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ВЕРСИИ (23)
release
[1.20.1] Origins Forge 1.10.0.9
1.20.1-1.10.0.94 мая 2024 г.823,8 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# Apoli
- The `/power dump` command has been reworked to match Origins Fabric's implementation of it.
# Calio
- Fixed server crash involving the client class being referenced on the server. [#443](https://github.com/EdwinMindcraft/origins-architectury/issues/443)
release
[1.19.2] Origins Forge 1.7.1.7
1.19.2-1.7.1.74 мая 2024 г.32,3 тыс.Minecraft: 1.19.2forge
Что нового
# This is the final 1.19.2 release. For real this time.
Read this [1.19.2 changelog](https://github.com/EdwinMindcraft/origins-architectury/releases/tag/1.7.1.4) if you need an explanation.
# Apoli
- Reverted an invalid mixin change, which caused a crash.
# Calio
- Fixed a server crash involving the client class being referenced on the server. [#443](https://github.com/EdwinMindcraft/origins-architectury/issues/443)
release
[1.20.1] Origins Forge 1.10.0.8
1.20.1-1.10.0.83 мая 2024 г.1,2 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# Origins
- Fixed Origin registry sometimes not containing any values other than `origins:empty` on the client. [#423](https://github.com/EdwinMindcraft/origins-architectury/issues/423)
# Apoli
- Fixed potential null return values for `status_bar_texture` powers.
- Fixed `prevent_sprinting` power not functioning. [#427](https://github.com/EdwinMindcraft/origins-architectury/issues/427)
- Fixed `min_duration` field default not accounting for infinite effect durations in `status_effect` condition. [#438](https://github.com/EdwinMindcraft/origins-architectury/issues/438)
- Fixed `exposed_to_sky` and `exposed_to_sun` not having the correct block position within negative x and z coordinates. [#439](https://github.com/EdwinMindcraft/origins-architectury/issues/439)
# Calio
- Fixed registries sometimes not containing any values other than the default on the client. [#423](https://github.com/EdwinMindcraft/origins-architectury/issues/423)
- Consistent-ify isServerContext with older version fixes.
# For Addon Devs:
### Origins Forge is now hosted on the Ladysnake Maven
The notation for the artifacts are still the exact same, but you will have to replace the MerchantPug maven with the Ladysnake maven within your `repositories` block. This is the same repository as Origins Fabric.
```diff
repositories {
...
+ maven {
+ url "https://maven.ladysnake.org/releases"
+ }
- maven {
- url "https://maven.merchantpug.net/releases"
- }
}
```
### Apoli
- The PowerType class is no longer abstract, meaning you can instantiate it directly.
release
[1.19.2] Origins Forge 1.7.1.6
1.19.2-1.7.1.63 мая 2024 г.256Minecraft: 1.19.2forge
Что нового
# This is the true true final 1.19.2 release.
Read the previous [1.19.2 changelog](https://github.com/EdwinMindcraft/origins-architectury/releases/tag/1.7.1.4) if you need an explanation.
# Origins
- Fixed Origin registry sometimes not containing any values other than `origins:empty` on the client. [#423](https://github.com/EdwinMindcraft/origins-architectury/issues/423)
# Apoli
- Fixed potential null return values for `status_bar_texture` powers.
- Fixed `prevent_sprinting` power not functioning. [#427](https://github.com/EdwinMindcraft/origins-architectury/issues/427)
- Fixed `exposed_to_sky` and `exposed_to_sun` not having the correct block position within negative x and z coordinates. [#439](https://github.com/EdwinMindcraft/origins-architectury/issues/439)
# Calio
- Fixed registries sometimes not containing any values other than the default on the client. [#423](https://github.com/EdwinMindcraft/origins-architectury/issues/423)
release
[1.19.2] Origins Forge 1.7.1.5
1.19.2-1.7.1.519 апр. 2024 г.1,8 тыс.Minecraft: 1.19.2forge
Что нового
# This is the true final 1.19.2 release.
Read the previous 1.19.2 changelog if you need an explanation.
