.12 ## Bugfixes - Fixed the 'particle z-fighting fix' not working properly with some particle overrides - Fixed lava bubble pop textures having a really high resolution ## Resourcepack Features Added a way for resourcepacks to provide alternative particle palettes for blocks. These are located under `assets/<block namespace>/textures/eg_particle_interactions/particle_palettes/<block id>.png` and can be any size. The mod will attempt to use these palette textures for dynamically coloured particles, otherwise it will fallback to the block model's particle texture. As a result of this, the colours for grass black particles on grass blocks are no longer hardcoded to the `grass_block_top` texture. Dirt paths, grass blocks, bamboo, and sugar cane have builtin palettes ## Other - Switched to a stonecutter + arch loom build setup, shouldn't cause any issues but please report them if you spot any!
beta

[NF] v0.7.1 for mc 1.21.6

0.7.1
17 июн. 2025 г.1,1 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8neoforge
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Что нового
- Updated to 1.21.6 - Decreased the default number of item frame interaction particles from 7 to 4 Going forward 1.21.6 will be the main supported version, I plan to release v0.8 on this version
beta

[Fabric] v0.7.1 for mc 1.21.6 - 1.21.7

0.7.1
17 июн. 2025 г.68,2 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric
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Что нового
- Updated to 1.21.6 - Decreased the default number of item frame interaction particles from 7 to 4 Going forward 1.21.6 will be the main supported version, I plan to release v0.8 on this version
alpha

[Fabric] v0.7 for mc 1.21.5

0.7
4 апр. 2025 г.209,2 тыс.Minecraft: 1.21.5fabric
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Что нового
v0.7 is a smaller update bringing 1.21.5 compatibility and a new firefly particle override - Added a new firefly particle override that applies to firefly bushes by default - Blocks that use the grass blade particle override will now spawn some fireflies when interacting with them at night in swampy biomes - All the new vegetation added in 1.21.5 have been given appropriate particles. For example, cactus flowers have flower petal particles and dry grass has grass blade particles - Glow lichen now uses the grass blade particle override
alpha

[NF] v0.7 for mc 1.21.5

0.7
4 апр. 2025 г.1,5 тыс.Minecraft: 1.21.5neoforge
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Что нового
v0.7 is a smaller update bringing 1.21.5 compatibility and a new firefly particle override - Added a new firefly particle override that applies to firefly bushes by default - Blocks that use the grass blade particle override will now spawn some fireflies when interacting with them at night in swampy biomes - All the new vegetation added in 1.21.5 have been given appropriate particles. For example, cactus flowers have flower petal particles and dry grass has grass blade particles - Glow lichen now uses the grass blade particle override
beta

[Fabric] v0.6.2 for mc 1.21.4

0.6.2
24 мар. 2025 г.93,3 тыс.Minecraft: 1.21.4fabric
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Что нового
- Fixed a crash that could happen when a block's particle texture is set to be fully transparent, and the block uses a block particle override that has texture-based particle tinting.
beta

[NF] v0.6.2 for mc 1.21.4

0.6.2
24 мар. 2025 г.1,4 тыс.Minecraft: 1.21.4neoforge
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Что нового
- Fixed a crash that could happen when a block's particle texture is set to be fully transparent, and the block uses a block particle override that has texture-based particle tinting.
beta

[NF] v0.6.1 for mc 1.21.4

0.6.1
12 мар. 2025 г.242Minecraft: 1.21.4neoforge
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Что нового
Fixed the mod not loading on NeoForge 21.4.84-beta or above, no functional differences to v0.6
beta

[Fabric] v0.4.1 for mc 1.21.1

0.4.1
6 мар. 2025 г.153,3 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- Fixed an incompatibility with figura 0.1.5
beta

[NF] v0.4.1 for mc 1.21.1

0.4.1
6 мар. 2025 г.291,9 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Fixed an incompatibility with figura 0.1.5
beta

