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OhTabListPing

ВЕРСИИ (2)

release

OhTabListPing 1.0.0

1.0.0
1 февр. 2026 г.321Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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Что нового
First stable release of a high-performance Minecraft server plugin that displays each player's ping (latency) in the tab list with color-coded formatting.
beta

OhTabListPing 0.0.1

0.0.1
31 янв. 2026 г.28Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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Что нового
# OhTabListPing [![Minecraft Version](https://img.shields.io/badge/Minecraft-1.21.11-brightgreen.svg)](https://www.spigotmc.org/) [![License](https://img.shields.io/badge/License-MIT-blue.svg)](LICENSE) [![GitHub](https://img.shields.io/badge/GitHub-anaspui%2Fohtablistping-blue)](https://github.com/anaspui/ohtablistping) A high-performance Minecraft server plugin that displays each player's ping (latency) in the tab list with color-coded formatting. ![Preview](https://cdn.modrinth.com/data/cached_images/74ece34aa37ccbd20a50494d76f8be78fd159295_0.webp) ## Features **Real-time Ping Display** - Shows ping values next to player names in the tab list **Color-Coded Indicators** - Visual feedback for connection quality **High Performance** - Async updates with intelligent caching **Fully Configurable** - Customize format, colors, thresholds, and update intervals **Plugin Compatibility** - Works alongside nickname and permission plugins **Optimized Updates** - Only updates when ping changes significantly ## Requirements - **Minecraft Version**: 1.21.11 (Spigot or Paper) - **Java Version**: 21 or higher - **Server Software**: Spigot, Paper, or compatible forks ## Installation 1. **Download** the latest release (`OhTabListPing-1.0.0.jar`) from [Releases](https://github.com/anaspui/ohtablistping/releases) 2. **Place** the JAR file in your server's `plugins/` folder 3. **Restart** your server or load the plugin with a plugin manager 4. **Configure** (optional) - Edit `plugins/OhTabListPing/config.yml` to customize settings 5. **Reload** the plugin if you changed the config: `/reload confirm` ## Configuration The plugin automatically creates a `config.yml` file on first run. Here's what you can customize: ```yaml # Update interval in ticks (20 ticks = 1 second) update-interval: 40 # Recommended: 40 (2 seconds) # Minimum ping change to trigger update (avoids unnecessary updates) update-threshold: 5 # Only update if ping changed by 5+ ms # Display format ping-format: "{player} §7[{color}{ping}ms§7]" # Color coding color-coding: enabled: true colors: excellent: "§a" # Green (0-50ms) good: "§e" # Yellow (51-100ms) acceptable: "§6" # Gold (101-150ms) poor: "§c" # Red (151+ms) thresholds: excellent: 50 good: 100 acceptable: 150 # Performance settings async-updates: true # Run updates asynchronously (recommended) debug: false # Enable debug logging ``` ### Format Placeholders - `{player}` - Player's username - `{ping}` - Current ping value - `{color}` - Automatically determined color code ### Color Codes Standard Minecraft color codes are supported: - `§a` - Green - `§e` - Yellow - `§6` - Gold - `§c` - Red - `§7` - Gray - `§f` - White ## How It Works 1. **Scheduled Updates**: The plugin runs a repeating task every `update-interval` ticks 2. **Ping Retrieval**: Gets each player's ping using `Player.getPing()` API 3. **Smart Caching**: Only updates display if ping changed by more than `update-threshold` 4. **Color Coding**: Applies color based on ping quality thresholds 5. **Display Update**: Updates the tab list player name with formatted ping ## Performance - **Async Execution**: Updates run asynchronously to prevent server lag - **Intelligent Caching**: Avoids unnecessary updates using threshold system - **Optimized String Operations**: Pre-formatted color codes and efficient formatting - **Low Memory Footprint**: Minimal cache size (only UUID → ping map) **Benchmarks** (tested with 100 players): - CPU Impact: < 0.1% per update cycle - Memory Usage: ~5KB additional RAM - TPS Impact: None (async operations) ## Compatibility ### Compatible With: LuckPerms (permission prefixes) EssentialsX (nicknames) Vault (permission integration) Most tab-modifying plugins (soft dependencies) ### Server Software: Spigot 1.21.11 Paper 1.21.11 Purpur 1.21.11 Other Spigot-based forks ## Troubleshooting ### Ping not showing in tab list 1. Check that the plugin is enabled: `/plugins` 2. Verify no errors in console during plugin startup 3. Check `config.yml` is valid YAML syntax 4. Try reloading the plugin: `/reload confirm` 5. Ensure no conflicting plugins are overriding tab list ### Display names appear truncated - Shorten the `ping-format` string in config - Tab list has character limits, keep format concise ### Plugin conflicts with nickname plugins - OhTabListPing uses soft dependencies and MONITOR priority - It should work alongside most nickname plugins - If conflicts occur, try adjusting plugin load order ### Performance issues - Increase `update-interval` (default: 40 ticks) - Increase `update-threshold` (default: 5ms) - Ensure `async-updates` is enabled (default: true) - Enable `debug` to check for errors ## Building from Source ```bash # Clone the repository git clone https://github.com/anaspui/ohtablistping.git cd ohtablistping # Build with Maven mvn clean package # Output JAR will be in target/OhTabListPing-x.x.x.jar ``` ## Development ### Project Structure ``` ohtablistping/ ├── src/main/java/com/anaspui/ohtablistping/ │ ├── OhTabListPing.java # Main plugin class │ ├── ConfigManager.java # Configuration handler │ ├── TabListUpdater.java # Ping update logic │ └── PlayerEventListener.java # Event handlers ├── src/main/resources/ │ ├── plugin.yml # Plugin descriptor │ └── config.yml # Default configuration └── pom.xml # Maven build file ``` ### Technologies Used - **Java 21** - Core language - **Spigot API 1.21.1** - Minecraft server API - **Maven** - Build management - **Bukkit Scheduler** - Async task execution ## Contributing Contributions are welcome! Please follow these steps: 1. Fork the repository 2. Create a feature branch (`git checkout -b feature/xyz-feature`) 3. Commit your changes (`git commit -m 'Add xyz feature'`) 4. Push to the branch (`git push origin feature/xyz-feature`) 5. Open a Pull Request ## License This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details. ## Credits **Author**: [anaspui](https://github.com/anaspui) Built with LOVE! for the Minecraft community --- **⭐ If you find this plugin useful, please star the repository!**