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TRACING LIGHT · DARK TIDE

Where every respawn writes a new verse — one year of light, one year of tide.

Автор: NimShade89,1 тыс.9обновлён 6 окт. 2026 г.
challengingcombatmultiplayer

Описание

The Perfect combination of FPS and Randomness


Ever felt buried under a mountain of gun mods — yet never really got to use most of them?

Tired of manual loadouts that break both immersion and competitive balance?

🎯 This is where randomness meets fairness.

Every respawn is a new random weapon.
Just pure, unpredictable gunfight action.

Fair play. Full arsenal. One click. Endless fun.

NRG


🔥 Immersive Gunfight Experience

14 maps · 8 random spawns per solo arena · Every match feels fresh

Each respawn gives you a completely different loadout and starting position — no two battles play the same.

Summit

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💥 Massive Arsenal

CategoryCount
Firearms400+
Attachments500+
Modern Vehicles10+
  • All weapons from TACZ + addons
  • Vehicles from SUPERB WARFARE — stunning models, realistic physics
  • Fully datapack-driven — tweak everything with VS Code

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🧬 Built for Performance

800+ FPS on integrated graphics · Lightweight server · Admin-friendly

  • Extreme client optimization — tested on iGPU
  • Datapack-driven logic — minimal server tick load
  • One-command match control — see "core command" below.

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💓 Game Modes

ModeDescription
Team Deathmatch15min — eliminate as many as possible
Free For All15min — solo elimination
Team ExtremeOne life per round. First to 10 rounds wins
ManhuntSurvivors vs Hunters — elimination turns sides
Knife FightOnly knife + grenade. Last one standing
Rocket Air BattleAerial rocket duels
Classic DemolitionCS2-style bomb planting — tactical 5v5

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🎯 How a Match Works

Click to see the full competition flow
  1. Teams split (team modes only)
  2. Match info broadcast — map, mode, rules
  3. Random teleport — fixed spawns for teams, 10 random points for solo
  4. Respawn buffs — 3s invincibility, 100 HP, random full loadout
  5. Mid-match supplies — every 2 minutes.
  6. Auto ranking & reset — results announced, arena cleaned, ready for next match

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⚙️ Core Commands

You can start the game directly by double-clicking the item on the right side of the screen after opening the chat bar.

Meanwhile, you can also use the following instructions:

# Start a match — the word after "start" defines mode and map
/function rgf:start/...

# End the match early
/function rgf:over

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🛠️ Server Setup

[👉 Download our official server core here)

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ℹ️ Important Notices

Resource reuse & permissions
  • All content except maps and weapon/gun packs may be reused for non-commercial purposes
  • Maps and weapon packs are available from their original authors in the modding community

💡 Want only the core random gunfight system without maps/guns?
Download the standalone datapack

After downloading this modpack:

  1. All players must install it. The host simply opens a LAN world.
  2. Do not modify game files — mismatches can break connections.
  3. No anti-cheat — play with trusted friends.

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❓ Q&A

Quick answers

Q: Low FPS or crashes?
A: Turn off shaders. Vehicle model detail may cause drops — normal.

Q: Gun has no animation?
A: First, make sure that your gunpack is compatible with the server. If there is a mismatch, request the missing gunpack from the administrator and install it. If it matches, use the /tacz reload command in the single-player save file.

Q: Have a feature idea?
A: Share it on the issue feedback page — we'd love to hear it.

Q: Can I use files from this pack in my own project?
A: Yes — except for all gunpacks and maps. Those belong to their original authors.

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💬 Bug Reports

Found an issue? Report it here:
👉 Bug Report Page

Please include your modpack version and attach a valid screenshot!

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🙏 Credits

All contributors

🏆 Gunpack contributors:
gunpack contributors

🎖️ Map contributors:
map map

💡 Other contributors:

  • Datapack inspiration: Nox_Obscura, Amedazi
  • Testers & volunteers: Algal algae, Fungus, Yunju

My deepest gratitude — this project wouldn't exist without them.

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Thank you for playing.
The battlefield never sleeps — see you in the dark tide.