[Fabric] v0.6 for mc 1.21.4

0.6
20 февр. 2025 г.5,9 тыс.Minecraft: 1.21.4fabric
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Что нового
## Particle Interactions v0.6 This update includes a couple of new particle effects and a lot of bug fixes. **! IMPORTANT ! :** If you are updating from an older version, you may have to reset the config for some of the new features to work properly! ### General / QOL Changes - Separated the performance settings into two groups - Added render distance settings for particles added by this mod - Hovering over lists in the config menu shows the resource location of the block/fluid in a tooltip - Block tags can now be entered into block lists in the config menu by prefixing them with a `#`. Note that these will only autocomplete correctly when in a world, and the exact blocks they contain can change when different mods or datapacks are installed ### New Particles #### Block Particle Overrides - Added a new Flower Petal override (applies to cave, weeping, and twisted vines and most vanilla and modded flowers by default) #### Block Interactions - Added block rustling particles, these are particles that can spawn when walking, jumping, or sprinting through certain blocks. By default, this applies to most natural vegetation and crop blocks #### Block Ambient - Furnaces now emit amber and spark particles instead of the vanilla flame particles when smelting. This can be toggled in the config menu - Blast furnaces emit spark and ember particles when smelting - Smokers now emit large smoke particles when smelting #### Entity Particles - Added a dust effect when interacting with item frames and glow item frames #### Fluid Ambient - Lava now has a bubble popping effect that can appear randomly - Bubble streams can now spawn randomly underwater (currently only spawns from seagrass blocks, better config is planned for this future) ### Block Particle Override Changes - The Grass Blade particle effect should now apply to all vanilla and modded crops. It now also applies to vines by default ### Graphical Changes - All particles added by this mod that are coloured based on the block texture (grass blades, flower petals, etc) now pick a random pixel from the texture. This also respects the biome tint for that block if it has one ### Fixes - Leaf, grass blade, and similar particles should no longer get stuck midair or on the underside of blocks - The dirt particles when placing or breaking grass blocks no longer fly off in random and unnatural directions - The dirt particles when mining a grass block are now the correct size - Redstone interaction particles can now be disabled - Ember particles no longer get stuck on ceilings - Fixed an incompatibility with Figura
beta

[NF] v0.6 for mc 1.21.4

0.6
20 февр. 2025 г.156Minecraft: 1.21.4neoforge
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Что нового
## Particle Interactions v0.6 This update includes a couple of new particle effects and a lot of bug fixes. **! IMPORTANT ! :** If you are updating from an older version, you may have to reset the config for some of the new features to work properly! ### General / QOL Changes - Separated the performance settings into two groups - Added render distance settings for particles added by this mod - Hovering over lists in the config menu shows the resource location of the block/fluid in a tooltip - Block tags can now be entered into block lists in the config menu by prefixing them with a `#`. Note that these will only autocomplete correctly when in a world, and the exact blocks they contain can change when different mods or datapacks are installed ### New Particles #### Block Particle Overrides - Added a new Flower Petal override (applies to cave, weeping, and twisted vines and most vanilla and modded flowers by default) #### Block Interactions - Added block rustling particles, these are particles that can spawn when walking, jumping, or sprinting through certain blocks. By default, this applies to most natural vegetation and crop blocks #### Block Ambient - Furnaces now emit amber and spark particles instead of the vanilla flame particles when smelting. This can be toggled in the config menu - Blast furnaces emit spark and ember particles when smelting - Smokers now emit large smoke particles when smelting #### Entity Particles - Added a dust effect when interacting with item frames and glow item frames #### Fluid Ambient - Lava now has a bubble popping effect that can appear randomly - Bubble streams can now spawn randomly underwater (currently only spawns from seagrass blocks, better config is planned for this future) ### Block Particle Override Changes - The Grass Blade particle effect should now apply to all vanilla and modded crops. It now also applies to vines by default ### Graphical Changes - All particles added by this mod that are coloured based on the block texture (grass blades, flower petals, etc) now pick a random pixel from the texture. This also respects the biome tint for that block if it has one ### Fixes - Leaf, grass blade, and similar particles should no longer get stuck midair or on the underside of blocks - The dirt particles when placing or breaking grass blocks no longer fly off in random and unnatural directions - The dirt particles when mining a grass block are now the correct size - Redstone interaction particles can now be disabled - Ember particles no longer get stuck on ceilings - Fixed an incompatibility with Figura
beta

