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ВЕРСИИ (107)
release
Particle Core 0.3.3+fix1+26.2
0.3.3+fix1+26.210 окт. 2026 г.207,6 тыс.Minecraft: 26.2, 26.3fabric
Что нового
fix mixin for open-air collision optimization and support 26.3
release
Particle Core 0.3.3+fix1+26.2+neoforge
0.3.3+fix1+26.2+neoforge10 окт. 2026 г.4,5 тыс.Minecraft: 26.2, 26.3neoforge
Что нового
fix mixin for open-air collision optimization and support 26.3
release
particle_core-0.3.3+26.2
0.3.3+26.28 июл. 2026 г.921,7 тыс.Minecraft: 26.2fabric, quilt
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+26.2+neoforge
0.3.3+26.2+neoforge8 июл. 2026 г.21,5 тыс.Minecraft: 26.2neoforge
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.2+26.1+neoforge
0.3.2+26.1+neoforge23 мая 2026 г.15,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.2+26.1
0.3.2+26.123 мая 2026 г.765 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.2+1.21.11
0.3.2+1.21.115 февр. 2026 г.2,1 млнMinecraft: 1.21.11fabric, quilt
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.2+1.21.9
0.3.2+1.21.95 февр. 2026 г.273 тыс.Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+1.21.6
0.3.3+1.21.65 февр. 2026 г.106,9 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+1.21.5
0.3.3+1.21.55 февр. 2026 г.61,5 тыс.Minecraft: 1.21.5fabric, quilt
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+1.21.4
0.3.3+1.21.45 февр. 2026 г.312,2 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+1.21.2
0.3.3+1.21.25 февр. 2026 г.23,4 тыс.Minecraft: 1.21.2, 1.21.3fabric, quilt
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+1.21
0.3.3+1.215 февр. 2026 г.2,7 млнMinecraft: 1.21, 1.21.1fabric, quilt
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+1.20.1
0.3.3+1.20.15 февр. 2026 г.263,4 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.2+1.21.11+neoforge
0.3.2+1.21.11+neoforge5 февр. 2026 г.24,5 тыс.Minecraft: 1.21.11neoforge
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.2+1.21.9+neoforge
0.3.2+1.21.9+neoforge5 февр. 2026 г.1,1 тыс.Minecraft: 1.21.9, 1.21.10neoforge
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+1.21.5+neoforge
0.3.3+1.21.5+neoforge5 февр. 2026 г.2,4 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+1.21.4+neoforge
0.3.3+1.21.4+neoforge5 февр. 2026 г.3,1 тыс.Minecraft: 1.21.4neoforge
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+1.21.2+neoforge
0.3.3+1.21.2+neoforge5 февр. 2026 г.265Minecraft: 1.21.2, 1.21.3neoforge
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+1.21+neoforge
0.3.3+1.21+neoforge5 февр. 2026 г.426,7 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.3+1.20.1+forge
0.3.3+1.20.1+forge5 февр. 2026 г.1,5 млнMinecraft: 1.20.1forge, neoforge
Что нового
# Particle Core 0.3.3
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
release
particle_core-0.3.2+1.21.11
0.3.2+1.21.1125 янв. 2026 г.73,6 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21.9
0.3.2+1.21.925 янв. 2026 г.44,3 тыс.Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21.6
0.3.2+1.21.625 янв. 2026 г.9,6 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21.5
0.3.2+1.21.525 янв. 2026 г.5,1 тыс.Minecraft: 1.21.5fabric, quilt
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21.4
0.3.2+1.21.425 янв. 2026 г.29,7 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21.2
0.3.2+1.21.225 янв. 2026 г.1,9 тыс.Minecraft: 1.21.2, 1.21.3fabric, quilt
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21
0.3.2+1.2125 янв. 2026 г.29,2 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.20.1
0.3.2+1.20.125 янв. 2026 г.4,6 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21.11+neoforge
0.3.2+1.21.11+neoforge25 янв. 2026 г.480Minecraft: 1.21.11neoforge
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21.9+neoforge
0.3.2+1.21.9+neoforge25 янв. 2026 г.122Minecraft: 1.21.9, 1.21.10neoforge
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21.5+neoforge
0.3.2+1.21.5+neoforge25 янв. 2026 г.146Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21.4+neoforge
0.3.2+1.21.4+neoforge25 янв. 2026 г.78Minecraft: 1.21.4neoforge
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21.2+neoforge
0.3.2+1.21.2+neoforge25 янв. 2026 г.46Minecraft: 1.21.2, 1.21.3neoforge
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.21+neoforge
0.3.2+1.21+neoforge25 янв. 2026 г.13,5 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.2+1.20.1+forge
0.3.2+1.20.1+forge25 янв. 2026 г.41,5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# Particle Core 0.3.2
### Additions
* None.