TKS

💡Join our community

QQ Development Group: 1074226823

Галерея

vehiclesWelcome To NRG!Dust IIHorizon

Последние версии

Все версии →
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NRG+ v1.15.3

1.15.3
6 окт. 2026 г.3,3 тыс.Minecraft: 1.20.1forge
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# 溯光暗潮 · 更新日志 v1.15.3 --- ## 🎯 模式优化 —— 疾速追杀大修 - **整体比赛时长缩短**,节奏更紧凑,对抗更密集 - **猎人母体武器调整**,平衡猎人与幸存者之间的博弈体验 - **修复特殊情况下的无畏战士装备发放问题**,确保每一局都能正常开局 - **极限团竞代码优化**:修复小概率出现的 bug,模式运行更加稳定 --- ## 🗺️ 地图更新 —— 维护与彩蛋 - 优化部分地图的**屏障放置与建筑外观**,提升视觉与战术一致性 - **Lab 地图**边界扩展,并修复一个出生点卡地问题 - **Lab 与 Summit 新增彩蛋房**:对局内进入彩蛋房并拿到彩蛋物品后,截图发群即可解锁隐藏成就并获得对应群称号 --- ## 🧩 模组更新 —— 稳中求进 - 部分模组已同步更新至新版本 - **修复爆破模式商店中无法购买机枪的问题**,经济系统恢复正常运转 - **修复部分枪包的名字与简介 Bug**(由银雪进行高级文件深度修改) --- ## 🔪 物品更新 —— 「刀刃狂欢」与「瞬息时代」 - **SSR 枪包新购入大量新包**,**12 把全新刀具**加入武器池 - 部分老武器的手感与数值完成优化 - 更新并新增部分枪包,**枪械总数来到约 1190 把** - **成功发现、探明并反馈了「硝烟革命」枪包的脚本 Bug**,原作者现已完成修复 - **42labs 药包更新**:8 种特长饮料与 1 根新针剂加入药品池 ### 🔫 枪包更新「瞬息时代」 从燧发枪到概念枪,时代巨跨,新增了大量枪包。 **特别感谢:** - **陈老板** 贡献的 **Max-A** 枪包 - **洛老板** 贡献的 **巧克力人、塔科夫、陨铁科技、反抗者** 枪包,以及 **哨兵科技** 和 **硝烟革命** 的爱发电最新版本 - **鼠老板** 贡献的 **CF 刀包** --- ## ⚔️ 战斗体验优化 - **代码师雾虚** 对 **Apex** 和 **古刃道** 刀包进行了动作优化,手感更流畅 - 加强优化了部分老式刀的数值,整体平衡性更好 - 调整了部分枪支的伤害与分类: - 老式步枪的分类定位更加清晰 - 现代步枪的伤害更加合理 --- ## 📢 社区与开发动态 - **「雾虚的海岸」** 凭借惊人的代码理解能力与高效脚本编写实力,正式加入 NRG 开发组,担任**核心程序设计**,主要负责数据包、枪包等脚本设计与修改工作 --- **溯光而行,暗潮汹涌。** --- # Tracing Light · Dark Tide — Update Log v1.15.3 --- ## 🎯 Mode Optimization — Manhunt Overhaul - **Overall match duration reduced** — tighter pacing, more intense encounters - **Hunter host weapon adjusted** — rebalanced the dynamics between hunters and survivors - **Fixed special-case equipment distribution issue for Dreadnought Soldiers** — every match now starts as intended - **Extreme Team code optimization**: Fixed rare bugs — mode now runs more stably --- ## 🗺️ Map Updates — Maintenance & Easter Eggs - Optimized **barrier placement and building appearance** on select maps for better visual and tactical consistency - **Lab map** boundary expanded; fixed a spawn-point clipping issue - **Lab & Summit now feature Easter Egg Rooms**: Enter the room, grab the egg item, and send a screenshot in the group to unlock a hidden achievement and a special group title --- ## 🧩 Mod Updates — Steady Progress - Selected mods updated to newer versions - **Fixed the issue preventing machine gun purchases in the Demolition store** — economy system back online - **Fixed name and description bugs in certain gunpacks** (deep file edits by SilverSnow) --- ## 🔪 Item Update — "Blade Carnival" & "Era of Flux" - **SSR gunpack received a large batch of new packs** — **12 new knives** added to the weapon pool - Handling and stats tuned for several older weapons - More gunpacks updated and added — **total firearm count now around 1,190** - **Successfully discovered, investigated, and reported a script bug in the "Gunpowder Revolution" gunpack** — original author has now released a fix - **42labs medical pack updated**: 8 specialty drinks and 1 new stimulant added ### 🔫 Gunpack Update: "Era of Flux" From flintlocks to concept weapons — a massive leap across eras, with a large batch of new gunpacks. **Special Thanks:** - **Boss Chen** for the **Max-A** gunpack - **Boss Luo** for the **Chocolate Man, Tarkov, Meteorite Tech, and Rebel** gunpacks, plus the latest Love Power versions of **Sentinel Tech** and **Gunpowder Revolution** - **Boss Rat** for the **CF Knife Pack** --- ## ⚔️ Combat Experience Upgrades - **Coder Wuxu** optimized animations for the **Apex** and **Ancient Blade** knife packs — smoother handling - Enhanced and rebalanced stats for several older knives — improved overall balance - Adjusted damage and classification for certain firearms: - Clearer role definition for older rifles - More reasonable damage values for modern rifles --- ## 📢 Community & Dev News - **「Wuxu's Coast」** has officially joined the NRG dev team as **Core Programmer**, thanks to their exceptional code comprehension and scripting efficiency. Responsibilities include datapack and gunpack scripting design and maintenance --- **Trace the light, ride the dark tide.**
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TRACING LIGHT · DARK TIDE 1.15.0

