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Omni-Mobs

ВЕРСИИ (39)

alpha

Omni-Mobs 0.3.5.3

0.3.5.3
1 июл. 2026 г.37,2 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- Improved Boss Entity health defence. - Changed `AccessChecker` from a flat `byte[]` array to an `int` depth counter, so it can handle nested calls properly. - Added `NaN` checks in `BossEntity` `hurt()` and `setHealth()` methods. - Fixed an issue where Silverlight was using his backflip move *less* when he was low on health, when he was supposed to use it more when he was low on health. - Made Boss Entities compatible with `LivingHurtEvent`. When Boss Entities are attacked, they will send an event and update the amount of damage they took based on it, *before* the damage cap, resistance etc, is calculated. When Boss Entities attack another entity, they send the event with the final damage amount (after vanilla defence calculations) but ignore the event's value and whether it's cancelled.
alpha

Omni-Mobs 0.3.5.2

0.3.5.2
18 апр. 2026 г.12,9 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed a bug where Boss Entity health wouldn't load properly when the world/entity was reloaded.
alpha

Omni-Mobs 0.3.5.1

0.3.5.1
17 апр. 2026 г.937Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed a bug where the stacktrace checker would try to find constructors and static initialisers as methods, which would always fail. - Moved `distanceToEntityWithHitboxes()` back to `EntityUtil`, as I accidentally moved it to `VFXUtil`. - Made the default value of `verboseLogs` in the config `false`, which I meant to do last time, but accidentally left it as `true`. - Made Flashfur's speed moves not apply damage multiple times on the same entity in a single "run", so now he shouldn't do as much damage to mobs with massive hitboxes. - Removed weird `try-catch` block in Flashfur's respawning. - Updated `HealthManager` to give Boss Entities a "last known valid health value" and if the current health value differs from this, it'll be reversed to this. - Updated Silverlight's lightning bolts to track hit entities with a `HashSet` instead of an `ArrayList` (if Silverlight seemed like he did more damage in 0.3.5, it was because of the `ArrayList`).
alpha