[Fabric] v0.5 for mc 1.21.4

0.5
4 янв. 2025 г.12,9 тыс.Minecraft: 1.21.4fabric
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Что нового
## Particle Interactions v0.5 This update includes some texture changes, new particle effects and block particle overrides, and some bug fixes and additional performance config options **! IMPORTANT ! :** If you are updating from an older version, you may have to reset the config for some of the new features to work properly! This version will not be backported to older minecraft versions ### New Block Particle Overrides The Biome Leaf override has been removed and replaced with the Pine Leaf and Generic Leaf overrides, which have new textures - Pine Leaf (applies to birch leaves and spruce leaves by default) - Generic Leaf (applies to oak, dark oak, mangrove, acacia, and jungle leaves by default) - Redstone Dust (applies to redstone, redstone blocks, repeaters, comparators, and redstone torches by default) - Block Shatter (applies to nether portals by default) ### Graphical Changes - The texture for the Snowflake block particle override has been updated - Grass Blade, Heavy Grass Blade, Pine Leaf, and Generic Leaf block particle overrides are now tinted with a random colour from the block texture (this also takes the biome colour into account), instead of an average colour - Sparks now spawn a small steam and play a fizzle sound when entering water ### New Particles #### Block Interactions - Falling blocks now emit particles while falling and when landing - Some redstone components (including comparators, repeaters, and redstone dust) now emit red dust particles when interacted with #### Block Ambient - Fire and campfires now emit small ember particles in addition to spark particles ### Config changes - Added a few more performance options to disable some particles from spawning extra particles (such as spark flashes) - Added an option to collapse lists in the config menu by default ### Fixes - Leaf and grass blade particles will now always stop spinning when they have landed - Leaf and grass blade particles now have a limit to how fast they can spin, and will spin slightly slower on average
beta

[NF] v0.5 for mc 1.21.4

0.5
4 янв. 2025 г.210Minecraft: 1.21.4neoforge
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Что нового
## Particle Interactions v0.5 This update includes some texture changes, new particle effects and block particle overrides, and some bug fixes and additional performance config options **! IMPORTANT ! :** If you are updating from an older version, you may have to reset the config for some of the new features to work properly! This version will not be backported to older minecraft versions ### New Block Particle Overrides The Biome Leaf override has been removed and replaced with the Pine Leaf and Generic Leaf overrides, which have new textures - Pine Leaf (applies to birch leaves and spruce leaves by default) - Generic Leaf (applies to oak, dark oak, mangrove, acacia, and jungle leaves by default) - Redstone Dust (applies to redstone, redstone blocks, repeaters, comparators, and redstone torches by default) - Block Shatter (applies to nether portals by default) ### Graphical Changes - The texture for the Snowflake block particle override has been updated - Grass Blade, Heavy Grass Blade, Pine Leaf, and Generic Leaf block particle overrides are now tinted with a random colour from the block texture (this also takes the biome colour into account), instead of an average colour - Sparks now spawn a small steam and play a fizzle sound when entering water ### New Particles #### Block Interactions - Falling blocks now emit particles while falling and when landing - Some redstone components (including comparators, repeaters, and redstone dust) now emit red dust particles when interacted with #### Block Ambient - Fire and campfires now emit small ember particles in addition to spark particles ### Config changes - Added a few more performance options to disable some particles from spawning extra particles (such as spark flashes) - Added an option to collapse lists in the config menu by default ### Fixes - Leaf and grass blade particles will now always stop spinning when they have landed - Leaf and grass blade particles now have a limit to how fast they can spin, and will spin slightly slower on average
beta

[Fabric] v0.4 for mc 1.21.4

0.4
8 дек. 2024 г.1,1 тыс.Minecraft: 1.21.4fabric
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Что нового
- Port v0.4 to 1.21.4 - Added a new Pale Oak Leaf Block Particle Override that applies to pale oak leaves and pale oak saplings by default - All other changes in v0.4 are available in this version
beta

