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Origins: Sapling

a relatively simplistic, plant-themed origin based off my original character, "Sapling".

Автор: sugi_hitori8,7 тыс.9обновлён 5 авг. 2025 г.
ПриключенияМеханики игрыМагия

Описание

🍀 Sapling Origin 🌳

(IMPORTANT: There is a total of 3 required mods that are listed at the bottom!)

...born from the depths of a lush cave underneath a mysterious yet magical tree, lies this new origin. It looks human, but has traits that only plants have, such as poisonous leaves, ability to photosynthesize, and roots that burn in hot temperatures. Introducing, the Sapling Origin!

💥 Powers 💥

🌸 Poison Ivy: Anything that touches you get poisoned, as well as if you toggle with primary, you can poison others by hitting them. However, if you poison someone by hitting them, you will also get damaged slightly.

🌳 Grounded Roots: With the secondary button, you can summon a protective shield of leaves surrounding you as well as gain defensive effects to prevent you from death. However, it takes away 2 exp levels.

💚 Share Nutrients: If in a 4 block radius with another player or land animal, by using your ternary button, you can create a health regeneration field that heals anyone in it. However, using it takes away 1 exp level.

🍃 Leaf Phasing: You can phase through leaves and get an extra speed boost while you do it!

🔆 Autotroph: Your main source of food comes from the sun, as well as water (as potions/bottles). Also, being in rain gives you regenerative effects.

⚖️ Weaknesses ⛓️‍💥

🔥 Flammable: Due to your plant nature, you burn in hot biomes (during daytime) and you're more sensitive to fire damage. However, you can negate this by wearing full set of fire protection 2 or higher.

🍗 Stomachless: Since you're an autotroph, you cannot eat food.

🌙 Lack of Sun: Due to the need for Photosynthesis, you get weakness and hunger when in dark areas.

🛡️ Branch Arms: Your weird arms causes you to not be able to hold a shield properly.

📚 Other Features 📚

🏠 Home BiomeYou always spawn in forests. (However, there is a bug where sometimes you spawn underground, but this isn't my fault, it's a problem with the origins mod).
💨 Spore ParticlesYou give-off spore blossom particles
💉 ImmunityYou're immune to poison and are able to walk through berry bushes and touch cacti. You're also immune from harvesting honey and being stung by bees due to your connection with nature.
🪦 Remains You have custom hurt & death sound FX and you leave an azalea bush upon death.

🔴Required Mods🔴

Origins Mod

Apugli or TooManyOrigins (If you don't want more origins, use Apugli)

Origins Extra Keybinds

Галерея

Sapling Title CardSapling in a lush caveGrounded RootsShare Nutrients

Последние версии

Все версии →
release

Sapling Origin [v2.0.2]

v2.0.2+mod
5 авг. 2025 г.1,6 тыс.Minecraft: 1.20, 1.20.1, 1.20.2fabric, quilt
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Что нового
## Technical Changes/Bug Fixes: - Edited the code for **Share Nutrients** to use a more reliable method for the timer & cooldown. *(Fixed Inconsistent bug where timer/cooldown stopped working correctly at random)* - Moved `mcfunctions` & `entity_types` to the Sapling Folder - Included `#replaceable` in the `bush-replaceable` tag to reduce the number of `execute_command(s)` in **Grounded Roots** ability - Updated pack.mcmeta - New Zip name *Note: I'm aware of the issue of occasionally spawning underground. This has been a bug since I added the spawn biome feature. However, this isn't a bug due to my code, it's a bug due to the origins mod itself. The only reason I won't remove it is to prevent players from spawning in hot biomes. I think that it would be worse for players to instantly burn upon spawning in rather than spawning underground.*
release

Sapling Origin [v2.0.2]

v2.0.2
23 июл. 2024 г.6,7 тыс.Minecraft: 1.20, 1.20.1, 1.20.2datapack
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Что нового
## Technical Changes/Bug Fixes: - Edited the code for **Share Nutrients** to use a more reliable method for the timer & cooldown. *(Fixed Inconsistent bug where timer/cooldown stopped working correctly at random)* - Moved `mcfunctions` & `entity_types` to the Sapling Folder - Included `#replaceable` in the `bush-replaceable` tag to reduce the number of `execute_command(s)` in **Grounded Roots** ability - Updated pack.mcmeta - New Zip name *Note: I'm aware of the issue of occasionally spawning underground. This has been a bug since I added the spawn biome feature. However, this isn't a bug due to my code, it's a bug due to the origins mod itself. The only reason I won't remove it is to prevent players from spawning in hot biomes. I think that it would be worse for players to instantly burn upon spawning in rather than spawning underground.*
release

Sapling Origin [v2.0.1]

v2.0.1
19 июл. 2024 г.54Minecraft: 1.20, 1.20.1, 1.20.2datapack
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Что нового
## Visible Changes ### Share Nutrients - Now works with Villagers & Wandering Traders - You now also get saturation from activating it ### Icon & Pack - Updated pack.png - Pack description now shows version number ## Hotfixes ### Share Nutrients - Fixed issue where it would give potion effects to any entity inside the circle. Now it only targets entities found in tag `sapcraft:regenfield-entities`
release

