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Ore Tweaker

ВЕРСИИ (47)

release

v1.18.2-3.4.1

v1.18.2-3.4.1
4 янв. 2024 г.11,9 тыс.Minecraft: 1.18.2forge
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* New automated pipeline for builds
release

OreTweaker-1.0.0-1.8.9.jar

1.0.0-1.8.9
10 июн. 2023 г.610Minecraft: 1.8.9forge
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<p>Updated to 1.8</p>
release

OreTweaker-1.0.0-1.7.10.jar

1.0.0-1.7.10
10 июн. 2023 г.966Minecraft: 1.7.10forge
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<p><strong>1.0.2 Update</strong></p> <ul> <li>Tiny optimizations</li> </ul>
release

OreTweaker-1.0.0-1.9.4.jar

1.0.0-1.9.4
10 июн. 2023 г.141Minecraft: 1.9.4forge
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<ul> <li>Ported from 1.9 - 1.9.4</li> </ul>
release

OreTweaker-1.0.1-1.9.4.jar

1.0.1-1.9.4
10 июн. 2023 г.88Minecraft: 1.9.4forge
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<p>Fixed a bug causing problems with worldgen</p>
release

OreTweaker-1.0.1-1.8.9.jar

1.0.1-1.8.9
10 июн. 2023 г.98Minecraft: 1.8.9forge
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<p>Fixed a bug causing the worldgen to fail</p>
release

OreTweaker-1.0.1-1.7.10.jar

1.0.1-1.7.10
10 июн. 2023 г.111Minecraft: 1.7.10forge
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<p>Fixed a bug causing worldgen to fail</p>
release

OreTweaker-1.0.2-1.7.10.jar

1.0.2-1.7.10
10 июн. 2023 г.126Minecraft: 1.7.10forge
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Что нового
<ul> <li>Fixed a bug where lapis was missing from the ore spawn array.</li> </ul>
release

OreTweaker-1.0.2-1.8.9.jar

1.0.2-1.8.9
10 июн. 2023 г.104Minecraft: 1.8.9forge
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Что нового
<ul> <li>Fixed a bug where lapis was missing from the ore spawn array.</li> </ul>
release

OreTweaker-1.0.2-1.9.4.jar

1.0.2-1.9.4
10 июн. 2023 г.98Minecraft: 1.9.4forge
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Что нового
<ul> <li>Fixed a bug where lapis was missing from the ore spawn array.</li> </ul>
release

OreTweaker-1.0.2-1.10.2.jar

1.0.2-1.10.2
10 июн. 2023 г.142Minecraft: 1.10.2forge
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Что нового
<ul> <li>Updated to 1.10.2</li> </ul>
release

OreTweaker-1.0.2-1.11.2.jar

1.0.2-1.11.2
10 июн. 2023 г.120Minecraft: 1.11.2forge
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<ul> <li>Ported to 1.11.2</li> </ul>
release

Ore Tweaker-1.0.2-1.12.0.jar

1.0.2-1.12.0
10 июн. 2023 г.2,4 тыс.Minecraft: 1.12, 1.12.1, 1.12.2forge
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<ul> <li>Ported to 1.12.0</li> </ul>
release

OreTweaker-1.16.5-2.0.0.jar

1.16.5-2.0.0
10 июн. 2023 г.8,7 тыс.Minecraft: 1.16.3, 1.16.4, 1.16.5forge
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Что нового
<p>Welcome to Ore Tweaker 2</p> <p>&nbsp;</p> <p>Rewritten from scratch to run on 1.16, now using JSON.</p>
release

OreTweaker-1.16.5-2.0.1.jar

1.16.5-2.0.1
10 июн. 2023 г.91Minecraft: 1.16.3, 1.16.4, 1.16.5forge
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<div> <div>v1.16.5-2.0.1</div> <div>&bull; Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> - No sand, gravel, and clay in river - by frank89722</div> <br> <div>v1.16.5-2.0.0</div> <div>&bull; Initial release and port</div> </div>
release

OreTweaker-1.16.5-2.0.2.jar

1.16.5-2.0.2
10 июн. 2023 г.84Minecraft: 1.16.3, 1.16.4, 1.16.5forge
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<p>v1.16.5-2.0.2<br>&bull; Added commands<br>&bull; /oretweaker reload - reloads JSON file</p>
release

OreTweaker-1.16.5-2.1.0.jar

1.16.5-2.1.0
10 июн. 2023 г.102Minecraft: 1.16.3, 1.16.4, 1.16.5forge
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<pre><strong>v1.16.5 - 2.1.0 </strong> <br>&bull; There was a bug in the code causing tons of world gen features to be deleted from the world. <br>&bull; This is a huge fix for Ore Tweaker and will fix the ore generation incompatibility with both vanilla Minecraft and other mods world gen <br>&bull; Properly Fixes [#9] <a href="https://github.com/EwyBoy/OreTweaker/issues/9" rel="nofollow">https://github.com/EwyBoy/OreTweaker/issues/9</a> Create Ore Generation Incompatibility - by The-Math-Fish <br>&bull; Properly Fixes [#10] <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">https://github.com/EwyBoy/OreTweaker/issues/10</a> No sand, gravel, and clay in river - by frank89722 <br>&bull; Properly Fixes [#11] <a href="https://github.com/EwyBoy/OreTweaker/issues/11" rel="nofollow">https://github.com/EwyBoy/OreTweaker/issues/11</a> Conflict with zycraft's zychorium ore-gen - by frank89722 <br><br><strong>v1.16.5 - 2.0.2</strong> <br>&bull; Added commands <br>&bull; /oretweaker reload - reloads JSON file<br><br><strong>v1.16.5 - 2.0.1 </strong> <br>&bull; Fixes [#10] <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">https://github.com/EwyBoy/OreTweaker/issues/10</a> No sand, gravel, and clay in river - by frank89722<br><br><strong>v1.16.5 - 2.0.0</strong> <br>&bull; Initial release and port</pre>
release

