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ВЕРСИИ (48)
release
v2.21
2.21+mod9 дек. 2025 г.21,1 тыс.Minecraft: 1.21.11fabric, forge, neoforge, quilt
release
v2.21
2.219 дек. 2025 г.2,9 тыс.Minecraft: 1.21.11datapack
release
v2.21
2.21+mod2 дек. 2025 г.7,6 тыс.Minecraft: 1.21.9, 1.21.10fabric, forge, neoforge, quilt
Что нового
## changes:
- added portugese (brasil) translations
## Fixes
- Jellyfish not spawning from Dried Jellyfish
release
v2.21
2.212 дек. 2025 г.633Minecraft: 1.21.9, 1.21.10datapack
Что нового
## changes:
- added portugese (brasil) translations
## Fixes
- Jellyfish not spawning from Dried Jellyfish
release
v2.2
2.2+mod28 окт. 2025 г.4,2 тыс.Minecraft: 1.21.9, 1.21.10fabric, forge, neoforge, quilt
Что нового
It's really v2.2 this time around ;-)
release
v2.2
2.228 окт. 2025 г.1,2 тыс.Minecraft: 1.21.9, 1.21.10datapack
Что нового
It's really v2.2 this time around ;-)
release
v2.2
2.2+mod30 сент. 2025 г.1,8 тыс.Minecraft: 1.21.9, 1.21.10fabric, forge, neoforge, quilt
Что нового
## Fixes:
- some storage values directing to a wrong path
release
v2.2
2.230 сент. 2025 г.582Minecraft: 1.21.9, 1.21.10datapack
Что нового
## Fixes:
- some storage values directing to a wrong path
release
v2.1
2.1+mod27 авг. 2025 г.5,7 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, forge, neoforge, quilt
Что нового
## Fixes:
- some storage values directing to a wrong path
release
v2.1
2.127 авг. 2025 г.907Minecraft: 1.21.6, 1.21.7, 1.21.8datapack
Что нового
## Fixes:
- some storage values directing to a wrong path
release
v2.0
2.0+mod26 авг. 2025 г.137Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, forge, neoforge, quilt
Что нового
## Changes:
- removed info dialog
- moved files from eden namespace to nice_mobs
- removed Copper Golem due to Mojang adding it (Existing Copper Golems get automatically removed)
- removed Copper Forge structure
- reworked mob update functions
- reduced view_range of custom mobs
- custom mobs now only play most of their animations if a player is within 32 blocks to save up on performance
release
v2.0
2.026 авг. 2025 г.101Minecraft: 1.21.6, 1.21.7, 1.21.8datapack
Что нового
## Changes:
- removed info dialog
- moved files from eden namespace to nice_mobs
- removed Copper Golem due to Mojang adding it (Existing Copper Golems get automatically removed)
- removed Copper Forge structure
- reworked mob update functions
- reduced view_range of custom mobs
- custom mobs now only play most of their animations if a player is within 32 blocks to save up on performance
release
v1.9
1.9+mod19 июн. 2025 г.3,2 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8fabric, forge, neoforge, quilt
release
v1.9
1.919 июн. 2025 г.822Minecraft: 1.21.6, 1.21.7, 1.21.8datapack
Что нового
## Changes:
- General code improvements to decrease performance impact
- Added Pigeon variant: spawns in villages, Mansions & Pillager Outposts
## Fixes:
- Spawning of Jellyfishes and Copper Golems from items
- Crashing when not having Nice Mob Manager installed
release
v1.8
1.8+mod17 июн. 2025 г.173Minecraft: 1.21.6fabric, forge, neoforge, quilt
release
v1.8
1.817 июн. 2025 г.119Minecraft: 1.21.6datapack
beta
v1.8 - Pre4 Beta
1.8+mod12 июн. 2025 г.91Minecraft: 1.21.6-pre4fabric, forge, neoforge, quilt
Что нового
## Changes:
- Replaced command based config with dialog based ones: /function nice_mobs
- updated golden chicken variant texture
- Enderkin breaking Chorus Plants can now be en-/disabled
- Added missing mobs to remove/update function (Hedgehog, Vulture, Enderkin)
## Fixes:
- Bloomer spawning setting not working
- Pufftail spawning setting not working when using the Nautilus Horn
beta
v1.8 - Pre4 Beta
1.812 июн. 2025 г.59Minecraft: 1.21.6-pre4datapack
Что нового
## Changes:
- Replaced command based config with dialog based ones: /function nice_mobs
- updated golden chicken variant texture
- Enderkin breaking Chorus Plants can now be en-/disabled
- Added missing mobs to remove/update function (Hedgehog, Vulture, Enderkin)
## Fixes:
- Bloomer spawning setting not working
- Pufftail spawning setting not working when using the Nautilus Horn
release
v1.7e
1.7e+mod11 июн. 2025 г.2,8 тыс.Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Fixes:
- Broken animations on initial world load after installing data pack - also replaces old Entities with new ones in case they're broken.
