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Ores and Metals

This mod adds new ores, metals, tools, and armour inspired by the game Runescape to Minecraft!

Автор: Coliwogg1,5 тыс.3обновлён 2 июл. 2026 г.
СнаряжениеГенерация мира

Описание

Ores and Metals

GitHub release build

header

Overview

Welcome to Ores and Metals, a Minecraft mod inspired by RuneScape that expands mining, crafting, and progression with new ores, metals, tools, weapons, and armor.

Discover new resources across the Overworld, Nether, and End, and progress through a full metal tier system that enhances survival gameplay from early-game mining to late-game gear progression.

Features

New Ores & Resources

Mine new ores throughout your world:

  • Tin Ore → Raw Tin
  • Mithril Ore → Raw Mithril
  • Adamantite Ore → Raw Adamantite
  • Runite Ore → Raw Runite

Additional ores and materials generate in the Nether and End, expanding mining progression across all dimensions.

New Blocks

Metals & Gear Progression

A full expanded metal system inspired by RPG-style progression:

  • Tin → Bronze → Steel → Mithril → Adamantite → Runite
  • Includes full tools, weapons, and armor sets for each tier

Power Scaling

  • Bronze: slightly above Stone, Chainmail-level armor
  • Steel: stronger than Iron
  • Mithril: stronger than Steel
  • Adamantite: just below Diamond
  • Runite: slightly below Netherite

Expanded Content

This mod also introduces additional high-tier progression content and dimensional materials:

  • Bronze, Iron, Steel, Mithril, Adamant, and Rune arrows arrows

  • Orikalkum and Necronium high-tier metals inspired by RuneScape 3

New materials and blocks include:

  • Nether Drakolith Ore
  • Orichalcite Debris
  • End Phasmatite Ore
  • Necrite Debris
  • Raw Drakolith, Orichalcite Scrap, Raw Phasmatite, Necrite Scrap
  • Orikalkum and Necronium ingots, blocks, tools, and armor

New Blocks New Items New Tools New Armor

Progression & Upgrades

  • Rune gear can be upgraded into Orikalkum using Orikalkum Ingots
  • Orikalkum gear can be upgraded into Necronium using Necronium Ingots
  • New ores generate naturally in the Nether and End for late-game exploration

Галерея

Ores and Metals

Последние версии

Все версии →
release

Ores and Metals 2.0.3-neoforge+1.21.1

2.0.3-neoforge+1.21.1
2 июл. 2026 г.406Minecraft: 1.21.1neoforge
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Что нового
### What's Changed - 2.0.3-neoforge+1.21.1 * Updated to 1.21.1
release

Ores and Metals 2.0.3-forge+1.21.1

2.0.3-forge+1.21.1
2 июл. 2026 г.84Minecraft: 1.21.1forge
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Что нового
### What's Changed - 2.0.3-1.21.1 * Updated to 1.21.1
release

Ores and Metals 2.0.3-fabric+1.21.1

2.0.3-fabric+1.21.1
2 июл. 2026 г.394Minecraft: 1.21.1fabric
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Что нового
### What's Changed - 2.0.3-1.21.1 * Updated to 1.21.1
release

Ores and Metals 2.0.3-fabric+1.20.1

2.0.3-fabric+1.20.1
1 июл. 2026 г.232Minecraft: 1.20.1fabric
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Что нового
### What's Changed - 2.0.3-1.20.1 Refactor arrow entities and renderers to use a unified ModArrowEntity and ModArrowRenderer - Removed individual arrow entity classes (Adamant, Bronze, Iron, Mithril, Rune, Steel) and replaced them with a single ModArrowEntity that utilizes an ArrowMaterial enum for texture and item stack retrieval. - Consolidated arrow renderers into a single ModArrowRenderer to streamline rendering logic. - Updated ModItems to create arrows using ModArrowItem, which now takes an ArrowMaterial and damage value. - Adjusted client setup to register the new ModArrowRenderer for all arrow types. Added item tags for all tools
release

Ores and Metals 2.0.3-forge+1.20.1

2.0.3-forge+1.20.1
1 июл. 2026 г.266Minecraft: 1.20.1forge
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Что нового
### What's Changed - 2.0.3-1.20.1 Refactor arrow entities and renderers to use a unified ModArrowEntity and ModArrowRenderer - Removed individual arrow entity classes (Adamant, Bronze, Iron, Mithril, Rune, Steel) and replaced them with a single ModArrowEntity that utilizes an ArrowMaterial enum for texture and item stack retrieval. - Consolidated arrow renderers into a single ModArrowRenderer to streamline rendering logic. - Updated ModItems to create arrows using ModArrowItem, which now takes an ArrowMaterial and damage value. - Adjusted client setup to register the new ModArrowRenderer for all arrow types. Added item tags for all tools
release

Ores and Metals 2.0.2-fabric+1.20.1

2.0.2-fabric+1.20.1
18 июн. 2026 г.30Minecraft: 1.20.1fabric
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Что нового
### What’s new in this update - Improved ore generation so the new ores now spawn in the correct generation steps for Nether and End biomes. - Necrite and orichalcite debris now generate properly in end stone. - Tweaked debris placement so necrite and orichalcite clusters use better count and height ranges. - Cleaned up internal worldgen registration for ores and biome modifiers so everything works more reliably. > This update focuses on smoother ore spawning and more consistent End debris generation for a better exploration experience.
release

Ores and Metals 2.0.2-forge+1.20.1

2.0.2-forge+1.20.1
18 июн. 2026 г.41Minecraft: 1.20.1forge
Скачать
Что нового
### What’s new in this update - Improved ore generation so the new ores now spawn in the correct generation steps for Nether and End biomes. - Necrite and orichalcite debris now generate properly in end stone. - Tweaked debris placement so necrite and orichalcite clusters use better count and height ranges. - Cleaned up internal worldgen registration for ores and biome modifiers so everything works more reliably. > This update focuses on smoother ore spawning and more consistent End debris generation for a better exploration experience.