### Changes
* None.
### Fixes
* Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release
particle_core-0.3.1-fix1+1.21.11+neoforge
0.3.1-fix1+1.21.11+neoforge22 янв. 2026 г.167Minecraft: 1.21.11neoforge
Что нового
# Particle Core 0.3.1-fix1 (Neoforge)
### Additions
* None.
### Changes
* None.
### Fixes
* Fix accessor for particle position
release
particle_core-0.3.1-fix1+1.21.9+neoforge
0.3.1-fix1+1.21.9+neoforge22 янв. 2026 г.59Minecraft: 1.21.9, 1.21.10neoforge
Что нового
# Particle Core 0.3.1-fix1 (Neoforge)
### Additions
* None.
### Changes
* None.
### Fixes
* Fix accessor for particle position
release
particle_core-0.3.1-fix1+1.21.5+neoforge
0.3.1-fix1+1.21.5+neoforge22 янв. 2026 г.56Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
# Particle Core 0.3.1-fix1 (Neoforge)
### Additions
* None.
### Changes
* None.
### Fixes
* Fix accessor for particle position
release
particle_core-0.3.1-fix1+1.21.4+neoforge
0.3.1-fix1+1.21.4+neoforge22 янв. 2026 г.50Minecraft: 1.21.4neoforge
Что нового
# Particle Core 0.3.1-fix1 (Neoforge)
### Additions
* None.
### Changes
* None.
### Fixes
* Fix accessor for particle position
release
particle_core-0.3.1-fix1+1.21.2+neoforge
0.3.1-fix1+1.21.2+neoforge22 янв. 2026 г.41Minecraft: 1.21.2, 1.21.3neoforge
Что нового
# Particle Core 0.3.1-fix1 (Neoforge)
### Additions
* None.
### Changes
* None.
### Fixes
* Fix accessor for particle position
release
particle_core-0.3.1-fix1+1.21+neoforge
0.3.1-fix1+1.21+neoforge22 янв. 2026 г.2,2 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
# Particle Core 0.3.1-fix1 (Neoforge)
### Additions
* None.
### Changes
* None.
### Fixes
* Fix accessor for particle position
release
particle_core-0.3.1+1.21.11
0.3.1+1.21.1122 янв. 2026 г.70,2 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21.9
0.3.1+1.21.922 янв. 2026 г.2,5 тыс.Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21.6
0.3.1+1.21.622 янв. 2026 г.3,4 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21.5
0.3.1+1.21.522 янв. 2026 г.937Minecraft: 1.21.5fabric, quilt
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21.4
0.3.1+1.21.422 янв. 2026 г.1 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21.2
0.3.1+1.21.222 янв. 2026 г.96Minecraft: 1.21.2, 1.21.3fabric, quilt
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21
0.3.1+1.2122 янв. 2026 г.6,8 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.20.1
0.3.1+1.20.122 янв. 2026 г.503,7 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21.11+neoforge
0.3.1+1.21.11+neoforge22 янв. 2026 г.64Minecraft: 1.21.11neoforge
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21.9+neoforge
0.3.1+1.21.9+neoforge22 янв. 2026 г.56Minecraft: 1.21.9, 1.21.10neoforge
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21.5+neoforge
0.3.1+1.21.5+neoforge22 янв. 2026 г.38Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21.4+neoforge
0.3.1+1.21.4+neoforge22 янв. 2026 г.31Minecraft: 1.21.4neoforge
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21.2+neoforge
0.3.1+1.21.2+neoforge22 янв. 2026 г.25Minecraft: 1.21.2, 1.21.3neoforge
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.21+neoforge
0.3.1+1.21+neoforge22 янв. 2026 г.338Minecraft: 1.21, 1.21.1neoforge
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.1+1.20.1+forge
0.3.1+1.20.1+forge22 янв. 2026 г.7,4 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# Particle Core 0.3.1
### Additions
* None.
### Changes
* None.