Omni-Mobs 0.3.5

0.3.5
26 февр. 2026 г.20,5 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- **Reworked Flashfur:** - Made Flashfur's swipe speed faster. - Doubled Flashfur's swipe attack range. - Made Flashfur's super-speed much faster. - Made it so when Flashfur uses his super-speed, he will deal a full swipe at targets that are in his path. - Updated the Ground Slam visuals to make the bright light disappear faster, added smoke particles, and added a shockwave. - Added a parry move for Flashfur. - Made it so Flashfur deals a little bit of `getHealth()`-modify damage. - Made it so Flashfur can use his super-speed while in water. - Flashfur will now stop using Super-Speed-Slashes earlier, if all the entities have already died. - Fixed Flashfur's (and Metapotent Flashfur's) pupils being his fur texture. Now his pupils are solid black (`#000000`). - Added respawning to Flashfur. He can now respawn if he is despawed by something. - Made it so Flashfur cannot be ridden. Additionally, he will attack mobs and players who attempt it, if he is not already attacking something. - Made it so Flashfur can't be spectated in spectator mode. - Added anti-respawn to Flashfur (and Metapotent Flashfur). It's only simple anti-respawn - Metapotent Flashfur will probably get an improved version in a future update. - Updated Metapotent Flashfur's Meta-Swipe to have a shockwave effect. - Updated the explosion effect at the end of Metapotent Flashfur's Meta-Beam, to look similar to his Meta-Swipe. - Updated Metapotent Flashfur's Meta-Explosion to have a shockwave effect. - Added shockwaves to Metapotent Flashfur's spawning effect. - Improved Metapotent Flashfur's `getHealth()`-modify damage. - Upgraded Boss entity defence against things such as persistent data modification, hitbox modification, etc. - Made it so Boss entities will always render. - Refactored the stack checker to use a `StackWalker` instead of `Thread.currentThread().getStackTrace()`. It should be far more performant. - Made it so when the custom bossbars don't find their Boss entity, they don't render at all, instead of showing `Omni-Mobs:integer`. - Fixed a bug where the `hurt()` method of the Boss entities was returning `true`, mid-death. - Improved Metapotent Flashfur's erasure-fallback (for his damage-dealing moves), so it now detects entities with `NaN` health. - Made it so Boss entities will despawn mobs that have `NaN` health. - Made it so Metapotent Flashfur doesn't erase Omni-Mobs VFX entities. - Fixed a targeting bug with Metapotent Flashfur. - Made Boss entity despawn immunity check for mixins. - Updated access checker to check for mixins. - Fixed bug with the mod's force-despawning where it wouldn't despawn on the client-side, because it was using `entity.blockPosition().asLong()` instead of `SectionPos.asLong(entity.blockPosition())`. (It was using the correct one on the server-side, though.) I think I must have accidentally broke this in an earlier recent update, as it used to work fine. But anyway, it should work now. - Removed useless `DATA_REMOVED` from the `BossEntity` class from ages ago. - Made it so Boss entities won't have a red overlay and play their hurt/death sounds, unless they are actually hurt/are dying. - Refactored some methods into `CoreModHooks` - specifically some methods in `MetapotentFlashfurLevel` and `BossEntity`. - Added coremod/agent info/warning messages to the spawn eggs' tooltips. - Updated Silverlight's move priority, so he prioritises his lightning attacks over his swipe attack. This means he should use his lightning attacks more often, like pre-0.3.4. - Made it so Silverlight uses his Lightning Bolt Projection against flying mobs, as before, he didn't use it if he was closer than 10 blocks. Now, if he is fighting a flying mob, he can also use it if the target is close to him. - Made it so Metapotent Flashfur now teleports back up if he falls in the void. It doesn't really work that well. - Added a config toggle for printing logs to the console. - Moved some of the mod's VFX helpers into a separate class, as they definitely didn't belong in `EntityUtil`. - Refactored `AbstractSilverlightLightningMove` to use an `ArrayList<LivingEntity>` to track which entities were hit by the lightning, instead of `omniMobsSilverlightLightningAttack` persistent data. I'm really not sure what I was thinking back then.
alpha

Omni-Mobs 0.3.4.2

0.3.4.2
9 нояб. 2025 г.17,4 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- Removed the random `ICosmicEffect` interface from months and months ago. - Fixed despawn immunity for Boss entities.
alpha

Omni-Mobs 0.3.4.1

0.3.4.1
7 нояб. 2025 г.496Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed a bug where Boss entity defences could be bypassed by forcing the game to load their save data, after changing it.
alpha

