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Nice Mobs

ВЕРСИИ (48)

release

v2.21

2.21+mod
9 дек. 2025 г.21,1 тыс.Minecraft: 1.21.11fabric, forge, neoforge, quilt
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v2.21

2.21
9 дек. 2025 г.2,9 тыс.Minecraft: 1.21.11datapack
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v2.21

2.21+mod
2 дек. 2025 г.7,6 тыс.Minecraft: 1.21.9, 1.21.10fabric, forge, neoforge, quilt
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## changes: - added portugese (brasil) translations ## Fixes - Jellyfish not spawning from Dried Jellyfish
release

v2.21

2.21
2 дек. 2025 г.633Minecraft: 1.21.9, 1.21.10datapack
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## changes: - added portugese (brasil) translations ## Fixes - Jellyfish not spawning from Dried Jellyfish
release

v2.2

2.2+mod
28 окт. 2025 г.4,2 тыс.Minecraft: 1.21.9, 1.21.10fabric, forge, neoforge, quilt
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It's really v2.2 this time around ;-)
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v2.2

2.2
28 окт. 2025 г.1,2 тыс.Minecraft: 1.21.9, 1.21.10datapack
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It's really v2.2 this time around ;-)
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v2.2

2.2+mod
30 сент. 2025 г.1,8 тыс.Minecraft: 1.21.9, 1.21.10fabric, forge, neoforge, quilt
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## Fixes: - some storage values directing to a wrong path
release

v2.2

2.2
30 сент. 2025 г.582Minecraft: 1.21.9, 1.21.10datapack
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## Fixes: - some storage values directing to a wrong path
release

v2.1

2.1+mod
27 авг. 2025 г.5,7 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, forge, neoforge, quilt
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## Fixes: - some storage values directing to a wrong path
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v2.1

2.1
27 авг. 2025 г.907Minecraft: 1.21.6, 1.21.7, 1.21.8datapack
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## Fixes: - some storage values directing to a wrong path
release

v2.0

2.0+mod
26 авг. 2025 г.137Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, forge, neoforge, quilt
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## Changes: - removed info dialog - moved files from eden namespace to nice_mobs - removed Copper Golem due to Mojang adding it (Existing Copper Golems get automatically removed) - removed Copper Forge structure - reworked mob update functions - reduced view_range of custom mobs - custom mobs now only play most of their animations if a player is within 32 blocks to save up on performance
release

v2.0

2.0
26 авг. 2025 г.101Minecraft: 1.21.6, 1.21.7, 1.21.8datapack
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## Changes: - removed info dialog - moved files from eden namespace to nice_mobs - removed Copper Golem due to Mojang adding it (Existing Copper Golems get automatically removed) - removed Copper Forge structure - reworked mob update functions - reduced view_range of custom mobs - custom mobs now only play most of their animations if a player is within 32 blocks to save up on performance
release

v1.9

1.9+mod
19 июн. 2025 г.3,2 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, forge, neoforge, quilt
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v1.9

1.9
19 июн. 2025 г.822Minecraft: 1.21.6, 1.21.7, 1.21.8datapack
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## Changes: - General code improvements to decrease performance impact - Added Pigeon variant: spawns in villages, Mansions & Pillager Outposts ## Fixes: - Spawning of Jellyfishes and Copper Golems from items - Crashing when not having Nice Mob Manager installed
release

v1.8

1.8+mod
17 июн. 2025 г.173Minecraft: 1.21.6fabric, forge, neoforge, quilt
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v1.8

1.8
17 июн. 2025 г.119Minecraft: 1.21.6datapack
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beta

v1.8 - Pre4 Beta

1.8+mod
12 июн. 2025 г.91Minecraft: 1.21.6-pre4fabric, forge, neoforge, quilt
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## Changes: - Replaced command based config with dialog based ones: /function nice_mobs - updated golden chicken variant texture - Enderkin breaking Chorus Plants can now be en-/disabled - Added missing mobs to remove/update function (Hedgehog, Vulture, Enderkin) ## Fixes: - Bloomer spawning setting not working - Pufftail spawning setting not working when using the Nautilus Horn
beta

v1.8 - Pre4 Beta

1.8
12 июн. 2025 г.59Minecraft: 1.21.6-pre4datapack
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## Changes: - Replaced command based config with dialog based ones: /function nice_mobs - updated golden chicken variant texture - Enderkin breaking Chorus Plants can now be en-/disabled - Added missing mobs to remove/update function (Hedgehog, Vulture, Enderkin) ## Fixes: - Bloomer spawning setting not working - Pufftail spawning setting not working when using the Nautilus Horn
release

v1.7e

1.7e+mod
11 июн. 2025 г.2,8 тыс.Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Fixes: - Broken animations on initial world load after installing data pack - also replaces old Entities with new ones in case they're broken.
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v1.7e

