
OGDuels
OGDuels is a lightweight, high-performance Duels, FFA, killstreak, bounty, and leaderboard module designed for competitive Minecraft PvP servers.
Автор: ItzJatinOG2391обновлён 28 июн. 2026 г.
Механики игрыУправлениеМини-игры
Описание
⚔️ OGDuels | Ultimate 1v1 & Killstreak System
OGDuels is a highly optimized, high-performance 1v1 dueling and competitive combat engine built explicitly for modern PaperMC and Spigot networks. Combining lightning-fast SQLite persistence with modular kit structures and professional matchmaking presentation, OGDuels provides a seamless, competitive arena environment for your players.
✨ Core Features
- ⚡ Zero-Lag Matchmaking Pipeline: Asynchronous thread orchestration manages player states, queuing pools, and tournament data without blocking your server's main tick loop.
- 🔒 Automated Inventory & State Syncing: Clears, caches, and rolls back precise inventories, status profiles, and survival game modes instantly upon arena transitions.
- 🔥 Immersive Countdown Engine: A cinematic, hard-coded 5-second match countdown. Locks players securely at their designated spawns (allowing camera head rotation) while cycling high-impact action audio structures (
BLOCK_NOTE_BLOCK_CHIME) before releasing combat with an explosive climax. - 🏆 Dynamic SQLite Persistent Storage: Complete native tracking of
current_streakandhighest_streakdata metrics synced locally to a structureddata.dbfootprint. - 📊 Native PlaceholderAPI Interfacing: Exposes real-time data expansions (
%killstreak_current%,%killstreak_max%) alongside dynamic top-tier positioning caches out-of-the-box. - 🛡️ Dedicated Lobby Protection: Built-in world-bound listeners completely negate incoming PvP and structural fall damage vectors within designated hub spaces.
🛠️ Configuration & Customization
OGDuels splits its core management tools into independent files for easy scaling:
config.yml: Global lobby dimensions, world coordinate registries, and framework tracking properties.guis.yml: Fine-tune interface hierarchies, layouts, and selection screen parameters.streak.yml: Set customizable milestones that trigger global chat broadcasts or run automated console rewards (e.g., executing/ecoconfigurations or distributing dynamic item sets) when players hit certain killstreaks.
📈 Placeholder Expressions
| Placeholder | Outputs |
|---|---|
%killstreak_current% | Returns the player's current active combat match streak. |
%killstreak_max% | Returns the player's lifetime record-breaking peak streak. |
%ogduels_highest_position% | Returns numerical ranking position layout or Unranked. |
⚙️ Dependencies & Requirements
- Platform Engine: PaperMC or Spigot (Targeting 1.21+)
- Required Dependencies: None (Self-contained)
- Optional Hooks: PlaceholderAPI (For custom scoreboard and tab integration)
Галерея
Последние версии
Все версии →release
OGDuels 1.2.0
1.2.028 июн. 2026 г.211Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
Что нового
<h1>⚔️ OGDuels | Ultimate 1v1 & Killstreak System</h1>
<p><strong>OGDuels</strong> is a highly optimized, high-performance 1v1 dueling and competitive combat engine built explicitly for modern PaperMC and Spigot networks. Combining lightning-fast SQLite persistence with modular kit structures and professional matchmaking presentation, OGDuels provides a seamless, competitive arena environment for your players.</p>
<hr />
<h2>✨ Core Features</h2>
<ul>
<li><strong>⚡ Zero-Lag Matchmaking Pipeline:</strong> Asynchronous thread orchestration manages player states, queuing pools, and tournament data without blocking your server's main tick loop.</li>
<li><strong>🔒 Automated Inventory & State Syncing:</strong> Clears, caches, and rolls back precise inventories, status profiles, and survival game modes instantly upon arena transitions.</li>
<li><strong>🔥 Immersive Countdown Engine:</strong> A cinematic, hard-coded 5-second match countdown. Locks players securely at their designated spawns (allowing camera head rotation) while cycling high-impact action audio structures (<code>BLOCK_NOTE_BLOCK_CHIME</code>) before releasing combat with an explosive climax.</li>
<li><strong>🏆 Dynamic SQLite Persistent Storage:</strong> Complete native tracking of <code>current_streak</code> and <code>highest_streak</code> data metrics synced locally to a structured <code>data.db</code> footprint.</li>
<li><strong>📊 Native PlaceholderAPI Interfacing:</strong> Exposes real-time data expansions (<code>%killstreak_current%</code>, <code>%killstreak_max%</code>) alongside dynamic top-tier positioning caches out-of-the-box.</li>
<li><strong>🛡️ Dedicated Lobby Protection:</strong> Built-in world-bound listeners completely negate incoming PvP and structural fall damage vectors within designated hub spaces.</li>
</ul>
<hr />
<h2>🛠️ Configuration & Customization</h2>
<p>OGDuels splits its core management tools into independent files for easy scaling:</p>
<ul>
<li><strong><code>config.yml</code>:</strong> Global lobby dimensions, world coordinate registries, and framework tracking properties.</li>
<li><strong><code>guis.yml</code>:</strong> Fine-tune interface hierarchies, layouts, and selection screen parameters.</li>
<li><strong><code>streak.yml</code>:</strong> Set customizable milestones that trigger global chat broadcasts or run automated console rewards (e.g., executing <code>/eco</code> configurations or distributing dynamic item sets) when players hit certain killstreaks.</li>
</ul>
<hr />
<h2>📈 Placeholder Expressions</h2>
<table>
<thead>
<tr>
<th>Placeholder</th>
<th>Outputs</th>
</tr>
</thead>
<tbody>
<tr>
<td><code>%killstreak_current%</code></td>
<td>Returns the player's current active combat match streak.</td>
</tr>
<tr>
<td><code>%killstreak_max%</code></td>
<td>Returns the player's lifetime record-breaking peak streak.</td>
</tr>
<tr>
<td><code>%ogduels_highest_position%</code></td>
<td>Returns numerical ranking position layout or <code>Unranked</code>.</td>
</tr>
</tbody>
</table>
<hr />
<h2>⚙️ Dependencies & Requirements</h2>
<ul>
<li><strong>Platform Engine:</strong> PaperMC or Spigot (Targeting 1.21+)</li>
<li><strong>Required Dependencies:</strong> None (Self-contained)</li>
<li><strong>Optional Hooks:</strong> PlaceholderAPI (For custom scoreboard and tab integration)</li>
</ul>
release
OGDuels 1.0.0
1.0.020 июн. 2026 г.28Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
Что нового
## ⚔️ About OGKillstreaks
**OGKillstreaks** is a lightweight, high-performance killstreak and PvP statistics tracking plugin designed for competitive servers. Built on a fully asynchronous SQLite architecture, it ensures zero server thread lag during intense PvP combat.
---
## 🚀 Key Features
* **Asynchronous Engine:** Flat-file SQLite data operations are handled off the main server thread to keep your TPS steady.
* **Milestone Rewards:** Run custom console commands, trigger particle effects, or play global sounds when players hit specific milestones.
* **Kit Refresher:** Automatically restores a portion of health or refreshes a player's inventory combat supplies instantly upon a kill.
* **PlaceholderAPI Integration:** Exposes statistics easily to your scoreboards, tablists, and chat formatters.
---
## 📊 Placeholders
* `%ogkillstreaks_current%` - Displays the player's active killstreak.
* `%ogkillstreaks_highest%` - Displays the player's historical highest streak.
*
---
## 🛠️ Configuration
The entire plugin is highly configurable, allowing you to customize reward triggers, leaderboard settings, and combat-log penalties out of the box.