[NF] v0.4 for mc 1.21.4

0.4
8 дек. 2024 г.111Minecraft: 1.21.4neoforge
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Что нового
- Port v0.4 to 1.21.4 - Added a new Pale Oak Leaf Block Particle Override that applies to pale oak leaves and pale oak saplings by default - All other changes in v0.4 are available in this version
alpha

[Fabric] v0.4-ALPHA for mc 1.21.4

0.4-alpha
3 дек. 2024 г.318Minecraft: 1.21.4fabric
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Что нового
## This version is not stable and may crash! - Initial port to 1.21.4 ### Known issues - ~~Opening the config menu crashes the game~~ no longer relevant if you have the right version of yacl
alpha

[NF] v0.4-ALPHA for mc 1.21.4

0.4-alpha
3 дек. 2024 г.87Minecraft: 1.21.4neoforge
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Что нового
## This version is not stable and may crash! - Initial port to 1.21.4 ### Known issues - ~~Opening the config menu crashes the game~~ no longer relevant if you have the right version of yacl
beta

[Fabric] v0.4 for mc 1.21.2-1.21.3

0.4
30 нояб. 2024 г.4,8 тыс.Minecraft: 1.21.2, 1.21.3fabric, quilt
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Что нового
## Particle Interactions v0.4 v0.4 includes a bunch of new particles, some graphical improvements, and a bit of extra polish ### New Block Particle Overrides - Dust (applies to sand, gravel, sus sand, sus gravel, concrete powder, soul sand, and soul soil by default) - Heavy Grass Blade (applies to hanging roots, pale hanging moss, cobweb, and tripwire by default) - Moss Clump (applies to moss and moss carpets by default, only in the 1.21.3 version) - Pale Moss Clump (applies to pale moss and pale moss carpets by default) ### Graphical Changes - Item / Block Particles (these are the vanilla block breaking and food eating particles) are now pixel consistent. This means that they no longer have thin or inconsistent edges, and the pixels in the particle texture should match the size of surrounding pixels more closely. This can be disabled through the config menu, as with every other feature in this mod. - Sparks have an additional "flash" effect that can appear randomly - Sparks are now coloured with a texture instead of hardcoded colours - Soul Sparks no longer have a weird purple tinge - Sparks now get less emissive as they age - A block item that has been given data to make it edible will now show the particles from the respective Block Particle Override. For example, eating sand will show the dust particles ### New Particles #### Block Interactions - Sparks when combining items in an anvil - Sparks when disenchanting or combining items in a grindstone #### Item Interactions - Dust particles when brushing blocks that don't have block particle overrides. Can be changed in the config to use the v0.3 behaviour or to disable brushing particles entirely. The speed of particles when brushing certain blocks has also been adjusted to more closely match the vanilla brushing particles #### Entity Particles - Sparks now spawn from blazes randomly and when hurt ### New Config Tab A new general / compatibility tab has been added. This tab includes a few new options and some options that were previously hidden: - **Pixel consistent item/block particles**, mentioned in the Graphical Changes section - **Particle Z-Fighting fix**, This feature has been in the mod since v0.1, but now you can disable it if you wish! - **Advanced Particle Physics**, Allows you to disable some physics calculations to slightly improve performance - Some additional debug settings that were accessible by holding ctrl while opening the config menu in v0.3
beta