1.15.0
6 сент. 2026 г.21,1 тыс.Minecraft: 1.20.1forge
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# 溯光暗潮 · 更新日志 v1.15.0 — 周年庆献礼 --- ## 🎂 定位:周年庆超大型更新 **一年了。** 从最初的第一个版本,到今天的 v1.15.0,溯光暗潮 走过了整整一个年头。 这一年里,我们发布了无数个版本,增加了无数个功能,也见证了无数场精彩的对局。 而今天,我们用这份**超大型更新**,献给每一位陪伴我们走到现在的战士。 **这一章,是给你的。** --- ## 🗺️ 三张新地图加入 ### Villa(超大型地图) - 魔改自 COD 经典地图 - 超大面积战场,已应用「火力对决」模式 - 掩体丰富,战术选择多样 ### Diggings(中型地图) - **完全原创地图** - 矿坑主题,高低差明显,已应用「幻影刀战」模式 - 节奏紧凑,考验走位与意识 ### Ship(小型地图) - 魔改自 CF 经典地图 - 狭小空间,近距离快节奏对抗 - 已应用「军械竞速」和「狙击团竞」模式 --- ## 🎮 全新模式加入 ### 火力对决 - 重火力对轰,爽感拉满 - RPG、榴弹炮……重武器全面开放 - 爆炸即是艺术,压制即是王道 ### 狙击团竞 - 最纯粹的对狙体验 - 一枪定胜负,考验反应与预判 - 适合狙击爱好者之间的巅峰对决 ### 疾速追杀(重制回归) - COD 感染战升级版! - 原 **“疾速追杀”** 模式重制归来,玩法全面优化 - 节奏更快,对抗更激烈 --- ## ⚙️ 全新机制加入 ### 连杀奖励系统 - **5 段不同的连杀奖励!** - 炸弹无人机、精准空袭、火炮打击、炮艇支援、核弹清场…… - COD 里有的,这里全都有! ### 商店重制(爆破模式) - 支持枪械出售功能 - 只需将枪械拖入背包内的**回收站**即可出售 - 经济系统更加灵活,策略深度提升 --- ## 🔫 全新枪包加入与数值优化 - 新增和更新多个高质量枪械包,丰富武器库选择 - 对新增枪械数据进行数值调优,平衡性与手感进一步提升 - 更多枪械细节调整,等待你在实战中发掘 --- ## 🧩 全新原创模组加入 / 更新(全网首发) ### 命令法杖`首发` - 更多好玩的局内高级功能 - 普通玩家也能轻松执行战场事件 ### 投掷物轨迹`更新` - 掐雷时实时显示抛物线轨迹 - **真正做到指哪打哪** ### 轨道炮`首发` - 长达 **50 秒** 的震撼视觉冲击效果 - 完美适配光影,视觉盛宴级体验 ### 战术商店`更新` - 新增更多战术物品与机制 - 以往问题和漏洞修复 --- ## 🧱 地图点位调整 - 封堵了部分不合理或影响平衡的出图点位 - **同时开放了一些不影响游戏体验的点位**,供有技巧的玩家通过跑酷登上 --- ## ⚡ 性能优化 ### TACZ 专项优化 - 渲染消耗减少 **50%**! - **8G 内存笔记本也可流畅启动!** ### 启动与帧率优化 - 游戏启动速度更快 - 光影环境下帧率更加稳定 --- ## 🧑‍💻 开发组动态 我们非常高兴地宣布,**「雾虚的海岸」** 凭借其惊人的代码理解能力与高效的脚本编写实力,**正式被批准加入 NRG 开发组**,担任**核心程序设计**职务。 他将主要负责: - 数据包结构设计与维护 - 枪包脚本编写与优化 - 后续玩法系统的代码支撑 欢迎他加入开发团队!未来将有更多高质量内容与稳定性提升值得期待。 --- ## 💬 写在最后 v1.15.0,是我们送给 NRG 一周年的礼物。 这一年,感谢你们的每一场战斗、每一次反馈、每一份热爱。 未来的路还很长,但这片战场,永远为你们而开。 **溯光而行,暗潮汹涌。周年快乐,战士们。** --- # Tracing Light · Dark Tide — Update Log v1.15.0 — Anniversary Edition --- ## 🎂 Milestone: Anniversary Mega-Update **One year.** From the very first release to today's v1.15.0, Tracing Light · Dark Tide has completed a full year of evolution. Over these 12 months, we've pushed countless updates, added countless features, and witnessed countless unforgettable battles. Today, we present this **mega-update** to every warrior who has stood by us. **This chapter is for you.** --- ## 🗺️ Three New Maps Added ### Villa (Massive) - Reimagined from a COD classic - Expansive battlefield — now supports **Firestorm** mode - Rich cover options for diverse tactical approaches ### Diggings (Medium) - **Fully original map** - Mine-themed with significant elevation changes — now supports **Phantom Knife Fight** mode - Tight pacing that tests positioning and game sense ### Ship (Small) - Reimagined from a CF classic - Confined spaces — fast-paced close-quarters combat - Supports **Arsenal Race** and **Sniper Team Deathmatch** modes --- ## 🎮 New Modes Added ### Firestorm - Heavy firepower, maximum intensity - RPGs, grenade launchers — heavy weapons fully unlocked - Explosions are art, suppression is king ### Sniper Team Deathmatch - Pure sniper duels - One shot decides it all — reaction and prediction are key - A true test for sniper enthusiasts ### Manhunt (Rebooted) - COD Infection mode evolved! - Original **"Manhunt"** mode reborn with fully refined gameplay - Faster pace, fiercer fights --- ## ⚙️ New Mechanics Added ### Killstreak System - **5 tiers of killstreak rewards!** - Bomb drones, precision airstrikes, artillery barrages, gunship support, nuclear strikes... - Everything you know from COD is here! ### Store Overhaul (Demolition Mode) - Weapon selling now supported - Simply drag a gun into the **recycle bin** in your inventory to sell it - More flexible economy — deeper strategy --- ## 🔫 New Gunpacks & Numerical Optimizations - Multiple high-quality gunpacks added and updated to expand arsenal variety - Numerical tuning applied to new weapons — improved balance and handling - More细节 adjustments await your discovery in actual combat --- ## 🧩 Brand New Original Mods Added / Updated (World Premieres) ### Command Staff `Premiere` - More advanced in-game functions for regular players - Execute battlefield events with ease ### Throwable Trajectory `Update` - Real-time parabolic trajectory display while cooking grenades - **Aim exactly where you intend to throw** ### Orbital Strike `Premiere` - A stunning **50-second** visual spectacle - Perfectly compatible with shaders — a true feast for the eyes ### Tactical Store `Update` - More tactical items and mechanics added - Previous issues and bugs resolved --- ## 🧱 Map Spot Adjustments - Blocked certain unfair or exploitable out-of-bounds spots - **Additionally, some non-game-breaking spots have been intentionally kept open**, allowing skilled players to parkour their way up --- ## ⚡ Performance Optimizations ### TACZ-Specific Optimization - Rendering cost reduced by **50%**! - **8GB RAM laptops can now run smoothly!** ### Launch & FPS Stability - Faster game startup - More stable frame rates even with shaders enabled --- ## 🧑‍💻 Dev Team Update We are excited to announce that **「雾虚的海岸」** has been officially approved to join the NRG development team as **Core Programmer**, thanks to their impressive code comprehension and scripting efficiency. Their responsibilities will include: - Datapack architecture design and maintenance - Gunpack scripting and optimization - Code support for upcoming gameplay systems Please join us in welcoming them to the team! More high-quality content and stability improvements are on the horizon. --- ## 💬 Final Words v1.15.0 is our gift to NRG's first anniversary. Thank you for every battle, every piece of feedback, and every bit of passion you've shared over the past year. The road ahead is long — but this battlefield will always be yours. **Trace the light, ride the dark tide. Happy Anniversary, warriors.**
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NRG+ v1.14.9

