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Paradise Lost

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beta

Paradise Lost 2.5.0

2.5.0-beta-fabric+1.21.1
18 окт. 2026 г.393Minecraft: 1.21.1fabric
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Beta 2.5.0 is available for Minecraft 1.21.1 on both the Fabric and Neoforge platforms ### Native Builds for both platforms! This is the first multi-platform release, removing the requirement for Sinytra Connector on Neoforge and reducing bugs and incompatibility issues on that platform. ### New Additions * Added the "Levita Harness", crafted using Levita Beads and Flaxweave and allows you to anchor yourself at a y level to help with building and crossing gaps * Added Flaxweave Boots that have inherent feather falling, powder snow walking, and skulk sensor immunity * Added an exclusive enchantment "Rending" (I-III) for the Bloomed Blade which has a chance to grant additional souls when collecting a new mob * Added Ominous bottles to Birdcage loot tables and added Ominous Trial wave rewards including a new exclusive Moa breed * Added Breezes as uncommon natural spawns in Paradise * Added Levita Arrows can be crafted (and looted) which have inverted gravity * Enhanced Levita Rails to support floating up and down slopes to allow for more creative uses * Also added a new rare room to the Palace to showcase the rails ### Fixes * Fixed several incompatibilities with other mods that prevented loading, locked up, or caused crashes including Wilder Wild and Atmospheric * Fixed the Glazed Gold Upgrade Recipe not duplicating correctly * Fixed issues with Calcite Flower Pots * Various other minor fixes on the Neoforge version, fixed by now being a native version * Fixed items placed in tree taps and incubators only facing one way, and not rotating with the player's facing ### Other Changes * Added the `paradise_lost:is_paradise_lost` biome tag for ease of use in addons or modpacks
beta

Paradise Lost 2.5.0

2.5.0-beta-neoforge+1.21.1
18 окт. 2026 г.608Minecraft: 1.21.1neoforge
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Что нового
Beta 2.5.0 is available for Minecraft 1.21.1 on both the Fabric and Neoforge platforms ### Native Builds for both platforms! This is the first multi-platform release, removing the requirement for Sinytra Connector on Neoforge and reducing bugs and incompatibility issues on that platform. ### New Additions * Added the "Levita Harness", crafted using Levita Beads and Flaxweave and allows you to anchor yourself at a y level to help with building and crossing gaps * Added Flaxweave Boots that have inherent feather falling, powder snow walking, and skulk sensor immunity * Added an exclusive enchantment "Rending" (I-III) for the Bloomed Blade which has a chance to grant additional souls when collecting a new mob * Added Ominous bottles to Birdcage loot tables and added Ominous Trial wave rewards including a new exclusive Moa breed * Added Breezes as uncommon natural spawns in Paradise * Added Levita Arrows can be crafted (and looted) which have inverted gravity * Enhanced Levita Rails to support floating up and down slopes to allow for more creative uses * Also added a new rare room to the Palace to showcase the rails ### Fixes * Fixed several incompatibilities with other mods that prevented loading, locked up, or caused crashes including Wilder Wild and Atmospheric * Fixed the Glazed Gold Upgrade Recipe not duplicating correctly * Fixed issues with Calcite Flower Pots * Various other minor fixes on the Neoforge version, fixed by now being a native version * Fixed items placed in tree taps and incubators only facing one way, and not rotating with the player's facing ### Other Changes * Added the `paradise_lost:is_paradise_lost` biome tag for ease of use in addons or modpacks
beta

Paradise Lost 2.4.6-beta+1.21.1

2.4.6-beta+1.21.1
4 июл. 2026 г.5,4 тыс.Minecraft: 1.21.1fabric
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Beta 2.4.6 is available for Minecraft 1.21.1 This release fixes an internal bug that was preventing the game from loading in development environments. No gameplay changes will be observable.
beta

Paradise Lost 2.4.5-beta+1.21.1

2.4.5-beta+1.21.1
29 июн. 2026 г.625Minecraft: 1.21.1fabric
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Beta 2.4.5 is available for Minecraft 1.21.1 This release fixes an issue where logs would be spammed when a Palace structure was generating, or with certain mods would prevent the structure from generating at all.
beta

Paradise Lost 2.4.5-beta+1.21.1-SINYTRA

2.4.5-beta+1.21.1-SINYTRA
29 июн. 2026 г.6,2 тыс.Minecraft: 1.21.1neoforge
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Beta 2.4.5 is available for Minecraft 1.21.1 for Sinytra Connector This release fixes an issue where logs would be spammed when a Palace structure was generating, or with certain mods would prevent the structure from generating at all.
beta

Paradise Lost 2.4.4-beta+1.21.1-SINYTRA

2.4.4-beta+1.21.1-SINYTRA
29 июн. 2026 г.110Minecraft: 1.21.1neoforge
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Beta 2.4.4 is available for Minecraft 1.21.1 via Sinytra Connector. This release fixes another major compatibility issue related to damage sometimes causing entities to tick crashing the game, and preventing a player from taking any fall damage when wearing enchanted armor.
beta

Paradise Lost 2.4.3-beta+1.21.1-SINYTRA

2.4.3-beta+1.21.1-SINYTRA
28 июн. 2026 г.161Minecraft: 1.21.1neoforge
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Beta 2.4.3 is available for Minecraft 1.21.1 via Sinytra Connector. This release includes a MAJOR compatibility fix, two minor fixes and Spanish language translations (Thanks Kro!). The fixed bugs are: - Resolved many loading issues with other worldgen and content mods including but not limited to: Malum, No Man's Land, Twilight Forest, and Ice and Fire Community Edition. - Resolved a crash with the InvMove mod caused by an internal dependency - Resolved a crash related to Sentinels not having the Spawn Reinforcements attribute
beta