release
v1.7e
1.7e11 июн. 2025 г.409Minecraft: 1.21.5datapack
Что нового
## Fixes:
- Broken animations on initial world load after installing data pack - also replaces old Entities with new ones in case they're broken.
release
v1.7.2
1.7.2+mod19 мая 2025 г.964Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Changes:
- added compability for [Attract Villagers]([https://modrinth.com/datapack/attract-villagers](https://modrinth.com/datapack/attract-villagers))
## Fixes:
- Copper Golems & Jellyfish not spawning from Block items
release
v1.7.2
1.7.219 мая 2025 г.466Minecraft: 1.21.5datapack
Что нового
## Changes:
- added compability for [Attract Villagers]([https://modrinth.com/datapack/attract-villagers](https://modrinth.com/datapack/attract-villagers))
## Fixes:
- Copper Golems & Jellyfish not spawning from Block items
release
v1.7.1
1.7.1+mod18 мая 2025 г.123Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Fixes:
- Missing predicate
release
v1.7.1
1.7.118 мая 2025 г.67Minecraft: 1.21.5datapack
Что нового
## Fixes:
- Missing predicate
release
v1.7
1.7+mod18 мая 2025 г.93Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Changes:
- Duck variants now drop Lily Pads & Feathers on death
- Muddy Pig variants now have a 50% chance to drop Mud on death
### Added New Structures
- Garden: Generates in a variety of different biomes that reflect the Butterfly/Wisp/Moth it spawns
- End Farm: Generates in the same Biomes as End Cities do
### Added new items
- Golden Egg: Can be obtained from Golden Chicken variant
- Golden Chorus Fruit: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted
- Chorus Pie: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted
- Chorus Kebab: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted
- Chorus Juice: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted
- Chorus Salad: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted
- Ender Horn: Rare chance to get by bartering with an Enderkin
- Music Disc - Broken Heart of Ender: Rare chance to get by bartering with an Enderkin
- Music Disc - O2: Chance to drop from defeating Pufftail with a Trident
### Added Hedgehog
- Has 2 variants
- Spawns in most Forest Biomes
- Rolls up when an Undead Mob is close to it
- Undead Mobs take Thorns damage when coming too close to it
### Added Vulture
- Spawn at daytime near a player when their to long exposed to the sky in Savanna & Badland Biomes at daytime and have max 6 Health (3 Hearts)
- Is hostile towards player
- Takes damage when it is exposed to the sky at night or when flying in rain
### Added Butterfly/Wisp/Moth
- 12 Butterfly / 9 Wisp / 2 Moth variants
- Spawns in new Garden Structures
- Some Gardens spawn Moths when discovering the structure at night and Butterflies at day
- Moths/Butterflies can also be found in Flower Forests
- Players get a small effect when the entity has gathered Nectar from Flowers
- Effect is different for each variant
- Only one effect can be applied simultaneously
### Added Enderkin
- Spawns in new End Farm structures & sometimes random in the end
- Has 6 variants
- Can be bartered with by throwing it a Diamond
- Harvests & replants Chorus plants sometimes
- Takes damage when in rain/water
- Teleports when taking damage
### Added Ender variants
- Mob types: Chicken, Pig, Cow, Frog
- Spawns in new End Farm structures
- Takes damage when in rain/water
- Teleports when taking damage
- Frog type drops Crying Obsidian when eating
### Added Wolf variants
- Shiba: Spawns in Cherry Grove Biomes
- White Black: Spawns in Taiga Biomes
### Added Cat variants
- Simba: Spawns in Badland & Savanna Biomes
- Tiger: Spawns in Badland & Savanna Biomes
### Added Cow variants
- Yellow Moobloom: Spawns in Sunflower Plains
- Pink Moobloom: Spawns in Sunflower Plains
- Wandering: Has a chance to spawn leashed to a Wandering Trader
### Added Pig variants
- Wandering: Has a chance to spawn leashed to a Wandering Trader
### Added Frog variants
- Sculk: Breedable in Deep Dark Biomes. Drops Sculk when eating
- Dry: Breedable in Desert Biomes. Drops Sand when eating
- Guardian: Breedable in Monuments. Drops Sea Lanterns when eating
- Muddy: Spawns & is breedable in Mangrove Swamps. Drops Mud when eating
- Nether: Spawns in Warped/Crimson Forests. Breedable in the Nether. Drops Shroomlights when eating
### Added Chicken variants
- Strider: Can only be found as a vehicle for Chicken Jockeys in the Nether
- Golden: Spawns in Villages & Savanna Biomes
### Chicken Jockeys
- Zombie Chickens for Jockeys now only spawn outside the Nether
- Added Strider Chicken variant which spawns only as vehicle for Chicken Jockeys in the Nether
### Advancements
- Advancements for looking at all Cow, Pig, Chicken variants now also require to look at the Ender, Moobloom & Wandering variants
- Added **Not A Balloon**: Leash a Butterfly/Moth/Wisp variant
- Added **Butterfly Effect**: Receive an effect from a Butterfly/Moth/Wisp variant
- Added **The Farm at the End of the Game**: Go on in, who will you meet?