1.14.9
7 авг. 2026 г.6,1 тыс.Minecraft: 1.20.1forge
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# 溯光暗潮 更新日志 v1.14.9 --- ## 定位:稳定版 经过多个版本的迭代与打磨,**v1.14.9 被定位为稳定版**。 接下来的 **v1.15.0** 将进入新地图与新模式的开发周期,更新节奏会放缓,但质量会更高。 --- ## 更新内容 ### 🪂 鞘翅模组替换 - 鞘翅飞行手感**回归原版** - 支持**自动烟花推进**:飞行时仅需按住 **W** 键即可连续推进,无需切换手持物品 - 本模组由 **风眠** 贡献 ### 🛒 爆破商店更新 - 全新道具加入爆破模式,战术选择更加丰富 ### 🔫 近 260 把枪械数值大改 - 涵盖所有 **霰弹枪** 与 **狙击枪**,数值体系全面重做 - 由 **银雪** 耗时 **3 天** 完成调整,旨在优化武器手感与平衡性 ### ⚡ 干员与技能加强 - **电击枪干员** 加强 - **巡飞导弹** 加强 ### 🌀 投掷物轨迹模组加入 - 实时渲染所有 **手雷** 与 **投掷物** 的飞行轨迹 - 高度可自定义,真正做到 **“指哪打哪”** - 由 **NS** 耗时 **2 天** 贡献,**持续更新中** ### 🔭 高倍镜晃动优化 - 高倍镜开镜晃动效果减少,更贴近真实体验 ### 🖥️ TLG 枪包数据刷写器 v5 - 已**内置**至整合包 - 新增功能: - **重复枪包识别** - **防误触机制** - 整体稳定性提升 --- ## 服务端 **v1.14.9 服务端已完成上传**,可前往网盘下载部署。 --- ## 投掷物轨迹模组 该模组为 **客户端模组**,**持续更新中**。 最新版本会优先发布在群内,待稳定后上传至 Modrinth。 **大家可以自行下载更新!** --- ## 未来计划 - **v1.15.0** 将进入 **新地图 + 新模式** 的开发阶段 - 更新周期会有所延长,但质量会更有保障 --- **溯光而行,暗潮汹涌。** --- # Tracing Light · Dark Tide — Update Log v1.14.9 --- ## Positioning: Stable Release After multiple rounds of iteration and polishing, **v1.14.9 is designated as a stable build**. The upcoming **v1.15.0** will focus on developing new maps and modes — updates will slow down, but quality will be higher. --- ## Update Highlights ### 🪂 Elytra Mod Replaced - Flight feel restored to **vanilla** standards - **Auto-firework boosting** now supported — just hold **W** while flying, no need to switch hand slots - Contributed by **Fengmian** ### 🛒 Demolition Store Update - New items added to Demolition mode, expanding tactical options ### 🔫 Nearly 260 Weapons Rebalanced - Covers all **shotguns** and **sniper rifles** — full numerical overhaul - Completed by **SilverSnow** over **3 days** to improve weapon feel and balance ### ⚡ Operator & Skill Buffs - **Taser operator** buffed - **Cruise missile** buffed ### 🌀 Throwable Trajectory Mod Added - Real-time trajectory rendering for all **grenades** and **throwables** - Highly customizable — truly **"aim where you throw"** - Contributed by **NS** over **2 days**, **ongoing updates** ### 🔭 High-Magnification Scope Sway Reduced - Scope sway reduced for a more realistic feel ### 🖥️ TLG Gunpack Writer v5 - Now **built-in** to the modpack - New features: - **Duplicate gunpack detection** - **Anti-misoperation protection** - Overall stability improved --- ## Server Files **Dedicated server for v1.14.9 has been uploaded** — available for download and deployment. --- ## Throwable Trajectory Mod This is a **client-side mod** and is **under active development**. Latest versions will first be released in the group, then uploaded to Modrinth once stable. **Feel free to update it yourself!** --- ## What's Next - **v1.15.0** will enter development for **new maps + new modes** - Update pace will slow down — quality will be prioritized --- **Trace the light, ride the dark tide.**
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NRG+ v1.14.1