1.7e
11 июн. 2025 г.409Minecraft: 1.21.5datapack
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## Fixes: - Broken animations on initial world load after installing data pack - also replaces old Entities with new ones in case they're broken.
release

v1.7.2

1.7.2+mod
19 мая 2025 г.964Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Changes: - added compability for [Attract Villagers]([https://modrinth.com/datapack/attract-villagers](https://modrinth.com/datapack/attract-villagers)) ## Fixes: - Copper Golems & Jellyfish not spawning from Block items
release

v1.7.2

1.7.2
19 мая 2025 г.466Minecraft: 1.21.5datapack
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## Changes: - added compability for [Attract Villagers]([https://modrinth.com/datapack/attract-villagers](https://modrinth.com/datapack/attract-villagers)) ## Fixes: - Copper Golems & Jellyfish not spawning from Block items
release

v1.7.1

1.7.1+mod
18 мая 2025 г.123Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Fixes: - Missing predicate
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v1.7.1

1.7.1
18 мая 2025 г.67Minecraft: 1.21.5datapack
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## Fixes: - Missing predicate
release

v1.7

1.7+mod
18 мая 2025 г.93Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Changes: - Duck variants now drop Lily Pads & Feathers on death - Muddy Pig variants now have a 50% chance to drop Mud on death ### Added New Structures - Garden: Generates in a variety of different biomes that reflect the Butterfly/Wisp/Moth it spawns - End Farm: Generates in the same Biomes as End Cities do ### Added new items - Golden Egg: Can be obtained from Golden Chicken variant - Golden Chorus Fruit: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted - Chorus Pie: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted - Chorus Kebab: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted - Chorus Juice: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted - Chorus Salad: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted - Ender Horn: Rare chance to get by bartering with an Enderkin - Music Disc - Broken Heart of Ender: Rare chance to get by bartering with an Enderkin - Music Disc - O2: Chance to drop from defeating Pufftail with a Trident ### Added Hedgehog - Has 2 variants - Spawns in most Forest Biomes - Rolls up when an Undead Mob is close to it - Undead Mobs take Thorns damage when coming too close to it ### Added Vulture - Spawn at daytime near a player when their to long exposed to the sky in Savanna & Badland Biomes at daytime and have max 6 Health (3 Hearts) - Is hostile towards player - Takes damage when it is exposed to the sky at night or when flying in rain ### Added Butterfly/Wisp/Moth - 12 Butterfly / 9 Wisp / 2 Moth variants - Spawns in new Garden Structures - Some Gardens spawn Moths when discovering the structure at night and Butterflies at day - Moths/Butterflies can also be found in Flower Forests - Players get a small effect when the entity has gathered Nectar from Flowers - Effect is different for each variant - Only one effect can be applied simultaneously ### Added Enderkin - Spawns in new End Farm structures & sometimes random in the end - Has 6 variants - Can be bartered with by throwing it a Diamond - Harvests & replants Chorus plants sometimes - Takes damage when in rain/water - Teleports when taking damage ### Added Ender variants - Mob types: Chicken, Pig, Cow, Frog - Spawns in new End Farm structures - Takes damage when in rain/water - Teleports when taking damage - Frog type drops Crying Obsidian when eating ### Added Wolf variants - Shiba: Spawns in Cherry Grove Biomes - White Black: Spawns in Taiga Biomes ### Added Cat variants - Simba: Spawns in Badland & Savanna Biomes - Tiger: Spawns in Badland & Savanna Biomes ### Added Cow variants - Yellow Moobloom: Spawns in Sunflower Plains - Pink Moobloom: Spawns in Sunflower Plains - Wandering: Has a chance to spawn leashed to a Wandering Trader ### Added Pig variants - Wandering: Has a chance to spawn leashed to a Wandering Trader ### Added Frog variants - Sculk: Breedable in Deep Dark Biomes. Drops Sculk when eating - Dry: Breedable in Desert Biomes. Drops Sand when eating - Guardian: Breedable in Monuments. Drops Sea Lanterns when eating - Muddy: Spawns & is breedable in Mangrove Swamps. Drops Mud when eating - Nether: Spawns in Warped/Crimson Forests. Breedable in the Nether. Drops Shroomlights when eating ### Added Chicken