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ВЕРСИИ (31)
release
Nodeworks 0.11.3
0.11.324 окт. 2026 г.79Minecraft: 26.1.2neoforge
Что нового
- empty machine before letting go of a machine
- allow more inputs and outputs for processing sets
- update jei when new items come in through autocrafts
- trickle in finished autocrafts
release
Nodeworks 0.11.2
0.11.222 окт. 2026 г.51Minecraft: 26.1.2neoforge
Что нового
- add tags to guidebook
- item border compat for inventory terminals
- fix variants grouping oddly in the inventory terminal
release
Nodeworks 0.11.1
0.11.121 окт. 2026 г.127Minecraft: 26.1.2neoforge
Что нового
- continue craft through number shift click
- diagnostic tool improvements
release
Nodeworks 0.11.0
0.11.021 окт. 2026 г.26Minecraft: 26.1.2neoforge
Что нового
- allow networks to exist without network controllers until you want to use the scripting terminal or start auto-crafting
- `:filter()` is now additive for `importer` and `stocker` and accepts multiple filters via a variadic parameter or table
- `:except()` allows importers and stockers to exclude specific items
- allow `importer` to handle fluids
- fix mass auto-pull crafting causing server tick lag
- synced blocks only dirty their render sections
- add multi-processing handler that can register multiple processing sets
- empty filters in export chests don't count as wildcards anymore
- added warnings for missing handlers on recipes in the inventory terminal as well as missing network controller warning
- add `network:recipes` for bulk recipe handling in the scripting terminal
- add item component compatibility for instruction sets
- fix pinned row in inventory terminals from not displaying item variants in the tooltip
release
Nodeworks 0.10.6
0.10.619 окт. 2026 г.82Minecraft: 26.1.2neoforge
Что нового
- add slow path when extracting items to check components hash
- add `connects` field for coolant datamapped entries
- add missing tags for celestine buds and cluster
- add ae2 annihilation plane blacklist tags to celestine buds since we dont have a byproduct drop for them
- crafting cpu core drops items regardless of how its broken
release
Nodeworks 0.10.3
0.10.318 окт. 2026 г.34Minecraft: 26.1.2neoforge
Что нового
- import/export chests now persist settings on break
- jei recipe and usage keys now work in the inventory terminal's crafting grid
release
Nodeworks 0.10.2
0.10.218 окт. 2026 г.24Minecraft: 26.1.2neoforge
Что нового
- fix multi-cpu core tick lag
release
Nodeworks 0.10.1
0.10.118 окт. 2026 г.27Minecraft: 26.1.2neoforge
Что нового
- fix craft flickering in the inventory terminal when auto-pull is enabled
- fix tag searching in inventory terminal
release
Nodeworks 0.10.0
0.10.017 окт. 2026 г.61Minecraft: 26.1.2neoforge
Что нового
- add `:data()` and `:energy()` to the ObserverCard api
- add support for optional outputs for Processing Sets (right-click on an output to make optional)
- add budding block tag to budding celestine
release
Nodeworks 0.9.21
0.9.2115 окт. 2026 г.92Minecraft: 26.1.2neoforge
Что нового
- `importer` and `stocker` respect storage card rules
release
Nodeworks 0.9.20
0.9.2015 окт. 2026 г.36Minecraft: 26.1.2neoforge
Что нового
- more support for tag substitutions
release
Nodeworks 0.9.19
0.9.1915 окт. 2026 г.43Minecraft: 26.1.2neoforge
Что нового
- fix items not moving quickly
- chunk processing set crafting jobs
- track cursor position when scanning inventories and me systems with importer
- fix visual bug where processing set recipes still show as working
- save leftover crafting items when autocrafting
- client claims right-clicks only when a valid soul infusion is made
- item component support for inventory terminals
- coolant is now data-driven via datamaps
- add curios slot for Portable Inventory Terminal
- add item component crafting support
- scan same item slot for items until emptied when requesting crafting ingredients
release
Nodeworks 0.9.15
0.9.1514 окт. 2026 г.32Minecraft: 26.1.2neoforge
Что нового