1.14.1
25 июл. 2026 г.4,5 тыс.Minecraft: 1.20.1forge
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# Tracing Light · Dark Tide — Update Log v1.14.1 (Official Release) --- ## 📌 Project Handover Notice Starting from this release, the official maintenance of Tracing Light · Dark Tide will be handed over to **SilverSnow** for the coming year. He will be responsible for future updates and community management, and will publish **beta versions** on Modrinth. Here, **"beta" does not mean unstable** — it simply indicates **a different author's version**. All releases published on Modrinth will continue to meet quality standards and provide a stable, playable experience. --- ## 🛒 Demolition Mode — Store & Experience Overhaul The Demolition mode has received a **comprehensive upgrade**: - **Store system fully revamped** — economic management now more strategic and intuitive - **Overall experience refined** — smoother purchasing, clearer feedback, better flow Beyond Demolition, **nearly all game modes have seen broad experience enhancements**, including UI polish, rule clarity, and overall pacing improvements. --- ## 💥 New Mode: Firestorm > Heavy firepower takes over the battlefield — Excellence Frontline style! Classic Team Deathmatch gets a **powerful twist**: - RPGs, grenade launchers, anti-tank charges — a full arsenal of heavy weapons - Explosions reshape the battlefield — suppression and positioning are key - Every shot can turn the tide of battle --- ## 🧩 Consolidated Updates (Since v1.12.2 update4) The following changes have been integrated and polished for this release: ### ⚡ Performance & Startup - Launch time significantly reduced — **under 60 seconds** in most cases - Memory usage notably lowered for better long-session stability - Redundant mods removed, pack size further reduced ### 🏃 Movement & Parkour - **All Parcool actions restored** — slide, wall-run, and more with extended duration - Stamina restrictions removed on respawn — tactical actions available immediately - New **「Dive」** action added (press C); some older moves removed - Glider animations improved — try it on CyberCity ### 🎬 Visual & Animation - **PlayerAnimator** integrated — smoother, more detailed player animations - Fresh immersive feel across all actions ### 🔧 Auto-Gunsmithing System - New mod developed by **Xingyin** enables **automatic weapon modification** - Highly customizable — configure via the mod's settings interface ### 🗺️ Map Updates - **Lab**: 3 new rooftop access points, removed out-of-bounds ladders, added escape routes - **Inferno**: Launch pads removed, dead-angle spots blocked - **Nuke**: Spot updates and optimization - All known out-of-bounds and rooftop-access points across all maps sealed ### 🎒 Operator Items & Balance - New items: **Laser Trip Mine, Claymore, Blindness Potion** - Mines now deal friendly fire damage — position carefully - **Greatsword** adjusted — only **critical hit + heavy attack** can one-shot - Ender Pearl removed — Shield buffed, Invisibility Potion duration extended --- ## 🛠️ Ecosystem Tools Matured Supporting tools are now stable and available: - **NSC Server Monitor Web** - **TLG Gunpack Writer** - **FGC Gunpack Manager** --- ## 🔮 What's Next? With SilverSnow at the helm, future beta builds will bring: - **Manhunt** revival and rework - **Typhoon** random hunter mechanics - Ongoing **Firestorm** maintenance - **SAS Vehicle Combat** - New map — **Villa** --- ## 💬 Final Words v1.14.1 marks the end of one chapter and the beginning of another. Thank you to every player who has been part of this journey. Your support, feedback, and enthusiasm made this project what it is today. The torch has been passed. The dark tide continues to rise. **Trace the light, ride the dark tide. Until we meet again.** —— Nimshade
release