### Fixes
* Fix async ticking instability causing certain particles to grow to monstrous proportions
* Fix crashes related to LegacyRandomSource access across-thread
release
particle_core-0.3.0+1.21.11
0.3.0+1.21.1121 янв. 2026 г.9,2 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21.9
0.3.0+1.21.921 янв. 2026 г.469Minecraft: 1.21.9, 1.21.10fabric, quilt
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21.6
0.3.0+1.21.621 янв. 2026 г.3,6 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21.5
0.3.0+1.21.521 янв. 2026 г.2,1 тыс.Minecraft: 1.21.5fabric, quilt
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21.4
0.3.0+1.21.421 янв. 2026 г.17,8 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21.2
0.3.0+1.21.221 янв. 2026 г.953Minecraft: 1.21.2, 1.21.3fabric, quilt
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21
0.3.0+1.2121 янв. 2026 г.11,4 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.20.1
0.3.0+1.20.121 янв. 2026 г.586Minecraft: 1.20.1fabric, quilt
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21.11+neoforge
0.3.0+1.21.11+neoforge21 янв. 2026 г.79Minecraft: 1.21.11neoforge
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21.9+neoforge
0.3.0+1.21.9+neoforge21 янв. 2026 г.37Minecraft: 1.21.9, 1.21.10neoforge
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21.5+neoforge
0.3.0+1.21.5+neoforge21 янв. 2026 г.44Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21.4+neoforge
0.3.0+1.21.4+neoforge21 янв. 2026 г.25Minecraft: 1.21.4neoforge
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21.2+neoforge
0.3.0+1.21.2+neoforge21 янв. 2026 г.30Minecraft: 1.21.2, 1.21.3neoforge
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.21+neoforge
0.3.0+1.21+neoforge21 янв. 2026 г.652Minecraft: 1.21, 1.21.1neoforge
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.3.0+1.20.1+forge
0.3.0+1.20.1+forge21 янв. 2026 г.5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# Particle Core 0.3.0
This version brings significant performance boost over 0.2.x, with several new optimization features.
* Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles
* Version 0.2.6 hit approximately 230fps
* Version 0.3.0 hit approximately 450fps
* Both without Sodium or other optimization mods. With sodium fps jumps above 500
### Additions
* The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection
* Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes
* Added "particle render distance", which changes how far away particles will render relative to the current block render distance
* New setting to control the maximum particle count. Increase this if you want to stress test your system!
* Added several optimizations to particle movement calculations
* In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all.
* If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube.
* New async particle ticking mode. This is enabled by default.
* If instability is encountered, disable this mode
* Particle core will try to catch issues and disable this mode automatically
* When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability
### Changes
* Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame.
* Config is now fully translated and reorganized somewhat
* Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None"
* The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described.
* The previous config choices will be automatically carried over
### Fixes
* Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded
* Also Rubidium for whoever still uses that for whatever reason
* Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles
* Aggressive Culling (previous behavior) - culls from the particle center
* Bounding box culling - culls using the edges of the particle bounding box
* No Culling - disable culling entirely
release
particle_core-0.2.6+1.21.6
0.2.6+1.21.65 июл. 2025 г.528,9 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, quilt
Что нового
### Additions
* ru_ru, zh_cn, and zh_tw lang
* port to 1.21.5
* Thank you respective PR-makers for the contributions!
### Changes
* None
### Fixes
* None.
release
particle_core-0.2.6+1.21.5+neoforge
0.2.6+1.21.5+neoforge16 апр. 2025 г.13,8 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
### Additions
* ru_ru, zh_cn, and zh_tw lang
* port to 1.21.5
* Thank you respective PR-makers for the contributions!
### Changes
* None
### Fixes
* None.
release
particle_core-0.2.6+1.21.4+neoforge
0.2.6+1.21.4+neoforge16 апр. 2025 г.3,3 тыс.Minecraft: 1.21.4neoforge
Что нового
### Additions
* ru_ru, zh_cn, and zh_tw lang
* port to 1.21.5
* Thank you respective PR-makers for the contributions!
### Changes
* None
### Fixes
* None.
release
particle_core-0.2.6+1.21.2+neoforge
0.2.6+1.21.2+neoforge16 апр. 2025 г.245Minecraft: 1.21.2, 1.21.3neoforge
Что нового
### Additions
* ru_ru, zh_cn, and zh_tw lang
* port to 1.21.5
* Thank you respective PR-makers for the contributions!
### Changes
* None
### Fixes
* None.
release
particle_core-0.2.6+1.21+neoforge
0.2.6+1.21+neoforge16 апр. 2025 г.415,3 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
### Additions
* ru_ru, zh_cn, and zh_tw lang
* port to 1.21.5
* Thank you respective PR-makers for the contributions!