Sapling Origin [v2.0.0]

v2.0.0
18 июл. 2024 г.38Minecraft: 1.20, 1.20.1, 1.20.2datapack
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Что нового
**Note - If you are updating from a previous datapack version and you're the one using this origin, upon joining the world, it's gonna make you pick your origin again in the selection screen.** ## Visible Changes - ### Share Nutrients: > **Nature Support:** Allows you to activate ability with almost any land animal (including dogs!). > **Nerfed Self-Effects:** Removed Regeneration (this only applies to the user, so everyone else EXCEPT YOU will have regeneration and other effects). - ### Flammable: > **Armor Change:** Reduced Fire Protection requirement from full set of level 3 to level 2. - ### Immunity: > **Buzz Buzz:** Now immune to bee stings and harvesting honey. - ### Grounded Roots > **Bush**: Changed Bush to be full flowering azalea leaves (previously it was 2/3rds regular azalea leaves). - ### Poison Ivy: > **Cooldown:** Changed cooldown bar texture. - ### Origins Screen > **Icon:** Changed Origin icon from Flowering Azalea Bush to Oak Sapling > **Descriptions** Edited general description & activated abilities descriptions. ## Hotfixes - ### Autotroph & Flammable > **Detection**: Changed Light Detection from feet to head in order to fix a bug where riding boats on land would either give you weakness or allowed you to become immune from burning hot biome. - ### Grounded Roots > **Replace**: Fixed where grounded roots wouldn't work properly in classic cave structures (like mineshafts). ## Techincal Changes - Relocated power files to a different folder `sapling/powers` (to allow the possibility for making multiple origins in the same datapack.) - Renamed parent folder containing `sapling.json` and `category tags` from "justsap" to "sapcraft".
release

Sapling Origin [v1.0.2]

v1.0.2
4 июл. 2024 г.86Minecraft: 1.20, 1.20.1, 1.20.2datapack
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Что нового
**Reduced XP costs of the following abilities** - Grounded Roots: From 4 exp levels to 2 exp levels - Sharing Nutrients: From 2 exp levels to 1 exp levels
release

Sapling Origin [v1.0.1]

v1.0.1
4 июл. 2024 г.30Minecraft: 1.20, 1.20.1, 1.20.2datapack
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Что нового
# Bug Fixes - Fixed Bug with Nutrient Share ability where it would activate upon loading or spawning in world for the first time - Decreased Nutrient Share ability EXP requirement & usage from 4 EXP levels to 2 EXP levels - Increased Grounded Roots ability EXP requirement & usage from 2 EXP to 4 EXP ## Minor Changes - Updated power descriptions that were changed - Updated pack.mcmeta
release

Sapling Origin [v1.0.0]

v1.0.0
4 июл. 2024 г.29Minecraft: 1.20, 1.20.1, 1.20.2datapack
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Что нового
## (compared to beta) **Remains** - Custom hurt & death sounds - Now you leave an azalea bush upon death **Share Nutrients** - Changed particle ring - Added Resistance & Saturation to effect list **Autotroph** - Changed Sunlight Detection from "exposed to sun" to sky light detection (if skylight level is above or equal to 10, you get fed from light) - Changed Photosynthesis method from saturation potion effect to origins:feed **Scorch** - Changed Sunlight Detection from "daytime" to sky light detection (if skylight level is above or equal to 10, you get set on fire) **Balances** - Balanced Poison ability to a less exteme value and added hunger effect to poison punch - Reduced effects of Bush sheild ability - Improved Share Nutrients Ability ## Technical Changes - Changed nutrients.json to autotroph.json - Combined Poison Ivy sub-abilties "poison-hit" & "regret" to one, so it's more reliable - Renamed ability "No Shields" to "Shieldless"
beta

Sapling Origin [v0.4.0-b]

v0.4.0-beta
3 июл. 2024 г.36Minecraft: 1.20, 1.20.1, 1.20.2datapack
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Что нового
# Changelog - Now requires **apugli** & **origins extra keybinds** - Added "Share Nutrients" ability which lets you create a regeneration field when near another player - Improved leaf phasing ability (previously your feet had to be in leaves to get speed boost but now any part of body works) ## Minor Changes - Reorganized origin screen and added tooltips to every ability with an icon - Changed execution of ability sound FX from "execute command" to "origins:playsound"
alpha

Sapling Origin [v0.3.0-a]

v0.3.0-alpha
28 июн. 2024 г.39Minecraft: 1.20, 1.20.1, 1.20.2datapack
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Что нового
# Version alpha-v0.3.0 ## New Features - Renamed "Burnable" to "Flammable" and edited description - Added Immunity to berry bushes, cacti, and poison - Added Rain Regen, you get regeneration by being in the rain ## Edits & Fixes to existing features: - Changed Origin Icon to Flowering Azalea ~~Leaves~~ - Edited Origin Description - Renamed "Burnable" to "Flammable" and edited description - Reduced Fire Resistance requirement from full fire prot 4 to fire prot 3 - In hot overworld biomes, now you only catch on fire if it's daytime, but nether stays the same - Renamed "Phasing leaf" to "Leaf Phasing" - Fixed Defensive bush to replace grass and tall grass when activated ## File edits: - Combined Autotroph-related JSONS into "nutrients.json" - Combined "leaves.json" & "speedleaf.json" into just "leafphasing.json" and added green sprite to that ability - Removed nether biomes from "hots" tag - Added "hots-nether" tag which only contains nether biomes
alpha

Sapling Origin [v0.2.0-a]

v0.2.0-alpha
25 июн. 2024 г.40Minecraft: 1.20, 1.20.1, 1.20.2datapack
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Что нового
## Updates - Renamed Origin Folder from lonetree to justsap (lonetree was my old username) - Combined the 2 scorch JSONS to one json - Added the ability to prevent fire damage from hot biomes by using full resistance 4 armor set - First Spawn is now always a forest - Edited Mcmeta file - Added Pack.png