NRG+ 1.12.2u4

1.12.2u4
14 июн. 2026 г.11,7 тыс.Minecraft: 1.20.1forge
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## 溯光暗潮 更新日志 v1.12.2 update4 --- ### ⚡ **性能飞跃** - **启动速度大幅提升**:游戏启动时间现已控制在 **60秒以内** - **内存占用显著下降**:长时间游玩更稳定 - **性能小幅优化**:帧率表现更平稳 --- ### ⚔️ **平衡调整** - **重剑数值调整**:普通攻击不再一刀秒杀,仅**暴击 + 重击**组合方可实现一击制敌,近战对抗更加公平 --- ### 👥 **全新干员 & 物品** - **新增 2 名干员** - **新增物品**: - **激光拌雷** - **阔剑地雷** - **致盲药水** - **队友伤害**:地雷现可对队友造成伤害,布阵时请留意站位 --- ### 🛠️ **问题修复** - 修复了游戏中的若干潜在问题,稳定性进一步提升 --- ### ⚠️ **已知问题提醒** | 问题 | 说明 | 状态 | |:---|:---|:---| | 枪械热加载卡顿 | 拿到复杂枪械时可能有 1-2 秒剧烈卡顿(TACZ 模组机制) | 已反馈,等待修复 | | 服务器弹药失效 | 服务器中枪械爆炸弹药不生效 | 已反馈,建议使用 **局域网联机** 获得完整体验 | --- ### 🔮 **未来计划** **NRG+ 将分为双线更新:** | 版本类型 | 定位 | 特点 | |:---|:---|:---| | **官方版 (Release)** | 稳定正式版 | 官方质保,保证无影响比赛的 Bug,一周内修复 | | **社区版 (Beta)** | 测试尝鲜版 | 由继任者「星吟」维护,包含新内容探索 | - 官方版**不再增加新模式**,但会持续优化现有模式 - 此前暂时禁用的 **「疾速追杀」模式** 将在未来某一天正式回归 --- **溯光而行,暗潮汹涌。** --- ## Tracing Light · Dark Tide Update Log v1.12.2 update4 --- ### ⚡ **Performance Leap** - **Launch speed significantly improved** — game now starts within **60 seconds** - **Memory usage drastically reduced** — more stable during long sessions - **Minor performance optimizations** — smoother framerate --- ### ⚔️ **Balance Adjustment** - **Greatsword rebalanced** — normal attacks no longer one-shot. Only **critical hit + heavy attack** can achieve instant kill, making melee combat more fair --- ### 👥 **New Operators & Items** - **2 new operators added** - **New items**: - **Laser Trip Mine** - **Claymore** - **Blindness Potion** - **Friendly Fire** — mines now deal damage to teammates. Plan your placement carefully --- ### 🛠️ **Bug Fixes** - Fixed various underlying issues, further improving stability --- ### ⚠️ **Known Issues** | Issue | Description | Status | |:---|:---|:---| | Weapon hot-load stutter | 1-2 sec lag when receiving complex weapons (TACZ mod mechanic) | Reported, awaiting fix | | Server explosive_ammo failure | Explosive ammunition not working on dedicated servers | Reported, use **LAN world** for full experience | --- ### 🔮 **Future Plans** **NRG+ will split into two update tracks:** | Track | Purpose | Features | |:---|:---|:---| | **Official (Release)** | Stable builds | Quality guaranteed — no game-breaking bugs, fixed within one week | | **Community (Beta)** | Experimental builds | Maintained by successor 「Xingyin」, includes new content exploration | - Official releases will **not add new modes**, but will continue optimizing existing ones - The temporarily disabled **「Manhunt」 mode** will return on a future date --- **Trace the light, ride the dark tide.**
beta

NRG-CE 1.12.4-hotfix1

1.12.4-hotfix1
13 июн. 2026 г.729Minecraft: 1.20.1forge
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# 溯光暗潮社区版 更新日志 v1.12.4-hotfix-1 ## 错误修复 --- ## 🎯 版本定位 本次更新为紧急热修复,解决由 sbw-wrecked! 模组引发的客户端崩溃问题,保障对局稳定性。 --- ## 🔧 崩溃修复 - 修复由「sbw-wrecked!」模组导致的游戏崩溃问题 <details> <summary>Tips</summary> 你可以选择删掉wrecked!模组,而不是重新安装整合包 </details> --- > 火种不灭,战意不止。 --- --- # TRACING LIGHT · DARK TIDE-Community Edition — Changelog v1.12.4-hotfix-1 ## Bug Fix --- ## 🎯 Version Focus This is an emergency hotfix that resolves client crashes caused by the sbw-wrecked! mod, ensuring match stability. --- ## 🔧 Crash Fixes - Fixed game crashes caused by the "sbw-wrecked!" mod <details> <summary>Tips</summary> You can choose to delete the wrecked! mod instead of reinstalling the modpack. </details> --- > The fire never dies, the battle never ends.
beta

NRG-CE 1.12.4

1.12.4
10 июн. 2026 г.937Minecraft: 1.20.1forge
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# 溯光暗潮社区版 更新日志 v1.12.4 ## 武器生态 · 大规模换血与修复 --- ## 🎯 版本定位 本次更新聚焦于武器库的全面翻新与多项遗留 Bug 的集中修复。 移除了平衡性欠佳的科技枪包,同时迎来海量新武器加入,枪械与近战体系迎来前所未有的大扩容。配合多项地图重生点与模式机制的修复,让战士们的每一场对决都更加公平流畅。 --- ## 🔫 武器库 · 大规模换血 - 移除科技类型枪包,解决该武器包枪械强度两极分化问题 - 新增 无畏契约枪包、BO6 蓝图枪包,启示录枪包等 - 枪械总数跃升至 414 把,配件数达 349 个,近战武器 48 把 --- ## 🔧 地图 & 重生点修复 - 修复 Laboratory 地图中重生后卡入地面方块的 Bug - 修复幻影刀战「集装箱」地图中重生点概率出现在地图外的问题 - 修复火箭空战模式中重生点概率偏移至地图外的 Bug --- ## 🛡️ 模式 & 机制修复 - 修复重选干员功能概率失效的 Bug --- > 火种不灭,战意不止。 --- --- # TRACING LIGHT · DARK TIDE-Community Edition — Changelog v1.12.4 ## Weapon Ecosystem · Massive Overhaul & Fixes --- ## 🎯 Version Focus This update focuses on a complete refresh of the weapon arsenal and centralized fixes for multiple lingering bugs. Unbalanced tech weapon packs have been removed, while a flood of new armaments arrives — the largest firearm and melee expansion to date. Along with fixes to spawn points and mode mechanics, every match is now fairer and smoother. --- ## 🔫 Arsenal · Massive Overhaul - Removed tech weapon packs to resolve extreme balance issues - Added Valorant weapon pack, BO6 Blueprint pack, Apocalypse weapon pack, etc. - Total firearms now at 414, attachments at 349, melee weapons at 48 --- ## 🔧 Map & Spawn Point Fixes - Fixed bug where players got stuck in floor blocks after respawning on Laboratory - Fixed spawn point sometimes appearing outside the map on Phantom Knife Fight's Container map - Fixed spawn point occasionally shifting outside the map in Rocket Dogfight mode --- ## 🛡️ Mode & Mechanic Fixes - Fixed operator reselection occasionally failing to work --- > The fire never dies, the battle never ends.
beta

