COWMODSКаталог модов
Painted Biomes

ВЕРСИИ (34)

release

0.5.4

0.5.4
16 окт. 2023 г.379Minecraft: 1.12, 1.12.1, 1.12.2forge
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Что нового
* Fix a typo/bug in the `InitBiomeGen` event `GenLayer` initialization * Fix a crash on dedicated server start. Fixes GitHub issue `#7`. * Remove the old biome-name-based color config support (this would also crash on dedicated servers in MC 1.12+ due to `Biome#getBiomeName()` now being client-side-only) **Original build time:** 2018-01-27 19:01:51 UTC+2
release

0.5.3

0.5.3
16 окт. 2023 г.112Minecraft: 1.12, 1.12.1, 1.12.2forge
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Что нового
* Fixed the `GenLayer` init event, so that it doesn't discard previous changes * Lowered the `GenLayer` event priority to `LOW` * These two changes/fixes allow the mod to now work correctly at least with the RTG mod, when using the `useGenlayer` option **Original build time:** 2017-09-05 22:07:45 UTC+3
release

0.5.2

0.5.2
16 окт. 2023 г.103Minecraft: 1.12, 1.12.1forge
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Что нового
* Fixed the per-world config and template overrides not working (this apparently broke in 1.9 already due to a small Forge change!) **Original build time:** 2017-08-03 12:45:36 UTC+3
release

0.5.1

0.5.1
16 окт. 2023 г.109Minecraft: 1.12forge
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Что нового
* Compiled against Forge `2404` (fixes the crash that 0.5.0 experiences on game load on the current Forge versions) * Signed the JAR **Original build time:** 2017-08-03 02:51:23 UTC+3
release

0.5.0

0.5.0
16 окт. 2023 г.78Minecraft: 1.12forge
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Что нового
* Update to MC 1.12 (from `1.11.2-0.5.4`) **Original build time:** 2017-06-12 12:54:27 UTC+3
release

0.5.6

0.5.6
16 окт. 2023 г.118Minecraft: 1.11.2forge
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Что нового
* Fixed the `GenLayer` init event, so that it doesn't discard previous changes from other mods * Lowered the `GenLayer` event priority to `LOW` * These two changes/fixes allow the mod to now work correctly at least with the RTG mod, when using the `useGenlayer` option **Original build time:** 2017-09-05 22:02:09 UTC+3
release

0.5.5

0.5.5
16 окт. 2023 г.84Minecraft: 1.11.2forge
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Что нового
* Changed the unpainted and undefined area biome configs to also use biome registry names * Fixed the per-world config and template overrides not working (this apparently broke in 1.9 already due to a small Forge change!) * Signed the JAR **Original build time:** 2017-08-03 13:36:26 UTC+3
release

0.5.4

0.5.4
16 окт. 2023 г.103Minecraft: 1.11, 1.11.2forge
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Что нового
* Changed the configuration to use biome registry names. Old entries in the config will be automatically converted. * Fixed accidentally registering the event handler twice **Original build time:** 2017-05-22 16:58:21 UTC+3
release

0.5.3

0.5.3
16 окт. 2023 г.85Minecraft: 1.11, 1.11.2forge
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Что нового
* Update to MC 1.11.2 **Original build time:** 2016-12-27 21:18:19 UTC+2
release

0.5.2

0.5.2
16 окт. 2023 г.97Minecraft: 1.11forge
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Что нового
* Update to MC 1.11 (from `1.10.2-0.5.1`) **Original build time:** 2016-11-16 14:31:00 UTC+2
release

0.5.4

0.5.4
16 окт. 2023 г.116Minecraft: 1.10.2forge
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Что нового
* Fixed the `GenLayer` init event, so that it doesn't discard previous changes * Lowered the `GenLayer` event priority to `LOW` * These two changes/fixes allow the mod to now work correctly at least with the RTG mod, when using the `useGenlayer` option **Original build time:** 2017-09-05 21:30:42 UTC+3
release