Omni-Mobs 0.3.4

0.3.4
7 нояб. 2025 г.315Minecraft: 1.20.1forge, neoforge
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Что нового
- Updated entity getter to force-get entities, bypass entity filtering. - Moved damage logic from `setHealth()` to `hurt()`, and made `setHealth()` just call `hurt()`, meaning some mobs can now dodge/block `setHealth()`. - The `BossEntity` `hurt()` method now doesn’t call `super.hurt()`, so it doesn’t use any vanilla behaviour. - Updated access checker to make it more resilient against bypasses, even though I hadn’t seen any bypasses for the original one. - Updated the name of the mixin-remover-class-visitor. - Removed a random print statement that I left in the mixin-remover-method-visitor. - Improved handling of coremod when it fails on JVMs that don’t have the Attach/Tools API (`com.sun.tools.attach`). It now uses reflection to access certain things, instead of a direct reference, so it is catchable and won’t crash the game – instead falling back to events/disabling some features, as intended. - Fixed some bugs related to Metapotent Flashfur when the coremod failed, or was disabled, like the Meta-Beam not showing up. - **<font color="red">Coremod config value moved to `omnimobs-common`.</font>** If you disabled the coremod previously, you might need to disable it again. (Except it might not crash anymore, so that might not be required.) - Fixed incorrect logging in the coremod, saying “Transforming ServerLevel…” when it was actually transforming `MinecraftServer`. - The coremod (Java agent) temporary file is now set to delete on exit. (So it won’t clutter the OS’s temporary files directory.) - The agent JAR file is now extracted with a `try-with-resources` statement, meaning if it fails at this step, the file stream will still be closed. - Fixed stars and light rays rotating with Metapotent Flashfur. - Updated Metapotent Flashfur’s stars to last twice as long on average. - Fixed Metapotent Flashfur’s walk animation, making it smooth. - Updated Metapotent Flashfur’s Meta-Beam to vaporise entities. (They don’t play their death animation.) - Added Object-Oriented ability/move system and ported Silverlight (and Flashfur’s Invulnerability Detection) to it. This allows for cleaner code, and context-aware moves! (I’ll port the other mobs fully, when they get a big rework, and all new mobs will probably use it!) - Updated Silverlight a bit, due to the fact I ported him to the new OOP system. He should hopefully feel less “spammy”. - Updated `UnsafeUtil` to make a new instance of `Unsafe`, instead of getting the existing `theUnsafe` field. This doesn’t matter much (it’s only used to attach the agent), but I prefer doing it this way. It’ll fall back to the other one just in case. - Updated the music system to use an `IMusicEntity` interface, meaning both Boss entities and Metapotent Flashfur use the same `BossMusic` class. (In other words, there is less duplicated code, as the `BossMusic` class only cares about an `IMusicEntity`, and not a specific implementation!) - Changed Flashfur’s and Iron Golem’s music, because of potential issues using the original ones. Original music: - Courage by <a href="https://pixabay.com/users/hot_dope-27442149/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=200156">Hot_Dope</a> from <a href="https://pixabay.com//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=200156">Pixabay</a>. - Aggressive Metal Trailer (Dragon Heart) by <a href="https://pixabay.com/users/alexgrohl-25289918/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=132732">AlexGrohl</a> from <a href="https://pixabay.com/music//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=132732">Pixabay</a>. - Made it so Boss entities can target entities that can’t normally be targeted. (For example, entities with the `invulnerable` flag set to `true`.) - Added a spark particle effect when Alarm parries an attack with his sword. - Made it so the camera shake doesn’t shake when the game is paused. - Fixed Metapotent Flashfur not saving on Windows (hopefully), by upgrading file management to use `java.nio.file`, meaning it’ll automatically handle `/` vs `\`. (I use Linux, so I can’t be 100% certain it works!) - Made it so Metapotent Flashfur cannot have a damage overlay or death animation. - Fixed camera shake becoming intense upon world reloading. (The intensity value persists upon world reloading, instead of resetting.) - Made Metapotent Flashfur’s lightning brighter. - Changed force-setHealth and Flashfur’s invulnerability detection to use approximate equals, and not exact equals, to account for floating-point errors. - Added checks to the `knockback()` method for Boss entities. - Improved target setting immunity and target cancellation immunity for Boss entities. - Improved some other things related to Boss entity defence. - Reworked Entity Remover, adding a GUI with a `die()` toggle, leave-level calls toggle, invulnerability toggle, immovability toggle, and a `/kick` ban toggle. This should help with OP mobs from other mods killing you, teleporting you, or kicking you out of the world. - Updated defence against `CompoundTag` modification, so when getting the value of an Omni-Mobs tag, it returns `0`. I also changed some other small things. - Improved Flashfur’s invulnerability detection against players. - Added some basic tests so it’s less likely that I’ll release a version with broken calculations, in the future. I will probably expand the amount of tests later. JUnit didn’t seem to work, so I had to make my own. They’re off by default, but you can enable them in the config. - Updated icon, because the mod isn’t just about Flashfur anymore, and made it show in the mod. I might change the icon again at some point. - 5% of the damage dealt by Boss entities now ignores vanilla defences such as armour and resistance.
alpha

Omni-Mobs 0.3.3.3

0.3.3.3
17 авг. 2025 г.2,8 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- **Fixed completely wrong percent damage calculations for every mob (using the % damage calculator method I added in the last update), where it used the attacker max health instead of the target max health.** (I had to load a backup without the changes that I've been working on for the next update, to fix this. But it was important enough to do that.) - Removed left-over print statement.
alpha