NRG-CE v1.12.3hotfix1

1.12.3hotfix1
23 мая 2026 г.6,1 тыс.Minecraft: 1.20.1forge
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# 溯光暗潮社区版 更新日志 v1.12.3热修复 ### 系统优化 · 投票重构 --- ### 🎯 **版本定位** **本次更新聚焦于投票系统的全面修复与游戏体验优化。** 修复了此前投票功能失效、模式冲突等多项关键问题,同时新增快速开始功能,让战士们的战斗更加顺畅。 --- ### 🗳️ **投票系统 · 全面重构** - 修复投票触发机制,点击选项正式生效 - 修复标题显示语法错误(title / subtitle / playsound) - 投票成功后显示 **「投票成功!」** 标题提示 - 未投票玩家在最后10秒收到 **专属警告**(标题 + 龙吼音效) - 投票结束后展示 **末地烛粒子 + 导管音效** 动画 - 结果动画延迟调整为 **6秒**,确保 subtitle 在模式启动前完全消失 --- ### 🔧 **模式冲突修复** - 修复游戏结束后大厅干员道具被 onetap 模式覆盖的问题 - `over.mcfunction` 新增全部模式的调度清除,确保各模式独立运行 - 各自为战(FFA)三个地图均添加 **清除 onetap 遗留循环** 的逻辑 - 修复无人投票时所有模式同时启动的严重 Bug --- ### ⚡ **体验优化** - 投票结果 subtitle 显示时间从 6 秒缩短至 **3 秒**,不再遮挡模式启动画面 - 投票计时器改为 **actionbar** 显示,更直观 --- **火种不灭,战意不止。** --- --- # TRACING LIGHT · DARK TIDE-Community Edition — Changelog v1.12.3hotfix ### System Optimization · Vote Refactoring --- ### 🎯 **Version Focus** **This update focuses on comprehensive fixes to the voting system and gameplay optimization.** Multiple critical issues including vote malfunction and mode conflicts have been resolved, along with a new quick-start feature for smoother battles. --- ### 🗳️ **Voting System · Complete Overhaul** - Fixed vote trigger mechanism — clicking options now works properly - Fixed title display syntax errors (title / subtitle / playsound) - Players now see a **"Vote Successful!"** title after voting - Non-voting players receive a **personal warning** at 10 seconds (title + dragon growl sound) - Added **end rod particles + conduit sound** animation when voting ends - Result animation delay adjusted to **6 seconds** so subtitle fully disappears before mode starts --- ### 🔧 **Mode Conflict Fixes** - Fixed lobby operator items being overwritten by onetap mode after matches - `over.mcfunction` now clears all mode schedules to ensure independent operation - All three FFA maps now include logic to clear leftover onetap loops - Fixed critical bug where all modes launched simultaneously when no one voted --- ### ⚡ **Experience Improvements** - Vote result subtitle display shortened from 6s to **3s** — no longer blocks mode launch screen - Vote timer now shown on **actionbar** for better visibility --- **The fire never dies, the battle never ends.**
alpha

[ERROR]NRG+ v1.12.3

error-1.12.3
15 мая 2026 г.1,2 тыс.Minecraft: 1.20.1forge
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# 溯光暗潮 更新日志 v1.12.3 ### 系统优化 · 投票重构 # ‼️该版本存在致命问题!我们正在紧急修复,请先下载v1.12.2,谢谢! --- ### 🎯 **版本定位** **本次更新聚焦于投票系统的全面修复与游戏体验优化。** 修复了此前投票功能失效、模式冲突等多项关键问题,同时新增快速开始功能,让战士们的战斗更加顺畅。 --- ### 🗳️ **投票系统 · 全面重构** - 修复投票触发机制,点击选项正式生效 - 修复标题显示语法错误(title / subtitle / playsound) - 投票成功后显示 **「投票成功!」** 标题提示 - 未投票玩家在最后10秒收到 **专属警告**(标题 + 龙吼音效) - 投票结束后展示 **末地烛粒子 + 导管音效** 动画 - 结果动画延迟调整为 **6秒**,确保 subtitle 在模式启动前完全消失 --- ### 🔧 **模式冲突修复** - 修复游戏结束后大厅干员道具被 onetap 模式覆盖的问题 - `over.mcfunction` 新增全部模式的调度清除,确保各模式独立运行 - 各自为战(FFA)三个地图均添加 **清除 onetap 遗留循环** 的逻辑 - 修复无人投票时所有模式同时启动的严重 Bug --- ### ⚡ **体验优化** - 投票结果 subtitle 显示时间从 6 秒缩短至 **3 秒**,不再遮挡模式启动画面 - 投票计时器改为 **actionbar** 显示,更直观 --- **火种不灭,战意不止。** --- --- # Retrace the Light, Dark Tide Rising — Changelog v1.12.3 ### System Optimization · Vote Refactoring --- ### 🎯 **Version Focus** **This update focuses on comprehensive fixes to the voting system and gameplay optimization.** Multiple critical issues including vote malfunction and mode conflicts have been resolved, along with a new quick-start feature for smoother battles. --- ### 🗳️ **Voting System · Complete Overhaul** - Fixed vote trigger mechanism — clicking options now works properly - Fixed title display syntax errors (title / subtitle / playsound) - Players now see a **"Vote Successful!"** title after voting - Non-voting players receive a **personal warning** at 10 seconds (title + dragon growl sound) - Added **end rod particles + conduit sound** animation when voting ends - Result animation delay adjusted to **6 seconds** so subtitle fully disappears before mode starts --- ### 🔧 **Mode Conflict Fixes** - Fixed lobby operator items being overwritten by onetap mode after matches - `over.mcfunction` now clears all mode schedules to ensure independent operation - All three FFA maps now include logic to clear leftover onetap loops - Fixed critical bug where all modes launched simultaneously when no one voted --- ### ⚡ **Experience Improvements** - Vote result subtitle display shortened from 6s to **3s** — no longer blocks mode launch screen - Vote timer now shown on **actionbar** for better visibility --- **The fire never dies, the battle never ends.**
release

