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*NEW* VM computers

ВЕРСИИ (17)

beta

(VMWARE HOTFIX 1)*NEW* VM computers 1.4.15-1.21.1-fabric+neo

(VMWARE_HOTFIX)1.4.15-1.21.1-uni
4 авг. 2026 г.6,7 тыс.Minecraft: 1.21.1fabric, neoforge
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## IF PREVIOUS VERSION WORKS FINE THEN THERE IS NO REASON IN USING THIS VERSION - Fixed vmware autodetect being not accurate
beta

(VMWARE HOTFIX 1)*NEW* VM computers 1.4.15-1.20.1-fabric+forge

(VMWARE_HOTFIX)1.4.15-1.20.1-uni
4 авг. 2026 г.6,7 тыс.Minecraft: 1.20.1fabric, forge
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## IF PREVIOUS VERSION WORKS FINE THEN THERE IS NO REASON IN USING THIS VERSION - Fixed vmware autodetect being not accurate
beta

[VMWARE] *NEW* VM computers 1.4.15-1.20.1-fabric+forge

(VMWARE)_1.4.15-1.20.1-universal
3 авг. 2026 г.252Minecraft: 1.20.1fabric, forge
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# this mod works on fabric by itself with fabric api, for forge you have to use it along with [Sinytra Connector](https://modrinth.com/mod/connector) and [Forgified Fabric API](https://modrinth.com/mod/forgified-fabric-api) ## changes - VMware backend instead of VirtualBox - New 3-layered video pipeline for enhanced performance
beta

[VMWARE] *NEW* VM computers 1.4.15-1.21.1-fabric+neoforge

(VMWARE)_1.4.15-1.21.1-universal
3 авг. 2026 г.287Minecraft: 1.21.1fabric, neoforge
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# this mod works on fabric by itself with fabric api, for neoforge you have to use it along with [Sinytra Connector](https://modrinth.com/mod/connector) and [Forgified Fabric API](https://modrinth.com/mod/forgified-fabric-api) ## changes - VMware backend instead of VirtualBox - New 3-layered video pipeline for enhanced performance
alpha

*NEW* VM computers 1.4.15-1.21.1-fabric

1.4.15-1.21.1-fabric
12 июн. 2026 г.3,1 тыс.Minecraft: 1.21.1fabric
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final fixes for 1.21.1 fabric
alpha

*NEW* VM computers 1.4.15-1.21.1-neoforge

1.4.15-1.21.1-neoforge
12 июн. 2026 г.2,3 тыс.Minecraft: 1.21.1neoforge
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final fixes for 1.21.1 neoforge
alpha

*NEW* VM computers 1.4.15-1.20.1-forge

1.4.15-1.20.1-forge
12 июн. 2026 г.3,3 тыс.Minecraft: 1.20.1forge
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final fixes for 1.20.1 forge
alpha

*NEW* VM computers 1.4.15-1.20.1-fabric

1.4.15-1.20.1-fabric
12 июн. 2026 г.1,1 тыс.Minecraft: 1.20.1fabric
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Final fixes for 1.20.1 fabric
alpha

(DEPRECATED)*NEW*VM computers 1.4.15 1.21.1 neo PREPREPREALPHA

(DEPRECATED)1.4.151.21.1neopppa
7 июн. 2026 г.198Minecraft: 1.21.1neoforge
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# ITS A PREPREPREALPHA BUILD, IT WORKS IN SIGLEPLAYER BUT I DIDNT TEST IT ON SERVER # IF YOU ARE HAVING AN ISSUE LIKE PC NOT STARTING|SHUTTING DOWN, PLEASE TRY TO CLOSE MINECRAFT AND REBOOT YOUR SYSTEM BEFORE REPORTING THE ISSUE ## PORTED TO 1.21.1 NEOFORGE
alpha