[NF] v0.4 for mc 1.21.2-1.21.3

0.4
30 нояб. 2024 г.258Minecraft: 1.21.2, 1.21.3neoforge
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Что нового
## Particle Interactions v0.4 v0.4 includes a bunch of new particles, some graphical improvements, and a bit of extra polish ### New Block Particle Overrides - Dust (applies to sand, gravel, sus sand, sus gravel, concrete powder, soul sand, and soul soil by default) - Heavy Grass Blade (applies to hanging roots, pale hanging moss, cobweb, and tripwire by default) - Moss Clump (applies to moss and moss carpets by default, only in the 1.21.3 version) - Pale Moss Clump (applies to pale moss and pale moss carpets by default) ### Graphical Changes - Item / Block Particles (these are the vanilla block breaking and food eating particles) are now pixel consistent. This means that they no longer have thin or inconsistent edges, and the pixels in the particle texture should match the size of surrounding pixels more closely. This can be disabled through the config menu, as with every other feature in this mod. - Sparks have an additional "flash" effect that can appear randomly - Sparks are now coloured with a texture instead of hardcoded colours - Soul Sparks no longer have a weird purple tinge - Sparks now get less emissive as they age - A block item that has been given data to make it edible will now show the particles from the respective Block Particle Override. For example, eating sand will show the dust particles ### New Particles #### Block Interactions - Sparks when combining items in an anvil - Sparks when disenchanting or combining items in a grindstone #### Item Interactions - Dust particles when brushing blocks that don't have block particle overrides. Can be changed in the config to use the v0.3 behaviour or to disable brushing particles entirely. The speed of particles when brushing certain blocks has also been adjusted to more closely match the vanilla brushing particles #### Entity Particles - Sparks now spawn from blazes randomly and when hurt ### New Config Tab A new general / compatibility tab has been added. This tab includes a few new options and some options that were previously hidden: - **Pixel consistent item/block particles**, mentioned in the Graphical Changes section - **Particle Z-Fighting fix**, This feature has been in the mod since v0.1, but now you can disable it if you wish! - **Advanced Particle Physics**, Allows you to disable some physics calculations to slightly improve performance - Some additional debug settings that were accessible by holding ctrl while opening the config menu in v0.3
beta

[Fabric] v0.4 for mc 1.21-1.21.1

0.4
30 нояб. 2024 г.7,6 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
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Что нового
## Particle Interactions v0.4 v0.4 includes a bunch of new particles, some graphical improvements, and a bit of extra polish ### New Block Particle Overrides - Dust (applies to sand, gravel, sus sand, sus gravel, concrete powder, soul sand, and soul soil by default) - Heavy Grass Blade (applies to hanging roots, pale hanging moss, cobweb, and tripwire by default) - Moss Clump (applies to moss and moss carpets by default, only in the 1.21.3 version) - Pale Moss Clump (applies to pale moss and pale moss carpets by default) ### Graphical Changes - Item / Block Particles (these are the vanilla block breaking and food eating particles) are now pixel consistent. This means that they no longer have thin or inconsistent edges, and the pixels in the particle texture should match the size of surrounding pixels more closely. This can be disabled through the config menu, as with every other feature in this mod. - Sparks have an additional "flash" effect that can appear randomly - Sparks are now coloured with a texture instead of hardcoded colours - Soul Sparks no longer have a weird purple tinge - Sparks now get less emissive as they age - A block item that has been given data to make it edible will now show the particles from the respective Block Particle Override. For example, eating sand will show the dust particles ### New Particles #### Block Interactions - Sparks when combining items in an anvil - Sparks when disenchanting or combining items in a grindstone #### Item Interactions - Dust particles when brushing blocks that don't have block particle overrides. Can be changed in the config to use the v0.3 behaviour or to disable brushing particles entirely. The speed of particles when brushing certain blocks has also been adjusted to more closely match the vanilla brushing particles #### Entity Particles - Sparks now spawn from blazes randomly and when hurt ### New Config Tab A new general / compatibility tab has been added. This tab includes a few new options and some options that were previously hidden: - **Pixel consistent item/block particles**, mentioned in the Graphical Changes section - **Particle Z-Fighting fix**, This feature has been in the mod since v0.1, but now you can disable it if you wish! - **Advanced Particle Physics**, Allows you to disable some physics calculations to slightly improve performance - Some additional debug settings that were accessible by holding ctrl while opening the config menu in v0.3
beta