0.5.3

0.5.3
16 окт. 2023 г.85Minecraft: 1.10.2forge
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Что нового
* Changed the unpainted and undefined area biome configs to also use biome registry names * Fixed the per-world config and template overrides not working (this apparently broke in 1.9 already due to a small Forge change!) * Signed the JAR **Original build time:** 2017-08-03 13:22:08 UTC+3
release

0.5.2

0.5.2
16 окт. 2023 г.114Minecraft: 1.10, 1.10.2forge
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Что нового
* Changed the configuration to use biome registry names. Old entries in the config will be automatically converted. * Fixed accidentally registering the event handler twice **Original build time:** 2017-05-22 16:37:13 UTC+3
release

0.5.1

0.5.1
16 окт. 2023 г.90Minecraft: 1.10, 1.10.2forge
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Что нового
* Update to MC 1.10.2 **Original build time:** 2016-06-29 16:28:12 UTC+3
release

0.5.1

0.5.1
16 окт. 2023 г.126Minecraft: 1.9.4, 1.10forge
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Что нового
* Update to MC 1.10 **Original build time:** 2016-06-23 18:04:34 UTC+3
release

0.5.1

0.5.1
16 окт. 2023 г.94Minecraft: 1.9.4forge
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Что нового
* Update to MC 1.9.4 **Original build time:** 2016-05-19 16:33:55 UTC+3
release

0.5.1

0.5.1
16 окт. 2023 г.127Minecraft: 1.9forge
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Что нового
* Update for Forge `1805+` **Original build time:** 2016-03-27 00:43:34 UTC+3
release

0.5.0

0.5.0
16 окт. 2023 г.99Minecraft: 1.9forge
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Что нового
* Update to MC 1.9 **Original build time:** 2016-03-18 23:09:56 UTC+2
release

0.5.0

0.5.0
16 окт. 2023 г.218Minecraft: 1.8, 1.8.8, 1.8.9forge
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Что нового
* Add a config option to use a random rotation on the template image * Add a config option to use random flipping (= mirroring) of the template image * Add a config option to use randomly selected alternate template images **Original build time:** 2016-02-27 21:10:07 UTC+2
release

0.4.1

0.4.1
16 окт. 2023 г.101Minecraft: 1.8, 1.8.8, 1.8.9forge
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Что нового
* Fix world gen classes not being wrapped on initial world spawn point creation (caused derpy chunks near world spawn on new worlds) **Original build time:** 2016-02-24 03:19:32 UTC+2
release

0.4.0

0.4.0
16 окт. 2023 г.39Minecraft: 1.8, 1.8.8, 1.8.9forge
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Что нового
**Changelog from 0.3.0 to 0.4.0:** * Added a new way of overriding the biomes, by using a custom `WorldChunkManager` wrapper - should now work in any dimension * Can now be enabled/disabled per-dimension * Added the ability to override the configuration per-dimension and per-world * Template images are now stored per-dimension * Added the ability to override the used template images per-world * Added the ability to override the used `ChunkProvider` (optional, allows biome-based terrain generation for example in the Nether and The End) * Added a check/error messages for color collisions in color-to-biome mappings This version runs on Minecraft versions 1.8, 1.8.8 and 1.8.9 **Original build time:** 2016-01-02 21:26:46 UTC+2
beta

0.3.0

0.3.0
16 окт. 2023 г.50Minecraft: 1.8.8forge
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Что нового
* Update to MC 1.8.8 (Forge `11.15.0.1595` [beta]) **Original build time:** 2015-11-29 17:26:50 UTC+2
beta

0.3.0

0.3.0
16 окт. 2023 г.45Minecraft: 1.8forge
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Что нового
* Added template repeating, works only in the Single Template mode. * You can repeat the entire template, or just the biome from the edge-most pixel of the template image. * The repeating can be set individually in all four directions (+x, -x, +z, -z) * The "corner areas" of the world only use repeating, if both of the sides adjacent to that area use the same repeating mode. **Original build time:** 2015-11-21 20:23:17 UTC+2
beta

