COWMODSКаталог модов
Nodeworks

ВЕРСИИ (31)

release

Nodeworks 0.11.3

0.11.3
24 окт. 2026 г.79Minecraft: 26.1.2neoforge
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Что нового
- empty machine before letting go of a machine - allow more inputs and outputs for processing sets - update jei when new items come in through autocrafts - trickle in finished autocrafts
release

Nodeworks 0.11.2

0.11.2
22 окт. 2026 г.51Minecraft: 26.1.2neoforge
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Что нового
- add tags to guidebook - item border compat for inventory terminals - fix variants grouping oddly in the inventory terminal
release

Nodeworks 0.11.1

0.11.1
21 окт. 2026 г.127Minecraft: 26.1.2neoforge
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Что нового
- continue craft through number shift click - diagnostic tool improvements
release

Nodeworks 0.11.0

0.11.0
21 окт. 2026 г.26Minecraft: 26.1.2neoforge
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Что нового
- allow networks to exist without network controllers until you want to use the scripting terminal or start auto-crafting - `:filter()` is now additive for `importer` and `stocker` and accepts multiple filters via a variadic parameter or table - `:except()` allows importers and stockers to exclude specific items - allow `importer` to handle fluids - fix mass auto-pull crafting causing server tick lag - synced blocks only dirty their render sections - add multi-processing handler that can register multiple processing sets - empty filters in export chests don't count as wildcards anymore - added warnings for missing handlers on recipes in the inventory terminal as well as missing network controller warning - add `network:recipes` for bulk recipe handling in the scripting terminal - add item component compatibility for instruction sets - fix pinned row in inventory terminals from not displaying item variants in the tooltip
release

Nodeworks 0.10.6

0.10.6
19 окт. 2026 г.82Minecraft: 26.1.2neoforge
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Что нового
- add slow path when extracting items to check components hash - add `connects` field for coolant datamapped entries - add missing tags for celestine buds and cluster - add ae2 annihilation plane blacklist tags to celestine buds since we dont have a byproduct drop for them - crafting cpu core drops items regardless of how its broken
release

Nodeworks 0.10.3

0.10.3
18 окт. 2026 г.34Minecraft: 26.1.2neoforge
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Что нового
- import/export chests now persist settings on break - jei recipe and usage keys now work in the inventory terminal's crafting grid
release

Nodeworks 0.10.2

0.10.2
18 окт. 2026 г.24Minecraft: 26.1.2neoforge
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Что нового
- fix multi-cpu core tick lag
release

Nodeworks 0.10.1

0.10.1
18 окт. 2026 г.27Minecraft: 26.1.2neoforge
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Что нового
- fix craft flickering in the inventory terminal when auto-pull is enabled - fix tag searching in inventory terminal
release

Nodeworks 0.10.0

0.10.0
17 окт. 2026 г.61Minecraft: 26.1.2neoforge
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Что нового
- add `:data()` and `:energy()` to the ObserverCard api - add support for optional outputs for Processing Sets (right-click on an output to make optional) - add budding block tag to budding celestine
release

Nodeworks 0.9.21

0.9.21
15 окт. 2026 г.92Minecraft: 26.1.2neoforge
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Что нового
- `importer` and `stocker` respect storage card rules
release

Nodeworks 0.9.20

0.9.20
15 окт. 2026 г.36Minecraft: 26.1.2neoforge
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Что нового
- more support for tag substitutions
release

Nodeworks 0.9.19

0.9.19
15 окт. 2026 г.43Minecraft: 26.1.2neoforge
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Что нового
- fix items not moving quickly - chunk processing set crafting jobs - track cursor position when scanning inventories and me systems with importer - fix visual bug where processing set recipes still show as working - save leftover crafting items when autocrafting - client claims right-clicks only when a valid soul infusion is made - item component support for inventory terminals - coolant is now data-driven via datamaps - add curios slot for Portable Inventory Terminal - add item component crafting support - scan same item slot for items until emptied when requesting crafting ingredients
release