variants - Strider: Can only be found as a vehicle for Chicken Jockeys in the Nether - Golden: Spawns in Villages & Savanna Biomes ### Chicken Jockeys - Zombie Chickens for Jockeys now only spawn outside the Nether - Added Strider Chicken variant which spawns only as vehicle for Chicken Jockeys in the Nether ### Advancements - Advancements for looking at all Cow, Pig, Chicken variants now also require to look at the Ender, Moobloom & Wandering variants - Added **Not A Balloon**: Leash a Butterfly/Moth/Wisp variant - Added **Butterfly Effect**: Receive an effect from a Butterfly/Moth/Wisp variant - Added **The Farm at the End of the Game**: Go on in, who will you meet? - Added **Best I can do is an Ender Pearl**: Barter with an Enderkin - Added **Catch of the Century!**: Get each Ender Animal Variant on a Lead - Added **Cool Prices!**: Barter with a Penguin - Added **Tiger King**: Tame a Tiger Cat variant - Added **Dancing in the Dark**: Play the Music Disc obtained from bartering with an Enderkin - Added **Synchronized Swimming**: Play the Music Disc obtained from defeating Pufftail - Added **Rotten Flesh**: Get killed by a Vulture ## Technical Changes - Data Pack is now using latest [Animated Java](https://github.com/Animated-Java/animated-java/releases/tag/v1.7.3) version for it's models - Removed update function for custom mobs with data driven vehicles from previous version - Scoreboards no longer needed get removed when loading the current data pack version - Animation functions are now being run via function tag lists instead of executing each one individually - Custom Mobs spawned in earlier versions do not work properly anymore and get replaced automatically. **Before updating it is advised to clear out Inventories of Crunchers & Dirt/Tuff Golems** - Cruncher now rolls ore counts depending on the type of ore being eaten instead of it being a constant - Mushlings, Nautilus Crabs & Dirt Golems no longer need to be idle in order for their timer to increase - Reduced spacing of natural spawner structures from 12 to 10 - Renamed functions/folders for spawning entities to "summon" - Vanilla Variants with different loot no longer use the vanilla entity loot table for it - Animations of custom mobs are now a bit smoother - Jellyfish are now rendered brighter ### Added Gamerule functions - Apply default settings: /function nice_mobs:gamerule/default_settings - En-/disabling of custom mob spawns: /function nice_mobs:gamerule/spawning/<mob_name> - En-/disabling of Villagers being able to summon Copper Golems: /function nice_mobs:gamerule/behavior/villager_copper_golem - En-/disabling of Butterflies/Wisps/Moths giving effects: /function nice_mobs:gamerule/behavior/butterfly_effect - En-/disabling of Ender variants teleporting when damaged: /function nice_mobs:gamerule/behavior/ender_variant_teleporting - En-/disabling of Roosters crowing in the morning: /function nice_mobs:gamerule/behavior/rooster_crowing - En-/disabling of Chicken Jockey variants: /function nice_mobs:gamerule/behavior/chicken_jockey_variants - En-/disabling of Wandering Trader companion variants: /function nice_mobs:gamerule/behavior/wandering_companion_variants ### Added functions to remove custom mobs - Remove every mob of a specific type: /function nice_mobs:remove/entity_type/<mob_name> - Remove all custom mobs: /function nice_mobs:remove/all_entities - Nearest entity: /function nice_mobs:remove/nearest_entity ### Most values for custom mobs are now stored as custom data instead of using tags and/or scoreboards - Variants are now stored as custom data data.nice_mobs.variant - Hurt value is now stored as custom data data.nice_mobs.hurt - Animation value is now stored as custom data data.nice_mobs.animation - Action value is now stored as custom data data.nice.mobs.action - Value for Roosters if it has crowd is now stored as custom data data.nice_mobs.has_crowd - Inventory of Cruncher is now stored as custom data data.nice_mobs.inventory - Custom Mobs now store the data pack version in which they spawned data.spawned_in_version ### Vanilla mob variant spawning is now controlled by biome & structure tag lists - Biome tag lists are located in /data/eden/tags/worldgen/biome/mob_variant_spawnable/<mobtype>/<variant> - Structure tag lists are located in /data/eden/tags/worldgen/structure/mob_variant_spawnable/<mobtype>/<variant> ## Fixes: - invisibility effect can be removed from non data driven vehicles - Cluckshrooms not spawning in Mushroom Fields
release