[NF] v0.4 for mc 1.21-1.21.1

0.4
30 нояб. 2024 г.1,5 тыс.Minecraft: 1.21.1, 1.21.2neoforge
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Что нового
## Particle Interactions v0.4 v0.4 includes a bunch of new particles, some graphical improvements, and a bit of extra polish ### New Block Particle Overrides - Dust (applies to sand, gravel, sus sand, sus gravel, concrete powder, soul sand, and soul soil by default) - Heavy Grass Blade (applies to hanging roots, pale hanging moss, cobweb, and tripwire by default) - Moss Clump (applies to moss and moss carpets by default, only in the 1.21.3 version) - Pale Moss Clump (applies to pale moss and pale moss carpets by default) ### Graphical Changes - Item / Block Particles (these are the vanilla block breaking and food eating particles) are now pixel consistent. This means that they no longer have thin or inconsistent edges, and the pixels in the particle texture should match the size of surrounding pixels more closely. This can be disabled through the config menu, as with every other feature in this mod. - Sparks have an additional "flash" effect that can appear randomly - Sparks are now coloured with a texture instead of hardcoded colours - Soul Sparks no longer have a weird purple tinge - Sparks now get less emissive as they age - A block item that has been given data to make it edible will now show the particles from the respective Block Particle Override. For example, eating sand will show the dust particles ### New Particles #### Block Interactions - Sparks when combining items in an anvil - Sparks when disenchanting or combining items in a grindstone #### Item Interactions - Dust particles when brushing blocks that don't have block particle overrides. Can be changed in the config to use the v0.3 behaviour or to disable brushing particles entirely. The speed of particles when brushing certain blocks has also been adjusted to more closely match the vanilla brushing particles #### Entity Particles - Sparks now spawn from blazes randomly and when hurt ### New Config Tab A new general / compatibility tab has been added. This tab includes a few new options and some options that were previously hidden: - **Pixel consistent item/block particles**, mentioned in the Graphical Changes section - **Particle Z-Fighting fix**, This feature has been in the mod since v0.1, but now you can disable it if you wish! - **Advanced Particle Physics**, Allows you to disable some physics calculations to slightly improve performance - Some additional debug settings that were accessible by holding ctrl while opening the config menu in v0.3
beta

[Fabric] v0.3.2 for mc 1.21 - 1.21.1

0.3.2
31 окт. 2024 г.1,7 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
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Что нового
- small patch to fix the config screen on yacl 3.6.0 and above on 1.21.1 - use v0.3 of this mod if you are on 1.21.2 or 1.21.3
beta

[NF] v0.3.2 for mc 1.21 - 1.21.1

0.3.2
31 окт. 2024 г.292Minecraft: 1.21, 1.21.1neoforge
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Что нового
- small patch to fix the config screen on yacl 3.6.0 and above on 1.21.1 - use v0.3 of this mod if you are on 1.21.2 or 1.21.3
beta

[Fabric] v0.3.1 for mc1.21.1

0.3.1
28 окт. 2024 г.415Minecraft: 1.21, 1.21.1fabric, quilt
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Что нового
- Updated the fabric.mod.json to depend on any fabric loader version greater than 0.16.0 instead of the latest
beta

[Fabric] v0.3 for mc 1.21.3

0.3
28 окт. 2024 г.577Minecraft: 1.21.2, 1.21.3fabric, quilt
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Что нового
## Version 0.3 includes a few features including: - 1.21.3 support - Smoke and fire particles are emitted when lighting a block with a fire charge - Grass blade particles have been added and apply to grass blocks, grass, tall grass, and hay bales by default - Block Particle Overrides now apply when sprinting on or breaking a block. (previously only applied when placing or breaking blocks) - Sparks when crafting an item in an anvil (this is disabled by default as it will be improved in a future update) - Better mod compatibility, there should hopefully be less crashes and incompatibilities with other mods ## Changes: - The `Blocks` config tab has been renamed to `Block Particle Overrides` to better describe what it does - Block lists are now collapsed by default. To expand them, click the arrow on the left - Block Particle Overrides have been refactored to hopefully allow custom overrides to be added by other mods in the future - To disable block placement or breaking particles, you must now set the `Max particles when block placed / broken` option to 0 instead of using an on/off toggle - The `Block Ambient` config tab has been renamed to `Block Interactions / Ambient` - Config for underwater bubble particles has been moved to the `Block Interactions / Ambient` tab ## Bug fixes - Block placement particles now show up where the block was actually placed, not where the player clicked (for example when bridging with scaffolding) #10 - Underwater bubble particles now always show even if the block shouldn't spawn normal placement or breaking particles #9 - Blocks such as nether portals, candle cakes, potted flower pots, etc now once again have particles when breaking them #7
beta