- Added **Best I can do is an Ender Pearl**: Barter with an Enderkin
- Added **Catch of the Century!**: Get each Ender Animal Variant on a Lead
- Added **Cool Prices!**: Barter with a Penguin
- Added **Tiger King**: Tame a Tiger Cat variant
- Added **Dancing in the Dark**: Play the Music Disc obtained from bartering with an Enderkin
- Added **Synchronized Swimming**: Play the Music Disc obtained from defeating Pufftail
- Added **Rotten Flesh**: Get killed by a Vulture
## Technical Changes
- Data Pack is now using latest [Animated Java](https://github.com/Animated-Java/animated-java/releases/tag/v1.7.3) version for it's models
- Removed update function for custom mobs with data driven vehicles from previous version
- Scoreboards no longer needed get removed when loading the current data pack version
- Animation functions are now being run via function tag lists instead of executing each one individually
- Custom Mobs spawned in earlier versions do not work properly anymore and get replaced automatically. **Before updating it is advised to clear out Inventories of Crunchers & Dirt/Tuff Golems**
- Cruncher now rolls ore counts depending on the type of ore being eaten instead of it being a constant
- Mushlings, Nautilus Crabs & Dirt Golems no longer need to be idle in order for their timer to increase
- Reduced spacing of natural spawner structures from 12 to 10
- Renamed functions/folders for spawning entities to "summon"
- Vanilla Variants with different loot no longer use the vanilla entity loot table for it
- Animations of custom mobs are now a bit smoother
- Jellyfish are now rendered brighter
### Added Gamerule functions
- Apply default settings: /function nice_mobs:gamerule/default_settings
- En-/disabling of custom mob spawns: /function nice_mobs:gamerule/spawning/<mob_name>
- En-/disabling of Villagers being able to summon Copper Golems: /function nice_mobs:gamerule/behavior/villager_copper_golem
- En-/disabling of Butterflies/Wisps/Moths giving effects: /function nice_mobs:gamerule/behavior/butterfly_effect
- En-/disabling of Ender variants teleporting when damaged: /function nice_mobs:gamerule/behavior/ender_variant_teleporting
- En-/disabling of Roosters crowing in the morning: /function nice_mobs:gamerule/behavior/rooster_crowing
- En-/disabling of Chicken Jockey variants: /function nice_mobs:gamerule/behavior/chicken_jockey_variants
- En-/disabling of Wandering Trader companion variants: /function nice_mobs:gamerule/behavior/wandering_companion_variants
### Added functions to remove custom mobs
- Remove every mob of a specific type: /function nice_mobs:remove/entity_type/<mob_name>
- Remove all custom mobs: /function nice_mobs:remove/all_entities
- Nearest entity: /function nice_mobs:remove/nearest_entity
### Most values for custom mobs are now stored as custom data instead of using tags and/or scoreboards
- Variants are now stored as custom data data.nice_mobs.variant
- Hurt value is now stored as custom data data.nice_mobs.hurt
- Animation value is now stored as custom data data.nice_mobs.animation
- Action value is now stored as custom data data.nice.mobs.action
- Value for Roosters if it has crowd is now stored as custom data data.nice_mobs.has_crowd
- Inventory of Cruncher is now stored as custom data data.nice_mobs.inventory
- Custom Mobs now store the data pack version in which they spawned data.spawned_in_version
### Vanilla mob variant spawning is now controlled by biome & structure tag lists
- Biome tag lists are located in /data/eden/tags/worldgen/biome/mob_variant_spawnable/<mobtype>/<variant>
- Structure tag lists are located in /data/eden/tags/worldgen/structure/mob_variant_spawnable/<mobtype>/<variant>
## Fixes:
- invisibility effect can be removed from non data driven vehicles
- Cluckshrooms not spawning in Mushroom Fields
release
v1.7
1.718 мая 2025 г.66Minecraft: 1.21.5datapack
Что нового
