COWMODSКаталог модов

Enchant Overhaul

Reworks Vanilla enchantments to slow down, and improve progression. Made with difficulty based modpacks in mind.

Автор: nty2 тыс.21обновлён 8 дек. 2025 г.
СнаряжениеМеханики игрыМагия

Описание

⚙️ Notice

This datapack is intended for modded playthroughs, and requires certain mods to fully utilize. Some vanilla mechanics, like prior work penalty, completely handicap the design of this datapack. Necessary and recommended mods, as well as configs for said mods can be found at the bottom of this page.

📘 A few things to note:

  • "Levels to Max" is designed around enchanted books halving the anvil cost. This is achieved with Easy Anvils. This means that the ideal anvil cost, and "levels to max" values are actually half of what's recorded in this table. This is to explicitly encourage the player to enchant with books, over transferring enchants via items. (for lore and world building purposes). So by using enchanted books, as opposed to items, you could achieve an anvil cost of 2, and a total XP level investment of 110 for something like Bane of Arthropods, or Projectile Projection, as opposed to the listed value of 220. This applies to everything, so please keep this in mind when looking at the table.
  • A technical description of the changes, reasoning, and when you should use this datapack are at the very bottom. Please read it. This datapack might not be what youre looking for. But it is EXTREMELY easy to adjust it to better fit your needs. Mainly by changing the "anvil_cost" value for each file found in data\minecraft\enchantment

✨ Enchantment Modifications

EnchantmentVanilla / New Max LevelAnvil CostLevels to Max
Aqua Affinity1 / 12020
Bane of Arthropods*5 / 104220
Blast Protection4 / 104220
Breach4 / 58120
Channeling1 / 13030
Density5 / 58120
Depth Strider3 / 31060
Efficiency5 / 104220
Feather Falling4 / 78224
Fire Aspect2 / 4660
Fire Protection4 / 104220
Flame*1 / 12020
Fortune3 / 512180
Frost Walker2 / 21030
Impaling5 / 102110
Infinity*1 / 14040
Knockback*2 / 102110
Looting*3 / 512180
Loyalty3 / 8272
Luck of the Sea3 / 104220
Lure3 / 410100
Mending1 / 520300
Multishot*1 / 22060
Piercing4 / 102110
Power*5 / 58120
Projectile Protection4 / 104220
Protection4 / 530450
Punch*2 / 5460
Quick Charge3 / 320120
Respiration3 / 84144
Riptide3 / 86216
Sharpness*5 / 154480
Silk Touch1 / 14040
Smite*5 / 104220
Soul Speed3 / 4660
Sweeping Edge3 / 5690
Swift Sneak3 / 58120
Thorns3 / 6484
Unbreaking3 / 106330
Wind Burst3 / 512180
Curse of Binding1 / 110N/A
Curse of Vanishing1 / 110N/A

🪓 Supported Item Changes

EnchantmentChange
Bane of Arthropods*No longer supports MaceWiki
Flame*Supports CrossbowWiki
Infinity*Supports CrossbowWiki
Knockback*Supports Axes, HoesWiki
Looting*Supports all weapons (Including all ranged)Wiki
Multishot*Supports BowWiki
Power*Supports CrossbowWiki
Punch*Supports CrossbowWiki
Sharpness*No longer supports MaceWiki
Smite*No longer supports MaceWiki

🧠 Technical Notes

  • This datapack/mod overwrites Vanilla files for each enchantment. That means it has no performance impact and no compatibility issues with unrelated projects. It can safely be unloaded from worlds, and the mod version can be installed and forgotten about. Removing this from worlds however, will not lower the level of items already generated or enchanted with these new levels.

  • This entire pack is designed around slowing down enchantment progression, as well as adding more long term progression. The cost to reach max level for some of these enchants is quite high, but please keep in mind, many of these enchantments extend far past vanilla values. They offer increased power and quality of life, and as a result, justify their increased cost. These are meant to be long term goals.

