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ВЕРСИИ (18)
release
Numerical HUD 4.1.0
4.1.019 июл. 2026 г.341Minecraft: 26.2fabric
Что нового
- Added support for Minecraft 26.2
- Added toggles to enable or disable the boss bar and status effects HUD replacements
- Added Camel and Camel Husk support to the Jump module
- Fixed the Jump module's charging colors
- Fixed the Boss bar number staying stuck at 0 instead of updating
- Fixed the HUD showing up in creative mode, matching vanilla behavior
- Updated the text outline, dropping the corners
- Updated all HUD colors to match Minecraft's standard color palette
release
Numerical HUD 4.1.0
4.1.019 июл. 2026 г.89Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- Added support for Minecraft 26.2
- Added toggles to enable or disable the boss bar and status effects HUD replacements
- Added Camel and Camel Husk support to the Jump module
- Fixed the Jump module's charging colors
- Fixed the Boss bar number staying stuck at 0 instead of updating
- Fixed the HUD showing up in creative mode, matching vanilla behavior
- Updated the text outline, dropping the corners
- Updated all HUD colors to match Minecraft's standard color palette
release
Numerical HUD 4.0.0
4.0.021 мая 2026 г.152Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- Added support for Minecraft 26.1, 26.1.1, and 26.1.2
- Replaced Cloth Config with YetAnotherConfigLib (YACL) 3.9.3 for the in-game config screen
- Added a Boss Bar module that replaces vanilla boss bar textures with a compact icon. Supports bosses and raids
- Added a Potion Effects module that replaces the vanilla effect icons row with a right-aligned vertical column, showing each effect's icon, name, and timer
- Added a setting that hides the effect name and shows only the timer
- Changed the Popup animation so damage text now floats upward instead of downward
- Replaced the custom damage/heal blink animation across all modules with vanilla's heart blink formula
- Replaced the custom recurring blink in the Health and Hunger modules with the same vanilla formula
release
Numerical HUD 3.1.2
3.1.219 мая 2026 г.288Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
- Fixed oxygen module to use vanilla GUI atlas sprites
- Replaced missing air_empty sprite in 1.21-1.21.1 with air_bursting, as the empty state was not added until 1.21.2
- Moved all first row modules 1px down
- Moved all second row modules 3px down
- Reduced the "Shift Modules Down" setting offset from 7px to 6px
release
Numerical HUD 3.1.2
3.1.219 мая 2026 г.53Minecraft: 1.21.2, 1.21.3, 1.21.4, 1.21.5fabric
Что нового
- Fixed oxygen module to use vanilla GUI atlas sprites
- Replaced missing air_empty sprite in 1.21-1.21.1 with air_bursting, as the empty state was not added until 1.21.2
- Moved all first row modules 1px down
- Moved all second row modules 3px down
- Reduced the "Shift Modules Down" setting offset from 7px to 6px
release
Numerical HUD 3.1.2
3.1.219 мая 2026 г.105Minecraft: 1.21, 1.21.1fabric
Что нового
- Fixed oxygen module to use vanilla GUI atlas sprites
- Replaced missing air_empty sprite in 1.21-1.21.1 with air_bursting, as the empty state was not added until 1.21.2
- Moved all first row modules 1px down
- Moved all second row modules 3px down
- Reduced the "Shift Modules Down" setting offset from 7px to 6px
release
Numerical HUD 3.1.1
3.1.18 мая 2026 г.50Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
- Fixed a crash that occurred when loading the mod in 1.21.10
release
Numerical HUD 3.1.0
3.1.02 мая 2026 г.30Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
- Added a Jump module that displays above the hunger slot while riding a mob, showing charge percentage with color-coded text (white at 0% at rest, blue while charging, orange at 100% when fully charged)
- Added a setting to shift all HUD modules 7 pixels down, useful when the vanilla XP bar is hidden
- Added a setting to switch between shadow and outline text rendering styles for all module numbers
- Replaced copied vanilla textures with direct references to Minecraft's built-in assets, improving compatibility with resource packs
- Replaced the saturation overlay texture with a color change on the hunger number, turning it brown when the player is saturated
- Split 1.21.5–1.21.11 into two separate version ranges to account for API differences across minor versions
- Merged 1.21.2–1.21.5 into a single version range due to shared rendering API compatibility
- Fixed a crash on 1.21.5 caused by an incorrect rendering API that was not available until 1.21.6
release
Numerical HUD 3.1.0
3.1.02 мая 2026 г.23Minecraft: 1.21.2, 1.21.3, 1.21.4, 1.21.5fabric
Что нового
- Added a Jump module that displays above the hunger slot while riding a mob, showing charge percentage with color-coded text (white at 0% at rest, blue while charging, orange at 100% when fully charged)
- Added a setting to shift all HUD modules 7 pixels down, useful when the vanilla XP bar is hidden
- Added a setting to switch between shadow and outline text rendering styles for all module numbers
- Replaced copied vanilla textures with direct references to Minecraft's built-in assets, improving compatibility with resource packs
- Replaced the saturation overlay texture with a color change on the hunger number, turning it brown when the player is saturated