## Changes:
- Duck variants now drop Lily Pads & Feathers on death
- Muddy Pig variants now have a 50% chance to drop Mud on death
### Added New Structures
- Garden: Generates in a variety of different biomes that reflect the Butterfly/Wisp/Moth it spawns
- End Farm: Generates in the same Biomes as End Cities do
### Added new items
- Golden Egg: Can be obtained from Golden Chicken variant
- Golden Chorus Fruit: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted
- Chorus Pie: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted
- Chorus Kebab: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted
- Chorus Juice: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted
- Chorus Salad: Can be found inside End Farm chests or obtained by bartering with an Enderkin as well as crafted
- Ender Horn: Rare chance to get by bartering with an Enderkin
- Music Disc - Broken Heart of Ender: Rare chance to get by bartering with an Enderkin
- Music Disc - O2: Chance to drop from defeating Pufftail with a Trident
### Added Hedgehog
- Has 2 variants
- Spawns in most Forest Biomes
- Rolls up when an Undead Mob is close to it
- Undead Mobs take Thorns damage when coming too close to it
### Added Vulture
- Spawn at daytime near a player when their to long exposed to the sky in Savanna & Badland Biomes at daytime and have max 6 Health (3 Hearts)
- Is hostile towards player
- Takes damage when it is exposed to the sky at night or when flying in rain
### Added Butterfly/Wisp/Moth
- 12 Butterfly / 9 Wisp / 2 Moth variants
- Spawns in new Garden Structures
- Some Gardens spawn Moths when discovering the structure at night and Butterflies at day
- Moths/Butterflies can also be found in Flower Forests
- Players get a small effect when the entity has gathered Nectar from Flowers
- Effect is different for each variant
- Only one effect can be applied simultaneously
### Added Enderkin
- Spawns in new End Farm structures & sometimes random in the end
- Has 6 variants
- Can be bartered with by throwing it a Diamond
- Harvests & replants Chorus plants sometimes
- Takes damage when in rain/water
- Teleports when taking damage
### Added Ender variants
- Mob types: Chicken, Pig, Cow, Frog
- Spawns in new End Farm structures
- Takes damage when in rain/water
- Teleports when taking damage
- Frog type drops Crying Obsidian when eating
### Added Wolf variants
- Shiba: Spawns in Cherry Grove Biomes
- White Black: Spawns in Taiga Biomes
### Added Cat variants
- Simba: Spawns in Badland & Savanna Biomes
- Tiger: Spawns in Badland & Savanna Biomes
### Added Cow variants
- Yellow Moobloom: Spawns in Sunflower Plains
- Pink Moobloom: Spawns in Sunflower Plains
- Wandering: Has a chance to spawn leashed to a Wandering Trader
### Added Pig variants
- Wandering: Has a chance to spawn leashed to a Wandering Trader
### Added Frog variants
- Sculk: Breedable in Deep Dark Biomes. Drops Sculk when eating
- Dry: Breedable in Desert Biomes. Drops Sand when eating
- Guardian: Breedable in Monuments. Drops Sea Lanterns when eating
- Muddy: Spawns & is breedable in Mangrove Swamps. Drops Mud when eating
- Nether: Spawns in Warped/Crimson Forests. Breedable in the Nether. Drops Shroomlights when eating
### Added Chicken variants
- Strider: Can only be found as a vehicle for Chicken Jockeys in the Nether
- Golden: Spawns in Villages & Savanna Biomes
### Chicken Jockeys
- Zombie Chickens for Jockeys now only spawn outside the Nether
- Added Strider Chicken variant which spawns only as vehicle for Chicken Jockeys in the Nether
### Advancements
- Advancements for looking at all Cow, Pig, Chicken variants now also require to look at the Ender, Moobloom & Wandering variants
- Added **Not A Balloon**: Leash a Butterfly/Moth/Wisp variant
- Added **Butterfly Effect**: Receive an effect from a Butterfly/Moth/Wisp variant
- Added **The Farm at the End of the Game**: Go on in, who will you meet?