[NF] v0.3 for mc 1.21.3

0.3
28 окт. 2024 г.154Minecraft: 1.21.2, 1.21.3neoforge
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Что нового
## Version 0.3 includes a few features including: - 1.21.3 support - Smoke and fire particles are emitted when lighting a block with a fire charge - Grass blade particles have been added and apply to grass blocks, grass, tall grass, and hay bales by default - Block Particle Overrides now apply when sprinting on or breaking a block. (previously only applied when placing or breaking blocks) - Sparks when crafting an item in an anvil (this is disabled by default as it will be improved in a future update) - Better mod compatibility, there should hopefully be less crashes and incompatibilities with other mods ## Changes: - The `Blocks` config tab has been renamed to `Block Particle Overrides` to better describe what it does - Block lists are now collapsed by default. To expand them, click the arrow on the left - Block Particle Overrides have been refactored to hopefully allow custom overrides to be added by other mods in the future - To disable block placement or breaking particles, you must now set the `Max particles when block placed / broken` option to 0 instead of using an on/off toggle - The `Block Ambient` config tab has been renamed to `Block Interactions / Ambient` - Config for underwater bubble particles has been moved to the `Block Interactions / Ambient` tab ## Bug fixes - Block placement particles now show up where the block was actually placed, not where the player clicked (for example when bridging with scaffolding) #10 - Underwater bubble particles now always show even if the block shouldn't spawn normal placement or breaking particles #9 - Blocks such as nether portals, candle cakes, potted flower pots, etc now once again have particles when breaking them #7
beta

[Fabric] v0.3 for mc 1.21.1

0.3
28 окт. 2024 г.239Minecraft: 1.21, 1.21.1fabric, quilt
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Что нового
## Version 0.3 includes a few features including: - Smoke and fire particles are emitted when lighting a block with a fire charge - Grass blade particles have been added and apply to grass blocks, grass, tall grass, and hay bales by default - Block Particle Overrides now apply when sprinting on or breaking a block. (previously only applied when placing or breaking blocks) - Sparks when crafting an item in an anvil (this is disabled by default as it will be improved in a future update) - Better mod compatibility, there should hopefully be less crashes and incompatibilities with other mods ## Changes: - The `Blocks` config tab has been renamed to `Block Particle Overrides` to better describe what it does - Block lists are now collapsed by default. To expand them, click the arrow on the left - Block Particle Overrides have been refactored to hopefully allow custom overrides to be added by other mods in the future - To disable block placement or breaking particles, you must now set the `Max particles when block placed / broken` option to 0 instead of using an on/off toggle - The `Block Ambient` config tab has been renamed to `Block Interactions / Ambient` - Config for underwater bubble particles has been moved to the `Block Interactions / Ambient` tab ## Bug fixes - Block placement particles now show up where the block was actually placed, not where the player clicked (for example when bridging with scaffolding) #10 - Underwater bubble particles now always show even if the block shouldn't spawn normal placement or breaking particles #9 - Blocks such as nether portals, candle cakes, potted flower pots, etc now once again have particles when breaking them #7
beta

