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Particle Core

ВЕРСИИ (107)

release

Particle Core 0.3.3+fix1+26.2

0.3.3+fix1+26.2
10 окт. 2026 г.207,6 тыс.Minecraft: 26.2, 26.3fabric
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fix mixin for open-air collision optimization and support 26.3
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Particle Core 0.3.3+fix1+26.2+neoforge

0.3.3+fix1+26.2+neoforge
10 окт. 2026 г.4,5 тыс.Minecraft: 26.2, 26.3neoforge
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fix mixin for open-air collision optimization and support 26.3
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particle_core-0.3.3+26.2

0.3.3+26.2
8 июл. 2026 г.921,7 тыс.Minecraft: 26.2fabric, quilt
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+26.2+neoforge

0.3.3+26.2+neoforge
8 июл. 2026 г.21,5 тыс.Minecraft: 26.2neoforge
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.2+26.1+neoforge

0.3.2+26.1+neoforge
23 мая 2026 г.15,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.2+26.1

0.3.2+26.1
23 мая 2026 г.765 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.2+1.21.11

0.3.2+1.21.11
5 февр. 2026 г.2,1 млнMinecraft: 1.21.11fabric, quilt
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.2+1.21.9

0.3.2+1.21.9
5 февр. 2026 г.273 тыс.Minecraft: 1.21.9, 1.21.10fabric, quilt
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+1.21.6

0.3.3+1.21.6
5 февр. 2026 г.106,9 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, quilt
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+1.21.5

0.3.3+1.21.5
5 февр. 2026 г.61,5 тыс.Minecraft: 1.21.5fabric, quilt
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+1.21.4

0.3.3+1.21.4
5 февр. 2026 г.312,2 тыс.Minecraft: 1.21.4fabric, quilt
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+1.21.2

0.3.3+1.21.2
5 февр. 2026 г.23,4 тыс.Minecraft: 1.21.2, 1.21.3fabric, quilt
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+1.21

0.3.3+1.21
5 февр. 2026 г.2,7 млнMinecraft: 1.21, 1.21.1fabric, quilt
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+1.20.1

0.3.3+1.20.1
5 февр. 2026 г.263,4 тыс.Minecraft: 1.20.1fabric, quilt
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.2+1.21.11+neoforge

0.3.2+1.21.11+neoforge
5 февр. 2026 г.24,5 тыс.Minecraft: 1.21.11neoforge
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.2+1.21.9+neoforge

0.3.2+1.21.9+neoforge
5 февр. 2026 г.1,1 тыс.Minecraft: 1.21.9, 1.21.10neoforge
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+1.21.5+neoforge

0.3.3+1.21.5+neoforge
5 февр. 2026 г.2,4 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+1.21.4+neoforge

0.3.3+1.21.4+neoforge
5 февр. 2026 г.3,1 тыс.Minecraft: 1.21.4neoforge
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+1.21.2+neoforge

0.3.3+1.21.2+neoforge
5 февр. 2026 г.265Minecraft: 1.21.2, 1.21.3neoforge
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+1.21+neoforge

0.3.3+1.21+neoforge
5 февр. 2026 г.426,7 тыс.Minecraft: 1.21, 1.21.1neoforge
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.3+1.20.1+forge

0.3.3+1.20.1+forge
5 февр. 2026 г.1,5 млнMinecraft: 1.20.1forge, neoforge
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# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
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particle_core-0.3.2+1.21.11

0.3.2+1.21.11
25 янв. 2026 г.73,6 тыс.Minecraft: 1.21.11fabric, quilt
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21.9

0.3.2+1.21.9
25 янв. 2026 г.44,3 тыс.Minecraft: 1.21.9, 1.21.10fabric, quilt
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21.6

0.3.2+1.21.6
25 янв. 2026 г.9,6 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, quilt
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21.5

0.3.2+1.21.5
25 янв. 2026 г.5,1 тыс.Minecraft: 1.21.5fabric, quilt
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21.4

0.3.2+1.21.4
25 янв. 2026 г.29,7 тыс.Minecraft: 1.21.4fabric, quilt
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21.2

0.3.2+1.21.2
25 янв. 2026 г.1,9 тыс.Minecraft: 1.21.2, 1.21.3fabric, quilt
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21

0.3.2+1.21
25 янв. 2026 г.29,2 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.20.1

0.3.2+1.20.1
25 янв. 2026 г.4,6 тыс.Minecraft: 1.20.1fabric, quilt
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21.11+neoforge

0.3.2+1.21.11+neoforge
25 янв. 2026 г.480Minecraft: 1.21.11neoforge
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21.9+neoforge