- Added **Best I can do is an Ender Pearl**: Barter with an Enderkin
- Added **Catch of the Century!**: Get each Ender Animal Variant on a Lead
- Added **Cool Prices!**: Barter with a Penguin
- Added **Tiger King**: Tame a Tiger Cat variant
- Added **Dancing in the Dark**: Play the Music Disc obtained from bartering with an Enderkin
- Added **Synchronized Swimming**: Play the Music Disc obtained from defeating Pufftail
- Added **Rotten Flesh**: Get killed by a Vulture
## Technical Changes
- Data Pack is now using latest [Animated Java](https://github.com/Animated-Java/animated-java/releases/tag/v1.7.3) version for it's models
- Removed update function for custom mobs with data driven vehicles from previous version
- Scoreboards no longer needed get removed when loading the current data pack version
- Animation functions are now being run via function tag lists instead of executing each one individually
- Custom Mobs spawned in earlier versions do not work properly anymore and get replaced automatically. **Before updating it is advised to clear out Inventories of Crunchers & Dirt/Tuff Golems**
- Cruncher now rolls ore counts depending on the type of ore being eaten instead of it being a constant
- Mushlings, Nautilus Crabs & Dirt Golems no longer need to be idle in order for their timer to increase
- Reduced spacing of natural spawner structures from 12 to 10
- Renamed functions/folders for spawning entities to "summon"
- Vanilla Variants with different loot no longer use the vanilla entity loot table for it
- Animations of custom mobs are now a bit smoother
- Jellyfish are now rendered brighter
### Added Gamerule functions
- Apply default settings: /function nice_mobs:gamerule/default_settings
- En-/disabling of custom mob spawns: /function nice_mobs:gamerule/spawning/<mob_name>
- En-/disabling of Villagers being able to summon Copper Golems: /function nice_mobs:gamerule/behavior/villager_copper_golem
- En-/disabling of Butterflies/Wisps/Moths giving effects: /function nice_mobs:gamerule/behavior/butterfly_effect
- En-/disabling of Ender variants teleporting when damaged: /function nice_mobs:gamerule/behavior/ender_variant_teleporting
- En-/disabling of Roosters crowing in the morning: /function nice_mobs:gamerule/behavior/rooster_crowing
- En-/disabling of Chicken Jockey variants: /function nice_mobs:gamerule/behavior/chicken_jockey_variants
- En-/disabling of Wandering Trader companion variants: /function nice_mobs:gamerule/behavior/wandering_companion_variants
### Added functions to remove custom mobs
- Remove every mob of a specific type: /function nice_mobs:remove/entity_type/<mob_name>
- Remove all custom mobs: /function nice_mobs:remove/all_entities
- Nearest entity: /function nice_mobs:remove/nearest_entity
### Most values for custom mobs are now stored as custom data instead of using tags and/or scoreboards
- Variants are now stored as custom data data.nice_mobs.variant
- Hurt value is now stored as custom data data.nice_mobs.hurt
- Animation value is now stored as custom data data.nice_mobs.animation
- Action value is now stored as custom data data.nice.mobs.action
- Value for Roosters if it has crowd is now stored as custom data data.nice_mobs.has_crowd
- Inventory of Cruncher is now stored as custom data data.nice_mobs.inventory
- Custom Mobs now store the data pack version in which they spawned data.spawned_in_version
### Vanilla mob variant spawning is now controlled by biome & structure tag lists
- Biome tag lists are located in /data/eden/tags/worldgen/biome/mob_variant_spawnable/<mobtype>/<variant>
- Structure tag lists are located in /data/eden/tags/worldgen/structure/mob_variant_spawnable/<mobtype>/<variant>
## Fixes:
- invisibility effect can be removed from non data driven vehicles
- Cluckshrooms not spawning in Mushroom Fields
release
v1.6.3
1.6.3+mod28 апр. 2025 г.2,3 тыс.Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Changes:
- Skeleton variants now drop bones same as the Skeleton Horse
## Fixes:
- Some mobs not being able to breed
release
v1.6.3
1.6.328 апр. 2025 г.553Minecraft: 1.21.5datapack