*NEW* VM computers 1.4.15-1.21.1-fabric PREPREPREALPHA

(DEPRECATED1.4.15-1.21.1fab-pppa
6 июн. 2026 г.370Minecraft: 1.21.1fabric
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# ITS A PREPREPREALPHA BUILD, IT WORKS IN SIGLEPLAYER BUT I DIDNT TEST IT ON SERVER # IF YOU ARE HAVING AN ISSUE LIKE PC NOT STARTING|SHUTTING DOWN, PLEASE TRY TO CLOSE MINECRAFT AND REBOOT YOUR SYSTEM BEFORE REPORTING THE ISSUE ## PORTED THE LATEST MOD VERSION THAT SUPPORTS LATEST VBOX TO FABRIC 1.21.1 ##### that's all
beta

*NEW* VM computers 1.4.15-1.20.1-fabric-vbox7+-hotfix2

1.4.15-1.20.1-fabric-vbox7+-hf2
1 июн. 2026 г.543Minecraft: 1.20.1fabric
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# BUG FIXES 1. Mouse not working inside of vm - fixed 2. Keyboard keys spamming/not responding - fixed (still weird behaviour in windows 98 setup) 3. Crashing on pcs without 3d acceleration support - fixed ## SMALL CHANGES 1. Changed support message so people wouldn't text the original mod creator (sorry i forgot about that in previous versions)
beta

(DEPRECATED) *NEW* VM computers 1.4.15-1.20.1-fabric-vbox7+-hf1

(DEPRECATED1.4.15-1.20.1vbox7hf1
17 мая 2026 г.544Minecraft: 1.20.1fabric
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Fixes & Improvements: Fixed VirtualBox VM startup crash related to 3D acceleration Details: Previously, the mod forcefully enabled GraphicsFeature_Acceleration3D during VM startup. If the host machine's hardware, graphics drivers, or the installed version of VirtualBox (e.g. 7.0+) did not support 3D acceleration with the current configuration, it would result in a VBOX_E_NOT_SUPPORTED error and cause the game to crash or the VM to fail to boot entirely. Solution: Moved the --accelerate3d on argument to a silent modification command. Now, the mod will attempt to enable 3D acceleration, but will safely fallback and start the VM in software rendering mode if the host system does not support it, preventing crashes for users with incompatible setups or newer VirtualBox versions.
beta