# Apoli
## Bugfixes
- Fixed crash involving `this.lootTableId` being null.
release
[1.20.1] Origins Forge 1.10.0.7
1.20.1-1.10.0.714 мар. 2024 г.21,3 тыс.Minecraft: 1.20.1forge
Что нового
Apoli
=====
Bugfixes
--------
* Fixed crash involving `replace_loot_table` power type. ([#425](https://github.com/EdwinMindcraft/origins-architectury/issues/425))
release
[1.20.1] Origins Forge 1.10.0.6
1.20.1-1.10.0.613 мар. 2024 г.660Minecraft: 1.20.1forge, neoforge
Что нового
Origins
=======
Bugfixes
--------
* Fixed a crash when using the origin command inside the execute command. ([#408](https://github.com/EdwinMindcraft/origins-architectury/issues/408))
Apoli
=====
Bugfixes
--------
* Fixed /reload command not functioning due to a faulty packet.
* Fixed a freeze upon using the `action_on_being_used` power with the `consume` item action in the `held_item_action` slot. ([#353](https://github.com/EdwinMindcraft/origins-architectury/issues/353))
* Fixed `replace_loot_table` power not functioning. ([#404](https://github.com/EdwinMindcraft/origins-architectury/issues/404))
* Fixed `raycast` entity action type always acting as if `command_along_ray_only_on_hit` is true ([#410](https://github.com/EdwinMindcraft/origins-architectury/issues/410))
* Fixed inconsistencies with the `modify_falling` power when the `velocity` field is 0. ([#412](https://github.com/EdwinMindcraft/origins-architectury/issues/412))
* Fixed `in_tag` damage condition not existing. ([#414](https://github.com/EdwinMindcraft/origins-architectury/issues/414))
* Fixed `action_on_block_use` preventing interaction with blocks when it shouldn't. ([#419](https://github.com/EdwinMindcraft/origins-architectury/issues/419))
* Fixed crashes relating to the `action_x_hit` and `damage` bi-entity action. ([#422](https://github.com/EdwinMindcraft/origins-architectury/issues/422))
Miscellaneous
-------------
* Optimised EntityLinkedItemStack.
* Made `action_x_hit` powers more consistent with the Fabric version of the mod. ([#422](https://github.com/EdwinMindcraft/origins-architectury/issues/422))
* Updated network version.
Calio
=====
Bugfixes
--------
* Fixed unintended concurrency when handling split registry packets. ([EdwinMindcraft/calio#3](https://github.com/EdwinMindcraft/calio/issues/3))
* Fixed missing registry crash upon loading into a world or using /reload. ([EdwinMindcraft/calio#3](https://github.com/EdwinMindcraft/calio/issues/3))
release
[1.19.2] Origins Forge 1.7.1.4
1.19.2-1.7.1.413 мар. 2024 г.1,7 тыс.Minecraft: 1.19.2forge
Что нового
This is the final 1.19.2 release.
=================================
I personally have no interest in this version of Minecraft, and I _really_ don't want to maintain it any further, especially while Origins Fabric is choosing to go forward instead of continually maintaining a year old MC version. I do this as a hobby. Thanks for understanding. - MerchantPug
For more information, read this [page](https://how-old-is-mc.today/1.19.2).
Origins
=======
Bugfixes
--------
* Fixed a crash when using the origin command inside the execute command. ([#408](https://github.com/EdwinMindcraft/origins-architectury/issues/408))
Apoli
=====
Bugfixes
--------
* Fixed /reload command not functioning due to a faulty packet.