OreTweaker-1.16.5-2.2.0.jar

1.16.5-2.2.0
10 июн. 2023 г.103Minecraft: 1.16.3, 1.16.4, 1.16.5forge
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Что нового
<pre><strong>v1.16.5 - 2.2.0</strong> <br>&bull; Added automated security scan of jar file and build scripts <br>&bull; Added Ore Tweaker Wiki : <a href="https://github.com/EwyBoy/OreTweaker/wiki" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki</a> <br>&bull; Updated GitHub page to my new standard <br>&bull; Fixed [#20] <a href="https://github.com/EwyBoy/OreTweaker/issues/20" rel="nofollow">https://github.com/EwyBoy/OreTweaker/issues/20</a> Emerald ores don't spawn. <br>&bull; Fixed wrong emerald values in templates <br>&bull; Bumped to the latest forge version <br>&bull; Bumped to gradle 6.9 <br>&bull; Builds are now pushed using [CurseGradle](<a href="https://github.com/matthewprenger/CurseGradle" rel="nofollow">https://github.com/matthewprenger/CurseGradle</a>) <br>&bull; Minor changes under the hood <br>&bull; Started working on a new system to do more advanced tweaks and make the mod less hacky <br><br></pre> <pre><strong>v1.16.5 - 2.1.0 </strong> <br>&bull; There was a bug in the code causing tons of world gen features to be deleted from the world. <br>&bull; This is a huge fix for Ore Tweaker and will fix the ore generation incompatibility with both vanilla Minecraft and other mods world gen <br>&bull; Properly Fixes [#9] <a href="https://github.com/EwyBoy/OreTweaker/issues/9" rel="nofollow">https://github.com/EwyBoy/OreTweaker/issues/9</a> Create Ore Generation Incompatibility - by The-Math-Fish <br>&bull; Properly Fixes [#10] <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">https://github.com/EwyBoy/OreTweaker/issues/10</a> No sand, gravel, and clay in river - by frank89722 <br>&bull; Properly Fixes [#11] <a href="https://github.com/EwyBoy/OreTweaker/issues/11" rel="nofollow">https://github.com/EwyBoy/OreTweaker/issues/11</a> Conflict with zycraft's zychorium ore-gen - by frank89722 <br><br><strong>v1.16.5 - 2.0.2</strong> <br>&bull; Added commands <br>&bull; /oretweaker reload - reloads JSON file<br><br><strong>v1.16.5 - 2.0.1 </strong> <br>&bull; Fixes [#10] <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">https://github.com/EwyBoy/OreTweaker/issues/10</a> No sand, gravel, and clay in river - by frank89722<br><br><strong>v1.16.5 - 2.0.0</strong> <br>&bull; Initial release and port</pre>
release

OreTweaker-1.16.5-2.2.1.jar

1.16.5-2.2.1
10 июн. 2023 г.107Minecraft: 1.16.3, 1.16.4, 1.16.5forge
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Что нового
<p><strong>v1.16.5 - 2.2.1</strong><br> * CurseGradle Test build<br> * Minor changes</p> <p><strong>v1.16.5 - 2.2.0</strong><br> * Added automated security scan of jar file and build scripts<br> * Added Ore Tweaker Wiki : <a href="https://github.com/EwyBoy/OreTweaker/wiki" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki</a><br> * Updated GitHub page to my new standard<br> * Fixed <a href="https://github.com/EwyBoy/OreTweaker/issues/20" rel="nofollow">#20</a> Emerald ores don't spawn.<br> * Fixed wrong emerald values in templates<br> * Bumped to the latest forge version<br> * Bumped to gradle 6.9<br> * Builds are now pushed using <a href="https://github.com/matthewprenger/CurseGradle" rel="nofollow">CurseGradle</a><br> * Minor changes under the hood<br> * Started working on a new system to do more advanced tweaks and make the mod less hacky </p> <p><strong>v1.16.5 - 2.1.0</strong><br> * There was a bug in the code causing tons of world gen features to be deleted from the world.<br> * This is a huge fix for Ore Tweaker and will fix the ore generation incompatibility with both vanilla Minecraft and other mods world gen<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/9" rel="nofollow">#9</a> Create Ore Generation Incompatibility - by The-Math-Fish<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/11" rel="nofollow">#11</a> Conflict with zycraft's zychorium ore-gen - by frank89722 </p> <p><strong>v1.16.5 - 2.0.2</strong><br> * Added commands<br> * /oretweaker reload - reloads JSON file</p> <p><strong>v1.16.5 - 2.0.1</strong><br> * Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722</p> <p><strong>v1.16.5 - 2.0.0</strong><br> * Initial release and port</p>
release

OreTweaker-1.17.1-2.3.0.jar

1.17.1-2.3.0
10 июн. 2023 г.159Minecraft: 1.17, 1.17.1forge
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Что нового
<p><strong>v1.17.1 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+ <br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates </p>
release

OreTweaker-1.17.1-2.3.1.jar

1.17.1-2.3.1
10 июн. 2023 г.53Minecraft: 1.17, 1.17.1forge
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Что нового
<p><strong>v1.17.1 - 2.3.0</strong> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc) </p> <p><strong>v1.17.1 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+ <br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates </p>
release

OreTweaker-1.16.5-2.3.1.jar

1.16.5-2.3.1
10 июн. 2023 г.42Minecraft: 1.16.3, 1.16.4, 1.16.5forge
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Что нового
<p><strong>v1.16.5 - 2.3.1</strong><br> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc) </p> <p><strong>v1.16.5 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+<br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates </p> <p><strong>v1.16.5 - 2.2.1</strong><br> * CurseGradle Test build<br> * Minor changes </p> <p><strong>v1.16.5 - 2.2.0</strong><br> * Added automated security scan of jar file and build scripts<br> * Added Ore Tweaker Wiki : <a href="https://github.com/EwyBoy/OreTweaker/wiki" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki</a><br> * Updated GitHub page to my new standard<br> * Fixed <a href="https://github.com/EwyBoy/OreTweaker/issues/20" rel="nofollow">#20</a> Emerald ores don't spawn.<br> * Fixed wrong emerald values in templates<br> * Bumped to the latest forge version<br> * Bumped to gradle 6.9<br> * Builds are now pushed using <a href="https://github.com/matthewprenger/CurseGradle" rel="nofollow">CurseGradle</a><br> * Minor changes under the hood<br> * Started working on a new system to do more advanced tweaks and make the mod less hacky </p> <p><strong>v1.16.5 - 2.1.0</strong><br> * There was a bug in the code causing tons of world gen features to be deleted from the world.<br> * This is a huge fix for Ore Tweaker and will fix the ore generation incompatibility with both vanilla Minecraft and other mods world gen<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/9" rel="nofollow">#9</a> Create Ore Generation Incompatibility - by The-Math-Fish<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/11" rel="nofollow">#11</a> Conflict with zycraft's zychorium ore-gen - by frank89722 </p> <p><strong>v1.16.5 - 2.0.2</strong><br> * Added commands<br> * /oretweaker reload - reloads JSON file</p> <p><strong>v1.16.5 - 2.0.1</strong><br> * Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722</p> <p><strong>v1.16.5 - 2.0.0</strong><br> * Initial release and port</p>
release