- Split 1.21.5–1.21.11 into two separate version ranges to account for API differences across minor versions
- Merged 1.21.2–1.21.5 into a single version range due to shared rendering API compatibility
- Fixed a crash on 1.21.5 caused by an incorrect rendering API that was not available until 1.21.6
release
Numerical HUD 3.1.0
3.1.02 мая 2026 г.24Minecraft: 1.21, 1.21.1fabric
Что нового
- Added a Jump module that displays above the hunger slot while riding a mob, showing charge percentage with color-coded text (white at 0% at rest, blue while charging, orange at 100% when fully charged)
- Added a setting to shift all HUD modules 7 pixels down, useful when the vanilla XP bar is hidden
- Added a setting to switch between shadow and outline text rendering styles for all module numbers
- Replaced copied vanilla textures with direct references to Minecraft's built-in assets, improving compatibility with resource packs
- Replaced the saturation overlay texture with a color change on the hunger number, turning it brown when the player is saturated
- Split 1.21.5–1.21.11 into two separate version ranges to account for API differences across minor versions
- Merged 1.21.2–1.21.5 into a single version range due to shared rendering API compatibility
- Fixed a crash on 1.21.5 caused by an incorrect rendering API that was not available until 1.21.6
release
Numerical HUD 3.0.0
3.0.012 апр. 2026 г.45Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
- Added multi-version support covering Minecraft 1.21.5 through 1.21.11
- Replaced the Animation Style config option with a proper enum selector dropdown
- Updated saturation and XP orb icon textures
- Removed saturation fade effect, saturation icon now displays at full opacity or not at all
release
Numerical HUD 3.0.0
3.0.012 апр. 2026 г.17Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
- Added multi-version support covering Minecraft 1.21.2 through 1.21.4
- Replaced the Animation Style config option with a proper enum selector dropdown
- Updated saturation and XP orb icon textures
- Removed saturation fade effect, saturation icon now displays at full opacity or not at all
release
Numerical HUD 3.0.0
3.0.012 апр. 2026 г.26Minecraft: 1.21, 1.21.1fabric
Что нового
- Added multi-version support covering Minecraft 1.21 through 1.21.1
- Replaced the Animation Style config option with a proper enum selector dropdown
- Updated saturation and XP orb icon textures
- Removed saturation fade effect, saturation icon now displays at full opacity or not at all
release
Numerical HUD 2.0.0
2.0.024 мар. 2026 г.81Minecraft: 1.21.11fabric
Что нового
- Updated to Minecraft 1.21.11
release
Numerical HUD 1.3.0
1.3.022 февр. 2026 г.142Minecraft: 1.21.10, 1.21.11fabric
Что нового
- Added Configuration system via Mod Menu and Cloth Config API: access settings in-game through the Mod Menu screen.
- Added Animation Style selector: choose between three animation modes for all modules (except XP):
- Decimal (default): values count up/down with decimal precision during transitions.
- Fade: the integer value snaps immediately, the text color transitions from Green/Red back to White over 1 second using a quint ease-in curve.
- Popup: a delta label (e.g. `+2`, `-3`) floats beside the module for 1 second, traveling 9 pixels up (heal) or down (damage) with an ease-out effect.
- Added Show Armor at Zero toggle: when disabled, the Armor module is hidden entirely while the player has no armor equipped.
- Fixed Decimal animation no longer fires false triggers from sub-integer regeneration ticks.
- Fixed Decimal animation cooldown no longer blocks a direction-reversing animation (e.g. removing armor immediately after equipping it now correctly plays the green increase animation).
- Improved Hunger module icons now properly switch to their blinking variants when its value drops and during recurring blink animations.
release
Numerical HUD 1.2.0
1.2.028 янв. 2026 г.163Minecraft: 1.21.10, 1.21.11fabric
Что нового
#### Improvements
* Implemented a recurring blink system where the HUD icon blinks at intervals relative to the current value (lower health/hunger results in faster recurring blinks), mirroring vanilla behavior.
* Blink interval is based on current value (N seconds where N = floor(current value))
* Example: At 5 health, icon blinks every 5 seconds; at 10 health, every 10 seconds
* System applies to Health, Hunger, and Vehicle Health modules
* Replaced Health Module's panic animation with recurring blink system.
* Replaced Hunger Module's panic animation with recurring blink system.
* Added recurring blink system in Vehicle Health Module.
release
Numerical HUD 1.1.0
1.1.017 янв. 2026 г.127Minecraft: 1.21.10, 1.21.11fabric
Что нового
#### Visuals & Assets
- Refreshed the mod's visual identity with a new icon.
- Changed the Saturation overlay color in the Hunger Module to Yellow (utilizing the absorption heart texture color). This provides much better contrast and visibility compared to the previous overlay.
#### Technical Updates
- Updated development environment and dependencies to target Minecraft version 1.21.10.
- Updated yarn_mappings (1.21.10+build.3), loader_version (0.18.4), and loom_version (1.14-SNAPSHOT) to the latest standards.
#### Code Quality
- Refactored code across all files to follow official FabricMC formatting and naming conventions.
release
Numerical HUD 1.0.0
1.0.013 янв. 2026 г.57Minecraft: 1.21.10, 1.21.11fabric