0.3.2+1.21.9+neoforge
25 янв. 2026 г.122Minecraft: 1.21.9, 1.21.10neoforge
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21.5+neoforge

0.3.2+1.21.5+neoforge
25 янв. 2026 г.146Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21.4+neoforge

0.3.2+1.21.4+neoforge
25 янв. 2026 г.78Minecraft: 1.21.4neoforge
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21.2+neoforge

0.3.2+1.21.2+neoforge
25 янв. 2026 г.46Minecraft: 1.21.2, 1.21.3neoforge
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.2+1.21+neoforge

0.3.2+1.21+neoforge
25 янв. 2026 г.13,5 тыс.Minecraft: 1.21, 1.21.1neoforge
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
release

particle_core-0.3.2+1.20.1+forge

0.3.2+1.20.1+forge
25 янв. 2026 г.41,5 тыс.Minecraft: 1.20.1forge, neoforge
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# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
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particle_core-0.3.1-fix1+1.21.11+neoforge

0.3.1-fix1+1.21.11+neoforge
22 янв. 2026 г.167Minecraft: 1.21.11neoforge
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# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
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particle_core-0.3.1-fix1+1.21.9+neoforge

0.3.1-fix1+1.21.9+neoforge
22 янв. 2026 г.59Minecraft: 1.21.9, 1.21.10neoforge
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# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
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particle_core-0.3.1-fix1+1.21.5+neoforge

0.3.1-fix1+1.21.5+neoforge
22 янв. 2026 г.56Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
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# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
release

particle_core-0.3.1-fix1+1.21.4+neoforge

0.3.1-fix1+1.21.4+neoforge
22 янв. 2026 г.50Minecraft: 1.21.4neoforge
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# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
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particle_core-0.3.1-fix1+1.21.2+neoforge

0.3.1-fix1+1.21.2+neoforge
22 янв. 2026 г.41Minecraft: 1.21.2, 1.21.3neoforge
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# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
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particle_core-0.3.1-fix1+1.21+neoforge

0.3.1-fix1+1.21+neoforge
22 янв. 2026 г.2,2 тыс.Minecraft: 1.21, 1.21.1neoforge
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# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
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particle_core-0.3.1+1.21.11

0.3.1+1.21.11
22 янв. 2026 г.70,2 тыс.Minecraft: 1.21.11fabric, quilt
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
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particle_core-0.3.1+1.21.9

0.3.1+1.21.9
22 янв. 2026 г.2,5 тыс.Minecraft: 1.21.9, 1.21.10fabric, quilt
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.21.6

0.3.1+1.21.6
22 янв. 2026 г.3,4 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, quilt
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.21.5

0.3.1+1.21.5
22 янв. 2026 г.937Minecraft: 1.21.5fabric, quilt
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.21.4

0.3.1+1.21.4
22 янв. 2026 г.1 тыс.Minecraft: 1.21.4fabric, quilt
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.21.2

0.3.1+1.21.2
22 янв. 2026 г.96Minecraft: 1.21.2, 1.21.3fabric, quilt
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.21

0.3.1+1.21
22 янв. 2026 г.6,8 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.20.1

0.3.1+1.20.1
22 янв. 2026 г.503,7 тыс.Minecraft: 1.20.1fabric, quilt
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.21.11+neoforge

0.3.1+1.21.11+neoforge
22 янв. 2026 г.64Minecraft: 1.21.11neoforge
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.21.9+neoforge

0.3.1+1.21.9+neoforge
22 янв. 2026 г.56Minecraft: 1.21.9, 1.21.10neoforge
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.21.5+neoforge

0.3.1+1.21.5+neoforge
22 янв. 2026 г.38Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.21.4+neoforge

0.3.1+1.21.4+neoforge
22 янв. 2026 г.31Minecraft: 1.21.4neoforge
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.21.2+neoforge

0.3.1+1.21.2+neoforge
22 янв. 2026 г.25Minecraft: 1.21.2, 1.21.3neoforge
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.21+neoforge

0.3.1+1.21+neoforge
22 янв. 2026 г.338Minecraft: 1.21, 1.21.1neoforge
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.1+1.20.1+forge

0.3.1+1.20.1+forge
22 янв. 2026 г.7,4 тыс.Minecraft: 1.20.1forge, neoforge
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
release

particle_core-0.3.0+1.21.11

0.3.0+1.21.11
21 янв. 2026 г.9,2 тыс.Minecraft: 1.21.11fabric, quilt
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21.9

0.3.0+1.21.9
21 янв. 2026 г.469Minecraft: 1.21.9, 1.21.10fabric, quilt
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21.6

0.3.0+1.21.6
21 янв. 2026 г.3,6 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, quilt
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21.5