Omni-Mobs 0.3.3.2

0.3.3.2
15 авг. 2025 г.232Minecraft: 1.20.1forge, neoforge
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Что нового
- Some stuff I forgot. I hadn’t worked on Omni-Mobs for a while, and forgot to write down what I changed. - Fixed damage calculation on Flashfur’s and Silverlight’s swipe attack using the target max health for % damage in the area-of-effect. (It now applies the % damage individually for each entity.) - Updated percentage calculations, and upgraded immunity bypassing. - Patched Hyperlink 2.0 defeating Metapotent Flashfur. **Don't use this version, it has a critical bug that's fixed in 0.3.3.3.**
alpha

Omni-Mobs 0.3.3.1

0.3.3.1
13 июл. 2025 г.1,8 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- Removed random leftover print statements from the last update. - Added a try-catch block around Metapotent Flashfur’s loading and saving. (Hopefully just a temporary fix.)
alpha

Omni-Mobs 0.3.3

0.3.3
12 июл. 2025 г.235Minecraft: 1.20.1forge, neoforge
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Что нового
- Added saving and loading to Metapotent Flashfur. - Fixed some issues when Metapotent Flashfur targets partially dead entities. - Made it so Flashfur’s invulnerability detection can delete Dragionn’s Stuff mobs.
alpha

Omni-Mobs 0.3.2.1

0.3.2.1
23 июн. 2025 г.1,1 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- Made it so Metapotent Flashfur's Omni-Erasure move erases regular entities, and not just `LivingEntity`s. - Made it so Metapotent Flashfur can target entities that are partially dead.
alpha

Omni-Mobs 0.3.2

0.3.2
22 июн. 2025 г.228Minecraft: 1.20.1forge, neoforge
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Что нового
- Made Metapotent Flashfur able to kill creative mode players. (Only if you hit him, so it isn’t annoying for mob battles.) - Made Flashfur’s anti-invulnerability erasure attack slightly more powerful. - Fixed Boss entity TP command immunity not working, and also possibly affecting other mods’ mobs. - Removed random leftover debug print statements.
alpha

Omni-Mobs 0.3.1.1

0.3.1.1
10 июн. 2025 г.876Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed bugs with the despawn immunity upgrade from the last update. - Rewrote the entity force remove code.
alpha

Omni-Mobs 0.3.1

0.3.1
6 июн. 2025 г.187Minecraft: 1.20.1forge, neoforge
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Что нового
- Updated coremod to not remove the ClassFileTransformer. - Made it harder to inject code into Omni-Mobs classes with Mixins. - Made it so Metapotent Flashfur will sometimes walk around when not attacking anything. - Increased despawn immunity of Boss entities, to a similar level to 0.2.6 Metapotent Flashfur. - Gave all Boss entities `setPos` and `setPosRaw` immunity (before, only Flashfur had them). - Gave Iron Golem `setDeltaMovement` resistance. - Gave all Boss entities `/tp` immunity. - Reverted the change in 0.3.0 that made it harder to target Omni-Mobs entities by getting the registry name, as it caused lag problems.
alpha

Omni-Mobs 0.3.0.2

0.3.0.2
20 мая 2025 г.440Minecraft: 1.20.1forge, neoforge
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Что нового
- Hopefully prevented crash when the game loads. - Added a config to disable the coremod.
alpha

Omni-Mobs 0.3.0.1

0.3.0.1
20 мая 2025 г.113Minecraft: 1.20.1forge, neoforge
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Что нового
- Attempted to fix Metapotent Flashfur's fallback mode.
alpha

