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Not Entirely Random Item

A highly configurable mod that replaces mining with timed item generation and stage-based progression.

Автор: mr.skvipers2700обновлён 28 июл. 2026 г.
ПриключенияМеханики игрыГенерация мира

Описание

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🚀 NERI — Not Entirely Random Item

A data-driven progression mod that replaces resource gathering with automated, staged item generation.

Built for skyblock, void worlds and custom progression maps: NERI gives you full control over how players obtain resources — even in a completely empty world. Available for NeoForge and Fabric (MC 26.1).


⚙️ The Core Idea

Instead of mining, the world itself hands your team items over time, drawn from weighted loot pools. Progression is split into stages — each stage defines its own loot pool, generation speed and unlock condition (items, advancements, time, or manual triggers). Separate stage tracks exist for the overworld, nether and end.


🌌 Void Worlds Done Right

  • NeriVoidChunkGenerator — a true void world that keeps vanilla biome distribution, with biome_size scaling and a guaranteed spawn_biome. Biome-dependent gameplay works even on an empty map.
  • NERI dimensions — dedicated void variants of the nether and end with their own stage tracks, portal routing and per-team platforms.
  • Vanilla advancements still work — the Nether and End tabs open properly inside NERI's own dimensions, and even Uneasy Alliance and Feels Like Home stay within reach.
  • Weather, biome-locked categories and structure/mob loot all function with no terrain at all.

🧩 The Machines

📦 Give Controller — the heart of automation. Receives everything the world generates: three distribution modes (first_fit, round_robin, each), item-frame filtering (sponge on top = exact match), comparator output, hopper extraction. A lightning rod on top converts strikes into bonus generation.

♻️ Tier Recycler — re-rolls loot from earlier stages so outdated resources stay useful. Select the target stage with an item frame.

🧱 Block Spawner — physically places blocks around itself over time: ores, logs, soil, ice, nether and end materials — 13 data-driven categories selected by an item frame icon, with stage, dimension and biome restrictions. Includes an archaeology category: suspicious sand/gravel with brushable loot (sherds, trims, echo shards).

💧 Liquid Spawner — generates water or lava sources in a configurable area. The skyblock-friendly replacement for infinite-liquid exploits.

👾 Mob Spawner — spawns mobs into a room you build, matched by data-driven room requirements. Fuel it with essences via hopper; wrong fuel is rejected out the bottom.

🖥️ Display Panel — shows the neighbouring controller's timer, colour-coded by what the machine is actually doing, or mirrors an item from a frame.


🚦 Machines That Explain Themselves

A spawner whose category is locked behind a stage used to simply stop, with a countdown frozen on the same number. Every refusal now has a visible reason.

  • 🔲 Smart Frame — an item frame that reports back. Selects a category exactly like a plain one, but its bezel shows the machine's state: green running, yellow blocked for now, gray nothing usable selected. Plain item frames keep working everywhere they did — they just stay quiet.
  • The Display Panel tints its countdown to match, and names the stage you are waiting on outright instead of counting toward nothing.
  • Idle machines give off a wisp of smoke, so a stalled corner of the base is visible from across the room.

🏆 Advancements

A sixteen-advancement tree that doubles as a tutorial, opening on the very first item the mod hands you and branching into automation, stages, spawners and the essence chain. Most of them unlock when a machine actually produces something — placing the block was never the hard part.


⚗️ Items & Worldcraft

  • Six essences (nature, decay, sculk, ancient, nether, end) — spawner fuel with unique on-use effects.
  • Six ingots, forged through worldcraft: drop the ingredients together in the right place (water, lava, mycelium, obsidian…) and they fuse.
  • Unstable Matter — devours blocks beneath it to build charge; overcharge it and it implodes into the void. Charged matter is the key ingredient of the…
  • 💥 Void Miner — mines resources out of nothing, category-driven, with Fortune support via the frame item.
  • 🎆 Scatter Charge — one block, five data-driven categories: detonate to scatter themed terrain (moss, deepslate, netherrack, end stone, sculk) around it. Add a category with two JSON files.

🎁 Loot System

Weighted pools mixing plain items, tags, loot tables and pre-filled color-coded bundles (plants, food, seeds, ores, endgame). Hand out post-1.20 items that are otherwise unobtainable in a void world: biome plants, mob drops, structure loot.


🛠️ Fully Data-Driven

Everything above is JSON: stages, pools, block/liquid/mob/scatter categories, void miner loot, room definitions, worldcraft recipes. Ship your own datapack and NERI becomes a different mod.

/neri balance comes with it — audit your pools for dead weights and broken references, simulate what a stage really drops, and check the odds of any single item within a stage's budget. Written for whoever is tuning the numbers.


🔗 Optional Compatibility

✏️ Scribble Book — study NERI blocks and items in-game to unlock illustrated guide entries, including visual crafting recipes.

⚡ Energy (FE) — the spawners expose an insert-only energy buffer, and any category can be given an energy_cost. Nothing uses it out of the box, so the mod still runs standalone; the hooks are there for packs that want NERI running on their power grid.


📦 Official Modpack

Please Send Resources — designed around NERI progression, staged gameplay and automation. The perfect starting point if you want the full experience without manual configuration.