NRG+ v1.12.2 Final

1.12.2
4 мая 2026 г.2,4 тыс.Minecraft: 1.20.1forge
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# 溯光暗潮 更新日志 v1.12.2 ### 收官之作 · 火种不灭 --- ### 🎯 **版本定位** **这是 NRG 系列的「收官」之作。** 本整合包的所有功能已趋于完善,后续更新或将仅限于 Bug 修复。感谢每一位战士的陪伴,我们共同走过了这段漫长的征途。 --- ### 👥 **5v5 正式支持** 通过对数据包结构的大幅重构与地图点位的重新探索,游戏最高支持人数由 8 人提升至 10 人。 **经典的 5v5 时代,正式到来!** 感谢新开发组成员 「星吟」 为数据包重构所做出的重要贡献。 --- ### 💣 **新模式:经典爆破 · 完全体降临** 经过重写级的全面升级,**「经典爆破」模式**现已臻于完善: - 联合多款**原创模组**,深度协同 - 修复此前存在的大量问题 - 沉浸感大幅提升,还原爆破战场的紧张与心跳 --- ### 🔪 **幻影刀战 · 新地图「装卸货场」** 紧凑式地图设计,短兵相接,刀刀见血。更小的战场,更刺激的体验。 --- ### 🌙 **夜视仪 + 真实黑暗** - 全新夜视仪,拥有**近乎完美的流畅动画** - 暗夜模式时间调整为 **午夜**,能见度大幅降低 - **戴上夜视仪,才是生存之道** - 💡 *建议玩家关闭光影体验暗夜模式,感受真实黑暗的压迫感* --- ### ⚡ **性能飞跃** - **异步日志 + 纹理缓存** 技术落地 - 基础核显测试机帧率从 **600+ 飙升至 800+** - 更丝滑,更稳定,更畅快 --- ### 🖥️ **服务器核心发布** 服务器核心现已同步上传至网盘,请前往本包的 **MCMod 界面(https://www.123865.com/s/IELXvd-9PvdH?notoken=1&pwd=NRGS)** 查看获取方式。 --- ### 🔮 **后续计划 & 作者寄语** > 在完成本包的开发后,作者将把精力投入到 **更重要的事情(高考)** 中去。 > > 待他完成这件大事,**NRG+ 的火种将延续**。 > > 在此期间,整合包的所有问题将由**群内客服**协助解决。 > > **感谢大家的一路陪伴!** --- **溯光而行,暗潮汹涌。后会有期,战士们。** --- # Tracing Light · Dark Tide Update Log v1.12.2 ### The Final Chapter · The Flame Lives On --- ### 🎯 **Version Positioning** **This is the 「final chapter」 of the NRG series.** All features of this modpack have reached a mature state. Future updates will be limited to **bug fixes only**. Thank you to every warrior who accompanied us on this long journey. --- ### 👥 **5v5 Officially Supported** Through a major restructuring of the datapack architecture and re-exploration of map spawn points, the maximum player count has been increased from 8 to 10. **The classic 5v5 era has officially arrived!** Special thanks to new development team member 「Xingyin」 for their significant contributions to the datapack overhaul. --- ### 💣 **New Mode: Classic Demolition · Complete Form** After a ground-up rewrite and fully upgrade, the **「Classic Demolition」** mode is now perfected: - Integrated with multiple **original mods** for deep synergy - Numerous previous issues resolved - Immersion significantly enhanced, capturing the tension and heartbeat of the demolition battlefield --- ### 🔪 **Phantom Knife Fight · New Map 「Shipment」** Compact map design, close-quarters combat, blade against blade. Smaller arena, more intense experience. --- ### 🌙 **Night Vision Goggles + True Darkness** - Brand new NVGs with **near-perfect smooth animations** - Night mode adjusted to **midnight** with drastically reduced visibility - **Wear your NVGs to survive** - 💡 *Players are recommended to turn off shaders to experience the full pressure of true darkness* --- ### ⚡ **Performance Breakthrough** - **Asynchronous Logging + Texture Caching** implemented - Base integrated graphics test rig saw FPS jump from **600+ to 800+** - Smoother, more stable, more responsive --- ### 🖥️ **Server Core Released** The server core is now available on the cloud drive. Please check the **MCMod page(https://www.123865.com/s/IELXvd-9PvdH?notoken=1&pwd=NRGS)** of this pack for access. --- ### 🔮 **Future Plans & Dev Team Message** > After completing development on this pack, the author will shift focus to **more important matters**. > > Once that major task is accomplished, **the flame of NRG+ will be reignited**. > > During this period, any issues with the modpack will be addressed by other **non-professional development team members**. > > **Thank you all for being with us along the way.** --- **Trace the light, ride the dark tide. Until we meet again, warriors.** ---