Omni-Mobs 0.3.0

0.3.0
20 мая 2025 г.197Minecraft: 1.20.1forge, neoforge
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Что нового
- **Reworked Metapotent Flashfur.** + Substantially increased Metapotent Flashfur’s defence, as he doesn’t rely on the event bus anymore. + Quadrupled Metapotent Flashfur’s size. + Changed Metapotent Flashfur’s colours (light rays, lines, beam, etc) from pink and blue to purple and ice-blue. + Added secondary moving ice-blue lines on Metapotent Flashfur, that move in the opposite direction to the purple ones. + Reduced the intensity of the lines. + Added a star visual effect around Metapotent Flashfur, in his light rays. + Updated flash of white for Meta-Erasure. (It is smoother.) + Renamed Meta-Erasure to Omni-Erasure. + Updated the positioning of the bossbar. + Updated the colour of the “Flashfur” text on the bossbar. + Added “Metapotent” on the bossbar. + Added Totality Boom move. + Quadrupled the reach of Meta-Swipe (as he is quadruple size). + Changed the minimum teleport range from 15 blocks to 60 blocks. + Renamed Teleport to Meta-Teleportation. + Made Metapotent Flashfur attack all living entities, instead of just monster entities. + Added flash of white when you spawn Metapotent Flashfur in. + Added camera shake when you spawn Metapotent Flashfur in. + Added a sound when you spawn Metapotent Flashfur in. + Added Event Bus Override. + Replaced Metapotent Flashfur’s music. * Old Song: Frantic Fast Forward by <a href="https://pixabay.com/users/nickpanek620-38266323/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=232239">Nicholas Panek</a> from <a href="https://pixabay.com/music//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=232239">Pixabay</a>. + Added Meta-Explode move. + Made Metapotent Flashfur teleport 2.5x more often. - Upgraded Boss entity defence. - Made it harder to target Omni-Mobs entities by getting the registry name. It was done to prevent Mindustry Units from kicking players with Metapotent Flashfur in the world. I could have also banned /kick while Metapotent Flashfur was in the world, but it didn’t work as well. - Made Flashfur’s anti-invulnerability stronger. - Made it so the Entity Remover toggles the `die()` method on shift right click. - Updated Entity Remover text.
alpha

Omni-Mobs 0.2.9

0.2.9
26 апр. 2025 г.520Minecraft: 1.20.1forge, neoforge
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Что нового
- Increased Flashfur’s Swipe damage from 5% + 75 to 10% + 75. - Upgraded Boss entity defence. - Added healing ban and erasure to Flashfur’s attacks. - Added caching to immunity bypassing, so it doesn’t have to search through all the fields/methods every single time, hopefully increasing performance. - Increased chance of Silverlight using Lightning Bolt Projection if further away. - Made Silverlight use Lightning Shockwave to jump towards far away targets. - Added various minor immunities to Boss entities. - Increased Silverlight’s movement speed from 0.35 to 0.45.
alpha

Omni-Mobs 0.2.8.1

0.2.8.1
5 апр. 2025 г.1 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- Reverted change to Boss entity immunity bypassing.
alpha

Omni-Mobs 0.2.8

0.2.8
1 апр. 2025 г.199Minecraft: 1.20.1forge, neoforge
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Что нового
- Added moving text to Metapotent Flashfur’s Spawn Egg’s name. - **Added Silverlight.** (I wanted to give him more moves, but I ran out of ideas.) - Improved explosion visual effect. - Added note under the spawn eggs of the Dragionn’s Stuff versions of Alarm and Silverlight, if Dragionn’s Stuff is installed, saying that they are the Dragionn’s Stuff versions, and not the Omni-Mobs versions. - Fixed boss health not saving when reloading the world, respawning, or unloading and reloading the entity. - Removed random leftover print statement I forgot about, from quite a few updates ago. - Increased Boss entity immunity bypassing power slightly. - Fixed some bugs when playing with the mod in a LAN world. (Metapotent Flashfur still doesn’t work in multiplayer, but the other mobs *should*.) - Upgraded Metapotent Flashfur’s defence.
alpha

Omni-Mobs 0.2.7

0.2.7
19 мар. 2025 г.438Minecraft: 1.20.1forge, neoforge
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Что нового
- Substantially increased Metapotent Flashfur’s defence. - Updated Metapotent Flashfur’s bossbar. - Increased the power of Metapotent Flashfur’s erasure attacks, and the Entity Remover. - Added `setPos` immunity to Flashfur. - Updated Entity Remover’s tooltip to be more informative, and it doesn’t have rainbow colours anymore.
alpha

