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OmniEssentials

Ranks, tags, tab/nametag, economy, shop, GUI menus, levels, daily quests, homes, spawn, lobby mode. Grades, tags, tab/nametag, économie, boutique, menus GUI, niveaux, quêtes quotidiennes, homes, spawn, mode lobby.

341обновлён 21 сент. 2026 г.
ЭкономикаМеханики игрыУтилиты

Описание

Omniessentials — all-in-one plugin for Paper

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Grades, tags, tab/nametag, économie, boutique, menus GUI, niveaux, quêtes quotidiennes, homes, spawn, mode lobby, liens/annonces personnalisables, PNJ, générateur de spawn, téléportation entre joueurs (/tpa), vente rapide (/sell) et hôtel des ventes (/ah). Réglages dans config.yml, links.yml et spawn-build.yml.

2. Install on [My Server]

  1. Panel [My Server]: server on Paper (same version as in the pom).
  2. File manager / FTP: place the .jar in the plugins/ folder.
  3. Restart the server. config.yml is created in plugins/monServeur/.
  4. Grant yourself the admin rank: from the panel console, run op YourUsername then in-game /rank set YourUsername admin.

3. Commands

CommandDescriptionPermission
/menu (or right-click the star)Main menueveryone
/shopShop (left click to buy, right click to sell, Shift = x64 / all)everyone
/balance [player], /pay <player> <amount>, /baltopEconomyeveryone
/eco <give|take|set> <player> <amount>Manage moneymonserveur.admin
/sethome [name], /home [name], /delhome <name>, /homesHomeseveryone
/spawnReturn to spawneveryone
/setspawnDefine the spawnmonserveur.admin
/levelLevel and XPeveryone
/questsDaily questseveryone
/tagChoose / buy a tageveryone
/rank list, /rank set <player> <rank>Ranksmonserveur.admin
/tpa <player>, /tpahere <player>Teleport requesteveryone
/tpaccept, /tpdeny, /tpacancelRespond to a requesteveryone
/backReturn to previous position (before tp or death)everyone
/sell hand, /sell allQuick sale without opening the menueveryone
/ah, /ah my, /ah collect, /ah sell <price>Player-to-player auction houseeveryone
/monserveur reloadReload config.yml and links.ymlmonserveur.admin
/monserveur buildspawn [confirm|undo]Builds the spawn around you / cancels itmonserveur.admin
/npc ...Manage NPCs and hologramsmonserveur.admin
/discord /youtube /store /website /links /rules /aideCommands from links.yml (modifiable)everyone

Additional permissions: monserveur.teleport.bypass (ignores teleport delay), monserveur.lobby.bypass (ignores lobby protections), monserveur.tag.fondateur (example of a reserved tag).

3 bis. Customizable links, announcements and welcome screen (links.yml)

The file plugins/MonServeur/links.yml is created on first startup.

  • variables: add your links here (Discord, YouTube, shop, website, server name). They can be used everywhere with {discord}, {youtube}, {server-name}...
  • commands: each entry becomes a command (/discord, /rules...). Add as many as you want.
  • announcements: automatic chat messages at regular intervals.
  • welcome: title and messages displayed on each connection.

{server-name} also works in the TAB header (config.yml, tab section). After editing: /monserveur reload (no need to restart).

3 ter. NPCs

An NPC is an immobile and invulnerable villager, with floating text above it. Right click (or left click) = it executes its action.

/npc create <id> <profession> <MENU|COMMAND|LINK> <value>
   ex : /npc create merchant toolsmith MENU shop
        /npc create yt butcher LINK youtube
        /npc create hub cleric COMMAND spawn
/npc name <id> <text>        (MiniMessage, ex : <gold>Merchant)
/npc subtitle <id> <text>    (- to clear)
/npc action <id> <type> <value>
/npc profession <id> <profession>
/npc move <id>               (moves it to where you are)
/npc remove <id>   /npc list   /npc respawn
/npc hologram <id> <text>    (floating text alone, without NPC)

Available menus: main, shop, homes, quests, tags. For a LINK, the value is the name of a variable from links.yml. NPCs are saved in npcs.yml. Limit: these are villagers (no player skin, this requires an external plugin such as Citizens).

3 quater. Generate the spawn

  1. Go where you want the center of the spawn (on a roughly flat area).
  2. /monserveur buildspawn: displays the warning and the size of the area.
  3. /monserveur buildspawn confirm: builds it (takes a few seconds).
  4. Not happy? /monserveur buildspawn undo (possible as long as the server has not restarted).

The spawn contains a round checkered plaza, a fountain, 4 paths, 4 portals, 8 lamps, 4 pavilions, 4 cherry trees, a floating title, and 7 NPCs (guide, shop, quests, tags, homes, Discord, YouTube). It becomes the spawn of the world and the plugin (/spawn). Style and NPCs: spawn-build.yml. Warning: the area is replaced (terrain, trees, constructions).

3 quinquies. Teleportation between players and /back

/tpa <player> sends a request (/tpaccept or /tpdeny on the recipient side, expires after one minute by default). /tpahere <player> does the opposite: the other player comes to you. /back returns to your previous position: before /home, /spawn, /tpa, or after death. Adjustable in config.yml, teleport section.

3 sexies. Quick sell and auction house

  • /sell hand sells the item in hand, /sell all sells everything sellable in the inventory (same prices as /shop, rank bonus included). Renamed items are not sold (protection against special items).
  • /ah opens the auction house: players sell their items to other players. "Sell" button (hold the item in hand, the price is entered in chat) or /ah sell <price>. /ah my: your listings, removable if needed. /ah collect or /ah mailbox: your mailbox, for items received offline, expired listings, or removed items, or when your inventory was full at the time of purchase.
  • Settings in config.yml, auction section: time before automatic return, number of active listings per player, commission taken on sale, min/max price.

4. Usage depending on server type

  • Survival / economy: leave the default config, adjust shop prices.
  • RPG: use levels (XP, curve, rewards) and quests.
  • Lobby / hub: lobby.enabled: true, spawn.teleport-on-join: true, do /setspawn where you want to welcome players.
  • Minigames: the plugin provides ranks, tab, economy, menus and lobby, but not the minigame engine itself (arenas, teams, rounds). That is coded separately, on this base.

5. Customize

  • Texts: MiniMessage format (https://docs.advntr.dev/minimessage/format.html), colors like <red>, gradients like <gradient:red:gold>text</gradient>, etc.
  • Ranks: ranks section (prefix, color, number of homes, sale bonus).
  • Shop: shop.categories section (Minecraft material name in uppercase).
  • Menus (icons, slots) are in src/main/java/dev/monserveur/gui/.

6. Good to know

  • Player data: plugins/MonServeur/players/<uuid>.yml (auto-saved every 5 minutes).
  • Auction house: listings are in plugins/MonServeur/auctions.yml, the mailbox in mailbox.yml. Do not edit them manually.
  • Block XP can be farmed by placing/breaking blocks; quests as well.
  • Shop: max 45 items per category, max 21 categories.
  • Homes: menus display max 14 homes (the /home <name> command works for all).
  • Updating the plugin: replace the .jar (same name) with the server stopped. links.yml and spawn-build.yml are created if they do not exist, but are never overwritten; new default values in config.yml are added automatically.

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Последние версии

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OmniEssentials 1.1.0

1.1.0
21 сент. 2026 г.23Minecraft: 1.21.4paper
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OmniEssentials 1.0.0

1.0.0
21 сент. 2026 г.11Minecraft: 1.21.4paper
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