Paradise Lost 2.4.3-beta+1.21.1

2.4.3-beta+1.21.1
28 июн. 2026 г.124Minecraft: 1.21.1fabric
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Beta 2.4.3 is available for Minecraft 1.21.1. This release includes two minor fixes and Spanish language translations (Thanks Kro!). The fixed bugs are: - Resolved a crash with the InvMove mod caused by an internal dependency - Resolved a crash related to Sentinels not having the Spawn Reinforcements attribute
beta

Paradise Lost 2.4.2-beta+1.21.1

2.4.2-beta+1.21.1
25 апр. 2026 г.2,3 тыс.Minecraft: 1.21.1fabric
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Beta 2.4.2 is available for Minecraft 1.21.1. This release includes one bug fix which resolves a launch crash that occurred when trying to run the mod on a dedicated server.
beta

Paradise Lost 2.4.1-beta+1.21.1-SINYTRA

2.4.1-beta+1.21.1-SINYTRA
31 мар. 2026 г.4 тыс.Minecraft: 1.21.1neoforge
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Beta 2.4.1 is available for Minecraft 1.21.1. This is a Sinytra Connector Compatible build of Paradise Lost, which needs to have this companion API installed to fully work. If the API below is NOT installed, custom pottery sherds will not work correctly. https://modrinth.com/mod/sherdsapi/version/pt2GMZW6 This release includes 3 bug fixes: * Fixed a startup crash when running this version on a dedicated NeoForge server * Rewrote some Levita Rail code to prevent it from being treated as an activator rail when powered * Resolved an issue where calcite flower pots would drop bricks in certain circumstances
beta

Paradise Lost 2.4.1-beta+1.21.1

2.4.1-beta+1.21.1
31 мар. 2026 г.853Minecraft: 1.21.1fabric
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Beta 2.4.1 is available for Minecraft 1.21.1. This release includes one bug fix, resolving an issue where calcite flower pots would drop bricks in certain circumstances.
beta

Paradise Lost 2.4.0-beta+1.21.1 (For Sinytra Connector)

2.4.0-beta+1.21.1-SINYTRA
26 янв. 2026 г.2 тыс.Minecraft: 1.21.1fabric
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This is a Sinytra Connector Compatible build of Paradise Lost 2.4.0, which needs to have this companion API installed to fully work. If the ****NeoForge**** version of the API below is NOT installed, custom pottery sherds will not work correctly. https://modrinth.com/mod/sherdsapi/version/pt2GMZW6
beta

Paradise Lost 2.4.0-beta+1.21.1

2.4.0-beta+1.21.1
25 янв. 2026 г.730Minecraft: 1.21.1fabric
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Beta 2.4.0 is here for Minecraft 1.21.1! This update is the final major content update for 1.21.x versions, but we will fix any bugs that are found for the foreseeable future, and will port the additions through the remaining 1.21.x versions. *NOTE: This update fixes issues with worldgen and regenerating the dimension will make content easier to access and prevent ugly chunk seams/biome issues. You don't NEED to but I highly recommend it!!!* ## New Gameplay Changes - Added a new surface structure, the "Remains", comprised of several ruined buildings surrounded by suspicious dirt that can be brushed to discover new artifacts - Added the "Circlet of Knowledge", a new head armor piece that preserves player XP on death, storing it in the circlet - These can be found in Remains structures - Added Calcite Decorated Pots and Calcite Flower Pots - Calcite Decorated Pots are crafted by including a block of calcite in the center of the sherds, and using calcite blocks in place of bricks for blank sides - All vanilla Sherds are supported - Two new Paradise exclusive Sherds can be found in the Remains and Palace and can be used in normal or calcite Decorated Pots - Added a new dungeon structure, the "Palace", decorated lavishly but strangely quiet. - The statues throughout the structure may not take kindly to intruders... - Added the "Quint", a new passive mob that spawns rarely in the world, in Palaces, and when killing an Enlightened Envoy - Quints are able to enlighten nearby Envoys to empower them - Added the "Calcified Sentinel", a new neutral/hostile mob that spawns in Olvite Palaces. - Quints can enlighten them, and killing one that has been animated has a chance to drop it's sword, the Bloomed Blade - Added the "Bloomed Blade", a new weapon that gets stronger the more unique mobs have been slain - Added a new Biome, the "Calcite Craglands" which generates with a new "Menth" wood type, replacing Orange wood - Any Orange that existed in your world before the upgrade will become Aurel, sorry if your build is ruined by the change - Added "Warded Jar" items crafted with Tinted Glass that allows for picking up Quints to transport them - Warded Jars can also be used to pick up Allays - A craftable Green Cloud block allows for directional entity launching - Added Olvite Pressure Plates which only detect players - Added 3 new craftable food items - Added several new building blocks - Added Calcite as a stone variant which generates in Paradise ## QOL Changes - The dimension scale is now 1:1 instead of 1:10 - Moas are now easier to breed, using sweet items instead of oranges - Aurel Buckets can now be used to pick up Powder Snow - Brushes can be crafted with Paradise materials - Improved enlightenment effects on Envoys and Calcified Sentinels - Chests in Vault structures have fewer low-value items, reducing inventory clutter when looting the structure, especially with mods that allow each player to collect loot - Added new Advancement for harvesting a Popom, missed in 2.3.x - Added new Advancements for this update's additions ## Compatibility - Paradise Lost's wood and stone blocks support Every Compat - Fixed structures in certain other mods getting discarded due to a mixin oversight - Fixed incompatbility with Sinytra Connector that prevented launching the game... but then broke it again via a dependency. I have opened a bug report and will update this mod when the fix is available, I am very sorry ## Bug Fixes - Fixed layered biomes in Paradise which could cause strange biome overlap and often caused `/locate` to behave unreliably - Moas and Popoms now can spawn on frozen grass in Paradise's cold biomes - Aurel Buckets now behave correctly when used in dispensers - Aurel Milk Buckets no longer infinitely slurp
beta

