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Nolantic Shader

A Modern Minecraft Shader for Minecraft 1.20.1

Автор: FuchsDev3,9 тыс.1обновлён 14 июл. 2026 г.
Фэнтезиmediumsemi-realistic

Описание

Community

FAQ

  1. "Will this shader work on older or newer Minecraft versions?"

    • Yes! Nolantic is built to be modern and highly compatible. As long as your shader loader (like Iris) runs on your Minecraft version, Nolantic should work perfectly without issues.
  2. Q: Why does the Discord Link leads me to HBM Modernized Server? A: The Shader is a Side Work from the HBM Modernized Mod and belongs to the Mod.

  3. Q: Why is the Shader Buggy? A: The Shader is currently in Work in Progress and also my First Time making one.


Features

  • Cinematic Atmospheric Warmth: Specially tuned light-scattering models that transform ordinary golden hours into a deep, dense, amber-tinted sunset experience.
  • Organic Light Bleeding: Low-angle sunlight naturally washes over block edges and terrain, softening harsh pixelated contrasts for a incredibly clean, cinematic look.
  • Advanced Volumetric Fog: Thick, realistic low-altitude fog layers that organically catch the color of the sun and scatter light realistically across the horizon.
  • Warm Ambient Shadows: No more cold, pitch-black shadow voids. Ambient occlusion and shading are physically tied to the time of day, ensuring shadows retain a rich, warm, realistic bounce-light undertone.
  • High-Fidelity Water System: Custom water rendering featuring accurate Fresnel reflections—offering crystalline, deep turquoise depths close up, shifting to a striking, bright gloss at distant viewing angles.
  • Dynamic Screen-Space Reflections (SSR): Crisp, real-time reflections on water surfaces and wet materials.
  • Smooth Variable Penumbra Shadows: Realistic, soft shadow filtering where edges diffuse naturally based on distance from the light source.

Compatibility

Shader Loaders

  • Iris (Highly Recommended)
    • Tailored for Iris to ensure maximum performance, frame stability, and full access to advanced rendering features.
  • OptiFine
    • Supported for standard configurations.

Hardware & Performance

  • Optimized for Nvidia, AMD, and Intel dedicated graphics.
  • Designed as a premium, semi-realistic shader profile that balances breath-taking, card-melting visuals with excellent frame stability for daily gameplay.

Галерея

Последние версии

Все версии →
release

Nolantic Shader 0.3

0.3
14 июл. 2026 г.3,5 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
## NolanticShader V0.3 — The Big Rendering Overhaul This release rebuilds the entire rendering pipeline from the ground up. ### ⚙️ New Deferred Engine - Full deferred lighting pipeline (G-buffer based) for terrain - Physically-based sun & moon light: real atmospheric transmittance drives light color through the day — golden noon, amber sunsets, violet blue hour, cool blue moonlight at night - Filmic color pipeline: Lottes tonemap, log-space contrast, HSL grading, veil bloom ### 🌍 Sky & Atmosphere - Live-computed atmospheric scattering (Rayleigh + Mie + ozone) — sky, fog and ambient light all share one physical model - Ambient light follows the sky: warm golden ground light at sunset, seamless horizon - New sun disc with chromatic flare rim and a fully phase-lit moon - Volumetric fog with sun shafts and luminous haze ### ☁️ Volumetric Clouds - Planet-curved volumetric cloud layer — clouds sink naturally toward the horizon - Dynamic weather system: fair-weather cumulus, moody stratus decks, storm cover — every in-game day looks different - Multi-octave light scattering with powder effect and silver linings - Cloud shadows on the ground match the clouds you actually see ### 🌑 Shadows & Lighting - Contact-hardening soft shadows (PCSS): crisp at contact, softer with distance - Subsurface scattering: sunlight glows through leaves and grass - Screen-space ambient occlusion, HDR torchlight with warm glow - Glowing end portal frame eyes ✨ ### 🌌 The End - Complete cosmic makeover: violet nebula filaments, dense star field, planets with rings - Warm directional lighting with long dramatic shadows ### 🛠️ Fixes - Water reflections now only appear on actual water (no more mirror portals / stained glass) - Fixed glassy/transparent player models and first-person hand - Nether portal and stained glass render with their real textures - Removed vanilla square sun/moon overlapping the shader celestials - Major performance work across sky, clouds, fog and bloom ### ❤️ Credits Inspired by Photon (SixthSurge), Solas (Septonious) and Complementary (EminGT). All code and textures in this pack are original — see CREDITS.md inside the pack.
beta

Nolantic Shader 0.2

0.2
4 июл. 2026 г.363Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
Over Writen Version of 0.1
beta

Nolantic Shader 0.1

0.1
1 июл. 2026 г.52Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
The Basis Version for the Nolantic Shader V 0.1