OreTweaker-1.17.1-2.3.1.jar

1.17.1-2.3.1
10 июн. 2023 г.48Minecraft: 1.17, 1.17.1forge
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Что нового
<p><strong>v1.17.1 - 2.3.0</strong><br> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc) </p> <p><strong>v1.17.1 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+ <br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates </p>
release

OreTweaker-1.16.5-2.4.0.jar

1.16.5-2.4.0
10 июн. 2023 г.50Minecraft: 1.16.3, 1.16.4, 1.16.5forge
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Что нового
<p><strong>v1.16.5 - 2.4.0</strong></p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.16.5 - 2.3.1</strong><br> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.16.5 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+<br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates </p> <p><strong>v1.16.5 - 2.2.1</strong><br> * CurseGradle Test build<br> * Minor changes </p> <p><strong>v1.16.5 - 2.2.0</strong><br> * Added automated security scan of jar file and build scripts<br> * Added Ore Tweaker Wiki : <a href="https://github.com/EwyBoy/OreTweaker/wiki" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki</a><br> * Updated GitHub page to my new standard<br> * Fixed <a href="https://github.com/EwyBoy/OreTweaker/issues/20" rel="nofollow">#20</a> Emerald ores don't spawn.<br> * Fixed wrong emerald values in templates<br> * Bumped to the latest forge version<br> * Bumped to gradle 6.9<br> * Builds are now pushed using <a href="https://github.com/matthewprenger/CurseGradle" rel="nofollow">CurseGradle</a><br> * Minor changes under the hood<br> * Started working on a new system to do more advanced tweaks and make the mod less hacky </p> <p><strong>v1.16.5 - 2.1.0</strong><br> * There was a bug in the code causing tons of world gen features to be deleted from the world.<br> * This is a huge fix for Ore Tweaker and will fix the ore generation incompatibility with both vanilla Minecraft and other mods world gen<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/9" rel="nofollow">#9</a> Create Ore Generation Incompatibility - by The-Math-Fish<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/11" rel="nofollow">#11</a> Conflict with zycraft's zychorium ore-gen - by frank89722 </p> <p><strong>v1.16.5 - 2.0.2</strong><br> * Added commands<br> * /oretweaker reload - reloads JSON file</p> <p><strong>v1.16.5 - 2.0.1</strong><br> * Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722</p> <p><strong>v1.16.5 - 2.0.0</strong><br> * Initial release and port</p>
release

OreTweaker-1.17.1-2.4.0.jar

1.17.1-2.4.0
10 июн. 2023 г.44Minecraft: 1.17, 1.17.1forge
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Что нового
<p><strong>v1.17.1 - 2.4.0</strong> </p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging</li> <li>Added config options to auto generate deepslate variants </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.17.1 - 2.3.1</strong> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.17.1 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+ <br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates</p>
release

OreTweaker-1.16.5-2.4.1.jar

1.16.5-2.4.1
10 июн. 2023 г.52Minecraft: 1.16.3, 1.16.4, 1.16.5forge
Скачать
Что нового
<p><strong>v1.16.5 - 2.4.1</strong><br> * Fixed bug where biome white/black lists where not working properly </p> <p><strong>v1.16.5 - 2.4.0</strong> </p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.16.5 - 2.3.1</strong><br> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.16.5 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+<br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates </p> <p><strong>v1.16.5 - 2.2.1</strong><br> * CurseGradle Test build<br> * Minor changes </p> <p><strong>v1.16.5 - 2.2.0</strong><br> * Added automated security scan of jar file and build scripts<br> * Added Ore Tweaker Wiki : <a href="https://github.com/EwyBoy/OreTweaker/wiki" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki</a><br> * Updated GitHub page to my new standard<br> * Fixed <a href="https://github.com/EwyBoy/OreTweaker/issues/20" rel="nofollow">#20</a> Emerald ores don't spawn.<br> * Fixed wrong emerald values in templates<br> * Bumped to the latest forge version<br> * Bumped to gradle 6.9<br> * Builds are now pushed using <a href="https://github.com/matthewprenger/CurseGradle" rel="nofollow">CurseGradle</a><br> * Minor changes under the hood<br> * Started working on a new system to do more advanced tweaks and make the mod less hacky </p> <p><strong>v1.16.5 - 2.1.0</strong><br> * There was a bug in the code causing tons of world gen features to be deleted from the world.<br> * This is a huge fix for Ore Tweaker and will fix the ore generation incompatibility with both vanilla Minecraft and other mods world gen<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/9" rel="nofollow">#9</a> Create Ore Generation Incompatibility - by The-Math-Fish<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/11" rel="nofollow">#11</a> Conflict with zycraft's zychorium ore-gen - by frank89722 </p> <p><strong>v1.16.5 - 2.0.2</strong><br> * Added commands<br> * /oretweaker reload - reloads JSON file</p> <p><strong>v1.16.5 - 2.0.1</strong><br> * Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722</p> <p><strong>v1.16.5 - 2.0.0</strong><br> * Initial release and port</p>
release

OreTweaker-1.17.1-2.4.1.jar

1.17.1-2.4.1
10 июн. 2023 г.40Minecraft: 1.17, 1.17.1forge
Скачать
Что нового
<p><strong>v1.17.1 - 2.4.1</strong><br> * Fixed a bug where the white/black lists where not working properly</p> <p><strong>v1.17.1 - 2.4.0</strong></p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging</li> <li>Added config options to auto generate deepslate variants </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.17.1 - 2.3.1</strong> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.17.1 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+ <br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates</p>
release

