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ВЕРСИИ (4)
release
v1-0a
v1-0a+mod2 дек. 2024 г.1,5 тыс.Minecraft: 1.21.4-pre1, 1.21.4-pre2, 1.21.4-pre3, 1.21.4-rc1, 1.21.4-rc2, 1.21.4-rc3, 1.21.4fabric, forge, neoforge, quilt
Что нового
minor bossbar fix
release
v1-0a
v1-0a2 дек. 2024 г.519Minecraft: 1.21.4-pre1, 1.21.4-pre2, 1.21.4-pre3, 1.21.4-rc1, 1.21.4-rc2, 1.21.4-rc3, 1.21.4datapack
Что нового
minor bossbar fix
release
v1.0
1.0+mod2 дек. 2024 г.86Minecraft: 1.21.4-pre1, 1.21.4-pre2, 1.21.4-pre3, 1.21.4-rc1, 1.21.4-rc2, 1.21.4-rc3fabric, forge, neoforge, quilt
Что нового
*Changes in this version are compared to the features included in the last Nice Mobs Remastered version.*
## Changes:
- Ender Skeleton now spawns with a random head everytime instead of having a fixed one
- Ender Skeleton now only has a 30% chance to spawn an Endermite when hit by a player
- Changed Ender Skeletons Main Hand item to be an Netherite Axe
- Illusioner, Pillager, Witch now spawn naturally at the Pillager Outpost in the End
- Instead of the Golden Guardian having a random chance to spawn which increases with the amount of Piglinauts killed, it now spawns when the Killcount reaches a certain amount.
- Added Actionbar Message to indicate the progress of Piglinauts killed in order for the Golden Guardian to spawn
- Added a chance for the Golden Guardian to also drop Gold Ingots
- Piglinaut Structure & Pillager Outpost now generate exclusive ot each other
## Fixes:
- Fixed End Mobs dropping their equipment on death
release
v1.0
1.02 дек. 2024 г.48Minecraft: 1.21.4-pre1, 1.21.4-pre2, 1.21.4-pre3, 1.21.4-rc1, 1.21.4-rc2, 1.21.4-rc3datapack
Что нового
*Changes in this version are compared to the features included in the last Nice Mobs Remastered version.*
## Changes:
- Ender Skeleton now spawns with a random head everytime instead of having a fixed one
- Ender Skeleton now only has a 30% chance to spawn an Endermite when hit by a player
- Changed Ender Skeletons Main Hand item to be an Netherite Axe
- Illusioner, Pillager, Witch now spawn naturally at the Pillager Outpost in the End
- Instead of the Golden Guardian having a random chance to spawn which increases with the amount of Piglinauts killed, it now spawns when the Killcount reaches a certain amount.
- Added Actionbar Message to indicate the progress of Piglinauts killed in order for the Golden Guardian to spawn
- Added a chance for the Golden Guardian to also drop Gold Ingots
- Piglinaut Structure & Pillager Outpost now generate exclusive ot each other
## Fixes:
- Fixed End Mobs dropping their equipment on death