(DEPRECATED) *NEW* VM computers 1.4.15-1.20.1-fabric-vbox-7+-fix

(DEPRECATED)1.4.15-1.20.1-fabric
9 мая 2026 г.2,3 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6fabric
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# Changelog ## [1.4.16-1.20.1-fabric] - 2026-05-09 ### Security & Critical Bug Fixes - **Fixed UUID mismatch in multiplayer screen texture cleanup** (`ClientMod.java`) - `S2C_STOP_SCREEN` and `S2C_SCREEN` were using `mcc.player.getUuid()` for `remove()` instead of `pcOwner`. - This caused screen textures from other players to **never be destroyed**, leading to a severe **memory leak** (`NativeImage`, `NativeImageBackedTexture`, `Identifier`). - Also fixed a **double-close bug** where `vmScreenTextureNI.close()` was called instead of `vmScreenTextureNIBT.close()` in `S2C_SCREEN`. - **Fixed component loss when placing last PC case from stack** (`ItemPCCase.java`, `ItemPCCaseSidepanel.java`) - `decrement(1)` was called **before** reading NBT data. When `count == 1`, the stack became `EMPTY` and `getNbt()` returned `null`, causing **permanent loss** of all PC components (motherboard, CPU, RAM, HDD, ISO). - Now NBT is saved to a local variable **before** decrementing. - **Fixed server crash on missing inventory item** (`MainMod.java`) - `removeStck()` threw `RuntimeException` when an item was not found, crashing the **entire server**. - Replaced with logging via `LOGGER.error()` and graceful return. - Also hardened against desync between `contains()` check and `removeStck()` execution. - **Fixed ClassCastException exploit in C2S_ORDER** (`MainMod.java`) - No validation that `readItemStack().getItem()` is actually an `OrderableItem`. A malicious client could send any item, causing a server crash. - Added `instanceof OrderableItem` check with logging of invalid packets. - Same fix applied to `S2C_SYNC_ORDER` handler in `ClientMod.java`. - **Fixed IllegalArgumentException in C2S_ADD_CPU / C2S_ADD_RAM** (`MainMod.java`) - When `dividedBy` or `mb` values did not match expected constants, `lookingFor` remained `null`, causing `new ItemStack(null)` → server crash. - Added `lookingFor != null` guard before creating `ItemStack`. - **Fixed HDD removal ignoring NBT** (`MainMod.java`) - `removeStck()` matched only by `Item` type, not NBT. If a player had multiple HDDs with different VHD files, the **wrong disk** could be removed. - Enhanced `removeStck()` to prefer **exact NBT match** before falling back to type-only match. - **Fixed VM always created with only 1 CPU** (`GuiPCEditing.java`) - `Math.min(1, ...)` in the "create new VM" branch always returned `1`, regardless of host CPU count or player settings. The "modify existing" branch already used correct `Math.max(1, ...)`. - Fixed to `Math.max(1, ...)` — VM now gets the correct number of CPUs. - **Fixed ConcurrentModificationException in ServerMixin** (`ServerMixin.java`) - `MainMod.orders.remove()` was called during `for-each` iteration over `HashMap.values()`, guaranteeing a crash every time an order completed. - Implemented deferred removal: collect keys to remove in a list, then delete after the loop. - **Fixed NPE when sending packets to disconnected players** (`ServerMixin.java`) - `playerManager.getPlayer()` could return `null` if a player logged out. Calling `.getWorld()` or `ServerPlayNetworking.send(null, ...)` caused NPE. - Added null checks before all `getPlayer()` usages. - **Fixed deadlock in insertISO** (`GuiPCEditing.java`) - `wait()` without `while` loop and without timeout — if `notify()` was called before `wait()`, the thread hung forever. - Replaced with `while (condition) { lock.wait(5000); }` pattern using a shared `ClientMod.VM_TURNING_ON_LOCK`. - Also fixed the case where a new `GuiPCEditing` instance had a different monitor object than the one `notify()` was called on. - **Fixed busy-wait burning 100% CPU in turnOffPC** (`GuiPCEditing.java`) - `while(ClientMod.vmTurningOn) {}` was an infinite spin-loop. - Replaced with `Thread.sleep(50)` inside the loop. Also added `volatile` to `vmTurningOn` so the thread actually sees state changes. - **Fixed Timer thread leak in GuiFocus** (`GuiFocus.java`) - A new `Timer` was created every time `GuiFocus` opened, but `cancel()` was only called on `NullPointerException` (singleplayer). In multiplayer, timers leaked indefinitely. - Timer is now stored as a field and cancelled in `removed()`. - **Fixed NPE-based control flow in singleplayer** (`GuiFocus.java`) - `getCurrentServerEntry().address` throws NPE in singleplayer. The code used `catch(NullPointerException)` as control flow. - Replaced with explicit `== null` check. - **Fixed resource leak in VBoxManage** (`VBoxManage.java`) - `BufferedReader` and `InputStream` were not closed in `finally`, leaking file descriptors on exceptions. - Wrapped in `try-with-resources`. - **Fixed FileWriter not closed on exception** (`ClientMod.java`) - `increaseVHDNum()` opened a `FileWriter` without `try-with-resources` or `finally`. On any exception, the file handle leaked. - Wrapped in `try-with-resources`. - **Fixed Unpooled.buffer() leaks across all packet handlers** - `new PacketByteBuf(Unpooled.buffer())` was used