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Numismatic Overhaul

Terraria-style currency in Minecraft

Автор: Noaaan5 млн521обновлён 9 сент. 2026 г.
ПриключенияЭкономика

Описание

Numismatic Overhaul banner

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Numismatic Overhaul adds a currency system to Minecraft, not too dissimilar to how Terraria does it. You have a purse in your Inventory which holds your riches - these may be obtained from killing Pillagers, exploring the world and its ancient ruins and, of course, trading with Villagers.

Villager trade screen with a discount on buying an item, and the Purse overlay inside the inventory screen

Speaking of Villagers, these have also been completely reworked. First of all, they obviously trade Currency instead of Emeralds. However, their trades have also been rebalanced and tweaked to provide a more interesting trading experience.

Shop screen, showing the setup of trades

One last feature is the Shop, which serves as an easy way to trade items between players. When opened, it displays a Villager GUI with trades the owner can configure. When someone buys something, the money will be stored within and can be retrieved by the owner.

Последние версии

Все версии →
beta

[1.20+] Numismatic Overhaul - 0.2.19

0.2.19+1.20
9 сент. 2026 г.3,6 тыс.Minecraft: 1.20, 1.20.1fabric
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Что нового
# 0.2.19 ## Pawn Shop You can now craft a Pawn Shop using a Silver Coin, Planks, and a Mud Brick Slab. This block allows you to buy items from other players. It works very similarly to the shop, except that you have to fill its built-in purse with coins. ## Other Changes - Backported improved mob drop config system from 0.3.2 - Make Piggy Banks dyeable, you now have 16 more variants for it! - Improved format of `/numismatic balance` command - Allow using `/numismatic balance` without operator status to check your own balance - Disable hard crash of rare edge case if you have an invalid money bag - Added russian translations (#183, thanks AShu7SPb!)
release

[1.21.1] Numismatic Overhaul - 0.3.5

0.3.5+1.21
21 сент. 2025 г.30,8 тыс.Minecraft: 1.21.1fabric
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# 0.3.5 ## Changes - Fixed an issue where items like Enchanted Books would not correctly save or show up in shops (#172) - Add a trade adapter for selling structure maps via a tag (#165, fixes #93 and #174) - Updated the markers on maps sold by villagers (#169) - Update Chinese translations (#101, thanks SettingDust!) - Added new trade adapters (#167, thanks abrossimow!) - An adapter for villagers to buy items from players using a tag - An adapter for villagers to sell pre-enchanted items. This is different from the enchant item adapter, which usually requires an additional item. - Fixed an issue where Cardinal Components was not correctly included
release

[1.20.1] Numismatic Overhaul - 0.2.18

0.2.18+1.20
21 сент. 2025 г.3,6 млнMinecraft: 1.20.1fabric
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Что нового
# 0.2.18 **NOTE!** This is likely the final version for Numismatic Overhaul for 1.20.x. ## Changes - Add a trade adapter for selling structure maps via a tag (#165, fixes #93 and #174) - Updated the markers on maps sold by villagers - Update Chinese translations (#101, thanks SettingDust!) - Added new trade adapters (#167, thanks abrossimow!) - An adapter for villagers to buy items from players using a tag - An adapter for villagers to sell pre-enchanted items. This is different from the enchant item adapter, which usually requires an additional item.
release

[1.21.1] Numismatic Overhaul - 0.3.4

0.3.4+1.21
1 июл. 2025 г.8,3 тыс.Minecraft: 1.21.1fabric
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# 0.3.4 ## Changes - Made several improvements to the Piggy Bank - Piggy Banks now has title text, similar to other containers - Piggy Banks are now lockable - Piggy Banks now correctly drop themselves when broken - Fixed an issue where disabling the Villager Trade replacements would break modded Villagers (#166)
release

[1.20.1] Numismatic Overhaul - 0.2.17

0.2.17+1.20
1 июл. 2025 г.14,1 тыс.Minecraft: 1.20.1fabric
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Что нового
# 0.2.17 ## Changes - Fixed an issue where disabling the Villager Trade replacements would break modded Villagers (#166)
release

[1.19+] Numismatic Overhaul - 0.2.11.1+1.19

0.2.11.1+1.19
16 июн. 2025 г.1,3 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric
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# 0.2.11.1 ## Changes - Backport a fix for a dupe bug related to shops
release

[1.21.1] Numismatic Overhaul - 0.3.3

0.3.3+1.21
16 июн. 2025 г.766Minecraft: 1.21.1fabric
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# 0.3.3 ## Changes - Fixed the shop crashing when creating offers with enchanted items - Should also apply for anything with components in the dynamic registry, like banner patterns, and similar - Improved Mob Coin Drop System - Can now use tags (e.g. `#numismatic-overhaul:the_bourgeoisie`) - Now refreshes when `/reload` is run, no longer requiring you to restart your game
release

[1.20+] Numismatic Overhaul - 0.2.15

0.2.15+1.20
8 июн. 2025 г.4,8 тыс.Minecraft: 1.20, 1.20.1fabric
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# 0.2.15 ## Changes - Backports the configurable money drop system for mobs, as described here: <https://modrinth.com/mod/numismatic-overhaul/version/0.3.2+1.21> - Adds experimental Switchy compatibility - Add Ukrainian translations (thanks unroman!)
release

[1.21.1] Numismatic Overhaul - 0.3.2

0.3.2+1.21
8 июн. 2025 г.703Minecraft: 1.21.1fabric
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# 0.3.2 ## Mob Drop Config This version adds a new system for handling coins dropped by mobs. You can now assign a base value for a mob in the configuration file (`/config/numismatic-overhaul.json5`). The mob will drop this amount on death, after being multiplied by the modifiers. ### Modifiers The gamerule `moneyMobDropVariancePercentage` directly modifies the base value in both directions (higher and lower). By default, it is set to 50 (50%), meaning the mob will drop between 50% and 150% of the base value. There is also the `scaleOnHealth` in the config file. Money dropped this way by default is multiplied by the mobs max health divided by twenty. This option requires a restart to apply, and is generally a bit experimental. Be careful using it, since with really high HP it can lead to very high coin counts. To offset the money drops in high HP contexts you can also use the `healthScaleReduction` to further reduce the impact of health scaling. The full formula for coins looks like this: `finalValue = baseValue * (variance) * ([mob max health] / (20 * healthScaleReduction))` ## Changes - Added the mob drop config, as described above - Fixed an issue where Villagers selling Potions or Tipped Arrows would crash the game (#163)
release

[1.21.1] Numismatic Overhaul - 0.3.1

0.3.1+1.21
29 мая 2025 г.1 тыс.Minecraft: 1.21.1fabric
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# 0.3.1 ## Changes - Fixed the inexhaustible shop closing when opened - Fixed Shop trades above Bronze having the wrong coin count - Fixed broken tags - Fixed recipes for the Shop and the Piggy Bank - Fix a potential crash related to death messages