Paradise Lost 2.2.6-beta+1.20.0

2.2.6-beta+1.20.0
10 нояб. 2025 г.37,7 тыс.Minecraft: 1.20, 1.20.1fabric
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Paradise Lost for Minecraft 1.20 and 1.20.1 has been updated to Beta 2.2.6. This version fixes two bugs: - Moas could not spawn on frozen grass in cold Paradise biomes - Due to a oversight in a mixin, structures in certain other mods were getting discarded
beta

Paradise Lost 2.3.3-beta+1.21.0

2.3.3-beta+1.21.0
28 мар. 2025 г.15 тыс.Minecraft: 1.21, 1.21.1fabric
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Beta 2.3.3 is here for Minecraft 1.21 and 1.21.1! This update adds three new translations that should have been included in the last bugfix patch - French - Japanese - Turkish
beta

Paradise Lost 2.3.2-beta+1.21.0

2.3.2-beta+1.21.0
27 мар. 2025 г.272Minecraft: 1.21, 1.21.1fabric
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Beta 2.3.2 is here for Minecraft 1.21 and 1.21.1! This update fixes a bug, adds a new gamerule, and includes compatibility with the [Small Ships](https://modrinth.com/mod/small-ships) mod! - Fixes a recurring issue where the game would crash when you looked at a flax crop - Added a new gamerule paradisePortalEnabled which disables Paradise Portals and prevents them from being lit - Added compatability textures, models, and recipes for the [Small Ships](https://modrinth.com/mod/small-ships) mod
beta

Paradise Lost 2.3.1-beta+1.21.0

2.3.1-beta+1.21.0
28 янв. 2025 г.9,5 тыс.Minecraft: 1.21, 1.21.1fabric
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Beta 2.3.1 fixes a bug, adds some missing translation strings, and fixes an incorrect advancement. - Fixed client/server desync that could happen with floating blocks (Thanks LiseVermeiren!) - Added remaining untranslated strings for Brazilian Portuguese - Fixed missing foods from the "Exotic Starter" advancement
beta

Paradise Lost 2.3.0-beta+1.21.0

2.3.0-beta+1.21.0
20 янв. 2025 г.823Minecraft: 1.21, 1.21.1fabric
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Beta 2.3.0 is here for Minecraft 1.21 and 1.21.1! This is a update took a while but hopefully it was worth the wait! This will be the first step to really making Paradise Lost a content rich world worth visiting. ## New Gameplay Changes - The Envoys inhabit much more expansive and well decorated **Vault** structures - Go graverobbing in the winding tunnels of the **Birdcage** and discover Totems of Levitation to save you from falls and the void - Craft **Levita Minecart Rails** to levitate across gaps for convenient travel in Paradise - Harvest Jelly from the **Popoms** by letting them eat flowers - Use their Jelly as a **quick healing food source**, a slime ball alternative, or for other healing items - Redstone ore can now be found near the bottoms of Paradise islands - Aurel Trees now grow into a unique bauble shape - Ore distribution and feature worldgen has been improved ## QOL Changes - Moa animations, AI, drops, stats, art, and sounds have been improved - Some new natural moas have been added to biomes and some new breeding-only moas have been added - Envoy spawn rates have been tweaked and should no longer spawn in well-lit areas - Mottled and Thicket Aurels are now renewable - Growing an Aurel Sapling on a Mossy Cobbled Floestone block grows a Mottled Aurel - Growing an Aurel Sapling on a Liverwort block grows a Thicket Aurel - Paradise Fungi can be bonemealed into big mushrooms like their Vanilla fungi counterparts - Moa Egg Incubators and (Nests!) can be accelerated with Cherine Lanterns and Amadrys Bundles - Nitra Bulbs have new sounds and interactions have been improved - A Paradise spyglass can be crafted from Olvite and Golden Amber, and is also found occasionally in Aurel Towers - A Gamerule has been added to control if the void kills players or drops them into the overworld - Olvite textures have been reworked for the last time I promise - Aurel bark and stripped texture has been tweaked - Lots of other small texture adjustments, fixes, and improvements under the hood ## Bug fixes - Fixed incompatability with ImmediatelyFast
beta

Paradise Lost 2.2.7-beta+1.21.0

2.2.7-beta+1.21.0
15 окт. 2024 г.6,3 тыс.Minecraft: 1.21, 1.21.1fabric
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Beta 2.2.7 has a major bugfix for the latest 1.21.x version ## Changes - Fix block tag issue that prevented MOST trees from generating (Thanks Builderdog!)
beta

