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Overgrown's Origins: Classes

A data pack for Overgrown's Origins that adds 14 classes, with each class granting two small perks.

Автор: Overgrown3871обновлён 31 окт. 2026 г.
ПриключенияСнаряжениеМеханики игры

Описание

Classes is a data pack version of Apace's Origins: Classes mod, rebuilt on Overgrown's Apoli and Origins. It adds a second layer, Class, next to the origin layer. You pick one of 14 classes, and each class grants two small perks.

Not a fork

This is an independent, from-scratch implementation of the classes concept. It shares no code with any earlier mod of the same name and is built for Fabric 1.20.1, Fabric 1.21.1, and NeoForge 1.21.1.

The layer and the classes keep the mod's ids (origins-classes:class, origins-classes:rogue and so on). Each class's powers live in a folder named after the class, and each file is named after the power, so Accuracy is origins-classes:archer/accuracy in data/origins-classes/powers/archer/accuracy.json. The translations are the mod's, with the keys renamed to match.

Installing

The folder is both a data pack and a resource pack.

  1. Put it (or a zip of it) in the world's datapacks folder.
  2. Put the same folder in resourcepacks and enable it. This loads the class and power names, the descriptions and the Stealth effect icon. Without it, players see raw translation keys.

List of classes

  • Archer: your projectiles are more accurate; you are slowed less when using a bow
  • Beastmaster: animals you tame gain permanent extra hearts and damage; when you drink a potion the effects also apply to nearby tamed animals
  • Blacksmith: tools and armor crafted by you provide small benefits; you can repair tools and armor more efficiently, both in an anvil and via crafting
  • Cleric: you can double the duration of potions; you are better at enchanting
  • Cook: food you craft provides more nourishment; you gain extra XP from cooking food in a smoker
  • Explorer: you start the game with 9 empty maps, a compass and a clock; you don't exhaust from sprinting
  • Farmer: bone meal is twice as effective when used by you; crops sometimes yield twice the loot when you harvest them
  • Lumberjack: crafting planks from logs gives you two extra planks; you cut down whole trees at once when you use an axe
  • Merchant: when you trade with villagers, their trades aren't used up; wandering traders give you special offers
  • Miner: you break all stone blocks faster; you don't exhaust from mining blocks
  • Nitwit: you're not particularly good at anything. :)
  • Rancher: when you breed animals, they sometimes have a chance to produce twins; animals killed by you have a chance of dropping twice as much loot
  • Rogue: your name is never visible through walls; you enter stealth (making less sounds and dealing double damage from behind) after sneaking for 10 seconds
  • Warrior: you deal +1 attack damage with every weapon; you are slowed less when using a shield

Последние версии

Все версии →
release

Classes (1.0.2)

Mod
31 окт. 2026 г.45Minecraft: 1.20.1, 1.21.1fabric, neoforge
Скачать
Что нового
- Reworked Sneaky and trasfter effect powers to use existing Apoli power types and actions rather than having custom power types for them.
release

Classes (1.0.2)

Datapack
31 окт. 2026 г.2Minecraft: 1.20.1, 1.21.1datapack
Скачать
Что нового
- Reworked Sneaky and trasfter effect powers to use existing Apoli power types and actions rather than having custom power types for them.