Nodeworks 0.9.15

0.9.15
14 окт. 2026 г.32Minecraft: 26.1.2neoforge
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Что нового
- limit item movements by time window per tick - short circuit 0 item cap to 16k - fix implicit item sorting
release

Nodeworks 0.9.14

0.9.14
14 окт. 2026 г.11Minecraft: 26.1.2neoforge
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Что нового
- use highest material count when JEI-auto filling in an inventory terminal - split storage card polling across multiple ticks using a budget - fix covered pipes from causing crashes when covering with vacuum pipes - add distance checks for saving scripts - cache autocompletion lists - autocompletion lists are trimmed for faster updates - let storage routes insert themselves - add item movement limit checks before doing expensive slot checks - change default maxItemsMovedPerTickPerNetwork to 16384 - add maxItemsPerPresetRun which is a separate item movement budget for presets such as importer - restrict card self-insertions - add per-channel filters for inventory terminals - fix TrashSlot showing over player inventory in inventory terminals
release

Nodeworks 0.9.13

0.9.13
13 окт. 2026 г.88Minecraft: 26.1.2neoforge
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Что нового
- Debundled GuideME and LuaJ
release

Nodeworks 0.9.12

0.9.12
13 окт. 2026 г.15Minecraft: 26.1.2neoforge
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Что нового
* capture card when placing in a node * read components patch before shrinking stack in import chest
release

Nodeworks 0.9.11

0.9.11
13 окт. 2026 г.27Minecraft: 26.1.2neoforge
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Что нового
- ctrl+shift-click now crafts all instead of just shift-click - Mixed fluid and item machines can now handle both - Use AE2 cache for items rather than counting stacks - Shift right click to grab a single item from inventory terminals - Update recipe for multi-dimension range upgrade to use the dimension range upgrade - AE2 compatibility through ME Interfaces - fix dragging items over other items in the crafting table taking their place - double click to push all items of the same kind into an inventory terminal - register controls for opening guide in scripting terminal and for opening a portable inventory terminal
release

Nodeworks 0.9.8

0.9.8
12 окт. 2026 г.40Minecraft: 26.1.2neoforge
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Что нового
- add waterlogging support for all items - add support in the diagnostic tool for craft requester, storage meter, and monitor
release

Nodeworks 0.9.7

0.9.7
2 окт. 2026 г.101Minecraft: 26.1.2neoforge
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Что нового
- Update to KFF 6.3.0 - Update Neoforge to 26.1.2.109 - fix world hanging and items voiding when shift-clicking crafted items into a full player inventory with auto-pull enabled - add missing loot table entries and mineable tags - check hoe-mineable blocks for breakers - fix storage count int overflow and fluid-first guard hiding tankless blocks - rebuild autocrafting jobs in inventory terminals after world reloading
release

Nodeworks 0.9.2

0.9.2
21 июн. 2026 г.351Minecraft: 26.1.2neoforge
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Что нового
- bump neoforge version to 26.1.2.76
release

Nodeworks 0.9.1

0.9.1
5 июн. 2026 г.76Minecraft: 26.1.2neoforge
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Что нового
* bump version * bump dev versions
release

Nodeworks 0.9.0

0.9.0
3 июн. 2026 г.28Minecraft: 26.1.2neoforge
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Что нового
- Add Storage Meter that crafts items when below threshold and emits redstone signals - Add Craft Requester which crafts items given a redstone signal - Add Grapple Beam for fun :) - Update Neoforge version to 26.1.2.71
release

Nodeworks 0.8.0

0.8.0
30 мая 2026 г.27Minecraft: 26.1.2neoforge
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Что нового
- Breakers can fell trees - Updated documentation - Allow redstone devices on nodework device surfaces - bump neoforge version to 26.1.2.68 - add server config to disable network chunk loading in the network controller
release

Nodeworks 0.7.3

0.7.3
29 мая 2026 г.25Minecraft: 26.1.2neoforge
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Что нового
- fix ingredient substitution for `stocker:ensure` and `stocker:craft` - suppress craft planning errors when crafting with `stocker` unless using `:verbose()`
release