[NF] v0.3 for mc 1.21.1

0.3
28 окт. 2024 г.151Minecraft: 1.21, 1.21.1neoforge
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Что нового
## Version 0.3 includes a few features including: - Smoke and fire particles are emitted when lighting a block with a fire charge - Grass blade particles have been added and apply to grass blocks, grass, tall grass, and hay bales by default - Block Particle Overrides now apply when sprinting on or breaking a block. (previously only applied when placing or breaking blocks) - Sparks when crafting an item in an anvil (this is disabled by default as it will be improved in a future update) - Better mod compatibility, there should hopefully be less crashes and incompatibilities with other mods ## Changes: - The `Blocks` config tab has been renamed to `Block Particle Overrides` to better describe what it does - Block lists are now collapsed by default. To expand them, click the arrow on the left - Block Particle Overrides have been refactored to hopefully allow custom overrides to be added by other mods in the future - To disable block placement or breaking particles, you must now set the `Max particles when block placed / broken` option to 0 instead of using an on/off toggle - The `Block Ambient` config tab has been renamed to `Block Interactions / Ambient` - Config for underwater bubble particles has been moved to the `Block Interactions / Ambient` tab ## Bug fixes - Block placement particles now show up where the block was actually placed, not where the player clicked (for example when bridging with scaffolding) #10 - Underwater bubble particles now always show even if the block shouldn't spawn normal placement or breaking particles #9 - Blocks such as nether portals, candle cakes, potted flower pots, etc now once again have particles when breaking them #7
beta

[Fabric] v0.2 - mc 1.21

0.2
29 сент. 2024 г.6,5 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
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Что нового
v0.2 includes a bunch of new features and a couple of bugfixes: ## New Features - Bubble particles now spawn when placing or breaking blocks underwater - Sparks are spawned when using a flint and steel - Sparks occasionally fly out of campfires and regular fires (sparks are blue for soul fire) - Added particles when tilling dirt, stripping logs, and flattening dirt - Sparks fly from minecarts wheels when they are travelling close to full speed on a rail - Updated mod icon ## Bug Fixes & Improvements - Fixed a crash with Fast Painting when placing a painting #5 (should also improve general mod compatability) - Improved compatability with other mods that also spawn particles when blocks are broken - The mod is now compiled against Minecraft 1.21.1 and the latest versions of Fabric and NeoForge
beta

[NF] v0.2 - mc 1.21

0.2
29 сент. 2024 г.304Minecraft: 1.21, 1.21.1neoforge
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Что нового
v0.2 includes a bunch of new features and a couple of bugfixes: ## New Features - Bubble particles now spawn when placing or breaking blocks underwater - Sparks are spawned when using a flint and steel - Sparks occasionally fly out of campfires and regular fires (sparks are blue for soul fire) - Added particles when tilling dirt, stripping logs, and flattening dirt - Sparks fly from minecarts wheels when they are travelling close to full speed on a rail - Updated mod icon ## Bug Fixes & Improvements - Fixed a crash with Fast Painting when placing a painting #5 (should also improve general mod compatability) - Improved compatability with other mods that also spawn particles when blocks are broken - The mod is now compiled against Minecraft 1.21.1 and the latest versions of Fabric and NeoForge
beta

[Fabric] v0.1.2 - mc1.21

0.1.2
1 сент. 2024 г.3,5 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
- Fixed a crash with some modded double tall blocks (specifically Farmers Delight rice) - Fixed the mod not loading when Enchanted Vertical Slabs is installed (fabric only)
beta

[NF] v0.1.2 - mc1.21

0.1.2
1 сент. 2024 г.209Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Fixed a crash with some modded double tall blocks (specifically Farmers Delight rice)
beta

[Fabric] v0.1.1 - mc1.21

0.1.1
31 авг. 2024 г.316Minecraft: 1.21, 1.21.1fabric
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Что нового
- Fixed a crash with Actually Harvest (and other right-click to harvest mods)
beta

[NF] v0.1.1 - mc1.21

0.1.1
31 авг. 2024 г.131Minecraft: 1.21, 1.21.1neoforge
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Что нового
- Fixed a crash with Actually Harvest (and other right-click to harvest mods)
beta

[Fabric] v0.1 - mc1.21

0.1
29 авг. 2024 г.355Minecraft: 1.21, 1.21.1fabric
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Что нового
- initial release
beta

[NF] v0.1 - mc1.21

0.1
29 авг. 2024 г.154Minecraft: 1.21, 1.21.1neoforge
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Что нового
- initial release