v1.7

1.7
18 мая 2025 г.66Minecraft: 1.21.5datapack
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## Changes: - Duck variants now drop Lily Pads & Feathers on death - Muddy Pig variants now have a 50% chance to drop Mud on death ### Added New Structures - Garden: Generates in a variety of different biomes that reflect the Butterfly/Wisp/Moth it spawns - End Farm: Generates in the same Biomes as End Cities do ### Added new items - Golden Egg: Can be obtained from Golden Chicken variant - Golden Chorus Fruit: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted - Chorus Pie: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted - Chorus Kebab: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted - Chorus Juice: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted - Chorus Salad: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted - Ender Horn: Rare chance to get by bartering with an Enderkin - Music Disc - Broken Heart of Ender: Rare chance to get by bartering with an Enderkin - Music Disc - O2: Chance to drop from defeating Pufftail with a Trident ### Added Hedgehog - Has 2 variants - Spawns in most Forest Biomes - Rolls up when an Undead Mob is close to it - Undead Mobs take Thorns damage when coming too close to it ### Added Vulture - Spawn at daytime near a player when their to long exposed to the sky in Savanna & Badland Biomes at daytime and have max 6 Health (3 Hearts) - Is hostile towards player - Takes damage when it is exposed to the sky at night or when flying in rain ### Added Butterfly/Wisp/Moth - 12 Butterfly / 9 Wisp / 2 Moth variants - Spawns in new Garden Structures - Some Gardens spawn Moths when discovering the structure at night and Butterflies at day - Moths/Butterflies can also be found in Flower Forests - Players get a small effect when the entity has gathered Nectar from Flowers - Effect is different for each variant - Only one effect can be applied simultaneously ### Added Enderkin - Spawns in new End Farm structures & sometimes random in the end - Has 6 variants - Can be bartered with by throwing it a Diamond - Harvests & replants Chorus plants sometimes - Takes damage when in rain/water - Teleports when taking damage ### Added Ender variants - Mob types: Chicken, Pig, Cow, Frog - Spawns in new End Farm structures - Takes damage when in rain/water - Teleports when taking damage - Frog type drops Crying Obsidian when eating ### Added Wolf variants - Shiba: Spawns in Cherry Grove Biomes - White Black: Spawns in Taiga Biomes ### Added Cat variants - Simba: Spawns in Badland & Savanna Biomes - Tiger: Spawns in Badland & Savanna Biomes ### Added Cow variants - Yellow Moobloom: Spawns in Sunflower Plains - Pink Moobloom: Spawns in Sunflower Plains - Wandering: Has a chance to spawn leashed to a Wandering Trader ### Added Pig variants - Wandering: Has a chance to spawn leashed to a Wandering Trader ### Added Frog variants - Sculk: Breedable in Deep Dark Biomes. Drops Sculk when eating - Dry: Breedable in Desert Biomes. Drops Sand when eating - Guardian: Breedable in Monuments. Drops Sea Lanterns when eating - Muddy: Spawns & is breedable in Mangrove Swamps. Drops Mud when eating - Nether: Spawns in Warped/Crimson Forests. Breedable in the Nether. Drops Shroomlights when eating ### Added Chicken variants - Strider: Can only be found as a vehicle for Chicken Jockeys in the Nether - Golden: Spawns in Villages & Savanna Biomes ### Chicken Jockeys - Zombie Chickens for Jockeys now only spawn outside the Nether - Added Strider Chicken variant which spawns only as vehicle for Chicken Jockeys in the Nether ### Advancements - Advancements for looking at all Cow, Pig, Chicken variants now also require to look at the Ender, Moobloom & Wandering variants - Added **Not A Balloon**: Leash a Butterfly/Moth/Wisp variant - Added **Butterfly Effect**: Receive an effect from a Butterfly/Moth/Wisp variant - Added **The Farm at the End of the Game**: Go on in, who will you meet? - Added **Best I can do is an Ender Pearl**: Barter with an Enderkin - Added **Catch of the Century!**: Get each Ender Animal Variant on a Lead - Added **Cool Prices!