in `ClientMod.java`, `GuiPCEditing.java`, `ServerMixin.java`, and `PlayerManagerMixin.java` instead of `PacketByteBufs.create()`. - Replaced all instances with the proper Fabric API method. - **Fixed regex bug in hard drive selection** (`GuiCreateHarddrive.java`) - `split(" | ")` treated `" | "` as a regex (`space OR space`), effectively equivalent to `split(" ")`. - Any VHD filename containing a space was broken. Replaced with `indexOf(" | ")` + `substring()` for literal matching. - **Fixed iron ingot overpayment loss** (`EntityDeliveryChest.java`) - When a player overpaid, `is.increment()` was called on an already-empty `ItemStack` (after `decrement()`), causing the **excess ingots to be permanently lost**. - Fixed by saving the count before `decrement()`, then creating a new `ItemStack` for the refund and using `player.getInventory().offerOrDrop()`. - **Fixed matrix stack imbalance on exception** (`HeldItemMixin.java`) - `matrices.push()` in HEAD and `matrices.pop()` in TAIL were not atomic. An exception between them left the stack unbalanced. - Wrapped rendering in `try-finally` to guarantee `matrices.pop()`. - **Fixed NBT key inconsistency** (`EntityPC.java`, `ItemPCCase.java`, `ItemPCCaseSidepanel.java`) - Constructor used different NBT keys (`x64`, `MoboInstalled`, `GPUInstalled`, `RAMSlot0`, `VHDName`, `ISOName`) than `readCustomDataFromNbt` / `writeCustomDataToNbt` (`X64`, `MotherboardInstalled`, `GpuInstalled`, `GbRamSlot0`, `HardDriveFileName`, `IsoFileName`). - This worked only because the two paths never crossed, but was a refactoring minefield. - Unified all keys to match `writeCustomDataToNbt` format. Added **backward compatibility** in constructor to read both old and new keys. ### New Features - **Transition to VBoxManage CLI (VBox CLI)** - Replaced the deprecated **VirtualBox JWS (Java Web Services) API** with a new `VBoxManage.java` wrapper that calls the `VBoxManage` command-line tool directly. - The JWS API was **removed in VirtualBox 7.0+**, making the old mod completely incompatible with modern VirtualBox installations. - All VM operations are now performed via CLI: - `createVm`, `modifyVm`, `startVm`, `powerOffVm` - `storageAttach`, `addStorageController`, `removeStorageController` - `mountMedium`, `unmountMedium` - `putScancodes`, `putMouseEvent` - `takeScreenshot` - `getVmState`, `vmExists`, `discardSavedState` - Added `executeSilent()` for optional operations that may fail on newer VBox versions (e.g., `--accelerate2dvideo` in VBox 7.x). - Added connection test (`testConnection()`) and version detection (`getVersion()`). - **Support for VirtualBox 7.x and newer** - VBox 7.0+ removed `vboxwebsrv` (the SOAP web service). The mod now works with **any VirtualBox version** that provides `VBoxManage`. - Added parsing of `showvminfo --machinereadable` output for medium attachment state, compatible with VBox 7.x output format. - `--accelerate2dvideo` is now handled silently (ignored if unsupported) instead of crashing. ### Performance Improvements - **Added `volatile` to all cross-thread shared state** (`ClientMod.java`) - `vmTurnedOn`, `vmTurningOn`, `vmTurningOff`, `vmUpdateThread`, `vmTextureBytes`, `vmTextureBytesSize`. - Prevents infinite busy-waits and race conditions between the render thread and VM update thread. - **Added `synchronized` to texture byte transfers** (`VMRunnable.java` + `ClientMod.java`) - `vmTextureBytes` / `vmTextureBytesSize` were updated in one thread and read in another without any synchronization, risking torn reads. - Added `VM_TEXTURE_LOCK` with proper `synchronized` blocks on both write (VM thread) and read (render thread) sides. - **Added `synchronized` to tablet texture streaming** (`TabletOS.java`) - `byteArrayInputStream` was written by the tablet renderer thread and read by the main render thread without synchronization. - Added `TEXTURE_SYNC` lock with local copy pattern. - **Throttled `isMediumEjected()` polling** (`GuiPCEditing.java`) - Previously called `VBoxManage showvminfo` **every frame (~60 times/second)**, spawning a new OS process each time. - Now checks **every 2 seconds**, reducing CPU and disk load by ~99%. - **Throttled tablet renderer** (`GameloopMixin.java`) - Tablet renderer `while(true)` loop had no `Thread.sleep()`, pinning a CPU core at 100%. - Added `Thread.sleep(33)` for ~30 FPS cap. - Also replaced silent `ConcurrentModificationException` swallowing with proper logging. - **Reduced S2C_SYNC_ORDER network spam** (`ServerMixin.java`) - Order sync packet was sent **20 times/second per order** regardless of whether status changed. - Now tracks `lastSyncedStatus` and only sends the packet when the status actually changes. ### Architecture & Code Quality - **Proper use of `PacketByteBufs.create()` throughout** - Eliminates manual buffer lifecycle management and potential leaks. - **Added SLF4J/Log4j logging** (`MainMod.java`) - Replaced `RuntimeException` server crashes with `LOGGER.error()` for inventory desync events. - **Backward compatibility for old NBT saves** - Old PC cases placed in the world before this update will still load correctly thanks to dual-key reading in `EntityPC` constructor.
release