Paradise Lost 2.2.6-beta+1.21.0

2.2.6-beta+1.21.0
15 окт. 2024 г.222Minecraft: 1.21, 1.21.1fabric
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Beta 2.2.6 has some QOL tweaks and has been updated to support 1.21 and 1.21.1 ## Changes - Increased spawn rate of Mother Aurel Trees in Thickets and on average they will be taller - Added missing Mottled Aurel 'Wood' bark block - Slightly increased the blast power of Nitra Bunches to make opening Surtrum Meteorites more reliable - Fixed some items not being usable as fuel in furnaces - Fixed various recipes - Reorganized existing tags - Less redundant tags for PL blocks/items, they are now inside the minecraft:XXXX tags instead - Added PL items/blocks to more tags for better vanilla and modded compatability - Organized PL items/blocks into Fabric Convention Tags V2 for better modded compatability
beta

Paradise Lost 2.2.5-beta+1.20.5

2.2.5-beta+1.20.5
10 окт. 2024 г.961Minecraft: 1.20.5, 1.20.6fabric
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Beta 2.2.5 has some bugfixes and tweaks, and has been updated to support 1.20.5 and 1.20.6 ## Changes - Fixed enchantability and repair material issues with PL tools/armor (#814 Thanks LeifTea!) - Removed Cloth Config as a required dependency - Added 2 new recipes for the Tree Tap (and reworked the recipe format) - Potion of Regeneration from Crying Obsidian - Dragon's Breath from Dragon Head - Reduced cost of Flaxweave Cushion recipe
beta

Paradise Lost 2.2.5-beta+1.20.3

2.2.5-beta+1.20.3
10 окт. 2024 г.3,1 тыс.Minecraft: 1.20.3, 1.20.4fabric
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Beta 2.2.5 has some small bugfixes and tweaks ## Changes - Fixed enchantability and repair material issues with PL tools/armor (#814 Thanks LeifTea!) - Added 2 new recipes for the Tree Tap (and reworked the recipe format) - Potion of Regeneration from Crying Obsidian - Dragon's Breath from Dragon Head - Reduced cost of Flaxweave Cushion recipe
beta

Beta 2.2.4 (1.20.3 / 1.20.4)

2.2.4-beta+1.20.3
16 сент. 2024 г.278Minecraft: 1.20.3, 1.20.4fabric
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Beta 2.2.4 has some bugfixes and tweaks, and has been updated to support 1.20.3 and 1.20.4 This version will work in both 1.20.3 and 1.20.4 but NOT in any other 1.20.x versions!!! ## Changes - Fixed "Random Mob Sizes" incompatibility (#808 Thanks ThatKatNaps!) - Fixed issue where Paradise Music was not playing - Reduced contrast on cloud block textures - Parachutes do not fit the future vision of the mod and have been removed, along with "Trinkets" as an internal dependency
beta

Beta 2.2.4 (1.20.2)

2.2.4-beta+1.20.2
15 сент. 2024 г.525Minecraft: 1.20.2fabric
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Beta 2.2.4 has some bugfixes and tweaks, and has been updated to 1.20.2 ## Changes - Fixed "Random Mob Sizes" incompatibility (#808 Thanks ThatKatNaps!) - Fixed issue where Paradise Music was not playing - Reduced contrast on cloud block textures - Parachutes do not fit the future vision of the mod and have been removed, along with "Trinkets" as an internal dependency
beta

Beta 2.2.4 (1.20.0 / 1.20.1)

2.2.4-beta+1.20
15 сент. 2024 г.2 млнMinecraft: 1.20, 1.20.1fabric
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Beta 2.2.4 has some bugfixes and tweaks ## Changes - Fixed "Random Mob Sizes" incompatibility (Thanks ThatKatNaps!) - Fixed issue where Paradise Music was not playing - Reduced contrast on cloud block textures - Parachutes do not fit the future vision of the mod and have been removed, along with "Trinkets" as an internal dependency
beta

Beta 2.2.3 (1.20.0 / 1.20.1)

2.2.3-beta+1.20
19 авг. 2024 г.1,7 тыс.Minecraft: 1.20, 1.20.1fabric
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Beta 2.2.3 is here for 1.20.0 and 1.20.1. ## Additions in b2.2.3 (1.20.0/1.20.1): This version will work in both 1.20.0 and 1.20.1 but NOT in any other 1.20.x versions!!! - Fixed MedievalWeapons compatability (thanks TheShadyy!)
beta

Beta 2.2.2 (1.20.0 / 1.20.1)

2.2.2-beta+1.20
19 авг. 2024 г.1,2 тыс.Minecraft: 1.20, 1.20.1fabric
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Beta 2.2.2 is here for 1.20.0 AND 1.20.1. ## Additions in b2.2.2 (1.20.0/1.20.1): This version will work in both 1.20.0 and 1.20.1 but NOT in any other 1.20.x versions!!! - Fixed Sinytra compatability (thanks Kryptonaught!)
beta

Beta 2.2.1 (1.20.0 / 1.20.1)

2.2.1-beta+1.20
18 авг. 2024 г.263Minecraft: 1.20, 1.20.1fabric
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Beta 2.2.1 is here for 1.20.0 AND 1.20.1. ## Additions in b2.2.1 (1.20.0/1.20.1): This version will work in both 1.20.0 and 1.20.1 but NOT in any other 1.20.x versions!!! - Hanging sign variants for PL wood types - Bugfix for weird crash with feeding trough - Glazed Gold items are crafted with a gold block in addition to the template, due to the 1.20+ smithing table recipes
beta

Beta 2.2.1 (1.19.4)

2.2.1-beta+1.19.4
17 авг. 2024 г.474Minecraft: 1.19.4fabric
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Beta 2.2.1 is here for 1.19.4, with no new features, but some minor tweaks to worldgen. ## Additions in b2.2.1 (1.19.4): - Removed some unused bloat items - Incubus Core removed as an internal dependency - Minor tweaks to biomes to make them more navigable and making flax/amadrys more likely to generate
beta