Omni-Mobs 0.2.6

0.2.6
27 февр. 2025 г.650 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed bug with Metapotent Flashfur’s anti-heal damage. - Fixed ModernFix incompatibility. (Thanks K.K Gaming for bringing it to my attention) - *Hopefully* fixed Metapotent Flashfur targeting entities just outside of render distance, and then teleporting to them. *This version is so old - I don't know why it's getting so many downloads all of a sudden.*
alpha

Omni-Mobs 0.2.5

0.2.5
18 февр. 2025 г.269Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed an issue with Metapotent Flashfur’s music. - Added back custom attack targeting to Metapotent Flashfur, like in older versions of the mod, but the code is a bit better, and it has an infinite range. This means he can now target invulnerable entities. (Still has the issue of targeting entities underground though) - Added anti-regeneration damage to Metapotent Flashfur’s Meta-Swipe and Meta-Beam. - Added a config file, which lets you enable and disable music, and camera shake. - Improved Metapotent Flashfur’s erasure immunity. - A few other changes, but I forgot what they were.
alpha

Omni-Mobs 0.2.4

0.2.4
7 февр. 2025 г.213Minecraft: 1.20.1forge, neoforge
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Что нового
- Removed `isAlive` checks in despawn attacks. - Changed `isAlive` and `isDeadOrDying` for Boss entities. - Removed leftover print statements that I forgot to remove in the last update.
alpha

Omni-Mobs 0.2.3

0.2.3
7 февр. 2025 г.109Minecraft: 1.20.1forge, neoforge
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Что нового
- Added `setRemoved` immunity to Flashfur, Iron Golem, and Alarm. (Similar to 0.1.0, but not as buggy) - Added EntityManager-based erasure to Metapotent Flashfur and Entity Remover. - Improved Boss entity defence. - Redid `setHealth` method in the Boss entity class. (Same functionality as the old one, just better code)
alpha

Omni-Mobs 0.2.2

0.2.2
1 февр. 2025 г.176Minecraft: 1.20.1forge, neoforge
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Что нового
- Upgraded Immunity Bypassing of Boss damage. - Upgraded Boss entity defence. (Protects better against reflection-based attacks) - Fixed crash in `playHurtSound` method where the death sound may have been null. (hopefully) - Cleaned up code a bit. - Changed Alarm sword attack code to also include hitboxes when checking if he is close enough to attack, and set the reach down to 3, meaning the reach is the same as a regular player now. - Fixed UOM bypassing Boss entity defences. (I’m not exactly sure how they bypassed the defences this time, but I fixed it) - Upgraded the literally *ancient* music system (that looked straight out of MCreator), to a new one. - Fixed a healing bug of Boss entities.
alpha

Omni-Mobs 0.2.1

0.2.1
30 янв. 2025 г.116Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed problem where one of Metapotent Flashfur’s methods was using a regular `getHealth` call. - Fixed some knockback and movement not working on players. (Player movement is controlled on the client, so I synced movement between client and server) - Fixed damage sounds not being played when players are hit by a Boss entity. - Made it so shields work against Boss entity damage. - Fixed calls to `getHealth` when a Boss entity is hurt. (Caused problems when `getHealth` was altered) - Fixed `isAlive` and `isDeadOrDying` injection. (TUOM now doesn’t bypass Boss entity defences **at the time of releasing this**. My last fix, for `getHealth` injection, was bypassed soon after releasing) - Upgraded Immunity Bypassing of Boss entity damage. (Will be upgraded further in the next update)
alpha

Omni-Mobs 0.2.0

0.2.0
25 янв. 2025 г.167Minecraft: 1.20.1forge, neoforge
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Что нового
- Improved Flashfur’s, Metapotent Flashfur’s, Iron Golem’s, and Alarm’s immunity bypassing. - Made Flashfur, Metapotent Flashfur, Iron Golem, and Alarm immune to `getHealth` code injection. *If the getHealth is altered, health bar mods will display a different value (altered value) to the bossbar. The bossbar number is the actual health value.*
alpha

Omni-Mobs 0.1.9

0.1.9
12 янв. 2025 г.234Minecraft: 1.20.1forge, neoforge
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Что нового
- Added /data remove immunity to Flashfur and Metapotent Flashfur. (forgot in last update) - Fixed Flashfur’s speed visual rendering weird sometimes. (it rendered a speed visual in the wrong spot sometimes, as I wasn’t iterating through the lists properly) - Reduced cooldown for Flashfur’s Ground Slam move. - Fixed Flashfur sometimes not becoming invisible when using the Super-Speed-Slashes move.
alpha