**: Barter with a Penguin - Added **Tiger King**: Tame a Tiger Cat variant - Added **Dancing in the Dark**: Play the Music Disc obtained from bartering with an Enderkin - Added **Synchronized Swimming**: Play the Music Disc obtained from defeating Pufftail - Added **Rotten Flesh**: Get killed by a Vulture ## Technical Changes - Data Pack is now using latest [Animated Java](https://github.com/Animated-Java/animated-java/releases/tag/v1.7.3) version for it's models - Removed update function for custom mobs with data driven vehicles from previous version - Scoreboards no longer needed get removed when loading the current data pack version - Animation functions are now being run via function tag lists instead of executing each one individually - Custom Mobs spawned in earlier versions do not work properly anymore and get replaced automatically. **Before updating it is advised to clear out Inventories of Crunchers & Dirt/Tuff Golems** - Cruncher now rolls ore counts depending on the type of ore being eaten instead of it being a constant - Mushlings, Nautilus Crabs & Dirt Golems no longer need to be idle in order for their timer to increase - Reduced spacing of natural spawner structures from 12 to 10 - Renamed functions/folders for spawning entities to "summon" - Vanilla Variants with different loot no longer use the vanilla entity loot table for it - Animations of custom mobs are now a bit smoother - Jellyfish are now rendered brighter ### Added Gamerule functions - Apply default settings: /function nice_mobs:gamerule/default_settings - En-/disabling of custom mob spawns: /function nice_mobs:gamerule/spawning/<mob_name> - En-/disabling of Villagers being able to summon Copper Golems: /function nice_mobs:gamerule/behavior/villager_copper_golem - En-/disabling of Butterflies/Wisps/Moths giving effects: /function nice_mobs:gamerule/behavior/butterfly_effect - En-/disabling of Ender variants teleporting when damaged: /function nice_mobs:gamerule/behavior/ender_variant_teleporting - En-/disabling of Roosters crowing in the morning: /function nice_mobs:gamerule/behavior/rooster_crowing - En-/disabling of Chicken Jockey variants: /function nice_mobs:gamerule/behavior/chicken_jockey_variants - En-/disabling of Wandering Trader companion variants: /function nice_mobs:gamerule/behavior/wandering_companion_variants ### Added functions to remove custom mobs - Remove every mob of a specific type: /function nice_mobs:remove/entity_type/<mob_name> - Remove all custom mobs: /function nice_mobs:remove/all_entities - Nearest entity: /function nice_mobs:remove/nearest_entity ### Most values for custom mobs are now stored as custom data instead of using tags and/or scoreboards - Variants are now stored as custom data data.nice_mobs.variant - Hurt value is now stored as custom data data.nice_mobs.hurt - Animation value is now stored as custom data data.nice_mobs.animation - Action value is now stored as custom data data.nice.mobs.action - Value for Roosters if it has crowd is now stored as custom data data.nice_mobs.has_crowd - Inventory of Cruncher is now stored as custom data data.nice_mobs.inventory - Custom Mobs now store the data pack version in which they spawned data.spawned_in_version ### Vanilla mob variant spawning is now controlled by biome & structure tag lists - Biome tag lists are located in /data/eden/tags/worldgen/biome/mob_variant_spawnable/<mobtype>/<variant> - Structure tag lists are located in /data/eden/tags/worldgen/structure/mob_variant_spawnable/<mobtype>/<variant> ## Fixes: - invisibility effect can be removed from non data driven vehicles - Cluckshrooms not spawning in Mushroom Fields
release

v1.6.3

1.6.3+mod
28 апр. 2025 г.2,3 тыс.Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Changes: - Skeleton variants now drop bones same as the Skeleton Horse ## Fixes: - Some mobs not being able to breed
release

v1.6.3

1.6.3
28 апр. 2025 г.553Minecraft: 1.21.5datapack
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## Changes: - Skeleton variants now drop bones same as the Skeleton Horse ## Fixes: - Some mobs not being able to breed
release