- limit item movements by time window per tick
- short circuit 0 item cap to 16k
- fix implicit item sorting
release
Nodeworks 0.9.14
0.9.1414 окт. 2026 г.11Minecraft: 26.1.2neoforge
Что нового
- use highest material count when JEI-auto filling in an inventory terminal
- split storage card polling across multiple ticks using a budget
- fix covered pipes from causing crashes when covering with vacuum pipes
- add distance checks for saving scripts
- cache autocompletion lists
- autocompletion lists are trimmed for faster updates
- let storage routes insert themselves
- add item movement limit checks before doing expensive slot checks
- change default maxItemsMovedPerTickPerNetwork to 16384
- add maxItemsPerPresetRun which is a separate item movement budget for presets such as importer
- restrict card self-insertions
- add per-channel filters for inventory terminals
- fix TrashSlot showing over player inventory in inventory terminals
release
Nodeworks 0.9.13
0.9.1313 окт. 2026 г.88Minecraft: 26.1.2neoforge
Что нового
- Debundled GuideME and LuaJ
release
Nodeworks 0.9.12
0.9.1213 окт. 2026 г.15Minecraft: 26.1.2neoforge
Что нового
* capture card when placing in a node
* read components patch before shrinking stack in import chest
release
Nodeworks 0.9.11
0.9.1113 окт. 2026 г.27Minecraft: 26.1.2neoforge
Что нового
- ctrl+shift-click now crafts all instead of just shift-click
- Mixed fluid and item machines can now handle both
- Use AE2 cache for items rather than counting stacks
- Shift right click to grab a single item from inventory terminals
- Update recipe for multi-dimension range upgrade to use the dimension range upgrade
- AE2 compatibility through ME Interfaces
- fix dragging items over other items in the crafting table taking their place
- double click to push all items of the same kind into an inventory terminal
- register controls for opening guide in scripting terminal and for opening a portable inventory terminal
release
Nodeworks 0.9.8
0.9.812 окт. 2026 г.40Minecraft: 26.1.2neoforge
Что нового
- add waterlogging support for all items
- add support in the diagnostic tool for craft requester, storage meter, and monitor
release
Nodeworks 0.9.7
0.9.72 окт. 2026 г.101Minecraft: 26.1.2neoforge
Что нового
- Update to KFF 6.3.0
- Update Neoforge to 26.1.2.109
- fix world hanging and items voiding when shift-clicking crafted items into a full player inventory with auto-pull enabled
- add missing loot table entries and mineable tags
- check hoe-mineable blocks for breakers
- fix storage count int overflow and fluid-first guard hiding tankless blocks
- rebuild autocrafting jobs in inventory terminals after world reloading
release
Nodeworks 0.9.2
0.9.221 июн. 2026 г.351Minecraft: 26.1.2neoforge
Что нового
- bump neoforge version to 26.1.2.76
release
Nodeworks 0.9.1
0.9.15 июн. 2026 г.76Minecraft: 26.1.2neoforge
Что нового
* bump version
* bump dev versions
release
Nodeworks 0.9.0
0.9.03 июн. 2026 г.28Minecraft: 26.1.2neoforge
Что нового
- Add Storage Meter that crafts items when below threshold and emits redstone signals
- Add Craft Requester which crafts items given a redstone signal
- Add Grapple Beam for fun :)
- Update Neoforge version to 26.1.2.71
release
Nodeworks 0.8.0
0.8.030 мая 2026 г.27Minecraft: 26.1.2neoforge
Что нового
- Breakers can fell trees
- Updated documentation
- Allow redstone devices on nodework device surfaces
- bump neoforge version to 26.1.2.68
- add server config to disable network chunk loading in the network controller
release
Nodeworks 0.7.3
0.7.329 мая 2026 г.25Minecraft: 26.1.2neoforge
Что нового
- fix ingredient substitution for `stocker:ensure` and `stocker:craft`
- suppress craft planning errors when crafting with `stocker` unless using `:verbose()`
release
Nodeworks 0.7.2
0.7.229 мая 2026 г.14Minecraft: 26.1.2neoforge
Что нового
- bumped neoforge version to 26.1.2.67-beta
release
Nodeworks 0.7.1
0.7.115 мая 2026 г.44Minecraft: 26.1.2neoforge
Что нового
- Recipes now allow item data variants for potions and specific enchanted items
