
Pacify Mobs
A datapack that works just like Silence Mobs but to remove their AI
Автор: meza3352обновлён 16 сент. 2026 г.
Механики игрыМобыУтилиты
Описание
Pacify Me Datapack
A lightweight Minecraft datapack that lets you harmlessly disable a mob’s AI using named name tags, similar in spirit to Silence Mobs.
Overview
- Apply a name tag named
Pacify Meto any living mob to disable its AI. The mob will stop moving, pathfinding, targeting and using abilities. - Restore the mob’s AI by applying a name tag named
sockto the same mob — as in, give dobby a sock.
How to use
- Craft or obtain a name tag.
- Rename it to
Pacify Mein an anvil. - Right-click a mob with the renamed tag to pacify it.
- To undo, rename a name tag to
sockand apply it to that pacified mob.
Behaviour details
- Pacified mobs keep their position, pose and rotation until AI is restored.
- Natural attributes remain unchanged. Health, armour, equipment and effects are preserved.
- Breeding, targeting, wandering and item pickup stop while pacified.
- AI is restored instantly when tagged with
sock.
Compatibility
- Works alongside most datapacks. It does not add new items or recipes, only listens for specific name tags.
- Functions in both single-player and multiplayer worlds. Important: For multiplayer servers, the datapack must be installed on the server — it will not work if only placed on a client.
- Intended for vanilla mobs. Some modded entities may not be covered if they use custom AI flags.
Installation
-
Drop the zipped datapack into the world’s
datapacksfolder.- For single-player: place it inside your save folder.
- For servers: install it inside the world folder that the server uses.
-
Load the world, then run
/reloadif needed. -
To remove, delete it from
datapacksand/reload. Already pacified mobs will remain as they were at removal time.
Configuration
- Names are case-insensitive by default:
Pacify Meto disable,sockto restore. - You can customise trigger words by editing the matching predicates or scoreboard checks inside the datapack functions.
Notes and limitations
- Bosses and scripted encounters may behave oddly without AI. Use with care in adventure maps.
- Pacified mobs can still take damage from players, the environment and other sources that do not require AI.
- Leashes, boats and minecarts still interact normally.
Credits
Inspired by the interaction pattern popularised by Silence Mobs datapack on Vanilla Tweaks. Created as a clean, server-friendly implementation for builders, streamers and creative mapmakers.
Последние версии
Все версии →release
Pacify Mobs v1.3.2
1.3.216 сент. 2026 г.46Minecraft: 26.3datapack
Что нового
## [1.3.2](https://github.com/meza/datapack-pacify-mobs/compare/v1.3.1...v1.3.2) (2026-09-16)
### Bug Fixes
* update to 26.3 ([adb47d1](https://github.com/meza/datapack-pacify-mobs/commit/adb47d1e97b6d3ae9e0aa634b717f3a872a2a45d))
release
Pacify Mobs v1.3.1
1.3.122 июл. 2026 г.66Minecraft: 1.21.10, 1.21.11, 1.21.9, 26.1, 26.1.1, 26.1.2, 26.2datapack
Что нового
## [1.3.1](https://github.com/meza/datapack-pacify-mobs/compare/v1.3.0...v1.3.1) (2026-07-22)
release
Pacify Mobs v1.3.0
1.3.029 мар. 2026 г.47Minecraft: 1.21.10, 1.21.11, 1.21.9, 26.1datapack
Что нового
## [1.3.0](https://github.com/meza/datapack-pacify-mobs/compare/v1.2.0...v1.3.0) (2026-03-29)
### Features
* updating to 26.1 ([7991955](https://github.com/meza/datapack-pacify-mobs/commit/79919551561d16fb1f47d61f513f0388593deccf))
release
Pacify Mobs v1.2.0
1.2.019 окт. 2025 г.61Minecraft: 1.21.10, 1.21.9datapack
Что нового
## [1.2.0](https://github.com/meza/datapack-pacify-mobs/compare/v1.1.0...v1.2.0) (2025-10-19)
### Features
* actually making 1.21.9 work ([da82b72](https://github.com/meza/datapack-pacify-mobs/commit/da82b72356eb9c64c749788b04b3da01cf5a463f))
release
Pacify Mobs v1.0.4
1.0.419 окт. 2025 г.113Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8datapack