Beta 2.2.1 (1.19.2)

2.2.1-beta+1.19.2
7 мая 2024 г.6,4 тыс.Minecraft: 1.19.2fabric
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Beta 2.2.1 is here, including mostly bug fixes for 2.2.0... but a few features that I missed in that release are also included here! ## Bugs fixed in b2.2.1: - Missing translation keys for Envoy and updated translations for some blocks (grass path) - Fixed missing particles and sound when detonating a Nitra bunch with Redstone - Levita and Levita Ore will now break at the height limit to prevent them from rising and falling forever - Tree Taps on bee nests require the honey level to be full ## Additions in b2.2.1: - Added a path variant for Permafrost - Healing splash potions can be used to make Bloomed Calcite - Each potion can convert 1-2 Calcite where it lands - Nitra Bulbs are throwable an explode on hit - Explosion only damages entities - 5 second cooldown between throws
beta

Beta 2.2.0

2.2.0-beta+1.19.2
4 мая 2024 г.308Minecraft: 1.19.2fabric
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## New Additions: - Golden Amber can be used to upgrade gold tools to make them more durable, able to mine at iron level, and super enchantable! - Surtrum, a new material can be found within floating (or embedded) meteorites on the lower areas of islands and in the gaps between islands. Surtrum can be used to make diamond mining level tools which are fireproof and have innate fire aspect 2. Surtrum meteors must be blown into with an explosive, or can be mined slowly with a diamond level tool. - Nitra is a new plant whose seeds are found in the Aurel towers that spawn throughout Paradise. - Nitra can be used to create Nitra Bunches, which explode immediately and detonate neighboring Bunches. Explosion is significantly smaller than normal TNT - The tree tap is a new block that can be used to fill bottles and bowls with various fluids when attached to specific blocks. - Water from wisteria logs - Mushroom stew from large mushroom stems - Honey from bee nest - New stone variant "Heliolith" can be found throughout the island's stone and has a polished variant. - New terrain block "Levita" can be found in islands rarely and will float upwards (like reverse sand/gravel) - Levita Crystals can be found rarely and are used to craft a Redstone Levitator and Levitation Wand - Bloomed Calcite is crafted by applying a healing potion onto a calcite block. - Placing this block underneath soil of a plant will accelerate it's growth slightly - This is also now used as the portal frame block - Envoys (a skeleton variant) will now spawn at night in Paradise, and underground. They wield no weapons and have a small chance of dropping Bloomed Calcite - Lost Vaults can be found rarely underground with chest loot including the Glazed Gold Upgrade - At least 1 powered up Envoy will spawn in these structures - This is partially a test run of learning how to make Jigsaw structures for future use in dungeons - Advancements have been retuned with new features - A few new misc decoration blocks have been added for new and old features ## Tweaks: - Worldgen has been slightly tweaked - Flaxweave cushions will break your fall, like hay bales. - Olvite and Floestone can be used to craft many Vanilla blocks in place of Iron and Stone to grant access to some blocks and items in Paradise - Mother Aurel is more common in thickets - Thicket tree adjustments - Wisteria Leaves block movement ## Removals: - Almost all unused blocks and items - Remaining Aether mobs, Aerbunny and Aechor plant - Paradise Chests
beta

Beta 2.1.0

2.1.0
4 февр. 2023 г.334 тыс.Minecraft: 1.19.2fabric
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### **Many many changes and much needed cleanup to finalize the move away from the Aether.** **Many renames/changes to blocks and items from the Aether, mixing up material tiers:** - Aerclouds -> Clouds - Icestone -> Vitroulite - Holystone -> Floestone - Ambroisum -> Cherine - Zanite -> Olvite - Skyroot -> Aurel - Golden oak -> Mother Aurel - Blueberry -> Blackcurrant - Aechor plant -> Hellenrose - Aerbunny -> Corsican Hare **Many removals in favor of brand new unique to PL features to be added to take their place:** - Quicksoil, Quicksoil glass, and Flutegrass - Gravitite - Crystal wood, Crystal trees, and white apples - Swets and Swet balls - Dart Shooters - All unobtainable loot weapons, armor, tools, and other equipment **World generation has been tweaked for a final time** - Paradise is far less hilly, and is designed to be more traversable - Some areas are dense and flat, some are broken up into small islands, and there are occasional seas of open space - Biomes have been redistributed more evenly - The Thicket biome has been reworked to be more traversable, less laggy, and contain a higher amount of Mother Aurel Trees - The Tower structure has been retouched Many visual changes have been made, and anything that became a new item has gotten a new set of textures to give Paradise Lost a unique identity, visually distinct from The Aether in color, and hopefully in overall feel. A huge amount of cleanup was done in regards to leftover files of all kinds, removing any excess unused or outdated bloat, including textures, models, lang, blockstates, loot, and more. A few missing recipes were added and some recipes have been tweaked to be more consistent with PL or with Minecraft in general. Paradise Lost also has a new set of advancements, covering a more broad range of goals besides collecting items, and hopefully will help to indicate that certain actions can be done, specifically taming moas, using the feeding trough, and stripping Mother Aurel trees for amber. Additionally, a few breaking bugs have been fixed, notably crashes related to PL's crops, removing the bugged holiday leaves feature, and simple compatibility with the Better Combat Mod Our internal library, Incubus Core, has been updated and contains the respective features and fixes in the latest release.
beta