OreTweaker-1.16.5-2.5.0.jar

1.16.5-2.5.0
10 июн. 2023 г.39Minecraft: 1.16.3, 1.16.4, 1.16.5forge
Скачать
Что нового
<p><strong>v1.16.5 - 2.5.0</strong> * Added support for the Forge BiomeDictionary to be used in (black/white)lists.</p> <p>You can now do: <code>&quot;biomeWhitelist&quot;: [&quot;MOUNTAIN&quot;, &quot;WET&quot;, &quot;HOT&quot;, &quot;OCEAN&quot;, &quot;minecraft:plains&quot;]</code> this will now whitelist any biome from vanilla or modded that is tagged with these biome types.</p> <p>You can read more about this at: <a href="https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering</a></p> <ul> <li>Cleaned up parts of the backend</li> <li>Cleaned up console spam</li> </ul> <p><strong>v1.16.5 - 2.4.1</strong> * Fixed bug where biome white/black lists where not working properly</p> <p><strong>v1.16.5 - 2.4.0</strong> </p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.16.5 - 2.3.1</strong><br> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.16.5 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+<br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates </p> <p><strong>v1.16.5 - 2.2.1</strong><br> * CurseGradle Test build<br> * Minor changes </p> <p><strong>v1.16.5 - 2.2.0</strong><br> * Added automated security scan of jar file and build scripts<br> * Added Ore Tweaker Wiki : <a href="https://github.com/EwyBoy/OreTweaker/wiki" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki</a><br> * Updated GitHub page to my new standard<br> * Fixed <a href="https://github.com/EwyBoy/OreTweaker/issues/20" rel="nofollow">#20</a> Emerald ores don't spawn.<br> * Fixed wrong emerald values in templates<br> * Bumped to the latest forge version<br> * Bumped to gradle 6.9<br> * Builds are now pushed using <a href="https://github.com/matthewprenger/CurseGradle" rel="nofollow">CurseGradle</a><br> * Minor changes under the hood<br> * Started working on a new system to do more advanced tweaks and make the mod less hacky </p> <p><strong>v1.16.5 - 2.1.0</strong><br> * There was a bug in the code causing tons of world gen features to be deleted from the world.<br> * This is a huge fix for Ore Tweaker and will fix the ore generation incompatibility with both vanilla Minecraft and other mods world gen<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/9" rel="nofollow">#9</a> Create Ore Generation Incompatibility - by The-Math-Fish<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/11" rel="nofollow">#11</a> Conflict with zycraft's zychorium ore-gen - by frank89722 </p> <p><strong>v1.16.5 - 2.0.2</strong><br> * Added commands<br> * /oretweaker reload - reloads JSON file</p> <p><strong>v1.16.5 - 2.0.1</strong><br> * Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722</p> <p><strong>v1.16.5 - 2.0.0</strong><br> * Initial release and port</p>
release

OreTweaker-1.17.1-2.5.0.jar

1.17.1-2.5.0
10 июн. 2023 г.37Minecraft: 1.17, 1.17.1forge
Скачать
Что нового
<p><strong>v1.17.1 - 2.5.0</strong><br> * Added support for the Forge BiomeDictionary to be used in (black/white)lists. </p> <p>You can now do:<br> <code>&quot;biomeWhitelist&quot;: [&quot;MOUNTAIN&quot;, &quot;WET&quot;, &quot;HOT&quot;, &quot;OCEAN&quot;, &quot;minecraft:plains&quot;]</code> this will now whitelist any biome from vanilla or modded that is tagged with these biome types. </p> <p>You can read more about this at: <a href="https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering</a> </p> <ul> <li>Cleaned up parts of the backend </li> <li>Cleaned up console spam </li> </ul> <p><strong>v1.17.1 - 2.4.1</strong><br> * Fixed a bug where the white/black lists where not working properly</p> <p><strong>v1.17.1 - 2.4.0</strong></p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging</li> <li>Added config options to auto generate deepslate variants </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.17.1 - 2.3.1</strong> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.17.1 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+ <br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates</p>
release

OreTweaker-1.16.5-2.5.1.jar

1.16.5-2.5.1
10 июн. 2023 г.34Minecraft: 1.16.3, 1.16.4, 1.16.5forge
Скачать
Что нового
<p><strong>v1.16.5 - 2.5.1</strong><br> * Changed template to use new BiomeDictionary Type <code>MOUNTAIN</code> for Emerald Ore and Infested Stone.<br> * Started working on enhancing performance when generating new chunks and biomes.<br> * Ore reconstruction from JSON now cashes a lot of stuff to reduce stress on biome loading.<br> * More performance enhancements coming soon. </p> <p><strong>v1.16.5 - 2.5.0</strong><br> * Added support for the Forge BiomeDictionary to be used in (black/white)lists. </p> <p>You can now do:<br> <code>&quot;biomeWhitelist&quot;: [&quot;MOUNTAIN&quot;, &quot;WET&quot;, &quot;HOT&quot;, &quot;OCEAN&quot;, &quot;minecraft:plains&quot;]</code><br> this will now whitelist any biome from vanilla or modded that is tagged with these biome types. </p> <p>You can read more about this at: <a href="https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering</a> </p> <ul> <li>Cleaned up parts of the backend </li> <li>Cleaned up console spam </li> </ul> <p><strong>v1.16.5 - 2.4.1</strong> * Fixed bug where biome white/black lists where not working properly</p> <p><strong>v1.16.5 - 2.4.0</strong> </p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.16.5 - 2.3.1</strong><br> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.16.5 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+<br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates </p> <p><strong>v1.16.5 - 2.2.1</strong><br> * CurseGradle Test build<br> * Minor changes </p> <p><strong>v1.16.5 - 2.2.0</strong><br> * Added automated security scan of jar file and build scripts<br> * Added Ore Tweaker Wiki : <a href="https://github.com/EwyBoy/OreTweaker/wiki" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki</a><br> * Updated GitHub page to my new standard<br> * Fixed <a href="https://github.com/EwyBoy/OreTweaker/issues/20" rel="nofollow">#20</a> Emerald ores don't spawn.<br> * Fixed wrong emerald values in templates<br> * Bumped to the latest forge version<br> * Bumped to gradle 6.9<br> * Builds are now pushed using <a href="https://github.com/matthewprenger/CurseGradle" rel="nofollow">CurseGradle</a><br> * Minor changes under the hood<br> * Started working on a new system to do more advanced tweaks and make the mod less hacky </p> <p><strong>v1.16.5 - 2.1.0</strong><br> * There was a bug in the code causing tons of world gen features to be deleted from the world.<br> * This is a huge fix for Ore Tweaker and will fix the ore generation incompatibility with both vanilla Minecraft and other mods world gen<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/9" rel="nofollow">#9</a> Create Ore Generation Incompatibility - by The-Math-Fish<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/11" rel="nofollow">#11</a> Conflict with zycraft's zychorium ore-gen - by frank89722 </p> <p><strong>v1.16.5 - 2.0.2</strong><br> * Added commands<br> * /oretweaker reload - reloads JSON file</p> <p><strong>v1.16.5 - 2.0.1</strong><br> * Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722</p> <p><strong>v1.16.5 - 2.0.0</strong><br> * Initial release and port</p>
release