🧩 Recommended Mods

It is recommended to use these changes under certain cirumstances and with mods that increase the difficulty of the game. Here are my personal recommendations:

  • First off, Easy Anvils or something equivalent is absolutely necessary. This datapack pretty much requires you completely disable prior work penalty AND the "Too Expensive!" limit as to not reach the vanilla threshold of 40. On top of this halved_book_costs = true is enabled by default, and its recommended to keep this enabled as everything is balanced around this being on.

    1. Play on hard difficulty. For the mob AI changes, as well at the 50% boost to mob damage.
    2. Use a mod that enables mob scaling / attribute changes. I use Buff Mobs. You can disable or tune most features to your preference. But I recommend scaling mob health by 1.5 or 50%. This does not apply to bosses unless specified.
    3. Something like Fixed Levels will remove the unfair exponential curve that causes the player to spend more XP the higher their level. I recommend setting each level to a static value. 50 - 100. Wiki.
    4. Lastly, something like Simple Skills can allow you to further customize and restrict enchanting, and while this pack is balanced around this mod, you can still use it without and have a good experience. Using this mod just allows you to further restrict strong enchants like Mending and Protection. My config for the Enchanting skill in this mod can be found in the downloads, attached to the latest releases.

‼️Note

Vanilla Minecraft does not properly display enchantment levels past 10. Sharpness goes up to level 15 in this datapack, and as a result I have bundled a resource pack that extends the functionality of Icons by adding support for these extra levels. Please go download and show them support. It's an amazing resource pack.

If you have any issues, have feedback, or would like to request something, please add me on Discord @ dmsw and let me know what I can do for you.

Галерея

Последние версии

Все версии →
release

2.0.3

2.0.3+mod
8 дек. 2025 г.813Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric, forge, neoforge, quilt
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Что нового
- Infinity now works with tipped arrows / arrows with effects. This is based on feedback from LoudRomance again. They also recommended having infinity work with firework rockets, which I'm actually not opposed to, but for balancing purposes I didn't want to fully implement this yet. I don't know how many people want to use this datapack in a server / PvP setting and I feel like this could mess with balance quite a bit. - Please dont hesitate to reach out to me with feedback about this change. Even tipped arrows might end up being too overpowered with this adjustment, but I like the idea of carrying around and storing a bunch of effects for your person. - If enough people like / dislike these changes, they will all be implemented into the main pack, or adversely, I will just create an add-on datapack that can be downloaded that will merely overwrite the infinity enchantment and allow those that like this change to use it without restriction. Please let me know. - Resource pack with fixed and stylized enchant level icons from [Icons](https://modrinth.com/resourcepack/icons) is found below. Once again for full functionality please install Icons, then use my fix above it. This will allow enchantment levels above 10 to display correct. And they look amazing!
release

2.0.3

2.0.3
8 дек. 2025 г.207Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
Скачать
Что нового
- Infinity now works with tipped arrows / arrows with effects. This is based on feedback from LoudRomance again. They also recommended having infinity work with firework rockets, which I'm actually not opposed to, but for balancing purposes I didn't want to fully implement this yet. I don't know how many people want to use this datapack in a server / PvP setting and I feel like this could mess with balance quite a bit. - Please dont hesitate to reach out to me with feedback about this change. Even tipped arrows might end up being too overpowered with this adjustment, but I like the idea of carrying around and storing a bunch of effects for your person. - If enough people like / dislike these changes, they will all be implemented into the main pack, or adversely, I will just create an add-on datapack that can be downloaded that will merely overwrite the infinity enchantment and allow those that like this change to use it without restriction. Please let me know. - Resource pack with fixed and stylized enchant level icons from [Icons](https://modrinth.com/resourcepack/icons) is found below. Once again for full functionality please install Icons, then use my fix above it. This will allow enchantment levels above 10 to display correct. And they look amazing!
release