* Fixed a freeze upon using the `action_on_being_used` power with the `consume` item action in the `held_item_action` slot. ([#353](https://github.com/EdwinMindcraft/origins-architectury/issues/353))
* Fixed `resource` entity condition type only working on players. ([#372](https://github.com/EdwinMindcraft/origins-architectury/issues/372))
* Fixed mount action throwing a warning log, fixed dismounting from players not working with non player entities. ([#391](https://github.com/EdwinMindcraft/origins-architectury/issues/391))
* Fixed `replace_loot_table` power not functioning. ([#404](https://github.com/EdwinMindcraft/origins-architectury/issues/404))
* Fixed `raycast` entity action type always acting as if `command_along_ray_only_on_hit` is true ([#410](https://github.com/EdwinMindcraft/origins-architectury/issues/410))
* Fixed inconsistencies with the `modify_falling` power when the `velocity` field is 0. ([#412](https://github.com/EdwinMindcraft/origins-architectury/issues/412))
* Fixed `in_tag` damage condition not existing. ([#414](https://github.com/EdwinMindcraft/origins-architectury/issues/414))
* Fixed `action_on_block_use` preventing interaction with blocks when it shouldn't. ([#419](https://github.com/EdwinMindcraft/origins-architectury/issues/419))
* Fixed crashes relating to the `action_x_hit` and `damage` bi-entity action. ([#422](https://github.com/EdwinMindcraft/origins-architectury/issues/422))
* Fixed launch power type not having parity with Origins Fabric when it comes to optional fields.
* Fixed `phasing`'s default `phase_down_condition` being incorrect.
Miscellaneous
-------------
* Made `action_x_hit` powers more consistent with the Fabric version of the mod. ([#422](https://github.com/EdwinMindcraft/origins-architectury/issues/422))
Calio
=====
Bugfixes
--------
* Fixed incorrect validation order logic. ([#371](https://github.com/EdwinMindcraft/origins-architectury/issues/371))
* Fixed unintended concurrency when handling split registry packets. ([EdwinMindcraft/calio#3](https://github.com/EdwinMindcraft/calio/issues/3))
* Fixed missing registry crash upon loading into a world or using /reload. ([EdwinMindcraft/calio#3](https://github.com/EdwinMindcraft/calio/issues/3))
* Fixed loading sometimes failing whilst not on a dedicated server. ([EdwinMindcraft/calio#4](https://github.com/EdwinMindcraft/calio/issues/4))
release
[1.18.2] Origins Forge 1.5.0.2
1.18.2-1.5.0.213 мар. 2024 г.21,5 тыс.Minecraft: 1.18.2forge
Что нового
This is the final 1.18.2 release.
=================================
I personally have no interest in this version of Minecraft, and I _really_ don't want to maintain it any further, especially while Origins Fabric is choosing to go forward instead of continually maintaining a year old MC version. I do this as a hobby. Thanks for understanding. - MerchantPug
For more information, read this [page](https://how-old-is-mc.today/1.18.2).
General
=======
* Fixed Jar in Jar artifacts. Now requires Forge 40.2.3 or above.
For Addon Devs
--------------
* There may be extremely minor alterations to code here and there, so consider this a breaking update if you use specific niches within the Origins Forge codebase.