0.2.0

0.2.0
16 окт. 2023 г.47Minecraft: 1.8forge
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Что нового
* Refactoring and cleaning up some of the code * Fixed some issues with biome ID / color mapping configuration values (defaults) * Some slight optimizations * All color-to-biome mappings are now always read from the map, and should be set in the configuration * Re-generating the config is highly recommended! * Rename the old config file first, so you can copy the biome-to-color mappings back after generating a new config. * Note: The template images are now inside `config/paintedbiomes/templates` instead of directly inside `config/paintedbiomes`. **Original build time:** 2015-07-13 01:32:22 UTC+3
beta

0.1.0

0.1.0
16 окт. 2023 г.55Minecraft: 1.8forge
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Что нового
* Initial release (`1.7.10-0.1.0`) ported to MC 1.8 **Original build time:** 2015-03-29 20:11:35 UTC+3
release

0.5.1

0.5.1
16 окт. 2023 г.225Minecraft: 1.7.10forge
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Что нового
* Fix the `GenLayer` init event, so that it doesn't discard previous changes by other mods **Original build time:** 2017-09-06 02:18:02 UTC+3 Note: For some reason this release isn't on CurseForge
release

0.5.0

0.5.0
16 окт. 2023 г.46Minecraft: 1.7.10forge
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Что нового
* Add a config option to use a random rotation on the template image * Add a config option to use random flipping (= mirroring) of the template image * Add a config option to use randomly selected alternate template images **Original build time:** 2016-02-27 21:09:33 UTC+2
release

0.4.1

0.4.1
16 окт. 2023 г.42Minecraft: 1.7.10forge
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Что нового
* Fix world gen classes not being wrapped on initial world spawn point creation (caused derpy chunks near world spawn on new worlds) **Original build time:** 2016-02-24 03:57:26 UTC+2
release

0.4.0

0.4.0
16 окт. 2023 г.49Minecraft: 1.7.10forge
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Что нового
* Added some world config directory related error handling * Minor improvements to a couple of log messages * Added a check/error messages for color collisions in color-to-biome mappings * Fix: Check if enabled in a dimension before overriding the `ChunkProvider` **Original build time:** 2016-01-02 16:52:36 UTC+2
alpha

0.4.0-alpha.2

0.4.0-alpha.2
16 окт. 2023 г.46Minecraft: 1.7.10forge
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Что нового
* Fix a client crash (in some cases) when connecting to a server while the mod is installed on the client **Original build time:** 2015-12-16 21:55:07 UTC+2
alpha

0.4.0-alpha.1

0.4.0-alpha.1
16 окт. 2023 г.43Minecraft: 1.7.10forge
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Что нового
* Added a new way of overriding the biomes, by using a custom `WorldChunkManager` wrapper - should now work in any dimension * Can now be enabled per-dimension * Added the ability to override the configuration per-dimension and per-world * Template images are now stored per-dimension * Added the ability to override the used template images per-world * Added the ability to override the used `ChunkProvider` (optional, allows biome-based terrain generation for example in the Nether and The End) **Original build time:** 2015-12-12 22:56:00 UTC+2
beta

0.3.0

0.3.0
16 окт. 2023 г.40Minecraft: 1.7.10forge
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Что нового
* Added template repeating, works only in the Single Template mode. * You can repeat the entire template, or just the biome from the edge-most pixel of the template image. * The repeating can be set individually in all four directions (+x, -x, +z, -z) * The "corner areas" of the world only use repeating, if both of the sides adjacent to that area use the same repeating mode. **Original build time:** 2015-11-21 19:48 UTC+2
beta

0.2.0

0.2.0
16 окт. 2023 г.33Minecraft: 1.7.10forge
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Что нового
* Refactoring and cleaning up some of the code * Fixed some issues with biome ID / color mapping configuration values (defaults) * Some slight optimizations * All color-to-biome mappings are now always read from the map, and should be set in the configuration * Re-generating the config is highly recommended! * Rename the old config file first, so you can copy the biome-to-color mappings back after generating a new config. * Note: The template images are now inside `config/paintedbiomes/templates` instead of directly inside `config/paintedbiomes`. **Original build time:** 2015-07-13 01:05 UTC+3
beta

0.1.0

0.1.0
16 окт. 2023 г.39Minecraft: 1.7.10forge
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Что нового
* Initial release **Original build time:** 2015-03-29 17:21 UTC+3