### Changes
* None
### Fixes
* None.
release
particle_core-0.2.6+1.20.1+forge
0.2.6+1.20.1+forge16 апр. 2025 г.2 млнMinecraft: 1.20.1forge, neoforge
Что нового
### Additions
* ru_ru, zh_cn, and zh_tw lang
* port to 1.21.5
* Thank you respective PR-makers for the contributions!
### Changes
* None
### Fixes
* None.
release
particle_core-0.2.6+1.21.5
0.2.6+1.21.516 апр. 2025 г.288,9 тыс.Minecraft: 1.21.5fabric, quilt
Что нового
### Additions
* ru_ru, zh_cn, and zh_tw lang
* port to 1.21.5
* Thank you respective PR-makers for the contributions!
### Changes
* None
### Fixes
* None.
release
particle_core-0.2.6+1.21.4
0.2.6+1.21.416 апр. 2025 г.221,1 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
### Additions
* ru_ru, zh_cn, and zh_tw lang
* port to 1.21.5
* Thank you respective PR-makers for the contributions!
### Changes
* None
### Fixes
* None.
release
particle_core-0.2.6+1.21.2
0.2.6+1.21.216 апр. 2025 г.18,6 тыс.Minecraft: 1.21.2, 1.21.3fabric, quilt
Что нового
### Additions
* ru_ru, zh_cn, and zh_tw lang
* port to 1.21.5
* Thank you respective PR-makers for the contributions!
### Changes
* None
### Fixes
* None.
release
particle_core-0.2.6+1.21
0.2.6+1.2116 апр. 2025 г.393,9 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
### Additions
* ru_ru, zh_cn, and zh_tw lang
* port to 1.21.5
* Thank you respective PR-makers for the contributions!
### Changes
* None
### Fixes
* None.
release
particle_core-0.2.6+1.20.1
0.2.6+1.20.116 апр. 2025 г.493,8 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
### Additions
* ru_ru, zh_cn, and zh_tw lang
* port to 1.21.5
* Thank you respective PR-makers for the contributions!
### Changes
* None
### Fixes
* None.
release
particle_core-0.2.5+1.21.4
0.2.5+1.21.420 янв. 2025 г.107,4 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
### Additions
* None
### Changes
* None
### Fixes
* Fix config not opening from main menu screen.
release
particle_core-0.2.5+1.21.2
0.2.5+1.21.220 янв. 2025 г.4,9 тыс.Minecraft: 1.21.2, 1.21.3fabric, quilt
Что нового
### Additions
* None
### Changes
* None
### Fixes
* Fix config not opening from main menu screen.
release
particle_core-0.2.5+1.21.4+neoforge
0.2.5+1.21.4+neoforge20 янв. 2025 г.3,2 тыс.Minecraft: 1.21.4neoforge
Что нового
### Additions
* Port to NeoForge!
### Changes
* Improvements to lightmap caching and rotation optimization
### Fixes
* There may be some regressions. Please raise an issue if anything is going wrong.
release
particle_core-0.2.5+1.21.2+neoforge
0.2.5+1.21.2+neoforge20 янв. 2025 г.119Minecraft: 1.21.2, 1.21.3neoforge
Что нового
### Additions
* Port to NeoForge!
### Changes
* Improvements to lightmap caching and rotation optimization
### Fixes
* There may be some regressions. Please raise an issue if anything is going wrong.
release
particle_core-0.2.5+1.21+neoforge
0.2.5+1.21+neoforge16 сент. 2024 г.31,6 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
### Additions
* Port to NeoForge!
### Changes
* Improvements to lightmap caching and rotation optimization
### Fixes
* There may be some regressions. Please raise an issue if anything is going wrong.
release
particle_core-0.2.5+1.20.1+forge
0.2.5+1.20.1+forge16 сент. 2024 г.137,2 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
### Additions
* Port to (Neo)Forge!