Origins
=======
Bugfixes
--------
* Fixed Human's origin icon not setting to the player's skin. ([#246](https://github.com/EdwinMindcraft/origins-architectury/issues/246))
* Fixed Origin component not synchronizing upon changing dimensions. ([#316](https://github.com/EdwinMindcraft/origins-architectury/issues/316))
* Fixed inconsistencies with Origins Fabric whilst using `action_on_callback`. ([#332](https://github.com/EdwinMindcraft/origins-architectury/issues/332) & [#345](https://github.com/EdwinMindcraft/origins-architectury/issues/345))
Apoli
=====
Bugfixes
--------
* Fixed `change_resource` entity action type only working on players. ([#245](https://github.com/EdwinMindcraft/origins-architectury/issues/245))
* Fixed inversion of red and blue within ColorConfiguration. ([#304](https://github.com/EdwinMindcraft/origins-architectury/issues/304))
* Fixed `self_glow` never making the local player glow. ([#304](https://github.com/EdwinMindcraft/origins-architectury/issues/304))
* Fixed `restrict_armor` power type not applying to only one equipment slot. ([#312](https://github.com/EdwinMindcraft/origins-architectury/issues/312))
* Fixed `modify_break_speed` power type not applying to undestroyable blocks. ([#312](https://github.com/EdwinMindcraft/origins-architectury/issues/312))
* Fixed `trigger_cooldown` entity action type only working on players. ([#312](https://github.com/EdwinMindcraft/origins-architectury/issues/312))
* Fixed `shader` power type only updating upon changing camera whilst using conditions. ([#334](https://github.com/EdwinMindcraft/origins-architectury/issues/334))
* Fixed a freeze upon using the `action_on_being_used` power with the `consume` item action in the `held_item_action` slot. ([#353](https://github.com/EdwinMindcraft/origins-architectury/issues/353))
* Fixed keybinds always resolving as primary active. ([#357](https://github.com/EdwinMindcraft/origins-architectury/issues/357))
* Fixed `resource` entity condition type only working on players. ([#372](https://github.com/EdwinMindcraft/origins-architectury/issues/372))
* Fixed `raycast` entity action type always acting as if `command_along_ray_only_on_hit` is true ([#410](https://github.com/EdwinMindcraft/origins-architectury/issues/410))
* Fixed a crash involving the PowerSourceArgumentType. ([#411](https://github.com/EdwinMindcraft/origins-architectury/issues/411))
* Fixed `action_on_block_use` preventing interaction with blocks when it shouldn't. ([#419](https://github.com/EdwinMindcraft/origins-architectury/issues/419))
* Fixed crashes relating to the `action_x_hit` and `damage` bi-entity action. ([#422](https://github.com/EdwinMindcraft/origins-architectury/issues/422))
* Fixed `adjacent` block condition type.
* Fixed `multiple` power type.
* Fixed `if_else_list` meta action type executing more than one action at a time.
* Fixed `particle` power type not accepting a particle effect alongside a type.
* Fixed `add_block` and `set_block` not using block states.
* Fixed certain `interval` fields being allowed to go below 1.
* Fixed `phasing`'s default `phase_down_condition` being incorrect.
* Fixed incompatibility with Fluidlogged.
Miscellaneous
-------------
* Made `action_x_hit` powers more consistent with the Fabric version of the mod. ([#422](https://github.com/EdwinMindcraft/origins-architectury/issues/422))
Calio
=====
Bugfixes
--------
* Fixed incorrect validation order logic. ([#371](https://github.com/EdwinMindcraft/origins-architectury/issues/371))
* Fixed unintended concurrency when handling split registry packets. ([EdwinMindcraft/calio#3](https://github.com/EdwinMindcraft/calio/issues/3))
* Fixed missing registry crash upon loading into a world or using /reload. ([EdwinMindcraft/calio#3](https://github.com/EdwinMindcraft/calio/issues/3))
* Fixed loading sometimes failing whilst not on a dedicated server. ([EdwinMindcraft/calio#4](https://github.com/EdwinMindcraft/calio/issues/4))
* Fixed client registry manager not clearing upon logging out.
* Fixed player abilities being missing and not registered under the correct name.
release
[1.20.1] Origins Forge 1.10.0.5
1.20.1-1.10.0.518 дек. 2023 г.33,3 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
- Fixed Orb of Origin not appearing in the creative menu. [#400](https://github.com/EdwinMindcraft/origins-architectury/issues/400)
release
[1.20.1] Origins Forge 1.10.0.4
1.20.1-1.10.0.410 дек. 2023 г.649Minecraft: 1.20.1forge, neoforge
Что нового
[O] marks changes in Origins Forge. [A] marks changes in the underlying Apoli version. [C] marks changes in the underlying Calio version.
## Bugfixes
- [C] Fixed origin powers sometimes not appearing in the origin selection gui. ([#371](https://github.com/EdwinMindcraft/origins-architectury/issues/371))
- [A] Fixed incorrect behavior for `block_collision` entity condition type when used with `block_condition` field.