Beta 1.6.9

1.6.9
8 дек. 2022 г.6 тыс.Minecraft: 1.18.2fabric
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Note: Retroactively uploaded as the latest 1.18.2 version. ## Changes - Improved moa NBT ## Fixes - Added bypass to world check crash - Fixed flax loot tables - Improved compat with other worldgen mods - Various other bug fixes
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Beta 2.0.2

2.0.2
6 дек. 2022 г.4,2 тыс.Minecraft: 1.19.2fabric
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## Changes and Fixes Has the same changes as 2.0.1, with an additional game breaking bug fixed related to seeds and planting ### Worldgen * Worldgen has been reworked again, remaining similar to 2.0.0, but with less terrain height variation, and proper biome distributions * Some biomes have been reworked with new features, and fixes towards features that were missing * Caves now carve through the islands * At this time thickets are still difficult to traverse, but will be reworked in the next minor release ### Crops and Food * Swedroot can now be found growing under the islands, grow it on blocks with water above them * Amadrys drops more frequently from Honey Nettles found in Highlands Shields * Several bugs related to the flax crop and wild flax have been resolved * Mushrooms can be found on the surface and underside of islands * Aerbunnies reliably drop meat ### Misc * Moas are now properly ridable and have had a few bugs fixed regarding movement and flying * Aechor Plants no longer spawn in unfair places * The "I've been falling, for 30 minutes!" advancement now triggers properly * BClib and Farmer's Delight conflicts have been resolved * Broken recipes for Paradise Lost chests and boats have been fixed ## Notice Paradise Losts' world generation is still a work in progress, but please provide feedback to us if particular features are problematic, or you have suggestions to fix them. We understand there can be a lot of problems encountered, and are working to make the most people happy, providing a dimension mod with interesting and fun to explore terrain.
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Beta 2.0.1

2.0.1
5 дек. 2022 г.263Minecraft: 1.19.2fabric
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## Changes and Fixes ### Worldgen * Worldgen has been reworked again, remaining similar to 2.0.0, but with less terrain height variation, and proper biome distributions * Some biomes have been reworked with new features, and fixes towards features that were missing * Caves now carve through the islands * At this time thickets are still difficult to traverse, but will be reworked in the next minor release ### Crops and Food * Swedroot can now be found growing under the islands, grow it on blocks with water above them * Amadrys drops more frequently from Honey Nettles found in Highlands Shields * Several bugs related to the flax crop and wild flax have been resolved * Mushrooms can be found on the surface and underside of islands * Aerbunnies reliably drop meat ### Misc * Moas are now properly ridable and have had a few bugs fixed regarding movement and flying * Aechor Plants no longer spawn in unfair places * The "I've been falling, for 30 minutes!" advancement now triggers properly * BClib and Farmer's Delight conflicts have been resolved * Broken recipes for Paradise Lost chests and boats have been fixed ## Notice Paradise Losts' world generation is still a work in progress, but please provide feedback to us if particular features are problematic, or you have suggestions to fix them. We understand there can be a lot of problems encountered, and are working to make the most people happy, providing a dimension mod with interesting and fun to explore terrain.
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Beta 2.0

2.0
13 нояб. 2022 г.628Minecraft: 1.19.2fabric
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**1.19.2 LIVES!**   _**Changelog**_ Lots of minor stuff, blah blah blah - **Updated to 1.19** - Fixed Swet spawning - Added Vermillion Swets - Fixed #688 - Kotlin Buildscript - Fully migrated away from the name Aether internally. It is now Paradise Lost all the way through! - **Labyrinth work started** - Slider prototype - Added chest boat textures - _blah._ _But most importantly._ Worldgen has been completely overhauled! Terrain should be much more varied now and there should be less ungodly large biomes (probably maybe). This is a wip change so please, tell us your thoughts, we need your feedback!   _**Known Issues**_ - Chest textures are borked - Under certain conditions biomes can still be way too large - this is... somewhat unfixable save for adding more biomes - Tradewinds are generating inland - Insufficient snow.
beta

Beta 0.1.6.8

b1.6.8
1 апр. 2022 г.5,9 тыс.Minecraft: 1.18, 1.18.1, 1.18.2fabric
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## Changes - Added a warning message for server owners about world creation. - Wisteria foliage is now bonemeal-able - Orange fruit items are now scattered instead of spawned from leaves - Modified wisteria & golden oak trunk generation - Renamed logger ## Fixes - Fixed several subtitles. e.g. "Phantom flaps" -> "Moa glides" - Bloodstones no longer crash upon use on a non-living entity. - Fixed several incompatibilities related to shaders and performance mods - Improved client-side sign registration - Fixed a bug that prevented the user from customizing a superflat world ## Advisory: 1.17 ➝ 1.18 World Migration At this time, migrating worlds will work fine all elements of the mod **except** for dimension information. Due to unforeseen issues currently beyond our control, the game is currently unable to migrate the Aether Dimension from the 1.17 format to 1.18s. Anyone choosing to migrate worlds is **strongly encouraged** to make a backup and additionally opt to regenerate the dimension due to the worldgen changes made, as even if this component is stabilized, **there is no chunk blending in place for world transitions**. (The Aether Dimension can be regenerated by removing the folder `<MC_SAVES_FOLDER>/<WORLD_NAME>/dimensions/the_aether`) Efforts are currently ongoing to determine the feasibility of getting this component working, to ensure a smoother migration to 1.18.x. Further news regarding this effort can be found on our [discord server](https://discord.com/invite/wmMa47n).
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Beta 1.6.7