Что нового
## Changes:
- Skeleton variants now drop bones same as the Skeleton Horse
## Fixes:
- Some mobs not being able to breed
release
v1.6.2
1.6.2+mod28 апр. 2025 г.69Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Fixes:
- Penguins being able to breed with chicken
release
v1.6.2
1.6.228 апр. 2025 г.46Minecraft: 1.21.5datapack
Что нового
## Fixes:
- Penguins being able to breed with chicken
release
v1.6.1
1.6.1+mod25 апр. 2025 г.225Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Fixes:
- An Advancement not loading correctly
release
v1.6.1
1.6.125 апр. 2025 г.150Minecraft: 1.21.5datapack
Что нового
## Fixes:
- An Advancement not loading correctly
release
v1.6
1.6+mod25 апр. 2025 г.64Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Changes:
- Improved spawning of custom mobs further
- Skeleton Trap Passengers scale now fits the type of the Trap
- Roosters now crow in the morning
- Roosters now spawn in the new Barn structures
- Snails now spawn in the new Taiga structures
- Rats now spawn in the new Barn & Graveyard structures
- Skeleton Variants now spawn in the new Graveyard structures
- Penguins now fall slower much like chickens
- Updated loot table of Copper Forge chest to fit the theme more
- Updated base vehicles for some custom mobs:
- Penguins, Mushling, Snails, Rats, Nautilus Crabs, Crunchers
- They now throw proper shadows
- Vehicles no longer show when in spectator mode
- Get glowing effect applied much like a vanilla mob
- Improved textures:
- Skeleton Cow
- Rooster
- Muddy Cold Pig
- Added new Structures:
- Pig Pen
- Various decorative Taiga structures
- Barn
- Graveyard
- Archaeological Site
- Added Advancements (Mixed into the Adventure Tab):
- **Holy Cow!**: Look at all Cow variants through a Spyglass
- **Have a look at this ..Chicken!**: Look at all Chicken variants through a Spyglass
- **Dirty Lenses**: Look at all Pig variants through a Spyglass
- **Beep! Boop!**: Craft a Copper Golem
- **A Tiny Prick**: Get stung by a Jellyfish
- **It's Squishy**: Witness the birth of a Jellyfish
- **Just Like His Big Brother**: Witness the birth of a Copper Golem
- **Brush Away!**: Brush a Suspicious block left behind by a Nautilus Crab
- **Twisty Shell-Trumpet**: Toot a Nautilus Horn
- **Atlantian Looks**: Equip a Nautilus Helmet
- **Spooky Surprise!**: Trigger a Skeleton Trap other than the Horse one
- Copper Golems can now be crafted:
- Requires Waxed Copper Block, Carved Pumpkin, Lightning Rod & 2 Copper Ingots in a crafting grid
- When placed the Copper Golem will spawn from the placed item after some time
- The placed item will change its texture when it's halfway done
- Can be accelerated by giving the placed item Copper Ingots
- Player created Copper Golems do not attack the player same as Iron Golems
- Added Copper Golem Item to the loot pool of the Copper Forge Structure
- Added Jellyfish entity:
- Spawns in Deep Ocean biomes
- Comes in 6 variants
- Illuminates the water around it (does only work when Jellyfish is in water block)
- Applies Wither Effect to players when they get too close
- Drops Phantom Membranes & rarely a Dried Jellyfish
- Added Dried Jellyfish:
- Can only be obtained from Jellyfish & loot chests of Underwater Ruins
- When placed in Water it will come alive after some time
- Spawned Jellyfish variant is always random
- Can be accelerated by giving the Dried Jellyfish Phantom Membranes
- Added Piggy Bank entity:
- Is a Pig with a big treasure chest on it's back
- Spawns in the added Pig Pen Structures
- Drops a bit of loot when hit
- Vanishes after 15 Minutes
- Added Cow variants:
- **Creamy**: Spawns in the same biomes as the temperate variant
- Added Chicken variants:
- **Cluckshroom**: Spawns in Mushroom Fields
- **Dark Brown**: Spawns in the same biomes as the temperate variant
- **Creamy**: Spawns in the same biomes as the temperate variant
- Added Pig variants:
- **Wild**: Spawns in Forest biomes
- **Pale**: Spawns in the same biomes as temperate variant
- **Creamy**: Spawns in the same biomes as temperate variant
- **Spotted** variants for most vanilla & Nice Mobs Pigs