- Recipe ids are non-canonical now which results in hashes being used in `network:handle` and old processing handlers have to be rebound to their recipes
- Added some better autocompletion with icons and aliases instead of drowning the autocompletion with item data
- Bump neoforge to 26.1.2.52-beta
release
Nodeworks 0.6.1
0.6.112 мая 2026 г.23Minecraft: 26.1.2neoforge
Что нового
Added:
- Add Vacuum Pipes which is an early-game method to connect your network
- Nodes are now PIpe-connected
- Add Focus Nodes which essentially is the old Node behavior, being able to connect each other purely with lasers and using Line of Sight
- Import chest distributes its items to network storage, implements all the same logic from `importer` preset
- Export chest pulls items from network storage matching its filter, has same logic from `importer` preset
- Can also push its items into adjacent inventories, which is a good way to connect networks without contracts
- Broadcast antennas can be placed on top of Export chests to broadcast their items to receivers
- Receiver antennas can be placed on Import chests and linked with broadcasted export chests to receive their items wirelessly
- User device can use any item specified from network storage
- Breaker and Placer GUIs added so they can be used without scripting
- Add Processor Handler which lets you create processing set handlers without scripting
- Add covered pipe blocks
Changes:
- Changed models for Breaker, Placer, User, Variable, and Network Controller
- Changed recipes for lots of devices
- Cleaned up device GUIs to be more consistent
release
Nodeworks 0.3.2
0.3.22 мая 2026 г.66Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
- bump neoforge to 26.1.2.36-beta
- move round-robin cursor when items were rejected in `importer`
- Add `/nodeworks` command to manage running engines and security rules
- Breakers and Placers respect player permissions
- Instructions now contribute to a tick budget that's configurable via server properties
- Rate limits across the board to call methods and functions that's enforced per-network
- Item movement rate limits as well
- Limit max handlers per terminal
- Turn off auto-run for any scripts that hit their limits and disable the ability to run again using redstone until changed
- Explicit list of enabled modules that can be configured
- Another explicit list of disabled methods
- Fix Breakers and Placers mineability
- Fixed names with E in Cards
- Laser rendering settings in Network Controller
- Ensure data is preserved in the Inventory Terminal
https://github.com/damienfamed75/nodeworks/pull/25
https://github.com/damienfamed75/nodeworks/pull/40
https://github.com/damienfamed75/nodeworks/pull/24
release
Nodeworks 0.2.1
0.2.130 апр. 2026 г.28Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
- Celestine ore generation as an alternate way to get Celestine Shards
release
Nodeworks 0.2.0
0.2.029 апр. 2026 г.27Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
- Add Storage Card GUI where you can set filters to replace the old `network:route` API
- Remade `network:route` API to be a builder pattern instead which is used to **set** filters on Storage Cards instead of just _being_ the filter
- Updated documentation with new examples
release
Nodeworks 0.1.11
0.1.1129 апр. 2026 г.27Minecraft: 26.1.2neoforge
Что нового
# Initial Release
- Lua scripting terminal
- Programmable network architecture
- Network Controllers, Nodes, Cards (IO, Storage, Redstone, Observer), Breaker, Placer, Variable
- Multiblock Crafting CPU with Processing Sets (custom handlers) and Instruction Sets (vanilla 3x3 crafting recipes)
- Cross-dimensional networks via Broadcast/Receiver antennas + subnet sharing
- Inventory Terminals to view and interact with network storage
- Diagnostic Tool for visualizing network topology, crafting trees, live jobs, and errors
- In-game guidebook using GuideME with interactive 3D scenes covering the blocks, items, and API of the mod