Nodeworks 0.7.2

0.7.2
29 мая 2026 г.14Minecraft: 26.1.2neoforge
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Что нового
- bumped neoforge version to 26.1.2.67-beta
release

Nodeworks 0.7.1

0.7.1
15 мая 2026 г.44Minecraft: 26.1.2neoforge
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Что нового
- Recipes now allow item data variants for potions and specific enchanted items - Recipe ids are non-canonical now which results in hashes being used in `network:handle` and old processing handlers have to be rebound to their recipes - Added some better autocompletion with icons and aliases instead of drowning the autocompletion with item data - Bump neoforge to 26.1.2.52-beta
release

Nodeworks 0.6.1

0.6.1
12 мая 2026 г.23Minecraft: 26.1.2neoforge
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Что нового
Added: - Add Vacuum Pipes which is an early-game method to connect your network - Nodes are now PIpe-connected - Add Focus Nodes which essentially is the old Node behavior, being able to connect each other purely with lasers and using Line of Sight - Import chest distributes its items to network storage, implements all the same logic from `importer` preset - Export chest pulls items from network storage matching its filter, has same logic from `importer` preset - Can also push its items into adjacent inventories, which is a good way to connect networks without contracts - Broadcast antennas can be placed on top of Export chests to broadcast their items to receivers - Receiver antennas can be placed on Import chests and linked with broadcasted export chests to receive their items wirelessly - User device can use any item specified from network storage - Breaker and Placer GUIs added so they can be used without scripting - Add Processor Handler which lets you create processing set handlers without scripting - Add covered pipe blocks Changes: - Changed models for Breaker, Placer, User, Variable, and Network Controller - Changed recipes for lots of devices - Cleaned up device GUIs to be more consistent
release

Nodeworks 0.3.2

0.3.2
2 мая 2026 г.66Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
- bump neoforge to 26.1.2.36-beta - move round-robin cursor when items were rejected in `importer` - Add `/nodeworks` command to manage running engines and security rules - Breakers and Placers respect player permissions - Instructions now contribute to a tick budget that's configurable via server properties - Rate limits across the board to call methods and functions that's enforced per-network - Item movement rate limits as well - Limit max handlers per terminal - Turn off auto-run for any scripts that hit their limits and disable the ability to run again using redstone until changed - Explicit list of enabled modules that can be configured - Another explicit list of disabled methods - Fix Breakers and Placers mineability - Fixed names with E in Cards - Laser rendering settings in Network Controller - Ensure data is preserved in the Inventory Terminal https://github.com/damienfamed75/nodeworks/pull/25 https://github.com/damienfamed75/nodeworks/pull/40 https://github.com/damienfamed75/nodeworks/pull/24
release

Nodeworks 0.2.1

0.2.1
30 апр. 2026 г.28Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
- Celestine ore generation as an alternate way to get Celestine Shards
release

Nodeworks 0.2.0

0.2.0
29 апр. 2026 г.27Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
- Add Storage Card GUI where you can set filters to replace the old `network:route` API - Remade `network:route` API to be a builder pattern instead which is used to **set** filters on Storage Cards instead of just _being_ the filter - Updated documentation with new examples
release

Nodeworks 0.1.11

0.1.11
29 апр. 2026 г.27Minecraft: 26.1.2neoforge
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Что нового
# Initial Release - Lua scripting terminal - Programmable network architecture - Network Controllers, Nodes, Cards (IO, Storage, Redstone, Observer), Breaker, Placer, Variable - Multiblock Crafting CPU with Processing Sets (custom handlers) and Instruction Sets (vanilla 3x3 crafting recipes) - Cross-dimensional networks via Broadcast/Receiver antennas + subnet sharing - Inventory Terminals to view and interact with network storage - Diagnostic Tool for visualizing network topology, crafting trees, live jobs, and errors - In-game guidebook using GuideME with interactive 3D scenes covering the blocks, items, and API of the mod