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ВЕРСИИ (9)
release
OptiFrames 3.1.0
3.1.029 мар. 2026 г.1,2 тыс.Minecraft: 26.1fabric
Что нового
added support for minecraft 26.1
release
OptiFrames 3.1.0
3.1.029 мар. 2026 г.4,2 тыс.Minecraft: 1.21.11fabric
Что нового
migrated yarn to mojang mappings
release
OptiFrames 3.0.0
3.0.015 мар. 2026 г.434Minecraft: 1.21.11fabric
Что нового
### Features
- Added atlas support for all map rendering, including held maps and cartography table previews
- Improved atlas map texture update to reduce update time
- Reworked map update detection to better identify when a texture really needs to be refreshed
### Performance
- Improved map rendering by skipping unnecessary vanilla render-layer calls when atlas rendering is active
- Optimized map texture uploads so unchanged maps are not processed again
- Improved atlas lifecycle handling on world leave to clean up textures
release
OptiFrames 2.3.0
2.3.06 мар. 2026 г.153Minecraft: 1.21.11fabric
Что нового
### Features
- Added config option to choose between OptiFrames optimized or vanilla item frame model rendering
- Added config option to render item frame back faces (optional, slight performance cost for improved vanilla parity)
- Removed item frame border rendering toggle (no performance impact, now always enabled)
### Performance
- Combined border and back-face rendering into single render pass
- Frame model no longer rotates with map rotation (architectural fix)
### Bug Fixes
- Fixed item frame borders rotating along with map rotation when using optimized model
- Fixed incorrect UV normals on frame border geometry causing visual artifacts
- Fixed glowing item frame borders rendering at full brightness instead of using proper light values
- Frame border textures now precisely match vanilla item frame model UVs
release
OptiFrames 2.2.0
2.2.04 мар. 2026 г.23Minecraft: 1.21.11fabric
Что нового
### Performance
- Atlas texture updates now only upload the changed 128x128 map section instead of the entire atlas, significantly reduces lag spikes when maps update
- Map dirty page tracking moved to world tick instead of checking every entity
- Pre-computed rotation calculations: map rotations now use cached values instead of recalculating math every single frame
- Direction lookups optimized: uses fast lookup tables instead of runtime calculations for neighbor detection
You can expect a **gain of ~10-15 FPS** compared to last version
### Bug Fixes
- Fixed atlas size configuration not being editable, now properly changes on world rejoin
release
OptiFrames 2.1.0
2.1.03 мар. 2026 г.18Minecraft: 1.21.11fabric
Что нового
optimized how borders updates
release
OptiFrames 2.0.1
2.0.13 мар. 2026 г.25Minecraft: 1.21.11fabric
Что нового
fixed a bug with decorations
release
OptiFrames 2.0.0
2.0.03 мар. 2026 г.31Minecraft: 1.21.11fabric
Что нового
### New Features
- Texture Atlas: All map textures are now packed into shared atlas pages, reducing hundreds of GPU draw calls to just one per page. Massive FPS improvement with unique maps.
- Multi-page atlas: Automatically creates additional atlas pages when one is full — no limit on map count.
- Atlas size setting: Choose atlas texture size (1024–GPU max) in the config screen. Default 4096 works for most setups.
- Decorations toggle: New config option to enable/disable map decorations (player markers, banners, etc.).
release
OptiFrames 1.0.0
1.0.02 мар. 2026 г.32Minecraft: 1.21.11fabric
Что нового
First release of the mod
If any bug occurs, report them on github