0.3.0+1.21.5
21 янв. 2026 г.2,1 тыс.Minecraft: 1.21.5fabric, quilt
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21.4

0.3.0+1.21.4
21 янв. 2026 г.17,8 тыс.Minecraft: 1.21.4fabric, quilt
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21.2

0.3.0+1.21.2
21 янв. 2026 г.953Minecraft: 1.21.2, 1.21.3fabric, quilt
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21

0.3.0+1.21
21 янв. 2026 г.11,4 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.20.1

0.3.0+1.20.1
21 янв. 2026 г.586Minecraft: 1.20.1fabric, quilt
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21.11+neoforge

0.3.0+1.21.11+neoforge
21 янв. 2026 г.79Minecraft: 1.21.11neoforge
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21.9+neoforge

0.3.0+1.21.9+neoforge
21 янв. 2026 г.37Minecraft: 1.21.9, 1.21.10neoforge
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21.5+neoforge

0.3.0+1.21.5+neoforge
21 янв. 2026 г.44Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21.4+neoforge

0.3.0+1.21.4+neoforge
21 янв. 2026 г.25Minecraft: 1.21.4neoforge
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21.2+neoforge

0.3.0+1.21.2+neoforge
21 янв. 2026 г.30Minecraft: 1.21.2, 1.21.3neoforge
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.21+neoforge

0.3.0+1.21+neoforge
21 янв. 2026 г.652Minecraft: 1.21, 1.21.1neoforge
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.3.0+1.20.1+forge

0.3.0+1.20.1+forge
21 янв. 2026 г.5 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
release

particle_core-0.2.6+1.21.6

0.2.6+1.21.6
5 июл. 2025 г.528,9 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, quilt
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Что нового
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
release

particle_core-0.2.6+1.21.5+neoforge

0.2.6+1.21.5+neoforge
16 апр. 2025 г.13,8 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
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Что нового
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
release

particle_core-0.2.6+1.21.4+neoforge

0.2.6+1.21.4+neoforge
16 апр. 2025 г.3,3 тыс.Minecraft: 1.21.4neoforge
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Что нового
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
release

particle_core-0.2.6+1.21.2+neoforge

0.2.6+1.21.2+neoforge
16 апр. 2025 г.245Minecraft: 1.21.2, 1.21.3neoforge
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Что нового
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
release

particle_core-0.2.6+1.21+neoforge

0.2.6+1.21+neoforge
16 апр. 2025 г.415,3 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
release

particle_core-0.2.6+1.20.1+forge

0.2.6+1.20.1+forge
16 апр. 2025 г.2 млнMinecraft: 1.20.1forge, neoforge
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Что нового
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
release

particle_core-0.2.6+1.21.5

0.2.6+1.21.5
16 апр. 2025 г.288,9 тыс.Minecraft: 1.21.5fabric, quilt
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Что нового
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
release

particle_core-0.2.6+1.21.4

0.2.6+1.21.4
16 апр. 2025 г.221,1 тыс.Minecraft: 1.21.4fabric, quilt
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Что нового
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
release

particle_core-0.2.6+1.21.2

0.2.6+1.21.2
16 апр. 2025 г.18,6 тыс.Minecraft: 1.21.2, 1.21.3fabric, quilt
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Что нового
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
release

particle_core-0.2.6+1.21

0.2.6+1.21
16 апр. 2025 г.393,9 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
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Что нового
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
release

particle_core-0.2.6+1.20.1

0.2.6+1.20.1
16 апр. 2025 г.493,8 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
release

particle_core-0.2.5+1.21.4

0.2.5+1.21.4
20 янв. 2025 г.107,4 тыс.Minecraft: 1.21.4fabric, quilt
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Что нового
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
release

particle_core-0.2.5+1.21.2

0.2.5+1.21.2
20 янв. 2025 г.4,9 тыс.Minecraft: 1.21.2, 1.21.3fabric, quilt
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Что нового
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
release

particle_core-0.2.5+1.21.4+neoforge

0.2.5+1.21.4+neoforge
20 янв. 2025 г.3,2 тыс.Minecraft: 1.21.4neoforge
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Что нового
### Additions * Port to NeoForge! ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * There may be some regressions. Please raise an issue if anything is going wrong.
release

particle_core-0.2.5+1.21.2+neoforge

0.2.5+1.21.2+neoforge
20 янв. 2025 г.119Minecraft: 1.21.2, 1.21.3neoforge
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Что нового
### Additions * Port to NeoForge! ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * There may be some regressions. Please raise an issue if anything is going wrong.
release