OreTweaker-1.17.1-2.5.1.jar

1.17.1-2.5.1
10 июн. 2023 г.48Minecraft: 1.17, 1.17.1forge
Скачать
Что нового
<p><strong>v1.17.1 - 2.5.1</strong><br> * Changed template to use new BiomeDictionary Type <code>MOUNTAIN</code> for Emerald Ore and Infested Stone.<br> * Started working on enhancing performance when generating new chunks and biomes.<br> * Ore reconstruction from JSON now cashes a lot of stuff to reduce stress on biome loading.<br> * More performance enhancements coming soon. </p> <p><strong>v1.17.1 - 2.5.0</strong><br> * Added support for the Forge BiomeDictionary to be used in (black/white)lists. </p> <p>You can now do:<br> <code>&quot;biomeWhitelist&quot;: [&quot;MOUNTAIN&quot;, &quot;WET&quot;, &quot;HOT&quot;, &quot;OCEAN&quot;, &quot;minecraft:plains&quot;]</code> this will now whitelist any biome from vanilla or modded that is tagged with these biome types. </p> <p>You can read more about this at: <a href="https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering</a> </p> <ul> <li>Cleaned up parts of the backend </li> <li>Cleaned up console spam </li> </ul> <p><strong>v1.17.1 - 2.4.1</strong><br> * Fixed a bug where the white/black lists where not working properly</p> <p><strong>v1.17.1 - 2.4.0</strong></p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging</li> <li>Added config options to auto generate deepslate variants </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.17.1 - 2.3.1</strong> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.17.1 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+ <br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates</p>
release

OreTweaker-1.16.5-2.6.0.jar

1.16.5-2.6.0
10 июн. 2023 г.1,2 тыс.Minecraft: 1.16.3, 1.16.4, 1.16.5forge
Скачать
Что нового
<p>**v1.16.5 - 2.6.0 **<br> <strong>IMPORTANT UPDATE</strong><br> * I hope this patch fixes a bug causing all vanilla ores to not generate for some people.<br> * The bug only occurred for some users probably due to their Java VM and some differences in how they cast values.<br> * Some Java VMs fail to format and cast String.format(&quot;%s<em>%s<em>%d</em>%d</em>%f_%d&quot;) properly and ends up creating an illegal ResourceLocation for each ore entry.<br> * <strong>Update to this version to fix!</strong> </p> <p>** v1.16.5 - 2.5.1**<br> * Changed template to use new BiomeDictionary Type MOUNTAIN for Emerald Ore and Infested Stone. * Started working on enhancing performance when generating new chunks and biomes. * Ore reconstruction from JSON now cashes a lot of stuff to reduce stress on biome loading. * More performance enhancements coming soon.</p> <p><strong>v1.16.5 - 2.5.0</strong> * Added support for the Forge BiomeDictionary to be used in (black/white)lists.</p> <p>You can now do: <code>&quot;biomeWhitelist&quot;: [&quot;MOUNTAIN&quot;, &quot;WET&quot;, &quot;HOT&quot;, &quot;OCEAN&quot;, &quot;minecraft:plains&quot;]</code> this will now whitelist any biome from vanilla or modded that is tagged with these biome types.</p> <p>You can read more about this at: <a href="https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering</a></p> <ul> <li>Cleaned up parts of the backend</li> <li>Cleaned up console spam</li> </ul> <p><strong>v1.16.5 - 2.4.1</strong> * Fixed bug where biome white/black lists where not working properly</p> <p><strong>v1.16.5 - 2.4.0</strong> </p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.16.5 - 2.3.1</strong><br> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.16.5 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+<br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates </p> <p><strong>v1.16.5 - 2.2.1</strong><br> * CurseGradle Test build<br> * Minor changes </p> <p><strong>v1.16.5 - 2.2.0</strong><br> * Added automated security scan of jar file and build scripts<br> * Added Ore Tweaker Wiki : <a href="https://github.com/EwyBoy/OreTweaker/wiki" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki</a><br> * Updated GitHub page to my new standard<br> * Fixed <a href="https://github.com/EwyBoy/OreTweaker/issues/20" rel="nofollow">#20</a> Emerald ores don't spawn.<br> * Fixed wrong emerald values in templates<br> * Bumped to the latest forge version<br> * Bumped to gradle 6.9<br> * Builds are now pushed using <a href="https://github.com/matthewprenger/CurseGradle" rel="nofollow">CurseGradle</a><br> * Minor changes under the hood<br> * Started working on a new system to do more advanced tweaks and make the mod less hacky </p> <p><strong>v1.16.5 - 2.1.0</strong><br> * There was a bug in the code causing tons of world gen features to be deleted from the world.<br> * This is a huge fix for Ore Tweaker and will fix the ore generation incompatibility with both vanilla Minecraft and other mods world gen<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/9" rel="nofollow">#9</a> Create Ore Generation Incompatibility - by The-Math-Fish<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/11" rel="nofollow">#11</a> Conflict with zycraft's zychorium ore-gen - by frank89722 </p> <p><strong>v1.16.5 - 2.0.2</strong><br> * Added commands<br> * /oretweaker reload - reloads JSON file</p> <p><strong>v1.16.5 - 2.0.1</strong><br> * Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722</p> <p><strong>v1.16.5 - 2.0.0</strong><br> * Initial release and port</p>
release