v2.0.2

v2.0.2+mod
27 нояб. 2025 г.273Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric, forge, neoforge, quilt
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Что нового
## v2.0.2 Changelog - Adjusted scaling for unbreaking. This technically nerfs unbreaking at most levels for tools, but is an overall buff for armor, (aside from at level 1) In vanilla, Armor typically starts at a 20% chance to not reduce durability and maxes out at 30% for level 3. Now it starts at 15% and maxes out at 60% at level 10. This is mostly useful for elytra flight. Tools typically start at 50% and max out at 75% for level 3. Now starts at 45% and maxes out at 90% for level 10. this is near identical behavior for tools as it was before. i didn't believe armor scaling was as prescient as it needed to be so, Thanks for the feedback @LoudRomance!
release

v2.0.2

v2.0.2
27 нояб. 2025 г.53Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
Скачать
Что нового
## v2.0.2 Changelog - Adjusted scaling for unbreaking. This technically nerfs unbreaking at most levels for tools, but is an overall buff for armor, (aside from at level 1) In vanilla, Armor typically starts at a 20% chance to not reduce durability and maxes out at 30% for level 3. Now it starts at 15% and maxes out at 60% at level 10. This is mostly useful for elytra flight. Tools typically start at 50% and max out at 75% for level 3. Now starts at 45% and maxes out at 90% for level 10. this is near identical behavior for tools as it was before. i didn't believe armor scaling was as prescient as it needed to be so, Thanks for the feedback @LoudRomance!
release

Enchant Overhaul 2.0.1

2.0.1+mod
19 нояб. 2025 г.181Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric, forge, neoforge, quilt
Скачать
Что нового
Small changes to Lure for my mod [End Game Fishing](https://modrinth.com/mod/end-game-fishing) Lure max level is now 4. Down from 5. Anvil cost is 10. Up from 6.
release

Enchant Overhaul 2.0.1

2.0.1
19 нояб. 2025 г.38Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
Скачать
Что нового
Small changes to Lure for my mod [End Game Fishing](https://modrinth.com/mod/end-game-fishing) Lure max level is now 4. Down from 5. Anvil cost is 10. Up from 6.
release

v2.0

2.0+mod
12 нояб. 2025 г.138Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric, forge, neoforge, quilt
Скачать
Что нового
- Fixed Mending having no scaling past level 1. Sorry about that. Mending now scales from it's vanilla value of 2, all the way to 4, doubling its effectiveness at level 5. This is a factorial increase of .5 each level. This works even if you've already applied higher levels of mending on older versions of this datapack. - Adjusted a bunch of supported items for various enchantments. As well as some mutually exclusive enchants for bows and crossbows. - Crossbows now accept all bow enchants. - Bows now accept multishot. - Piercing is still exclusive to the crossbow - Mace no longer accepts any #damage enchants, such as Bane of Arthropods, Sharpness, and Smite. - Axes and Hoes now accept Knockback - Looting now works on all weapons, including ranged
release

v2.0

2.0
12 нояб. 2025 г.59Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
Скачать
Что нового
- Fixed Mending having no scaling past level 1. Sorry about that. Mending now scales from it's vanilla value of 2, all the way to 4, doubling its effectiveness at level 5. This is a factorial increase of .5 each level. This works even if you've already applied higher levels of mending on older versions of this datapack. - Adjusted a bunch of supported items for various enchantments. As well as some mutually exclusive enchants for bows and crossbows. - Crossbows now accept all bow enchants. - Bows now accept multishot. - Piercing is still exclusive to the crossbow - Mace no longer accepts any #damage enchants, such as Bane of Arthropods, Sharpness, and Smite. - Axes and Hoes now accept Knockback - Looting now works on all weapons, including ranged
release

1.0.1

1.0.1+mod
29 окт. 2025 г.94Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric, forge, neoforge, quilt
Скачать
Что нового
- Fixed issue keeping the pack from loading due to two tooltip_order files I didnt think the game would bother reading. It was trying to load enchantments from Dual Swords, and Farmer's Delight. Should be fixed now. Really sorry about that guys
release

1.0.1

1.0.1
29 окт. 2025 г.49Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
Скачать
Что нового
- Fixed issue keeping the pack from loading due to two tooltip_order files I didnt think the game would bother reading. It was trying to load enchantments from Dual Swords, and Farmer's Delight. Should be fixed now. Really sorry about that guys