particle_core-0.2.5+1.21+neoforge

0.2.5+1.21+neoforge
16 сент. 2024 г.31,6 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
### Additions * Port to NeoForge! ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * There may be some regressions. Please raise an issue if anything is going wrong.
release

particle_core-0.2.5+1.20.1+forge

0.2.5+1.20.1+forge
16 сент. 2024 г.137,2 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
### Additions * Port to (Neo)Forge! ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * There may be some regressions, since Forge's mixin system is much less sophisticated than Fabrics. Please raise an issue if anything is going wrong.
release

particle_core-0.2.5+1.21

0.2.5+1.21
16 сент. 2024 г.293,8 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
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Что нового
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
release

particle_core-0.2.5+1.20.6

0.2.5+1.20.6
16 сент. 2024 г.48 тыс.Minecraft: 1.20.5, 1.20.6fabric, quilt
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Что нового
### Additions * None ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * None
release

particle_core-0.2.5+1.20.4

0.2.5+1.20.4
16 сент. 2024 г.50,4 тыс.Minecraft: 1.20.4fabric, quilt
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Что нового
### Additions * None ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * None
release

particle_core-0.2.5+1.20.1

0.2.5+1.20.1
16 сент. 2024 г.1,9 млнMinecraft: 1.20.1fabric, quilt
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Что нового
### Additions * None ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * None
release

particle_core-0.2.4+1.20.4

0.2.4+1.20.4
29 авг. 2024 г.3,5 тыс.Minecraft: 1.20.4fabric, quilt
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Что нового
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
release

particle_core-0.2.4+1.20.1

0.2.4+1.20.1
29 июл. 2024 г.66,5 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
release

particle_core-0.2.4+1.20.6

0.2.4+1.20.6
29 июл. 2024 г.6,7 тыс.Minecraft: 1.20.5, 1.20.6fabric, quilt
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Что нового
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
release

particle_core-0.2.4+1.21

0.2.4+1.21
29 июл. 2024 г.489,3 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
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Что нового
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
release

particle_core-0.2.3+1.21

0.2.3+1.21
20 июн. 2024 г.98,1 тыс.Minecraft: 1.21fabric, quilt
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Что нового
### Additions * Port to 1.21. ### Changes * None ### Fixes * None
release

particle_core-0.2.3+1.20.5

0.2.3+1.20.5
27 апр. 2024 г.17,7 тыс.Minecraft: 1.20.5, 1.20.6fabric, quilt
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Что нового
### Additions * None ### Changes * None ### Fixes * Removed accidental 'include' of Fzzy Config (tfw you break your own license) * Fixed culling crash with iris + some other mod and/or shader pack.
release

particle_core-0.2.3+1.20.1

0.2.3+1.20.1
27 апр. 2024 г.354,3 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
### Additions * None ### Changes * None ### Fixes * Removed accidental 'include' of Fzzy Config (tfw you break your own license) * Fixed culling crash with iris + some other mod and/or shader pack.
release

particle_core-0.2.2+1.20.5

0.2.2+1.20.5
25 апр. 2024 г.328Minecraft: 1.20.5fabric, quilt
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Что нового
### Additions * Port to 1.20.5 ### Changes * ### Fixes *
release

Particle Core 0.2.2+1.20.1

0.2.2+1.20.1
25 апр. 2024 г.767Minecraft: 1.20.1fabric
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Что нового
* Added Lang to new PC config * Fixed reduction-by-type map not updating in-game
release

Particle Core 0.2.1+1.20.1

0.2.1+1.20.1
22 апр. 2024 г.713Minecraft: 1.20.1fabric, quilt
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Что нового
Fix crash from GSON not reading the optimizations config correctly.
release

Particle Core 0.2.0+1.20

0.2.0+1.20
22 апр. 2024 г.3,1 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
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Что нового
* Rebuild config with new Fzzy Config system. Configs are now available in-game * Fix early class loading crashes with Prism, FastRandom, and potentially others. * Optimization disabling is now a separate, .json, config that you need to access outside of the game.
release

Particle Core 0.1.2+1.20

0.1.2+1.20
12 мар. 2024 г.128,6 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
* Configs reloadable in-game via F3+T. * Added new config option `disableParticles`, that completely disables particle spawning on the client. * Fixed mixin incompatibility with "XXL Packets"
release

Particle Core 0.1.1+1.20

0.1.1+1.20
12 мар. 2024 г.1,3 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
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Что нового
Properly marked the mod as client-sided, fixing server crashes if it was included in a server's mods (It's purely client mod, doesn't do anything on a server)
beta

Particle Core 0.1.0+1.20

0.1.0+1.20
10 мар. 2024 г.323Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.4fabric, quilt
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Что нового
Initial beta of Particle Core