v1.6.2

1.6.2+mod
28 апр. 2025 г.69Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Fixes: - Penguins being able to breed with chicken
release

v1.6.2

1.6.2
28 апр. 2025 г.46Minecraft: 1.21.5datapack
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## Fixes: - Penguins being able to breed with chicken
release

v1.6.1

1.6.1+mod
25 апр. 2025 г.225Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Fixes: - An Advancement not loading correctly
release

v1.6.1

1.6.1
25 апр. 2025 г.150Minecraft: 1.21.5datapack
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## Fixes: - An Advancement not loading correctly
release

v1.6

1.6+mod
25 апр. 2025 г.64Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Changes: - Improved spawning of custom mobs further - Skeleton Trap Passengers scale now fits the type of the Trap - Roosters now crow in the morning - Roosters now spawn in the new Barn structures - Snails now spawn in the new Taiga structures - Rats now spawn in the new Barn & Graveyard structures - Skeleton Variants now spawn in the new Graveyard structures - Penguins now fall slower much like chickens - Updated loot table of Copper Forge chest to fit the theme more - Updated base vehicles for some custom mobs: - Penguins, Mushling, Snails, Rats, Nautilus Crabs, Crunchers - They now throw proper shadows - Vehicles no longer show when in spectator mode - Get glowing effect applied much like a vanilla mob - Improved textures: - Skeleton Cow - Rooster - Muddy Cold Pig - Added new Structures: - Pig Pen - Various decorative Taiga structures - Barn - Graveyard - Archaeological Site - Added Advancements (Mixed into the Adventure Tab): - **Holy Cow!**: Look at all Cow variants through a Spyglass - **Have a look at this ..Chicken!**: Look at all Chicken variants through a Spyglass - **Dirty Lenses**: Look at all Pig variants through a Spyglass - **Beep! Boop!**: Craft a Copper Golem - **A Tiny Prick**: Get stung by a Jellyfish - **It's Squishy**: Witness the birth of a Jellyfish - **Just Like His Big Brother**: Witness the birth of a Copper Golem - **Brush Away!**: Brush a Suspicious block left behind by a Nautilus Crab - **Twisty Shell-Trumpet**: Toot a Nautilus Horn - **Atlantian Looks**: Equip a Nautilus Helmet - **Spooky Surprise!**: Trigger a Skeleton Trap other than the Horse one - Copper Golems can now be crafted: - Requires Waxed Copper Block, Carved Pumpkin, Lightning Rod & 2 Copper Ingots in a crafting grid - When placed the Copper Golem will spawn from the placed item after some time - The placed item will change its texture when it's halfway done - Can be accelerated by giving the placed item Copper Ingots - Player created Copper Golems do not attack the player same as Iron Golems - Added Copper Golem Item to the loot pool of the Copper Forge Structure - Added Jellyfish entity: - Spawns in Deep Ocean biomes - Comes in 6 variants - Illuminates the water around it (does only work when Jellyfish is in water block) - Applies Wither Effect to players when they get too close - Drops Phantom Membranes & rarely a Dried Jellyfish - Added Dried Jellyfish: - Can only be obtained from Jellyfish & loot chests of Underwater Ruins - When placed in Water it will come alive after some time - Spawned Jellyfish variant is always random - Can be accelerated by giving the Dried Jellyfish Phantom Membranes - Added Piggy Bank entity: - Is a Pig with a big treasure chest on it's back - Spawns in the added Pig Pen Structures - Drops a bit of loot when hit - Vanishes after 15 Minutes - Added Cow variants: - **Creamy**: Spawns in the same biomes as the temperate variant - Added Chicken variants: - **Cluckshroom**: Spawns in Mushroom Fields - **Dark Brown**: Spawns in the same biomes as the temperate variant - **Creamy**: Spawns in the same biomes as the temperate variant - Added Pig variants: - **Wild**: Spawns in Forest biomes - **Pale**: Spawns in the same biomes as temperate variant - **Creamy**: Spawns in the same biomes as temperate variant - **Spotted** variants for most vanilla & Nice Mobs Pigs - Added Cat variants: - **Embroidery**: Spawns in the added Archaeological Site structures - **All Black with Green Eyes**: Spawns under the same conditions as the vanilla all black variant ## Fixes: - Saddles not getting removed from custom entities - Wrong descriptions in lang file for egg items
release