- [A] Fixed `launch` power type not having parity with Origins Fabric when it comes to optional fields.
- [A] Fixed `area_of_effect` block action type only affecting the base block.
## Miscellaneous
- [O] Moved power disabling code into Origin load code.
release
[1.20.1] Origins Forge 1.10.0.3
1.20.1-1.10.0.35 дек. 2023 г.914Minecraft: 1.20.1forge, neoforge
Что нового
# Bugfixes
- Fixed Modify Air Speed not functioning properly. ([#378](https://github.com/EdwinMindcraft/origins-architectury/issues/378))
- Fixed S2CResetSpawnCachePacket not getting registered. ([#380](https://github.com/EdwinMindcraft/origins-architectury/issues/380))
- Fixed mount action throwing a warning log, fixed dismounting from players not working with non player entities. ([#391](https://github.com/EdwinMindcraft/origins-architectury/issues/391))
- Fixed modified crafting container code not having nullchecks in places. ([#394](https://github.com/EdwinMindcraft/origins-architectury/issues/394), [#397](https://github.com/EdwinMindcraft/origins-architectury/issues/397))
- Fixed broken capabilities. ([#395](https://github.com/EdwinMindcraft/origins-architectury/issues/395), [#398](https://github.com/EdwinMindcraft/origins-architectury/issues/398))
release
[1.20.1] Origins Forge 1.10.0.2
1.20.1-1.10.0.227 сент. 2023 г.66,5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
# Backwards Compat notes
Similar to [1.7.1.3](https://github.com/EdwinMindcraft/origins-architectury/releases/tag/1.7.1.3), this change contains breaking code for packets. You will not be able to connect to servers running this version of Origins Forge or Apoli Forge on a previous version.
## Changes
- Modify Falling now hooks into the `forge:gravity` attribute again.
- Modify Player Spawn may now operate off thread (On by default, found inside the server config). This should make the power not put the server to a complete stop, but requires certain things to wait a little longer.
- Selecting an Origin with this power type will boot you into a waiting for powers screen if this setting is on. You'll be booted out as soon as the power finishes validating, and you'll be brought to your new spawn.
- Respawning has also been modified to only allow you to respawn once the power has been validated.
- Besides this, if you notice any instabilities with not being allowed to respawn, try logging out and back in.
## Bugfixes
- Fixed issues with dynamic registries not loading correctly upon world startup or /reload. (#365, #366)
- Fixed `resource` entity condition type only working on players. #372
release
[1.19.2] Origins Forge 1.7.1.3
1.19.2-1.7.1.319 сент. 2023 г.10,7 тыс.Minecraft: 1.19.2forge
Что нового
## This update contains breaking changes within packets, if you're a server owner, you'll have to get your players to update too.
## Changes
- Modify Player Spawn may now operate off thread (On by default, found inside the server config). This should make the power not put the server to a complete stop, but requires certain things to wait a little longer.
- Selecting an Origin with this power type will boot you into a waiting for powers screen if this setting is on. You'll be booted out as soon as the power finishes validating, and you'll be brought to your new spawn.
- Respawning has also been modified to only allow you to respawn once the power has been validated.
- Besides this, if you notice any instabilities with not being allowed to respawn, try logging out and back in.
## Bugfixes
- Fixed `modify_insomnia_ticks` value returning a negative bound. - #360
release
[1.20.1] Origins Forge 1.10.0.1
1.20.1-1.10.0.118 сент. 2023 г.2,1 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
[O] marks changes in Origins Forge. [A] marks changes in the underlying Apoli version. [C] marks chanes in the underlying Calio version.
## Bugfixes
- [A] Fixed a mixin crash relating to Modify Insomnia Ticks. #362
- [A] Fixed Modify Insomnia Ticks crashing the game by modifying the player's last rest time to a negative value. #360
- [A] Fixed the `add_velocity` bi-entity and entity action types modifying the directional values of the configuration, leading to permanent modifications instead of ones only used in the action. #363
- [A] Fixed `phasing` power type's `phase_down_condition` having the incorrect behavior when not specified.