### Changes
* Improvements to lightmap caching and rotation optimization
### Fixes
* There may be some regressions, since Forge's mixin system is much less sophisticated than Fabrics. Please raise an issue if anything is going wrong.
release
particle_core-0.2.5+1.21
0.2.5+1.2116 сент. 2024 г.293,8 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
### Additions
* None
### Changes
* None
### Fixes
* Fix config not opening from main menu screen.
release
particle_core-0.2.5+1.20.6
0.2.5+1.20.616 сент. 2024 г.48 тыс.Minecraft: 1.20.5, 1.20.6fabric, quilt
Что нового
### Additions
* None
### Changes
* Improvements to lightmap caching and rotation optimization
### Fixes
* None
release
particle_core-0.2.5+1.20.4
0.2.5+1.20.416 сент. 2024 г.50,4 тыс.Minecraft: 1.20.4fabric, quilt
Что нового
### Additions
* None
### Changes
* Improvements to lightmap caching and rotation optimization
### Fixes
* None
release
particle_core-0.2.5+1.20.1
0.2.5+1.20.116 сент. 2024 г.1,9 млнMinecraft: 1.20.1fabric, quilt
Что нового
### Additions
* None
### Changes
* Improvements to lightmap caching and rotation optimization
### Fixes
* None
release
particle_core-0.2.4+1.20.4
0.2.4+1.20.429 авг. 2024 г.3,5 тыс.Minecraft: 1.20.4fabric, quilt
Что нового
### Additions
* None
### Changes
* None
### Fixes
* Fix config not opening from main menu screen.
release
particle_core-0.2.4+1.20.1
0.2.4+1.20.129 июл. 2024 г.66,5 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
### Additions
* None
### Changes
* None
### Fixes
* Fix config not opening from main menu screen.
release
particle_core-0.2.4+1.20.6
0.2.4+1.20.629 июл. 2024 г.6,7 тыс.Minecraft: 1.20.5, 1.20.6fabric, quilt
Что нового
### Additions
* None
### Changes
* None
### Fixes
* Fix config not opening from main menu screen.
release
particle_core-0.2.4+1.21
0.2.4+1.2129 июл. 2024 г.489,3 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
### Additions
* None
### Changes
* None
### Fixes
* Fix config not opening from main menu screen.
release
particle_core-0.2.3+1.21
0.2.3+1.2120 июн. 2024 г.98,1 тыс.Minecraft: 1.21fabric, quilt
Что нового
### Additions
* Port to 1.21.
### Changes
* None
### Fixes
* None
release
particle_core-0.2.3+1.20.5
0.2.3+1.20.527 апр. 2024 г.17,7 тыс.Minecraft: 1.20.5, 1.20.6fabric, quilt
Что нового
### Additions
* None
### Changes
* None
### Fixes
* Removed accidental 'include' of Fzzy Config (tfw you break your own license)
* Fixed culling crash with iris + some other mod and/or shader pack.
release
particle_core-0.2.3+1.20.1
0.2.3+1.20.127 апр. 2024 г.354,3 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
### Additions
* None
### Changes
* None
### Fixes
* Removed accidental 'include' of Fzzy Config (tfw you break your own license)
* Fixed culling crash with iris + some other mod and/or shader pack.
release
particle_core-0.2.2+1.20.5
0.2.2+1.20.525 апр. 2024 г.328Minecraft: 1.20.5fabric, quilt
Что нового
### Additions
* Port to 1.20.5
### Changes
*
### Fixes
*
release
Particle Core 0.2.2+1.20.1
0.2.2+1.20.125 апр. 2024 г.767Minecraft: 1.20.1fabric
Что нового
* Added Lang to new PC config
* Fixed reduction-by-type map not updating in-game
release
Particle Core 0.2.1+1.20.1
0.2.1+1.20.122 апр. 2024 г.713Minecraft: 1.20.1fabric, quilt
Что нового
Fix crash from GSON not reading the optimizations config correctly.
release
Particle Core 0.2.0+1.20
0.2.0+1.2022 апр. 2024 г.3,1 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
* Rebuild config with new Fzzy Config system. Configs are now available in-game
* Fix early class loading crashes with Prism, FastRandom, and potentially others.
* Optimization disabling is now a separate, .json, config that you need to access outside of the game.
release
Particle Core 0.1.2+1.20
0.1.2+1.2012 мар. 2024 г.128,6 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
* Configs reloadable in-game via F3+T.
* Added new config option `disableParticles`, that completely disables particle spawning on the client.
* Fixed mixin incompatibility with "XXL Packets"
release
Particle Core 0.1.1+1.20
0.1.1+1.2012 мар. 2024 г.1,3 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
Что нового
Properly marked the mod as client-sided, fixing server crashes if it was included in a server's mods (It's purely client mod, doesn't do anything on a server)
beta
Particle Core 0.1.0+1.20
0.1.0+1.2010 мар. 2024 г.323Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.4fabric, quilt
Что нового
Initial beta of Particle Core