v1.6

1.6
25 апр. 2025 г.49Minecraft: 1.21.5datapack
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## Changes: - Improved spawning of custom mobs further - Skeleton Trap Passengers scale now fits the type of the Trap - Roosters now crow in the morning - Roosters now spawn in the new Barn structures - Snails now spawn in the new Taiga structures - Rats now spawn in the new Barn & Graveyard structures - Skeleton Variants now spawn in the new Graveyard structures - Penguins now fall slower much like chickens - Updated loot table of Copper Forge chest to fit the theme more - Updated base vehicles for some custom mobs: - Penguins, Mushling, Snails, Rats, Nautilus Crabs, Crunchers - They now throw proper shadows - Vehicles no longer show when in spectator mode - Get glowing effect applied much like a vanilla mob - Improved textures: - Skeleton Cow - Rooster - Muddy Cold Pig - Added new Structures: - Pig Pen - Various decorative Taiga structures - Barn - Graveyard - Archaeological Site - Added Advancements (Mixed into the Adventure Tab): - **Holy Cow!**: Look at all Cow variants through a Spyglass - **Have a look at this ..Chicken!**: Look at all Chicken variants through a Spyglass - **Dirty Lenses**: Look at all Pig variants through a Spyglass - **Beep! Boop!**: Craft a Copper Golem - **A Tiny Prick**: Get stung by a Jellyfish - **It's Squishy**: Witness the birth of a Jellyfish - **Just Like His Big Brother**: Witness the birth of a Copper Golem - **Brush Away!**: Brush a Suspicious block left behind by a Nautilus Crab - **Twisty Shell-Trumpet**: Toot a Nautilus Horn - **Atlantian Looks**: Equip a Nautilus Helmet - **Spooky Surprise!**: Trigger a Skeleton Trap other than the Horse one - Copper Golems can now be crafted: - Requires Waxed Copper Block, Carved Pumpkin, Lightning Rod & 2 Copper Ingots in a crafting grid - When placed the Copper Golem will spawn from the placed item after some time - The placed item will change its texture when it's halfway done - Can be accelerated by giving the placed item Copper Ingots - Player created Copper Golems do not attack the player same as Iron Golems - Added Copper Golem Item to the loot pool of the Copper Forge Structure - Added Jellyfish entity: - Spawns in Deep Ocean biomes - Comes in 6 variants - Illuminates the water around it (does only work when Jellyfish is in water block) - Applies Wither Effect to players when they get too close - Drops Phantom Membranes & rarely a Dried Jellyfish - Added Dried Jellyfish: - Can only be obtained from Jellyfish & loot chests of Underwater Ruins - When placed in Water it will come alive after some time - Spawned Jellyfish variant is always random - Can be accelerated by giving the Dried Jellyfish Phantom Membranes - Added Piggy Bank entity: - Is a Pig with a big treasure chest on it's back - Spawns in the added Pig Pen Structures - Drops a bit of loot when hit - Vanishes after 15 Minutes - Added Cow variants: - **Creamy**: Spawns in the same biomes as the temperate variant - Added Chicken variants: - **Cluckshroom**: Spawns in Mushroom Fields - **Dark Brown**: Spawns in the same biomes as the temperate variant - **Creamy**: Spawns in the same biomes as the temperate variant - Added Pig variants: - **Wild**: Spawns in Forest biomes - **Pale**: Spawns in the same biomes as temperate variant - **Creamy**: Spawns in the same biomes as temperate variant - **Spotted** variants for most vanilla & Nice Mobs Pigs - Added Cat variants: - **Embroidery**: Spawns in the added Archaeological Site structures - **All Black with Green Eyes**: Spawns under the same conditions as the vanilla all black variant ## Fixes: - Saddles not getting removed from custom entities - Wrong descriptions in lang file for egg items
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v1.5.1

1.5.1+mod
21 апр. 2025 г.294Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Fixes: - Fixed missing predicate
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v1.5.1

1.5.1
21 апр. 2025 г.454Minecraft: 1.21.5datapack
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## Fixes: - Fixed missing predicate
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v1.5