Галерея

Mod Blocks And ItemsScatter ChargeBlock Spawner

Последние версии

Все версии →
release

Not Entirely Random Item 0.3.0

0.3.0
28 июл. 2026 г.78Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
### NERI 0.3.0 — Now It Tells You Why Mostly about one thing: a mechanism that stops working now says what happened. **Smart Frame** — an item frame that reports back. Selects a category exactly like a plain one, but its bezel shows what the machine is doing: green running, yellow blocked for now, gray nothing selected. Your old item frames keep working; they just stay quiet. **Machines explain themselves** — the Display Panel colours its timer by status and names a stage gate outright, instead of freezing on a countdown that never moves. Idle machines give off a wisp of smoke. **`/neri balance`** — audit your stage pools, simulate what they actually drop, and check the odds of any item within a stage. Written for datapack authors. **Sixteen advancements** as a tutorial, plus vanilla advancements now work properly in the NERI dimensions — including the Nether tab, which never used to appear at all. **Energy hooks** for modpacks. Optional, unused by default; the mod still runs standalone. ### Fixed - Machines were abandoned when their owner joined a team - Stages advanced on items nobody actually received
beta

Not Entirely Random Item 0.2.0-beta.7-fabric

0.2.0-beta.7-fabric
8 июл. 2026 г.28Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
NotEntirelyRandomItem 0.2.0-beta.7-fabric — first Fabric release! Full content parity with the NeoForge 0.2.0-beta.7 ported to Fabric API on Minecraft 26.1.2
beta

Not Entirely Random Item 0.2.0-beta.7

0.2.0-beta.7
4 июн. 2026 г.39Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
**Fixed** - Scatter Charge never dropping from stage pools **Added** 1. Void Miner recipe advancement — advancement/recipe/void_miner.json (was missing from beta.6). Unlocks when the player has Unstable Matter with Charge ≥ 64 in their inventory. 2. Scribble Book entries — items — new study entries for all 13 NERI items: - 6 essences: recipe block (shapeless craft) in basic, fuel/worldcraft usage in deep - 6 ingots: worldcraft ingredients (`items` block) + condition description in deep - Unstable Matter: charging mechanic in basic, all-six-ingots worldcraft + charge rate table in deep - Scribble Book entries — blocks converted to new format** — all 7 block entries (Give Controller, Tier Recycler, Block Spawner, Liquid Spawner, Mob Spawner, Display Panel, Void Miner) migrated from legacy flat strings to the `sections` format with visual `recipe` blocks. - The Void Miner recipe is now shown as a crafting grid in the deep section instead of plain text. Changed - ScribbleBook dependency — migrated from GitHub Packages (0.1.0, required credentials) to Modrinth Maven (0.5.0, public). No `gpr.key` needed to build.
beta

Not Entirely Random Item 0.2.0-beta.6

0.2.0-beta.6
4 мая 2026 г.35Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
- Added Void Miner — a two-block structure that sends minecarts into the void to harvest resources. Category is selected via an item frame above the block. - Added Unstable Matter — an item that absorbs blocks beneath it to accumulate charge. Reaches full charge at 64; overcharge triggers a void implosion. - Added custom crafting recipe for the Void Miner: 7 mossy cobblestone + 2 fully charged Unstable Matter in a 3×3 grid. - Void Miner loot tables now include mob passengers across all categories (bats and silverfish in cave, nether mobs in nether, enderman/shulker in end, etc.). - Added Scribble Book entries for the Void Miner with per-category sub-entries (EN + RU).
beta

Not Entirely Random Item 0.2.0-beta.4

0.2.0-beta.4
15 апр. 2026 г.25Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
Added - Mob Spawner — block that automatically spawns mobs by category; the item in the frame determines the category and Scribble Book entry - Display Panel — info display showing the remaining cooldown of an adjacent controller (GiveController, MobSpawner, BlockSpawner, LiquidSpawner, TierRecycler, NERI Bell); shows "Ready!" in green when available - Display Panel integrated with Scribble Book — right-clicking with the book opens the corresponding entry - Display Panel integrated with the NERI Bell — shows time until the next ring for bonus loot - Display Panel crafting recipe: CCC / FTP / CRC (copper ingots, item frame, clock, black stained glass pane, repeater); recipe advancement triggers on clock in inventory - Essence items: Ancient, Decay, End, Nature, Nether, Sculk
release

Not Entirely Random Item 0.1.1

0.1.1
12 апр. 2026 г.42Minecraft: 1.20.1neoforge
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Что нового
Bug Fixes - Fixed GiveController, TierRecycler and BlockSpawner blocks not dropping when broken — removed requiresCorrectToolForDrops, all three can now be broken by hand - Added deepslate to Iron Age and The End item pools (small chance, 4–8 and 4–8 units respectively) — previously BlockSpawner was uncraftable as its recipe requires deepslate bricks Content - Added ice block category for BlockSpawner: ice, packed ice, blue ice, snow block, powder snow (overworld only, from Stone Age tier)
beta

Not Entirely Random Item 0.2.0-beta.3

0.2.0-beta.3
12 апр. 2026 г.23Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
Scribble Book integration (optional dependency, сoming soon) — study NERI blocks with the book to unlock entries; Block Spawner and Liquid Spawner route to per-category sub-entries based on the item frame NeriVoidChunkGenerator — custom void world with vanilla biome layout (multi-noise overworld); supports `biome_size` scaling and `spawn_biome` (guaranteed biome near origin, radius 64) Biome restrictions for Block Spawner and Liquid Spawner — `biomes` field in category JSON, works the same way as `dimensions` Desert block category — desert blocks only, restricted to `minecraft:desert` biome, 600 tick interval Localization for Liquid Spawner (en_us, ru_ru)