## Dependencies
- Updated AdditionalEntityAttributes to 1.4.0.5, fixing a crash due to using the wrong method. #364
release
[1.20.1] Origins Forge 1.10.0.0
1.20.1-1.10.0.012 сент. 2023 г.987Minecraft: 1.20.1forge
Что нового
# Latest Forge is not supported due to many breaking changes, please use the recommended Forge version instead.
- Updated to 1.20.1 and for parity with Origins Fabric 1.10.0
# Migration from 1.19.2 -> 1.20.1
## Damage Type Registry
https://gist.github.com/apace100/bfbf82a8f9d6bd2db13e4feaf653a6b0
## Material Condition
- The Material block condition is now deprecated, please use tags where you would've previously used this block condition.
## Reach Attribute Name Differences
The `forge:reach_distance` and `forge:attack_range` attribute names have been changed to `forge:block_reach` and `forge:entity_reach` respectively. The two should function identically otherwise.
## Fabric Resource Condition Differences
Origins Fabric gained the ability to have conditional power loading through Fabric's Resource Condition system in 1.10.0, because Fabric's Resource Condition system does not exist on Forge, we are instead using Forge's Conditional Data systems.
## Migration Guide
To migrate, change the `fabric:load_conditions` JSON object to a valid `forge:conditions` JSON object. This object can also exist alongside the Fabric Load Conditions but in a multiple Origins Fabric won't catch the `forge:conditions` JSON object as an excluded field.
Fabric's Load Conditions are stored inside an array, to achieve similar effects with allowing multiple conditions to be used on Forge, use a `forge:and` as your condition type.
More info about Conditional Data can be found here.
https://docs.minecraftforge.net/en/1.20.x/resources/server/conditional/
## Example
### Fabric
```json
{
"type": "apoli:action_on_callback",
"entity_action_gained": {
"type": "apoli:execute_command",
"command": "say Hello world!"
},
"fabric:load_conditions": [
{
"condition": "apoli:any_namespace_loaded",
"namespaces": [
"eggolib"
]
}
]
}
```
### Forge
```json
{
"type": "apoli:action_on_callback",
"entity_action_gained": {
"type": "apoli:execute_command",
"command": "say Hello world!"
},
"forge:conditions": {
"type": "apoli:any_namespace_loaded",
"namespaces": [
"eggolib"
]
}
}
```
release
[1.19.2] Origins Forge 1.7.1.2
1.19.2-1.7.1.211 авг. 2023 г.723Minecraft: 1.19.2forge
Что нового
[O] marks changes in Origins Forge. [A] marks changes in the underlying Apoli version. [C] marks chanes in the underlying Calio version.
### Bugfixes
- Fixed AdditionalEntityAttributes JAR being named "Forge".
- [A] Fixed Modify Velocity performing whilst the power is not on an entity.
release
[1.19.2] Origins Forge 1.7.1.1
1.19.2-1.7.1.127 июл. 2023 г.456Minecraft: 1.19.2forge
Что нового
[O] marks changes in Origins Forge. [A] marks changes in the underlying Apoli version. [C] marks chanes in the underlying Calio version.