Omni-Mobs 0.1.8

0.1.8
11 янв. 2025 г.66Minecraft: 1.20.1forge, neoforge
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Что нового
- Added /data merge and /data modify immunity to Flashfur and Metapotent Flashfur.
alpha

Omni-Mobs 0.1.7

0.1.7
11 янв. 2025 г.59Minecraft: 1.20.1forge, neoforge
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Что нового
- Made custom bossbar code better. - Added star on Metapotent Flashfur’s bossbar. - Added star on Metapotent Flashfur’s spawn egg tooltip. - Added custom tooltip border colour for Flashfur’s, Metapotent Flashfur’s, Iron Golem’s, and Alarm’s spawn egg, as well as the Entity Remover. - Fixed some things not being translatable. - Made it so the Entity Remover erases all loaded entities. - Some other random changes I forgot about. *Reuploaded mod file because I left some code in there that made Flashfur attack every Living Entity* *I also forgot to set it as an alpha version, and only remembered 12 hours later*
alpha

Omni-Mobs 0.1.6

0.1.6
4 янв. 2025 г.197Minecraft: 1.20.1forge, neoforge
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Что нового
- Fixed bug where Metapotent Flashfur would erase himself. - Made it so Metapotent Flashfur’s Meta-Erasure move erases all loaded entities in the current dimension. (any distance) - Fixed bug where bosses would continue to attack their target, after the target has already died. (this has been annoying me for ages, and the fix was like 3 lines of code) - Fixed bug where the Iron Golem’s idle animation and punch animation, would play at the same time. - Made Flashfur’s Supernatural Speed spamming move 5 times more frequent. - Probably some other random things I changed, and then forgot about.
alpha

Omni-Mobs 0.1.5

0.1.5
1 янв. 2025 г.216Minecraft: 1.20.1forge, neoforge
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Что нового
- Doubled Flashfur’s resistance. - Added an explosion visual when Meta-Lightning strikes. - Made Metapotent Flashfur’s erasure stronger (for all moves with erasure). - Synced Metapotent Flashfur and Entity Remover, despawning entities. (fixes ghost entities when erasing a `setRemoved` immune mob) - Made it so bosses will not hurt entities on the same team. *(now you can put Flashfur and Metapotent Flashfur up against an Ultra Modded Raid, without the villager dying, but sometimes they will kill the villager before you can put them on the same team, so you should spawn the villager after, and have a repeating command block set the villager’s team)* - Made it so Flashfur and Metapotent Flashfur can sit down when not attacking anything, like in older versions of the mod. - Improved boss health sync and damage flash sync. - Removed attack where Flashfur created an explosion when running towards a target. (I decided I didn’t like it) - Changed texture for the animation on Metapotent Flashfur’s spawn egg. - Brought back swing sound for Flashfur and Metapotent Flashfur, like in older versions of the mod. - Some other stuff I changed, and then probably forgot.
alpha

Omni-Mobs 0.1.4

0.1.4
16 дек. 2024 г.194Minecraft: 1.20.1forge, neoforge
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Что нового
- Rewrote the Iron Golem - Made it so the Iron Golem sometimes punches twice in a row. - Added Arm Bashing to the Iron Golem - Added Stomp to the Iron Golem - Fixed a crash to do with Flashfur’s speed visual. (hopefully) - Fixed some mobs (from other mods) bypassing boss damage caps. - Fixed issue where there was no damage flash, when bosses attacked mobs. - Added custom bossbars to Flashfur, Metapotent Flashfur, Iron Golem, and Alarm. - Some other stuff I probably changed, and then forgot about.
alpha