*NEW* VM computers 1.4.15-1.20.1-fabric

1.4.15-1.20.1-fabric
8 апр. 2026 г.3,2 тыс.Minecraft: 1.20.1fabric
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# Changelog ## [1.4.15-1.20.1-fabric] - 2026-04-08 ### Added - Ported the mod to Minecraft **1.20.1**. - Full support for **Fabric Loader**. - Updated to **Java 17**. ### Changed - Updated all dependencies to be compatible with 1.20.1 (Fabric API, Yarn mappings). - Refactored rendering logic to comply with modern Minecraft rendering standards. - Updated entity interaction logic to ensure compatibility with 1.20.1. - Integrated ShadowJar for better dependency management and to resolve class loading issues (e.g., `CatalogManager`). ### Fixed - Fixed GUI rendering issues that were present during the porting process. - Fixed an issue where the PC editing menu would not open when interacting with components. - Resolved various runtime compatibility errors related to Java 17 and relocated libraries. ## Development Plans (Branches) Three main development branches have been defined for the project: 1. **Deprecated**: * Contains already released versions and versions that have become obsolete for any reason (critical bugs, etc.). Github current branches will/are marked as deprecated, please don't use them. 2. **Port/Rewrite**: * Port of the original mod and its refinement as intended by the original author. * Versions: **1.x.x**. 3. **Reimagining**: * Personal ideas, custom components, new devices, and expanded functionality. * Versions: **2.x.x**.
beta

(DEPRECATED) *NEW* VM computers 1.5-1.20.1

(DEPRECATED)-1.5-1.20.1
29 мар. 2026 г.4,4 тыс.Minecraft: 1.20.1forge
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## VM Computers Forge 1.20.1 Beta This is a beta port of VM Computers for Forge 1.20.1. ### Working - Initial setup and saved setup flow - VirtualBox support - VMware Workstation support - VM screen rendering - Keyboard and mouse input - Config save/load via `setup.json` ### Fixed in this beta - VirtualBox JAXB/JAX-WS crash on Forge - `vboxwebsrv` startup issues - setup flow resetting incorrectly - missing config/path creation - Connector/cache conflicts with old builds - blank VM screen while VM was running - VirtualBox session lock issues - VMware startup with old `.vdi` disks - missing keyboard input in VMware - missing VMware setup text ### Known limitations - VMware is still experimental - VMware may create a separate `-vmware.vmdk` from an existing `.vdi` - VirtualBox and VMware disks may not stay in sync in that case - Tested mainly on Windows 11, Prism Launcher, and Forge 1.20.1 ### Recommended - Use VirtualBox for the most stable experience - Use VMware as a beta/experimental backend for now ### Bug reports Please include: - latest log - whether you used VirtualBox or VMware - whether the disk was `.vdi` or `.vmdk` - whether it happened on first setup or a later restart
release

(DEPRECATED) *NEW* VM computers 1.5-1.20.1

(DEPRECATED)-1.5-1.20.1
23 мар. 2026 г.875Minecraft: 1.20.1fabric
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# NEW VM COMPUTERS 1.5 UPDATE ## Changelog: 1. VMware support 2. First steps to make mod work on linux/mac os
release

(DEPRECATED) *NEW* VM computers 1.4.15-1.20.1

(DEPRECATED)-1.4.15-1.20.1
8 мар. 2026 г.171Minecraft: 1.20.1fabric
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initial release, requires virtual box v6.1.x