OreTweaker-1.17.1-2.6.0.jar

1.17.1-2.6.0
10 июн. 2023 г.39Minecraft: 1.17, 1.17.1forge
Скачать
Что нового
<p><strong>v1.17.1 - 2.6.0</strong><br> * Bump, patch and fixes </p> <p><strong>v1.17.1 - 2.5.1</strong><br> * Changed template to use new BiomeDictionary Type <code>MOUNTAIN</code> for Emerald Ore and Infested Stone.<br> * Started working on enhancing performance when generating new chunks and biomes.<br> * Ore reconstruction from JSON now cashes a lot of stuff to reduce stress on biome loading.<br> * More performance enhancements coming soon. </p> <p><strong>v1.17.1 - 2.5.0</strong><br> * Added support for the Forge BiomeDictionary to be used in (black/white)lists. </p> <p>You can now do:<br> <code>&quot;biomeWhitelist&quot;: [&quot;MOUNTAIN&quot;, &quot;WET&quot;, &quot;HOT&quot;, &quot;OCEAN&quot;, &quot;minecraft:plains&quot;]</code> this will now whitelist any biome from vanilla or modded that is tagged with these biome types. </p> <p>You can read more about this at: <a href="https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering</a> </p> <ul> <li>Cleaned up parts of the backend </li> <li>Cleaned up console spam </li> </ul> <p><strong>v1.17.1 - 2.4.1</strong><br> * Fixed a bug where the white/black lists where not working properly</p> <p><strong>v1.17.1 - 2.4.0</strong></p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging</li> <li>Added config options to auto generate deepslate variants </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.17.1 - 2.3.1</strong> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.17.1 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+ <br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates</p>
release

OreTweaker-1.18.1-3.0.1.jar

1.18.1-3.0.1
10 июн. 2023 г.96Minecraft: 1.18, 1.18.1forge
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Что нового
<p><strong>v3.0.0 - 1.18.1</strong><br> * Breaking BETA.<br> * Fixed an issue where ores could potentially spawn in wrong dimension.<br> * Bumped to latest and greatest forge, so we can use updated MOUNTAIN tag. </p> <p>-Ewy </p>
release

OreTweaker-1.18.1-3.0.2.jar

1.18.1-3.0.2
10 июн. 2023 г.50Minecraft: 1.18, 1.18.1forge
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Что нового
<p><strong>v3.0.2 - 1.18.1</strong><br> * Slightly better error handling<br> * Easier to track down crashes and malformed json</p> <p><strong>v3.0.1 - 1.18.1</strong><br> * Breaking BETA.<br> * Fixed an issue where ores could potentially spawn in wrong dimension.<br> * Bumped to latest and greatest forge, so we can use updated MOUNTAIN tag. </p> <p>-Ewy </p>
release

OreTweaker-1.18.2-3.1.0.jar

1.18.2-3.1.0
10 июн. 2023 г.228Minecraft: 1.18.2forge
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Что нового
<p><strong>v3.1.0 - 1.18.2</strong><br> * Ported to run on 1.18.2 </p> <p><strong>v3.0.0 - 1.18.1</strong><br> * Breaking BETA.<br> * Fixed an issue where ores could potentially spawn in wrong dimension.<br> * Bumped to latest and greatest forge, so we can use updated MOUNTAIN tag. </p> <p>-Ewy </p>
release

OreTweaker-1.16.5-2.7.0.jar

1.16.5-2.7.0
10 июн. 2023 г.217Minecraft: 1.16.3, 1.16.4, 1.16.5forge
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Что нового
<p><strong>v1.16.5 - 2.7.0</strong><br> * Fixed a game breaking bug where ores with the same properties causes the game to crash.<br> * Updated to the latest forge version. </p> <p><strong>v1.16.5 - 2.6.0</strong><br> <strong>IMPORTANT UPDATE</strong><br> * I hope this patch fixes a bug causing all vanilla ores to not generate for some people.<br> * The bug only occurred for some users probably due to their Java VM and some differences in how they cast values.<br> * Some Java VMs fail to format and cast String.format(&quot;%s<em>%s</em>%d_%d<em>%f</em>%d&quot;) properly and ends up creating an illegal ResourceLocation for each ore entry.<br> * <strong>Update to this version to fix!</strong> </p> <p><strong>v1.16.5 - 2.5.1</strong> * Changed template to use new BiomeDictionary Type MOUNTAIN for Emerald Ore and Infested Stone. * Started working on enhancing performance when generating new chunks and biomes. * Ore reconstruction from JSON now cashes a lot of stuff to reduce stress on biome loading. * More performance enhancements coming soon.</p> <p><strong>v1.16.5 - 2.5.0</strong> * Added support for the Forge BiomeDictionary to be used in (black/white)lists.</p> <p>You can now do: <code>&quot;biomeWhitelist&quot;: [&quot;MOUNTAIN&quot;, &quot;WET&quot;, &quot;HOT&quot;, &quot;OCEAN&quot;, &quot;minecraft:plains&quot;]</code> this will now whitelist any biome from vanilla or modded that is tagged with these biome types.</p> <p>You can read more about this at: <a href="https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering</a></p> <ul> <li>Cleaned up parts of the backend</li> <li>Cleaned up console spam</li> </ul> <p><strong>v1.16.5 - 2.4.1</strong> * Fixed bug where biome white/black lists where not working properly</p> <p><strong>v1.16.5 - 2.4.0</strong> </p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.16.5 - 2.3.1</strong><br> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.16.5 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+<br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates </p> <p><strong>v1.16.5 - 2.2.1</strong><br> * CurseGradle Test build<br> * Minor changes </p> <p><strong>v1.16.5 - 2.2.0</strong><br> * Added automated security scan of jar file and build scripts<br> * Added Ore Tweaker Wiki : <a href="https://github.com/EwyBoy/OreTweaker/wiki" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki</a><br> * Updated GitHub page to my new standard<br> * Fixed <a href="https://github.com/EwyBoy/OreTweaker/issues/20" rel="nofollow">#20</a> Emerald ores don't spawn.<br> * Fixed wrong emerald values in templates<br> * Bumped to the latest forge version<br> * Bumped to gradle 6.9<br> * Builds are now pushed using <a href="https://github.com/matthewprenger/CurseGradle" rel="nofollow">CurseGradle</a><br> * Minor changes under the hood<br> * Started working on a new system to do more advanced tweaks and make the mod less hacky </p> <p><strong>v1.16.5 - 2.1.0</strong><br> * There was a bug in the code causing tons of world gen features to be deleted from the world.<br> * This is a huge fix for Ore Tweaker and will fix the ore generation incompatibility with both vanilla Minecraft and other mods world gen<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/9" rel="nofollow">#9</a> Create Ore Generation Incompatibility - by The-Math-Fish<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/11" rel="nofollow">#11</a> Conflict with zycraft's zychorium ore-gen - by frank89722 </p> <p><strong>v1.16.5 - 2.0.2</strong><br> * Added commands<br> * /oretweaker reload - reloads JSON file</p> <p><strong>v1.16.5 - 2.0.1</strong><br> * Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722</p> <p><strong>v1.16.5 - 2.0.0</strong><br> * Initial release and port</p>
release