b1.6.7
24 мар. 2022 г.244Minecraft: 1.18.2fabric
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## Fixes - Fixed fatal issues that prevented servers from starting - Updated Moretags - Should fix some issues with shears and some incompatibilities - Re-added structures - Updated leaves textures ## Advisory: 1.17 ➝ 1.18 World Migration At this time, migrating worlds will work fine all elements of the mod **except** for dimension information. Due to unforeseen issues currently beyond our control, the game is currently unable to migrate the Aether Dimension from the 1.17 format to 1.18s. Anyone choosing to migrate worlds is **strongly encouraged** to make a backup and additionally opt to regenerate the dimension due to the worldgen changes made, as even if this component is stabilized, **there is no chunk blending in place for world transitions**. (The Aether Dimension can be regenerated by removing the folder `<MC_SAVES_FOLDER>/<WORLD_NAME>/dimensions/the_aether`) Efforts are currently ongoing to determine the feasibility of getting this component working, to ensure a smoother migration to 1.18.x. Further news regarding this effort can be found on our [discord server](https://discord.com/invite/wmMa47n).
beta

Beta 1.6.0

b1.6.0
30 нояб. 2021 г.918Minecraft: 1.17, 1.17.1fabric
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## Swets: Swets have undergone a large overhaul, and are much more fluid - in more ways than one. * White Swets can change color * Swets now display their correct color * Swets now vary in size * Added `#the_aether:swets` tag * Swet revamp (jiggle physics) * Swets now suck berries off blueberry bushes. * Changed what swets can absorb to a whitelist * Added World of Goo advancement for growing a swet considerably * Changed jump height and health for swets * Swets are content. (They won't fall off the sides of the aether anymore) * Right clicking a swet with a spawn egg or swet ball will increase its size * Swet balls come in various colors now * You can now use leads on swets ## Worldgen Lots of worldgen changes have come to the aether. The aether is now a far cry from homogenous. * Water now fades from the bottom of the world in the aether, rather than from y = 0 * Still water now properly fades in the aether * Made aerclouds carver-based * Added blocks for the slider dungeon * Implemented lots of flora ❤️ (Amadrys, Halophia, Honey Nettle, Giant's lily, weeping cloudbursts, lichen, flowering grass, moss star, and more) * Added lakes * Boreal wisteria leaves now update dynamically in real time * Boreal wisteria items also dynamically update * Aerclouds are now nice and wispy * Added frosty blocks, courtesy of 24Chrome * Added spring water * Fixed bug regarding tree leaves decaying * New biomes: As stated by our resident biome-guy Azzy: - Continental plateau, a cool plains-like biome filled with flowering grass - Highlands shield, a wet, cold, rocky woodland bustling with mushrooms and wild flax - Autumnal tundra, frozen wastes without much of note... and a sign of something to come * Fixed bonemeal behavior on quicksoil and aether grass * Added potted aether flowers * Added coarse aether dirt * Added swetroot crops * Added liverwort ## Floating Blocks Behind the scenes, the code for floating blocks has been streamlined, making way for various changes. * Floating blocks drop as if broken * Fire is no longer floatable * Floating TNT may now explode depending on its landing velocity * Floating lightning rods may cast a thunderbolt based on weather and velocity upon landing * Fast floaters, swet transformations, non-floaters, grows_swets, now tag based. * Adds floating block pushers (Like pistons + slime blocks) * Adds a helper class to simplify making floating blocks, for addon makers * Floating block hitboxes are now centered * Floating blocks look a tad nicer * Added /gravitate command, to float blocks * Added a FloatingBlockHelper api ## Conditions A new system to allow for complex effects. * Added Condition System * Added a condition API for ease of use for addon makers. * Added venom condition * Added /condition command ## Moas Moa genetics is finally here! * Saddled moas now drop their saddle upon death * Moas will now follow their parents * Added Moa Genetics system * Added the incubator and food trough * Added a moa API for ease of use for addon makers. * Added /moastat and /moaegg commands ## Items * Added remaining spawn eggs (check which these are) * Renamed some items (Gingerbread man, Blueberries, etc.) * Added boats for aether wood variants * Added bloodstones * Empty skyroot buckets can now be used as fuel. * The aether portal item is now 3x3 instead of 1x2 when placed * Aether spawn eggs now work in dispensers * Added "decorations" item group * Removed unused, unobtainable items * Reorganized the creative inventory * Added a placeholder Lore book screen * Began work on the Lore book * Oranges are now compostable * Redid healing stone * Much more ## Blocks * Added bark blocks for aether wood variants * Added pressure plates, buttons, for aether wood variants * Added signs for aether wood variants * Villagers will now farm on aether farmland * Rabbits will now eat carrots from aether farmland * Aether bookshelves are now supported by enchantment tables * Added a quicksoil speed limit * Removed unused, unobtainable blocks * Added skyroot chests * Much more ## Entities * Added dart entity textures * Dead aether mobs can no longer be saddled * Added cockatrice textures * Cockatrices now shoot at you * Aerbunnies no longer block your vision * Fixed aechor plants * Aechor plants now spawn naturally * Aerbunnies now fall slowly * Aerbunnies now can float the player * Removed unfinished entities * Added nightly birds ## Behind the scenes * Optimized textures * Added issue templates * Added support for MoreTags by Gudenau * Fixed a bug that would prevent other mods' fuels from working with our mod. * Removed all of our accesswideners (and then added some more) * Removed unnecessary garbage * Added documentation to our APIs * Updated mod metadata to account for new developers. * Fixed incompatibility with ExpandAbility * Improved localisation * Added devel features * Cleared the startup logs ## More * You can now light an aether portal with a skyroot bucket, splash potion, or dispenser * The player now spawns 320 blocks above world height upon falling from the aether * Added custom portal sounds * Added a new [soundtrack by Sunsette](https://sunsette.bandcamp.com/album/aether-reborn-volume-1) * Fixed aether worldborder issues * Blue aerclouds no longer spawn particles when the entity isn't bounced. * Fix: Aercloud overlays are no longer static * Fixed placement of doors in tall grass * Added dense aercloud overlay * Water now properly paths around dense aercloud. * The game is no longer unplayable (Moved the hoe texture by one pixel) * Phoenix armor has a beak once more * Added zonked state * Fixed lever and mossy holystone recipes * Added "simmering" status effect
beta