Omni-Mobs 0.1.3

0.1.3
2 дек. 2024 г.161Minecraft: 1.20.1forge, neoforge
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Что нового
- Made it so Metapotent Flashfur cannot be teleported by the TP command. - Made it so you cannot give Metapotent Flashfur effects. - Made it so you cannot send Metapotent Flashfur to a different dimension. - Made it so Metapotent Flashfur is immune to Pehkui scaling. - Made it so Metapotent Flashfur always has AI. - Made it so Metapotent Flashfur always has gravity. - Removed custom entity targeting from Flashfur and Metapotent Flashfur. (they now *hopefully* won’t be attacking mobs in caves when they are on the surface) - Added Fast targeting and Extra vertical follow range to Flashfur, Metapotent Flashfur, Iron Golem, and Alarm. - Made Iron Golem use vanilla texture. (works with resource packs) - Fixed Metapotent Flashfur’s Meta-Beam not rendering properly with clouds off. - Upgraded the visual appearance of Flashfur’s speed trail. - Fixed crash when removing the Vll r (from Salmon32767’s Vll r Mystery mod), with the Entity Remover. - Increased Flashfur’s, and Metapotent Flashfur’s swipe speed. (twice as fast) - Made Flashfur use his Supernatural Speed more often (twice as much), and use it when he is 3 or more blocks away, instead of 10 or more blocks away. - Redid the slash visual effect, and made it look much nicer. (doesn’t use Photon anymore) - Made my own explosion visual effect for the explosion attacks. - Added Light Rays to Metapotent Flashfur. - Added `setDeltaMovement` immunity to Flashfur and Metapotent Flashfur. - Made knockback resistance work on Flashfur’s attacks. (before, some attacks just ignored knockback resistance) - The mod doesn’t require Photon anymore. - Some other stuff I forgot. (as usual)
alpha

Omni-Mobs 0.1.2

0.1.2
30 окт. 2024 г.308Minecraft: 1.20.1forge, neoforge
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Что нового
- Rewrote most of Flashfur. (I think Alarm is still better) - Added dodge animations. - Redid Shockwave attack. - Redid Swipe attack. - Added Super-Speed-Slashes attack. - Made Flashfur’s spawn egg text blue instead of pink. - Rewrote most of Metapotent Flashfur. - Redid Meta-Swipe. - Redid Meta-Lightning and changed it a bit. - Added Meta-Beam to Metapotent Flashfur. (renders weirdly if clouds are turned off, for some reason. I am not that great at rendering right now) - Made Metapotent Flashfur immune to removalReason. (he now doesn’t save when leaving the world for some reason, but it’s probably okay for now) - Made it so the Mob Enrager works on Flashfur and Metapotent Flashfur. - Some other stuff I forgot.
alpha

Omni-Mobs 0.1.1

0.1.1
22 окт. 2024 г.117Minecraft: 1.20.1forge, neoforge
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Что нового
- Redid Flashfur’s moves. (will probably be redone again in the next update) - Removed Rapid Slashes - Removed Air Slash - Made Slash faster. - Made Shockwave Generation faster. - Added Supernatural Slashes move. - Added Small Explosion move. - Made Flashfur’s and Iron Golem’s Weak Damage Negation scale with their max health, like their damage caps. - Made boss health display support numbers larger than 2147483647 (for when I start making cosmic beings like Multiversal Dragon). - Removed `setRemoved` immunity for all Boss Entities except for Metapotent Flashfur, as it is buggy (changed to normal `remove` immunity). - Added Alarm. - Increased Metapotent Flashfur’s size from 1.5 times normal Flashfur, to 2 times. - Attempted to remove the teleport lerp effect for Flashfur and Metapotent Flashfur, to make them feel faster. (didn't work that well) - Changed rainbow text animation to a much better looking one (and the code is better too). - Made Metapotent Flashfur and the Entity Remover delete Dragionn’s Stuff mobs (Greylight, Dragionn, etc). - Added protection enchantment, resistance, and absorption calculations to boss damage. - Changed some other things in the code, but I forgot what they were.
alpha

Omni-Mobs 0.1.0

0.1.0
17 сент. 2024 г.439Minecraft: 1.20.1forge, neoforge
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Что нового
- Added Flashfur (used to be Blackflash from Dragionn's Stuff) - Added Metapotent Flashfur - Added Iron Golem