OreTweaker-1.18.1-3.0.2.jar

1.18.1-3.0.2
10 июн. 2023 г.44Minecraft: 1.18, 1.18.1forge
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Что нового
<p><strong>v3.0.2 - 1.18.1</strong><br> * Fixes game breaking bug where the game would crash if you tried to register multiple ores with same properties. </p> <p><strong>v3.0.1 - 1.18.1</strong><br> * Maintenance patch </p> <p><strong>v3.0.0 - 1.18.1</strong><br> * Breaking BETA.<br> * Fixed an issue where ores could potentially spawn in wrong dimension.<br> * Bumped to latest and greatest forge, so we can use updated MOUNTAIN tag. </p> <p>-Ewy </p>
release

OreTweaker-1.18.2-3.2.0.jar

1.18.2-3.2.0
10 июн. 2023 г.46Minecraft: 1.18.2forge
Скачать
Что нового
<p><strong>v3.2.0 - 1.18.2</strong> * Fixed game breaking bug where the game would crash when the same ore was registered twice with the same properties. </p> <p><strong>v3.1.0 - 1.18.2</strong><br> * Breaking BETA.<br> * Fixed an issue where ores could potentially spawn in wrong dimension.<br> * Bumped to latest and greatest forge, so we can use updated MOUNTAIN tag. </p> <p>-Ewy </p>
release

OreTweaker-1.16.5-2.7.1.jar

1.16.5-2.7.1
10 июн. 2023 г.4,1 тыс.Minecraft: 1.16.3, 1.16.4, 1.16.5forge
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Что нового
<p><strong>v1.16.5 - 2.7.1</strong><br> * Ore Tweaker now only reads files from the data folder ending in <code>.json</code> </p> <p><strong>v1.16.5 - 2.7.0</strong><br> * Fixed a game breaking bug where ores with the same properties causes the game to crash.<br> * Updated to the latest forge version. </p> <p><strong>v1.16.5 - 2.6.0</strong><br> <strong>IMPORTANT UPDATE</strong><br> * I hope this patch fixes a bug causing all vanilla ores to not generate for some people.<br> * The bug only occurred for some users probably due to their Java VM and some differences in how they cast values.<br> * Some Java VMs fail to format and cast String.format(&quot;%s<em>%s</em>%d_%d<em>%f</em>%d&quot;) properly and ends up creating an illegal ResourceLocation for each ore entry.<br> * <strong>Update to this version to fix!</strong> </p> <p><strong>v1.16.5 - 2.5.1</strong> * Changed template to use new BiomeDictionary Type MOUNTAIN for Emerald Ore and Infested Stone. * Started working on enhancing performance when generating new chunks and biomes. * Ore reconstruction from JSON now cashes a lot of stuff to reduce stress on biome loading. * More performance enhancements coming soon.</p> <p><strong>v1.16.5 - 2.5.0</strong> * Added support for the Forge BiomeDictionary to be used in (black/white)lists.</p> <p>You can now do: <code>&quot;biomeWhitelist&quot;: [&quot;MOUNTAIN&quot;, &quot;WET&quot;, &quot;HOT&quot;, &quot;OCEAN&quot;, &quot;minecraft:plains&quot;]</code> this will now whitelist any biome from vanilla or modded that is tagged with these biome types.</p> <p>You can read more about this at: <a href="https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering</a></p> <ul> <li>Cleaned up parts of the backend</li> <li>Cleaned up console spam</li> </ul> <p><strong>v1.16.5 - 2.4.1</strong> * Fixed bug where biome white/black lists where not working properly</p> <p><strong>v1.16.5 - 2.4.0</strong> </p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.16.5 - 2.3.1</strong><br> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.16.5 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+<br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates </p> <p><strong>v1.16.5 - 2.2.1</strong><br> * CurseGradle Test build<br> * Minor changes </p> <p><strong>v1.16.5 - 2.2.0</strong><br> * Added automated security scan of jar file and build scripts<br> * Added Ore Tweaker Wiki : <a href="https://github.com/EwyBoy/OreTweaker/wiki" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki</a><br> * Updated GitHub page to my new standard<br> * Fixed <a href="https://github.com/EwyBoy/OreTweaker/issues/20" rel="nofollow">#20</a> Emerald ores don't spawn.<br> * Fixed wrong emerald values in templates<br> * Bumped to the latest forge version<br> * Bumped to gradle 6.9<br> * Builds are now pushed using <a href="https://github.com/matthewprenger/CurseGradle" rel="nofollow">CurseGradle</a><br> * Minor changes under the hood<br> * Started working on a new system to do more advanced tweaks and make the mod less hacky </p> <p><strong>v1.16.5 - 2.1.0</strong><br> * There was a bug in the code causing tons of world gen features to be deleted from the world.<br> * This is a huge fix for Ore Tweaker and will fix the ore generation incompatibility with both vanilla Minecraft and other mods world gen<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/9" rel="nofollow">#9</a> Create Ore Generation Incompatibility - by The-Math-Fish<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722<br> * Properly Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/11" rel="nofollow">#11</a> Conflict with zycraft's zychorium ore-gen - by frank89722 </p> <p><strong>v1.16.5 - 2.0.2</strong><br> * Added commands<br> * /oretweaker reload - reloads JSON file</p> <p><strong>v1.16.5 - 2.0.1</strong><br> * Fixes <a href="https://github.com/EwyBoy/OreTweaker/issues/10" rel="nofollow">#10</a> No sand, gravel, and clay in river - by frank89722</p> <p><strong>v1.16.5 - 2.0.0</strong><br> * Initial release and port</p>
release