Beta 1.4.1

b1.4.1
31 мая 2021 г.4 тыс.Minecraft: 1.16.5fabric
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- Fixed bug causing servers to be unable to run - Optimized textures to shrink jar size slightly - Fixed version numbering scheme
beta

Beta 1.0.4

b1.0.4
27 мая 2021 г.440Minecraft: 1.16.4, 1.16.5fabric
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# Changelog - Fixed floating block client-server issue - Registered flammability to all blocks that should've been flammable - Wisteria hangers now are one block instead of 2 - Added Aerbunny loot table - Removed hanger plant loot tables to prevent error from being thrown; they're no longer needed - Changed color provider for grass items to be hex instead of base 10 - Reduced amount of aercloud aerbunnies drop - Hanger blocks can now be broken by flowing liquids - Removed aerogel non-full blocks - Removed bad/outdated block and items models - Changed aerbunny and aechor plant spawn eggs to be more appropriate colors - Fixed Skyroot buckets draining lava and dense aercloud - Implemented boreal wisteria trees - Fixed the Phoenix bow's pull animation - Added Swets - Fixed structure spawning - Updated some textures - Updated CustomPortalAPI - And probably more... You can report bugs here: [**Issues**](https://github.com/devs-immortal/The-Aether/issues)
beta

Beta 1.0.3

b1.0.3
22 апр. 2021 г.425Minecraft: 1.16.4, 1.16.5fabric
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- Servers should be fully functional - Removed Geckolib in favor of normal java-based armor models - Holystone now drops a cobbled variant that can be used to make tools and in recipes that use cobblestone, instead of regular holystone - World gen has been completely revamped: - 2 new biomes, the Wisteria Woods and Highlands Thicket, as well as changes to the existing 2 biomes - Clouds are rounder and less uniform - Crystal trees generate on little islands occasionally, and can grow white apples over time - Ore generation has been changed - 5 flower types generate in several biomes - Golden oak trees generate with more square foliage - Wisteria trees are much larger - Holystone boulders generate in some biomes - Noise settings have been changed to make the islands a bit more round and shapely - Gravitite properly levitate blocks, but perform their intended right click action first, if applicable (will strip a log before floating it) - Moas have a basic implementation, expect bugs and unfinished features - Item groups were merged to take up fewer creative tabs - Some blocks that did not break at proper speeds with tools now work properly (quicksoil and aether dirt/grass notably) - Many textures have been reworked - Several crashes related to missing assets and server issues have been resolved - And probably more... You can report bugs here: [**Issues**](https://github.com/devs-immortal/The-Aether/issues)
beta

Beta 1.0.2

b1.0.2
9 апр. 2021 г.304Minecraft: 1.16.4, 1.16.5fabric
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<br/><a href="https://www.curseforge.com/minecraft/mc-mods/fabric-api" target="_blank"><img alt="Fabric API - Mods - Minecraft - CurseForge" src="https://i.imgur.com/Ol1Tcf8.png" width="150"></a>&nbsp;&nbsp;<a href="https://www.curseforge.com/minecraft/mc-mods/geckolib-fabric" target="_blank"><img alt="GeckoLib [FABRIC] - Mods - Minecraft - CurseForge" src="https://kalucky0.b-cdn.net/geckolib.webp" width="150"></a>&nbsp;&nbsp;<a href="https://www.curseforge.com/minecraft/mc-mods/trinkets-fabric" target="_blank"><img alt="Trinkets (Fabric) - Mods - Minecraft - CurseForge" src="https://kalucky0.b-cdn.net/trinkets.webp" width="150"></a> # Changelog - Added outpost and well structures (they don't spawn naturally yet) - Added new armor textures - Added parachutes textures - Added Light Carved Stone - Added Ambrosium Lantern and Zanite Chain - Added Aerbunnies and Aerwhales - Added new trapdoors and doors - Updated Ambrosium torch texture - Updated recipes - Removed useless items - Fixed loot tables - Fixed Golden Aerocloud killing innocent people - Fixed crash while spinning in boat on quicksoil - and probably more... You can report bugs here: [**Issues**](https://github.com/devs-immortal/The-Aether/issues)
beta

Beta 1.0.1

b1.0.1
15 мар. 2021 г.575Minecraft: 1.16.4, 1.16.5fabric
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Requires FabricAPI See the changelog [here](https://github.com/devs-immortal/The-Aether/releases/tag/b1.0.1)
beta

Beta 1.0.0

b1.0
16 дек. 2020 г.1 тыс.Minecraft: 1.16.4fabric
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Requires FabricAPI Beta has arrived! See the changelog [here](https://github.com/devs-immortal/The-Aether/releases/tag/b1.0)