- Added Cat variants:
- **Embroidery**: Spawns in the added Archaeological Site structures
- **All Black with Green Eyes**: Spawns under the same conditions as the vanilla all black variant
## Fixes:
- Saddles not getting removed from custom entities
- Wrong descriptions in lang file for egg items
release
v1.6
1.625 апр. 2025 г.49Minecraft: 1.21.5datapack
Что нового
## Changes:
- Improved spawning of custom mobs further
- Skeleton Trap Passengers scale now fits the type of the Trap
- Roosters now crow in the morning
- Roosters now spawn in the new Barn structures
- Snails now spawn in the new Taiga structures
- Rats now spawn in the new Barn & Graveyard structures
- Skeleton Variants now spawn in the new Graveyard structures
- Penguins now fall slower much like chickens
- Updated loot table of Copper Forge chest to fit the theme more
- Updated base vehicles for some custom mobs:
- Penguins, Mushling, Snails, Rats, Nautilus Crabs, Crunchers
- They now throw proper shadows
- Vehicles no longer show when in spectator mode
- Get glowing effect applied much like a vanilla mob
- Improved textures:
- Skeleton Cow
- Rooster
- Muddy Cold Pig
- Added new Structures:
- Pig Pen
- Various decorative Taiga structures
- Barn
- Graveyard
- Archaeological Site
- Added Advancements (Mixed into the Adventure Tab):
- **Holy Cow!**: Look at all Cow variants through a Spyglass
- **Have a look at this ..Chicken!**: Look at all Chicken variants through a Spyglass
- **Dirty Lenses**: Look at all Pig variants through a Spyglass
- **Beep! Boop!**: Craft a Copper Golem
- **A Tiny Prick**: Get stung by a Jellyfish
- **It's Squishy**: Witness the birth of a Jellyfish
- **Just Like His Big Brother**: Witness the birth of a Copper Golem
- **Brush Away!**: Brush a Suspicious block left behind by a Nautilus Crab
- **Twisty Shell-Trumpet**: Toot a Nautilus Horn
- **Atlantian Looks**: Equip a Nautilus Helmet
- **Spooky Surprise!**: Trigger a Skeleton Trap other than the Horse one
- Copper Golems can now be crafted:
- Requires Waxed Copper Block, Carved Pumpkin, Lightning Rod & 2 Copper Ingots in a crafting grid
- When placed the Copper Golem will spawn from the placed item after some time
- The placed item will change its texture when it's halfway done
- Can be accelerated by giving the placed item Copper Ingots
- Player created Copper Golems do not attack the player same as Iron Golems
- Added Copper Golem Item to the loot pool of the Copper Forge Structure
- Added Jellyfish entity:
- Spawns in Deep Ocean biomes
- Comes in 6 variants
- Illuminates the water around it (does only work when Jellyfish is in water block)
- Applies Wither Effect to players when they get too close
- Drops Phantom Membranes & rarely a Dried Jellyfish
- Added Dried Jellyfish:
- Can only be obtained from Jellyfish & loot chests of Underwater Ruins
- When placed in Water it will come alive after some time
- Spawned Jellyfish variant is always random
- Can be accelerated by giving the Dried Jellyfish Phantom Membranes
- Added Piggy Bank entity:
- Is a Pig with a big treasure chest on it's back
- Spawns in the added Pig Pen Structures
- Drops a bit of loot when hit
- Vanishes after 15 Minutes
- Added Cow variants:
- **Creamy**: Spawns in the same biomes as the temperate variant
- Added Chicken variants:
- **Cluckshroom**: Spawns in Mushroom Fields
- **Dark Brown**: Spawns in the same biomes as the temperate variant
- **Creamy**: Spawns in the same biomes as the temperate variant
- Added Pig variants:
- **Wild**: Spawns in Forest biomes
- **Pale**: Spawns in the same biomes as temperate variant
- **Creamy**: Spawns in the same biomes as temperate variant
- **Spotted** variants for most vanilla & Nice Mobs Pigs
- Added Cat variants:
- **Embroidery**: Spawns in the added Archaeological Site structures
- **All Black with Green Eyes**: Spawns under the same conditions as the vanilla all black variant
## Fixes:
- Saddles not getting removed from custom entities
- Wrong descriptions in lang file for egg items
release
v1.5.1
1.5.1+mod21 апр. 2025 г.294Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Fixes:
- Fixed missing predicate
release
v1.5.1
1.5.121 апр. 2025 г.454Minecraft: 1.21.5datapack
Что нового
## Fixes:
- Fixed missing predicate
release
v1.5
1.5+mod20 апр. 2025 г.134Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Changes:
- Added Desert Fossil structure
- Added Cow variants:
- **Dark**: Spawns in the same Biomes as the Temperate variant
- **Gray**: Spawns in the same Biomes as the Temperate variant
- **Warm Gray**: Spawns in the same Biomes as the Warm variant
- **Cold Dark**: Spawns in the same Biomes as the Cold variant
- **Cold White**: Spawns in the same Biomes as the Cold variant
- Added Skeleton variants:
- Mob Types: Cow, Pig, Cat, Wolf, Chicken
- Can be found in Desert Fossil structures
- Chicken type lays no eggs
- Cannot be bred
- Have a chance to spawn as a Trap instead of the Skeleton Horse (except the Pig type)
release
v1.5
1.520 апр. 2025 г.78Minecraft: 1.21.5datapack
Что нового
## Changes:
- Added Desert Fossil structure
- Added Cow variants:
- **Dark**: Spawns in the same Biomes as the Temperate variant
- **Gray**: Spawns in the same Biomes as the Temperate variant
- **Warm Gray**: Spawns in the same Biomes as the Warm variant
- **Cold Dark**: Spawns in the same Biomes as the Cold variant
- **Cold White**: Spawns in the same Biomes as the Cold variant
- Added Skeleton variants:
- Mob Types: Cow, Pig, Cat, Wolf, Chicken
- Can be found in Desert Fossil structures
- Chicken type lays no eggs
- Cannot be bred
- Have a chance to spawn as a Trap instead of the Skeleton Horse (except the Pig type)
release
v1.4
1.4+mod18 апр. 2025 г.196Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Changes:
- Added new Chicken variants:
- **Zombie**: Can only be found as vehicle for Chicken Jockeys
- **Rooster**: Spawns in Sunflower Plains & Flower Forests. Lays no eggs
- **Duck**: Can be found in Mangrove-/Swamps. Chickens renamed to "Benny" also become the Duck variant
- Variants except the Rooster have their own Egg Items as well
- Added new Pig variants:
- **Dark**: Can be found in Forest biomes.
- **Muddy** variants for vanilla & Dark Pigs: Have a chance to spawn instead of the respective normal variant
## Fixes:
- Names for custom items not being in the correct format
release
v1.4
1.418 апр. 2025 г.150Minecraft: 1.21.5datapack
Что нового
## Changes:
- Added new Chicken variants:
- **Zombie**: Can only be found as vehicle for Chicken Jockeys
- **Rooster**: Spawns in Sunflower Plains & Flower Forests. Lays no eggs
- **Duck**: Can be found in Mangrove-/Swamps. Chickens renamed to "Benny" also become the Duck variant
- Variants except the Rooster have their own Egg Items as well
- Added new Pig variants:
- **Dark**: Can be found in Forest biomes.
- **Muddy** variants for vanilla & Dark Pigs: Have a chance to spawn instead of the respective normal variant
## Fixes:
- Names for custom items not being in the correct format
release
v1.3
1.3+mod17 апр. 2025 г.104Minecraft: 1.21.5fabric, forge, neoforge, quilt
Что нового
## Changes:
- Improved spawning of mobs to not get out of hand
release
v1.3
1.317 апр. 2025 г.93Minecraft: 1.21.5datapack
Что нового
## Changes:
- Improved spawning of mobs to not get out of hand
release
v1.2 - 1.21.5
1.2+mod16 апр. 2025 г.104Minecraft: 1.21.5fabric, forge, neoforge, quilt
release
v1.2 - 1.21.5
1.216 апр. 2025 г.78Minecraft: 1.21.5datapack
release
v1.1
1.1+mod4 апр. 2025 г.2,7 тыс.Minecraft: 1.21.4fabric, forge, neoforge, quilt
Что нового
## Changes:
- Added new Structures:
- Glare Butcher
- Beach House
## Fixes:
- Glare spawner for Moss variant spawning Pale Moss variant
- Missing translation Key for the Cruncher
release
v1.1
1.14 апр. 2025 г.1 тыс.Minecraft: 1.21.4datapack
Что нового
## Changes:
- Added new Structures:
- Glare Butcher
- Beach House
## Fixes:
- Glare spawner for Moss variant spawning Pale Moss variant
- Missing translation Key for the Cruncher
release
v1
1+mod2 апр. 2025 г.98Minecraft: 1.21.4fabric, forge, neoforge, quilt
Что нового
Release Version
release
v1
12 апр. 2025 г.131Minecraft: 1.21.4datapack
Что нового
Release Version