1.5+mod
20 апр. 2025 г.134Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Changes: - Added Desert Fossil structure - Added Cow variants: - **Dark**: Spawns in the same Biomes as the Temperate variant - **Gray**: Spawns in the same Biomes as the Temperate variant - **Warm Gray**: Spawns in the same Biomes as the Warm variant - **Cold Dark**: Spawns in the same Biomes as the Cold variant - **Cold White**: Spawns in the same Biomes as the Cold variant - Added Skeleton variants: - Mob Types: Cow, Pig, Cat, Wolf, Chicken - Can be found in Desert Fossil structures - Chicken type lays no eggs - Cannot be bred - Have a chance to spawn as a Trap instead of the Skeleton Horse (except the Pig type)
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v1.5

1.5
20 апр. 2025 г.78Minecraft: 1.21.5datapack
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## Changes: - Added Desert Fossil structure - Added Cow variants: - **Dark**: Spawns in the same Biomes as the Temperate variant - **Gray**: Spawns in the same Biomes as the Temperate variant - **Warm Gray**: Spawns in the same Biomes as the Warm variant - **Cold Dark**: Spawns in the same Biomes as the Cold variant - **Cold White**: Spawns in the same Biomes as the Cold variant - Added Skeleton variants: - Mob Types: Cow, Pig, Cat, Wolf, Chicken - Can be found in Desert Fossil structures - Chicken type lays no eggs - Cannot be bred - Have a chance to spawn as a Trap instead of the Skeleton Horse (except the Pig type)
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v1.4

1.4+mod
18 апр. 2025 г.196Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Changes: - Added new Chicken variants: - **Zombie**: Can only be found as vehicle for Chicken Jockeys - **Rooster**: Spawns in Sunflower Plains & Flower Forests. Lays no eggs - **Duck**: Can be found in Mangrove-/Swamps. Chickens renamed to "Benny" also become the Duck variant - Variants except the Rooster have their own Egg Items as well - Added new Pig variants: - **Dark**: Can be found in Forest biomes. - **Muddy** variants for vanilla & Dark Pigs: Have a chance to spawn instead of the respective normal variant ## Fixes: - Names for custom items not being in the correct format
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v1.4

1.4
18 апр. 2025 г.150Minecraft: 1.21.5datapack
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## Changes: - Added new Chicken variants: - **Zombie**: Can only be found as vehicle for Chicken Jockeys - **Rooster**: Spawns in Sunflower Plains & Flower Forests. Lays no eggs - **Duck**: Can be found in Mangrove-/Swamps. Chickens renamed to "Benny" also become the Duck variant - Variants except the Rooster have their own Egg Items as well - Added new Pig variants: - **Dark**: Can be found in Forest biomes. - **Muddy** variants for vanilla & Dark Pigs: Have a chance to spawn instead of the respective normal variant ## Fixes: - Names for custom items not being in the correct format
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v1.3

1.3+mod
17 апр. 2025 г.104Minecraft: 1.21.5fabric, forge, neoforge, quilt
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## Changes: - Improved spawning of mobs to not get out of hand
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v1.3

1.3
17 апр. 2025 г.93Minecraft: 1.21.5datapack
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## Changes: - Improved spawning of mobs to not get out of hand
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v1.2 - 1.21.5

1.2+mod
16 апр. 2025 г.104Minecraft: 1.21.5fabric, forge, neoforge, quilt
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v1.2 - 1.21.5

1.2
16 апр. 2025 г.78Minecraft: 1.21.5datapack
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v1.1

1.1+mod
4 апр. 2025 г.2,7 тыс.Minecraft: 1.21.4fabric, forge, neoforge, quilt
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## Changes: - Added new Structures: - Glare Butcher - Beach House ## Fixes: - Glare spawner for Moss variant spawning Pale Moss variant - Missing translation Key for the Cruncher
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v1.1

1.1
4 апр. 2025 г.1 тыс.Minecraft: 1.21.4datapack
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## Changes: - Added new Structures: - Glare Butcher - Beach House ## Fixes: - Glare spawner for Moss variant spawning Pale Moss variant - Missing translation Key for the Cruncher
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v1

1+mod
2 апр. 2025 г.98Minecraft: 1.21.4fabric, forge, neoforge, quilt
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v1

1
2 апр. 2025 г.131Minecraft: 1.21.4datapack
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