## Bugfixes
- [C] Fixed mod specific registries sometimes breaking. EdwinMindcraft/origins-architectury#324
- [C] (Internal/Technical) Fixed list SerializableDataTypes not being able to be sent across the network. EdwinMindcraft/origins-architectury#335
- [C] Fixed inconsistencies with Player Abilities. EdwinMindcraft/origins-architectury#342
- [A] Fixed `change_resource` entity action type not working on non players. EdwinMindcraft/origins-architectury#245
- [A] Fixed `in_tag` biome condition type not existing. EdwinMindcraft/origins-architectury#270
- [A] Fixed `restrict_armor` not applying to only one equipment slot. EdwinMindcraft/origins-architectury#312 Issue 2
- [A] Fixed `modify_break_speed` not functioning on unbreakable blocks. EdwinMindcraft/origins-architectury#312 Issue 3
- [A] Fixed `trigger_cooldown` causing a crash when faced with a null power. EdwinMindcraft/origins-architectury#312 Additional Issue 1
- [A] Fixed `modify_damage_dealt` not functioning at all. EdwinMindcraft/origins-architectury#312 Additional Issue 2
- [A] Fixed a collision that caused a crash between Apoli Forge and Obscure API. EdwinMindcraft/origins-architectury#313
- [A] Fixed a crash involving a null 'input' when it comes to damage modifying powers. EdwinMindcraft/origins-architectury##322
- [A] Fixed `shader` power only updating when swapping perspective. EdwinMindcraft/origins-architectury#334
- [A] Fixed `ignore_water` power type not functioning properly. EdwinMindcraft/origins-architectury#336
- [A] Fixed `ability` entity condition type using an incorrect field name. EdwinMindcraft/origins-architectury#339
- [A] Fixed `side` meta action type using an incorrect field name. EdwinMindcraft/origins-architectury#340
- [A] Fixed `add_block` and `set_block` not using the block state data type.
- [A] Fixed `category` biome condition not existing.
- [A] Fixed respawning running `removed` and `added` power events in the wrong order.
- [A] Fixed a potential crash involving the scheduler getting a null server.
- [A] Fixed `if_else_list` not resolving after an action has been executed.
- [A] Fixed a crash when attempting to use an active power whilst the game is reloading.
- [A] Fixed `trigger_cooldown` action not functioning on non players.
- [A] (Internal/Technical) Fixed PowerLoadEvent.Post not separating the super power and the subpower when it comes to resolving `multiple` powers.
- [O] Fixed power cleanup missing power removal error comparing the wrong values. EdwinMindcraft/origins-architectury#247
- [O] Fixed player heads not defaulting to the player's skin if a SkullOwner is not found, as seen on the human origin. EdwinMindcraft/origins-architectury#246
- [O] Fixed origins not syncing to the client upon changing dimension. EdwinMindcraft/origins-architectury#316
- [O] Fixed inconsistencies with power event calls during Origin nbt loading. EdwinMindcraft/origins-architectury#332 & EdwinMindcraft/origins-architectury#345
- [O] Fixed badges showing in a randomised order. EdwinMindcraft/origins-architectury#346
- [O] Fixed Origins having no mod icon.
release
[1.19.2] Origins Forge 1.7.1.0
1.19.2-1.7.1.02 июл. 2023 г.8 тыс.Minecraft: 1.19.2forge
Что нового
Updated to upstream to 1.7.1.
Big thanks to MerchantPug for doing basically all the work.
release
[1.18.2] Origins Forge 1.4.1.4
1.18.2-1.4.1.42 июл. 2023 г.4,2 тыс.Minecraft: 1.18.2forge
Что нового
Latest stable version of Origins Forge for 1.18.2 uploaded for archival reasons.
You are able to read the changelog on GitHub.
release
[1.18.1] Origins Forge 1.3.2.1
1.18.1-1.3.2.12 июл. 2023 г.383Minecraft: 1.18.1forge
Что нового
Latest version of Origins Forge for 1.18.1 uploaded for archival reasons.
You are able to read the changelog on GitHub.
beta
Origins Forge 1.0.4.5 - 1.17.1
1.17.1-1.0.4.52 июл. 2023 г.493Minecraft: 1.17.1forge
Что нового
Latest version of Origins Forge for 1.17.1 uploaded for archival reasons.
This version is marked as a beta as it's a lot more unstable than others.
You are able to read the changelog on GitHub.
release
Origins Forge - 0.7.3.9 - 1.16.5
1.16.5-0.7.3.92 июл. 2023 г.14 тыс.Minecraft: 1.16.5forge
Что нового
Latest version of Origins Forge for 1.16.5 uploaded for archival reasons.
You are able to read the changelog on GitHub.