OreTweaker-1.17.1-2.6.1.jar

1.17.1-2.6.1
10 июн. 2023 г.42Minecraft: 1.17, 1.17.1forge
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<p><strong>v1.17.1 - 2.6.1</strong><br> * Ore Tweaker now only read files in the data folder ending with <code>.json</code> </p> <p><strong>v1.17.1 - 2.6.0</strong><br> * Bump, patch and fixes </p> <p><strong>v1.17.1 - 2.5.1</strong><br> * Changed template to use new BiomeDictionary Type <code>MOUNTAIN</code> for Emerald Ore and Infested Stone.<br> * Started working on enhancing performance when generating new chunks and biomes.<br> * Ore reconstruction from JSON now cashes a lot of stuff to reduce stress on biome loading.<br> * More performance enhancements coming soon. </p> <p><strong>v1.17.1 - 2.5.0</strong><br> * Added support for the Forge BiomeDictionary to be used in (black/white)lists. </p> <p>You can now do:<br> <code>&quot;biomeWhitelist&quot;: [&quot;MOUNTAIN&quot;, &quot;WET&quot;, &quot;HOT&quot;, &quot;OCEAN&quot;, &quot;minecraft:plains&quot;]</code> this will now whitelist any biome from vanilla or modded that is tagged with these biome types. </p> <p>You can read more about this at: <a href="https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering" rel="nofollow">https://github.com/EwyBoy/OreTweaker/wiki/Biome-Filtering</a> </p> <ul> <li>Cleaned up parts of the backend </li> <li>Cleaned up console spam </li> </ul> <p><strong>v1.17.1 - 2.4.1</strong><br> * Fixed a bug where the white/black lists where not working properly</p> <p><strong>v1.17.1 - 2.4.0</strong></p> <h6>Important information</h6> <p>Ore Tweaker 2.4.x and forward now uses the new data structure (<strong>v2</strong>) for ore tweaking. The new data structure allows multiple ore tweaking files and will make it easier to edit, download, share and use templates. The mod will now read <strong>ALL</strong> <code>.json</code> files in the new <code>oretweaker/data</code> folder.<br> I have written an automated updater that will update and convert your old <code>OreTweaker.json</code> from the old (<strong>v1</strong>) format to the new (<strong>v2</strong>) format and move the files inside the new <code>oretweaker/data</code> folder for you. All you have to do is to update the mod, and the next time you launch OreTweaker will change its internal file structure to fit the new standard. After the update the old <code>OreTweaker.json</code> will be automatically <strong>deleted</strong>. I have tested a lot of edge cases with the automated updater, but I can never guarantee it will work 100% if you are doing some wicked stuff. Backup your OreTweaker <code>config</code> folder just in case.</p> <p><strong>Changes</strong>:</p> <ul> <li>Moved over to new data structure (v2) for ore tweaking </li> <li>Improved console outputs and debugging</li> <li>Added config options to auto generate deepslate variants </li> <li>Added new config options to regenerate default data / templates </li> <li>Revamped template system to work with the new v2 data structure </li> <li>Removed reload command due to CODEC requiring a full restart </li> <li>Fixed bug where duplicated names for features - Thanks to lynnpye </li> <li>Tons of backend changes </li> </ul> <p><strong>v1.17.1 - 2.3.1</strong> * Implemented spawnRate below 1 (Example: 0.2, 0.75, etc.) </p> <p><strong>v1.17.1 - 2.3.0</strong><br> * Ported to run on 1.17.+<br> * Updated to official mappings<br> * Updated to Gradle 7.1<br> * Updated to ForgeGradle 5.1<br> * Requires Bibliotheca 1.7.1+ <br> * Built inn support for deepslate variants<br> * Added copper, deepslate and tuff to default list<br> * Updated templates</p>
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OreTweaker-1.18.1-3.3.0.jar

1.18.1-3.3.0
10 июн. 2023 г.62Minecraft: 1.18, 1.18.1forge
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<p><strong>v3.3.0 - 1.18.1</strong><br> * You can now disable the generation of large ore veins in the config.<br> * Mod now only reads files with .json extension in the data folder.<br> * Version bumped to sync 1.18.1 and 1.18.2 versions number. </p> <p><strong>v3.0.2 - 1.18.1</strong><br> * Fixes game breaking bug where the game would crash if you tried to register multiple ores with same properties. </p> <p><strong>v3.0.1 - 1.18.1</strong><br> * Maintenance patch </p> <p><strong>v3.0.0 - 1.18.1</strong><br> * Breaking BETA.<br> * Fixed an issue where ores could potentially spawn in wrong dimension.<br> * Bumped to latest and greatest forge, so we can use updated MOUNTAIN tag. </p> <p>-Ewy </p>
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OreTweaker-1.18.2-3.3.0.jar

1.18.2-3.3.0
10 июн. 2023 г.114Minecraft: 1.18.2forge
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<p><strong>v3.3.0</strong><br> * You can now disable the large ore veins from spawning in the config.<br> * Fixed a bug where the game would try to read all files in the data folder. </p> <p><strong>v3.2.0 - 1.18.2</strong> * Fixed game breaking bug where the game would crash when the same ore was registered twice with the same properties. </p> <p><strong>v3.1.0 - 1.18.2</strong><br> * Breaking BETA.<br> * Fixed an issue where ores could potentially spawn in wrong dimension.<br> * Bumped to latest and greatest forge, so we can use updated MOUNTAIN tag. </p> <p>-Ewy </p>
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OreTweaker-1.18.2-3.4.0.jar

1.18.2-3.4.0
10 июн. 2023 г.14,7 тыс.Minecraft: 1.18.2forge
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Что нового
<p><strong>v3.4.0</strong><br> * Now validates the json files and gives better error messages when malformed.</p> <p><strong>v3.3.0</strong><br> * You can now disable the large ore veins from spawning in the config.<br> * Fixed a bug where the game would try to read all files in the data folder. </p> <p><strong>v3.2.0 - 1.18.2</strong> * Fixed game breaking bug where the game would crash when the same ore was registered twice with the same properties. </p> <p><strong>v3.1.0 - 1.18.2</strong><br> * Breaking BETA.<br> * Fixed an issue where ores could potentially spawn in wrong dimension.<br> * Bumped to latest and greatest forge, so we can use updated MOUNTAIN tag. </p> <p>-Ewy </p>
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Ore Tweaker 3 - 1.18

3.3.0
16 янв. 2023 г.556Minecraft: 1.18.2forge
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Ore Tweaker 2 - 1.17

2.6.1
16 янв. 2023 г.52Minecraft: 1.17, 1.17.1forge
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Ore Tweaker 2 - 1.16

2.7.1
16 янв. 2023 г.238Minecraft: 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5forge
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